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TK from Ling tosite sigure - unravel (TV edit)

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Gexigamma

-Mo- wrote:

Gex's Hard
- 00:58:666 (4,6) - The tails of these aren't perfectly stacked.
- 01:04:000 (1) - This isn't perfectly stacked on the tail of 01:03:111 (5).
- 01:11:111 (1) - I feel that from this point onwards that new combos would be more appropriate after each measure rather than every 2 measures. It's up to you though. Note that it's currently inconsistent since you have a new combo at 01:16:444 (1). Sry, no changes here.
Update: http://puu.sh/eEGZd/6355a3ebdc.rar
Arugakente

Pho wrote:

Placeholder.

(mod will come within 2 days)


I'm in the mood to mod now lol.

Bold: Fix quickly/unrankable stuff
Red: Highly recommend

[Kenterz' Insane]

Been a while since the marathon i modded for ya. Hi :)/
What are these random number SV changes lol.

  1. I don't think you need the 's for Kenterz in diff name, but w/e.
  2. 00:09:555 (2) - Switch drum and auto-sampleset on both sides, i'm pretty sure 00:09:778 - should be the silent note. I remade the hitsound patterns and add a whistle in addition to the drum.
  3. 00:11:333 (4,5) - Soft-sampleset on sliderend of 4 and auto-sampleset on 5 instead?
  4. 00:13:111 (2) - Normal-sampleset on sliderstart?
  5. 00:14:888 (4) - Soft-sampleset on sliderend.
  6. 00:16:888 (3) - ^
  7. 00:18:444 (4) - ^, on reverse-arrow.
  8. 00:28:333 (4,1,2) - Musically, it'd make more sense to put the 'jump' between 4-1 than 1-2: http://puu.sh/ezHu5/145a169b87.jpg
  9. 00:32:888 (1,1) - Trifle: This is not parallel.
  10. 00:37:111 (4) - Switch with a 1/4 slider and circle instead? http://puu.sh/ezHMb/663a1cb1ca.jpg
  11. 00:43:111 (3) - Would switch with two circles, there's a relatively strong beat at where this slider ends.
  12. 00:48:000 (1) - Circle instead of slider? Idk, that slider doesn't seem to follow piano thaat well, but this is up to you. I like how it feels, so I'm going to keep it
  13. 00:52:777 (2) - Should be 1/2 actually, but i guess you put it in to lift up pressure, so feel free to decline. I'll keep it
  14. 00:57:222 (2) - Delete clap on sliderend, there's nothing to emphasise in the track. All the claps in this part doesn't follow anything, and it makes a good hitsounding imo.
  15. 01:13:777 (4) - NC here.
  16. 01:21:111 (4,5) - It feels more comfortable if you'd merge this into one slider for the vocal. I won't be able to click 01:21:555 then =/
  17. Weiird Cool.


Hope this helps in some way. This set still needs refinement in my eyes.
Call me up again when you think it's ready (1-2 mods more).

kakifly wrote:

requested by kristi :p
no kudosu, already modded this before

kenterz

  1. i suggest cs 4 because fatfan's diff is harder but has a smaller circle size
  2. 00:26:666 (1) - looks kinda weird imo how about this shape? http://puu.sh/eCcID/e7274ca33b.jpg I prefer my slider
  3. 00:28:444 (1,2) - even these out please, the strong sound is on (1) so idk why theres such a distance between (2)
  4. 00:29:333 - strong beat, i would prefer it to be clickable ;w;
  5. 00:30:555 (2) - repeat is covered.. this may be unrankable but i think theres an exception to 1/4 and smaller sliders, but in this case it is another slider covering the repeat, not itself
  6. 00:37:333 - same as 00:29:333
  7. 01:16:444 (1) - remove clap from tail and add to head of 01:16:777 (2) - I prefer the way I made


gl

-Mo- wrote:

Hey, recheck upon request.

