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Martynas - Hungarian Dance No. 5 in G minor

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Total Posts
34
Topic Starter
Sieg
This beatmap was submitted using in-game submission on 6 марта 2015 г. at 15:26:41

Artist: Martynas
Title: Hungarian Dance No. 5 in G minor
Tags: brahms instrumental violin accordion
BPM: 63
Filesize: 4965kb
Play Time: 01:38
Difficulties Available:
  1. Advanced (2,77 stars, 217 notes)
  2. Hard (3,47 stars, 282 notes)
  3. Insane (4,37 stars, 346 notes)
  4. Normal (1,96 stars, 154 notes)
Download: Martynas - Hungarian Dance No. 5 in G minor
Information: Scores/Beatmap Listing
---------------
[ Eon Fox ]
I kind of question why there is the second spinner in the end. It makes more sense if there is only one, covering the duration of both. Also, the slider at 00:31.315 seems to work better moved about two pegs to the right.
Topic Starter
Sieg
I'll look into, thanks for feedback (:
Natteke desu
дайгдзапилитьплз
pishifat
you knew ._.

so kaguya timed your map, then i adjusted his timing for 11 years while fixing some badly synced instruments and a load of other stuff manually in the mp3. give him some money idunno

use this mp3

and these timing points:
red lines
1877,952.380952380952,4,2,1,50,1,8
2115,930.232558139535,4,2,1,70,1,0
2580,1000,4,2,1,70,1,8
3080,890.207715133531,4,2,1,70,1,8
3525,869.565217391304,4,2,1,70,1,8
3959,833.333333333333,4,2,1,70,1,8
4375,895.522388059701,4,2,1,70,1,8
4821,845.070422535211,4,2,1,70,1,8
5666,784.313725490196,4,2,1,70,1,0
6450,769.230769230769,4,2,1,50,1,8
6834,701.754385964912,4,2,1,70,1,8
7184,821.917808219178,4,2,1,70,1,8
7551,727.272727272727,4,2,1,70,1,8
7914,727.272727272727,4,2,1,50,1,8
8278,685.714285714286,4,2,1,70,1,8
8621,689.655172413793,4,2,1,70,1,0
9310,674.157303370787,4,2,1,70,1,8
9647,634.920634920635,4,2,1,70,1,8
9964,626.304801670146,4,2,1,70,1,8
11216,600,4,2,1,50,1,0
12416,555.555555555556,4,2,1,70,1,8
13526,544.464609800363,4,2,1,70,1,0
14070,521.739130434783,4,2,1,70,1,8
14330,500,4,2,1,70,1,8
14580,526.315789473684,4,2,1,70,1,8
15369,550.45871559633,4,2,1,70,1,8
15644,465.116279069767,4,2,1,70,1,0
15876,508.474576271186,4,2,1,70,1,8
16384,502.092050209205,4,2,1,70,1,8
16635,490.998363338789,4,2,1,70,1,8
17616,470.588235294118,4,2,1,70,1,0
21380,427.046263345196,4,2,1,70,1,0
28212,434.782608695652,4,2,1,70,1,0
28646,441.176470588235,4,2,1,70,1,8
29307,416.666666666667,4,2,1,70,1,8
