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CLIFF EDGE - Endless Tears feat. Nakamura Maiko [CatchTheBea

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Total Posts
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Topic Starter
CLSW
This beatmap was submitted using in-game submission on 2015년 1월 26일 월요일 at 오후 1:27:39

Artist: CLIFF EDGE
Title: Endless Tears feat. Nakamura Maiko
Tags: Kanari xXCrystalMoonAnimeXx THE BEST ~You’re the only one~ of Love Album
BPM: 99
Filesize: 9299kb
Play Time: 04:18
Difficulties Available:
  1. Platter (3.61 stars, 656 notes)
  2. Salad (2.26 stars, 442 notes)
  3. Tears (4.71 stars, 856 notes)
Download: CLIFF EDGE - Endless Tears feat. Nakamura Maiko
Information: Scores/Beatmap Listing
---------------
[WP]
dat Luv U pattern
Spectator
masterpiece
ZHSteven
If you don't make dat streams we are still friends

☆ + 3
Xinely
BG is yuri lol
wtf my mod is first mod here
anyway from Sey's CtB Modding Team here why i can't stop to choose CLSW's maps to mod




  • General
  1. Better to use the real bpm "98 bpm", usually BATs don't accept the double bpm again example p/3350761#p3350761
  2. add "xXCrystalMoonAnimeXx" in tags as Kanari's old name
  3. Audio lead in 1000 for preparing time before play?
  4. SB\White.png on first time, please give it around 1/1 or 1/2 fade in.. that's totally weird to see suddenly appear (see when player play this map, you will be know what i mean ><)
  5. 04:00:650 - until 04:13:983 - for all diffs. consider to add whistles for every stanza. their piano are quite loud here


  • Salad
  1. 00:18:832 (1) - imo the music isn't really loud to need dash. the part of music is calm so reduce the spacing. x:192
  2. 00:23:378 (2) - it looked like a trap here, because the spacing between sliders to this circle are same but the snap aren't. i would say move this circle x:320. easier to read the pattern
  3. 00:03:075 (5) - NC here so the combo won't be too long :p
  4. 00:24:287 - add note here. the piano sound is really strong. ofc feel empty
  5. 00:28:226 (2) - imo the flow feel better when move this one to x:448 (only personal taste)
  6. 00:28:529 (3) - add a whistle here to emphasize both music and vocal?
  7. 00:35:499 - add note would be nice here :3
  8. 00:31:863 (5) - the different spacing looks tidy here for me.. hmm try move to x:384?
  9. 00:50:499 - insert break here :p
  10. 00:05:499 (7,1) - imo the NC should be swap here because.. yap the metronome lol
  11. 01:03:075 - add note to follow the clap sound? if no, 01:03:075 - 01:03:226 - remove these greenlines :3
  12. 01:12:166 (1) - add whistle to slider's repeat? the piano is strong and on pitch
  13. 01:22:620 - i would say to map this time since you seem following vocal here 01:20:650 (1,2,3) -, how about http://puu.sh/bxBwD/8944f980e3.jpg instead?
  14. 01:26:105 (2) - the lack of movement here feels too weird for me. well this is might break your design pattern (in editor) but the flow seems better for me https://osu.ppy.sh/ss/2031989
  15. 01:30:347 (1,2,3,4) - the flow a little bit rigid for me. i would try ctrl+H,move them to x:80 and then move 01:31:560 (1) - x:400 and 01:32:166 (2) - x:224 to keep the flows
  16. 01:43:681 - i really wishing there is a jump here to emphasize the cymbal :C
  17. 01:53:378 (1) - i guess a jump for this slider would be awesome.. x:403?
  18. 01:57:620 (2,2,2) - the lack movements here imo feel weird for me. at least give them a little movement so the ryuuta won't be only waiting the fruits
  19. 02:06:105 (2) - ^
  20. 02:24:893 (1) - remove finish? i know you just give finish this cymbal sounds here, the current music here is only a piano so imo whistle only feels better (if you feel the hitsound too low, you can increase the volume as well)
  21. 02:26:257 (1) - the spinner is really unfit here. if i were you i would remove this one and add note to 02:26:711 - (02:27:014 - this one is fine to added a note too but that's up to you)
  22. 02:27:317 (1) - same as 02:24:893 (1) - (on head)
  23. 02:33:984 (2) - how about ctrl+G and move to x:0? the flows are too rigid here. i feel this way could make better flow
  24. 02:39:438 (1,2) - the violin sounds on this part are main important sounds here. try follow them http://puu.sh/bxDXC/987744d400.jpg ?
  25. 02:49:135 (1) - ^
  26. 03:26:104 (2) - give a little movement here example x:80 so the flow of fruits improved and giving a jump for next slider to emphasize the cymbal
  27. 03:38:225 (2) - you forgot add clap on head here for consistency clap patterns :P
  28. 03:40:649 (2) - the vocal of slider's head is really strong. why not mapped it with a movement? ;w;
  29. 03:41:861 (2,2) - same as 01:57:620 (2,2,2) -
  30. 03:43:680 (1,2,3,4) - imo same spacings here feel too rigid and repetitive. i would say to arrange them like http://puu.sh/bxESt/42f90cda26.jpg
  31. The repetitive rhythms on kiai times are really make me boring here. i would say to combine the sliders and circles making into various rhythms


