forum

Ni-Sokkususu - Shukusai no Elementalia

posted
Total Posts
84
show more
Akiyama Mizuki
oh wow, you came back! that is a surprise
good luck!
Topic Starter
ryza

Default wrote:

Can you use a colour that isn't red for your answers? it really looked like you rejected everything until I started reading what you said lol
I use it as a color that stands out and isn't hard to read. And if you read the comments like you should be doing anyways, you'll see the color doesn't mean anything.


bbj0920 wrote:

oh wow, you came back! that is a surprise
good luck!
Thanks!!
Depths
I can't believe Im doing this lmao, but as requested

[Normal]
  1. reduce OD to 4, 6 is way too much for a Normal
  2. 00:20:971 (4,1) - fix this blanket
  3. 00:32:371 (4,5,6) - this seeems really messy I would clean this up more, since this is a normal I seems harder
    to read for lower ranked players
  4. 00:32:971 (5) - too far from previous note xd
  5. 00:46:171 (2,3,4) - make these a 1/2 repeat. it feels better than 3 circles
[Haqi's Insane]
  1. 00:08:971 (2) - ctl+g better flow and consistent with 00:09:371 (1,2) -
  2. 00:59:771 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - seems really unecessary to have this stream here
    you're not really following anything so considered removing this.
  3. 01:49:371 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - again nothing to follow here
  4. 02:26:171 (1,2,3) - why stack this? feels awkward to play imo
[Expert]
  1. 00:39:371 (3) - NC
  2. 00:39:771 (4) - NC
  3. 00:40:171 (5) - NC
  4. 00:48:171 (1,2) - swap NC
  5. 00:56:171 (1,2,3) - 1.8ds seems too much, dont really hear any reason for this huge spacing, Try 1.5 instead?
[Kneesocks]
  1. 00:13:371 (1,2,3,1,2,3,1,2,1) - this is like a seizure waiting to happen lmao
  2. 00:46:971 (1) - NC
  3. 01:26:171 (1) - ctl+g flow is weird
  4. 01:07:271 (2,3,4,5,6) - stream shape feels really bad to play
  5. 02:25:421 (1) - remove dis spinner pls, auto cant spin 1k bonus
call me back when the other diffs are done and I'll recheck
saiyuri

Depths wrote:

I can't believe Im doing this lmao, but as requested

[Haqi's Insane]
  1. 00:08:971 (2) - ctl+g better flow and consistent with 00:09:371 (1,2) - wanted to stress the pitch, but yea i think this might be better
  2. 00:59:771 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - seems really unecessary to have this stream here
    you're not really following anything so considered removing this. listen to the harp
  3. 01:49:371 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - again nothing to follow here ^
  4. 02:26:171 (1,2,3) - why stack this? feels awkward to play imo if others think this is awkward i'll consider changing it, but i like how it is right now
call me back when the other diffs are done and I'll recheck
Topic Starter
ryza

Depths wrote:

I can't believe Im doing this lmao, but as requested

comments
[Normal]
  1. reduce OD to 4, 6 is way too much for a Normal - oh i guess i can reduce it to 5
  2. 00:20:971 (4,1) - fix this blanket - ok
  3. 00:32:371 (4,5,6) - this seeems really messy I would clean this up more, since this is a normal I seems harder
    to read for lower ranked players - then they miss. then they figure it out. and this is how they learn.
  4. 00:32:971 (5) - too far from previous note xd - i think in a case like this it's fine tho, because it's only too "far" because of how osu! tracks the slider end, but in terms of actual cursor movement it's different.
  5. 00:46:171 (2,3,4) - make these a 1/2 repeat. it feels better than 3 circles - ok
[Expert]
  1. 00:39:371 (3) - NC - i understand why but no lol
  2. 00:39:771 (4) - NC - ^
  3. 00:40:171 (5) - NC - ^
  4. 00:48:171 (1,2) - swap NC - yea, that's prolly technically correct but doing that means i have to remap the pattern.. well w/e guess i will
  5. 00:56:171 (1,2,3) - 1.8ds seems too much, dont really hear any reason for this huge spacing, Try 1.5 instead? - no i think it's fine. anything lower isn't drastic enough.
[Kneesocks]
  1. 00:13:371 (1,2,3,1,2,3,1,2,1) - this is like a seizure waiting to happen lmao - good
  2. 00:46:971 (1) - NC - no, because it's still mapped to the same violin phrase in the music
  3. 01:26:171 (1) - ctl+g flow is weird - the stream flows directly into the slider start, and then the flow changes directions w/ the slider body. it looks kind of weird but it plays well.
  4. 01:07:271 (2,3,4,5,6) - stream shape feels really bad to play - tracing weird patterns is fun. :)
  5. 02:25:421 (1) - remove dis spinner pls, auto cant spin 1k bonus - AI Mod is wrong.

