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Ayame Tajiri & Yurika Takahashi - Dekoboko Kaiketsu Sensatio

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Total Posts
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Topic Starter
naoe dami
This beatmap was submitted using in-game submission on 13 Oktober 2014 at 10:30:56

Artist: Ayame Tajiri & Yurika Takahashi
Title: Dekoboko Kaiketsu Sensation (TV Size)
Source: Jinsei
Tags: op opening 人生相談テレビアニメーション「人生」life counseling La Bonne Vie natsume cilla dhea_lsl kuroanchan
BPM: 149
Filesize: 23459kb
Play Time: 01:22
Difficulties Available:
  1. dhea_lsl's Insane (3,79 stars, 292 notes)
  2. Insane (3,75 stars, 277 notes)
  3. kuroan's Easy (1,66 stars, 99 notes)
  4. natsume cilla's Hard (3,27 stars, 216 notes)
  5. Normal (2,03 stars, 151 notes)
Download: Ayame Tajiri & Yurika Takahashi - Dekoboko Kaiketsu Sensation (TV Size)
Download: Ayame Tajiri & Yurika Takahashi - Dekoboko Kaiketsu Sensation (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
kuroan's Easy : Done
Normal : Done
natsume cilla's Hard : Done
Insane : Done
dhea_lsl's Insane : Done
Progress until now :
Looking for some mod requests



History
- 07/29/2014 Submit the beatmap (Insane diff)
- 07/31/2014 Update for Normal diff
- 08/01/2014 Modded by Mood Breaker
- 08/06/2014 Add dhea_lsl's Guest Diff (Insane)
- 08/08/2014 Add natsume cilla's Guest Diff (Hard)
- 08/17/2014 Add kuroanchan's Guest Diff (Easy)
- 09/04/2014 Modded by fm4a93au04 and SeNoZinD
- 09/06/2014 Modded by Chaoslitz and Setsuna and adding some combobursts
- 09/07/2014 Change the background because it's too mainstream, (maybe this also mainstream, lol)
- 09/08/2014 Modded by Project Railgun
- 09/09/2014 Modded by neonat
- 09/11/2014 Modded by Ntasuto
- 09/18/2014 Modded by Knotts
- 09/21/2014 Modded by DraQeu
- 09/22/2014 Modded by Aerous
- 09/26/2014 Modded by Kazamastar11
- 09/27/2014 Modded by hanyuu_nanodesu
Mood Breaker
Numpang modding yang insane nya yak

cihuy
00:03:236 (11,12,13) – urutan nya diganti ya jadi slider terus circle terus slider lagi


00:05:451 (7) – tambah reverse slider

00:09:679 (9) – sama ^

00:13:102 (12,13,14) – slider dipendekin sama ditambahin note seperti digambar


00:16:524 (8) – ditambah reverse slider sebelumnya sama 00:17:129 (1) – circle pindah ke akhir slider sblm nya


00:23:370 (3) – arahin slidernya keatas aja

00:24:377 (5,6,7) – ganti ke pola kayak digambar


circle nmr 7 diakhir slider

00:26:390 (1) – pindah circle kesini


00:28:605 (8) – tambah reverse slider

00:29:209 (9) – setelah circle ini ditambah circle lagi dengan cara ditumpuk sma dengan 00:29:612 (11) –


00:30:820 (2,3) – pola aku bikin seperti ini


cicle nmr 3 diakhir slider

00:34:243 (5) – tambah reverse slider

00:35:853 remove circle

00:36:054 tambah circle dengan pola seperti ini


circle 11 di taro sama dengan posisi 10. kemudian circle 12 arah naik ke slider berikutnya

00:42:296 tambah circle dengan pola seperti ini


00:45:719 tambah circle ditumpuk sama circle sblm nya

00:54:176 (1) – add inheriting, kiai start, setelahnya ada inheriting lagi, itu dipakai buat matiin kiai lalu ada inheriting section berikutnya dibiarkan nyala kiainya.

segini dlu aja ya dam....
oh ya ane tunggu diff normal nya :)
Topic Starter
naoe dami

Mood Breaker wrote:

Numpang modding yang insane nya yak

cihuy
00:03:236 (11,12,13) – urutan nya diganti ya jadi slider terus circle terus slider lagi


00:05:451 (7) – tambah reverse slider

00:09:679 (9) – sama ^

00:13:102 (12,13,14) – slider dipendekin sama ditambahin note seperti digambar


00:16:524 (8) – ditambah reverse slider sebelumnya sama 00:17:129 (1) – circle pindah ke akhir slider sblm nya


00:23:370 (3) – arahin slidernya keatas aja

00:24:377 (5,6,7) – ganti ke pola kayak digambar


circle nmr 7 diakhir slider

00:26:390 (1) – pindah circle kesini


00:28:605 (8) – tambah reverse slider

00:29:209 (9) – setelah circle ini ditambah circle lagi dengan cara ditumpuk sma dengan 00:29:612 (11) –


00:30:820 (2,3) – pola aku bikin seperti ini


cicle nmr 3 diakhir slider

00:34:243 (5) – tambah reverse slider

00:35:853 remove circle

00:36:054 tambah circle dengan pola seperti ini


circle 11 di taro sama dengan posisi 10. kemudian circle 12 arah naik ke slider berikutnya

00:42:296 tambah circle dengan pola seperti ini


00:45:719 tambah circle ditumpuk sama circle sblm nya

00:54:176 (1) – add inheriting, kiai start, setelahnya ada inheriting lagi, itu dipakai buat matiin kiai lalu ada inheriting section berikutnya dibiarkan nyala kiainya.

segini dlu aja ya dam....
oh ya ane tunggu diff normal nya :)
Makasih dim, padahal mo ane update lg :v
Mood Breaker

naoe dami wrote:

Mood Breaker wrote:

Numpang modding yang insane nya yak

segini dlu aja ya dam....
oh ya ane tunggu diff normal nya :)
Makasih dim, padahal mo ane update lg :v
haha yaudah dam dijadiin referensi aja itu siapa tau jadi makin bagus :3
Blanc Kisaragi
Saya bisa gd taiko Kantan tapi itu bisa lama dan jika kamu butuh itu...
Topic Starter
naoe dami

Blanc Kisaragi wrote:

Saya bisa gd taiko Kantan tapi itu bisa lama dan jika kamu butuh itu...
makasih, tapi ane lagi cari GD std doang, sorry
dhea_lsl
GD done, sorry for the late post
this
osu file format v13