  • Platter
  1. 00:08:378 (2) - how about move this one to x:368 to give more movement since it has piano sound. if you follow this one, move 00:08:832 (3) - x:336 :3
  2. 00:18:226 - are you really to skip this sound? the piano is on pitch here. i would 00:18:075 (2) - change this one with http://puu.sh/bxKy3/2eead899c4.jpg instead
  3. 00:19:438 - here too same as above, shorten the slider to 1/2 and add circle to 00:19:590 -
  4. 00:23:681 (1) - since the vocal ended in 00:23:984 - so i would say separate this slider into 2 sliders. it would giving better feel here
  5. 00:25:499 (2,1,2) - the sliders are a little bit boring imo because they are going go left left left with repetitive. hmm try http://puu.sh/bxL5q/0a549fe01b.jpg instead?
  6. 00:28:529 (4) - add whistle here to emphasize both vocal and piano?
  7. 00:35:196 (3) - i would separate this slider into 2 sliders and give a jump 00:35:499 - to emphasize the piano sound
  8. 00:35:044 (2) - nazi, the spacing looks inconsistency here. try 1 grid left /runs
  9. 00:59:741 (3) - give a little bit more movement example x:352? the sensation feels better for me
  10. 01:23:378 (2) - how about ctrl+G this one and move to x:208.. imo this part already have much of repetitive flow here so variation ones are really needed
  11. 01:53:378 (1,2,3,1,2,3,1,2,3) - do some variations please. imo the flows are really boring here with the repetitive here
  12. 02:23:529 (1) - well imo it would be better if you follow the more music (drum at 02:23:984 - ) and vocal (on stanza) here. something like http://puu.sh/bxMy6/ec8b1b5dfb.jpg won't be hurt at all
  13. 02:27:317 (1) - remove finish here and use whistle on head instead. the vocal is normal, music too. finish heard random
  14. 02:32:772 (3) - the repetitive flow feels bad for me. how about ctrl+G and move to x:384?
  15. 02:39:590 - hmm skip the pitch of violin sound is bad here. same as i told on Salad before. you need to map this one :C
  16. 02:41:863 (1) - for me this one feel a little bit blank here. i would use http://puu.sh/bxMRF/a7137801e0.jpg . yup same used 1/2 but the sensation is different :p
  17. 02:43:984 (4) - no movement? :C , i feel give a movement would improve the flow. x:320?
  18. 03:11:257 (1,2,3,1,2,3,4) - the musics are calm here and the circles are hard to catch w/o dash here.. hmm i would say to reduce the spacings, how about this one http://puu.sh/bxNf5/e27eda7e40.jpg ?
  19. 03:14:590 (4) - HDash feel uncomfortable here while the part of music is really calm. try move to x:224 instead
  20. 03:36:407 - until 03:55:801 - actually i can catch all fruits here but imo players who after play Salad diff and try this patterns. they would be confuse a lot. consider to remove some of HDashes here


  • Tears
  1. 00:12:772 (1) - hmm give more jump here x:240. since the vocal is increased
  2. 00:40:650 (1) - x:0 here to give HDash for this slider, emphasizing the cymbal
  3. 01:43:681 (1) - ^
  4. 02:12:772 (1) - hmm you can map the pianos instead only following vocal here example from here 02:13:529 - you can map 1/2
  5. 02:17:317 - maybe just for me but i feel empty here. map 1/2 slider feel better for me
  6. 02:27:317 - same as Platter
  7. 02:39:590 (2,4) - you must to add at least normal jumps here since their music are pitch of violin sounds
  8. 02:49:135 (1,2) - imo the rhythm can improved a lot here. since 02:49:287 - is violin pitch, add jump is really needed there http://puu.sh/bxOLw/ebbdeab998.jpg
  9. 03:46:104 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - for me these patterns are quite hard for Rain. consider to use another pattern or reduce the spacings
  10. 03:55:347 (6) - consider reduce (a lot) the spacing) or ctrl+G. this is really hard to catch for me. only a piano sound on the kiai time isn't need a huge jump for me
  11. 04:13:983 (1,2,3,4,5,6,7,8) - evil mapper, consider reduce the spacings. the music turning into calm so huge jumps are really uncomfortable to me
  12. Hard to complain for your flow on Rain diffs. they're feel nicely to play but you're really an evil mapper lol

Anyway Good Luck ~
Rakuen
Go go~

More Nakamura & Cliff Edge :)
Topic Starter
CLSW

Xinely wrote:

BG is yuri lol
wtf my mod is first mod here
anyway from Sey's CtB Modding Team here why i can't stop to choose CLSW's maps to mod




  • General
  1. Better to use the real bpm "98 bpm", usually BATs don't accept the double bpm again example p/3350761#p3350761
  2. add "xXCrystalMoonAnimeXx" in tags as Kanari's old name
  3. Audio lead in 1000 for preparing time before play?
  4. SB\White.png on first time, please give it around 1/1 or 1/2 fade in.. that's totally weird to see suddenly appear (see when player play this map, you will be know what i mean ><)
  5. 04:00:650 - until 04:13:983 - for all diffs. consider to add whistles for every stanza. their piano are quite loud here


