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Haruna Luna - Startear -TV size ver.-

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Aka
hey
after reading Shiro's post i testplayed Gu's Insane at first and found some additional stuff:

・00:12:005 (1,2,1) - this part plays VERY awkwardly. i am saying this as a player and it is rhythmically weird itself. mostly because of the 00:12:304 (2) - 's end, which is standing on the downbeat. to aviod that "invisible" pattern which Shiro mentioned before ( 00:11:035 (2,1) - ) and what i mentioned after, you could connect 00:12:005 (1,2) - into one slider, place it down near the incoming (1) and move it be to the downbeat.
・00:14:095 (7) - the downbeat thing goes there aswell. would really like to see a note-slider instead
・00:35:811 (1,2) - didn't get this rhythm at all, the place where you ended your (1) is completely empty. more logicaly to extend the slider to be full 1/1 or to follow the piano sound, on red 00:36:035 - tick


Mochi's

・00:38:946 (4) - if you were following the piano for the whistles then you should place it there. it felt empty when i played this and there is definitely the piano sound which could be emphasized
・00:59:991 (3,4) - triplet there should fit much better. in addition, the insane diffs has triplet in this place as well. the double feels a bit awkawd due to the vocal part starting right on the next tick 01:00:214 - . if there were no vocals i'd agree with you but not in this case.


Normal

・00:52:826 (1,2) - feels as something inconsistent, considering the NCing and at the end a downbeat issue.
00:52:826 (1) - remove the NC there and do the following

thats all from me
Konei
Good luck Fumika!
- H i N a -
I hope your map has get requalified again

I want to get FC in insane diff. with HD DT again (in CTB mode) :D

/me Shoot a !
No_Gu

Shiro wrote:

Gu's Insane
00:11:035 (2,1) - (1) is invinsible under (2)the time is enough to see there is a short slider with repeats.
00:35:811 (1) - extended for no reason, there is a clear vocal on the red tick right beforeif there is no sound,why I follow this?haha if you delete this and hear you can get it's a slight sound.though slight,but it's in the same part as 00:35:811
00:39:393 (1) - Extended to 1/8 really ? It's confusing and surprising, extend to 1/4 if the mapper really wants, but 1/8 doesn't workwhat I do for 1/4 is no overlaping like 01:03:573 (1,2,1,2,3,4) - .for this one.the piano sound is at 1/8.and the slider itself has a tick in it.why confusing?

Aka wrote:

hey
after reading Shiro's post i testplayed Gu's Insane at first and found some additional stuff:

・00:12:005 (1,2,1) - this part plays VERY awkwardly. i am saying this as a player and it is rhythmically weird itself. mostly because of the 00:12:304 (2) - 's end, which is standing on the downbeat. to aviod that "invisible" pattern which Shiro mentioned before ( 00:11:035 (2,1) - ) and what i mentioned after, you could connect 00:12:005 (1,2) - into one slider, place it down near the incoming (1) and move it be to the downbeat.following the music or mapping with downbeat.which is important?the music here is divided into 2 parts so I place 2 sliders here.why I need to care downbeat?
・00:14:095 (7) - the downbeat thing goes there aswell. would really like to see a note-slider insteadmainly for 00:13:871 (6,7) - 6 and 7's head.it's a part in inst.i just use a slider for the base drum on the white line
・00:35:811 (1,2) - didn't get this rhythm at all, the place where you ended your (1) is completely empty. more logicaly to extend the slider to be full 1/1 or to follow the piano sound, on red 00:36:035 - ticksame in shiro's post
kkk
Momochikun
@Aka: i agree about the whistle, but i want to keep the duplet just as it is since somehow it feels more soft to follow during gameplay
Kyouren
Why normal diff is so hard (Why you use CS is 4 :()
P A N
my SS hd dt on insane... oh my..
Konei
Poke me in game if you want to get this back on track.
Lanturn
Due to a recent move of Beatmap Moderation, we are currently wondering if you have any plan on reviving this beatmap to be re-qualified.