call me back when the other diffs are done and I'll recheck
thanks a bunch depths-chan~~~~~~~~~~~~~~~
samotoda
The MP3 is missing, I even re-downloaded it. Hopefully you didn't mention that somewhere always ill feel stupid.. Also, some of the spinners are missing where they're supposed to be.
Spiritchuck

samotoda wrote:

The MP3 is missing, I even re-downloaded it. Hopefully you didn't mention that somewhere always ill feel stupid.. Also, some of the spinners are missing where they're supposed to be.
Yeah the map is a little broken right now, I'm sure it's going to get fixed soon.
Topic Starter
ryza

samotoda wrote:

The MP3 is missing, I even re-downloaded it. Hopefully you didn't mention that somewhere always ill feel stupid.. Also, some of the spinners are missing where they're supposed to be.
I would try deleting and then re-downloading the map if it still isn't working. I just checked and the map download works fine.
kisata
I also checked, and it works fine

just delete, reprocess, and re-dl it
Depths
yea, if you had an older version or it if it just broke for you delete reprocess and re dl it works fine.
just dont be like me and mute you music volume and say its broken xd
lit120
SILYNN!!!!!!!!
Shinsekai-
take my star (???
RLC
saiyuri
\:D/
fappy30
hi bbs

[RLC's Insane]
This plays really well. It 's hard to think of anything to change.
  1. General - Maybe AR8.7 or AR8.5? I think it plays better, but I understand if you want to leave it at AR9
  2. General - I think OD8 or higher would be better, the song and map are very straightforward rhythmically. Plus the sliders at the start of the bpm change make it very easy to get a feel for the new tempo.
  3. 02:34:971 (1,2) - Make these 1/4 sliders, so you can still bring attention to the crash symbols while mapping to the violin. It would also match how the ending is, then.
[Haqi's Insane]
I can look at this closer when I have more free time. I only played through it once and there was some spacing I didn't like, but I'll have to play through it a few more times before I get a final opinion and suggestions. I liked it in general though.
  1. 02:32:571 (1) - Remove the last tick of this slider. The violin doesn't play on it, and since that's what you were mapping to the measure before, it sounds weird having it there.
  2. 03:13:173 (1,2) - I actually think this plays fine as is even though it doesn't match 02:34:971 (1,2), because it emphasizes the symbols and you bring attention to the percussion before that with 03:11:056 (3,4,5) and continue to map to it. However, I think making 03:13:173 (1,2) 1/4 sliders may play just a little better, since 03:11:762 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) could also be going to the violin. If you do end up changing it, I would also lower the spacing just a hair.
[Kneesocks]
I was actually surprised how well this played, aside from the last 15 seconds because I couldn't play it at all. Did you make the ending harder?
I can maybe mod this again once I'm less terrible.
  1. 01:56:571 (3) - I wouldn't make this a 1/4 slider. It goes into the silence there and it plays really awkwardly.
  2. 02:54:997 (5,1) - This played weirdly to me, but changing it is difficult because if you increased the spacing it could get mistaken for a 1/2. Maybe make 2:54:997 (5) a 1/2 slider that goes up and move 02:55:350 (1) down more?
  3. 03:05:232 (1) - I would move this much farther away from 03:05:056 (3). Maybe somewhere on the right of the screen. You're making people run all over the screen before and after that part, so having a stop in the middle of it is weird.
  4. 03:12:821 (3,4,5,6,1) - Holy shit
  5. 03:13:173 (1,2) - I'd make these 1/4 sliders so you continue to go with the violin. You could even make these stacked 1/4s and lower the distance a little on 3 if you wanted, because of how insane 03:12:821 (3,4,5,6,1) is.
saiyuri

fappy30 wrote:

hi bbs

[Haqi's Insane]
I can look at this closer when I have more free time. I only played through it once and there was some spacing I didn't like, but I'll have to play through it a few more times before I get a final opinion and suggestions. I liked it in general though. thx bbycakes
  1. 02:32:571 (1) - Remove the last tick of this slider. The violin doesn't play on it, and since that's what you were mapping to the measure before, it sounds weird having it there. i can see where you're going at, but there is a somewhat faint violin. since its not so obvious, decide to just remove the last tick, and went ahead and removed last tick of the next slider as well for consistency.
  2. 03:13:173 (1,2) - I actually think this plays fine as is even though it doesn't match 02:34:971 (1,2), because it emphasizes the symbols and you bring attention to the percussion before that with 03:11:056 (3,4,5) and continue to map to it. However, I think making 03:13:173 (1,2) 1/4 sliders may play just a little better, since 03:11:762 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) could also be going to the violin. If you do end up changing it, I would also lower the spacing just a hair. done, agreed
thx for mod
- [ Aho ] -
good map and song!
Neutral
OMG this is coming back!?!?
Estonian Bear
FINALLY. If nothing else, then Kneesocks difficulty deserves to be ranked. It's one of the most fun beatmap&song combos I've played.
Mau