  • Salad
  1. 00:18:832 (1) - imo the music isn't really loud to need dash. the part of music is calm so reduce the spacing. x:192
  2. 00:23:378 (2) - it looked like a trap here, because the spacing between sliders to this circle are same but the snap aren't. i would say move this circle x:320. easier to read the pattern
  3. 00:03:075 (5) - NC here so the combo won't be too long :p
  4. 00:24:287 - add note here. the piano sound is really strong. ofc feel empty
  5. 00:28:226 (2) - imo the flow feel better when move this one to x:448 (only personal taste)
  6. 00:28:529 (3) - add a whistle here to emphasize both music and vocal?
  7. 00:35:499 - add note would be nice here :3
  8. 00:31:863 (5) - the different spacing looks tidy here for me.. hmm try move to x:384?
  9. 00:50:499 - insert break here :p
  10. 00:05:499 (7,1) - imo the NC should be swap here because.. yap the metronome lol
  11. 01:03:075 - add note to follow the clap sound? if no, 01:03:075 - 01:03:226 - remove these greenlines :3
  12. 01:12:166 (1) - add whistle to slider's repeat? the piano is strong and on pitch
  13. 01:22:620 - i would say to map this time since you seem following vocal here 01:20:650 (1,2,3) -, how about http://puu.sh/bxBwD/8944f980e3.jpg instead?
  14. 01:26:105 (2) - the lack of movement here feels too weird for me. well this is might break your design pattern (in editor) but the flow seems better for me https://osu.ppy.sh/ss/2031989
  15. 01:30:347 (1,2,3,4) - the flow a little bit rigid for me. i would try ctrl+H,move them to x:80 and then move 01:31:560 (1) - x:400 and 01:32:166 (2) - x:224 to keep the flows
  16. 01:43:681 - i really wishing there is a jump here to emphasize the cymbal :C
  17. 01:53:378 (1) - i guess a jump for this slider would be awesome.. x:403?
  18. 01:57:620 (2,2,2) - the lack movements here imo feel weird for me. at least give them a little movement so the ryuuta won't be only waiting the fruits
  19. 02:06:105 (2) - ^
  20. 02:24:893 (1) - remove finish? i know you just give finish this cymbal sounds here, the current music here is only a piano so imo whistle only feels better (if you feel the hitsound too low, you can increase the volume as well) I love those finish sounds, so I won't change it. I didn't changed cuz piano rhythm doesn't fit with me.
  21. 02:26:257 (1) - the spinner is really unfit here. if i were you i would remove this one and add note to 02:26:711 - (02:27:014 - this one is fine to added a note too but that's up to you)
  22. 02:27:317 (1) - same as 02:24:893 (1) - (on head)
  23. 02:33:984 (2) - how about ctrl+G and move to x:0? the flows are too rigid here. i feel this way could make better flow
  24. 02:39:438 (1,2) - the violin sounds on this part are main important sounds here. try follow them http://puu.sh/bxDXC/987744d400.jpg ?
  25. 02:49:135 (1) - ^
  26. 03:26:104 (2) - give a little movement here example x:80 so the flow of fruits improved and giving a jump for next slider to emphasize the cymbal
  27. 03:38:225 (2) - you forgot add clap on head here for consistency clap patterns :P
  28. 03:40:649 (2) - the vocal of slider's head is really strong. why not mapped it with a movement? ;w;
  29. 03:41:861 (2,2) - same as 01:57:620 (2,2,2) -
  30. 03:43:680 (1,2,3,4) - imo same spacings here feel too rigid and repetitive. i would say to arrange them like http://puu.sh/bxESt/42f90cda26.jpg
  31. The repetitive rhythms on kiai times are really make me boring here. i would say to combine the sliders and circles making into various rhythms


  • Platter
  1. 00:08:378 (2) - how about move this one to x:368 to give more movement since it has piano sound. if you follow this one, move 00:08:832 (3) - x:336 :3
  2. 00:18:226 - are you really to skip this sound? the piano is on pitch here. i would 00:18:075 (2) - change this one with http://puu.sh/bxKy3/2eead899c4.jpg instead
  3. 00:19:438 - here too same as above, shorten the slider to 1/2 and add circle to 00:19:590 - Sorry. I want to keep those.
  4. 00:23:681 (1) - since the vocal ended in 00:23:984 - so i would say separate this slider into 2 sliders. it would giving better feel here
  5. 00:25:499 (2,1,2) - the sliders are a little bit boring imo because they are going go left left left with repetitive. hmm try http://puu.sh/bxL5q/0a549fe01b.jpg instead?
  6. 00:28:529 (4) - add whistle here to emphasize both vocal and piano?
  7. 00:35:196 (3) - i would separate this slider into 2 sliders and give a jump 00:35:499 - to emphasize the piano sound
  8. 00:35:044 (2) - nazi, the spacing looks inconsistency here. try 1 grid left /runs
  9. 00:59:741 (3) - give a little bit more movement example x:352? the sensation feels better for me
  10. 01:23:378 (2) - how about ctrl+G this one and move to x:208.. imo this part already have much of repetitive flow here so variation ones are really needed
  11. 01:53:378 (1,2,3,1,2,3,1,2,3) - do some variations please. imo the flows are really boring here with the repetitive here
  12. 02:23:529 (1) - well imo it would be better if you follow the more music (drum at 02:23:984 - ) and vocal (on stanza) here. something like http://puu.sh/bxMy6/ec8b1b5dfb.jpg won't be hurt at all
  13. 02:27:317 (1) - remove finish here and use whistle on head instead. the vocal is normal, music too. finish heard random
  14. 02:32:772 (3) - the repetitive flow feels bad for me. how about ctrl+G and move to x:384?
  15. 02:39:590 - hmm skip the pitch of violin sound is bad here. same as i told on Salad before. you need to map this one :C
  16. 02:41:863 (1) - for me this one feel a little bit blank here. i would use http://puu.sh/bxMRF/a7137801e0.jpg . yup same used 1/2 but the sensation is different :p
  17. 02:43:984 (4) - no movement? :C , i feel give a movement would improve the flow. x:320?
  18. 03:11:257 (1,2,3,1,2,3,4) - the musics are calm here and the circles are hard to catch w/o dash here.. hmm i would say to reduce the spacings, how about this one http://puu.sh/bxNf5/e27eda7e40.jpg ?
  19. 03:14:590 (4) - HDash feel uncomfortable here while the part of music is really calm. try move to x:224 instead
  20. 03:36:407 - until 03:55:801 - actually i can catch all fruits here but imo players who after play Salad diff and try this patterns. they would be confuse a lot. consider to remove some of HDashes here