[General]
AudioFilename: Jinsei Opening Jinsei OP Theme - Outotsu Kaiketsu Sensation by Ayame and Yurika.mp3
AudioLeadIn: 0
PreviewTime: 997
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Outotsu Kaiketsu Sensation (TV Size)
TitleUnicode:Outotsu Kaiketsu Sensation (TV Size)
Artist:Ayame & Yurika
ArtistUnicode:Ayame & Yurika
Creator:naoe dami
Version:dhea_lsl's Insane
Source:Jinsei
Tags:anime ost op opening
BeatmapID:0
BeatmapSetID:197112

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"asdasd.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
192.458076547088,402.684563758389,4,2,0,70,1,0
66635,-100,4,2,0,70,0,1
82138,-100,4,2,0,70,0,0


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Topic Starter
naoe dami

dhea_lsl wrote:

GD done, sorry for the late post
this
osu file format v13

[General]
AudioFilename: Jinsei Opening Jinsei OP Theme - Outotsu Kaiketsu Sensation by Ayame and Yurika.mp3
AudioLeadIn: 0
PreviewTime: 997
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Outotsu Kaiketsu Sensation (TV Size)
TitleUnicode:Outotsu Kaiketsu Sensation (TV Size)
Artist:Ayame & Yurika
ArtistUnicode:Ayame & Yurika
Creator:naoe dami
Version:dhea_lsl's Insane
Source:Jinsei
Tags:anime ost op opening
BeatmapID:0
BeatmapSetID:197112

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"asdasd.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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66635,-100,4,2,0,70,0,1
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176,88,61803,1,0,0:0:0:0:
304,48,62004,1,0,0:0:0:0:
400,88,62205,2,0,P|432:112|456:136,1,65
368,216,62608,6,0,L|408:216,1,32.5
368,288,62809,2,0,L|312:288,1,32.5
120,336,63212,2,0,P|80:304|64:304,1,65
72,192,63615,1,0,0:0:0:0:
72,96,63816,2,0,P|120:64|120:40,1,65
216,56,64219,1,0,0:0:0:0:
392,112,64420,2,0,P|416:136|456:144,1,65
440,240,64823,2,0,P|408:272|400:312,1,65
312,328,65226,5,0,0:0:0:0:
200,304,65427,1,0,0:0:0:0:
72,224,65628,2,0,P|104:208|112:160,1,65,0|0,0:0|0:0,0:0:0:0:
160,112,66031,1,0,0:0:0:0:
424,80,66232,2,0,L|448:56,2,32.5
88,336,66635,6,0,P|72:296|32:304,1,65
56,104,67038,2,0,L|80:80,1,32.5
184,56,67239,1,0,0:0:0:0:
200,64,67340,1,0,0:0:0:0:
208,80,67440,1,0,0:0:0:0:
256,192,67642,1,0,0:0:0:0:
440,320,67742,2,0,L|464:352,2,32.5
464,232,68044,1,0,0:0:0:0:
96,56,68246,6,0,P|64:88|24:80,1,65
40,304,68648,2,0,P|80:320|88:352,1,65
432,56,69051,2,0,L|480:56,1,32.5
432,144,69252,2,0,L|384:144,1,32.5
352,280,69655,2,0,B|336:296|240:264|304:328|256:304|224:360,1,130
104,336,70259,6,0,P|80:304|40:288,1,65
48,264,70561,1,0,0:0:0:0:
64,240,70662,1,0,0:0:0:0:
56,88,70863,2,0,P|96:64|104:40,1,65,0|0,0:0|0:0,0:0:0:0:
136,40,71165,1,0,0:0:0:0:
160,56,71266,1,0,0:0:0:0:
392,72,71467,6,0,L|416:48,1,32.5
448,112,71668,2,0,L|416:152,1,32.5
346,314,72071,2,0,P|361:286|392:280,1,65
304,248,72474,2,0,P|285:277|253:277,1,65
48,72,72877,2,0,P|85:73|109:33,1,65
184,184,73279,6,0,B|208:184|216:168|232:184|248:168|264:184,1,65
440,72,73682,2,0,L|472:40,2,32.5
256,192,74085,1,0,0:0:0:0:
80,312,74286,2,0,L|56:344,2,32.5
96,224,74689,6,0,P|120:192|104:152,1,65
128,64,75091,1,0,0:0:0:0:
256,88,75293,1,0,0:0:0:0:
384,144,75494,1,0,0:0:0:0:
440,248,75695,2,0,P|400:264|384:288,1,65
320,296,76098,2,0,P|280:272|248:280,1,65
128,328,76501,1,0,0:0:0:0:
40,192,76702,1,0,0:0:0:0:
464,56,76903,5,0,0:0:0:0:
432,56,77105,1,0,0:0:0:0:
80,336,77306,1,0,0:0:0:0:
48,336,77507,1,0,0:0:0:0:
464,344,77709,1,0,0:0:0:0:
432,344,77910,1,0,0:0:0:0:
48,56,78111,1,0,0:0:0:0:
80,56,78313,1,0,0:0:0:0:
200,112,78514,5,0,0:0:0:0:
224,104,78615,1,0,0:0:0:0:
248,112,78715,1,0,0:0:0:0:
272,104,78816,1,0,0:0:0:0:
296,112,78917,1,0,0:0:0:0:
320,104,79017,1,0,0:0:0:0:
344,112,79118,1,0,0:0:0:0:
448,280,79319,2,0,P|416:296|400:336,1,65,0|0,0:0|0:0,0:0:0:0:
64,280,79722,2,0,P|104:296|128:328,1,65,0|0,0:0|0:0,0:0:0:0:
208,232,80125,5,0,0:0:0:0:
296,152,80326,1,0,0:0:0:0:
208,152,80528,1,0,0:0:0:0:
296,232,80729,1,0,0:0:0:0:
392,280,80930,2,0,P|392:320|408:344,1,65
472,336,81333,2,0,P|472:304|456:272,1,65
440,192,81736,1,0,0:0:0:0:
176,96,81937,1,0,0:0:0:0:
352,96,82138,1,0,0:0:0:0:
184,248,82340,1,0,0:0:0:0:
256,184,82541,2,0,L|224:184,2,32.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
oke, makasih, nnti aku edit lagi ya?
dhea_lsl
silakan kk, diperbaiki aja klo ada yg kurang pas :3
huehue
dhea_lsl

dhea_lsl wrote:

iya sama2 kk, diperbaiki aja klo ada yg kurang pas :3
huehue, maap dopost, sy gatau cara delete post yg satunya -_-
kuroanchan
Topic Starter
naoe dami

kuroanchan wrote:

here my gd
thanks
fm4a93au04
Hi , from my queue .

fm4a93au04's standard modding queue

As my rule , I can't mod Insane diff , sorry ...... .

