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BlackYooh vs. siromaru - BLACK or WHITE? [OsuMania]

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Harbyter
Hai qi lai
Ayachi-
Is that frog that famous
Arzenvald
profit.. :^)

here we go again~
Fullerene-
oh shit i was going to mod this

too late rofl
Arzenvald

Fullerene- wrote:

oh shit i was going to mod this

too late rofl
orz same as oboro do...

after a recheck, some hitsound doesn't works 'as' it supposed to be
orz de-cade y u do diz

[General]
i never thought i will found many unsnaped notes.. fix them all

[Hitsound Guide]
View > Show Sample Name, it helps you too see which notes that hitsounded
View > Volume

just remove the hitsound, because i don't ask you to remove the notes.. :^)

[Lv.16]
i found some unsnapes~

00:31:741 (31741|0) - use 'Normal' sampleset, the clap sounds different http://puu.sh/edeGH.png (shift + W)
00:55:092 (55092|3) - wow don't use double clap, 3 loud 5 me
00:59:957 (59957|3) - missing clap
01:08:065 (68065|3) - dayum double clap, remove 1
01:38:876 (98876|1,98876|3,98957|0,98957|2,99038|1,99038|3,99119|0,99119|2) - 1/3.. damn that's why this plays not nicely.. lol
01:47:226 (107226|1,107551|1) - why clap at blue lines? rearrange the clapss
01:48:930 (108930|2) - remove clap... this double clap.. orz
01:55:092 (115092|2) - remove clap..

[Lv.15]
Several Un-Snapes
00:16:497 (16497|1) - add clap
00:51:768 (51768|2,51808|1,51849|0) - ctrl + J, optional
01:07:741 (67741|3) - add clap
01:08:714 (68714|3) - ^
01:11:592 (71592|2,71633|3) - ctrl + J
01:12:281 (72281|3) - dafonz double clap.. remove 1
01:29:146 (89146|3) - remove clap..
01:46:984 (106984|1) - remove clap
01:47:227 (107227|3,107551|3,107876|3) - why this clap exist on blue line.. orz.. remove
01:48:605 (108605|3,108768|3,108930|3) - dems double claps.. remove clap
01:55:092 (115092|3) - remove clap

[Lv.14]
no unsnapes here
01:02:876 (62876|3) - ay missing clap
01:23:957 (83957|2) - 01:24:605 (84605|0) - missing clap?
01:24:605 (84605|0) - aww double clap, remove one

[Lv.12]
several unsnapes~
00:54:768 (54768|2) - missing clap
01:07:741 (67741|1) - ^
01:23:957 (83957|2,84605|2) - i wonder whether this notes is not hitsounded, is this for purpose? well, comparing with Lv.16, there's so many missing clap hitsound.. open your diff as reference, then re-check hitsound conflict...
01:28:173 (88173|3,88281|2,88389|1,88497|2,88605|0,88714|1,88822|2) - missing ^
01:30:443 (90443|2) - 01:31:092 (91092|0) - missing
01:38:660 (98660|2,98876|2,99092|2) - ^

[Lv.9]
there's some unsnapes

00:31:741 (31741|3) - ay remove clap...
01:23:957 (83957|0,84605|1) - missing clap, same case like above
01:30:443 (90443|0,91092|3) - missing clap
01:32:065 (92065|0) - ^

[Lv.6]
lol i already snapped everything, i swear, and i saw 01:12:767 (72767|2) - isn't snapped.. lol editor y u do diz
00:57:038 (57038|3) - added clap
01:07:741 (67741|3) - ^
01:55:092 (115092|0) - removed clap

http://puu.sh/edKLT.rar my Lv.6 update

==a sorry to interrupt the bubble.. orz
Ayachi-

Rumia- wrote:

Arzenvald
sorry sakura, that's not funny
Rumia-
unsnapes dem ok tell me when u fix it then .. i dont see anything wrong with the hs tho
Topic Starter
Lirai
That frogs hype \o/

Will fix it on the next 4 hours.
Busy study now
Topic Starter
Lirai
Ready to go

Aimod Checked
Hitsound Checked
Rumia-
seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
Topic Starter
Lirai

