Thanks for helpful mod~Desperate-kun wrote:
[Railgun's Normal]
- AR 4 fits much better with the pace of the diff imo. I think AR4.5 is ok (and +2.5 AR transition from Normal -> Hard)
- 00:01:505 - Add Whistle Done
- 00:05:475 (3) - Replace this slider with a single circle? For consistency with other rhythms you used, for example 01:32:815 (3,1) - Done, thanks~ Did for 00:20:031 (1,2) - too
- 00:14:738 to 00:35:911 - I'd add whistles on all big white ticks that have no clap, because there seem to be cute piano / vocal sounds Done, thanks!
- 00:17:164 (1,2) - Please avoid 1/2-stacks since you are already using 1/1-stacks (and even more kinds of stacks) in this difficulty - It will be really difficult for newbies to tell the difference so I'd recommend you to space this one out. No change, I think it is more confusing when spaced out.
- 00:22:016 (3) - Imo flow and aesthetics would improve if this was a straight slider: http://puu.sh/dsS0U/40d918e099.jpg Changed to circle to avoid overlap / increase playability.
- 00:30:618 (1,2,3) - What about this rhythm: http://puu.sh/dsTyX/978809f865.jpg You'd have better emphasis on the big white tick and generally it would sound better with the music imo. Done, thanks
- 00:37:235 and 00:39:881 - Missing claps Done
- 00:38:999 (1,2) - Spacing >w< Lowered to 1.18x
- 00:49:145 (1,2,3,4,1) - Turn them into a diamond shape, to make the pattern more clean? http://puu.sh/dsSqs/0e532ae4a3.jpg Diamond not intended, changed pattern.
- 00:54:548 (1) - Start this spinner at 00:54:879 - Having it 1/4 after the circle is too close for the easiest difficulty, since newbies need some reaction time even before spinners. Also, your current method will cause playability problems on other gamemods, which are to be considered since the mapset doesn't have any mode-specific difficulties. Done
- 00:59:731 (1) - Nice!
- 01:03:481 (2) - Replace with two circles please. 01:03:701 - is more emphasized than 01:03:481 - so there shouldn't be a slidertail Also, the current rhythm might be difficult to understand for newbies since they have to click on the red tick only. I don't want to use double 1/2 circles, I think the 1/2 slider fits it better. I changed some curves, placement, etc. to make it more playable so it should be better now.
- 01:07:671 (3) - What about http://puu.sh/dsUl1/9e787b4765.jpg and then also add a clap at 01:08:333 - ? Same could be done at 01:18:258 Used a different pattern
- 01:10:318 (1) - Imo this slidershape could be improved by curving the first section a bit more and tidying up the last section, like this: http://puu.sh/dsSLX/0dcf2829a9.jpg (Code in case you like it) Done
- 01:14:067 (2) - Same as 1:03 Improved playability
- 01:18:258 (1) - (In case you didn't take my previous suggestions and didn't replace this slider) You can make neat wavesliders by placing the anchors symmetrically like this: http://puu.sh/dsSZ0/6ca0738166.jpg It makes the map feel much more clean when playing it. Done
- 01:22:007 (2) - Same as 1:03 Some change
- 01:24:654 (2) - ^ ^
- 01:26:198 (1,2) - What about http://puu.sh/dsUrC/8f57a7fb7e.jpg ? And clap at 01:26:860 Shortened Slider instead
- 01:28:734 - Maybe you can add Pappy's kiai fountain here too, it seems quite nice :3 I prefer 3, it seems like the magic number~
- 01:30:168 - Finish fits better than Clap here imo Tried a finish and didn't like it
- 01:32:815 (3,1) - Please don't use a 3/2-stack. Same reason as previously, stacks are difficult to read for newbies, so they'll expect this to be 1/1 or 2/1. I personally find this part easier to read than spacing it out, especially with added game mods.
- Most of it were suggestions, only few was highly recommended (like the stacks) so feel free to deny much :b