  • Tears
  1. 00:12:772 (1) - hmm give more jump here x:240. since the vocal is increased
  2. 00:40:650 (1) - x:0 here to give HDash for this slider, emphasizing the cymbal
  3. 01:43:681 (1) - ^
  4. 02:12:772 (1) - hmm you can map the pianos instead only following vocal here example from here 02:13:529 - you can map 1/2 not really. I love this slider.
  5. 02:17:317 - maybe just for me but i feel empty here. map 1/2 slider feel better for me I want to keep combos as 1623... and it doesn't fit for me
  6. 02:27:317 - same as Platter
  7. 02:39:590 (2,4) - you must to add at least normal jumps here since their music are pitch of violin sounds
  8. 02:49:135 (1,2) - imo the rhythm can improved a lot here. since 02:49:287 - is violin pitch, add jump is really needed there http://puu.sh/bxOLw/ebbdeab998.jpg
  9. 03:46:104 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - for me these patterns are quite hard for Rain. consider to use another pattern or reduce the spacings
  10. 03:55:347 (6) - consider reduce (a lot) the spacing) or ctrl+G. this is really hard to catch for me. only a piano sound on the kiai time isn't need a huge jump for me
  11. 04:13:983 (1,2,3,4,5,6,7,8) - evil mapper, consider reduce the spacings. the music turning into calm so huge jumps are really uncomfortable to me
  12. Hard to complain for your flow on Rain diffs. they're feel nicely to play but you're really an evil mapper lol


Anyway Good Luck ~
Others have fixed!
Also, thanks for your hype Rakuen :3
Serena-
[General]
Widescreen Support 체크 해제해주세요

[SB]
The first White.png should start at -1000 because the audio lead in is 1000
Background(1).jpg move command should end 04:00:650 (1) - here

[Salad]
전체적으로 I love you 할때 대쉬쓸정도로 점프놔주는게 어떨까요?

00:16:408 (1) - 00:17:317 (2) - 지우고 리턴슬라
00:17:620 (1) - ^
02:00:044 (2) - ctrl+H
03:35:801 (2) - 샐러드에 하이퍼??
03:46:104 (1,2,3,4,1,2,3,4) - 이거 거리조금씩줄여주는게 어떨까요

[Platter]
01:35:802 (3) - ctrl+g
01:36:105 (4) - ^
01:55:044 (2) - x:240 이 훨씬 나아보입니다...
03:20:044 (3) - ctrl+g
03:20:347 (4) - ^
03:36:407 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 이부분만 급격하게 어려워진거같은데 점프 거리조금 줄여주시는게?

음 하이퍼 많이안나오는 레인이군요...

레인은 시간이없어서 내일 해드릴께요 ㅜ
Serena-
이어서 모딩합니다 어쩌다보니 일주일이나 늦었네요 ;ㅅ;
[Tears]
00:09:135 (1,1) - 00:28:529 (1) - 이거처럼 스핀으로 처리하시는게?
00:18:832 (1,2) - 각각 ctrl+g후 00:19:287 (2) - 을 x:128 정도?
00:26:105 (1,2,3) - x:64
00:27:166 (4) - x:160
01:02:923 (2) - ctrl+g, x:512
02:40:044 (5) - x:288
02:52:772 (1,2,3,4) - 이부분이랑 02:53:378 (5,6,7,8) - 이부분이랑 순서 바꿔보면 어떨까요

키아이부분에서 패턴이 좀 반복하는거 전체적으로 약간씩만 손봐주셔도 더 좋을꺼 같네요 홧팅 :3
Topic Starter
CLSW

Serena- wrote:

이어서 모딩합니다 어쩌다보니 일주일이나 늦었네요 ;ㅅ;
[Tears]
00:09:135 (1,1) - 00:28:529 (1) - 이거처럼 스핀으로 처리하시는게?
00:18:832 (1,2) - 각각 ctrl+g후 00:19:287 (2) - 을 x:128 정도?
00:26:105 (1,2,3) - x:64
00:27:166 (4) - x:160
01:02:923 (2) - ctrl+g, x:512
02:40:044 (5) - x:288
02:52:772 (1,2,3,4) - 이부분이랑 02:53:378 (5,6,7,8) - 이부분이랑 순서 바꿔보면 어떨까요 이미 넣어봤었는데 별로에요.

