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SCREEN mode - LOVEST(TV Size Ver.)

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aigoh
from mod queue~
[Normal]
01:15:586 (1,2,3) - timing is hard for normal difficulty. It would also follow the song if you changed the end point for slider (1) to 01:15:919

[Hard]
00:50:086 (2) - rotate 10 degree anticlockwise
01:00:753 (1) - move up to around 412, 280

[Insane]
I liked this map. I also learned from this map :D
00:03:253 (5) - move down to somewhere like 448, 276
00:04:919 (1) - Ctrl + G
00:13:086 (1,2,3) - move to right a bit. makes jump easier.
Flask
yo yasora o/

[General]
  1. boys love to tags? www
[Insane]
  1. 00:00:753 - I can hear a triplet sound here, why not just follow it? It's able to put something before the first red line (if you're caring that). You can put two notes that overlaps with 00:00:919 (1) -
  2. 00:02:252 (1,2,3) - This will be looked more like a curve I think.
  3. 00:27:919 (2) - This doesn't really flow I think, at least it's not really flow between (2,3). Perhaps you can do something like this, it's plays like a circle you know, which is much more flow.
  4. 00:32:086 (1,2,3) - Ahh, you know that. Same reason as ^^.
    SPOILER
    http://puu.sh/b4Kdx/b8b6078dce.jpg
  5. 00:51:919 (2,3,4,5,6,7) - I have to say this is really hard to beat correctly (if you play std hard, you'll know that). It might be flow, but it's hard to click all the notes in the correct way. I'd suggest you to not use it anymore :<
[Hard]
  1. 00:54:752 (1,2) - Move these two notes to x:64, y:260 to make the distance between 00:54:419 (2,1) - and 00:54:919 (2,1) - the same.
[Normal]
  1. 00:05:419 (3,4) - I can't hear anything at 00:05:586 -, so it could be weird to put a sliderend there. Try the rhythm in the following example picture? This follows the vocal more.
  2. 00:14:586 (2,3,4) - Since the music here goes much more intense, I'll suggest you to just follow the vocal here.
  3. 00:33:253 - I don't see any reason for adding a finish here, you add claps here at the other difficulty. Remove finish hitsound and add clap here instead.
  4. 01:00:419 (3) - Remove that clap sound please, that sounds weird since there's no clap sound in the music here. (Also to 01:11:086 (3) - )
[Easy]
  1. 00:02:919 (3,1) - Really tiny spacing issue. Even it's really near 1.10x, it's still a bit obvious to find the difference from the other objects.
Good luck!
Topic Starter
Yasora

mangocurry wrote:

from mod queue~
[Normal]
01:15:586 (1,2,3) - timing is hard for normal difficulty. It would also follow the song if you changed the end point for slider (1) to 01:15:919

[Hard]
00:50:086 (2) - rotate 10 degree anticlockwise too straight..
01:00:753 (1) - move up to around 412, 280 moved but with another way

[Insane]
I liked this map. I also learned from this map :D /w\
00:03:253 (5) - move down to somewhere like 448, 276 moved a bit
00:04:919 (1) - Ctrl + G nah
00:13:086 (1,2,3) - move to right a bit. makes jump easier.

Flask wrote:

yo yasora o/

[General]
  1. boys love to tags? www
[Insane]
  1. 00:00:753 - I can hear a triplet sound here, why not just follow it? It's able to put something before the first red line (if you're caring that). You can put two notes that overlaps with 00:00:919 (1) - not fans adding note before red line.. so no change
  2. 00:02:252 (1,2,3) - This will be looked more like a curve I think.
  3. 00:27:919 (2) - This doesn't really flow I think, at least it's not really flow between (2,3). Perhaps you can do something like this, it's plays like a circle you know, which is much more flow. umm ok but different a bit :3
  4. 00:32:086 (1,2,3) - Ahh, you know that. Same reason as ^^.
    SPOILER
    http://puu.sh/b4Kdx/b8b6078dce.jpg
  5. 00:51:919 (2,3,4,5,6,7) - I have to say this is really hard to beat correctly (if you play std hard, you'll know that). It might be flow, but it's hard to click all the notes in the correct way. I'd suggest you to not use it anymore :< make spacing same then..
[Hard]
  1. 00:54:752 (1,2) - Move these two notes to x:64, y:260 to make the distance between 00:54:419 (2,1) - and 00:54:919 (2,1) - the same.
[Normal]
  1. 00:05:419 (3,4) - I can't hear anything at 00:05:586 -, so it could be weird to put a sliderend there. Try the rhythm in the following example picture? This follows the vocal more.
  2. 00:14:586 (2,3,4) - Since the music here goes much more intense, I'll suggest you to just follow the vocal here.
  3. 00:33:253 - I don't see any reason for adding a finish here, you add claps here at the other difficulty. Remove finish hitsound and add clap here instead. I added it in hard diff too also in here 00:27:586 (1) - 00:38:253 (1) - since I heard it similar 8( forgot to add clap lol
  4. 01:00:419 (3) - Remove that clap sound please, that sounds weird since there's no clap sound in the music here. (Also to 01:11:086 (3) - )
[Easy]
  1. 00:02:919 (3,1) - Really tiny spacing issue. Even it's really near 1.10x, it's still a bit obvious to find the difference from the other objects.
Good luck!
thanks a lot both of you :3!
-[Hikari]-
Hello. Here's the, well, the kudosu star instead of mod from Paper Modding Team.
Really a great beatmap.
TtmnZk
from from Paper Modding Team.
shoot star! ⌒☆
[Insane]

00:01:086 (2,3) - think move to 3(228,200) 2(264,236)and silder(216,152) better

00:49:836 - ^(88,288)

01:05:752 (4) -^ (416,232)

good map and good luck
Topic Starter
Yasora

-[Hikari]- wrote:

Hello. Here's the, well, the kudosu star instead of mod from Paper Modding Team.
Really a great beatmap.
thanks for star!

TT Mouse wrote:

from from Paper Modding Team.
shoot star! ⌒☆
[Insane]

00:01:086 (2,3) - think move to 3(228,200) 2(264,236)and silder(216,152) better not really see the different but ok

00:49:836 - ^(88,288) no note in there o.o

01:05:752 (4) -^ (416,232)

good map and good luck
thanks a lot!
Skyhmer
Insane
--------------------

00:44:086 (1,2) - Move closer together. Feels way too far in comparison to 00:43:586 (1,2) and 00:44:586 (1,2

00:41:586 (3) - Moving this above 00:41:919 (5) so that it lines up and in between 00:41:419 (2,4) would look very neat.

00:33:586 (3) - giving this note a few taps to the left would make it flow better in my opinion

00:26:086 (1,2,3) - would look a lot better to the right

00:52:752 (7,1) - Make it the same spacing as the last 7 notes
Hollow Wings
from Scorpiour's Modding Queue

Insane

  1. 00:44:752 (2) - ctrl+g for those anti-jumps patterns before
  2. 00:45:586 (3) - ^
  3. 00:47:586 (1,2) - ctrl+g one by one to follow vocal's emotion
  4. 01:06:419 (2,3,1) - ctrl+g for better jumping pattern
  5. generally very well mapped map, a star for this

Hard

  1. 00:20:586 (3,4) - perfect this blanket (nazi
  2. 01:01:419 (3) - ctrl+g this for emphasis that vocal and drum beat with anti-flow here
  3. wow, this hard diff's really hard

Normal

  1. 00:07:586 (4,5) - perfect this blanket (nazi
  2. fine

Easy

  1. 00:22:253 (1,2) - perfect this blanket (nazi) and so on lolol
b... bl... orz

good luck
Topic Starter
Yasora

Gleipnirx11 wrote:

Insane
--------------------

00:44:086 (1,2) - Move closer together. Feels way too far in comparison to 00:43:586 (1,2) and 00:44:586 (1,2

00:41:586 (3) - Moving this above 00:41:919 (5) so that it lines up and in between 00:41:419 (2,4) would look very neat. ye I know but I wanna keep this since in my eyes it's more interesting :3

00:33:586 (3) - giving this note a few taps to the left would make it flow better in my opinion *I try to make it like curve with (4) and (5)

00:26:086 (1,2,3) - would look a lot better to the right really..

