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Tamura Yukari - Oshiete A to Z (TV Size)

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Total Posts
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Topic Starter
Spicy Salsa
This beatmap was submitted using in-game submission on Freitag, 22. August 2014 at 21:10:06

Artist: Tamura Yukari
Title: Oshiete A to Z (TV Size)
Source: B型H系
Tags: B Gata H Kei Opening Swiftheart -Neipezi
BPM: 170
Filesize: 14109kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.41 stars, 93 notes)
  2. Hard (3.28 stars, 236 notes)
  3. Insane (4.55 stars, 327 notes)
  4. -Neipezi's Insane (4.29 stars, 314 notes)
  5. Swift's Normal (1.97 stars, 130 notes)
Download: Tamura Yukari - Oshiete A to Z (TV Size)
Download: Tamura Yukari - Oshiete A to Z (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Mapset ready for modding!
My third beatmap I have ever worked on and I think it turned out quite good ^_^
Please give it a try and tell me what you think~
This song is the opening from B Gata H Kei and I instantly thought about mapping it after hearing the opening for the first time, I hope you enjoy it!
Thanks Swift and -Neipezi for participating by making an awesome GD ^O^
Miramono
Hi! from modding queue...

Mod
[Normal]
00:14:061 (3) - tail add clap Hitsound
01:13:348 (3) - ^
01:19:700 (1) - ctrl + G ?

[Hard]
00:06:827 (3) - ctrl + G then move x:392 y:168
00:14:767 (1) - ctrl + G
00:15:826 (5) - ^ ?
00:17:237 (5) - ^?

[*]Change background(optional)

That's all :D . Sorry for the small mod
micchi_chi
Hi~ Random mod, just feel like doing it XD
If you have time to do M4M, then you can try to mod my map :3
here ---> Boa - Duvet
But, it's up to you to mod it or not :3
Anyway, here's my mod

[General]
  1. I think you can round the BPM to 170, 0.02 is not really matter.
  2. I think the artist should be Tamura Yukari. Proof ---> http://puu.sh/aFqtU/4c8ee88785.png
  3. "b gata h kei" and "oshiete a to z" tags are not needed because they are already mentioned on the source and title. Take them out.
  4. I think you should make Easy for perfect diff spread, since it's just a TV size song, it would not be too troublesome...
[Normal]
  1. CS ---> 3
  2. I think the slider velocity is too high for normal, I think it should be around 1.00 or something, especially this song have a high BPM
  3. Do you use distance snap (DS)? You must use it in if you want your map to get ranked, especially for normal and easy, DS must always active. For hard, insane and extra, you can disable it for a while to make jumps and stuff. You can change the DS by pressing alt and srolling your mouse. Apply the DS and resnap all of your notes, it's troublesome indeed....
  4. I think you should avoid overlap. I know you're trying to make symmetry, but overlap is a no no :/
    Example : 00:07:709 (7,1) - 00:19:002 (7,1) - <--- look extremely ugly, seriously, change this... 01:06:996 (7,1) - 01:15:466 (3,5) -
  5. 00:06:297 (5) - New Combo (NC)
  6. 00:17:590 (5) - ^
  7. 00:34:529 (6) - ^
  8. 01:01:703 (1) - Delete this slider and extend the spinner to 01:02:056
  9. 01:05:584 (5) - NC
  10. 01:16:877 (5) - ^
[Hard]
  1. AR ---> 8
  2. Again, I think slider velocity is too high, 1.80 would be fine for hard...
  3. 00:10:709 (5) - Maybe just put this slider head at 00:09:826 (3) - slider end
  4. 00:14:414 (5) - Put this more far away from the previous note, someone like me would hit it too quickly. Just place it on the 00:14:767 (1) - head would be fine.
  5. 00:15:826 (5) - ctrl + g this to make jump with the next note instead with the previous note
  6. 00:22:002 (5) - put the slider head on 00:21:119 (3) - end
  7. 00:37:264 add a note here to make it a triplet
  8. 00:52:880 (1) - Ninja spinner? Just delete this. Replace it with some notes if you want.
  9. 00:57:115 (1,2) - I think sudden slider change on these two sliders are unnecessary...
[Insane]
  1. HP ---> 7
  2. 00:22:531 (3,4) - kinda trappy stacking imo... place 00:22:707 (4) - somewhere else...
  3. 00:56:056 (1,2,3,4,5,6) - Remote control's rival? lol XD
    Nice diff though
    or my modding skill is just not enough XD
Well, that's all :3
I hope it would be helpful ^^
-Nya-
RANK THIS!
Swiftheart
Hey! From my modding queue!
I am just going to mod: Normal


General

1. The approach rate must be at least 4 or 3.
2. Circle size must be on a tik!
3. The combo colours are ugly, please change it.