Kenterz's Insane
- 00:21:777 (2,3,4) - The spacing is inconsistent. It shouldn't need to be for only three objects.
- 00:25:333 (2,3,4) - Make a regular equilateral triangle out of these? I think it would look better.
- 00:45:888 (5) - I don't like the polarity of this. I've played this difficulty multiple times and I always felt that this was awkward to play.
- 00:58:666 (1,3) - 3 isn't stacked on the tail of 1 perfectly (or if they're supposed to be a manual offset, not offset enough).

Best of luck :)
Thanks for the mods <3
Update : http://puu.sh/eEKGt.rar
Fatfan Kolek

kakifly wrote:

fatfan

  1. i think HP 7.5 would be better Current one should be fine, because of the middle part! :D
  2. 00:10:444 - the red tick here is stronger imo than the blue tick you end the slider 00:10:222 (4) - on, i would suggest ending it on 00:10:444 - instead to follow a stronger sound I'd like to keep following the voice here.
  3. 00:12:444 (1,2) - ctrl + g this rhythm? i feel the beat on 00:12:555 - is much stronger than 00:12:777 - where there isnt a clear indication of any sound imo I see your point, but I'd like to keep it, because of the voice here aswell.
  4. 00:16:000 (3) - 00:17:777 (1) - 00:19:555 (1) - 00:21:333 (1) - (and many more) drum finish would go well on head Added all. :3
  5. 00:22:000 - maybe make this clickable? because the sound is stronger here than the head of the slider, maybe something like this http://puu.sh/eCbf5/f78077815b.jpg Mmh, no. I think it's ok like I did. :D
  6. 00:27:111 (4,5,6,7,1,2,3,4,1,2,3,4) - drum sampleset for this stream? Current one is ok. :o
  7. 00:30:222 (1,2,3) - just a personal opinion but these curve in a bad way , try to lessen the curves a bit Yeah, fixed them! :D
  8. 00:38:888 (10) - unstack this, you have a stream going then this random stack, it gets confusing I think it's ok, I don't know to be honest why I mapped it this way, but I still like it and I don't find it confusing in any way to play.
  9. 00:40:555 (9,10) - ^ ^
  10. 00:48:000 (1) - soft finish doesnt fit here, i would suggest drum finish Why? It sounds good in my opinion! :o
    those spaced out streams in the middle of the map will murder everyone lol :D

-Mo- wrote:

Fatfan Kolek's Insane
- 00:27:111 (4,5) - I'm not sure about how much these are obscured by the slider. In my opinion it's a bit too much, but that might just be me. I think it's fine! :D
- 00:32:333 (3,4) - These aren't perfectly stacked. Fixed. :o
Not much I can say about this difficulty.

Best of luck :)
Satellite
Repair Bubbled.

