TK from Ling tosite sigure - unravel (TV edit)

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KittyAdventure
Gratzz for your first ranked map~ :3


IS AWESOME!!!~~~
Anxient
Yea! Congrats! All this map needs to do now is sit in qualified for a week!
Rakuen
Waoooo

Grats
Myxo
Uh oh eh
Now I have to wait atleast a week hue
Anyway congratz :D
CSLM
gratz~ for your first map ranked :D
-Mo-
Congratulations!
Winnie
Sick stuff congrats :)
Topic Starter
kristi71111
ib4 disqalification :/
Mao

Reason for Disqualification


  1. In Fatfan Kolek's Extra 00:32:888 (5) - should be snapped to 1/6 to follow the sounds you want to properly like in Kenterz's Insane.
  2. The lower difficulties (E/N/H) really need improvements to be ready. I'll explain certain points in the mod below, especially Hard needs much more work if you ask me.


___________________________________________________________________________________________________________________

[Gex's Hard]
  1. Please use Soft Sampleset for the calm parts. Like this it just feels way too loud and overdone. Also the normal-sliderslide is really weird in these quiet parts.
  2. 00:11:555 (6) - What is on the white tick here? Nothing for me at least. Please consider to use this rhythm to follow the piano properly. (Same applies to 00:14:666 (5,6) - )
  3. 00:16:888 (3) - Why is here a clap? That doesn't really make sense compared to the sounds in the music imo. (Same applies for the following ones)
  4. 00:24:444 (3) - Shorten this by 1/2. Ignoring this strong downbeat by mapping something much more quiet doesn't really fit if you ask me.
  5. 00:25:333 (4,5) - Similiar as above. I'd go for this or the same with an 1/2 slider starting on the same as the old slider.
  6. 00:44:444 (3,4) - Hm, why aren't you following vocals here? o: They are the most dominant and I honestly don't really see why 3 is ending on a a white tick even though there's barely anything. Something like this would work (use soft sampleset for the most objects please). Also 1/1 gaps shouldn't be a bad idea because there's no real connection between the notes.
  7. 00:47:777 (4) - The tick this ends on is very strong, I'd rather substitude this with two circles to keep clickability to both and remove 00:47:555 (3) - .
  8. 00:56:000 (1) - Is that clap intentional? o.o
  9. 01:04:888 (2) - Nothing important on the blue tick. Please either shorten it to 1/2 to follow vocals or extend t to 1/1 to follow drums. (Same suggestion applies to 01:06:666 (6) - )
  10. 01:05:777 (4) - Same here. 1/1 please for vocals and drums.
  11. This definitely needs more improvements.


[Kenterz's Insane]
  1. The claps at the beginning are too intense for that quiet calm piano section. I'd personally substitude them with the drum-hitnormal to get this kind of "sizzle" sound in the background.
  2. 00:28:444 (1,2) - I think the spacing is intentional here but I feel like it could have been located much better because like this it almost follows the previous kind of line. I'd rather do something like zugzag. Depends on your preference though.
  3. 00:32:666 (3,1) - I'd rather use a circle and then put the 1/6 Slider seperately to avoid making the player click on 1/6.
  4. 00:56:444 (1) - Why 100% Volume? That's really loud q.q
  5. 01:13:777 (1) - Maybe that's just me but it would be really nice to see 1/4 here for the vocals as you followed vocals most of the time.


[Fatfan Kolek's Extra]
  1. Bitte nenn die Diff Insane, das ist nicht ansatzweise eine Extra.
  2. Das mag vielleicht nur meine Meinung sein, aber ich finde in der Kiai vor allem sind manche Slidershapes wie 01:00:000 (7) - ein wenig "zusammenhanglos" und sehen aus, als wären sie einfach nur da um etwas "speziellere" Slidershapes zu haben :/
  3. 00:14:555 (3) - Wieso ignorierst du auf dem weißen Tick das Piano? Ich würde eher von rot zu weiß ein Triplet machen anstatt den weißen Tick ganz auszulassen.
  4. 00:28:333 (15,1) - Muss ich den Stack hier verstehen? Damit wird ja eine neue Section eingeleitet und deshalb würd ichs eher mit größerem Spacing betonen. Kann aber sein, dass das nur ich bin.
  5. 00:30:222 (1,2,3) - Was folgst du hier? Das ist soeine ruhige Section. Auch die Betonung find ich liegt auf den blauen Ticks und wär deshalb schöner clickable. Example
  6. 00:31:111 (1,2) - Das kommt ein wenig plötzlich und die Symmetry wirkt ein wenig aus dem Stil raus. Spacing verkleinern würde meiner Meinung nach helfen.
  7. 00:32:888 (5) - Siehe Disqualification Reason.
  8. 00:43:000 (3,4,5,6) - Das wirkt total aus der Section raus. Die anderen folgen den blauen Ticks, wo die Vocals sind und hier ist einfach nur 1/4? Was folgst du damit überhaupt? Bitte map es so wie die folgenden auch oder mit einem 3/4 Slider anstatt 2.
  9. 00:47:888 - Note für Piano wäre schön, wenn du mich fragst o:


___________________________________________________________________________________________________________________

So well, the overall set needs much more improvements especially in the lower difficulties. Best you could do is getting more mods from experienced modders to focus on E/N/H more. It's very late here already so I'll continue modding the Normal and Easy tomorrow.
Edit: Physics Exam preperation took too long, will be done tomorrow as I talked to the mapper.
Arugakente

Mao wrote:

[Kenterz's Insane]
  1. The claps at the beginning are too intense for that quiet calm piano section. I'd personally substitude them with the drum-hitnormal to get this kind of "sizzle" sound in the background.
  2. 00:28:444 (1,2) - I think the spacing is intentional here but I feel like it could have been located much better because like this it almost follows the previous kind of line. I'd rather do something like zugzag. Depends on your preference though.
  3. 00:32:666 (3,1) - I'd rather use a circle and then put the 1/6 Slider seperately to avoid making the player click on 1/6.
  4. 00:56:444 (1) - Why 100% Volume? That's really loud q.q It's here to increase the epicness a bit. Decreased to 80%
  5. 01:13:777 (1) - Maybe that's just me but it would be really nice to see 1/4 here for the vocals as you followed vocals most of the time.
Everything fixed. Hope it'll be reranked soon
Update : http://puu.sh/elV2h.rar
Gexigamma

Mao wrote:

[Gex's Hard]
  1. Please use Soft Sampleset for the calm parts. Like this it just feels way too loud and overdone. Also the normal-sliderslide is really weird in these quiet parts.
  2. 00:11:555 (6) - What is on the white tick here? Nothing for me at least. Please consider to use this rhythm to follow the piano properly. (Same applies to 00:14:666 (5,6) - ) Disagree, it follows the music well, but i did some changes tho.
  3. 00:16:888 (3) - Why is here a clap? That doesn't really make sense compared to the sounds in the music imo. (Same applies for the following ones) imo these do make sense...
  4. 00:24:444 (3) - Shorten this by 1/2. Ignoring this strong downbeat by mapping something much more quiet doesn't really fit if you ask me.
  5. 00:25:333 (4,5) - Similiar as above. I'd go for this or the same with an 1/2 slider starting on the same as the old slider. Changed stuff.
  6. 00:44:444 (3,4) - Hm, why aren't you following vocals here? o: They are the most dominant and I honestly don't really see why 3 is ending on a a white tick even though there's barely anything. Something like this would work (use soft sampleset for the most objects please). Also 1/1 gaps shouldn't be a bad idea because there's no real connection between the notes.
  7. 00:47:777 (4) - The tick this ends on is very strong, I'd rather substitude this with two circles to keep clickability to both and remove 00:47:555 (3) - .
  8. 00:56:000 (1) - Is that clap intentional? o.o is it?
  9. 01:04:888 (2) - Nothing important on the blue tick. Please either shorten it to 1/2 to follow vocals or extend t to 1/1 to follow drums. (Same suggestion applies to 01:06:666 (6) - ) Drums end in the blue tick, not in the white tick.
  10. 01:05:777 (4) - Same here. 1/1 please for vocals and drums. ^^
  11. This definitely needs more improvements. meh
Fatfan Kolek

Mao wrote:

Reason for Disqualification


  1. In Fatfan Kolek's Extra 00:32:888 (5) - should be snapped to 1/6 to follow the sounds you want to properly like in Kenterz's Insane.
  2. The lower difficulties (E/N/H) really need improvements to be ready. I'll explain certain points in the mod below, especially Hard needs much more work if you ask me.


___________________________________________________________________________________________________________________

[Fatfan Kolek's Extra]
  1. Bitte nenn die Diff Insane, das ist nicht ansatzweise eine Extra. Ooooooooook. :D
  2. Das mag vielleicht nur meine Meinung sein, aber ich finde in der Kiai vor allem sind manche Slidershapes wie 01:00:000 (7) - ein wenig "zusammenhanglos" und sehen aus, als wären sie einfach nur da um etwas "speziellere" Slidershapes zu haben :/ Bringt für mich persönlich halt ein bisschen variation rein, no change. D:
  3. 00:14:555 (3) - Wieso ignorierst du auf dem weißen Tick das Piano? Ich würde eher von rot zu weiß ein Triplet machen anstatt den weißen Tick ganz auszulassen. Ich followe den stärkeren Pianosounds.
  4. 00:28:333 (15,1) - Muss ich den Stack hier verstehen? Damit wird ja eine neue Section eingeleitet und deshalb würd ichs eher mit größerem Spacing betonen. Kann aber sein, dass das nur ich bin. Mmh, hast eigentlich recht, wurde sogar bevors gemoddet wurde mit mehr spacing gemappt, aber so spielts sich schöner für mich. :c
  5. 00:30:222 (1,2,3) - Was folgst du hier? Das ist soeine ruhige Section. Auch die Betonung find ich liegt auf den blauen Ticks und wär deshalb schöner clickable. Example Ok, changed.
  6. 00:31:111 (1,2) - Das kommt ein wenig plötzlich und die Symmetry wirkt ein wenig aus dem Stil raus. Spacing verkleinern würde meiner Meinung nach helfen. Variation! :D
  7. 00:32:888 (5) - Siehe Disqualification Reason. Fixed.
  8. 00:43:000 (3,4,5,6) - Das wirkt total aus der Section raus. Die anderen folgen den blauen Ticks, wo die Vocals sind und hier ist einfach nur 1/4? Was folgst du damit überhaupt? Bitte map es so wie die folgenden auch oder mit einem 3/4 Slider anstatt 2. Man kann sehr gut jede einzelne Note hören, wenn du diese löschst. :o No change.
  9. 00:47:888 - Note für Piano wäre schön, wenn du mich fragst o: Ich follow der Stimme und deshalb finde ichs so wie es momentan ist besser, sorry. :D
Thanks for looking over it! :D/

osu file format v13

[General]
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AudioLeadIn: 0
PreviewTime: 55777
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:unravel (TV edit)
TitleUnicode:unravel (TV edit)
Artist:TK from Ling tosite sigure
ArtistUnicode:TK from 凛として時雨
Creator:kristi71111
Version:Fatfan Kolek's Insane
Source:Tokyo Ghoul
Tags:opening 東京喰種 トーキョーグール supernatural Gexigamma Kenterz Fatfan Kolek
BeatmapID:558049
BeatmapSetID:201141