General
00:01:021 ~ 00:16:323 - kiai time ?


BG
The picture ... why her face ...... oh , just look at the picture .



Plz avoid this =..= .

kuroan's Easy
For a beginner’s diff , I think it is a little hard for them 0.0” .

First , spacing should be consistent . sometimes you use x1.2 but sometimes x1.5 or other . It should be avoid .

Second , why don’t use S:C1-C ( S:C1 Clap ) in Easy ? If you think it not fit this song , then use more S:C1-W in this diff . I think that is not bad .

Anyway , I will use spacing x1.0 to make a mod ( I think x1.0 is best , near object are also well to beginner . x1.2 is also good , but plz make it consistent at x1.2 ) . All I do is just reference , If you don’t like then just ignore . ( that also can use x1.2 to compose ) .

If it offend you , then sorry . I just want to help you and share some ideas of mine .

00:00:417 (1) – Delete it and make a startment at 00:01:021 is better . Or , shorten it to 00:01:021 and add S-F ( Soft Finish ) at end . Like :



00:02:632 – Here I prefer to make a once reverse slider to 00:03:840 . It match vocal very well .

00:04:242 (1,2,3) – Let them at 00:04:242 . 00:04:645 . 00:05:048 . Or :





00:05:652 (3) – If you want to emphasize vocal , then I recommend you let it start at 00:05:450 end at 00:06:256 and make a red point on it , like :



Since there is a curve on slider , that will make people feel like there was something on the curve , some sound on it . That is a illusion but useful =..= .

00:07:464 – Add a circle with S-F here .



00:10:283 (3) – Ctrl+H . S-F at end ( 00:10:685 . ) .

00:11:491 (5,6) – Here I will do some change . Just look the picture .





Something note worthy :

1. I add S:C1-F at 00:11:491 . 00:12:296 . 00:13:907 . 00:14:712 .

2. I add S:C1-W at 00:13:101 ( try to add it more at other place ~~ ! ) . Or S:C1-F also fine .

3. Last part I use 4 continuous click for a little end . It’s a little hard for beginner , but I think it is acceptable .

4. The last reverse slider is done with 1/4 beat divisor , but it just a slider not 3 click , so I think it is acceptable .



-------------------------------------------------------------------------------------------------------

00:16:726 – It is unnecessary for me . Or , add S:C1-W . I prefer to delete it =..= .

00:17:128 (1,2,3) – Just a reference :



Add some S:C1-W ( Whistle ) at them , like :

Lin ( - ) Lin ~ ( - ) ( - ) Lin ~ ( - ) Lin Lin ~ - > “ Lin “ is S:C1-W ,and add F at there head is also fine .

00:17:128 ~ 00:21:960 - Oh ~~~~~ I … @ # $ % !!!!!!! ( just look at the picture … he gonna crazy for the 3 cute girls on BG , so ignore ) .





Just … a idea fleeting in my brain …

00:19:544 (4) – S:C1-F at head .

00:20:350 (1,2,3) – Same as 00:17:128 (1,2,3) . 00:20:350 add S:C1-F . 3 add S:C1-F .

00:23:571 (1) – Why here add spinner ? I will delete it and add 2 circle at 00:23:571 . 00:25:182 . with S:C1-F . If you still want a spainner here , then shorten it to 00:25:182 and S:C1-F .

00:26:390 (1) – Devise into a slider and a circle is better imo , since there are no long sound here .

00:27:598 (2,3,4,5) – Add more sound here , some C and W . Most important is 5’s end add a S:C1-F ( also mean as F ) .

00:30:820 (1) – F at end .

00:32:028 (2) – Delete it to match first round , since in first round here ( 00:25:585 ~ 00:25:987 ) is no object .

00:34:041 (4) – Here you want to match vocal ? I think it don’t mach so well . If want match vocal very well , it will be like that :



Too hard for Easy ~ So , I prefer to make a normal slider here .



00:34:846 (1) – I prefer to delete it , and make a once reverse slider to 00:36:054 . Something like this :



Spinner is very very very very …… hard to compose fine in Easy diff . First it should be long enough ( +1000 at least , Easy maybe +3000 ) ; Second , the next object can’t appear too fast , or beginner can’t click it . So here , I recommend a reverse slider .

00:37:665 – Add a circle ?

00:38:068 (1) – prev : x1.92 . previous object are far from this , but , it is Easy . If in Normal , it maybe is accepetable , but Easy should be consistent its’ spacing .

00:40:887 – Add something ?

00:41:289 (3,4) – Change they into a long slider is fit a lot imo .



00:42:497 – Add something to match vocal ( the “ yes ~ yes ! “ sound ) .

00:44:108 (3) – Change into a circle at 00:44:108 .

00:44:913 (4) – Make it start at 00:44:511 and end at 00:45:316 .

If you follow above 2 suggestion , then last change 2 and 3’s gradation .



00:46:122 (1) – Make it match vocal and delete 2 .



A short reverse slider = a long - pressing circle , so I think it is accptable in Easy .

00:47:732 (1) – Same as 00:46:122 (1) .

00:49:343 (2) – Move it to 00:48:940 .

00:49:343 ~ 00:50:752 – Use Easy’s pattern can’t match the vocal well at here . So , I suggest that follow the main rhythm .

00:52:564 (3,4) – Make a reverse it better imo .

00:54:175 (1,2) – Same problem . You can’t match vocal well in Easy’s pattern , so I suggest follow the main rhythm .

If follow vocal , it will be like that :



But it too hard so :



Or another way :



00:57:397 (1,2) – Same . 00:54:175 (1,2) .

00:59:410 – Add something ? Or make a slider from 00:59:007 to here . The another way is move 00:59:813 (4) to here and make a reverse .

01:00:618 (1,2) – Same . 00:54:175 (1,2) .

01:02:229 (3,4,5) – Change their gradation , don’t make here ( 01:03:840 ) as a slider’s end , since here ( 01:03:840 ) is a startment to next part , so don’t let it as a end . Maybe like this :



01:05:450 (3,4) – I prefer to make a long reverse here .



It match the vocal and also easy to connect with next object .