키아이부분에서 패턴이 좀 반복하는거 전체적으로 약간씩만 손봐주셔도 더 좋을꺼 같네요 홧팅 :3
샐러드난이도 하이퍼대시 제외하고는 전부 다 고쳤습니다.
Thanks!
autofanboy
It is time to mod this :3
(It has been waiting for long... duh afb so lazy)

[General]
  1. Tags: I advise you to add the following tags: 中村 舞子 Best of Love
  2. Combo Colors: I think there should have a bigger contrast in between of combo color 2 and 3. For 1 and 4, it is nice.

    The storyboard is impressive! Keep up the good work.

[ Salad]
  1. 00:04:287 (1) - Remove the NC?
  2. 00:23:681 (1,2) - I recommend to make this part much simpler, I think 1/4 note distances should only be occurring in Kiai Time. As a result you can merge the slider and circle into a 1/1 slider.
  3. 00:35:499 (2,1) - Distance between them can be bigger, because of the big-stanza difference (Add a little dash effect)
  4. 00:40:347 (2,1) - ^
  5. 00:47:923 (1,2,3) - To be honest this part is pretty complex, check the mod made at 00:23:681 (1,2), I think you can just make a 3/4 reversed slider there instead of cutting them into 1/2 sliders and circle.
  6. 00:56:408 (1) - Remove NC here, the audio pattern is the same as 00:55:196 (1)
  7. 00:58:832 (1) - ^
  8. 01:01:257 (1) - ^
  9. 01:03:682 (1) - (Suggestion) This can be NC'ed but if not, you can still keep it for stress
  10. 01:02:469 (1,2) - A bit complex, perhaps changing this into a 1/1 slider
  11. 01:06:105 (1) - Remove NC
  12. 01:08:529 (1) - ^
  13. 01:10:954 (1) - ^
  14. 01:13:378 (1,1) - Make a larger distance between them, I recommend moving 01:13:378 (1) to a bit to the left, so there will be a lil' dash effect
  15. 01:33:984 (1) - Move a bit to the left for dash effect because of the start of Kiai Time!
  16. 01:43:680 (1,2,3) - *This seems interesting.
  17. 01:47:923 (3,1) - Distance between them can be bigger?
  18. 01:52:772 (3,1) - ^
  19. 02:01:711 (1) - You should make this slider curved more, maybe *example (it looks much better)
  20. 02:12:469 (4,5) - The distance between them should be enlarged so that dash effect is right there, try reallocating the note placement and make it something similar to *this.
  21. 02:12:772 (5) - NC it, because there are quite a lot of banana falling onto the catcher platter in the spinner after this note.
  22. 02:25:196 (1) - Cut the spinner because the note distance between this note and 02:26:408 (1) is very small, you can just add a long slider there.
  23. 02:53:984 (4) - NC, reason is similar to 02:12:772 (5)
  24. 03:35:801 (2,1) - Distance between this two can be smaller, I deem that hyperdash in Salad is not really preferable... Consider *this.
  25. 03:44:741 (1) - Same as 02:01:711 (1)
  26. 03:54:590 (1,2,3,4,5) - Just the Ctrl+H'ed version of 02:12:469 (4,5)
  27. 03:55:802 (5) - NC for spinner
  28. 03:56:104 (1) - It should stop at 04:00:044 so that there is sufficient time for player to shift back to catching the notes
  29. 04:03:074 (1) - ^, stop at 04:04:892
  30. 04:07:923 (1,2,1,2) - Change the patterns of these sliders to make it much more interesting, what it is right now is: Repeating the pattern of left, right, left, right

[ Platter]
  1. 00:43:529 (2) - Remove HDash here because of consistency with the previous patterns (they have no HDashes), otherwise it will be pretty awkward to have a sudden HDash
  2. 00:44:135 (4) - ^
  3. 00:54:893 (2,1) - Why not adding a HDash between them?
  4. 01:46:559 (2) - Same as 00:43:529 (2)
  5. 01:47:165 (4) - ^

    The Kiai Time part behind is pretty hard as a Platter in my opinion... Somehow I would say it is a Rain, change most of them, and remove HDashes except the last note of each combo.
  6. 03:55:801 (5) - NC

    Overall, Platter is quite nice except the Kiai Time around the last part. Maybe it is the style problem lol.

[ Tears]
  1. 00:16:863 (3) - Not suiting the audio background, I recommend changing it into 1/2s
  2. 00:54:893 (2,1) - HDash between them?
  3. 01:18:832 (5) - NC here? There is 1/4 streams behind
  4. 01:21:257 (5) - If you applied the previous mod, apply it to this as well
  5. 01:23:681 (5) - ^
  6. 01:24:060 (6,7,8) - So weird here because of the broken stream, brandish it
  7. 01:28:529 (5) - NC
  8. 02:17:317 - Why there have no notes here and 02:17:469?
  9. 02:37:923 (3) - NC and remove NC at 02:38:529 (1)
  10. 03:55:801 (7) - NC

    Evil rain, I can't mod the distance because of the style :c

Good luck for rank!