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356,19,40666,2,0,L|433:19,2,71.4999967269899,2|2|4,0:0|0:0|0:0,0:0:0:0:
296,328,42444,5,2,0:0:0:0:
296,328,42666,2,0,B|224:328|224:328|188:312,1,110,2|0,3:2|0:0,0:0:0:0:
148,300,43000,1,0,0:0:0:0:
104,300,43111,1,2,0:0:0:0:
68,276,43222,1,0,0:0:0:0:
24,276,43333,1,2,0:0:0:0:
156,48,44000,6,0,L|168:160,1,110,2|2,0:0|0:0,0:0:0:0:
256,164,44444,2,0,L|268:276,1,110,2|0,3:2|0:0,0:0:0:0:
274,316,44777,1,2,0:0:0:0:
405,332,45111,1,2,3:2:0:0:
452,164,45555,1,0,0:0:0:0:
300,76,46000,6,0,L|244:76,1,55,2|0,0:0|0:0,0:0:0:0:
208,52,46222,2,0,B|80:52|80:52|92:88,1,165,2|2,3:2|0:0,0:0:0:0:
172,192,46888,1,2,3:2:0:0:
177,211,47333,1,2,0:0:0:0:
184,234,47777,1,2,0:0:0:0:
184,234,48000,6,0,B|244:264|244:264|400:264,1,220,4|0,0:0|0:0,0:0:0:0:
436,184,48666,1,2,0:0:0:0:
436,184,48888,2,0,L|316:184,1,110,2|0,0:0|0:0,0:0:0:0:
280,184,49222,1,2,0:0:0:0:
280,184,49333,1,0,0:0:0:0:
88,72,49555,5,0,0:0:0:0:
88,72,49777,2,2,L|72:208,1,126.500002412796
12,296,50111,2,2,P|72:312|132:296,1,126.500002412796
220,224,50444,2,2,P|252:220|284:224,1,63.250001206398
384,300,50666,6,2,B|384:252|384:252|400:224|400:224|400:176,1,126.500002412796
444,72,51000,2,2,L|316:64,1,126.500002412796
240,144,51333,2,2,L|177:138,1,63.250001206398
68,74,51555,6,2,P|46:133|68:190,1,126.500002412796
88,304,51888,2,2,P|147:292|212:304,1,126.500002412796
316,352,52222,2,2,L|316:284,1,63.250001206398
408,204,52444,6,2,L|408:72,1,126.500002412796
300,44,52777,2,2,B|204:44|204:44|221:74,1,126.500002412796
304,148,53111,2,2,L|304:216,1,63.250001206398
248,324,53333,6,2,B|192:324|192:324|128:288,1,126.500002412796,6|2,0:0|0:0,0:0:0:0:
72,192,53666,2,2,P|130:170|188:192,1,126.500002412796
248,324,54000,1,2,0:0:0:0:
248,324,54222,6,2,L|440:324,1,189.750003619194,2|2,0:2|0:2,0:0:0:0:
476,324,54666,2,0,L|520:324,2,36.6666666666667,0|0|0,1:0|1:0|1:0,0:0:0:0:
356,240,54888,2,0,L|296:240,1,55,0|0,1:0|1:0,0:0:0:0:
72,192,55111,1,4,2:0:0:0:
256,52,55777,5,0,0:0:0:0:
160,144,56000,2,2,L|108:128,1,55
352,144,56222,2,2,L|404:128,1,55
216,240,56444,2,2,L|52:189,1,165
58,191,56888,6,2,B|59:304|59:304|88:292,1,142.99999345398,6|2,0:0|0:0,0:0:0:0:
216,240,57222,2,2,B|288:240|288:240|360:256,1,142.99999345398
432,284,57555,1,2,0:0:0:0:
460,76,57777,2,2,L|320:48,1,142.99999345398,2|0,0:0|0:0,0:0:0:0:
176,32,58111,2,2,P|160:100|180:168,1,142.99999345398,2|2,0:0|0:0,0:0:0:0:
216,240,58444,1,2,0:0:0:0:
396,158,58666,6,0,B|432:186|432:186|432:284,2,142.99999345398,0|2|0,0:0|0:0|0:0,0:0:0:0:
216,240,59333,1,2,0:0:0:0:
159,44,59555,1,0,0:0:0:0:
119,58,59666,1,0,0:0:0:0:
90,90,59777,1,2,0:0:0:0:
80,132,59888,1,0,0:0:0:0:
76,172,60000,2,0,B|76:280|76:280|36:264,1,142.99999345398
284,124,60444,6,2,B|384:124|384:124|428:148,1,142.99999345398,6|2,0:0|0:0,0:0:0:0:
360,276,60777,2,2,P|425:300|490:275,1,142.99999345398
360,276,61111,2,0,L|360:204,2,71.4999967269899,2|0|0,0:0|0:0|0:0,0:0:0:0:
452,64,61555,1,2,0:0:0:0:
272,220,61777,1,0,0:0:0:0:
212,52,62000,5,2,0:0:0:0:
212,52,62111,1,0,0:0:0:0:
212,52,62222,2,2,B|212:128|212:128|172:184,1,142.99999345398,2|0,0:0|0:0,0:0:0:0:
100,304,62555,2,2,P|172:292|240:304,1,142.99999345398
321,310,62888,1,2,0:0:0:0:
448,124,63111,1,0,0:0:0:0:
448,152,63222,1,0,0:0:0:0:
448,180,63333,1,2,0:0:0:0:
438,206,63444,1,0,0:0:0:0:
416,224,63555,2,0,L|342:224,1,71.4999967269899
224,112,63777,2,0,L|152:112,1,71.4999967269899,2|0,0:0|0:0,0:0:0:0:
32,224,64000,6,2,L|176:224,1,142.99999345398,6|2,0:0|0:0,0:0:0:0:
300,292,64333,2,2,P|324:224|300:160,1,142.99999345398
176,224,64666,1,2,0:0:0:0:
360,84,64888,1,0,0:0:0:0:
384,312,65111,1,2,0:0:0:0:
228,104,65333,1,0,0:0:0:0:
228,104,65444,1,0,0:0:0:0:
228,104,65555,1,2,0:0:0:0:
228,104,65666,1,0,0:0:0:0:
228,104,65777,6,2,B|160:76|160:76|88:76,1,142.99999345398,6|2,0:0|0:0,0:0:0:0:
28,192,66111,2,0,L|28:268,1,71.4999967269899,0|2,0:0|0:0,0:0:0:0:
228,104,66444,1,2,0:0:0:0:
104,328,66666,1,0,0:0:0:0:
256,192,66888,2,0,B|256:272|256:272|288:328,1,142.99999345398,2|0,0:0|0:0,0:0:0:0:
464,352,67333,6,0,B|464:304|464:304|440:264|440:264|440:212,2,142.99999345398,2|0|0,0:0|0:0|0:0,0:0:0:0:
324,120,68000,2,0,P|256:96|192:120,1,142.99999345398
144,192,68333,1,0,0:0:0:0:
144,192,68444,2,0,L|72:192,2,71.4999967269899,0|0|0,0:0|0:0|0:0,0:0:0:0:
296,336,68888,5,0,0:0:0:0:
348,336,69000,1,0,0:0:0:0:
388,304,69111,1,0,0:0:0:0:
436,300,69222,1,0,0:0:0:0:
472,264,69333,2,2,B|472:152|472:152|440:168,1,142.99999345398
328,224,69666,2,2,B|232:224|232:224|188:200,1,142.99999345398
108,132,70000,1,2,0:0:0:0:
328,52,70222,1,0,0:0:0:0:
164,288,70444,1,2,0:0:0:0:
232,52,70666,5,0,0:0:0:0:
243,98,70777,1,0,0:0:0:0:
275,133,70888,1,0,0:0:0:0:
319,148,71000,1,0,0:0:0:0:
366,139,71111,2,2,B|467:140|467:140|486:178,1,142.99999345398,6|2,0:0|0:0,0:0:0:0:
426,291,71444,2,2,P|360:314|294:290,1,142.99999345398
212,192,71777,1,2,0:0:0:0:
212,192,71888,1,0,0:0:0:0:
212,192,72000,2,2,L|60:208,1,142.99999345398
100,104,72333,2,0,L|176:96,2,71.4999967269899,0|0|0,0:0|0:0|0:0,0:0:0:0:
69,206,72666,5,2,0:0:0:0:
68,244,72777,1,0,0:0:0:0:
68,280,72888,2,2,P|88:312|196:328,1,142.99999345398
276,264,73222,2,2,B|328:264|328:264|368:280|368:280|416:280,1,142.99999345398,0|0,0:0|0:0,0:0:0:0:
488,356,73555,1,2,0:0:0:0:
364,148,73777,1,0,0:0:0:0:
260,356,74000,1,2,0:0:0:0:
444,192,74222,5,0,0:0:0:0:
453,143,74333,1,0,0:0:0:0:
436,96,74444,1,0,0:0:0:0:
398,65,74555,1,0,0:0:0:0:
349,58,74666,2,2,L|203:58,1,142.99999345398,6|2,0:0|0:0,0:0:0:0:
140,168,75000,2,2,P|208:192|272:168,1,142.99999345398
349,58,75333,1,2,0:0:0:0:
276,264,75555,2,2,B|388:264|388:264|372:292,1,142.99999345398
260,352,75888,2,2,B|164:352|164:352|116:340,1,142.99999345398
32,244,76222,1,2,0:0:0:0:
224,60,76444,6,2,P|160:100|36:60,2,214.49999018097,0|2|2,0:0|0:0|0:0,0:0:0:0:
432,144,77333,1,0,0:0:0:0:
450,189,77444,1,0,0:0:0:0:
450,239,77555,1,0,0:0:0:0:
430,285,77666,1,0,0:0:0:0:
393,319,77777,1,0,0:0:0:0:
346,335,77888,1,0,0:0:0:0:
297,333,78000,1,2,0:0:0:0:
252,310,78111,1,0,0:0:0:0:
220,273,78222,6,2,B|149:273|149:273|88:236,1,142.99999345398,6|0,0:0|0:0,0:0:0:0:
22,80,78666,2,2,P|87:55|153:79,1,142.99999345398
297,334,79111,1,2,0:0:0:0:
297,76,79333,1,0,0:0:0:0:
512,199,79555,1,0,0:0:0:0:
297,334,79777,1,2,0:0:0:0:
402,109,80000,6,2,P|298:189|190:109,1,285.99998690796
189,108,80666,1,2,0:0:0:0:
190,221,81111,1,2,0:0:0:0:
190,337,81555,1,2,0:0:0:0:
256,192,81777,12,2,85222,0:0:0:0:
[RhythmSoul]
lol this map has been reached 300 favorite
jorpez
i think the beatmap was perfect before the timing change, now its not on timing
Fatfan Kolek