01:07:061 (1,2) - Same . 00:54:175 (1,2) .

01:09:880 – Add something ? Or make a slider from 00:59:007 to here .

01:12:296 (4) –Make a reverse .

01:07:061 ~ 01:22:162 – Follow the same pattern above to fix this part . Choose what you like as reference , ignore what you dislike . 以上 ~~~~~ !!!!! < - These chinese words is mean as “ That’s all ~~~~~ !!! “ Ha Ha ~~ @ㄦ@ “

@ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “

01:23:169 (2,3) - …… Just kill them no mercy plz ……and maybe 01:21:558 (1,1) can change into a reverse .


Normal
Why use CS4 ? It is not common in Normal diff .

But , I think it is acceptable …

And one important thing … WHY DON’T ADD SOME FINISH SOUND ~~~~~

There are almost no sound in Easy so I’m a little sensitive now … sorry .

Let’s start =..=“ ……

AR can higher .

00:01:021 (2,3,4) – Make them gain more relevance . Like symmetry :



00:04:242 (9,10,11) – Same :



Use some easy copy and ctrl+h ctrl+j and rotate to gain this .

00:06:256 (5,6,7) – Make them a symmetry or something . ( do this at other similar place ) .

00:06:256 (5,6) – S:C1-F ( inish ) .

00:08:873 (10,11,12) – I make some change here . Just for a reference .



00:17:934 (3,4,5) – More relevance . Symmetry or something else .

00:21:961 (5) – Change to a circle , and it will be a powerful end .

00:23:169 (6) –NC .

00:27:598 (3) – Spacing ( prev : x0.8 ) . Make it near x1.4 .

00:34:846 (4,5) – A idea …… :



Copy and rotate 120. to gain this =..= . It’s a easy idea , try to compose better then I .

00:39:075 – Add a circle .

00:42:497 (1,2,3) – More relevance .

00:45:316 (7) – Blanket ? If so then better .

00:46:122 (1,2) – I don’t recommend this ( overlap at slider’s end ) . It’s not necessary .

00:54:175 (2,3,4) – Symmetry .

00:56:390 ~ 00:56:793 – Make a long slider here .

01:01:424 (8) – Scale it to 01:01:826 . Delete 9 and add a circle at 01:02:028 .

01:02:632 (11) – move it to 01:02:833 , and do a overlap at its’ head . Last , move 01:03:236 (12) to 01:03:437 and remove reverse . When you finish , they will be like :



01:21:558 (5,6) – I prefer to make a spinner start at here and end at 01:22:766 .

There is not big problem on rhythm and sound , so I think you can improve your composing , try to make more symmetry or something to gain more relevance .

Good luck to your map ~
kuroanchan

fm4a93au04 wrote:

kuroan's Easy
For a beginner’s diff , I think it is a little hard for them 0.0” .

First , spacing should be consistent . sometimes you use x1.2 but sometimes x1.5 or other . It should be avoid .

Second , why don’t use S:C1-C ( S:C1 Clap ) in Easy ? If you think it not fit this song , then use more S:C1-W in this diff . I think that is not bad .

Anyway , I will use spacing x1.0 to make a mod ( I think x1.0 is best , near object are also well to beginner . x1.2 is also good , but plz make it consistent at x1.2 ) . All I do is just reference , If you don’t like then just ignore . ( that also can use x1.2 to compose ) .

If it offend you , then sorry . I just want to help you and share some ideas of mine .

00:00:417 (1) – Delete it and make a startment at 00:01:021 is better . Or , shorten it to 00:01:021 and add S-F ( Soft Finish ) at end . Like :



00:02:632 – Here I prefer to make a once reverse slider to 00:03:840 . It match vocal very well .

00:04:242 (1,2,3) – Let them at 00:04:242 . 00:04:645 . 00:05:048 . Or :





00:05:652 (3) – If you want to emphasize vocal , then I recommend you let it start at 00:05:450 end at 00:06:256 and make a red point on it , like :



Since there is a curve on slider , that will make people feel like there was something on the curve , some sound on it . That is a illusion but useful =..= .

00:07:464 – Add a circle with S-F here .



00:10:283 (3) – Ctrl+H . S-F at end ( 00:10:685 . ) .

00:11:491 (5,6) – Here I will do some change . Just look the picture .





Something note worthy :

1. I add S:C1-F at 00:11:491 . 00:12:296 . 00:13:907 . 00:14:712 .

2. I add S:C1-W at 00:13:101 ( try to add it more at other place ~~ ! ) . Or S:C1-F also fine .

3. Last part I use 4 continuous click for a little end . It’s a little hard for beginner , but I think it is acceptable .

4. The last reverse slider is done with 1/4 beat divisor , but it just a slider not 3 click , so I think it is acceptable .



-------------------------------------------------------------------------------------------------------

00:16:726 – It is unnecessary for me . Or , add S:C1-W . I prefer to delete it =..= .

00:17:128 (1,2,3) – Just a reference :



Add some S:C1-W ( Whistle ) at them , like :

Lin ( - ) Lin ~ ( - ) ( - ) Lin ~ ( - ) Lin Lin ~ - > “ Lin “ is S:C1-W ,and add F at there head is also fine .

00:17:128 ~ 00:21:960 - Oh ~~~~~ I … @ # $ % !!!!!!! ( just look at the picture … he gonna crazy for the 3 cute girls on BG , so ignore ) .





Just … a idea fleeting in my brain …

00:19:544 (4) – S:C1-F at head .

00:20:350 (1,2,3) – Same as 00:17:128 (1,2,3) . 00:20:350 add S:C1-F . 3 add S:C1-F .

00:23:571 (1) – Why here add spinner ? I will delete it and add 2 circle at 00:23:571 . 00:25:182 . with S:C1-F . If you still want a spainner here , then shorten it to 00:25:182 and S:C1-F .

00:26:390 (1) – Devise into a slider and a circle is better imo , since there are no long sound here .

00:27:598 (2,3,4,5) – Add more sound here , some C and W . Most important is 5’s end add a S:C1-F ( also mean as F ) .

00:30:820 (1) – F at end .

00:32:028 (2) – Delete it to match first round , since in first round here ( 00:25:585 ~ 00:25:987 ) is no object .

00:34:041 (4) – Here you want to match vocal ? I think it don’t mach so well . If want match vocal very well , it will be like that :



Too hard for Easy ~ So , I prefer to make a normal slider here .