Normal

1. Check AiMod! The distance snap is incorrect.
2. 00:55:703: make this slider longer. It sounds better.
3. 01:08:055: blanket. Like this:

Sorry if this mod sucks but the hard just seems to hard for me.
Topic Starter
Spicy Salsa
Thanks for the mods :)
So far, I've done almost everything suggested in the mods and my beatmap has really improved in a few points :3
I'm really excited to see my map become something better thanks to everyone helping me~
Still need someone to do a normal GD since my normal has become an easy T_T
-Nya-
Hey
Swiftheart
Well if you don't mind, I can make you a normal diff.
Topic Starter
Spicy Salsa
That'd be really appreciated Swift ^_^
Thanks a lot for offering me your help :3
I'll be looking forward to it then :)

-Nya- wrote:

Hey
Sup Nya~
Swiftheart
Hey! I'm finally done with the GD!

UPDATE
osu file format v13

[General]
AudioFilename: B Gata H Kei - Oshiete A to Z.mp3
AudioLeadIn: 0
PreviewTime: 3474
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Oshiete A to Z
TitleUnicode:Oshiete A to Z
Artist:B Gata H Kei
ArtistUnicode:B Gata H Kei
Creator:Spicy Salsa
Version:Swift's Normal
Source:B Gata H Kei
Tags:B Gata H Kei Oshiete A to Z Anime Opening
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Yamada.(B.Gata.H.Kei).full.306477.jpg",0,0
//Break Periods
2,25554,30210
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
651.586983504422,352.899658863663,4,1,0,50,1,0
42959,-166.666666666667,4,1,0,40,0,0
53722,-133.333333333333,4,1,0,50,0,0
54604,-100,4,1,0,50,0,0
62761,-100,4,1,0,50,0,1
85216,-100,4,1,0,50,0,0


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Hope you like it! :)
Topic Starter
Spicy Salsa

Swiftheart wrote:

Hey! I'm finally done with the GD!

UPDATE
osu file format v13

[General]
AudioFilename: B Gata H Kei - Oshiete A to Z.mp3
AudioLeadIn: 0
PreviewTime: 3474
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Oshiete A to Z
TitleUnicode:Oshiete A to Z
Artist:B Gata H Kei
ArtistUnicode:B Gata H Kei
Creator:Spicy Salsa
Version:Swift's Normal
Source:B Gata H Kei
Tags:B Gata H Kei Oshiete A to Z Anime Opening
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Yamada.(B.Gata.H.Kei).full.306477.jpg",0,0
//Break Periods
2,25554,30210
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
651.586983504422,352.899658863663,4,1,0,50,1,0
42959,-166.666666666667,4,1,0,40,0,0
53722,-133.333333333333,4,1,0,50,0,0
54604,-100,4,1,0,50,0,0
62761,-100,4,1,0,50,0,1
85216,-100,4,1,0,50,0,0