-AFB
Topic Starter
CLSW
afb

alienflybot wrote:

It is time to mod this :3
(It has been waiting for long... duh afb so lazy)

[General]
  1. Tags: I advise you to add the following tags: 中村 舞子 Best of Love added
  2. Combo Colors: I think there should have a bigger contrast in between of combo color 2 and 3. For 1 and 4, it is nice. Not really. I want to keep them.

    The storyboard is impressive! Keep up the good work.

[ Salad]
  1. 00:04:287 (1) - Remove the NC? No. This also breaks.
  2. 00:23:681 (1,2) - I recommend to make this part much simpler, I think 1/4 note distances should only be occurring in Kiai Time. As a result you can merge the slider and circle into a 1/1 slider. fixed
  3. 00:35:499 (2,1) - Distance between them can be bigger, because of the big-stanza difference (Add a little dash effect) fixed
  4. 00:40:347 (2,1) - ^ fixed
  5. 00:47:923 (1,2,3) - To be honest this part is pretty complex, check the mod made at 00:23:681 (1,2), I think you can just make a 3/4 reversed slider there instead of cutting them into 1/2 sliders and circle. fixed to different way
  6. 00:56:408 (1) - Remove NC here, the audio pattern is the same as 00:55:196 (1) Nope.
  7. 00:58:832 (1) - ^
  8. 01:01:257 (1) - ^
  9. 01:03:682 (1) - (Suggestion) This can be NC'ed but if not, you can still keep it for stress I'll keep this
  10. 01:02:469 (1,2) - A bit complex, perhaps changing this into a 1/1 slider fixed
  11. 01:06:105 (1) - Remove NC Same as above
  12. 01:08:529 (1) - ^
  13. 01:10:954 (1) - ^
  14. 01:13:378 (1,1) - Make a larger distance between them, I recommend moving 01:13:378 (1) to a bit to the left, so there will be a lil' dash effect fixed
  15. 01:33:984 (1) - Move a bit to the left for dash effect because of the start of Kiai Time! fixed
  16. 01:43:680 (1,2,3) - *This seems interesting. fixed to another way
  17. 01:47:923 (3,1) - Distance between them can be bigger? fixed
  18. 01:52:772 (3,1) - ^ Not really sure on this.
  19. 02:01:711 (1) - You should make this slider curved more, maybe *example (it looks much better) fixed
  20. 02:12:469 (4,5) - The distance between them should be enlarged so that dash effect is right there, try reallocating the note placement and make it something similar to *this. fixed
  21. 02:12:772 (5) - NC it, because there are quite a lot of banana falling onto the catcher platter in the spinner after this note. added
  22. 02:25:196 (1) - Cut the spinner because the note distance between this note and 02:26:408 (1) is very small, you can just add a long slider there. fixed
  23. 02:53:984 (4) - NC, reason is similar to 02:12:772 (5) added
  24. 03:35:801 (2,1) - Distance between this two can be smaller, I deem that hyperdash in Salad is not really preferable... Consider *this. Hyperdash on Salad diff has confirmed by ursa. It won't be changed.
  25. 03:44:741 (1) - Same as 02:01:711 (1) fixed
  26. 03:54:590 (1,2,3,4,5) - Just the Ctrl+H'ed version of 02:12:469 (4,5) fixed to another way.
  27. 03:55:802 (5) - NC for spinner added
  28. 03:56:104 (1) - It should stop at 04:00:044 so that there is sufficient time for player to shift back to catching the notes 1/2 is enough for me imo.
  29. 04:03:074 (1) - ^, stop at 04:04:892 same as above
  30. 04:07:923 (1,2,1,2) - Change the patterns of these sliders to make it much more interesting, what it is right now is: Repeating the pattern of left, right, left, right
fixed

[ Platter]
  1. 00:43:529 (2) - Remove HDash here because of consistency with the previous patterns (they have no HDashes), otherwise it will be pretty awkward to have a sudden HDash fixed
  2. 00:44:135 (4) - ^ fixed
  3. 00:54:893 (2,1) - Why not adding a HDash between them? Check Tears diff.
  4. 01:46:559 (2) - Same as 00:43:529 (2) fixed
  5. 01:47:165 (4) - ^ fixed

    The Kiai Time part behind is pretty hard as a Platter in my opinion... Somehow I would say it is a Rain, change most of them, and remove HDashes except the last note of each combo.
  6. 03:55:801 (5) - NC

    Overall, Platter is quite nice except the Kiai Time around the last part. Maybe it is the style problem lol.

[ Tears]
  1. 00:16:863 (3) - Not suiting the audio background, I recommend changing it into 1/2s No it doesn't feel like that :/
  2. 00:54:893 (2,1) - HDash between them? no. It's worse than before.
  3. 01:18:832 (5) - NC here? There is 1/4 streams behind This breaks my NC rule.
  4. 01:21:257 (5) - If you applied the previous mod, apply it to this as well same as above
  5. 01:23:681 (5) - ^ same as above
  6. 01:24:060 (6,7,8) - So weird here because of the broken stream, brandish it fixed
  7. 01:28:529 (5) - NC same as above
  8. 02:17:317 - Why there have no notes here and 02:17:469?
  9. 02:37:923 (3) - NC and remove NC at 02:38:529 (1) Its turntable sound appears twice before, but doesn't on there.
  10. 03:55:801 (7) - NC same as above

    Evil rain, I can't mod the distance because of the style :c

Good luck for rank!