Rumia- wrote:

seems like has been fixed , rescaled od on certain diffs , no issues regarding hitsounds , rebubbled
Hypeeeee
akebono
lol good luck you there hh
Arzenvald
psst.. ano... sorry.. i found that the storyboard has a glitch, on the same sprites..

the default-white.png position was changed since the first time i made this storyboard, i believe there's nothing i changed, it could be caused of this cursed scroll bar, while checking the sprites list... ...

or something else that moved the default-white.png apparently.. orz


here's the storyboard update..
http://puu.sh/ef0Bv.rar

arght screw this transparent color..
ps: no one should touched the design editor after i made a storyboard.. ;w;
Rumia-
update with the next bat
Topic Starter
Lirai
updated


so diao
Arzenvald
*breathing deeply*

hufft
Topic Starter
Lirai
Problem Found and Fixed:
Missing Clap on ADV and NOV Diff
Unsnapped Rhythm on ADV diff (1/3)

Updated
Harbyter
hey deca before some other BAT put the bubble here some suggestion



[Lv.16]

00:19:416 - add a note??This section here is like the previous one here 00:17:795 - 00:17:146 - ecc. ecc.

01:38:984 (98984|0,98984|1,98984|3,99092|0,99092|2) - just to be sure,you followed the music in this section right??Instead of the drum here in 1/4 ,cause the previous one in 1/3 there are drums and sounds together

01:42:335 (102335|0,102389|1) - i think this snap is wrong,sound star here 01:42:362 - and here 01:42:403 - in 1/8

01:43:497 - suggest to don't ignore this snap ,there are sound music ,drum

01:44:024 - how about to add here,this section of the music is like the previous one 01:42:362 - but different audio volume ,add 2?Then move 01:43:984 (103984|1) - in 1?



[Lv.15]

01:43:578 - empty on purpose?why?

01:38:984 (98984|3,98984|2,98984|0,98984|1) - delete one??you didn't put on the Lv16 4 notes here

01:44:065 - suggest to add 2 here




---------------------



rest is fine o/
Topic Starter
Lirai

Harbyter wrote:

hey deca before some other BAT put the bubble here some suggestion


[Lv.16]

00:19:416 - add a note??This section here is like the previous one here 00:17:795 - 00:17:146 - ecc. ecc. ok

01:38:984 (98984|0,98984|1,98984|3,99092|0,99092|2) - just to be sure,you followed the music in this section right??Instead of the drum here in 1/4 ,cause the previous one in 1/3 there are drums and sounds together follow voltex effect

01:42:335 (102335|0,102389|1) - i think this snap is wrong,sound star here 01:42:362 - and here 01:42:403 - in 1/8 ok

01:43:497 - suggest to don't ignore this snap ,there are sound music ,drum ok

01:44:024 - how about to add here,this section of the music is like the previous one 01:42:362 - but different audio volume ,add 2?Then move 01:43:984 (103984|1) - in 1? fix some



[Lv.15]

01:43:578 - empty on purpose?why? ok :?

01:38:984 (98984|3,98984|2,98984|0,98984|1) - delete one??you didn't put on the Lv16 4 notes here

01:44:065 - suggest to add 2 here




---------------------



rest is fine o/
thanks for mod o/
Fullerene-
hope i'm not too late lol

[DECADE vs. Usagi INFINITE Lv.16]
add 's after Usagi in diff name for proper grammar pls (DECADE vs. Usagi's)



-SVs- This applies to all difficulties where they are relevant
00:08:227 - 01:12:281 - the LN lasts longer than the SVs do, so people will be caught offguard when it goes back to 1.00x. move the 1.00x to 00:08:389 - and change the first one from 0.5x to 0.8x. 0.5x for that length is quite jarring and feels a bit out of place with the high energy of this section
00:10:903 - 00:16:173 - 00:21:362 - 00:21:362 - 00:22:660 - 00:56:389 - 00:56:714 - 00:57:362 - 01:01:578 - 01:01:903 - 01:02:227 - 01:23:957 - 01:24:605 - 01:24:930 - 01:25:254 - 01:39:200 - sharp changes here, 0.25x after 0.75 length is going to look faster than normal. move the SV to the halfway point and change the value to 0.5x
00:22:741 - 01:45:687 - unnecessary SVs that don't change HS volume or scroll speed from the previous
00:23:308 - if you want to make it look perfectly 1.0x, change the 2.00x SVs to 1.9x
00:23:957 - 00:24:605 - what's with the change in SV structure? you can keep the 1.5x and 0.5x if you follow the above, it's the same sounds
00:41:470 - 01:23:470 - consider adding more points between here and 00:42:119 - to smoothen out the SV change
01:28:822 - 0.75x would be a bit smoother here
01:54:984 - move to 01:54:876 - and change to 0.5x