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336,212,17237,2,0,P|388:236|468:200,2,130,8|0|8,0:0|0:0|0:0,0:0:0:0:
268,140,18296,5,0,0:0:0:0:
196,212,18649,2,0,P|144:236|64:200,2,130,8|0|8,0:0|0:0|0:0,0:0:0:0:
268,140,19708,1,0,0:0:0:0:
344,68,20061,1,8,0:0:0:0:
416,144,20413,1,0,0:0:0:0:
500,196,20766,6,0,P|468:232|384:236,2,130,8|0|8,0:0|0:0|0:0,0:0:0:0:
416,144,21825,2,0,L|376:16,1,130,0|8,0:0|0:0,0:0:0:0:
276,52,22531,2,0,L|316:180,1,130,0|8,0:0|0:0,0:0:0:0:
272,272,23237,6,0,L|300:352,1,65
196,368,23766,2,0,L|172:292,1,65
80,272,24295,2,0,L|12:244,1,65
64,152,24825,2,0,L|136:180,1,65
228,172,25354,1,0,0:0:0:0:
368,208,31530,6,0,P|380:152|344:64,1,130,4|0,0:0|0:0,0:0:0:0:
308,88,32059,1,8,0:0:0:0:
256,84,32236,2,0,P|240:168|264:228,1,130,0|0,0:0|0:0,0:0:0:0:
212,244,32765,2,0,P|148:256|76:232,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
264,244,33647,1,8,0:0:0:0:
316,244,33824,2,0,P|380:256|452:232,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
336,140,34882,5,0,0:0:0:0:
260,68,35235,1,0,0:0:0:0:
168,116,35588,1,8,0:0:0:0:
112,204,35941,2,0,L|32:204,2,65,0|0|0,0:0|0:0|0:0,0:0:0:0:
216,204,36647,2,0,L|312:204,2,65,0|0|0,0:0|0:0|0:0,0:0:0:0:
112,204,37353,6,0,P|132:124|196:92,1,130,4|0,0:0|0:0,0:0:0:0:
220,104,37882,1,0,0:0:0:0:
272,104,38058,2,0,L|416:104,1,130,0|8,0:0|0:0,0:0:0:0:
408,208,38764,2,0,L|272:208,1,130,0|8,0:0|0:0,0:0:0:0:
208,284,39470,5,0,0:0:0:0:
132,212,39823,1,8,0:0:0:0:
204,136,40176,1,0,0:0:0:0:
220,32,40529,6,0,P|276:68|304:148,1,130
280,172,41058,1,8,0:0:0:0:
228,180,41235,2,0,P|172:144|144:64,2,130,0|0|0,0:0|0:0|0:0,0:0:0:0:
328,212,42293,2,0,L|408:248,2,65,0|0|0,0:0|0:0|0:0,0:0:0:0:
300,156,42999,2,0,P|336:104|344:76,1,77.999997619629
368,76,43528,1,0,0:0:0:0:
400,76,43705,2,0,L|496:76,2,77.999997619629,0|8|0,0:0|0:0|0:0,0:0:0:0:
364,128,44764,5,0,0:0:0:0:
328,180,45116,2,0,B|288:212|296:236|296:236|340:300|296:324,1,155.999995239258
248,336,46175,2,0,L|164:336,1,77.999997619629
152,276,46881,2,0,L|152:184,1,77.999997619629,8|0,0:0|0:0,0:0:0:0:
160,136,47587,6,0,P|192:100|224:92,2,77.999997619629,0|0|0,0:0|0:0|0:0,0:0:0:0:
164,168,48469,1,0,0:0:0:0:
168,196,48645,2,0,P|216:244|308:252,1,155.999995239258
344,224,49704,1,8,0:0:0:0:
356,164,50057,2,0,P|320:120|220:96,1,155.999995239258
204,116,50939,5,0,0:0:0:0:
204,148,51116,2,0,L|204:240,1,77.999997619629,8|0,0:0|0:0,0:0:0:0:
208,256,51645,1,0,0:0:0:0:
212,284,51822,2,0,L|292:320,2,77.999997619629,0|0|8,0:0|0:0|0:0,0:0:0:0:
148,288,52880,2,0,B|88:236|88:236|128:132|24:112,1,233.999992858887
72,44,54292,5,0,0:0:0:0:
176,56,54645,2,0,L|312:112,1,130
296,156,55174,1,0,0:0:0:0:
296,208,55351,2,0,L|296:356,1,130,8|0,0:0|0:0,0:0:0:0:
400,340,56056,2,0,L|400:192,1,130
452,196,56586,1,0,0:0:0:0:
424,152,56762,6,0,B|368:116|368:116|312:156,1,130,8|0,0:0|0:0,0:0:0:0:
284,192,57291,1,0,0:0:0:0:
252,232,57468,2,0,L|164:352,1,130
84,288,58174,1,8,0:0:0:0:
100,184,58527,1,0,0:0:0:0:
196,148,58880,1,0,0:0:0:0:
284,200,59232,6,0,P|312:144|264:76,1,130,0|8,0:0|0:0,0:0:0:0:
256,192,59938,12,0,61350,0:0:0:0:
360,228,62761,6,0,B|328:152|328:152|328:80,1,130
284,76,63291,1,0,0:0:0:0:
232,64,63467,2,0,P|160:52|96:72,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
232,164,64526,2,0,P|176:180|88:156,2,130,0|0|8,0:0|0:0|0:0,0:0:0:0:
324,124,65585,5,0,0:0:0:0:
400,192,65938,1,8,0:0:0:0:
324,264,66290,1,0,0:0:0:0:
236,320,66643,2,0,P|184:332|96:312,1,130
108,268,67173,1,0,0:0:0:0:
108,216,67349,2,0,L|108:64,2,130,8|0|8,0:0|0:0|0:0,0:0:0:0:
212,216,68408,6,0,L|212:56,1,130
316,76,69114,1,0,0:0:0:0:
340,176,69467,2,0,P|392:156|420:72,2,130,0|0|8,0:0|0:0|0:0,0:0:0:0:
292,192,70349,1,0,0:0:0:0:
264,236,70525,2,0,L|184:344,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
144,136,71760,6,0,L|72:84,1,65
164,24,72290,2,0,L|224:68,1,65
320,84,72819,2,0,L|396:136,1,65,0|0,0:0|0:0,0:0:0:0:
388,172,73172,1,0,0:0:0:0:
364,216,73348,2,0,B|312:304|312:304|276:272,2,130,0|0|0,0:0|0:0|0:0,0:0:0:0:
388,172,74231,5,0,0:0:0:0:
420,120,74407,2,0,L|496:8,2,130,0|0|8,0:0|0:0|0:0,0:0:0:0:
316,124,75466,2,0,L|392:4,1,130
288,0,76172,1,0,0:0:0:0:
208,68,76525,1,8,0:0:0:0:
168,164,76877,6,0,B|200:220|200:220|244:148,1,130
340,168,77583,2,0,B|372:224|372:224|416:152,1,130
440,128,78113,1,0,0:0:0:0:
468,84,78289,2,0,L|552:-16,2,130,8|0|0,0:0|0:0|0:0,0:0:0:0:
368,60,79348,5,8,0:0:0:0:
268,36,79701,1,0,0:0:0:0:
200,116,80054,1,0,0:0:0:0:
264,196,80406,2,0,P|216:224|140:196,2,130,0|8|0,0:0|0:0|0:0,0:0:0:0:
368,196,81465,2,0,P|416:224|492:196,2,130,0|0|8,0:0|0:0|0:0,0:0:0:0:
328,100,82524,6,0,L|364:32,1,65,0|0,0:0|0:0,0:0:0:0:
260,12,83053,2,0,L|228:80,1,65
128,68,83583,2,0,L|160:-4,1,65
260,12,84112,2,0,L|348:12,1,65
376,104,84641,2,0,L|424:180,2,65,0|0|0,0:0|0:0|0:0,0:0:0:0:
336,68,85171,2,0,P|204:80|356:200,1,455