jorpez wrote:

i think the beatmap was perfect before the timing change, now its not on timing
1: Delete, because there is a new mp3 used
2: Redownload
3: Fixed
Mao
There we go o/

[Easy]
  1. How about Soft-Sampleset at the beginning with some Normal-Sampleset accents on notes like 00:24:888 - ? That would fit the calm atmosphere much better.
  2. Why is that hitsounding so different from the Normal? The Normal's hitsounding was generally fine but here you have done so much different stuff. I'd rather suggest you to take that hitsounding and put it onto here and a lot will be improved.
  3. Hm, that rhythm in the first section feels kind of odd to play because you have always ignored that rather strong red tick but mapped the white one afterwards whith basically nothing on it. I'd rather substitude rhythms like 00:08:889 (1,2) - by doing this.
  4. 00:26:666 (1) - If you apply the first suggestion, please add Normal-Sampleset instead of a clap to the end. This sounds a bit out of place to me :/
  5. 00:40:888 (1) - How about removing this completely and adding a break like Kenterz did? I feel like the rhythm here is complex and the end on the white tick just sounds off because the actual sounds are on the blue/red ticks here. If you disagree please remove the additions from the tail and place soft-sampleset there.
  6. 00:49:777 (1,2,3,4,5,1,2,3) - Aaah, these claps sound spammed. Why don't you just use a hitsounding like in the Normal? x.x
  7. 01:07:555 (1) - I think you'll personally prefer it like this but I feel like it's totally out of place especially since the music is normally going on without any change really requiring a spinner. The only logical thing I could explain this to me would be the fade-out of the vocals but the key part of that was actually before the spinner starts if you ask me. Personally, I would substitude it like this.
  8. 01:16:444 (4) - Might be something subjective but for such small sliders a wave may be not the perfect shape especially when it's so strong because it can feel "squeezed". To fix that either make another shape or make the line "thinner". Fine if you keep though.
  9. 01:20:000 (4,5) - Why is this more dense than in Normal? lol Please reduce density to fit Normal.
  10. 01:20:888 (5) - What is that soft-sampleset clap doing on the head?
  11. The Kiai could definitely take some 3/2 Sliders to make it not that boring and bring some variation in. For example 01:00:444 (1,2) - could be a 3/2 Slider to complement the red tick vocals and make it more fun to play for the newer players.
  12. This difficulty has some quite good approaches but it's missing variation and also the rhythm is sometimes not following the music well imo. These points need work.


[Normal]
  1. See the first suggestion for Easy.
  2. Is there an explanaiton for the 2|4 clap pattern at the beginning? For me at least it feels off from the music since there's basically nothing but vocals, piano and sometimes drums but nothing that loud to be followed by souch "strong" claps imo. The best example to show this is 00:24:888 (5) - where there's basically nothing in the music which makes this clap sound so loud and out of place.
  3. 00:11:777 - This note here kind of belongs to the piano notes followed with 00:11:111 (3) - . It would be pretty nice to see something mapped here.
  4. 00:14:222 (2) - I'm not sure if this relys on my taste, but I'd rather follow the stronger by omitting the blue tick. This could either be done by just using a 3/2 Slider or a 1/1 Slider followed by a circle.
  5. 00:25:555 - A note for the instrument would be nice as it's very strong here.
  6. 00:30:222 (1) - Not sure if you like it but a repeated 3/4 slider here would follow the instrument nicely :b
  7. 00:32:000 (5) - This sounds totally off since everything here is happening on the blue ticks and the red tick afterwards. I'd either extend it by 1/2 to follow the note there or substitude it by a repeated 3/4-Slider.
  8. 01:14:222 (7,8) - Why is this stacked? There was no other 1/2 Stack in the map and all of them were relatively large spaced. Same goes for the following 1/1 stack as well. I think they are a bit sudden but that should not be big of a deal.
  9. 01:18:666 (2) - Mind removing the finish? It feels a bit "overpowered" here.
  10. In my opinion it's kinda said to see the whole first half of the Kiai being just a repetition of 00:56:888 (1,2,3) - even though the song gives you the chance to put some variation into it. Especially the vocals would be a great oppertunity to do so. If we take 01:00:444 (1,2,3) - for example, almost everything here lands on the red ticks so something like this would work just fine to get something more interesting. Also at 01:06:666 (5) - even the background instruments/drums hit the red ticks so that moving the Slider 1/2 back would sound much better.
  11. Similiar stuff as I said for the Easy. All in all I think that you might have some more possibilities what you can do here that would improve the difficulty a lot.


___________________________________________________________________________________________________________________

So, as I've already said before these lower difficulties (E/N/H) should have some more experienced people looking over them as they still need a lot of stuff to improve imo. Also @Gex, that Normal sampleset at the beginning is so loud, can't you at least silence the Sliderslide then? For such a high density in that calm part where you have used so many sliders it just feels wrong.
Topic Starter
kristi71111

Mao wrote:

There we go o/

Easy
  1. How about Soft-Sampleset at the beginning with some Normal-Sampleset accents on notes like 00:24:888 - ? That would fit the calm atmosphere much better.Changed abit
  2. Why is that hitsounding so different from the Normal? The Normal's hitsounding was generally fine but here you have done so much different stuff. I'd rather suggest you to take that hitsounding and put it onto here and a lot will be improved. Did some changes
  3. Hm, that rhythm in the first section feels kind of odd to play because you have always ignored that rather strong red tick but mapped the white one afterwards whith basically nothing on it. I'd rather substitude rhythms like 00:08:889 (1,2) - by doing this.Yep your right changed
  4. 00:26:666 (1) - If you apply the first suggestion, please add Normal-Sampleset instead of a clap to the end. This sounds a bit out of place to me :/Changed
  5. 00:40:888 (1) - How about removing this completely and adding a break like Kenterz did? I feel like the rhythm here is complex and the end on the white tick just sounds off because the actual sounds are on the blue/red ticks here. If you disagree please remove the additions from the tail and place soft-sampleset there.I did disagree but I removed the additions and placed soft sampleset
  6. 00:49:777 (1,2,3,4,5,1,2,3) - Aaah, these claps sound spammed. Why don't you just use a hitsounding like in the Normal? x.x Changed abit
  7. 01:07:555 (1) - I think you'll personally prefer it like this but I feel like it's totally out of place especially since the music is normally going on without any change really requiring a spinner. The only logical thing I could explain this to me would be the fade-out of the vocals but the key part of that was actually before the spinner starts if you ask me. Personally, I would substitude it like this.Yep I personaly prefer it the way it is right now so sorry no change
  8. 01:16:444 (4) - Might be something subjective but for such small sliders a wave may be not the perfect shape especially when it's so strong because it can feel "squeezed". To fix that either make another shape or make the line "thinner". Fine if you keep though.
    Changed to a 3/2 slider
  9. 01:20:000 (4,5) - Why is this more dense than in Normal? lol Please reduce density to fit Normal.Changed thanks.
  10. 01:20:888 (5) - What is that soft-sampleset clap doing on the head? Fixed
  11. The Kiai could definitely take some 3/2 Sliders to make it not that boring and bring some variation in. For example 01:00:444 (1,2) - could be a 3/2 Slider to complement the red tick vocals and make it more fun to play for the newer players. Changed Thanks.
  12. This difficulty has some quite good approaches but it's missing variation and also the rhythm is sometimes not following the music well imo. These points need work.


Normal
  1. See the first suggestion for Easy.Changed abit
  2. Is there an explanaiton for the 2|4 clap pattern at the beginning? For me at least it feels off from the music since there's basically nothing but vocals, piano and sometimes drums but nothing that loud to be followed by souch "strong" claps imo. The best example to show this is 00:24:888 (5) - where there's basically nothing in the music which makes this clap sound so loud and out of place. Changed abit
  3. 00:11:777 - This note here kind of belongs to the piano notes followed with 00:11:111 (3) - . It would be pretty nice to see something mapped here. I agree. Changed
  4. 00:14:222 (2) - I'm not sure if this relys on my taste, but I'd rather follow the stronger by omitting the blue tick. This could either be done by just using a 3/2 Slider or a 1/1 Slider followed by a circle. I think that the red tick is stronger and it plays just fine so no change :/
  5. 00:25:555 - A note for the instrument would be nice as it's very strong here. I agree. Added
  6. 00:30:222 (1) - Not sure if you like it but a repeated 3/4 slider here would follow the instrument nicely :b
    The rythm is just fine if u ask me and it plays just fine so sadly no change :/ :/
  7. 00:32:000 (5) - This sounds totally off since everything here is happening on the blue ticks and the red tick afterwards. I'd either extend it by 1/2 to follow the note there or substitude it by a repeated 3/4-Slider.
    I would like to keep it the way it is unless I realy have to change in if it comes to that then I will for now no change
  8. 01:14:222 (7,8) - Why is this stacked? There was no other 1/2 Stack in the map and all of them were relatively large spaced. Same goes for the following 1/1 stack as well. I think they are a bit sudden but that should not be big of a deal. I'm going to keep them for now if it comes to the point where its urgent that I change then I will
  9. 01:18:666 (2) - Mind removing the finish? It feels a bit "overpowered" here.Changed /color]
  10. In my opinion it's kinda said to see the whole first half of the Kiai being just a repetition of 00:56:888 (1,2,3) - even though the song gives you the chance to put some variation into it. Especially the vocals would be a great oppertunity to do so. If we take 01:00:444 (1,2,3) - for example, almost everything here lands on the red ticks so something like this would work just fine to get something more interesting. Also at 01:06:666 (5) - even the background instruments/drums hit the red ticks so that moving the Slider 1/2 back would sound much better.
    [/color'>
  11. Similiar stuff as I said for the Easy. All in all I think that you might have some more possibilities what you can do here that would improve the difficulty a lot.


_______________________________________________________________________________________________________________

So, as I've already said before these lower difficulties (E/N/H) should have some more experienced people looking over them as they still need a lot of stuff to improve imo. Also @Gex, that Normal sampleset at the beginning is so loud, can't you at least silence the Sliderslide then? For such a high density in that calm part where you have used so many sliders it just feels wrong.
Topic Starter
kristi71111
nvm
Topic Starter
kristi71111
... Idk what I'm doing anymore apperantly idk how to edit posts ...
Pho
Placeholder.

(mod will come within 2 days)


I'm in the mood to mod now lol.