-AFB

Thanks a lot!
ExGon
참고
패턴은 고칠데가 없군요 역시 clsw님임

난이도마다 미묘하게 다르기 때문에 히트사운드 복사기 사용해서 고치는 걸 추천하지 않습니다


레인

00:30:347 - 이 타이밍라인을 드럼소리로 바꿔보는건 어떠세요

00:54:590 - 첫번째랑 같습니다

01:12:772 - 슬라이더 틱에 소리 추가

02:17:014 - 첫번째랑 같습니다

02:27:317 - finish 없애셔도 될거같아요

03:16:408 - 첫번째랑 같습니다 그리고 03:16:446 - 에 원래 soft 소리 타이밍도 넣어주세요. 드럼소리가 너무 안난다 싶으면 finish whistle crap중 하나 넣어보세요

03:16:863 - 일관성을 위해 슬라이더 속도 80%


플래터

00:30:347 - 이 타이밍라인을 드럼소리로 바꿔보는건 어떠세요

00:48:681 - 필요없는 타이밍라인

00:54:590 - 첫번째랑 같습니다

01:12:772 - 슬라이더 틱에 소리 추가

02:17:014 - 첫번째랑 같습니다

02:27:317 - finish 없애셔도 될거같아요

03:16:863 - 필요없는 타이밍라인


샐러드

00:30:347 - 이 타이밍라인을 드럼소리로 바꿔보는건 어떠세요

00:54:590 - 첫번째랑 같습니다

01:12:772 - 슬라이더 틱에 소리 추가

02:17:014 - 첫번째랑 같습니다

02:27:317 - finish 없애셔도 될거같아요

03:16:408 - 첫번째랑 같습니다 그리고 레인에서 넣은 드럼소리랑 똑같은 소리로 해보세요

03:16:863 - 필요없는 타이밍라인

04:15:044 - 필요없는 타이밍라인

good luck :)
Topic Starter
CLSW
레인 1/16 드럼소리를 제외하고 전부 고쳤습니다, 감사합니다!
updated!
-Kazuto
Any GDs? :oops: (Trying >o<)
pieguyn
[General]
  1. make preview time consistent plz, it's different on each diff :P
  2. SB load goes over 5.0x at a few points, but imo it should be fine bc it's only during flashes.
[Salad]
don't see anything

[Platter]
01:36:862 (2) - any reason HDash here? it doesn't seem consistent
01:49:741 (1,2) - imo this distance should be more similar to distance of 01:48:529 (1,2) - ; since u make increasing jump here, it feels out of place to have this distance be less.
03:27:923 (1,2) - increase distance? same idea as before
03:53:377 (1,2,3,4) - imo this pattern might actually be too hard for platter diff. you can't make it without dashing, but you can't dash too far or you miss it. I'm not sure if ppl would be able to find the right balance here especially bc all the jumps before were just dash/HDash. imo make it more like this https://osu.ppy.sh/ss/2506761 is less difficult for inexperienced players to catch.
512,32,233377,6,0,L|448:80,1,80,2|0,0:0|0:0,0:0:0:0:
352,32,233680,2,0,L|288:80,1,80,2|0,0:0|0:0,0:0:0:0:
0,80,233983,2,0,L|64:128,1,80,2|0,0:0|0:0,0:0:0:0:
160,80,234286,2,0,L|224:128,1,80,2|0,0:0|0:0,0:0:0:0:

[Tears]
01:06:711 (3,4) - this feels out of place for me bc the emphasis is on 01:07:317 - for the vocal, but the spacing doesn't match. imo ctrl+G on 01:06:408 (2) - then ctrl+G on 01:06:711 (3) - plays a bit better, there might be a better fix
02:03:378 (2) - ctrl+G? imo it flows smoother here, especially in this jump section where u have to make a lot of big jumps. with the current way, I never reverse in time in order to hit the tail of 02:03:378 (2) - .
02:55:499 (1) - this note feels out of place for me bc it's right after a spinner and if you're all the way on the left during the spinner there's not enough time to reach it. i recommend swap position of 02:55:499 (1,3) - and 02:55:802 (2) - in order to fix
04:08:226 (2,3,4,1) - imo sharp flow doesn't fit this soft part very well... i think basic back-and-forth flow is good here. how about smth like this instead? https://osu.ppy.sh/ss/2506471
512,64,247923,6,0,L|448:128,1,80,2|0,0:0|0:0,0:0:0:0:
208,112,248226,2,0,L|272:48,1,80,2|0,0:0|0:0,0:0:0:0:
400,192,248529,2,0,L|336:256,1,80,2|0,0:0|0:0,0:0:0:0:
96,240,248832,2,0,L|160:176,1,80,2|0,0:0|0:0,0:0:0:0:

awesome map and SB. I'd like if u could get a few more mods (bc I suck at modding lower diffs ;w;) then call me back.
good luck \:D/
Xinely
omg, poke me back after pieguy's bubble bakaaa ~
Topic Starter
CLSW
All done, Thanks!
Artavia
Only Salad Modding

