An average rank makes slightly more sense (but still is nearly pointless), but a rank determined by simply adding your ranks for each mode together makes no sense at all. Each gamemode has a variable number of players active, meaning ranks in each mode have different levels of value. If you're ranked 3k in std, that is worth a LOT more than 3k in mania. Also, how do you handle players who only play some of the modes, but not all?
It doesn't add any new mechanics to the game, nor does it add anything particularly useful (such as editor improvements, new mods, etc.). I suppose the one thing it has going for it is that it would be relatively easy to implement.
This assumes that ranks are actually a useful measure of skill. They aren't.baraatje123 wrote:
2.) It shows who is the best all-rounder
A new ranking that is entirely tied to other rankings, which makes it lose most of it's meaning.baraatje123 wrote:
3.) Adds a new ranking to the game
Assuming everyone cares about ranking in the first place. It hardly adds any real value to the game since it's just doing a bit of math for you.baraatje123 wrote:
4.) Supports people to play all modes, like me
It doesn't add any new mechanics to the game, nor does it add anything particularly useful (such as editor improvements, new mods, etc.). I suppose the one thing it has going for it is that it would be relatively easy to implement.