Thunderstyle wrote:

FINALLY. If nothing else, then Kneesocks difficulty deserves to be ranked. It's one of the most fun beatmap&song combos I've played.
the new one is even worse than the one before and I don't even know how that's possible lol
Deterioration
Kneesocks difficulty is extremely overmapped and makes no objective sense (Pretty much one of the ranking criteria for >2014).
Same for the Extra difficulty. And the Insane (Should be extra (With a few tweaks)).
Estonian Bear
Anyone got link to pre-mod-revival old Kneesocks? It felt a little better and more fun.
xxdeathx
Estonian Bear

xxdeathx wrote:

http://puu.sh/nz2A1/1f207d64e8.zip
Thank you, kind sir. :)
_DT3
So, is this map still a thing or is it dead?
AbsurdDive
oh my god please get it ranked!!!

i tried it back when this was just a couple of seconds long and i loved it

i need this map :)
DodgeOh
Great job so far! I'd love to see this map ranked, and with a finished hard difficulty, as Insane is a bit too much for now.
Poruteri
元に戻せカス
Topic Starter
ryza
mod

fappy30 wrote:

thx for the mod bby
[Kneesocks]
I was actually surprised how well this played, aside from the last 15 seconds because I couldn't play it at all. Did you make the ending harder?
I can maybe mod this again once I'm less terrible.
  1. 01:56:571 (3) - I wouldn't make this a 1/4 slider. It goes into the silence there and it plays really awkwardly. I actually tend to agree but I also like the pattern and don't really like the alternatives. No change unless I or someone else can come up with a better alternative.
  2. 02:54:997 (5,1) - This played weirdly to me, but changing it is difficult because if you increased the spacing it could get mistaken for a 1/2. Maybe make 2:54:997 (5) a 1/2 slider that goes up and move 02:55:350 (1) down more? I like emphasizing the break in the vocal here. It adds some variance to the rhythms used in the map
  3. 03:05:232 (1) - I would move this much farther away from 03:05:056 (3). Maybe somewhere on the right of the screen. You're making people run all over the screen before and after that part, so having a stop in the middle of it is weird. all of these last 3 were fixed when I remapped the ending
  4. 03:12:821 (3,4,5,6,1) - Holy shit
  5. 03:13:173 (1,2) - I'd make these 1/4 sliders so you continue to go with the violin. You could even make these stacked 1/4s and lower the distance a little on 3 if you wanted, because of how insane 03:12:821 (3,4,5,6,1) is.

In other news, I finally figured out how I want to map the ending of Kneesocks so I'm resurrecting this (again). Hopefully this time I can take it all the way ;o
DeletedUser_4329079
nice
_DT3
Yay for revive :)
moP
Glad your continuing you map :D
samotoda
I feel like the ending is kind of meh, there is not really any special characteristics like the old one: noticeably the spaced heart stream which makes people go: dang. That's the only thing I don't like about it.
Topic Starter
ryza

samotoda wrote:

I feel like the ending is kind of meh, there is not really any special characteristics like the old one: noticeably the spaced heart stream which makes people go: dang. That's the only thing I don't like about it.
spaced heart stream is cute but I couldn't really find a way to implement it properly without breaking flow. maybe i'll try to find a way to add it in but was the really a defining characteristic of the map?
Aeril
03:05:762 (4,5,6,7) - plays so weirdly and hard to hit >-< otherwise this is a much better ending imo (mostly just the really odd way it changes direction makes it hard to hit with the instant change to the other direction on 03:05:850 (5) - )
Frc
And the ending is worse every time this map is updated
Marawishka
S P A C I N G 2 S T R O N G A T T H E E N D

Anyways this is one of the funniest maps I ever played, it is a challenge for my skills :D I hope it gets ranked someday.
AltMirrorBell
when :(
YayaBunWa
Aye, why ain't this being ranked? Such a sick map, I fricking love it D:

Rank bancho plz
Kazuha91

YayaBunWa wrote:

Aye, why ain't this being ranked? Such a sick map, I fricking love it D:

Rank bancho plz
cause it's just fun to play, but still (after years) isn't mapped in a rankable way; and by that i don't mean spacing and technical stuff only, cause it has a pretty ugly pattern too xd (the [kneesocks] and extra diffs).
COME ON SON, YOU CAN DO ET! and remember, it's not 2014 anymore :P
show more
Please sign in to reply.

New reply