-notes-
00:07:092 - add note here for the sound chop
00:08:470 - there's 1/4 notes here in case you want to make it a bit harder. if you don't want to add 1/4, i suggest making the doubles into 3-note chords that are 1/2 jacks, because here is a very strong beat
00:19:254 (19254|0) - no sound chop effect here so remove note
00:21:092 (21092|1,21146|2) - mapping the analog knob as 1/6 is a bit weird, just make this an LN
00:21:200 (21200|0,21200|3) - don't hear any sound associated with this
00:26:011 (26011|2,26119|1) - why are these not doubles? they're the same sound as 00:26:227 (26227|3,26227|2,26335|0,26335|1,26443|2,26443|3) - and 00:25:687 (25687|3,25687|2,25795|2,25795|1) -
00:31:903 (31903|2,32227|1,32551|1) - remove these notes, the bells/chimes/thinergu8ier don't play here. checked it with the NOFX version which i mapped
00:34:173 - add note here for bells/chimes/thinergu8ier
00:47:551 - 00:48:200 - add notes here to make them doubles, sound chop still plays here
00:51:687 (51687|2,51768|2,51970|3,52051|0,52051|3,52092|1,52133|0,52173|1) - 01:10:741 (70741|1,70822|1) - 01:49:660 (109660|1,109741|1,109781|2,109862|2) - please repattern these, 1/4 jacks inside of 1/8 streams are extremely uncomfortable, especially at this bpm
00:52:903 - 00:55:335 - 00:55:497 - 00:58:092 - 01:00:687 - 01:03:281 - missing 1/4 notes to the main melody. check the NOFX version
00:53:470 (53470|0) - remove because 00:53:795 (53795|2) - is also 3 notes but has the whoosh effect
00:58:497 (58497|2) - 01:03:687 (63687|1,64011|1) - add LN here to effect
01:00:038 (60038|0) - nothing here indicates that this should be 2 notes. 01:00:200 - also has another kick so possibly add a note there
01:04:822 - add a note here to keep the chord density consistent
01:05:470 (65470|0) - removing this note would put emphasis on the momentary pause in the song. there's also no kick drum on this note
01:08:308 - 01:08:957 - 01:09:605 - 01:10:254 - missing 1/4 notes to synth
01:12:930 (72930|3,73011|0,73092|1,73173|2) - this would work better as a right -> left pattern imo, because the song gets quieter + lower pitch
01:22:416 - missing 1/4 note
01:26:308 - 01:26:957 - 01:27:119 - 01:29:551 - 01:29:714 - 01:29:876 - 01:30:200 - 01:30:524 - 01:30:849 - missing 1/4 piano notes
01:28:389 (88389|2,88605|1,88714|1) - ctrl+h these notes. 1/3 means that each beat has 3 notes, so alternating the pattern every 2 would feel a bit odd.
01:31:416 - personally, the patterns here are a bit repetitive/generic, try variating the patterns here
01:34:984 - 01:35:227 - 01:35:795 -01:39:768 - missing percussion notes
01:35:551 - add a note here for the high melody
01:38:876 - make this a triple chord. the official SDVX chart has the whooshes on 1/3, remember that FX mp3s are taken from recorded plays of actual people playing the chart, so there's going to be imperfections in the rhythms
01:38:876 - there's 1/6 here also
01:40:416 - add a note here or move 01:40:497 (100497|3) - there
01:42:119 (102119|3) - i'd move this to 01:42:200 - to represent the kick properly
01:42:362 (102362|0) - move to 01:42:524 -
01:43:092 (103092|3) - remove this as there's no kick here
01:43:578 (103578|0) - move to 01:43:497 -
01:50:551 (110551|0,110633|0,110795|0,110876|0) - consider repatterning so the minijacks are on separate hands. there's already some left hand bias here and this adds to that
01:51:281 (111281|1) - don't hear a sound here, so remove this note
01:58:660 - consider ending an LN here to correspond with the filter being removed

