Hey! From my mod form.
RAYQUAZA BEEGEE!! HYPOR BEEM!! >8V
A big mod?? hmhmmmm... Yep... BIG MOD!!! Which i hate making one. I hope you have your time to handle it o.o
I'm sure this has a great potential to be ranked, Good Luck with your map!! \8D/
RAYQUAZA BEEGEE!! HYPOR BEEM!! >8V
[> General <]
- - Do backgrounds should be 1024x768 or the current one? I might think you should resize it a bit.
- - IMO, The "Advanced" diff sounds like an Insane diff, not Hard.
- - I think the kiai should start on 01:48:799 - due i can hear a stronger beat than the current one.
- - Nazi, on the source, How about "Pokémon Emerald"?
- - Add more information on tags, Like "Game freak", "Nintendo", "Hoenn"... or any other related.
- - Check AiMod on every diffs in the mapset, It's just some nazi stuffs like unsnapped notes and so on.
- 00:01:431 (2,3) - Nice, but I recommend a little blanket here, Keep your spacing.
- 00:06:484 (2,3) - The pattern looks broken, flow is broken too, How about a blanket here? or a parallel?
- 00:07:747 (3,4) - Can this pattern look fitting here for you? > http://puu.sh/bjGWY/1d0bcbbb3b.png
- 00:12:800 (3,4,5,6) - Too straightic, make a Square or a Diamond formation here.
- 00:17:852 (1,2) - Same as 00:01:431 (2,3) -
- 00:20:379 (3) - Move the last point of slider to x:104|y:376, Flow will still be the same, But it would be the same pattern on 00:07:747 (3,4) -.
- 00:26:695 (4,1,2) - I don't understand the flow here, Well, this is just a thought, Make a blanket or a Curve formation here.
- 00:30:484 (3) - A bit of symmetry when rotating this clockwise by 10 with the previous slider, and a little blanket too.
- 00:35:537 (4,5) - Blanket each other's slider tail? it would fit better here.
- 00:38:063 (1,2,3,4) - Try to rotate these circles like the next notes you did, but in the opposite way.
- 00:43:115 (1,2) - Make a blanket here to form a full blanket on the circle. The slider doesn't do something special, just a reversed slider following the song track with no good flow.
- 00:55:747 (3,4) - Make a symmetry here, just curve the slider (4) like the slider (3), and you'll make one.
- 01:15:958 (2,1) - Looks quite an overlap, spacing is short here too.
- 01:17:220 - Add a circle or a slider here, strong beats somehow shouldn't be ignored. Also, add on the next beats.
- 01:22:273 - ^
- 01:23:536 (1,2) - How about a blanket to form a Claw formation?
- 01:38:063 (2,3) - Correct the blanket here.
- 01:40:114 (4) - A little more curve on this slider.
- 01:43:746 (4) - Add Finish on slider head? You've add a few on the previous tracks on the fittable beat, How about here?
- 01:50:062 (2) - Move this slider to x:212|y:316. Players would think it's a nice Half Circled formation.
- 01:48:799 (1) - Same as 01:43:746 (4) -, and since it's the starting of chorus, it should be a very strong beat and a strong hitsound is needed here.
- 01:53:852 (1,2) - Blanket here, keep your spacing.
- - I think this diff looks great and it's spaced well, but when i played this diff, i don't feel right without hitsounds, like a clap, or not a lot of whistles and finishes. I suggest that you need to add as much as it fits the song track's rhythm. It might leave players a fresh playing with it, so try adding those.
- 00:00:168 (1,3) - Stack by move the slider (3) downgrid to slider (1).
- 00:02:695 (3,1,2,3) - You should've made a triangle formation here, althought stacking slider (3) on circle (3) would be much better. Also, swap NC 00:03:958 (1) - on 00:05:221 (3) - since there's a stronger new track for a better combo consistency.
- 00:05:852 (5,1,2) - Likely need a blanket here, or make a triangle formation.
- 00:07:431 (2,5) - Same as 00:00:168 (1,3) - , but leftgrid.
- 00:14:695 (6) - Ctrl + G? better flow.
- 00:18:483 (2,3,4) - Almost a triangle form, just move slider (4) on x:140|y:140. The spacing is close anyway.
- 00:22:273 (3,3) - Try your best stacking this, it'd break the spacing, but remake the previous notes to let these two circles stack.
- 00:23:852 (2,1) - ^
- 00:28:273 (2,3,4) - Same reason as 00:18:483 (2,3,4) -, just move a bit leftgrid with slider (4).
- 00:32:379 (8) - Same as 00:14:695 (6) -, and watch the spacing.