00:34:846 (1) – I prefer to delete it , and make a once reverse slider to 00:36:054 . Something like this :



Spinner is very very very very …… hard to compose fine in Easy diff . First it should be long enough ( +1000 at least , Easy maybe +3000 ) ; Second , the next object can’t appear too fast , or beginner can’t click it . So here , I recommend a reverse slider .

00:37:665 – Add a circle ?

00:38:068 (1) – prev : x1.92 . previous object are far from this , but , it is Easy . If in Normal , it maybe is accepetable , but Easy should be consistent its’ spacing .

00:40:887 – Add something ?

00:41:289 (3,4) – Change they into a long slider is fit a lot imo .



00:42:497 – Add something to match vocal ( the “ yes ~ yes ! “ sound ) .

00:44:108 (3) – Change into a circle at 00:44:108 .

00:44:913 (4) – Make it start at 00:44:511 and end at 00:45:316 .

If you follow above 2 suggestion , then last change 2 and 3’s gradation .



00:46:122 (1) – Make it match vocal and delete 2 .



A short reverse slider = a long - pressing circle , so I think it is accptable in Easy .

00:47:732 (1) – Same as 00:46:122 (1) .

00:49:343 (2) – Move it to 00:48:940 .

00:49:343 ~ 00:50:752 – Use Easy’s pattern can’t match the vocal well at here . So , I suggest that follow the main rhythm .

00:52:564 (3,4) – Make a reverse it better imo .

00:54:175 (1,2) – Same problem . You can’t match vocal well in Easy’s pattern , so I suggest follow the main rhythm .

If follow vocal , it will be like that :



But it too hard so :



Or another way :



00:57:397 (1,2) – Same . 00:54:175 (1,2) .

00:59:410 – Add something ? Or make a slider from 00:59:007 to here . The another way is move 00:59:813 (4) to here and make a reverse .

01:00:618 (1,2) – Same . 00:54:175 (1,2) .

01:02:229 (3,4,5) – Change their gradation , don’t make here ( 01:03:840 ) as a slider’s end , since here ( 01:03:840 ) is a startment to next part , so don’t let it as a end . Maybe like this :



01:05:450 (3,4) – I prefer to make a long reverse here .



It match the vocal and also easy to connect with next object .

01:07:061 (1,2) - Same . 00:54:175 (1,2) .

01:09:880 – Add something ? Or make a slider from 00:59:007 to here .

01:12:296 (4) –Make a reverse .

01:07:061 ~ 01:22:162 – Follow the same pattern above to fix this part . Choose what you like as reference , ignore what you dislike . 以上 ~~~~~ !!!!! < - These chinese words is mean as “ That’s all ~~~~~ !!! “ Ha Ha ~~ @ㄦ@ “

@ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “

01:23:169 (2,3) - …… Just kill them no mercy plz ……and maybe 01:21:558 (1,1) can change into a reverse .
謝謝!_(:'3 」∠ )_
SeNoZinD
From the Rakutenshi Modding Queue~ (SeNoZinD)

General
What a cute song :3


Easy
00:07:464 - Consider adding a circle here for the vocals
00:42:900 (1,2) - Perfect this blanket ^.^
00:59:410 - Consider adding a circle here for the vocals again :3
01:15:920 (4,1) - Perfect blanket :D


Normal
Consider a smaller CS. 3.5 maybe
00:22:766 - Consider adding a pattern like this to match the vocals http://puu.sh/bhm3p/829c77079d.jpg
Just a general note, consider adding in more new combos. Seems like some combos go quite high for a normal diff


natsume cilla's Hard
00:37:464 (5) - Ctrl-G would help flow
00:47:934 (2) - Maybe remove this?
01:12:297 (7) - Make this slider longer, it'll be more in sync with the music http://puu.sh/bhmDT/71d985325e.jpg


Insane
Nothing here to say, its well made :D


dhea_lsl's Insane
00:16:525 (5) - MAYBE turn this slider to face the stream?
01:17:733 (5,6) - Ctrl-g for flow
Not much to say here, but as a general note, some of the jumps are a bit extreme. consider toning down a few


I hope this helped you!!
Topic Starter
naoe dami

fm4a93au04 wrote:

Hi , from my queue .

fm4a93au04's standard modding queue

As my rule , I can't mod Insane diff , sorry ...... .

General
00:01:021 ~ 00:16:323 - kiai time ?


BG
The picture ... why her face ...... oh , just look at the picture .



Plz avoid this =..= .

kuroan's Easy
For a beginner’s diff , I think it is a little hard for them 0.0” .

First , spacing should be consistent . sometimes you use x1.2 but sometimes x1.5 or other . It should be avoid .

Second , why don’t use S:C1-C ( S:C1 Clap ) in Easy ? If you think it not fit this song , then use more S:C1-W in this diff . I think that is not bad .

Anyway , I will use spacing x1.0 to make a mod ( I think x1.0 is best , near object are also well to beginner . x1.2 is also good , but plz make it consistent at x1.2 ) . All I do is just reference , If you don’t like then just ignore . ( that also can use x1.2 to compose ) .

If it offend you , then sorry . I just want to help you and share some ideas of mine .

00:00:417 (1) – Delete it and make a startment at 00:01:021 is better . Or , shorten it to 00:01:021 and add S-F ( Soft Finish ) at end . Like :



00:02:632 – Here I prefer to make a once reverse slider to 00:03:840 . It match vocal very well .

00:04:242 (1,2,3) – Let them at 00:04:242 . 00:04:645 . 00:05:048 . Or :





00:05:652 (3) – If you want to emphasize vocal , then I recommend you let it start at 00:05:450 end at 00:06:256 and make a red point on it , like :



Since there is a curve on slider , that will make people feel like there was something on the curve , some sound on it . That is a illusion but useful =..= .

00:07:464 – Add a circle with S-F here .



00:10:283 (3) – Ctrl+H . S-F at end ( 00:10:685 . ) .

00:11:491 (5,6) – Here I will do some change . Just look the picture .





Something note worthy :

1. I add S:C1-F at 00:11:491 . 00:12:296 . 00:13:907 . 00:14:712 .

2. I add S:C1-W at 00:13:101 ( try to add it more at other place ~~ ! ) . Or S:C1-F also fine .

3. Last part I use 4 continuous click for a little end . It’s a little hard for beginner , but I think it is acceptable .

4. The last reverse slider is done with 1/4 beat divisor , but it just a slider not 3 click , so I think it is acceptable .