29515,438.59649122807,4,2,1,50,1,8
29953,410.958904109589,4,2,1,70,1,0
30158,441.176470588235,4,2,1,70,1,8
30378,441.176470588235,4,2,1,70,1,8
30818,389.61038961039,4,2,1,70,1,8
31012,444.444444444444,4,2,1,70,1,8
31234,400,4,2,1,70,1,8
31434,428.571428571429,4,2,1,70,1,8
31648,446.760982874162,4,2,1,50,1,0
32094,423.429781227946,4,2,1,70,1,8
32517,416.666666666667,4,2,1,70,1,8
32933,422.535211267606,4,2,1,70,1,8
33355,443.458980044346,4,2,1,70,1,0
34020,400,4,2,1,70,1,8
34220,441.176470588235,4,2,1,70,1,8
34661,1090.90909090909,4,2,1,70,1,8
35206,857.142857142857,4,2,1,40,1,8
35634,821.917808219178,4,2,1,40,1,0
36865,731.707317073171,4,2,1,40,1,8
37230,731.707317073171,4,2,1,50,1,8
38693,731.707317073171,4,2,1,50,1,0
39059,666.666666666667,4,2,1,40,1,8
39392,666.666666666667,4,2,1,50,1,8
40058,500,4,2,1,40,1,8
41058,512.820512820513,4,2,1,40,1,0
41570,487.80487804878,4,2,1,40,1,8
42056,375,4,2,1,40,1,8
42243,428.571428571429,4,2,1,40,1,8
42457,428.571428571429,4,2,1,50,1,8
42885,428.571428571429,4,2,1,50,1,0
43955,402.684563758389,4,2,1,40,1,8
44156,397.350993377483,4,2,1,50,1,8
44553,394.736842105263,4,2,1,50,1,0
45342,372.670807453416,4,2,1,40,1,8
46087,372.670807453416,4,2,1,50,1,0
46646,400,4,2,1,40,1,8
46846,400,4,2,1,50,1,8
47446,338.028169014084,4,2,1,40,1,8
47615,363.636363636364,4,2,1,40,1,0
48251,451.127819548872,4,2,1,50,1,8
48363,400,4,2,1,40,1,8
48763,384.615384615385,4,2,1,40,1,8
49147,413.793103448276,4,2,1,40,1,0
49353,394.736842105263,4,2,1,40,1,8
49550,376.884422110553,4,2,1,50,1,8
50680,390.879478827362,4,2,1,70,1,0
52243,385.852090032154,4,2,1,70,1,0
53784,383.386581469649,4,2,1,70,1,0
55317,382.165605095541,4,2,1,70,1,0
59520,408.163265306122,4,2,1,50,1,8
59928,387.096774193548,4,2,1,70,1,0
63024,375,4,2,1,70,1,0
65276,370.37037037037,4,2,1,70,1,8
66016,370.37037037037,4,2,1,50,1,8
67498,375,4,2,1,70,1,0
92623,428.571428571429,4,2,1,70,1,8
93051,402.684563758389,4,2,1,70,1,0
93453,379.746835443038,4,2,1,70,1,8
93832,365.853658536585,4,2,1,70,1,8
94197,375,4,2,1,70,1,8
94572,389.61038961039,4,2,1,70,1,0
94961,379.746835443038,4,2,1,70,1,8
95340,384.615384615385,4,2,1,70,1,8
95724,387.096774193548,4,2,1,70,1,8
96111,487.80487804878,4,2,1,70,1,0
96354,431.654676258993,4,2,1,70,1,8
96569,431.654676258993,4,2,1,50,1,8
97001,365.853658536585,4,2,1,50,1,8
97183,480,4,2,1,70,1,8
97423,521.739130434783,4,2,1,70,1,8
97683,428.571428571429,4,2,1,70,1,8
97897,545.454545454546,4,2,1,70,1,0
98442,422.535211267606,4,2,1,50,1,8