- 00:34:589 (4,5,6) - Correct the blanket here.
- 00:43:116 (1) - Add finish? same reason, strong beat.
- 00:49:431 (4,2) - Really close to be an overlap, split them or stack.
- 00:56:379 (2,5) - ^, I know you're making a blanket here, but i prefer stacking or splitting.
- 01:09:642 (3,4) - Same as 00:34:589 (4,5,6) -
- 01:10:273 (4,5,3) - Totally an overlap, try a Claw formation here.
- 01:12:800 (4,5,1) - A triangle form needed here, watch the spacing.
- 01:20:379 (4,5,3) - Same as 01:10:273 (4,5,3) -
- 01:22:273 (3,3) - Same as 00:07:431 (2,5) -
- 01:29:852 (4,2) - Overlap, a new mini game, Split or Stack.
- 01:37:431 (4,5) - Correct the blanket here.
- 01:38:695 (1) - I don't feel the song track needs a spinner here, to avoid inconsistencies of notes and spinners, remove and add circles or sliders.
- 01:47:221 (4,1) - Spacing looks REALLY close, which breaks the spacing consistency, Short spacing is okay for Hard and Insanes, but not on Easy and Normals.
- 01:55:116 (3,4,5) - Make a full blanket on circle (4) with slider (5).
- 01:58:273 (3,6) - Stack? keep the triangle formation flow well.
- - Same reason as the previous diff, add more hitsounds.
- 00:01:431 (4,5,6,7) - Make a square or a diamond formation here.
- 00:06:483 (5,6,7,1) - Flow is good, but i recommended this ^
- 00:08:379 (4,5) - Make a little jump here > http://puu.sh/bjLya/506e28464d.png
- 00:09:010 (1,2,3,4) - Same reason, too straightic, You should remake as how you did on 00:36:800 (1,2,3,4) - , There are also more examples on other parts too.
- 00:10:273 (1,2,3) - Instead of stacking, Try this at least, players gets bored when click on 1/2 beat circles on the same place. Just move the stacked second circle to x:28|y:264 > http://puu.sh/bjLFC/0a5b1c3feb.png
- 00:10:905 (4,5,6) - ^, Circle (5) on x:144|y:16
- 00:11:537 (1,2,3) - ^, Circle (2) on x:132|y:184, which almost forms a triangle.
- 00:12:168 (4,5,6) - ^, Circle (5) on x:424|y:64
- 00:14:063 (1,2,3,4,5,6) - Almost the same reason as the patterns above, But in addition curving the flow would be much better for a Hard diff.
- 00:18:168 (2) - Ctrl + G, It'd perform a good flow with a little jump to the next slider.
- 00:19:116 (5) - ^
- 00:20:379 (5,2) - A little overlap just for a blanket? Sometimes, following the flow is much improtant than blanket.
- 00:22:905 (1,3) - Stack together? It'll show good performance on the flow.
- 00:23:537 (4,6) - ^
- 00:24:168 (1,3) - ^
- 00:24:484 (3,4) - Correct the blanket here.
- 00:28:273 (2) - Same as 00:18:168 (2) -
- 00:30:484 (3,5,1,4) - Same reason as the previous diff, "Try your best stacking them".
- 00:34:273 (5,1) - Making a Parallel with slider (4) and overlapped, try changing the position.
- 00:38:695 (1) - Remove NC, Still the same track.
- 00:39:958 (1) - ^
- 00:40:589 (1,2,3,4,5,6) - Straightic, It looked overmapped to me, but i think curving a few patterns here would make sense for the track's rhythm.
- 00:43:273 (2,3) - Blanket each other, same reason as before, slider (2) doesn't do anything special but following tracks.
- 00:46:431 (2) - How about stacking this circle on the slider 00:45:958 (4) -'s head? it would be a good flow here.
- 00:47:694 (7) - ^
- 00:55:747 (1,2,3) - Make a Claw formation here, I'll give an example a bit > http://puu.sh/bjMKQ/f27902d301.png
- 00:57:010 (6) - What does this 1/4 reversed slider follows? i don't here any beat on the reversing beat, Reposition the slider.
- 01:09:642 (5,6) - Same as 00:24:484 (3,4) -
- 01:12:168 (5,1) - Overlap, try stacking or make a diamond formation.
- 01:18:484 (1) - Curve a bit more, so it blankets better on the circle.
- 01:25:116 (6,3) - Stack slider tail.