-------------------------------------------------------------------------------------------------------

00:16:726 – It is unnecessary for me . Or , add S:C1-W . I prefer to delete it =..= .

00:17:128 (1,2,3) – Just a reference :



Add some S:C1-W ( Whistle ) at them , like :

Lin ( - ) Lin ~ ( - ) ( - ) Lin ~ ( - ) Lin Lin ~ - > “ Lin “ is S:C1-W ,and add F at there head is also fine .

00:17:128 ~ 00:21:960 - Oh ~~~~~ I … @ # $ % !!!!!!! ( just look at the picture … he gonna crazy for the 3 cute girls on BG , so ignore ) .





Just … a idea fleeting in my brain …

00:19:544 (4) – S:C1-F at head .

00:20:350 (1,2,3) – Same as 00:17:128 (1,2,3) . 00:20:350 add S:C1-F . 3 add S:C1-F .

00:23:571 (1) – Why here add spinner ? I will delete it and add 2 circle at 00:23:571 . 00:25:182 . with S:C1-F . If you still want a spainner here , then shorten it to 00:25:182 and S:C1-F .

00:26:390 (1) – Devise into a slider and a circle is better imo , since there are no long sound here .

00:27:598 (2,3,4,5) – Add more sound here , some C and W . Most important is 5’s end add a S:C1-F ( also mean as F ) .

00:30:820 (1) – F at end .

00:32:028 (2) – Delete it to match first round , since in first round here ( 00:25:585 ~ 00:25:987 ) is no object .

00:34:041 (4) – Here you want to match vocal ? I think it don’t mach so well . If want match vocal very well , it will be like that :



Too hard for Easy ~ So , I prefer to make a normal slider here .



00:34:846 (1) – I prefer to delete it , and make a once reverse slider to 00:36:054 . Something like this :



Spinner is very very very very …… hard to compose fine in Easy diff . First it should be long enough ( +1000 at least , Easy maybe +3000 ) ; Second , the next object can’t appear too fast , or beginner can’t click it . So here , I recommend a reverse slider .

00:37:665 – Add a circle ?

00:38:068 (1) – prev : x1.92 . previous object are far from this , but , it is Easy . If in Normal , it maybe is accepetable , but Easy should be consistent its’ spacing .

00:40:887 – Add something ?

00:41:289 (3,4) – Change they into a long slider is fit a lot imo .



00:42:497 – Add something to match vocal ( the “ yes ~ yes ! “ sound ) .

00:44:108 (3) – Change into a circle at 00:44:108 .

00:44:913 (4) – Make it start at 00:44:511 and end at 00:45:316 .

If you follow above 2 suggestion , then last change 2 and 3’s gradation .



00:46:122 (1) – Make it match vocal and delete 2 .



A short reverse slider = a long - pressing circle , so I think it is accptable in Easy .

00:47:732 (1) – Same as 00:46:122 (1) .

00:49:343 (2) – Move it to 00:48:940 .

00:49:343 ~ 00:50:752 – Use Easy’s pattern can’t match the vocal well at here . So , I suggest that follow the main rhythm .

00:52:564 (3,4) – Make a reverse it better imo .

00:54:175 (1,2) – Same problem . You can’t match vocal well in Easy’s pattern , so I suggest follow the main rhythm .

If follow vocal , it will be like that :



But it too hard so :



Or another way :



00:57:397 (1,2) – Same . 00:54:175 (1,2) .

00:59:410 – Add something ? Or make a slider from 00:59:007 to here . The another way is move 00:59:813 (4) to here and make a reverse .

01:00:618 (1,2) – Same . 00:54:175 (1,2) .

01:02:229 (3,4,5) – Change their gradation , don’t make here ( 01:03:840 ) as a slider’s end , since here ( 01:03:840 ) is a startment to next part , so don’t let it as a end . Maybe like this :



01:05:450 (3,4) – I prefer to make a long reverse here .



It match the vocal and also easy to connect with next object .

01:07:061 (1,2) - Same . 00:54:175 (1,2) .

01:09:880 – Add something ? Or make a slider from 00:59:007 to here .

01:12:296 (4) –Make a reverse .

01:07:061 ~ 01:22:162 – Follow the same pattern above to fix this part . Choose what you like as reference , ignore what you dislike . 以上 ~~~~~ !!!!! < - These chinese words is mean as “ That’s all ~~~~~ !!! “ Ha Ha ~~ @ㄦ@ “

@ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “ @ㄦ@ “

01:23:169 (2,3) - …… Just kill them no mercy plz ……and maybe 01:21:558 (1,1) can change into a reverse .


Normal
Why use CS4 ? It is not common in Normal diff .

But , I think it is acceptable …

And one important thing … WHY DON’T ADD SOME FINISH SOUND ~~~~~

There are almost no sound in Easy so I’m a little sensitive now … sorry .

Let’s start =..=“ ……

AR can higher .

00:01:021 (2,3,4) – Make them gain more relevance . Like symmetry :



00:04:242 (9,10,11) – Same :



Use some easy copy and ctrl+h ctrl+j and rotate to gain this .

00:06:256 (5,6,7) – Make them a symmetry or something . ( do this at other similar place ) .

00:06:256 (5,6) – S:C1-F ( inish ) .

00:08:873 (10,11,12) – I make some change here . Just for a reference .



00:17:934 (3,4,5) – More relevance . Symmetry or something else .

00:21:961 (5) – Change to a circle , and it will be a powerful end .

00:23:169 (6) –NC .

00:27:598 (3) – Spacing ( prev : x0.8 ) . Make it near x1.4 .

00:34:846 (4,5) – A idea …… :



Copy and rotate 120. to gain this =..= . It’s a easy idea , try to compose better then I .

00:39:075 – Add a circle .

00:42:497 (1,2,3) – More relevance .

00:45:316 (7) – Blanket ? If so then better .

00:46:122 (1,2) – I don’t recommend this ( overlap at slider’s end ) . It’s not necessary .

00:54:175 (2,3,4) – Symmetry .

00:56:390 ~ 00:56:793 – Make a long slider here .

01:01:424 (8) – Scale it to 01:01:826 . Delete 9 and add a circle at 01:02:028 .

01:02:632 (11) – move it to 01:02:833 , and do a overlap at its’ head . Last , move 01:03:236 (12) to 01:03:437 and remove reverse . When you finish , they will be like :



01:21:558 (5,6) – I prefer to make a spinner start at here and end at 01:22:766 .