00:52:752 (7,1) - Make it the same spacing as the last 7 notes

Hollow Wings wrote:

from Scorpiour's Modding Queue

Insane

  1. 00:44:752 (2) - ctrl+g for those anti-jumps patterns before but imo more better if that direct to down 8(
  2. 00:45:586 (3) - ^ since (2) direction to right, it's better to right too
  3. 00:47:586 (1,2) - ctrl+g one by one to follow vocal's emotion
  4. 01:06:419 (2,3,1) - ctrl+g for better jumping pattern wanna keep this I guess..
  5. generally very well mapped map, a star for this

Hard

  1. 00:20:586 (3,4) - perfect this blanket (nazi
  2. 01:01:419 (3) - ctrl+g this for emphasis that vocal and drum beat with anti-flow here feels weird when gameplay orz
  3. wow, this hard diff's really hard

Normal

  1. 00:07:586 (4,5) - perfect this blanket (nazi
  2. fine

Easy

  1. 00:22:253 (1,2) - perfect this blanket (nazi) and so on lolol
b... bl... orz XD

good luck
thank you so much both of you :)
ShiraKai
hi :3 from queue!

[General]
none!

[Easy]
nice map :)

[Normal]
  1. 00:08:253 (5) - remove whistle and add sampleset normal? As with other diffs
  2. 00:08:919 (1,2,3) - hmm... I think preferable to a unified here(00:06:252 (1,2,3) - ) i have sense of incongruity to play :(
    my suggestion:
  3. 00:16:252 (1) - this NC is not necessary imo :?
  4. 00:56:253 (2) - add whistle on slider end?
[Hard]
SV1.7 is really? 0.8>1.2>1.7>1.8... Balance is a little bad imo :(
I propose SV1.5 and AR+1
  1. 00:01:252 (2) - use same shape as 00:00:919 (1) - ? Appearance will be better.
  2. 00:16:419 (3) - add whistle on slider head? follow the piano sound 8-)
[Insane]
  1. 00:44:752 (2) - ctrl + G? flow will be better :D
  2. 00:56:919 (1,3) - blanket?
  3. 01:16:586 (2) - move to x:151,y:143? easy to AIM prefer this
good luck!
Topic Starter
Yasora

ShiraKai wrote:

hi :3 from queue!

[General]
none!

[Easy]
nice map :)

[Normal]
  1. 00:08:253 (5) - remove whistle and add sampleset normal? As with other diffs nn it will weird since in this diff I only add whistle to the others
  2. 00:08:919 (1,2,3) - hmm... I think preferable to a unified here(00:06:252 (1,2,3) - ) i have sense of incongruity to play :(
    my suggestion:
  3. 00:16:252 (1) - this NC is not necessary imo :? I don't like how followpoint in game play connected with (4)
  4. 00:56:253 (2) - add whistle on slider end? why?
[Hard]
SV1.7 is really? 0.8>1.2>1.7>1.8... Balance is a little bad imo :(
I propose SV1.5 and AR+1 nn I don't think so.. since I did this on my other map. but I will keep it in mind :v
  1. 00:01:252 (2) - use same shape as 00:00:919 (1) - ? Appearance will be better. don't wanna ><
  2. 00:16:419 (3) - add whistle on slider head? follow the piano sound 8-) um yeah I know, but still weird when hear it orz
[Insane]
  1. 00:44:752 (2) - ctrl + G? flow will be better :D
  2. 00:56:919 (1,3) - blanket? nah
  3. 01:16:586 (2) - move to x:151,y:143? easy to AIM prefer this
good luck!
thank you :)
TKS
no kds.

consider adding "(TV Size Ver.)" to title.
^ for original soundtrack, from official website.
this explanation suggests about (TV Size Ver.) of OP/ED song.
other metadata seems fine.
Topic Starter
Yasora

TKS wrote:

no kds.

consider adding "(TV Size Ver.)" to title.
^ for original soundtrack, from official website.
this explanation suggests about (TV Size Ver.) of OP/ED song.
other metadata seems fine.
done~
thank you for checking!
Milan-
i'm not fan of the song, but your map is so fun to play >w<