Metadata source : http://tkofficial.jp/disco/unravel/


10:04 Satellite: Easy
10:04 Satellite: 00:30:222 (5,1) - remove note
10:04 Satellite: I think spinner too short
10:04 Satellite: spinner start 00:30:222 - here
10:04 Satellite: 00:32:000 - end.
10:04 Satellite: What do you think ?
10:05 kristi71111: discussed with pho like a hour ago he told me to do it like this :/
10:05 Satellite: kk
10:08 Satellite: I have some suggestion. is it okay =w=?
10:08 kristi71111: go ahead
10:09 Satellite: k
10:09 Satellite: 01:04:000 (1,2) -
10:10 Satellite: Try [http://puu.sh/eFl8X/a65f683706.txt this] code. for blanket and more better spacing.
10:10 kristi71111: question how do I put it in XD
10:11 Satellite: 01:04:000 (1,2) - remove note and add new code please :D
10:11 kristi71111: if I knew how that would be great
10:11 kristi71111: XD
10:12 kristi71111: could you explain how to do it or
10:13 Satellite: ah okay www
10:13 Satellite: 01:04:000 (1,2) - remove
10:13 Satellite: File. Open .osu in Notepad
10:14 kristi71111: and ?
10:14 Satellite: http://puu.sh/eFlNn/db928cf28b.png
10:14 Satellite: add new code
10:14 Satellite: save
10:14 Satellite: Re-open on easy diff
10:14 Satellite: sorry little afk
10:17 kristi71111: mmk I see
10:17 kristi71111: done and uploaded
10:17 Satellite: kk
10:18 Satellite: Easy diff That's all :
10:18 Satellite: nice diff other difficult and some unrankable issue check , Metadata check
10:18 Satellite: please wait :3
10:18 kristi71111: mmk
10:26 Satellite: Normal
10:27 Satellite: 00:28:888 (5) - remove note ? I'm not sure this note following rhythm.
10:27 Satellite: What's rhythm ? = =
10:28 kristi71111: idk its playable
10:28 kristi71111: and I kinda want to keep the shape of this
10:28 kristi71111: 00:28:888 (5,6,7) -
10:28 kristi71111: but if its a problem then ofc I'l remove it
10:28 Satellite: It's overmapped imo
10:29 kristi71111: mmk removing it :P
10:29 Satellite: 00:45:111 (5) - nazi sorry. move x252 y56
10:29 Satellite: for blanket and flow
10:30 Satellite: 00:48:000 (4) - you should be used. "distance snap *0.8"
10:30 kristi71111: orz changed
10:31 Satellite: 00:53:333 (1) - add finish on slider head. on you are pattern
10:31 kristi71111: mmk
10:33 Satellite: 01:16:222 - add note
10:34 kristi71111: brb sec
10:34 kristi71111: keep going btw
10:34 kristi71111: brb
10:34 Satellite: 01:14:444 (8) - and 01:16:222 - I think same rhythm
10:37 kristi71111: ^^what do you mean
10:37 kristi71111: also added note
10:38 kristi71111: nvm I see
10:39 kristi71111: updated also
10:43 Satellite: normal 01:16:444 (5) - move x408 y76
10:43 Satellite: for spacing
10:43 kristi71111: k
10:45 kristi71111: all for normal or ?
10:49 Satellite: easy
10:49 Satellite: 00:30:222 (5,1) -
10:49 *Satellite and KSHR says spinner start 00:30:222 -
10:49 Satellite: better.
10:50 kristi71111: as you wish
10:50 kristi71111: changed
10:52 kristi71111: want me to update ?
10:54 Satellite: k
10:55 kristi71111: done
10:57 Satellite: normal
10:57 Satellite: 01:04:000 (1,2,3) -
10:57 Satellite: please use rhythm 01:00:444 (1,2,3) - here.
10:59 kristi71111: http://prntscr.com/5ttnp5
10:59 kristi71111: would this be fine ?
10:59 Satellite: kk
11:02 Satellite: and normal
11:02 Satellite: some sussgestion okay?
11:03 kristi71111: go ahead
11:03 Satellite: 01:18:222 (1,2,3,4,5,6) -
11:03 Satellite: http://puu.sh/eFsOL/4fb27e93a3.txt
11:04 Satellite: try this code w
11:04 Satellite: hope you like w
11:05 kristi71111: sec
11:07 Satellite: that's all maybe w
11:07 kristi71111: yor code is fine
11:07 kristi71111: owo
11:07 Satellite: hue
11:08 kristi71111: updating :P
11:11 kristi71111: done
11:11 Satellite: k
Gexigamma
Small update after irc mod with Pereira-san :3

http://puu.sh/eFKfj/4b292a40ec.rar
Pereira006
[General]

  1. In Fatfan Kolek's Insane, that end kiai time, dunno why in 01:21:888... should be in 01:21:777 to be consistency other diff's ? or is intentional?