the thing around 00:05:709 (1) - is stupid and there's no way to fix it. just don't map anything weird there and it should be k
Topic Starter
Sieg

EvilElvis wrote:

дайгдзапилитьплз
yay
Topic Starter
Sieg

pishifat wrote:

you knew ._.

so kaguya timed your map, then i adjusted his timing for 11 years while fixing some badly synced instruments and a load of other stuff manually in the mp3. give him some money idunno

use this mp3

and these timing points:
red lines
1877,952.380952380952,4,2,1,50,1,8
2115,930.232558139535,4,2,1,70,1,0
2580,1000,4,2,1,70,1,8
3080,890.207715133531,4,2,1,70,1,8
3525,869.565217391304,4,2,1,70,1,8
3959,833.333333333333,4,2,1,70,1,8
4375,895.522388059701,4,2,1,70,1,8
4821,845.070422535211,4,2,1,70,1,8
5666,784.313725490196,4,2,1,70,1,0
6450,769.230769230769,4,2,1,50,1,8
6834,701.754385964912,4,2,1,70,1,8
7184,821.917808219178,4,2,1,70,1,8
7551,727.272727272727,4,2,1,70,1,8
7914,727.272727272727,4,2,1,50,1,8
8278,685.714285714286,4,2,1,70,1,8
8621,689.655172413793,4,2,1,70,1,0
9310,674.157303370787,4,2,1,70,1,8
9647,634.920634920635,4,2,1,70,1,8
9964,626.304801670146,4,2,1,70,1,8
11216,600,4,2,1,50,1,0
12416,555.555555555556,4,2,1,70,1,8
13526,544.464609800363,4,2,1,70,1,0
14070,521.739130434783,4,2,1,70,1,8
14330,500,4,2,1,70,1,8
14580,526.315789473684,4,2,1,70,1,8
15369,550.45871559633,4,2,1,70,1,8
15644,465.116279069767,4,2,1,70,1,0
15876,508.474576271186,4,2,1,70,1,8
16384,502.092050209205,4,2,1,70,1,8
16635,490.998363338789,4,2,1,70,1,8
17616,470.588235294118,4,2,1,70,1,0
21380,427.046263345196,4,2,1,70,1,0
28212,434.782608695652,4,2,1,70,1,0
28646,441.176470588235,4,2,1,70,1,8
29307,416.666666666667,4,2,1,70,1,8
29515,438.59649122807,4,2,1,50,1,8
29953,410.958904109589,4,2,1,70,1,0
30158,441.176470588235,4,2,1,70,1,8
30378,441.176470588235,4,2,1,70,1,8
30818,389.61038961039,4,2,1,70,1,8
31012,444.444444444444,4,2,1,70,1,8
31234,400,4,2,1,70,1,8
31434,428.571428571429,4,2,1,70,1,8
31648,446.760982874162,4,2,1,50,1,0
32094,423.429781227946,4,2,1,70,1,8
32517,416.666666666667,4,2,1,70,1,8
32933,422.535211267606,4,2,1,70,1,8
33355,443.458980044346,4,2,1,70,1,0
34020,400,4,2,1,70,1,8
34220,441.176470588235,4,2,1,70,1,8
34661,1090.90909090909,4,2,1,70,1,8
35206,857.142857142857,4,2,1,40,1,8
35634,821.917808219178,4,2,1,40,1,0
36865,731.707317073171,4,2,1,40,1,8
37230,731.707317073171,4,2,1,50,1,8
38693,731.707317073171,4,2,1,50,1,0
39059,666.666666666667,4,2,1,40,1,8
39392,666.666666666667,4,2,1,50,1,8
40058,500,4,2,1,40,1,8
41058,512.820512820513,4,2,1,40,1,0
41570,487.80487804878,4,2,1,40,1,8
42056,375,4,2,1,40,1,8
42243,428.571428571429,4,2,1,40,1,8
42457,428.571428571429,4,2,1,50,1,8
42885,428.571428571429,4,2,1,50,1,0
43955,402.684563758389,4,2,1,40,1,8
44156,397.350993377483,4,2,1,50,1,8
44553,394.736842105263,4,2,1,50,1,0
45342,372.670807453416,4,2,1,40,1,8
46087,372.670807453416,4,2,1,50,1,0
46646,400,4,2,1,40,1,8
46846,400,4,2,1,50,1,8
47446,338.028169014084,4,2,1,40,1,8
47615,363.636363636364,4,2,1,40,1,0
48251,451.127819548872,4,2,1,50,1,8
48363,400,4,2,1,40,1,8
48763,384.615384615385,4,2,1,40,1,8
49147,413.793103448276,4,2,1,40,1,0
49353,394.736842105263,4,2,1,40,1,8
49550,376.884422110553,4,2,1,50,1,8
50680,390.879478827362,4,2,1,70,1,0
52243,385.852090032154,4,2,1,70,1,0
53784,383.386581469649,4,2,1,70,1,0
55317,382.165605095541,4,2,1,70,1,0
59520,408.163265306122,4,2,1,50,1,8
59928,387.096774193548,4,2,1,70,1,0
63024,375,4,2,1,70,1,0
65276,370.37037037037,4,2,1,70,1,8
66016,370.37037037037,4,2,1,50,1,8
67498,375,4,2,1,70,1,0
92623,428.571428571429,4,2,1,70,1,8
93051,402.684563758389,4,2,1,70,1,0
93453,379.746835443038,4,2,1,70,1,8
93832,365.853658536585,4,2,1,70,1,8
94197,375,4,2,1,70,1,8
94572,389.61038961039,4,2,1,70,1,0
94961,379.746835443038,4,2,1,70,1,8
95340,384.615384615385,4,2,1,70,1,8
95724,387.096774193548,4,2,1,70,1,8
96111,487.80487804878,4,2,1,70,1,0
96354,431.654676258993,4,2,1,70,1,8
96569,431.654676258993,4,2,1,50,1,8
97001,365.853658536585,4,2,1,50,1,8
97183,480,4,2,1,70,1,8
97423,521.739130434783,4,2,1,70,1,8
97683,428.571428571429,4,2,1,70,1,8
97897,545.454545454546,4,2,1,70,1,0
98442,422.535211267606,4,2,1,50,1,8

the thing around 00:05:709 (1) - is stupid and there's no way to fix it. just don't map anything weird there and it should be k
jeez... thanks guys :3
Kaguya Hourain
Pishi is lying I'm bad at this >.>
Rumia-
the redlines tho :o
Jewelery
Я полагаю, что это не мод, а скорее говномод субъективное мнение