[Insane]
  1. 00:44:752 (2,1,2) - despite of the constancy with previous combos. This works much better imo >.< http://puu.sh/bmgfe/84dcb77efc.jpg (or at least just the green part)
  2. 00:47:419 (5) - this should be more away of 00:47:586 (1) - . It doesn't feel good while playing because you were jumping before and suddenly it stops with not much sense for me
  3. Finish spinner at 01:26:253 - ? because if you continue it, it should end further i think
[Hard]
  1. 00:15:919 (2) - you could instead map the vocals starting at 00:16:086 - with one 1/2 slider. It doesn't map anything imo >.<. (and you leave it in blank on your insane too)
  2. 01:16:752 (1,2,3) - ^^and here you made something different
  3. 00:19:253 (4,1) - Blanket here would be nice :3
  4. 00:30:919 (3) - make it more curved for blanket?
[Normal]
  1. 00:11:919 (2,3) - you can improve this blanket xd
  2. I don't like very much continuous 1/2 with that high SV and BPM, like these 00:14:919 (3,4) - They are for too hard imo (i think you can make 00:14:919 (3) - just a circle because you didn't 1/2 from 00:14:586 (2) - , just guessing a bit xD)
  3. 00:16:919 (1,2,3,4) - wouldn't it be a bit hard to read?xD just saying
[Easy]
  1. 00:18:919 (3,1,2) - I think this part can be different, but nothing come to my mind D: . Maybe make (3) two circles instead?
  2. 01:00:919 (3) - 01:11:586 (3,4) - error in constancy? I'd change 01:00:919 (3) - to 2/1 + circle (is it 2/1 the long slider of 2 white tick?)
i hope it help a bit at least >.< <3

humu.mp3 lol xd
Ntasuto
Hiiii
From my M4M Q~


General: Everything looks ok

Easy
SPOILER
General: -

00:00:919 (1) - move to x: 116 | y: 96 > remove 00:01:919 (1) - and then copy and paste 00:00:919 (1) - then make a perfect flipped mirror > if you did what i said , don't forget to move 00:02:919 (3) to x: 448 | y: 220 also ;)
00:06:253 (1,2,3) - move the whole pattern a bit left to (2) is in the center ! > If you did, move 00:08:919 (1) a bit down to x: 456 | y: 240 to make up to the distance
00:36:586 (2,3) - make blanket better
00:48:919 (1,2) - ^
00:50:253 (3,4) - ^
01:18:253 (1) - not 100% perfect. move 2nd anchor to x: 204 | y: 308 so it becomes . then copy paste to replace this: 01:19:586 (2) - ;)

Normal
SPOILER
General: -

00:11:919 (2,3) - fix blanket
00:14:919 (3,4) - passive sliders don't feel right here. I suggest replacing 00:14:919 (3) - with a circle and then and a 1way 1/2 reverse slider from 00:15:087 to 00:15:419 . Like this : http://puu.sh/brz2R/e5df641d7a.png It fits the rhythm perfectly ;)
00:30:252 (1) - not perfect. fix pls ( a way to find if it is perfect is to copy paste the slider on top of itself and ctrl+H check if it is a 100% fit )
00:37:919 (6,1) - alight those 2 so they are in a straight line. ( use a helping slider to do this, like this:http://puu.sh/brzk1/04b11905da.png)
00:38:919 (2,3) - ^
01:02:586 (2,3) - fix blanket + 01:03:253 (3,4) - same
01:08:586 (3,4) - blanket a biiiiiit better :P
01:15:586 (1,2) - fix blanket