[Easy]

hitsound:

  1. 00:10:666 (2) - this souldn't add whistle and sampleset is soft ? like in 00:14:222 (2), dunno why different but rhythm is same
  2. 00:14:222 (2) - missing add whistle
  3. 01:05:777 (3) - in repeat, missing clap ? look other pattern like this have clap


gameplay look good

[Normal]

hitsounds

  1. 00:12:444 (1) - in repeat, sampleset change auto to soft and auditions should be normal
  2. 00:53:333 (1) - missing add clap in end


Gameplay:

  1. 00:12:444 (1) - (suggestion) in begin, should stack in 00:10:666 (2)
  2. 01:00:444 (1,2) - (suggestion) why don't do same shape like this http://puu.sh/eFGxh/0c1086ae7a.jpg
  3. 01:11:111 (1) - (suggestion) in end point do grid 1 down, to stack with 01:09:333 (3)



[Hard]

Did irc with him in game

  1. fix pattern flow
  2. fix 1 pattern inconsistency spacing
  3. fix combo color

[]
other diff's look good gameplay and hitsounds.
this mapset look good, spread, level, etc...
Call me when you done this
Topic Starter
kristi71111

Pereira006 wrote:

[Easy]

hitsound:

  1. 00:10:666 (2) - this souldn't add whistle and sampleset is soft ? like in 00:14:222 (2), dunno why different but rhythm is same Fixed
  2. 00:14:222 (2) - missing add whistle Fixed
  3. 01:05:777 (3) - in repeat, missing clap ? look other pattern like this have clap Fixed

gameplay look good

[Normal]

hitsounds

  1. 00:12:444 (1) - in repeat, sampleset change auto to soft and auditions should be normaFixed
  2. 00:53:333 (1) - missing add clap in end Fixed


Gameplay:

  1. 00:12:444 (1) - (suggestion) in begin, should stack in 00:10:666 (2) Fixed
  2. 01:00:444 (1,2) - (suggestion) why don't do same shape like this http://puu.sh/eFGxh/0c1086ae7a.jpg Imo its fine as it is.
  3. 01:11:111 (1) - (suggestion) in end point do grid 1 down, to stack with 01:09:333 (3)Fixed

Updated
Call me when you done this
Fatfan Kolek

Pereira006 wrote:

[General]

  1. In Fatfan Kolek's Insane, that end kiai time, dunno why in 01:21:888... should be in 01:21:777 to be consistency other diff's ? or is intentional? My bad, fixed!
Pereira006
  1. fix nc in easy
  2. fix hitsound wrong place in normal


the mapset, everthing, look good and pretty funny to play

re-qualify

congratz
meii18
Yay ! \:D/ Exactly after my map was ranked permantely ! Regratz kristi71111 !
Cerulean Veyron
...ouch... ;_;

Gratz anyway, lol :3/
DefaultState
i don't know much about beats/rhythme etc but it feels like everything is shifted 2? 4? beats in the future? or are the vocals completely ignored in the mapping?
i tried an edited version and it felt better for me. but maybe that is just me?
Arugakente
Congratz again <3
Fatfan Kolek

DefaultState wrote:

i don't know much about beats/rhythme etc but it feels like everything is shifted 2? 4? beats in the future? or are the vocals completely ignored in the mapping?
i tried an edited version and it felt better for me. but maybe that is just me?
Sigh, as always:

Step 1: Delete the Mapset
Step 2: Redownoad
Step 3: ???
Step 4: Enjoy
KSHR
regratz ;)
Pho
Good to see this rolling again~
Gexigamma
yay! qualified again :3
-BlueSun-
Yes it's qualified! congrats kristi!
Topic Starter
kristi71111
Well I gues its ranked now.
I would like to personaly thank everyone who modded this mapset and everyone who supported it.
And a special thanks to Gexigamma, Kenterz and Fatfan Kolek.

Thank you all for making it possible for my country to get its 1st ranked mapset.
That is all.
One Eyed Owl
Yes FINALLY someone made a map out of this song, so excited to play it.
Please if its possible, can you do the ending song from the 2nd season?

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