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Ryu* - Sakura Mirage

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Topic Starter
Kirin
This beatmap was submitted using in-game submission on lunedì 29 dicembre 2014 at 19:15:49

Artist: Ryu*
Title: Sakura Mirage
Source: REFLECT BEAT groovin!!
BPM: 187
Filesize: 1957kb
Play Time: 01:44
Difficulties Available:
  1. Another (5,27 stars, 535 notes)
  2. Beginner (1,49 stars, 99 notes)
  3. Hyper (3,43 stars, 295 notes)
  4. Standard (2,16 stars, 159 notes)
Download: Ryu* - Sakura Mirage
Information: Scores/Beatmap Listing
---------------
yes
Kyuuten
Amazing.
Septembre
Really good map, you should try to rank this (and have a storyboard, this song is really intended to have a sb)
Kyuuten
Rip
Topic Starter
Kirin

Kamanezu wrote:

Rip
not anymore 8-)
-Kanzaki
From #modreq

Beginner
00:33:901 (2,3) - sounds good try it https://osu.ppy.sh/ss/2403789

01:19:142 (4,5) - delete these and spin starts from here : 01:19:302 (1) - and ends same https://osu.ppy.sh/ss/2403817

01:31:655 (5) - change this circle like this and look at that dots on the circle draw it same https://osu.ppy.sh/ss/2403847

Please check your distances between objects you got some wrongs.


Standart seems ok


I cant mod insane diff but it seems awesome good job and good luck with your map
Seijiro
Placeholder. Working at the mod atm