If not we will archive the post made on the management thread after about a week.
Topic Starter
Fumika
Yes, I will reviving this. It'd be better if I fix it myself...
Umi
If konei is still willing to check this afterward, i'll take care of the rest ~
Topic Starter
Fumika
Edit
Topic Starter
Fumika
RESURRECTION
Rumia-
wb
Topic Starter
Fumika
How many times do I need to resurrect this and wait BN to notice it until it get in to graveyard again ;-;
BeatofIke
I don't know. This map just brings me back bad memories as a BAT member >.<
Topic Starter
Fumika

BeatofIke wrote:

I don't know. This map just brings me back bad memories as a BAT member >.<
Uhhhhhh, I'm sorry to hear about that Ike... I heard that I need to ask the same BN that gave me a bubble to bring this back, can you help me with this map to get this Re-Qualify after 2 years of DQ'd please. ;w; ?
If you don't want to, I won't bother you again... :cry:
Little

Fumika wrote:

BeatofIke wrote:

I don't know. This map just brings me back bad memories as a BAT member >.<
Uhhhhhh, I'm sorry to hear about that Ike... I heard that I need to ask the same BN that gave me a bubble to bring this back, can you help me with this map to get this Re-Qualify after 2 years of DQ'd please. ;w; ?
If you don't want to, I won't bother you again... :cry:
You don't need to ask the same BN. You can ask any BN.
Topic Starter
Fumika

Little wrote:

You don't need to ask the same BN. You can ask any BN.
I tried. :oops: :oops: :oops:
BeatofIke
[General]
  1. Maybe end the spinner at 01:27:752 for all difficulties since the vocals ends at that spot.
  2. Are you using soft-hitclap2.wav? I don't see any claps added on S:C2. Just whistles and finishes.
[Gu's Insane]
  1. 01:16:782 (1,2) - Sudden 1/4 spacing. I didn't see that coming, since the other 1/4 spacing (aside from the sliders and kick sliders) were about 50% smaller._.
Good mapset. To this day, I fail to comprehend why this unrank was considered a severe penalty (or why was it even unranked at all)? Oh Well! There you have it. Call me back @Fumika and maybe I could move this mapset back to a bubbled state!

Moved back to star icon~
Topic Starter
Fumika
Fixed all of those, uploaded!
BeatofIke
Okay going to move this mapset back to bubbled state now since I've checked everything by this point (including the metadata).
Good luck Fumika~
Topic Starter
Fumika
This map really back on track again after 2 years of DQ'd, Thank you!!
:D :D :D
Xinely

Shiro wrote:

Gu's Insane
00:11:035 (2,1) - (1) is invinsible under (2)
00:35:811 (1) - extended for no reason, there is a clear vocal on the red tick right before for me its still fine in 1/4 but no normal-hitnormal sound please, that sounds so loud and weird
00:39:393 (1) - Extended to 1/8 really ? It's confusing and surprising, extend to 1/4 if the mapper really wants, but 1/8 doesn't work
agree with above and didnt fixed yet

Easy : OD can raised to 2, 1,5 is too small for me
00:02:677 - 00:04:468 - 00:07:379 - 00:10:625 - you should not use 10% here, as RC said you can mute both sliderslide and slidertick.. using 10% is veryyyyyyyyyyyyyyyyyyyyy hard to hear when play (even 25% speed) that its questionable for me. also 00:07:379 - especially on this part has vocal same as 00:06:931 - so weird to see the 10% volume
00:37:602 (1) - you can try avoid the overlap as possible, it doesnt look really good https://osu.ppy.sh/ss/5820832
01:14:319 (4) - fits with whistle imo, it has violin sound there
01:17:901 (4) - ^