~
Arzenvald
wow got to call de-cade.. O.O hopefully it's not too late indeed... thanks erene!
Topic Starter
Lirai

Fullerene- wrote:

hope i'm not too late lol

[DECADE vs. Usagi INFINITE Lv.16]
add 's after Usagi in diff name for proper grammar pls (DECADE vs. Usagi's)



-SVs- This applies to all difficulties where they are relevant
00:08:227 - 01:12:281 - the LN lasts longer than the SVs do, so people will be caught offguard when it goes back to 1.00x. move the 1.00x to 00:08:389 - and change the first one from 0.5x to 0.8x. 0.5x for that length is quite jarring and feels a bit out of place with the high energy of this section
00:10:903 - 00:16:173 - 00:21:362 - 00:21:362 - 00:22:660 - 00:56:389 - 00:56:714 - 00:57:362 - 01:01:578 - 01:01:903 - 01:02:227 - 01:23:957 - 01:24:605 - 01:24:930 - 01:25:254 - 01:39:200 - sharp changes here, 0.25x after 0.75 length is going to look faster than normal. move the SV to the halfway point and change the value to 0.5x
00:22:741 - 01:45:687 - unnecessary SVs that don't change HS volume or scroll speed from the previous
00:23:308 - if you want to make it look perfectly 1.0x, change the 2.00x SVs to 1.9x
00:23:957 - 00:24:605 - what's with the change in SV structure? you can keep the 1.5x and 0.5x if you follow the above, it's the same sounds
00:41:470 - 01:23:470 - consider adding more points between here and 00:42:119 - to smoothen out the SV change
01:28:822 - 0.75x would be a bit smoother here
01:54:984 - move to 01:54:876 - and change to 0.5x



-notes-
00:07:092 - add note here for the sound chop
00:08:470 - there's 1/4 notes here in case you want to make it a bit harder. if you don't want to add 1/4, i suggest making the doubles into 3-note chords that are 1/2 jacks, because here is a very strong beat
00:19:254 (19254|0) - no sound chop effect here so remove note
00:21:092 (21092|1,21146|2) - mapping the analog knob as 1/6 is a bit weird, just make this an LN
00:21:200 (21200|0,21200|3) - don't hear any sound associated with this
00:26:011 (26011|2,26119|1) - why are these not doubles? they're the same sound as 00:26:227 (26227|3,26227|2,26335|0,26335|1,26443|2,26443|3) - and 00:25:687 (25687|3,25687|2,25795|2,25795|1) -
00:31:903 (31903|2,32227|1,32551|1) - remove these notes, the bells/chimes/thinergu8ier don't play here. checked it with the NOFX version which i mapped
00:34:173 - add note here for bells/chimes/thinergu8ier
00:47:551 - 00:48:200 - add notes here to make them doubles, sound chop still plays here
00:51:687 (51687|2,51768|2,51970|3,52051|0,52051|3,52092|1,52133|0,52173|1) - 01:10:741 (70741|1,70822|1) - 01:49:660 (109660|1,109741|1,109781|2,109862|2) - please repattern these, 1/4 jacks inside of 1/8 streams are extremely uncomfortable, especially at this bpm
00:52:903 - 00:55:335 - 00:55:497 - 00:58:092 - 01:00:687 - 01:03:281 - missing 1/4 notes to the main melody. check the NOFX version
00:53:470 (53470|0) - remove because 00:53:795 (53795|2) - is also 3 notes but has the whoosh effect
00:58:497 (58497|2) - 01:03:687 (63687|1,64011|1) - add LN here to effect
01:00:038 (60038|0) - nothing here indicates that this should be 2 notes. 01:00:200 - also has another kick so possibly add a note there
01:04:822 - add a note here to keep the chord density consistent
01:05:470 (65470|0) - removing this note would put emphasis on the momentary pause in the song. there's also no kick drum on this note
01:08:308 - 01:08:957 - 01:09:605 - 01:10:254 - missing 1/4 notes to synth
01:12:930 (72930|3,73011|0,73092|1,73173|2) - this would work better as a right -> left pattern imo, because the song gets quieter + lower pitch
01:22:416 - missing 1/4 note
01:26:308 - 01:26:957 - 01:27:119 - 01:29:551 - 01:29:714 - 01:29:876 - 01:30:200 - 01:30:524 - 01:30:849 - missing 1/4 piano notes
01:28:389 (88389|2,88605|1,88714|1) - ctrl+h these notes. 1/3 means that each beat has 3 notes, so alternating the pattern every 2 would feel a bit odd.
01:31:416 - personally, the patterns here are a bit repetitive/generic, try variating the patterns here
01:34:984 - 01:35:227 - 01:35:795 -01:39:768 - missing percussion notes
01:35:551 - add a note here for the high melody
01:38:876 - make this a triple chord. the official SDVX chart has the whooshes on 1/3, remember that FX mp3s are taken from recorded plays of actual people playing the chart, so there's going to be imperfections in the rhythms
01:38:876 - there's 1/6 here also
01:40:416 - add a note here or move 01:40:497 (100497|3) - there
01:42:119 (102119|3) - i'd move this to 01:42:200 - to represent the kick properly
01:42:362 (102362|0) - move to 01:42:524 -
01:43:092 (103092|3) - remove this as there's no kick here
01:43:578 (103578|0) - move to 01:43:497 -
01:50:551 (110551|0,110633|0,110795|0,110876|0) - consider repatterning so the minijacks are on separate hands. there's already some left hand bias here and this adds to that
01:51:281 (111281|1) - don't hear a sound here, so remove this note
01:58:660 - consider ending an LN here to correspond with the filter being removed