- 01:31:273 (1,2,3) - Same as 00:24:484 (3,4) -, Although you can make a better Cycle formation here > http://puu.sh/bjN8T/33d4f5b0f4.png
- 01:33:326 (8) - Same as 00:18:168 (2) -
- 01:37:747 (6,7) - I prefer replacing these two circles as a slider and make a Cycle formation with previous two sliders as 01:31:273 (1,2,3) -.
- 01:43:747 (1) - Same reason from the previous diffs, Add finish.
- 01:48:800 (1,4,1) - A bit overlap, play Split or Stack, or make a triangle formation here.
- 01:51:326 (3,4,5,6,1,2,3,4) - The Hexagon formation you did here is good, but remake it nicer since it's too neat for the track's rhythm.
- 01:53:852 (1,2,3) - Same as 00:10:273 (1,2,3) -, but just try moving the second circle front of the slider's head position for that kind of flowing.
- 01:54:484 (4,5,6) - ^
- 01:58:273 (7) - Same as 00:18:168 (2) -
- 02:00:168 (6) - You should shorten this slider as a 1/2 beat slider, I can hear a good beat there, Add a circle next to it too.
- - Like other diffs, Add more hitsounds for better hearing ability for a player to have fun with this diff, But i actaully see awesome patterns and flows on the parts i don't mention here, Nice! d(^3^d)
- - I'd likely want to say for this diff that the issues I've found on the previous diffs are the same, so try to find them and check here. So now, I'll just focus on flows, patterns, and a few of NCs.
- 00:05:536 (1,2) - Swap placement? just change their rhythm place on the timeline, don't change any on the grid.
- 00:09:168 (3) - Curve to keep the flow smoother.
- 00:11:220 (3,4) - I prefer this kind of jump, It'd be smoother for Insane players to read it's note. > http://puu.sh/bjOGM/3e2d6bab17.png
- 00:11:852 (5,6) - ^
- 00:12:799 (1,2,3,4,5,6) - This pattern needs bigger spacing like how you did on the previouse notes than 0.8x spacing. Since the rhythm is a bit tough here, spacing should be tough here as well.
- 00:21:641 (4,5,6) - Likely the same reason as the previous diff, Move the circle (5) on the slider 00:22:273 (7) - , This'll be on other parts as well.
- 00:22:273 (7) - Make a bit of jump here? Also, Ctrl + G, same reason.
- 00:24:957 (2,4) - Ctrl + G these two sliders, better flow.
- 00:30:010 (2,4) - ^
- 00:36:799 (3,4,5) - Same as 00:21:641 (4,5,6) -
- 00:40:904 (2,4) - Same as 00:24:957 (2,4) -, inb4 It'll form a great spacing.
- 00:46:273 (1,3) - Swap NC, new track. Also, Ctrl + G with slider (2) on 00:46:589 (2) - .
- 00:49:746 (1,2,3) - Is this overlap on purpose? It looks like an old mapping style since 2009, Try curving the slider for blanket, or replace as 1/2 beat sliders. Also, Swap NC with circle (4) on 00:50:694 (4) - , New track.
- 00:52:115 (7,1) - Swap NC, same reason.
- 00:54:957 (9,1) - ^
- 00:57:010 (3,4,5,6,7,8,9,10,11) - I don't feel the song that needs a stream here...Or you're following your own track?
- 01:15:957 (6) - Ctrl + G, better flow on the parallel.
- 01:22:904 (1,2,3,4,1) - Straightic flow again, Make a Claw formation.
- 01:23:694 (2,6) - Stack
- 01:29:852 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Make a style on this stream here instead of stacking, like how you did on 00:14:062 (1,2,3,4,5,6,7,8,9,10,11,12,13) - or make a Wavy stream formation.
- 01:33:957 (2,4) - Just my thoughts, Ctrl + G?
- 01:37:115 (3,4) - Make a bit more spacing here for symmetry grid. Also, move slider (4) upgrid a little.
- 01:37:746 (5,6,7) - Correct the blanket here, And move circle (6) on slider (7)'s head.
- 01:45:641 (11,12) - Blanket each other. Also, Ctrl + G on slider (12) for better flow.
- 01:55:115 (5) - Same as 01:33:957 (2,4) -
- 01:59:536 (1,4) - Stack.
- - All suggestions i've said on previous diffs are the same reasons... Add more hitsounds and find more pattern issues, Especially this diff, It needs work with hitsounds. Since an Insane has a lot of note speards, It should a lot of hitsounds, but still... GJ with the great jumps! d(^3^d)
A big mod?? hmhmmmm... Yep... BIG MOD!!! Which i hate making one. I hope you have your time to handle it o.o
I'm sure this has a great potential to be ranked, Good Luck with your map!! \8D/