Hard
SPOILER
General:
  1. The map feels a bit awkward on some parts. kinda like cant hear the notes i hit :/, will try to mention them below
  2. The song is mapped non stop . just like adding circles onto beats without purpose. except from some parts that you should've been nuts to add notes.
00:04:919 (1) - 2nd/3rd hit of the reverse slider is too quiet:/ give the player no feedback about the rhythm
00:05:586 (3) - ^ (this one not that much)
00:08:586 (4) - remove clap and change Sampleset( http://puu.sh/brAzO/71bbe6d837.png ) to Normal like 00:08:252 (3) , these 2 are identical beats and they should sound the same when you click them.
00:17:252 (2) - the slider tail need to be clicked ! split it into 1/2 slider + 1 note . the slider tail belongs with these 2 : 00:17:752 (3,4)
00:17:752 (3,4) - the hitsounding on this sounds too harsh and brutal. maybe lower volume or just change sampleset to auto :/ not sure. figure out something :P
00:27:086 (2,3) - swap place .
00:34:086 - the transition that happens here from Auto to Normal sampleset sounds too brutal for me . way too loud and a bit unexpected. the music doesnt get that strong at that part and ti kinda makes no sense :(
00:38:586 (2) - remove clap
00:42:252 (1,3) - overlap here is not that appealing :/
00:43:586 (1,3,4) - why slider(1) has different treatment than (3)(4) ? they are identical and should look identical :/ Also the whole part before that point you where following the lyrics and suddenly you put this note: 00:43:919 (2) - :| this make this part really confusing . I recommend removing 00:43:919 (2) - COMPLETELY and turn 00:43:586 (1) - into 2 circles.
00:48:919 (1,2,3,4) - ^
00:58:086 (1,2) - blanket a bit better
01:00:086 (2,3) - passive slider here sounds bad. swap places so its circle then slider. ( don't forget to remap them :P )
01:05:419 (2,3,4) - again with the passive slider. make no sense and don't sound that good as you probably think. recommend have these 2: 01:05:419 (2,3) swap places like i said above > remove 01:05:919 (4) > and a circle @ 01:06:086 - co there should be 5 clickable circles from 01:06:086 to 01:06:753 ( dont forget to fix combo color)
01:12:252 (3) - remove this. not necessary
01:20:252 (4) - add clap on head

Insane
SPOILER
General: Insane is way better than hard. much more readable :)

00:07:586 (1) - rotate 30° clockwise to flow better to next note. Like this : http://puu.sh/brCBN/9b43f444b5.png
00:17:586 (3,4) - same as above. sounds too brutal to me
00:18:752 (3,4) - swap places ( then you can ctrl+G 00:18:753 (3) and stack 00:19:086 (4) - on its head ) [ the editor links in the Parentheses will be work assuming you did the 1st swap] or you can use a pattern that you come up with :P
00:19:586 (1,2) - slider(1) tail is a bit off. fix it
00:28:752 (1,2) - - make blanket a bit better
00:34:086 - same as hard :/
00:38:586 (2) - remove clap from slider head
00:41:586 (3,5) - is this overlap necessary ? :S maybe you can avoid it somehow


Any questions regarding my mod or map feel free to ask in-game !

well that's from me. hope i helped and ofc best of luck ;)
Topic Starter
Yasora

rossonero1899 wrote:

i'm not fan of the song, but your map is so fun to play >w<

[Insane]
  1. 00:44:752 (2,1,2) - despite of the constancy with previous combos. This works much better imo >.< http://puu.sh/bmgfe/84dcb77efc.jpg (or at least just the green part) it for follow long vocal ><
  2. 00:47:419 (5) - this should be more away of 00:47:586 (1) - . It doesn't feel good while playing because you were jumping before and suddenly it stops with not much sense for me make (4) more closer instead
  3. Finish spinner at 01:26:253 - ? because if you continue it, it should end further i think nah too loud
[Hard]
  1. 00:15:919 (2) - you could instead map the vocals starting at 00:16:086 - with one 1/2 slider. It doesn't map anything imo >.<. (and you leave it in blank on your insane too)
  2. 01:16:752 (1,2,3) - ^^and here you made something different
  3. 00:19:253 (4,1) - Blanket here would be nice :3
  4. 00:30:919 (3) - make it more curved for blanket?
[Normal]
  1. 00:11:919 (2,3) - you can improve this blanket xd
  2. I don't like very much continuous 1/2 with that high SV and BPM, like these 00:14:919 (3,4) - They are for too hard imo (i think you can make 00:14:919 (3) - just a circle because you didn't 1/2 from 00:14:586 (2) - , just guessing a bit xD) did another way x9
  3. 00:16:919 (1,2,3,4) - wouldn't it be a bit hard to read?xD just saying kk changeddd
[Easy]
  1. 00:18:919 (3,1,2) - I think this part can be different, but nothing come to my mind D: . Maybe make (3) two circles instead? umm slider more understandable imo
  2. 01:00:919 (3) - 01:11:586 (3,4) - error in constancy? I'd change 01:00:919 (3) - to 2/1 + circle (is it 2/1 the long slider of 2 white tick?) I made (3,4) like (3) instead lol
i hope it help a bit at least >.< <3

humu.mp3 lol xd

Ntasuto wrote:

Hiiii
From my M4M Q~ lol so it's m4m queue. the rules is like nm rules so I though it's nm XD well, I will mod your map asap


General: Everything looks ok

Easy
SPOILER
General: -

00:00:919 (1) - move to x: 116 | y: 96 > remove 00:01:919 (1) - and then copy and paste 00:00:919 (1) - then make a perfect flipped mirror > if you did what i said , don't forget to move 00:02:919 (3) to x: 448 | y: 220 also ;) em mine still seems nice.. not really care about symmetry thing
00:06:253 (1,2,3) - move the whole pattern a bit left to (2) is in the center ! > If you did, move 00:08:919 (1) a bit down to x: 456 | y: 240 to make up to the distance imo it's not really different how this pattern looks at gameplay
00:36:586 (2,3) - make blanket better
00:48:919 (1,2) - ^
00:50:253 (3,4) - ^
01:18:253 (1) - not 100% perfect. move 2nd anchor to x: 204 | y: 308 so it becomes . then copy paste to replace this: 01:19:586 (2) - ;)

Normal
SPOILER
General: -

00:11:919 (2,3) - fix blanket
00:14:919 (3,4) - passive sliders don't feel right here. I suggest replacing 00:14:919 (3) - with a circle and then and a 1way 1/2 reverse slider from 00:15:087 to 00:15:419 . Like this : http://puu.sh/brz2R/e5df641d7a.png It fits the rhythm perfectly ;) changed by myself as I said in above :P
00:30:252 (1) - not perfect. fix pls ( a way to find if it is perfect is to copy paste the slider on top of itself and ctrl+H check if it is a 100% fit ) ngg imo it's fine
00:37:919 (6,1) - alight those 2 so they are in a straight line. ( use a helping slider to do this, like this:http://puu.sh/brzk1/04b11905da.png) maybe it's only my eyes but I don't see problem why it should like that e_e
00:38:919 (2,3) - ^
01:02:586 (2,3) - fix blanket + 01:03:253 (3,4) - same
01:08:586 (3,4) - blanket a biiiiiit better :P
01:15:586 (1,2) - fix blanket

Hard
SPOILER
General:
  1. The map feels a bit awkward on some parts. kinda like cant hear the notes i hit :/, will try to mention them below
  2. The song is mapped non stop . just like adding circles onto beats without purpose. except from some parts that you should've been nuts to add notes. really?
00:04:919 (1) - 2nd/3rd hit of the reverse slider is too quiet:/ give the player no feedback about the rhythm since I don't want to add 1/4 reverse slider for just tring sound in here
00:05:586 (3) - ^ (this one not that much) it's awkward if I remove that
00:08:586 (4) - remove clap and change Sampleset( http://puu.sh/brAzO/71bbe6d837.png ) to Normal like 00:08:252 (3) , these 2 are identical beats and they should sound the same when you click them. nuu I always add clap in every white tick before downbeat ;w;
00:17:252 (2) - the slider tail need to be clicked ! split it into 1/2 slider + 1 note . the slider tail belongs with these 2 : 00:17:752 (3,4) I think it's fine this way.. not really made a different to me e_e
00:17:752 (3,4) - the hitsounding on this sounds too harsh and brutal. maybe lower volume or just change sampleset to auto :/ not sure. figure out something :P nn it's sounds fine for me lol
00:27:086 (2,3) - swap place . it's heard similar with 00:25:752 (2,3) - hue
00:34:086 - the transition that happens here from Auto to Normal sampleset sounds too brutal for me . way too loud and a bit unexpected. the music doesnt get that strong at that part and ti kinda makes no sense :( I want in here not too quiet >.<
00:38:586 (2) - remove clap nopee
00:42:252 (1,3) - overlap here is not that appealing :/ but I like it 8(
00:43:586 (1,3,4) - why slider(1) has different treatment than (3)(4) ? they are identical and should look identical :/ Also the whole part before that point you where following the lyrics and suddenly you put this note: 00:43:919 (2) - :| this make this part really confusing . I recommend removing 00:43:919 (2) - COMPLETELY and turn 00:43:586 (1) - into 2 circles. changed this part. since imo it's a bit hard too hue
00:48:919 (1,2,3,4) - ^
00:58:086 (1,2) - blanket a bit better
01:00:086 (2,3) - passive slider here sounds bad. swap places so its circle then slider. ( don't forget to remap them :P ) wat..
01:05:419 (2,3,4) - again with the passive slider. make no sense and don't sound that good as you probably think. recommend have these 2: 01:05:419 (2,3) swap places like i said above > remove 01:05:919 (4) > and a circle @ 01:06:086 - co there should be 5 clickable circles from 01:06:086 to 01:06:753 ( dont forget to fix combo color) mm... prefer mine 8(
01:12:252 (3) - remove this. not necessary I swear it will become awkward if no note in there..
01:20:252 (4) - add clap on head it will break the clap consistency