~
All unecessary SV, and Some SV were improved thank you for that

And Pattern mostly fixed
Hellgert
put in your description pls senpai :c

http://puu.sh/eFayh/8d7f6aa1df.osu
Rumia-
seems more better now , rebub
side note : if u want to pop bubble pls do it on the next bat to give heart
Arzenvald
here we go again.. (2)
Topic Starter
Lirai

Rumia- wrote:

seems more better now , rebub
side note : if u want to pop bubble pls do it on the next bat to give heart
I love you Rumia-

sorry for last trouble
Ayachi-
Nice
Hype.
Topic Starter
Lirai
So diao
Arzenvald
==a i expect too much...

ah, what a good day~
Ichigaki
Ehh....
Good luck xd
Rido
gogogo
Spy
[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254

[Usagi's BASIC Lv.6]
00:32:065 - 00:33:200 - 00:33:524 - 00:34:497 - 00:34:660 - 00:35:470 - Add a note for piano
01:29:470 - 01:30:119 - missing notes for FX sound ?

[NOVICE Lv.9]
00:06:605 - Add for missing piano
01:13:254 (73254|3) - Missing piano note
01:13:903 - ^
01:15:200 - ^
01:16:497 - ^
01:17:795 - ^
01:19:092 - ^
01:20:389 - ^
01:21:687 - ^

[ADVANCED Lv.12]
00:33:200 - Missing piano
00:33:524 - ^
00:34:497 - ^
00:35:795 - ^
00:36:119 - ^
00:37:092 - ^
00:37:416 - ^
00:37:741 - ^
00:38:389 - ^
00:39:038 - ^
00:39:200 - ^
00:39:362 - ^
00:39:687 - ^
00:40:011 - ^
00:40:335 - ^

[ADVANCED Lv.14]
00:06:524 - Missing piano
00:07:335 - ^

[EXHAUST Lv.15]
00:06:524 - Missing piano
00:20:714 (20714|1,20714|0) - Not heavy beats
00:20:876 (20876|2,20876|3) - ^
00:34:497 - Missing piano
00:35:795 - ^
00:36:119 - ^
00:38:876 (38876|1,39200|2) - Change back to normal notes,and 00:39:038 - 00:39:362 - missing piano notes
00:51:687 (51687|2,51687|1,51727|3,51768|0,51808|1) - Repattern it,feel not ok imo
00:52:254 (52254|3,52335|2,52416|1) - Actually it is a long sound
01:11:633 (71633|0,71633|3) - It seems only one sound here ?
01:31:011 - Add ?
01:38:984 (98984|2,98984|0,98984|1,98984|3) - Notes amounts should be same as 01:38:551 (98551|2,98551|1,98551|3,98660|1,98660|2,98660|3) -
01:43:660 (103660|3,103660|2,103741|0,103741|1,103822|2,103822|3,103903|1,103903|0,103984|0,103984|3) - Not fit to the rhythm this part imo
01:49:578 (109578|3,109619|2,109660|0,109700|1,109741|3,109781|2,109822|0,109862|1) - In such BPM I recommend to use stairs patterns