Normal:
  1. дрейн бы я поменьше сделал, или АР. На 0.5, ибо что то мне говорит аимод , что эта диффка несколько сложна для нормала
  2. 00:12:116 (2) - нотка немного задевает слайдер, чуть чуть ниже ее опустить бы
  3. 00:24:796 (1) - я бы предложил этот слайдер сделать несколько симметричным со следующим
  4. все О:
Advanced:
  1. Мне нечего сказать D:
Hard:
  1. 00:14:580 (4) - не думаю, что такой слайдер тут уместен, но как знаешь. Я бы закругленный оставил
  2. 01:12:748 (3) - я бы предложил его на 375 153 поставить
  3. 01:14:810 - не знаю, но предложил бы что-нибудь сделать http://puu.sh/gjppW/8b5acd2de3.jpg
Insane:
  1. Нечего сказать, прекрасная диффа.
Не бей больно за этот говномод, правда не умею моддить ):
Удачи с картой!
Topic Starter
Sieg

Jewelery wrote:

Я полагаю, что это не мод, а скорее говномод субъективное мнение

Normal:
  1. дрейн бы я поменьше сделал, или АР. На 0.5, ибо что то мне говорит аимод , что эта диффка несколько сложна для нормала
    аимод в этом ничего не понимает
  2. 00:12:116 (2) - нотка немного задевает слайдер, чуть чуть ниже ее опустить бы
    подвинул
  3. 00:24:796 (1) - я бы предложил этот слайдер сделать несколько симметричным со следующим
    поменял
  4. все О:
Advanced:
  1. Мне нечего сказать D:
Hard:
  1. 00:14:580 (4) - не думаю, что такой слайдер тут уместен, но как знаешь. Я бы закругленный оставил
    поменял
  2. 01:12:748 (3) - я бы предложил его на 375 153 поставить
    да
  3. 01:14:810 - не знаю, но предложил бы что-нибудь сделать http://puu.sh/gjppW/8b5acd2de3.jpg
    как-то не хочется
Insane:
  1. Нечего сказать, прекрасная диффа.
Не бей больно за этот говномод, правда не умею моддить ):
Удачи с картой!
спасибо
Shadren
Такс такс такс што тут у нас

[Insane]
00:16:384 (3) - стакни с 00:15:106 (5) -
00:20:439 (5) - Я бы вместо сёркла поставил бы слайдер (1/4)
00:34:120 - до этого был похожий момент (^), и ты ставил сюда сёркл
00:35:206 (1) - тут можно добавить SV и сделать "дабстеп"-слайдер
00:40:183 - вот сюда хочется тыкнуть при игре. Поставишь кружок? а также 00:43:849 - 00:50:021 -
00:55:125 (5) - стакни с 00:54:167 (2) -
01:06:386 (2) - стакни с 01:05:646 (5) -

[Hard]
00:28:646 (2) - по оси Y убавь на 2, для сочетания с прдыдущим
00:34:120 - сюда бы хорошо зашёл кружок
00:35:206 - то же самое, что и на инс
00:59:329 (2) - думаю, неплохо бы смотрелось, если бы Ctrl-H, а ещё у тех двух зеркальных слайдеров убавить угол. Получится что-то этакое http://puu.sh/gkLYy/4821761d2c.jpg
00:59:724 (3) - стакни с 01:01:089 (2) -

[Advanced]
00:14:843 (3,4,1) - повернуть бы этот паттерн на градусов 10 против часовой
00:16:384 (3) - Ctrl-H ?
00:43:527 (3) - ^
01:13:498 (1) - ^
01:28:873 (2) - ^
00:41:570 (2,3) - параллельными сделаешь?
01:26:998 (1,3) - ^


[Normal]
01:20:060 (2) - чутка пониже, чтобы сделать дугу?
Ну я тут что-то не нашёл больше

Годный мапсет, удачи с ранком. Лови звезду :D Бтв, 228 пост
Topic Starter
Sieg

Shadren wrote:

Такс такс такс што тут у нас

[Insane]
00:16:384 (3) - стакни с 00:15:106 (5) -
да
00:20:439 (5) - Я бы вместо сёркла поставил бы слайдер (1/4)
я наверное предпочту оставить как есть
00:34:120 - до этого был похожий момент (^), и ты ставил сюда сёркл
воу, хорошо, что заметил. убрал в первом варианте круг
00:35:206 (1) - тут можно добавить SV и сделать "дабстеп"-слайдер
ноооу
00:40:183 - вот сюда хочется тыкнуть при игре. Поставишь кружок? а также 00:43:849 - 00:50:021 -
да, такие места есть и я подумаю, но на самом деле усложнять бы не хотелось
00:55:125 (5) - стакни с 00:54:167 (2) -
да
01:06:386 (2) - стакни с 01:05:646 (5) -
да

[Hard]
00:28:646 (2) - по оси Y убавь на 2, для сочетания с прдыдущим
да
00:34:120 - сюда бы хорошо зашёл кружок
убрал тут на инсе
00:35:206 - то же самое, что и на инс
да
00:59:329 (2) - думаю, неплохо бы смотрелось, если бы Ctrl-H, а ещё у тех двух зеркальных слайдеров убавить угол. Получится что-то этакое http://puu.sh/gkLYy/4821761d2c.jpg
все бы ничего, но флоу на 3 теряется
00:59:724 (3) - стакни с 01:01:089 (2) -
да

[Advanced]
00:14:843 (3,4,1) - повернуть бы этот паттерн на градусов 10 против часовой
да
00:16:384 (3) - Ctrl-H ?
00:43:527 (3) - ^
01:13:498 (1) - ^
01:28:873 (2) - ^
00:41:570 (2,3) - параллельными сделаешь?
да
01:26:998 (1,3) - ^
да


[Normal]
01:20:060 (2) - чутка пониже, чтобы сделать дугу?
конечно
Ну я тут что-то не нашёл больше

Годный мапсет, удачи с ранком. Лови звезду :D Бтв, 228 пост
спасибо
EncoreW
From M4M , awesome beatmap !


[Insane]


00:17:616 (1,2,3,4) - 01:11:998 (1,2,3,4) - What about add a reverse there ? Beacuse I think there have 4 tone in every part .

00:43:527 (4) - This slider I think change it to a stream may more suitable . http://puu.sh/gm2CY/37107cf255.jpg

00:54:934 (4) - What about overlap with 00:53:400 (8) - ?

00:57:227 (2) - What about overlap with 00:55:699 (2) - ? And 00:56:845 (1) - still symmetry with 00:57:227 (2) - .

01:06:016 (1) - What about this slider's end overlap with 01:04:336 (6) - ? And blanket with 01:05:831 (6) - ?
405,344,65831,1,2,0:0:0:0:
469,189,66016,6,0,P|399:170|323:203,1,139.999995231629,0|2,0:0|0:0,0:0:0:0:

01:17:248 (1) - What about move to (222,313) ? Because its end will overlap with 01:16:123 (5) - , may looking more beautiful after do this , and 01:16:873 (8) - move to (368,245) to keep DS the same .

01:35:340 (7,8) - This blanket may not perfect . Move to (317,228) may looking good .


[Hard]


00:31:134 - What about add a circle there ? Because there have a obvious tone . http://puu.sh/gm5bo/d316a13de2.jpg

01:27:373 (2) - Move to (151,130) to gain a good blanket .



[Advenced]


00:49:738 (3) - What about move to (185,39) and 00:50:115 (4) - move to (64,138) ? 00:50:115 (4) - will overlap with 00:48:763 (3) - and looking better after do this , I think .



[Normal]


I think it's good .




That's all , sorry I'm so noob and poor English , forgive me plz XDDD
Topic Starter
Sieg

tm1209 wrote:

From M4M , awesome beatmap !
[Insane]
00:17:616 (1,2,3,4) - 01:11:998 (1,2,3,4) - What about add a reverse there ? Beacuse I think there have 4 tone in every part .
yep, but in order to keep this more easy to play I prefer 1 repeat
00:43:527 (4) - This slider I think change it to a stream may more suitable . http://puu.sh/gm2CY/37107cf255.jpg
not the time
00:54:934 (4) - What about overlap with 00:53:400 (8) - ?
yep
00:57:227 (2) - What about overlap with 00:55:699 (2) - ? And 00:56:845 (1) - still symmetry with 00:57:227 (2) - .
like this one as it is
01:06:016 (1) - What about this slider's end overlap with 01:04:336 (6) - ? And blanket with 01:05:831 (6) - ?
405,344,65831,1,2,0:0:0:0:
469,189,66016,6,0,P|399:170|323:203,1,139.999995231629,0|2,0:0|0:0,0:0:0:0:
may work
01:17:248 (1) - What about move to (222,313) ? Because its end will overlap with 01:16:123 (5) - , may looking more beautiful after do this , and 01:16:873 (8) - move to (368,245) to keep DS the same .
alright
01:35:340 (7,8) - This blanket may not perfect . Move to (317,228) may looking good .
not supposed to

[Hard]
00:31:134 - What about add a circle there ? Because there have a obvious tone . http://puu.sh/gm5bo/d316a13de2.jpg
seems legit
01:27:373 (2) - Move to (151,130) to gain a good blanket .
sure
[Advenced]
00:49:738 (3) - What about move to (185,39) and 00:50:115 (4) - move to (64,138) ? 00:50:115 (4) - will overlap with 00:48:763 (3) - and looking better after do this , I think .
yep
[Normal]
I think it's good .
That's all , sorry I'm so noob and poor English , forgive me plz XDDD
thanks
pishifat
song is so hot

[general]
  1. i assume the kiai always ending the 1/16 tick after it would usually end is intentional... but i'd still want to know why lol (excluding the flashes)
  2. widescreen support
[normal]
  1. 00:34:661 (3,1) - spacing these more may make it easier to interpret the pause in the music. you did so on advanced pretty well by using 1.6x spacing, but this diff's only got 1.1x and it looks like there's less of a gap than there really should be
  2. 00:42:056 (2) - this is in the box below, but even if you don't apply that stuff, should really lower the sv on this since 160bpm is so confusingly fast when coming from 120bpm
  3. 00:38:327 (4,1) - 00:42:671 (1,2) - 00:45:901 (1,2) - shouldn't the first one have the same comboing as the second and third? exact same rhythms
  4. 00:55:125 (3) - don't think that whistle on the tail is necessary. consistency with 00:52:048 (3) - . looks like this is on every other diff too so i won't mention it in those
  5. 01:10:310 (1) - a rhythm like 00:29:307 (3,1) - with a click on 01:10:498 - would be a lot more satisfying htan skipping right over it
  6. 01:13:123 (4,5,6) - that finish on tail :/ using a rhythm like this works well but what do i know
    pain
    even with this stuff, i'd still go with making an easy
    --
    i'm not gonna say you really need to change this, but it's something worth thinking about. to make this diff more acceptable as the easiest on the set, it would be really nice to adjust for the timing with slider velocity to at least some degree. right now everything is 1x sv, but with bpm ranging so much, there's a huge difference between asdfsdf i dont need to explain this you already know. changing sv to something along the lines of what's labeled here would make things great, but your 1/2 spacing being as large as it is makes the last section require like 1.5x spacing between objects which is possibly not too great.
    1. 00:02:115 (1,2,3,1,2,3,4) - about 1.2x
    2. 00:08:621 (1,2,3,1,2,3) - 1.1
    3. 00:21:380 (1) - first kiai - 0.95
    4. 00:35:634 (1,2,3,4,1,2) - 1.2
    5. 00:42:056 (2) - 0.85
    6. 00:42:671 (1,2,3,4,1) - 0.95
    7. 00:45:342 (2) - to the end - 0.9
    i could easily undersatnd why you wouldnt want to do this (it would be a pain), but i thought it would be worth mentioning since personally i wouldn't really be comfortable ranking the current normal as the easiest diff on the set
[advanced]
  1. 00:15:369 (4,1) - probably want to reconsider spacing on these. 1.1x exactly just makes things more confusing cuz of the larger gap it has compared to everything around it
  2. 00:38:327 (5,1) - comboing is inconsistent wiht 00:42:671 (1,2) - 00:45:901 (1,2) - .
  3. 00:42:056 (3) - definitely want to lower sv on this. it's pretty unnatural how slider suddenly speeds up while you've got it set up to be exactly like 00:41:570 (2) -
  4. 01:05:086 (3) - 01:11:060 (3) - missing a whistle on these tails i think. hard/insane both have whistles there
[hard]
  1. 00:33:798 (2) - may be missing a whistle on tail here. advanced/insane have one.
  2. 00:42:056 (3) - same as other diffs yea
  3. 00:45:528 (1) - is the new combo here necessary when you've got 00:35:206 (1,2,3,4,5,6,7) - 00:41:058 (1,2,3,4,5,6) - as their own combos, while 00:44:553 (1,2,3,1,2,3) - is pretty much the same thing
  4. 00:57:801 (4) - tail wh istle pourquoi. other diffs don't have the whistle on tail here sooooo
  5. 01:09:279 (2) - while playing i always assume this has only one repeat, probably cuz i see 3 onscreen when clicking it already or something. using like any other rhythm would be better i'd think
  6. 01:33:051 (1,2,3,4,5,6,7,8,9) - super subjective, but gonna say it anyway. having sv increase steadily starting from something lower than the current to follow the accordian build up would be so cool. would also do it on insane asfdfsd
[insane]
  1. 00:25:223 (2,3,4,5) - super linear flow here feels pretty weird. something like this is way more comfortable
  2. 00:28:538 (3,4) - offbeat 1/4 sliders here are idk also weird. nothing in the song really emphasizes blue ticks more than white/red, so using a rhythm that's more reflective of the song would make sense. the other time this appears in the song is at 01:08:998 (1,2,3,4,5,6,7) - which worked k cuz circles
  3. 00:38:327 (6,1) - 00:42:671 (1,2) - 00:45:901 (1,2) - okay why does every diff have combos inconsistent right here there must be a reason at htis point but i'm still not getting it
  4. 00:42:056 (3) - same as other diffs yea
  5. 01:35:724 (8,9) - would expect these to have larger spacing as the last thing in the build up. same could be said about this on hard, but it's more noticeable here
Topic Starter
Sieg