Insane
SPOILER
General: Insane is way better than hard. much more readable :)

00:07:586 (1) - rotate 30° clockwise to flow better to next note. Like this : http://puu.sh/brCBN/9b43f444b5.png
00:17:586 (3,4) - same as above. sounds too brutal to me nope sorry ><
00:18:752 (3,4) - swap places ( then you can ctrl+G 00:18:753 (3) and stack 00:19:086 (4) - on its head ) [ the editor links in the Parentheses will be work assuming you did the 1st swap] or you can use a pattern that you come up with :P nah
00:19:586 (1,2) - slider(1) tail is a bit off. fix it
00:28:752 (1,2) - - make blanket a bit better
00:34:086 - same as hard :/ nah 8(
00:38:586 (2) - remove clap from slider head nuppp
00:41:586 (3,5) - is this overlap necessary ? :S maybe you can avoid it somehow but I like it and since I stack (3) under (5)


Any questions regarding my mod or map feel free to ask in-game !

well that's from me. hope i helped and ofc best of luck ;)
ffffff I hate blanket 8(
thanks a lot both of you <3
Karen
Please change the soft-sliderslide to the 44b version
Please disable the Widescreen support in Normal and Easy diff to make all diffs consistent.
01:06:753 - Why S here? i can't see any reason so change it to S:C1?

Insane:
00:30:086 (5,1) - the spacing is too big imo.
00:54:253 (1,2,1,2,1,2,1,2) - it's better to make the spacing consistent imo, so i prefer 00:55:419 (2) - stack on 00:54:419 (2) -
01:16:419 (6,7,1) - i suggest to make a jump here, it's really fit here.

that's all to me.

call me back when your body is ready! :)
Topic Starter
Yasora

Kagamine Ren wrote:

Please change the soft-sliderslide to the 44b version
Please disable the Widescreen support in Normal and Easy diff to make all diffs consistent.
01:06:753 - Why S here? i can't see any reason so change it to S:C1? I forgot lel

Insane:
00:30:086 (5,1) - the spacing is too big imo.
00:54:253 (1,2,1,2,1,2,1,2) - it's better to make the spacing consistent imo, so i prefer 00:55:419 (2) - stack on 00:54:419 (2) -
01:16:419 (6,7,1) - i suggest to make a jump here, it's really fit here.

that's all to me.

call me back when your body is ready! :)
all changed, hope it's better now
thank you so muchh XD

updated

btw it's just me or no "download bm without video" button is missing eh
Karen
Bubbled~!
HabiHolic
Sup.

[General]

Timing problem is BPM. better BPM is 181. Fixed please. so Sieg is use BPM 181. https://osu.ppy.sh/b/605851#

for metadate is "LOVEST(TV Size Ver.)" titlle Fixed please. no blank title for ranked map. https://osu.ppy.sh/b/605851#

2 problem Fixed call me.