Hope you like it! :)
Thanks Swift, it's awesome :)
-Neipezi
can i make a insane gd on your map owo?
Haneure
From my modding queue~

Sorry I'm so late with the mod. x.x Rl stuff been keeping me busy this past week, hoooly crap...

Everything I say are all suggestions, please keep that in mind!

Insane


  • 00:02:062 (1) - I'd add a finish here to put add a little bit of an exciting buildup into the first verse of the song c:

    00:02:062 (1) - Also, to be honest, I think this slider leading into 00:02:327 (2,3) looks a little... unpolished. :? I'd suggest taking this slider -> 00:02:415 (3) and copying/rotating it 180 degrees to be in the place that 00:02:062 (1) used to be in.

    00:02:415 (3) - ^

    00:02:768 (4) - ^

    00:03:121 (5) - ^

    00:03:827 (2) - Add a whistle here? :O

    00:04:533 (6) - ^ :o

    00:05:945 (6) - ^

    00:05:239 (2,3,4,5) - I really like the flow of this star pattern here but it's a little messy. Consider making the spacing a bit more even-looking?

    00:05:945 (6) - Blanket this a little more neatly with the head of 00:06:827 (2) :)

    00:09:121 (1,2,3,1) - This part feels a little bit too plain/circular imo. :/ Maybe try something similar to this kind of a pattern here?



    00:09:827 (1,2,3,4) - If you liked the previous suggestion ^, I'd also suggest doing something similar to this part as well :D

    00:10:533 (4) - This slider looks kind of... out of place;;; How about taking this slider 00:10:886 (5) and copying/rotating 180 degrees to maintain the same flow and have it look less out of place?

    00:12:474 (3) - Try rotating this -55 degrees (which might seem like an oddly specific number but just an idea.. meh.) It looks a bit funky being almost mirrored with 00:11:945 (1) ...

    00:25:974 (1) - How about adding a spinner here and ending it at 00:26:768 ? There's a cue in the song for both the start of a possible spinner and there's a drumbeat right at 00:26:768 that would indicate the end of it :o

    These mods should go together if you choose to use them!
    00:38:239 (2) - Move this to x:144 / y:260

    00:38:415 (3) - Move this to x:256 / y:288

    00:38:592 (4) - Move this to x:264 / y:260

    00:38:768 (5) - Remove this slider and instead, copy and mirror 00:39:121 (6) in its place to make it look more evenly matched+(Ctrl+G)

    Basically, how about a general slider pattern as shown below?