pishifat wrote:

song is so hot

[general]
  1. i assume the kiai always ending the 1/16 tick after it would usually end is intentional... but i'd still want to know why lol (excluding the flashes)
    it's like whatever 1/16 or 1/4, last note lands on kiai and then kiai ends
  2. widescreen support
    yep
[normal]
  1. 00:34:661 (3,1) - spacing these more may make it easier to interpret the pause in the music. you did so on advanced pretty well by using 1.6x spacing, but this diff's only got 1.1x and it looks like there's less of a gap than there really should be
    legit
  2. 00:42:056 (2) - this is in the box below, but even if you don't apply that stuff, should really lower the sv on this since 160bpm is so confusingly fast when coming from 120bpm
    changed this slider to a circle on this diff
  3. 00:38:327 (4,1) - 00:42:671 (1,2) - 00:45:901 (1,2) - shouldn't the first one have the same comboing as the second and third? exact same rhythms
    fxd
  4. 00:55:125 (3) - don't think that whistle on the tail is necessary. consistency with 00:52:048 (3) - . looks like this is on every other diff too so i won't mention it in those
    alright
  5. 01:10:310 (1) - a rhythm like 00:29:307 (3,1) - with a click on 01:10:498 - would be a lot more satisfying htan skipping right over it
    yep
  6. 01:13:123 (4,5,6) - that finish on tail :/ using a rhythm like this works well but what do i know
    yep
    pain
    even with this stuff, i'd still go with making an easy
    --
    i'm not gonna say you really need to change this, but it's something worth thinking about. to make this diff more acceptable as the easiest on the set, it would be really nice to adjust for the timing with slider velocity to at least some degree. right now everything is 1x sv, but with bpm ranging so much, there's a huge difference between asdfsdf i dont need to explain this you already know. changing sv to something along the lines of what's labeled here would make things great, but your 1/2 spacing being as large as it is makes the last section require like 1.5x spacing between objects which is possibly not too great.
    1. 00:02:115 (1,2,3,1,2,3,4) - about 1.2x
    2. 00:08:621 (1,2,3,1,2,3) - 1.1
    3. 00:21:380 (1) - first kiai - 0.95
    4. 00:35:634 (1,2,3,4,1,2) - 1.2
    5. 00:42:056 (2) - 0.85
    6. 00:42:671 (1,2,3,4,1) - 0.95
    7. 00:45:342 (2) - to the end - 0.9
    i could easily undersatnd why you wouldnt want to do this (it would be a pain), but i thought it would be worth mentioning since personally i wouldn't really be comfortable ranking the current normal as the easiest diff on the set
    there is more, actually I'm quite happy with the outcome
[advanced]
  1. 00:15:369 (4,1) - probably want to reconsider spacing on these. 1.1x exactly just makes things more confusing cuz of the larger gap it has compared to everything around it
    sure
  2. 00:38:327 (5,1) - comboing is inconsistent wiht 00:42:671 (1,2) - 00:45:901 (1,2) - .
    comboing fixed
  3. 00:42:056 (3) - definitely want to lower sv on this. it's pretty unnatural how slider suddenly speeds up while you've got it set up to be exactly like 00:41:570 (2) -
    yea
  4. 01:05:086 (3) - 01:11:060 (3) - missing a whistle on these tails i think. hard/insane both have whistles there
    fxd
[hard]
  1. 00:33:798 (2) - may be missing a whistle on tail here. advanced/insane have one.
    yep