There is not big problem on rhythm and sound , so I think you can improve your composing , try to make more symmetry or something to gain more relevance .

Good luck to your map ~
Thank you, and I still confused how many pixel the standard bg used?

SeNoZinD wrote:

From the Rakutenshi Modding Queue~ (SeNoZinD)

General
What a cute song :3


Easy
00:07:464 - Consider adding a circle here for the vocals
00:42:900 (1,2) - Perfect this blanket ^.^
00:59:410 - Consider adding a circle here for the vocals again :3
01:15:920 (4,1) - Perfect blanket :D


Normal
Consider a smaller CS. 3.5 maybe
00:22:766 - Consider adding a pattern like this to match the vocals http://puu.sh/bhm3p/829c77079d.jpg
Just a general note, consider adding in more new combos. Seems like some combos go quite high for a normal diff


natsume cilla's Hard
00:37:464 (5) - Ctrl-G would help flow
00:47:934 (2) - Maybe remove this?
01:12:297 (7) - Make this slider longer, it'll be more in sync with the music http://puu.sh/bhmDT/71d985325e.jpg


Insane
Nothing here to say, its well made :D


dhea_lsl's Insane
00:16:525 (5) - MAYBE turn this slider to face the stream?
01:17:733 (5,6) - Ctrl-g for flow
Not much to say here, but as a general note, some of the jumps are a bit extreme. consider toning down a few


I hope this helped you!!
thank you, I'll fix some pattern in natsume cilla's hard
kuroanchan

SeNoZinD wrote:

Easy
00:07:464 - Consider adding a circle here for the vocals
00:42:900 (1,2) - Perfect this blanket ^.^
00:59:410 - Consider adding a circle here for the vocals again :3
01:15:920 (4,1) - Perfect blanket :D
thx~
EDIT: dam, updated
Topic Starter
naoe dami

kuroanchan wrote:

SeNoZinD wrote:

Easy
00:07:464 - Consider adding a circle here for the vocals
00:42:900 (1,2) - Perfect this blanket ^.^
00:59:410 - Consider adding a circle here for the vocals again :3
01:15:920 (4,1) - Perfect blanket :D
thx~
EDIT: dam, updated
Ok :D
Chaoslitz
General

Add combo colours for your map :3
Normal

00:04:242 (1,2,3,4) - Switch this two (00:04:846 (2,3) ) like this: http://puu.sh/bmzrd/d75490bdc5.jpg
00:04:242 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Long combo ;-;
00:09:477 (11) - Just a minor problem, place the single note upper for a better shape in my opinion: http://puu.sh/bmzCd/cd07a6fe23.jpg
(You can also change some of the same patterns like this)

Good luck ;D
[ Setsuna ]
Errr, coming from my modding Queue....

*=Personal Opinion
**=Should Fix
***=FIX NOW LOL

General
Change title to: 凸凹解決せんせーしょん
Change artist to: あやめと優里花

[box=Kuroan's Easy]
*00:11:491 (6,7) - This is blanketed weridly, fix ASAP.
**00:36:860 (2) - Make this start at the same place 00:34:846 (6) did.
**00:47:330 (2,1) - Blanketed wrong

Normal
**Don't be afraid of STRAIGHT sliders. Fix things like 00:02:430 (5,6) and 00:03:840 (8). And others.
**00:36:457 (1) - Should use RED anchors here.

Natsune Cilla's Hard
***This is WAYY overmapped for a hard. It feels like a Insane
**Change AR=8 to AR=7
**Change HP=6 to HP=5
**00:13:907 (1,2,3,4,5,6,7,8,9) - The beats on every single red note in this combo, are not needed.
**00:47:531 (5,6,7,8,9) - Jumps are to strong for a hard
**01:21:760 (5) - Delete This

Notes: Way to overmapped, unrankable for a hard.

Insane
No problems detected lol

dhea_lsl's Insane
*00:13:303 (5,6,7,8,9) - Use Slider to stream converter.
**00:27:800 (4) - Hard to read. Fix
**00:34:645 (5) - ^

Overmapped for a Insane
Topic Starter
naoe dami
1st

Chaoslitz wrote:

General

Add combo colours for your map :3 I need to choose what color in my map, aannnddddd *mindblown
Normal

00:04:242 (1,2,3,4) - Switch this two (00:04:846 (2,3) ) like this: http://puu.sh/bmzrd/d75490bdc5.jpg
00:04:242 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Long combo ;-;
00:09:477 (11) - Just a minor problem, place the single note upper for a better shape in my opinion: http://puu.sh/bmzCd/cd07a6fe23.jpg
(You can also change some of the same patterns like this) fixed

Good luck ;D Thank you

2nd

[ Setsuna ] wrote:

Errr, coming from my modding Queue....

*=Personal Opinion
**=Should Fix
***=FIX NOW LOL

[General]Change title to: 凸凹解決せんせーしょん
Change artist to: あやめと優里花
Fixed, can I use this for artist : あやめと & 優里花

[Kuroan's Easy]
*00:11:491 (6,7) - This is blanketed weridly, fix ASAP. I don't change it, lol
**00:36:860 (2) - Make this start at the same place 00:34:846 (6) did. YAY
**00:47:330 (2,1) - Blanketed wrong Aaaaaa! no :v

[Normal]**Don't be afraid of STRAIGHT sliders. Fix things like 00:02:430 (5,6) and 00:03:840 (8). And others.'kay
**00:36:457 (1) - Should use RED anchors here.

[Natsune Cilla's Hard]***This is WAYY overmapped for a hard. It feels like a Insane No, this is her style in hard, lol
**Change AR=8 to AR=7
**Change HP=6 to HP=5 OK
**00:13:907 (1,2,3,4,5,6,7,8,9) - The beats on every single red note in this combo, are not needed. b-but...
**00:47:531 (5,6,7,8,9) - Jumps are to strong for a hard
**01:21:760 (5) - Delete This OK

Notes: Way to overmapped, unrankable for a hard nononononononon

[Insane]No problems detected lol All hail yeah! :v

[dhea_lsl's Insane]*00:13:303 (5,6,7,8,9) - Use Slider to stream converter.
**00:27:800 (4) - Hard to read. Fix
**00:34:645 (5) - ^
I'll use all of this diff
Overmapped for a Insane I'll edit later

Thanks for modding
Still blame my internet connection! just upload that and failed (TT)
Eni
Hello from Railgun's Quality Appreciation Queue,