    00:40:356 (2) - Move this to x:304 /y:88

    00:40:180 (1) - Move this to x:404 / y:164

    00:40:886 (5) - Blanket the head of this slider with where 00:40:356 (2) was at for a neater look :)

    00:42:827 (3,4,1) - Spacing from the previous sequence feels a bit off... consider moving this down a bit, maybe to x:372 / y:288 or so.

    00:49:356 (2) - I think it's okay to move this down a bit too, to about maybe x:60 / y:212 ?

    00:52:180 (2) - I would move this one down to about x:196 / y:292 for sure, it looks weird going into the part that starts at 00:52:886 (1) ...

    01:00:650 (2) - Move this down as well x:328 / y:344 ... the end of the slider feels too close to 01:01:003 (1) and not very intuitive at all to play ;_;

    01:01:003 (1,2,3,4,5) - If you take the above suggestion^, this should also be moved down a bit too to make it look a bit cleaner :3

    01:10:886 (2,3,4) - I don't like how the spacing is .3x here and different at 01:12:121 (7,8,1) ... I'd make them the same :)
Looks like a fun map! The anime was sooo funny :D (Although I only watched small portions throughout the anime... woops.)

Good luck with your set! :)
Topic Starter
Spicy Salsa

Haneure wrote:

From my modding queue~

Sorry I'm so late with the mod. x.x Rl stuff been keeping me busy this past week, hoooly crap...

Everything I say are all suggestions, please keep that in mind!

Insane


  • 00:02:062 (1) - I'd add a finish here to put add a little bit of an exciting buildup into the first verse of the song c: alright

    00:02:062 (1) - Also, to be honest, I think this slider leading into 00:02:327 (2,3) looks a little... unpolished. :? I'd suggest taking this slider -> 00:02:415 (3) and copying/rotating it 180 degrees to be in the place that 00:02:062 (1) used to be in. Not sure if I really want to change this, it wouldn't be a blanket with 00:02:768 (4) - if I did this
    00:02:415 (3) - ^ ^

    00:02:768 (4) - ^ ^

    00:03:121 (5) - ^ I copied 00:02:768 (4) - and rotated a little so it would go better with 00:03:474 (1) -

    00:03:827 (2) - Add a whistle here? :O I don't feel like a whistle would really go with the rythm

    00:04:533 (6) - ^ :o ^

    00:05:945 (6) - ^ ^

    00:05:239 (2,3,4,5) - I really like the flow of this star pattern here but it's a little messy. Consider making the spacing a bit more even-looking? I tried , but if I would've moved them too much there would be a worse flow, so I kind of stuck with it. Also, I tried to make 00:05:945 (6) - flow better with 00:05:768 (5) -

    00:05:945 (6) - Blanket this a little more neatly with the head of 00:06:827 (2) :)

    00:09:121 (1,2,3,1) - This part feels a little bit too plain/circular imo. :/ Maybe try something similar to this kind of a pattern here? Alright



    00:09:827 (1,2,3,4) - If you liked the previous suggestion ^, I'd also suggest doing something similar to this part as well :D^

    00:10:533 (4) - This slider looks kind of... out of place;;; How about taking this slider 00:10:886 (5) and copying/rotating 180 degrees to maintain the same flow and have it look less out of place? alright

    00:12:474 (3) - Try rotating this -55 degrees (which might seem like an oddly specific number but just an idea.. meh.) It looks a bit funky being almost mirrored with 00:11:945 (1) ... Looks good, thanks

    00:25:974 (1) - How about adding a spinner here and ending it at 00:26:768 ? There's a cue in the song for both the start of a possible spinner and there's a drumbeat right at 00:26:768 that would indicate the end of it :o Well, that'd be quite the Ninja Spinner :b ... It's too short IMO

    These mods should go together if you choose to use them!
    00:38:239 (2) - Move this to x:144 / y:260

    00:38:415 (3) - Move this to x:256 / y:288

    00:38:592 (4) - Move this to x:264 / y:260

    00:38:768 (5) - Remove this slider and instead, copy and mirror 00:39:121 (6) in its place to make it look more evenly matched+(Ctrl+G)

    Basically, how about a general slider pattern as shown below?
    ^Sorry, the way it is right now seems good imo

    00:40:356 (2) - Move this to x:304 /y:88 I need 00:40:180 (1) - to be at the same spot as the head of 00:39:474 (7) -

