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Lily - Face

posted
Total Posts
3
Topic Starter
Shinobu Oshino
This beatmap was submitted using in-game submission on Friday, December 26, 2014 at 5:12:05 PM

Artist: Lily
Title: Face
Tags: Niki Lily Shinobu Oshino Face Vocaloid
BPM: 190
Filesize: 5577kb
Play Time: 03:09
Difficulties Available:
  1. Insane (5.32 stars, 763 notes)
Download: Lily - Face
Information: Scores/Beatmap Listing
---------------
This beatmap was submitted using in-game submission on Friday, August 8, 2014 at 4:07:02 PM
Artist: Lily
Title: Face
Tags: Niki Lily Shinobu Oshino Face Vocaloid
BPM: 190
Filesize: 4778kb
Play Time: 03:09
Difficulties Available:
  1. Insane (5.32 stars, 763 notes)
Download: Lily - Face
Information: Scores/Beatmap Listing
---------------
Vell
take this mod in your face

[Insane]
- 00:06:077 (5) - put that circle under the end of 00:05:761 (4) or between 00:05:761 (4) and 00:06:235 (1) for better flow
- replace 01:04:023 (4) with 01:04:181 (5) just a suggestion, feels a bit better because you dont have to reduce the speed you are building up here
- 01:06:707 (5) - not perfectly stacked with that slider end
- 01:26:443 (3) - make a blanket out of that slider with 01:26:917 (4) -
- 01:39:548 (3) - stack it with the sliderend
- 01:45:863 (4) - distance snap this circle over here to support the flow
- 01:52:968 (3) - stack it under 01:52:179 (5)
- 01:54:705 (2) - rotate that slider a bit like this
- 02:14:915 (1) - the drums here suggest something like this
- 02:58:493 (2) - I always get a 100 at this because after this i need to move my cursor at the exact opposite direction and then instantly break my momentum again to follow 02:58:651 (3) I would suggest doing it somehow like this

yeah, i love this map, its really fun, pls finish hitsounds soon <3
Topic Starter
Shinobu Oshino

Vell wrote:

take this mod in your face

[Insane]
- 00:06:077 (5) - put that circle under the end of 00:05:761 (4) or between 00:05:761 (4) and 00:06:235 (1) for better flow Ctrl+G'd the slider to maintain the blanket.
- replace 01:04:023 (4) with 01:04:181 (5) just a suggestion, feels a bit better because you dont have to reduce the speed you are building up here Changed the angle of the triangle to compensate
- 01:06:707 (5) - not perfectly stacked with that slider end Fixed!
- 01:26:443 (3) - make a blanket out of that slider with 01:26:917 (4) - Fixed!
- 01:39:548 (3) - stack it with the sliderend Fixed!
- 01:45:863 (4) - distance snap this circle over here to support the flow Moved to under the beginning of the previous slider to preserve distance but promote better flow
- 01:52:968 (3) - stack it under 01:52:179 (5) Fixed!
- 01:54:705 (2) - rotate that slider a bit like this Slider rotated, next slider moved to compensate.
- 02:14:915 (1) - the drums here suggest something like this They are coming out of a break, it is much more forgiving and nicer to start off with a slider so players can regain their rhythm. Also, this slider goes with the vocals instead of the drums.
- 02:58:493 (2) - I always get a 100 at this because after this i need to move my cursor at the exact opposite direction and then instantly break my momentum again to follow 02:58:651 (3) I would suggest doing it somehow like this Modified completely.

yeah, i love this map, its really fun, pls finish hitsounds soon <3
Very useful mod, love you, Vell <3
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