Bold: Fix quickly/unrankable stuff
Red: Highly recommend

[Easy]
  1. 00:08:889 (1,1) - I recommend you set whistles instead of claps at the end of these sliders, as claps sound considerably loud when you compare it to the music which is still weak and calm at this point.
  2. 00:23:111 (1,2,3,1) - Not sure why note density is increasing here, but the actual problem is also the 00:24:444 (2) - offbeat slider here that ends on a strong beat - that should be clickable. Try the following:
    http://puu.sh/ezqEd/837e42d984.jpg
  3. 00:49:777 - Unnecessary green line
  4. 00:26:666 (1) - The whistle on the whole sliderbody feels really strange, it doesn't seem to follow anything in the track properly. Delete it.
  5. 00:28:444 - You should play a bit over this section, as the gap feels really awkward considering the instruments still have a strong presence at this point. Consider doing the following rhythm to fill it out:
    http://puu.sh/ezrIH/8bb7a1d690.jpg . This also ensures consistency throughout all the diffs in the set.
  6. 00:42:666 (1) - Delete finish on reverse, there's no cymbal here. Switch with a soft-whistle instead. If you do so, you could add whistle on the sliderend of 00:44:444 (2) - and the reverse-arrow of 00:46:222 (1) - as well.
  7. 00:48:000 - Putting in a finisher to emphasize the piano is not a good decision, try soft-whistle instead. (like above)
  8. 00:48:888 - There should be a beat here.
  9. 00:52:444 (5) - Clap on sliderstart as well for consistent clap pattern in the combo.
  10. 00:53:333 (1) - Delete the finish on this sliderend, there's no cymbal at this point.
  11. 01:02:222 (2) - Might be preference, but i found the flow transition between the previous and this slider awkward for the fact that it's too straight sliders. Curving the second one a bit to the left feels better while playing: http://puu.sh/ezt2T/ecd05e9ab1.jpg
  12. 01:07:555 (1) - I'd rather prefer it if you switch this out with two 1/1 beat sliders or Mao's suggestion, this spinner really doesn't reflect anything in the music too well.
  13. 01:12:888 (3,4,5) - Would be really neat if you would switch this out with this instead: http://puu.sh/eztWb/02c2f2d315.jpg for consistency with 01:14:666 (1,2,3,4) - .
  14. 01:16:444 (4,1) - Blanket?
  15. 01:20:000 (4) - Delete the reverse and set a beat on 01:21:777 - instead. This one has a strong presence in the music and should be played, not just followed.
  16. Needs improvement on rhythm and structure.


[Normal]
  1. 00:08:889 (1) - Mind Ctrl+J and repositioning this slider? it's pretty close to 00:11:111 (3) - and doesn't look too great.
  2. Might be just me, but the normal-hitwhistle at the beginning sound really annoying for this part of the song, e.g. at 00:11:111 (3,4) - 00:14:222 (2) -
  3. 00:15:333 (3,4,1) - Could be aligned better: http://puu.sh/ezwe5/06cab4aada.jpg
  4. 00:18:444 (4,1) - Not parallel?
  5. 00:20:222 (2,3) - Whistle should be on 3's sliderstart, not 2
  6. 00:23:111 (1) - Curve this down as well for a neater-looking pattern and smoother transition: http://puu.sh/ezwzH/c521ddbb89.jpg
  7. 00:25:777 (7) - Put soft-clap instead of normal-clap, just as 00:24:888 (5) -
  8. 00:32:888 (6) - Delete whistle on sliderend, it doesn't fit in to the eguitar.
  9. 00:33:777 (1) - Delete whistle on sliderstart, you use it only once at the start of this section which is kinda strange decision, so please delete it.
  10. 00:34:666 (2,3,4) - Transition could be better: http://puu.sh/ezxZv/42e77db984.jpg
  11. 00:39:111 (4) - Curve this a bit? It just feels more consistent because these longer 1/1 beat sliders follow the e-guitar http://puu.sh/ezy8p/0ec6ee7afe.jpg
  12. 00:40:888 (1,3) - At least delete the whistles on 1's sliderend and 3, there's way too many here.
  13. 00:43:333 (2,1,2,1) - Feels a bit empty, you could build this out a bit more: http://puu.sh/ezzs9/c3d779c0f1.jpg
    Delete the NC 00:44:444 (1) - here if you do so.
    Also, I don't see reason why this section is filled with finish HS on every beat. There's nothing you need to emphasise in the music here to have such a strong hitsound at the beats.
  14. 00:50:666 (2) - 00:52:444 (6) - 00:54:222 (2) - 00:56:444 (2) - Delete finish.
    Just speaking in general: Don't spam the finish hitsound, it's only there to emphasise beats that have a very strong presence in the music and using it for every single beat makes it become really dull.
    This problem is especially notable on the whole kiai section as well where you set it like on every 2nd beat. Remember, you have whistles and claps to support the strong beats of the music already, this shouldn't be the way you use finish HS.
    1. Another problem in the kiai section are these repetitive slider/circle/circle patterns at the first half of the kiai. Here's some suggestion you might want to consider to solve this issue:
    2. 00:58:666 (4,5) - Merge to a Backslider.
    3. 01:00:444 (1,2,3) - Try this rhythm out instead: http://puu.sh/ezBtD/91f2677da7.jpg
    4. 01:03:111 (5,6) - Merge into a slider.
    5. 01:04:000 (1,2,3) - ^
  15. 01:10:222 (5,1) - You could blanket this properly :/
  16. 01:14:222 (7,8,1) - This is pretty evil for a normal diff, space all out equally with 0.80 and don't stack
  17. 01:18:222 (1,2) - Don't stack, make a triangle instead: http://puu.sh/ezBKT/63fe252084.jpg It's easier to read and way more confortable to play at this point.
  18. Good approaches, but I want to see improvements on hitsounds and structure.