    00:40:180 (1) - Move this to x:404 / y:164 ^

    00:40:886 (5) - Blanket the head of this slider with where 00:40:356 (2) was at for a neater look :) Right, I'll do that

    00:42:827 (3,4,1) - Spacing from the previous sequence feels a bit off... consider moving this down a bit, maybe to x:372 / y:288 or so. Alright

    00:49:356 (2) - I think it's okay to move this down a bit too, to about maybe x:60 / y:212 ? ^

    00:52:180 (2) - I would move this one down to about x:196 / y:292 for sure, it looks weird going into the part that starts at 00:52:886 (1) ... ^

    01:00:650 (2) - Move this down as well x:328 / y:344 ... the end of the slider feels too close to 01:01:003 (1) and not very intuitive at all to play ;_; done

    01:01:003 (1,2,3,4,5) - If you take the above suggestion^, this should also be moved down a bit too to make it look a bit cleaner :3 also done

    01:10:886 (2,3,4) - I don't like how the spacing is .3x here and different at 01:12:121 (7,8,1) ... I'd make them the same :) done
Looks like a fun map! The anime was sooo funny :D (Although I only watched small portions throughout the anime... woops.)

Good luck with your set! :)
Thanks for your mod :)
-Neipezi
sorry, im late. late my difficulty completed

Download

- changed log
* video re-incoding
* mp3 files 192kbps change (offset 743 = 92 move)
* background size chagne
Topic Starter
Spicy Salsa

-Neipezi wrote:

sorry, im late. late my difficulty completed

Download

- changed log
* video re-incoding
* mp3 files 192kbps change (offset 743 = 92 move)
* background size chagne
Thanks for the GD and the small quality mod :)
I really like the diff!
neonat
General

Uncheck Letterbox during break on all difficulties
Swift's Normal is 170.020 BPM while the rest are 170.000 BPM. Make them the same, change the Normal's BPM to be 170BPM like all the others
Use different combo colours other than the default, they do not suit well to the BG right now. Use the colours that are in Neipezi's Insane.

Easy

00:14:860 (1) - of all the sliders, this one should be the most important one to have the finish on the start for greater impact of starting a new verse
00:25:978 - either end the slider here or add another note, it currently feels like it ends abruptly because this is the point where she sings the last note
00:31:625 (1,3) - too close to each other, doesn't really look good. Shift 00:32:154 (2,3,4,5) - downwards to prevent that
00:44:507 (3,1) - respect the constant distance spacing, these are too close, give them the proper spacing and breathing space like the rest of the song
00:50:154 (3,1) - ^
00:52:978 (3,4) - ^
01:18:037 (2,4) - stack nicely

Swift's Normal

00:04:625 (3) - the downbeat and start of a new word starts on the end of this slider, which is a weaker hit, which isn't good. A slider should start at 00:04:977 instead of having a slider end there. You should change the rhythm of your objects to suit the song to highlight what is needed
00:05:331 (4,1) - spacing issue, use constant spacing throughout the song, this is too close
00:08:860 (1) - same issue as 00:04:625 (3) you are having sliders end on the big white lines which are the starting and ending of a phrase, and in this case you keep having sliders end on the 1st big white line which is usually the start of a new phrase or verse. This makes it bad to play
00:11:683 (5) - ^
00:16:624 (4,5) - blanket
00:20:505 (5) - NC here instead
00:25:446 (5) - change it to a slider that ends at 00:25:975
00:40:268 (3,1) - at least place the circle parallel to the middle of the slider
00:42:385 (4,5) - spacing issues, too close to each other. Use the proper distance spacing
00:43:091 (5) - new combo
00:48:737 (3) - new combo here not 00:47:679 (1)

For the slowdown part I suggest you follow the same spacing as it would be when speed is 1.0x to avoid more confusion. You suddenly speed it up to 0.75x at the end and thus it gets it's own spacing which makes things worse as it's neither here nor there, which is why just adjust accordingly the spacing so they have the same spacing as it would when it is 1x sv

00:56:854 (1) - same issue about slider ending on the 1st big white line and having less impact and also where a new combo and phrase should start, thus some thing should start on the white line instead. 00:57:206 needs a finish anyway
01:08:500 (1) - this is an example of how it should be like. This slider starts properly on the 1st big white line and with a new combo it is the start of a new phrase
01:10:617 (5) - this is not how it should be again. There needs to be a new object at 01:11:322
01:13:440 (5) - ^
01:19:792 (2) - NC here instead
01:28:085 - song should be mapped until this point, keep mapping after 01:25:263 (6)

Normal needs a lot more work, it's not ready as of now.