  2. 00:42:056 (3) - same as other diffs yea
    ok
  3. 00:45:528 (1) - is the new combo here necessary when you've got 00:35:206 (1,2,3,4,5,6,7) - 00:41:058 (1,2,3,4,5,6) - as their own combos, while 00:44:553 (1,2,3,1,2,3) - is pretty much the same thing
    fixed combos
  4. 00:57:801 (4) - tail wh istle pourquoi. other diffs don't have the whistle on tail here sooooo
    yea
  5. 01:09:279 (2) - while playing i always assume this has only one repeat, probably cuz i see 3 onscreen when clicking it already or something. using like any other rhythm would be better i'd think
    I'll tried something
  6. 01:33:051 (1,2,3,4,5,6,7,8,9) - super subjective, but gonna say it anyway. having sv increase steadily starting from something lower than the current to follow the accordian build up would be so cool. would also do it on insane asfdfsd
    well imo, it would be strange to make such techniques only in 1 spot on map instead of using natural SV change, huh, imo
[insane]
  1. 00:25:223 (2,3,4,5) - super linear flow here feels pretty weird. something like this is way more comfortable
    alrght
  2. 00:28:538 (3,4) - offbeat 1/4 sliders here are idk also weird. nothing in the song really emphasizes blue ticks more than white/red, so using a rhythm that's more reflective of the song would make sense. the other time this appears in the song is at 01:08:998 (1,2,3,4,5,6,7) - which worked k cuz circles
    makes sense, always was worried about that spot, lol, so obvious
  3. 00:38:327 (6,1) - 00:42:671 (1,2) - 00:45:901 (1,2) - okay why does every diff have combos inconsistent right here there must be a reason at htis point but i'm still not getting it
    put your bookmarks properly Sieg, guess this is fixed now
  4. 00:42:056 (3) - same as other diffs yea
    yea
  5. 01:35:724 (8,9) - would expect these to have larger spacing as the last thing in the build up. same could be said about this on hard, but it's more noticeable here
    alright
many thanks [̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅][̲̅$̲̅(̲̅5̲̅)̲̅$̲̅]
pishifat
Jewelery
Rank this epic song and map faster! :D
Kyubey
[Нормал]
00:39:725 (2,3) - то, что при одинаковой длине у них разная скорость, довольно путает, слишком неожиданно, сделай второй слайдер чуть медленнее, пожалуйста
00:43:527 (2,3) - тоже
00:46:273 (1,2) - может, чуть поближе сделаешь? а то немного внезапно тоже было, хотя возможно это я просто отвлёкся
[Адванцед]
00:53:784 (1,2,3) - попробуй как-то визуально расстояние между ними выравнять? типа такого http://puu.sh/goIea/fa9401aa8c.jpg
01:03:024 - не уверен насчёт того, насколько быстрым всё становится здесь, но, думаю, сойдёт
[Хард]
00:41:058 (1,2) - странное какое-то флоу, тебе так не кажется? попробуешь сделать плавнее?
[Инсане]
Не хочешь ар до 8.5 увеличить? Текущий-то я читаю свободно, но вот большинство игроков так не могут, и им будет сложно, возможно.
01:21:748 (1) - Ctrl+G для флоу?
Topic Starter
Sieg
все сделал кроме
00:41:058 (1,2) на харде, мне кажется вполне ок разнообразить такими вещами

а и дополнительно, заменил слайдер с 1 лишним слайдер тиком в этом 00:29:953 (2) - месте на адвансе

спасибо (:
Kyubey
Ну что ж, попробуем.
jyu
whoooop congratz!! :)
Myxo
Congratz owo
Rumia-
wew grats!
Lust
Ohhhh yeah now this is the kind of music I can listen to

Congratulations!
Mao
I remember this, grats!
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