Alright, here is my mod as requested in game :3

[General]
  1. If you don't use it, remove the Widescreen Suppoort from all your diffs. You have it on Beginner, Standard and Hyper, but not on the Another. USe this feature only if you have a SB or a video coupled with your beatmap
  2. There's a new rule you probably don't know about spinners: after the spinner you need a certain amount of full beats completely empty to let the player rest. This rule says you need these values:
    1. Easy: 4 beats of rest after a spinner
    2. Normal: 2 beats of rest after a spinner
    3. Hard: 1 beat of rest after a spinner
    4. Insane/Extra: 1/2 beat of rest after a spinner
    With this said, you have to redo some parts on the lower diffs since you don't follow this rule :/
  3. Actually the Another is more like an Extra so the mapset, as it is now, lacks the difficulty spread: you need to add an Insane (about 4.50 stars)
  4. Remember to put hitsounds on your map since a map can't get ranked without those. Same goes for the volume in certain parts
[Another]
  1. I'll consider this difficulty as an Extra, so my suggestions will be based on this mindset
  2. Better adding +1 to the HP Drain, since this map would be too easy to clear (I did a try with my offset set to -50 in order to get a lot of 100x and I was still able to finish it)
  3. 00:14:570 - Without a note here the combo feels strange imo, since you follow the keyboard here 00:15:131 (5,6,7,8) - (which is currently doing a scale). Being part of the same combo these patterns should match somehow: 00:15:131 (5,6,7,8,1) - and 00:14:489 (1,2,3,4) - (regading the stream part only)
  4. 00:15:853 - You need a note here and remove the note from 00:16:013 - (probably you heard it wrong xD since I can see you were able to find that triplet, but the timing is a bit off)
  5. 00:18:179 (7) - As I told you already some time ago, I can't really see this slider since it's too hidden. You should, at least, make its end visible since a lot of players will get a 100 there for sure (i took a 100 even after 5 retries xD)
  6. 00:21:869 (4,5) - These 2 notes refer to an identical sound in the song, so you should make them the same: convert them into a slider or stack them
  7. 00:22:912 - You need a note here. If you hear carefully the song you'll notice that the stream should start from 00:22:832 -
  8. 00:23:233 (6) - This note is a surplus. Also you need a note at 00:23:553 -
    Note: Actually this song is fun because of those triplets and streams, so you should profit from this
  9. 00:24:837 - Another note here
  10. 00:25:398 - You need for sure a 1/4 slider from here, since I tried to play this map adding that slider and it feels a lot better, because the stream starts exactly from this point
  11. 00:30:612 - Again, here add a note and remove the note from 00:31:094 - and from 00:30:933 - . Finally, add a note at 00:31:254 - To keep the feeling you created with the stream.
  12. 00:34:543 (4) - Probably it would be better to shorten this lider by 1/2 beat and add a note at 00:35:024 -
  13. 00:35:505 (7,8) - Maybe convert them into a slider?
  14. 00:40:479 (1) - I would shorten this spinner by 1/2 a beat since it feels strange the incoming stream after it. The best option will be to map it instead, though...
  15. 00:46:414 (8) - When you copy past, some objects automatically switch their sample set. This one has the Drum sampleset: remeber it when you'll start hitsounding
  16. 00:59:730 (1,2,3,4,5) - This stream isn't linear :/
  17. Form here starts the part with all those 1/4 sliders which I love :3 Nothing to say here. Nice switching between the various rhythms
  18. 01:33:901 (3,4,5,6) - Please, use the 1/3 Beat Snap Divisor for these notes. Also you should give them an appropriate spacing and a new combo to make them more visible
  19. 01:39:035 (1,1) - Why these new combos? I don't think you really need them, since the pattern doesn't suggest anything strange
  20. 01:39:837 (4,5,6) - This spacing killed me :o
  21. 01:40:479 - Form here you could start a 1/2 slider, right under the previous 1/8 slider
[Hyper]
  1. 00:09:195 (9,1) - You should improve this blanket. Move the central anchor point at 188;20 and it should be fine
  2. 00:14:329 (1,2) - Again blanket...
  3. 00:14:650 (2,3) - I kinda hate this ovelaps >.<
  4. 00:33:099 (1,2) - Again blanket :3 (On Hard diffs and below, patterns should have more and more blankets)
  5. 00:42:885 (3) - Maybe a NC?
  6. 00:51:869 (5) - ^ Again maybe ?
  7. 00:58:767 (6,7) - I think this is confusing...I played it with the mouse and it was difficult to understand it the first time...
  8. 01:11:281 (2,3) - Overlap :/
  9. 01:23:794 (3,4) - Blanket better this part
  10. 01:25:238 (1,2) - I know I'm getting on your nerves, but again blanket here
  11. 01:28:928 (1,2) - ^
  12. 01:32:297 (7,2) - :o You MUST avoid this. This not is way too hidden behind this slider. You could move the circle (2) under the slider's start (7) and make all the combo curve more till the next slider
[Standard]
  1. Maybe decrease OD by 1
  2. 00:10:799 (1) - As I said in the General section, you should avoid this spinner since you don't have enough rest time after it
  3. 00:21:227 (1) - Obviously, this is the same ^
  4. 00:26:361 (1) - ^ (Better a long slider or something else imo)
  5. 00:40:318 (1) - This actually fits the song, but it's still wrong. remeber: 2 beats of rest for the Normal
  6. 00:53:233 (1,1) - ^ You could shorten this spinner by 1/2 a beat, so it fits the rule
  7. 01:02:457 (4,6) - Blanket (I know it's barely visible, but I like getting on your nerves :3)
  8. 01:20:104 (1) - Another spinner :/
[Beginner]
  1. 00:03:099 (2,3,4) - Please, put these notes all to the same distance (Actually, as you probably know, Easy and Normal diffs have the same spacing for all the notes)(Usually the central note of the group is the spacing problem)
  2. 00:09:837 (2,3) - Spacing :/ (I think you tried to follow x1.0 spacing but this isn't followed for all notes, please do so. Also I won't note down every spacing issue, but only those that are +0.20 or -0.20 compared to x1.0)
  3. 00:10:880 (1,1) - You need 4 full beats of rest here
  4. 00:21:227 (1,1) - Same ^
  5. 00:26:521 (5,1,2) - Spacing
  6. 00:35:184 (3,4,5) - ^
  7. 00:40:960 (1,2,3) - ^
  8. 00:53:313 (1) - Starts 2 ticks earlier, at 00:53:152 - Also, remember that problem with the "rest beats"
  9. 01:03:099 (1,2,3) - Spacing
  10. 01:06:789 (3,4) - Spacing
  11. 01:19:142 (1) - 4 beats of rest after it are needed
  12. 01:22:029 (1,2) - Spacing
  13. 01:29:088 (3,4,5) - ^
  14. 01:40:639 (1) - Maybe remove this and add a 3/1 slider starting from where the spinner starts now and make the spinner start from where it starts in the other diffs in order to give consistency with the other diffs
Alright, that's all from me. I hope I've been useful :3

If you don't understand something feel free to contact me for explanations :)
Topic Starter
Kirin

-Kanzaki wrote:

From #modreq

Beginner
00:33:901 (2,3) - sounds good try it https://osu.ppy.sh/ss/2403789 applied

01:19:142 (4,5) - delete these and spin starts from here : 01:19:302 (1) - and ends same https://osu.ppy.sh/ss/2403817 done

01:31:655 (5) - change this circle like this and look at that dots on the circle draw it same https://osu.ppy.sh/ss/2403847 done, the slider length isn't the one on the screenshot but the "default" one

Please check your distances between objects you got some wrongs. i used distance snap (if you don't know, lower sv=lower distance between notes) so i will check this later


Standart seems ok


I cant mod insane diff but it seems awesome good job and good luck with your map
Thank you!
Kyuuten

Kirin wrote:

Kamanezu wrote:

Rip
not anymore 8-)
That was 2 months ago...
btw maybe I can do a Muzukashii...
idk
BanchoBot
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