Hard

00:14:860 (1) - finish on start of slider
00:21:213 (3,5) - stack nicely
00:45:919 (1) - remove clap
00:46:625 (2) - clap on end of slider
00:47:331 (3) - stack nicely on the start of 00:46:625 (2)
00:48:390 (6) - clap on start of slider
00:51:213 (5,1,2) - all not stacked nicely
00:57:213 (1) - remove clap on start of slider, put clap on end of slider
00:59:154 (1) - remove clap on end of slider
01:11:507 (2,3) - stack nicely
01:21:213 (1,5) - ^
01:23:860 (2,3) - ^

Neipezi's Insane

00:33:125 - the hi-hat is prevalent here, should add a note
01:21:566 (2) - 01:21:742 is a key part of the song which should be hit, and not to be on the end of a slider

Insane

00:04:978 (1) - remove clap
00:05:331 (2) - clap
00:10:625 (4) - remove both claps
00:12:390 (2) - remove clap
00:13:448 (4) - ^
00:14:860 (1) - finish on start of slider
00:23:684 (2,2) - remove claps
you could use soft hitsounds for the softer and slower part
01:11:684 (5,2) - remove claps
01:19:272 (4) - remove clap on start of slider
01:22:978 (2,2) - remove claps



Good Luck
Topic Starter
Spicy Salsa

neonat wrote:

SPOILER
General

Uncheck Letterbox during break on all difficulties
Swift's Normal is 170.020 BPM while the rest are 170.000 BPM. Make them the same, change the Normal's BPM to be 170BPM like all the others
Use different combo colours other than the default, they do not suit well to the BG right now. Use the colours that are in Neipezi's Insane.

Easy

00:14:860 (1) - of all the sliders, this one should be the most important one to have the finish on the start for greater impact of starting a new verse
00:25:978 - either end the slider here or add another note, it currently feels like it ends abruptly because this is the point where she sings the last note
00:31:625 (1,3) - too close to each other, doesn't really look good. Shift 00:32:154 (2,3,4,5) - downwards to prevent that
00:44:507 (3,1) - respect the constant distance spacing, these are too close, give them the proper spacing and breathing space like the rest of the song
00:50:154 (3,1) - ^
00:52:978 (3,4) - ^
01:18:037 (2,4) - stack nicely

Swift's Normal

00:04:625 (3) - the downbeat and start of a new word starts on the end of this slider, which is a weaker hit, which isn't good. A slider should start at 00:04:977 instead of having a slider end there. You should change the rhythm of your objects to suit the song to highlight what is needed
00:05:331 (4,1) - spacing issue, use constant spacing throughout the song, this is too close
00:08:860 (1) - same issue as 00:04:625 (3) you are having sliders end on the big white lines which are the starting and ending of a phrase, and in this case you keep having sliders end on the 1st big white line which is usually the start of a new phrase or verse. This makes it bad to play
00:11:683 (5) - ^
00:16:624 (4,5) - blanket
00:20:505 (5) - NC here instead
00:25:446 (5) - change it to a slider that ends at 00:25:975
00:40:268 (3,1) - at least place the circle parallel to the middle of the slider
00:42:385 (4,5) - spacing issues, too close to each other. Use the proper distance spacing
00:43:091 (5) - new combo
00:48:737 (3) - new combo here not 00:47:679 (1)

For the slowdown part I suggest you follow the same spacing as it would be when speed is 1.0x to avoid more confusion. You suddenly speed it up to 0.75x at the end and thus it gets it's own spacing which makes things worse as it's neither here nor there, which is why just adjust accordingly the spacing so they have the same spacing as it would when it is 1x sv

00:56:854 (1) - same issue about slider ending on the 1st big white line and having less impact and also where a new combo and phrase should start, thus some thing should start on the white line instead. 00:57:206 needs a finish anyway
01:08:500 (1) - this is an example of how it should be like. This slider starts properly on the 1st big white line and with a new combo it is the start of a new phrase
01:10:617 (5) - this is not how it should be again. There needs to be a new object at 01:11:322
01:13:440 (5) - ^
01:19:792 (2) - NC here instead
01:28:085 - song should be mapped until this point, keep mapping after 01:25:263 (6)

Normal needs a lot more work, it's not ready as of now.