Normal :
- 00:00:438 (1) - weird to map here if you dont follow rest vocal at next whiteticks
- 00:12:528 (1) - antijump isnt allowed tbh
- 00:19:692 (1) - inconsistency spacing (1,25x) here, i thought due sv change but you keep 1x like 00:21:483 (1) - so yes 1,25x is weird here
- 00:34:468 (2) - tiny spacing error (1,06x)
- 00:34:020 (1) - 00:36:259 (1) - 00:37:155 (3) - 00:37:602 (1) - 00:39:841 (1) - im pretty confuse with your spacing here, each 1/1 has different spacing.. one is 1,5x other is 1x and last is 1,8x. please keep consistent and personally i prefer 1,3x to keep the same distance with 1x for normal sv speed
- 00:38:946 (4) - 00:40:737 (3) - tiny spacing error (0,94x)
- 00:48:796 (5,1) - this should be swap the rhythm, mo-t-to is 1 vocal so it should map with 1 slider repeat when circle works for emphasis cymbal (01:03:125 (1,1) - like this :D)
- 01:01:334 (1) - 00:52:826 (1,1) - remove nc for consistency

Hard :
- 00:23:274 (1) - probably ctrl+g, its meanie if you do 2 jumps in row
- 00:37:043 - possible to map at least emphasis drum more
- 00:58:647 (7,1) - nice blanket mz

Insane :
- a bit weird why not use AR 8? 8,1 looks meaningless here and also gap from 7,3 to 8,1 is a bit too far for me
- 00:36:931 (5) - should be 1/8 if you follow the drum. there are 4 drum sounds

Gu :
- 00:10:065 - 加一个圈,以前跟vocal,在这儿应该继续跟着vocal
- 00:19:580 (2) - i guess 236,212. we need to keep use same spacing for triplet or stream
- 00:27:528 (1) - 去掉nc
- 00:31:558 (4) - 应该改成两个圈,这"ta-ma" vocal都是强的声音
- 00:51:707 (8) - 1,08x inconsistency spacing
- 01:02:901 (2) - 168,288. red tick has very weak sound, jump feels weird really
- 01:13:759 (3,5) - overmap
- 01:21:035 (2) - 我觉得ctrl+g感觉比较好玩
Momochikun

Xinely wrote:

Hard :
- 00:23:274 (1) - probably ctrl+g, its meanie if you do 2 jumps in row keep kpyjump style, pls :(
- 00:37:043 - possible to map at least emphasis drum more itu kan ga ada beat di blue tick berhubung 1/6, previous mod sih
- 00:58:647 (7,1) - nice blanket mz ty LUL x))
Rumia-
go go!
No_Gu

Xinely wrote:

Gu :
- 00:10:065 - 加一个圈,以前跟vocal,在这儿应该继续跟着vocal我想在这个combo开始跟inst因为这个combo开头的钢琴要比前面明显重一些
- 00:19:580 (2) - i guess 236,212. we need to keep use same spacing for triplet or streamI tried another position to keep it coincident
- 00:27:528 (1) - 去掉ncyes
- 00:31:558 (4) - 应该改成两个圈,这"ta-ma" vocal都是强的声音k
- 00:51:707 (8) - 1,08x inconsistency spacingk
- 01:02:901 (2) - 168,288. red tick has very weak sound, jump feels weird really动了一点
- 01:13:759 (3,5) - overmap k,my mistake
- 01:21:035 (2) - 我觉得ctrl+g感觉比较好玩这边就是想做这样的下沉的感觉
00:35:811 (1) - 这边是因为背景有音,音量减了点
SPOILER
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Title:Startear -TV size ver.-
TitleUnicode:Startear -TV size ver.-
Artist:Haruna Luna
ArtistUnicode:春奈るな
Creator:Fumika
Version:Gu's Insane
Source:ソードアート・オンラインⅡ
Tags:Netsukawa ending Sword Art Online II Phantom Bullet SAO Gun Gale Saku No_Gu NoGu Momochikun nich95 Nichiyouki SAOII second 2nd season
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496,224,42080,2,0,L|488:136,1,80,0|0,0:0|2:0,0:0:0:0:
384,40,42528,2,0,L|376:128,1,80,8|0,0:0|2:0,0:0:0:0:
320,176,42864,1,2,2:0:0:0:
320,176,42976,6,0,P|264:192|184:128,1,160,2|0,0:0|0:0,0:0:0:0:
272,104,43647,1,8,0:0:0:0:
136,208,43871,2,0,L|56:200,1,80,0|0,0:0|2:0,0:0:0:0:
240,296,44319,2,0,L|320:288,1,80,8|0,0:0|2:0,0:0:0:0:
344,296,44655,1,8,0:0:0:0:
368,304,44767,5,0,0:0:0:0:
424,168,44991,1,0,0:0:0:0:
368,304,45214,1,8,0:0:0:0:
320,152,45438,1,0,0:0:0:0:
320,152,45550,1,8,0:0:0:0:
320,152,45662,1,8,0:0:0:0:
472,320,45886,1,8,0:0:0:0:
472,320,46334,6,0,L|312:328,1,160,4|0,0:0|0:0,0:0:0:0:
208,360,47005,1,8,0:0:0:0:
120,296,47229,1,0,0:0:0:0:
120,296,47341,1,8,0:0:0:0:
120,296,47453,2,0,P|112:248|120:208,1,80,8|0,0:0|0:0,0:0:0:0:
216,128,47901,1,0,0:0:0:0:
400,192,48125,2,0,L|320:200,1,80,8|0,0:0|0:0,0:0:0:0:
216,128,48573,5,8,0:0:0:0:
256,320,48796,1,8,0:0:0:0:
256,320,49692,6,0,L|300:324,2,26.6666666666667,2|0|2,0:0|0:0|0:0,0:0:0:0:
172,286,49916,2,0,L|128:290,2,26.6666666666667,2|0|2,0:0|0:0|0:0,0:0:0:0:
246,237,50140,6,0,P|257:200|250:151,1,80,4|0,0:0|2:0,0:0:0:0:
176,88,50588,1,8,0:0:0:0:
160,184,50811,1,2,2:0:0:0:
160,184,50923,1,8,0:0:0:0:
160,184,51035,1,0,0:0:0:0:
336,128,51259,2,0,L|416:136,1,80,2|8,2:0|0:0,0:0:0:0:
448,160,51595,1,2,2:0:0:0:
463,197,51707,1,2,2:0:0:0:
463,237,51819,1,2,2:0:0:0:
439,269,51931,6,0,P|399:277|359:269,1,80,0|2,0:0|2:0,0:0:0:0:
272,152,52379,1,8,0:0:0:0:
192,312,52602,1,2,2:0:0:0:
192,312,52714,1,8,0:0:0:0:
192,312,52826,2,0,P|232:304|272:312,1,80,0|2,0:0|2:0,0:0:0:0:
392,360,53274,1,8,0:0:0:0:
488,272,53498,1,0,2:0:0:0:
464,144,53722,6,0,L|472:56,1,80,2|0,0:0|2:0,0:0:0:0:
312,56,54170,1,8,0:0:0:0:
304,208,54393,1,10,2:1:0:0:
304,208,54505,1,8,2:1:0:0:
304,208,54617,2,0,P|360:216|400:200,1,80
344,136,55065,1,8,0:0:0:0:
224,248,55289,1,0,0:0:0:0:
224,248,55401,1,0,2:0:0:0:
224,248,55513,6,0,L|216:336,1,80,2|0,0:0|2:0,0:0:0:0:
96,144,55961,2,0,L|104:56,1,80,10|2,0:0|2:0,0:0:0:0:
256,8,56408,1,0,0:0:0:0:
256,8,56520,1,8,2:1:0:0:
256,8,56632,2,0,P|272:56|264:96,1,80,10|8,2:1|0:0,0:0:0:0:
160,216,57080,1,0,0:0:0:0:
160,216,57192,1,8,2:1:0:0:
160,216,57304,6,0,L|240:208,1,80,4|0,0:0|2:0,0:0:0:0:
352,240,57752,1,8,0:0:0:0:
440,168,57976,2,0,P|448:128|440:80,1,80,2|0,2:0|0:0,0:0:0:0:
272,24,58423,2,0,P|264:64|272:112,1,80,0|8,2:0|0:0,0:0:0:0:
136,184,58871,1,2,2:0:0:0:
136,184,58983,1,2,2:0:0:0:
136,184,59095,6,0,P|105:157|59:140,1,80,2|0,0:0|2:0,0:0:0:0:
56,240,59543,1,8,0:0:0:0:
152,280,59767,1,2,2:0:0:0:
232,216,59991,1,0,0:0:0:0:
232,216,60102,1,8,2:1:0:0:
232,216,60214,2,0,P|288:208|336:216,1,80,8|8,2:1|0:0,0:0:0:0:
416,312,60662,1,0,0:0:0:0:
464,176,60886,6,0,L|448:72,1,80,6|0,0:0|2:0,0:0:0:0:
416,312,61334,1,8,0:0:0:0:
368,144,61558,1,0,2:0:0:0:
368,144,61670,1,8,0:0:0:0:
368,144,61782,2,0,P|320:128|264:136,1,80,2|0,0:0|2:0,0:0:0:0:
237,204,62229,1,8,0:0:0:0:
320,336,62453,6,0,L|312:256,1,80,14|0,0:0|0:0,0:0:0:0:
144,318,62901,2,0,L|152:238,1,80,0|8,2:0|0:0,0:0:0:0:
224,48,63349,1,0,2:0:0:0:
256,32,63461,1,2,2:0:0:0:
288,16,63573,6,0,L|344:24,1,40,2|0,0:0|2:0,0:0:0:0:
376,88,63796,2,0,L|432:80,1,40,2|8,2:0|0:0,0:0:0:0:
480,136,64020,5,10,0:0:0:0:
488,160,64132,1,10,0:0:0:0:
496,184,64244,1,2,0:0:0:0:
504,208,64356,1,2,1:0:0:0:
512,232,64468,6,0,L|504:311,1,80,4|0,0:0|2:0,0:0:0:0:
312,344,64916,1,8,0:0:0:0:
416,360,65140,1,2,2:0:0:0:
248,264,65364,1,0,0:0:0:0:
248,264,65476,1,8,2:1:0:0:
248,264,65588,2,0,P|200:256|152:272,1,80,0|8,2:1|0:0,0:0:0:0:
56,344,66035,1,2,0:0:0:0:
56,344,66147,1,2,2:0:0:0:
56,344,66259,6,0,L|64:264,1,80,2|0,0:0|2:0,0:0:0:0:
184,184,66707,2,0,L|176:104,1,80,8|2,0:0|2:0,0:0:0:0:
304,24,67155,1,0,0:0:0:0:
304,24,67267,1,8,2:1:0:0:
304,24,67379,2,0,P|344:16|400:32,1,80,0|8,2:0|0:0,0:0:0:0:
472,104,67826,1,2,0:0:0:0:
400,256,68050,6,0,L|392:176,1,80,2|0,0:0|2:0,0:0:0:0:
256,272,68498,2,0,L|264:352,1,80,8|2,0:0|0:0,0:0:0:0:
184,200,68946,2,0,P|136:192|88:208,1,80,2|0,0:0|2:0,0:0:0:0:
56,288,69393,1,8,0:0:0:0:
152,288,69617,1,0,0:0:0:0:
288,176,69841,6,0,L|280:80,1,80,2|0,0:0|2:0,0:0:0:0:
408,16,70289,1,10,0:0:0:0:
496,136,70513,1,2,2:0:0:0:
496,136,70625,1,8,0:0:0:0:
496,136,70737,2,0,P|440:144|408:136,1,80,0|0,0:0|2:0,0:0:0:0:
232,184,71185,1,8,0:0:0:0:
232,184,71296,1,8,0:0:0:0:
232,184,71408,1,0,0:0:0:0:
232,184,71520,1,0,0:0:0:0:
232,184,71632,6,0,P|192:176|144:184,1,80,4|0,0:0|2:0,0:0:0:0:
96,264,72080,1,0,0:0:0:0:
200,352,72304,2,0,L|192:264,1,80,10|0,0:0|0:0,0:0:0:0:
416,320,72752,2,0,L|424:232,1,80,0|2,2:0|0:0,0:0:0:0:
376,176,73088,1,2,2:0:0:0:
376,176,73199,6,0,P|296:168|272:184,1,80,4|0,0:0|0:0,0:0:0:0:
220,227,73647,1,2,2:0:0:0:
205,129,73871,1,8,0:0:0:0:
109,272,74095,1,2,2:0:0:0:
104,104,74319,1,8,0:0:0:0:
104,104,74431,1,0,2:0:0:0:
104,104,74543,2,0,L|112:24,1,80,0|8,0:0|0:0,0:0:0:0:
160,192,74991,1,0,2:0:0:0:
160,192,75102,1,8,0:0:0:0:
160,192,75214,6,0,P|112:208|72:200,1,80,4|0,0:0|0:0,0:0:0:0:
8,136,75662,1,8,0:0:0:0:
208,104,75886,2,0,P|256:160|240:248,1,160,4|0,0:0|0:0,0:0:0:0:
152,280,76558,1,8,0:0:0:0:
328,344,76782,6,0,B|424:368|464:288,1,160,4|0,0:0|0:0,0:0:0:0:
456,208,77341,1,2,2:0:0:0:
456,208,77453,2,0,L|448:160,1,40,8|2,0:0|2:0,0:0:0:0:
384,120,77677,2,0,L|392:72,1,40,0|8,0:0|0:0,0:0:0:0:
344,16,77901,1,8,0:0:0:0:
264,184,78125,1,0,2:0:0:0:
352,40,78349,5,8,0:0:0:0:
360,64,78461,1,8,0:0:0:0:
368,88,78573,1,8,0:0:0:0:
376,112,78685,1,8,0:0:0:0:
384,136,78796,6,0,L|376:216,1,80,12|0,0:0|0:0,0:0:0:0:
232,336,79244,2,0,L|224:256,1,80,8|0,0:0|0:0,0:0:0:0:
168,208,79580,1,0,0:0:0:0:
168,208,79692,2,0,P|120:200|72:208,1,80,8|0,0:0|0:0,0:0:0:0:
16,272,80140,1,8,0:0:0:0:
80,120,80364,1,0,0:0:0:0:
240,168,80588,6,0,P|304:176|360:152,1,120,8|0,0:0|0:0,0:0:0:0:
432,192,81035,2,0,L|439:112,1,80,8|0,0:0|0:0,0:0:0:0:
360,24,81483,1,8,0:0:0:0:
248,64,81707,1,0,0:0:0:0:
248,64,81819,1,0,2:0:0:0:
248,64,81931,2,0,P|200:72|168:64,1,80,8|0,0:0|0:0,0:0:0:0:
32,168,82379,6,0,P|80:160|112:168,1,80,8|0,0:0|0:0,0:0:0:0:
168,216,82714,1,0,0:0:0:0:
168,216,82826,2,0,L|160:296,1,80,8|0,0:0|0:0,0:0:0:0:
288,360,83274,1,8,0:0:0:0:
424,312,83498,5,8,0:0:0:0:
442,284,83610,1,10,0:0:0:0:
452,252,83722,1,0,0:0:0:0:
455,219,83834,1,2,0:0:0:0:
450,186,83946,1,2,0:0:0:0:
437,156,84058,1,2,0:0:0:0:
416,128,84170,6,0,B|392:104|360:112|360:112|336:88|336:56|336:56|296:64|288:96|288:96|264:80|264:48,1,240,4|0,1:0|0:0,0:0:0:0:
272,32,85961,5,4,1:0:0:0:
256,192,86073,12,4,87752,0:0:0:0:
thx
Topic Starter
Fumika