[DECADE vs. Usagi's INFINITE Lv.16]
00:51:524 - Repattern 1/8 this part
01:02:592 (62592|2) - Remove
01:02:754 (62754|2,62835|1) - What is this ? Remove

About SV,will discuss soon.
Arzenvald

Spy wrote:

[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254

[Usagi's BASIC Lv.6]
00:32:065 - 00:33:200 - 00:33:524 - 00:34:497 - 00:34:660 - 00:35:470 - Add a note for piano // uhh, i prefer to layer the 1/1 main beat instead.. has catchy rhythm there.. so keep
01:29:470 - 01:30:119 - missing notes for FX sound ? // fx.. ==a considering it's strong enough.. added.. kk

About SV,will discuss soon.
yuss.. update sent via chat.. thanks spy! :D
Topic Starter
Lirai

Spy wrote:

[General]
01:13:254 (73254|3) - Why not just change this green line to 01:13:254

[NOVICE Lv.9]
00:06:605 - Add for missing piano
01:13:254 (73254|3) - Missing piano note
01:13:903 - ^
01:15:200 - ^
01:16:497 - ^
01:17:795 - ^
01:19:092 - ^
01:20:389 - ^
01:21:687 - ^

[ADVANCED Lv.12]
00:33:200 - Missing piano
00:33:524 - ^
00:34:497 - ^
00:35:795 - ^
00:36:119 - ^
00:37:092 - ^
00:37:416 - ^
00:37:741 - ^
00:38:389 - ^
00:39:038 - ^
00:39:200 - ^
00:39:362 - ^
00:39:687 - ^
00:40:011 - ^
00:40:335 - ^

[ADVANCED Lv.14]
00:06:524 - Missing piano
00:07:335 - ^

[EXHAUST Lv.15]
00:06:524 - Missing piano
00:20:714 (20714|1,20714|0) - Not heavy beats
00:20:876 (20876|2,20876|3) - ^
00:34:497 - Missing piano
00:35:795 - ^
00:36:119 - ^
00:38:876 (38876|1,39200|2) - Change back to normal notes,and 00:39:038 - 00:39:362 - missing piano notes
00:51:687 (51687|2,51687|1,51727|3,51768|0,51808|1) - Repattern it,feel not ok imo
00:52:254 (52254|3,52335|2,52416|1) - Actually it is a long sound Checked on SDVX, and the pattern is 1/4 stairs
01:11:633 (71633|0,71633|3) - It seems only one sound here ?
01:31:011 - Add ?
01:38:984 (98984|2,98984|0,98984|1,98984|3) - Notes amounts should be same as 01:38:551 (98551|2,98551|1,98551|3,98660|1,98660|2,98660|3) -
01:43:660 (103660|3,103660|2,103741|0,103741|1,103822|2,103822|3,103903|1,103903|0,103984|0,103984|3) - Not fit to the rhythm this part imo
01:49:578 (109578|3,109619|2,109660|0,109700|1,109741|3,109781|2,109822|0,109862|1) - In such BPM I recommend to use stairs patterns

[DECADE vs. Usagi's INFINITE Lv.16]
00:51:524 - Repattern 1/8 this part
01:02:592 (62592|2) - Remove
01:02:754 (62754|2,62835|1) - What is this ? Remove

About SV,will discuss soon.
No reply my accepted

Updated:
1. Usagi's BASIC
2. HS vol up to 70%
3. Recalculate SV, and remove all break SV and jagged SV still need to confirm if it's good enough
Spy
Don't check in SDVX..
I ever copied patterns from SDVX and I found patterns in SDVX are nonsense.
Topic Starter
Lirai

Spy wrote:

Don't check in SDVX..
I ever copied patterns from SDVX and I found patterns in SDVX are nonsense.
ok py, fixed lol
ww all diff too
Spy
Recheck