Hard

00:14:860 (1) - finish on start of slider
00:21:213 (3,5) - stack nicely
00:45:919 (1) - remove clap
00:46:625 (2) - clap on end of slider
00:47:331 (3) - stack nicely on the start of 00:46:625 (2)
00:48:390 (6) - clap on start of slider
00:51:213 (5,1,2) - all not stacked nicely
00:57:213 (1) - remove clap on start of slider, put clap on end of slider
00:59:154 (1) - remove clap on end of slider
01:11:507 (2,3) - stack nicely
01:21:213 (1,5) - ^
01:23:860 (2,3) - ^

Neipezi's Insane

00:33:125 - the hi-hat is prevalent here, should add a note
01:21:566 (2) - 01:21:742 is a key part of the song which should be hit, and not to be on the end of a slider

Insane

00:04:978 (1) - remove clap
00:05:331 (2) - clap
00:10:625 (4) - remove both claps
00:12:390 (2) - remove clap
00:13:448 (4) - ^
00:14:860 (1) - finish on start of slider
00:23:684 (2,2) - remove claps
you could use soft hitsounds for the softer and slower part
01:11:684 (5,2) - remove claps
01:19:272 (4) - remove clap on start of slider
01:22:978 (2,2) - remove claps



Good Luck

I'm sorry that this is taking so long, but I still haven't had enough time to get myself a computer at my new home so it'll probably take a week more until I will be able to respond and apply your mod :?
Swiftheart
Swift's Normal

00:04:625 (3) - the downbeat and start of a new word starts on the end of this slider, which is a weaker hit, which isn't good. A slider should start at 00:04:977 instead of having a slider end there. You should change the rhythm of your objects to suit the song to highlight what is neededFixed
00:05:331 (4,1) - spacing issue, use constant spacing throughout the song, this is too closeFixed
00:08:860 (1) - same issue as 00:04:625 (3) you are having sliders end on the big white lines which are the starting and ending of a phrase, and in this case you keep having sliders end on the 1st big white line which is usually the start of a new phrase or verse. This makes it bad to playFixed
00:11:683 (5) - ^Okay
00:16:624 (4,5) - blanketNo change
00:20:505 (5) - NC here insteadFixed
00:25:446 (5) - change it to a slider that ends at 00:25:975Changed it to a slider
00:40:268 (3,1) - at least place the circle parallel to the middle of the sliderChanged I think
00:42:385 (4,5) - spacing issues, too close to each other. Use the proper distance spacingChanged
00:43:091 (5) - new comboFixed
00:48:737 (3) - new combo here not 00:47:679 (1) Fixed

For the slowdown part I suggest you follow the same spacing as it would be when speed is 1.0x to avoid more confusion. You suddenly speed it up to 0.75x at the end and thus it gets it's own spacing which makes things worse as it's neither here nor there, which is why just adjust accordingly the spacing so they have the same spacing as it would when it is 1x svFixed

00:56:854 (1) - same issue about slider ending on the 1st big white line and having less impact and also where a new combo and phrase should start, thus some thing should start on the white line instead. 00:57:206 needs a finish anywayFixed
01:08:500 (1) - this is an example of how it should be like. This slider starts properly on the 1st big white line and with a new combo it is the start of a new phraseGot it!
01:10:617 (5) - this is not how it should be again. There needs to be a new object at 01:11:322Fixed
01:13:440 (5) - ^Fixed
01:19:792 (2) - NC here insteadFixed
01:28:085 - song should be mapped until this point, keep mapping after 01:25:263 (6)Okay

Normal needs a lot more work, it's not ready as of now.Yeah, you're right!

Thanks for the mod! :)
Swiftheart
Here is my map!

UPDATE
osu file format v13

[General]
AudioFilename: B Gata H Kei - Oshiete A to Z.mp3
AudioLeadIn: 0
PreviewTime: 62860
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Oshiete A to Z (TV Size)
TitleUnicode:おしえて A to Z (TV Size)
Artist:Tamura Yukari
ArtistUnicode:田村ゆかり
Creator:Spicy Salsa
Version:Swift's Normal
Source:B型H系
Tags:B Gata H Kei Opening Swiftheart -Neipezi
BeatmapID:477630
BeatmapSetID:198322

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"PV OP.avi"
//Break Periods
2,26177,30305
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
743,352.941176470588,4,1,0,50,1,0
42959,-166.666666666667,4,1,0,40,0,0
53722,-133.333333333333,4,1,0,50,0,0
54604,-100,4,1,0,50,0,0
62853,-100,4,1,0,50,0,1
85262,-100,4,1,0,50,0,0


[Colours]
Combo1 : 255,128,192
Combo2 : 255,128,255
Combo3 : 255,0,128
Combo4 : 255,196,255

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