Salad

  1. 00:57:014 (2) - 여기 휘슬을 빼고 00:56:408 (1) - 여기에다 휘슬을 넣는게 더 괜찮을것 같네요.
  2. 00:58:832 (1,2) - 여기도 위와 마찬가지로... 그래야 바로 뒤에오는 반복파트에 넣으신 힛사랑 비슷해 질거 같네요.
  3. 01:01:863 (2) - 여기는 01:04:288 (2) - 여기처럼 똑같이 클랩만 넣어주세요.
  4. 01:19:438 (1,2,1,2,3) - 여기 일정하게 휘슬 넣으시다가 01:22:469 (2,3) - 여기만 일반 사운드니까 조금 어색한거 같아요. 2번 머리에만 클랩, 3번 서클에 휘슬 하시면 괜찮을거 같네요.
  5. 01:52:772 (3) - 머리에 클랩 넣는게 개인적으로 어울린다고 생각해요. 하지만 03:35:801 (2) - 여기는 비슷한 부분인데도 불구하고 클랩 넣는게 조금 어색한거 같네요. 이건 일단 원하시는대로 하시는게 좋겠어요.
  6. 02:07:620 - 여기 박자는 일부러 빼먹으신건가요? 03:50:650 - 도 마찬가지인것을 보니, 의도하신것 같긴 한데 넣는게 더 낫지 않을까요?
  7. 02:38:832 (2) - 여기도 똑같이 뉴콤보 하시는건 어떤지요.
  8. 03:43:679 (1,2,3,4) - 이파트는 아무래도 샐러드를 할만한 하위 플레이어들이 03:44:286 (3,4,1) - 이구간에서 실수를 많이할것 같은데 괜찮을지 모르겠네요.
  9. 04:03:074 (1) - 이미 03:56:104 (1) - 여기서 스피너가 한번 더 나왔으니, 여긴 스피너보단 패턴을 추가하시는게 더 자연스러울것 같아요.


전반적으로 패턴은 나쁘지 않고, 박자도 잘 잡아내서 찍으셨다고 느낍니다. 다만 문제는 다른 하위난이도 플레이어들은 어떻게 생각할지 모르겠네요. 왜냐하면 제 생각에는 샐러드 '치고는' 어렵다고 생각하기 때문에요. 물론 님의 스타일이니 이래저래 지적하는걸 원하지 않아서 집지는 않았습니다. 어찌되었든 랭크를 기원합니다. C:
Topic Starter
CLSW

Artavia wrote:

Only Salad Modding

Salad

  1. 00:57:014 (2) - 여기 휘슬을 빼고 00:56:408 (1) - 여기에다 휘슬을 넣는게 더 괜찮을것 같네요.
  2. 00:58:832 (1,2) - 여기도 위와 마찬가지로... 그래야 바로 뒤에오는 반복파트에 넣으신 힛사랑 비슷해 질거 같네요.
  3. 01:01:863 (2) - 여기는 01:04:288 (2) - 여기처럼 똑같이 클랩만 넣어주세요.
  4. 01:19:438 (1,2,1,2,3) - 여기 일정하게 휘슬 넣으시다가 01:22:469 (2,3) - 여기만 일반 사운드니까 조금 어색한거 같아요. 2번 머리에만 클랩, 3번 서클에 휘슬 하시면 괜찮을거 같네요.
  5. 01:52:772 (3) - 머리에 클랩 넣는게 개인적으로 어울린다고 생각해요. 하지만 03:35:801 (2) - 여기는 비슷한 부분인데도 불구하고 클랩 넣는게 조금 어색한거 같네요. 이건 일단 원하시는대로 하시는게 좋겠어요.
  6. 02:07:620 - 여기 박자는 일부러 빼먹으신건가요? 03:50:650 - 도 마찬가지인것을 보니, 의도하신것 같긴 한데 넣는게 더 낫지 않을까요?
  7. 02:38:832 (2) - 여기도 똑같이 뉴콤보 하시는건 어떤지요.
  8. 03:43:679 (1,2,3,4) - 이파트는 아무래도 샐러드를 할만한 하위 플레이어들이 03:44:286 (3,4,1) - 이구간에서 실수를 많이할것 같은데 괜찮을지 모르겠네요.
  9. 04:03:074 (1) - 이미 03:56:104 (1) - 여기서 스피너가 한번 더 나왔으니, 여긴 스피너보단 패턴을 추가하시는게 더 자연스러울것 같아요. 딱히 넣을만한게 없네요. 그냥 놔두겠습니다.


전반적으로 패턴은 나쁘지 않고, 박자도 잘 잡아내서 찍으셨다고 느낍니다. 다만 문제는 다른 하위난이도 플레이어들은 어떻게 생각할지 모르겠네요. 왜냐하면 제 생각에는 샐러드 '치고는' 어렵다고 생각하기 때문에요. 물론 님의 스타일이니 이래저래 지적하는걸 원하지 않아서 집지는 않았습니다. 어찌되었든 랭크를 기원합니다. C:
Rest were fixed, thank you so much!
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