[Usagi's BASIC Lv.6]
00:32:065 - Add a note for piano
00:34:660 - ^
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0)
00:59:633 (59633|3,59957|2) - ^

[EXHAUST Lv.15]
00:21:362 (21362|0) - Remove clap and 00:21:362 (21362|3) - add clap
00:22:011 (22011|0) - Remove clap and 00:22:011 (22011|2) - add clap
00:22:660 (22660|3) - Remove clap and 00:22:660 (22660|0) - add clap
00:23:957 (23957|0) - Remove clap and 00:23:957 (23957|1) - add clap
00:24:605 (24605|0) - Remove clap and 00:24:605 (24605|2) - add clap
00:53:795 (53795|0) - Remove clap and 00:53:795 (53795|3) - add clap
00:56:389 (56389|0) - Remove clap and 00:56:389 (56389|2) - add clap
00:56:714 (56714|1) - Remove clap
00:57:362 (57362|1) - Remove clap
00:58:984 (58984|0) - Remove clap and 00:58:984 (58984|3) - add clap
00:59:633 (59633|0) - Remove clap
01:01:578 - Add a note as 00:56:389 (56389|2,58984|3) ? If apply,remove clap from 01:01:578 (61578|3) - and add clap to the note you add
01:30:768 (90768|0) - Remove clap and 01:30:768 (90768|3) - add clap

[DECADE vs. Usagi's INFINITE Lv.16]
00:16:497 (16497|3,16497|1) - Remove one clap
00:59:957 (59957|3) - Add clap
01:10:700 (70700|2,70741|1,70781|0) - Better to remove
01:23:470 (83470|2,83551|1) - I feel no sound ?
01:32:389 (92389|0) - Add clap
01:39:200 (99200|3) - Remove clap and 01:39:200 (99200|2) - add clap
Arzenvald

Spy wrote:

00:32:065 - Add a note for piano // i will keep this spacing, for rhythm sake
00:34:660 - ^ // keep
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0) // ==a ok, nerf'd down
00:59:633 (59633|3,59957|2) - ^ // ok
update http://puu.sh/fh0vn.osu
Topic Starter
Lirai

Spy wrote:

Recheck

[Usagi's BASIC Lv.6]
00:32:065 - Add a note for piano
00:34:660 - ^
00:58:984 (58984|0,59308|1) - Change to notes same as 00:56:389 (56389|2,56714|0)
00:59:633 (59633|3,59957|2) - ^

[EXHAUST Lv.15]
00:21:362 (21362|0) - Remove clap and 00:21:362 (21362|3) - add clap
00:22:011 (22011|0) - Remove clap and 00:22:011 (22011|2) - add clap
00:22:660 (22660|3) - Remove clap and 00:22:660 (22660|0) - add clap
00:23:957 (23957|0) - Remove clap and 00:23:957 (23957|1) - add clap
00:24:605 (24605|0) - Remove clap and 00:24:605 (24605|2) - add clap
00:53:795 (53795|0) - Remove clap and 00:53:795 (53795|3) - add clap
00:56:389 (56389|0) - Remove clap and 00:56:389 (56389|2) - add clap
00:56:714 (56714|1) - Remove clap
00:57:362 (57362|1) - Remove clap
00:58:984 (58984|0) - Remove clap and 00:58:984 (58984|3) - add clap
00:59:633 (59633|0) - Remove clap
01:01:578 - Add a note as 00:56:389 (56389|2,58984|3) ? If apply,remove clap from 01:01:578 (61578|3) - and add clap to the note you add
01:30:768 (90768|0) - Remove clap and 01:30:768 (90768|3) - add clap

[DECADE vs. Usagi's INFINITE Lv.16]
00:16:497 (16497|3,16497|1) - Remove one clap
00:59:957 (59957|3) - Add clap
01:10:700 (70700|2,70741|1,70781|0) - Better to remove
01:23:470 (83470|2,83551|1) - I feel no sound ?
01:32:389 (92389|0) - Add clap
01:39:200 (99200|3) - Remove clap and 01:39:200 (99200|2) - add clap
.
All Fixed !
.
Fixed SV, unsnapped rhythm on ADV, Fixed Pattern on EXH and INF, added SV on INF (QAT suggestion)
.
.
.
Updated
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