Xinely wrote:

Easy : OD can raised to 2, 1,5 is too small for me k
00:02:677 - 00:04:468 - 00:07:379 - 00:10:625 - you should not use 10% here, as RC said you can mute both sliderslide and slidertick.. using 10% is veryyyyyyyyyyyyyyyyyyyyy hard to hear when play (even 25% speed) that its questionable for me. also 00:07:379 - especially on this part has vocal same as 00:06:931 - so weird to see the 10% volume k
00:37:602 (1) - you can try avoid the overlap as possible, it doesnt look really good https://osu.ppy.sh/ss/5820832 I change to something else
01:14:319 (4) - fits with whistle imo, it has violin sound there k
01:17:901 (4) - ^ k

Normal :
- 00:00:438 (1) - weird to map here if you dont follow rest vocal at next whiteticks removed
- 00:12:528 (1) - antijump isnt allowed tbh change to stack
- 00:19:692 (1) - inconsistency spacing (1,25x) here, i thought due sv change but you keep 1x like 00:21:483 (1) - so yes 1,25x is weird here Fixed
- 00:34:468 (2) - tiny spacing error (1,06x) ok
- 00:34:020 (1) - 00:36:259 (1) - 00:37:155 (3) - 00:37:602 (1) - 00:39:841 (1) - im pretty confuse with your spacing here, each 1/1 has different spacing.. one is 1,5x other is 1x and last is 1,8x. please keep consistent and personally i prefer 1,3x to keep the same distance with 1x for normal sv speed
How? I didn't see any of those are using 1,8x. I use only 1,0x for 1/2 and 1,5x for 1/1 there
- 00:38:946 (4) - 00:40:737 (3) - tiny spacing error (0,94x) ok
- 00:48:796 (5,1) - this should be swap the rhythm, mo-t-to is 1 vocal so it should map with 1 slider repeat when circle works for emphasis cymbal (01:03:125 (1,1) - like this :D) ok, but I want to keep a drum beat here 00:48:796 -, remove reverse and add a circle.
- 01:01:334 (1) - 00:52:826 (1,1) - remove nc for consistency sure

Insane :
- a bit weird why not use AR 8? 8,1 looks meaningless here and also gap from 7,3 to 8,1 is a bit too far for meok
- 00:36:931 (5) - should be 1/8 if you follow the drum. there are 4 drum sounds Actually I change to 1/6 same as Gu's
Thank you very much for your mod, Xinely!
Xinely
ugh how to explain.. in short, for easy since begining until 00:11:632 - you should can hear sliderticks sound when you play.. volume 5% for sliderticks are unrankable here

Easy :
- 00:35:811 (3,1) - i think you can make blanket instead to avoid the overlap

Insane : oh yeah i meant that snap should be 1/6. pardon me i was dizzy lol

Gu : 00:39:393 (1,2) - if you insist to keep end in 1/8 ok but the spacing should be reduced imo (if me i prefer to stack (2)'s head to (1)'s tail) i think 1/4 for 268 bpm with high spacing and the song's music is calm totally dont fit
No_Gu

Xinely wrote:

Gu : 00:39:393 (1,2) - if you insist to keep end in 1/8 ok but the spacing should be reduced imo (if me i prefer to stack (2)'s head to (1)'s tail) i think 1/4 for 268 bpm with high spacing and the song's music is calm totally dont fit
@Fumika : help me stack 2's head to 1's tail
Topic Starter
Fumika
All fixed!!
Xinely
okay lets move this again

Rebubbled ~
Lanturn
been ages since I saw this map. good luck o/
raririn
Why does this remain unranked ://



I guess I saw it yrs ago

Are BATsBNs that busy now?
Topic Starter
Fumika

raririn wrote:

Why does this remain unranked ://



I guess I saw it yrs ago

Are BATsBNs that busy now?
2 years ago, of course :D
jonathanlfj
wow I actually remember playing this 2 years ago

lets try again?
Meg
okaeri
qoot8123
wow, gratz~ :)
Sarawatlism
Gratz ><
Flask
longest re-qualification duration confirmed xdd
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