[Hard]
  1. 00:10:666 (4,5,6) - Whistle on sliderends of the first two and whistle on reverse-arrow of 6.
  2. 00:20:444 (3) - 00:26:222 (7) - Whistle on start.
  3. 00:24:666 (4) - Delete whistle. It'd make more sense to put the whistle on sliderend of 00:23:777 (2) -
  4. 00:24:888 (5) - Whistle on end.
  5. 00:32:888 (4,5,6) - Decreasing the spacing to 1.0xDS here would be more confortable to play and you did it for the rest of the map as well.
  6. 00:36:444 (4,5,6) - Transition to the next combo is not so good, make it smoother. Also check out the spacing between here:
  7. 00:38:111 (5) - Delete. Needed for consistency with 00:35:333 (6) -
  8. 00:39:555 (3) - Curve this less.
  9. 00:46:222 (1) - End this on the next white tick. It might fit to the vocal, but considering that you did the same for 00:42:666 (1) - , this is the better decision.
  10. 00:48:000 (5) - Delete finish here, there's nothing that needs such a strong emphasis here (not even the piano)
  11. 00:54:666 (1) - You could add two red anchors to the slider to 'simulate' the drums: http://puu.sh/ezFex/8cda40d509.jpg
  12. 01:05:777 (4) - Make this end on the next white tick to follow the vocal.
  13. 01:11:777 (3) - Would switch this off with a circle and slider.
  14. 01:13:555 (8) - Switch with two circles, this slider ends on a relatively strong beat that should be clickable imo.
  15. 01:18:222 (1,2,3,4,5,6,7) - Why is this spammed with finish HS? ._. I don't wanna repeat myself concerning finish HS like in kristi's diffs, so i'll just point out:
    1. 01:18:222 (1) - Delete on sliderend.
    2. 01:19:111 (3) - Delete on sliderstart and sliderend.
  16. Needs better hitsounds and some rhythm improvements, it should be fine then. I'm also not sure about some sliderpatterns, namely 00:35:555 (1,2,3) - 00:39:111 (1,2,3) - , these doesn't look and play very neat.


[Kenterz' Insane]

Been a while since the marathon i modded for ya. Hi :)/
What are these random number SV changes lol.

  1. I don't think you need the 's for Kenterz in diff name, but w/e.
  2. 00:09:555 (2) - Switch drum and auto-sampleset on both sides, i'm pretty sure 00:09:778 - should be the silent note.
  3. 00:11:333 (4,5) - Soft-sampleset on sliderend of 4 and auto-sampleset on 5 instead?
  4. 00:13:111 (2) - Normal-sampleset on sliderstart?
  5. 00:14:888 (4) - Soft-sampleset on sliderend.
  6. 00:16:888 (3) - ^
  7. 00:18:444 (4) - ^, on reverse-arrow.
  8. 00:28:333 (4,1,2) - Musically, it'd make more sense to put the 'jump' between 4-1 than 1-2: http://puu.sh/ezHu5/145a169b87.jpg
  9. 00:32:888 (1,1) - Trifle: This is not parallel.
  10. 00:37:111 (4) - Switch with a 1/4 slider and circle instead? http://puu.sh/ezHMb/663a1cb1ca.jpg
  11. 00:43:111 (3) - Would switch with two circles, there's a relatively strong beat at where this slider ends.
  12. 00:48:000 (1) - Circle instead of slider? Idk, that slider doesn't seem to follow piano thaat well, but this is up to you.
  13. 00:52:777 (2) - Should be 1/2 actually, but i guess you put it in to lift up pressure, so feel free to decline.
  14. 00:57:222 (2) - Delete clap on sliderend, there's nothing to emphasise in the track.
  15. 01:13:777 (4) - NC here.
  16. 01:21:111 (4,5) - It feels more comfortable if you'd merge this into one slider for the vocal.
  17. Weiird Cool.


[Fatfan Kolek's Insane]
  1. 00:27:555 (8) - 00:28:000 (5) - NC hier dransetzen, die Combo wirkt sonst zu groß und auch, weil du hier die SV's für den Stream vergrößerst..
    Ab hier sollte außerdem schon ein signifikanter Volumenunterschied zu hören sein, die Musik wird intensiver ab hier. Setz eine Greenline mit 50% Volume hier und erhöhe sie um 10% für die nächste Combo (ist sowieso viel zu gering für diese)
  2. 00:28:444 (1) - Und dann plötzlich stack :D Idk, wäre glaub ich gut wenn du es mit 0.9x oder 1.0xDS spaced.
  3. 00:29:000 (2) - Ctrl+g?
  4. 00:30:222 (1,2,3) - Zu viele Whistles hier. Wenn du genauer hinhörst, brauchst du whistles eigentlich nur an 00:30:222 - 00:30:555 - 00:30:888 -
    Mal zum Ausprobieren: Setz mal alle restlichen Beats hier auf Soft-Sampleset und schau, wie es dir passt. Normal-HS sind meiner Meinung nach zu laut für diesen Part, da dieser nur vom Piano untermalt wird und mit soft-sampleset hast du viel weichere Beats, die auch besser passen.
    Das selbe Prinzip auf 00:31:111 (1,2,3) - anwenden. ;)
  5. 00:33:333 (6) - NC setzen für SV change!
  6. 00:33:777 - Reduzier vielleicht mal bitte die Whistles so, dass nur auf 1/2 Beats Whistles zu hören sind, sie alle auf 1/4 zu spammen, nur um der E-Gitarre besser zu folgen ist nicht so toll anzuhören. x(
  7. 00:45:888 - Beat hier setzen?
  8. 01:02:000 (1,3) - NC auf 3 erst?
  9. Deine Streamspacings wirken etwas willkürlich für mich in der Kiai. Manchmal spaced du sie 0.70, 0.65, 0.60, 0.40 oder manchmal gar nicht. Ich weiß nicht, ich seh kein wirkliches System dahinter.
  10. 01:08:888 (1,5) - NC auf 5 erst. Selbes bei 01:10:666 (1,5) - 01:12:666 (1,3) - 01:14:222 (1,5) -
  11. 01:20:000 (1,2,3,4) - Hmm... ich weiß nicht recht. Als schwerste Diff würde ich nicht nur den Vocals hier folgen, sondern auch die starken Beats bei 01:20:888 - 01:21:777 - beachten. http://puu.sh/ezNux/f39089ad97.jpg
  12. Hmm, schwer zu sagen, ist eigentlich ein ziemlich interessanter Stil. Sollte in Ordnung sein.


Hope this helps in some way. This set still needs refinement in my eyes.
Call me up again when you think it's ready (1-2 mods more).
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