@Kagamine Ren : why this map not check timing and metadate?. please accurate checking please... :?
Topic Starter
Yasora
wait, dont blame ren about metadata pls, I said it already ok since TKS already checked it long time ago ><
but about timing well idk.. since it's going well and no one complain that

uh yeah whatever, how about the offset anyway?

well new page
Sieg
yo, don't use 181 bpm, we have different mp3s, my was with a bit speed-up

as for metadata, well..
there is no 100% reliable source for "TV size Ver." so current way should be also fine I guess
but title should be "LφVEST" http://puu.sh/imQpi/69f764e47e.jpg
tl;dr
Title:LOVEST (TV Size Ver.)
TitleUnicode:LφVEST (TV Size Ver.)
or
Title:LOVEST(TV Size Ver.)
TitleUnicode:LφVEST(TV Size Ver.)

gl with qualifying (:
Topic Starter
Yasora
idk who is accurate or not :'''v

only changed title for now huehue

thanks habi and sieg~
Karen
i'v asked someone to check the metadata and also confirmed by mapper, this is what i can do.
About the timing, i felt nothing wrong when i testplayed this map, this is also what i can do.
i know im not an excellent bn, but i tried my best to check every map i got. That's all.
@habi, any ranked version can not be used as a reference.


And, good luck on qualification.
HabiHolic
Rebubbed
IamKwaN
There's a reliable source of (TV Size Ver.), and here it is:

Reference: http://www.lantis.jp/search.php?q=love+stage&x=0&y=0 and press "||| Lantis |||-作品別 page- Most Loving STAGE!!"
Unicode Title: LφVEST(TV Size Ver.)
Romanised Title: LOVEST(TV Size Ver.)
Artist: SCREEN mode
Good luck with your map!
Karen
seems the current one is right. I'll recheck this map soon
Topic Starter
Yasora
what a relief also gomen senpai ;;
Karen
soft-hitclap.wav has around 10ms delay, please use this one.
Topic Starter
Yasora
done :3

also:
added nc on Insane diff at 00:58:086 (1) - 01:08:753 (1) - for consistency XD
added whistle on Hard diff at 00:26:919 (3) - 00:37:586 (6) -

hope that's fine~
Karen
found some issues
Insane:
00:01:086 (2,3,4) - is this overlap on purpose? they are supposed to be stacked.
00:04:586 (1,1) - they are too close and may be read as 1/2, so i suggest to enlarge the spacing.
00:15:919 (1) - consider deleting this note because this is totally overmapped and hard to catch the rhythm here for players.

Hard:
00:53:919 (2,1) - use 1.20 DS too? the spacing change here is a little confusing.
00:15:419 (4,1) - 00:22:086 (2,1) - are they on purpose? you didn't use such kind of overlaps in the other parts of the map.

Hope this is the last check, sorry for inconvenience. ;_;
Topic Starter
Yasora

Kagamine Ren wrote:

found some issues
Insane:
00:01:086 (2,3,4) - is this overlap on purpose? they are supposed to be stacked. I try to stacked it but it always ended like that ;-;
00:04:586 (1,1) - they are too close and may be read as 1/2, so i suggest to enlarge the spacing. stacked above slider
00:15:919 (1) - consider deleting this note because this is totally overmapped and hard to catch the rhythm here for players. done, actually that for following vocal "ra'' lol

Hard:
00:53:919 (2,1) - use 1.20 DS too? the spacing change here is a little confusing. fixed
00:15:419 (4,1) - 00:22:086 (2,1) - are they on purpose? you didn't use such kind of overlaps in the other parts of the map. I just feel it fit with stacking XD

Hope this is the last check, sorry for inconvenience. ;_;
thank youuu
Karen
Qualified~! Good luck with us. =w=
Topic Starter
Yasora
thank you so much senpai xD
Shiranai
Mba yasora selamat jugaaa, akhirnya :)
10nya
lama ngga main mapnya yasora \o\ gratsss
Sieg
grats (:
Kyouren
Nice >w<
Gratzz~ :3
Mafumafu
How could you map a yaoi song without regraz's diff!!! (xD just a joke)

Gratz!!!!! Please make more yaoi maps! :D
Kurochiie
This is love. Congratulations!
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