[General]
  1. I strongly recommend that you find a louder .mp3 file. Please compare your mp3 to the other osu! maps. It needs to be louder.
  2. Please add custom combo colors!
  3. It is more accurate to map with the Grid Size 4, so please Ctrl+1 in all difficulties prior to mapping!
  4. The correct offset is at 00:01:021 -. This is where the downbeat occurs.
  5. The first chorus starts at 00:54:175 -. Please consider adding a Kiai time here.
[kuroan]
  1. 01:00:618 (1,2) - The 1/2 slider repeat pattern is off. Notice how the 2nd vocal occurs immediately on the next 1/2 when your slider starts on the next 1/1. Please try using a different pattern throughout the mapset for increased playability.
  2. 00:34:846 (6,2) - This is unrankable because the slider start of slider 2 is hidden behind the slider track of slider 6. Do not do this.
[Normal]
  1. Please check your new combos, like e.g: 01:13:504 (7) -. For Normal, try to never go above Combo number 8. I usually stick around 4-7.
[natsume cilla]
  1. For patterns like 00:20:350 (1,2,3) -, these need to be properly stacked behind the slider. To do this, Ctrl+G the slider to get the exact coordinates needed to place the next circles. Do this for all similar patterns.
[Insane & dhea_lsl]
  1. Honestly, I do not think the AR should be this high with the slider velocity of 1.50x and 149bpm. Please consider A: Reducing the AR or B: Increasing the SV.
Good luck.
neonat
General

Add 2000 to the AudioLeadIn in the .osu in Notepad for all difficulties. First object is at 00:00:417 which is too early at the start of the song, you need at least 2000ms before the first object
Use combo colours that suit the BG, the default ones don't work well, which you are currently using

kuroan's Easy

Lacking in hitsounds, please add them, especially in the later half of the song.
00:01:826 (3,4) - doesn't fit the rhythm of the song, change it to this:
00:11:491 (6,7) - blanket them
00:23:571 (1) - starts and ends in no-mans' land
00:34:846 (6,2) - this overlap is ugly
00:40:887 (3,1) - ^
01:02:229 (3,5) - not stacked properly
01:13:504 (1,3) - ugly overlap

Normal

Check your spacing, it's not constant, there are errors to them, check them one by one. You can already see that the spacing between 00:00:417 (1,2) and 00:01:021 (2,3) are different and 00:01:826 (4,5) are obviously too close to each other. Try to make them look as similar as possible throughout
00:08:873 (4,5) - swap places, circle before slider; 00:09:477 (5) at 00:08:873 and 00:08:873 (4) starts at 00:09:075
00:17:128 (1) - finish on start of slider
00:20:350 (1) - ^
00:24:779 (9) - new combo
00:26:390 (1) - remove new combo, place the new combo on 00:26:793 (2)
00:32:833 (1) - remove finish
00:33:236 (2) - finish on start of slider
00:36:457 (1) - ^
00:38:068 (4) - ^
00:38:672 (5) - finish on end of slider
00:44:913 (6,7) - blanket them
01:07:061 (3) - finish on start of slider
01:13:504 (7) - new combo
01:22:766 - song should end here. Instead of 01:21:860 (6) have a circle at 01:21:860 and a slider from 01:22:162 to 01:22:766

could look less messy and more structured

natsume cilla's Hard

Reduce the number of objects per combo, it's too long right now, have a NC every 4 beats or so

00:09:881 (9) - fits better when shifted to 00:10:081
00:17:934 (4,5,6) - not stacked perfectly
00:20:350 (1,2,3) - ^
00:54:981 (3) - make it less curvy
01:01:424 (6,8) - not stacked
01:05:451 (1) - less curvy, it's not looking nice, doesn't move well to 01:06:055 (2) either
01:21:961 (5) - off rhythm. It should be at 01:21:860

Needs more reworking and refining, the patterns aren't the best right now, it doesn't flow too well and playing it isn't that nice. Work on the easier ones, then try and implement similar polishing to the more difficult ones. You should work on getting these difficulties right first.

Good Luck
Ntasuto
You modded my map and said you don't meet the requirement's for my M4M Q but you do :P
So i will mod your map.

General
  1. Easy is missing the 1st kiai time ( 00:01:021 to 00:16:323 )
  2. The map has some issues with the blanketing. Try to use approach circle ( with 1/4 or 1/8 distance divisor to check blanketing) i will show an example below. I hope you understand the method :)

Easy
SPOILER
General: -

00:00:417 (1,2) - Fix blanket . look here: http://puu.sh/bt78b/a2b9014d81.png see the approach circle how it is not in same curve as the slider's ? Make it look beautiful like this : http://puu.sh/bt7bu/1fb86bd8f5.png ;) ( btw use tiny grid )
00:01:826 (3,4) - having sliders end or start on red ticks here sounds awkward. i recommend shorten 00:01:826 (3) 1/2 > then move 00:02:833 (4) to 00:02:632 > and then add a circle @ 00:03:840 ( keep them in the same combo color ) > after you fix that make a better blanket on these two :00:01:826 (3,4)
00:05:048 (3,4) - fix blanket
00:05:450 (4,1) - stack on slider(4) tail > then fix the blanket on these : 00:06:658 (5,1)
00:07:867 (2,3) - fix blanket
00:11:088 (5) - NC
00:11:491 (6,7) - fix blanket
00:18:739 (3,4) - blanket a bit better
00:23:571 (1) - due to low AR the following slider appears under the spinner and it is kinda confusing . Shorten the spinner so it ends @ 00:25:182 - where i think it should , since there is a strong beat there !
00:28:806 (5,6) - make them 100% parallel
00:33:638 (4) - NC
00:33:638 (4,6) - blanket a bit better (in this case you cant see the approach circle and the slider together so lower the AR to 0 , fix the blanket and then revert the AR change ;) )
00:34:846 (6,2) - this kind of overlap may be a bit confusing for an easy map. i suggest you separate them .
00:39:679 (2,3) - blanket a bit better
00:40:887 (3,4) - ^
00:42:497 (1,2) - rotate a bit to make a nice blanket !
00:44:511 (4,5) - fix blanket
00:46:122 (1,2) - blanket a bit better
00:47:330 (2,1) - ^
00:54:981 (2,3) - make them 100% parallel
00:54:981 (2,3) - not sure about this stack if readable on easy.
00:58:203 (2,5) - the overlap doesn't look nice. try to make a blanket overlap :)
01:00:618 (1,2) - parallel issue ^^
01:02:229 (3,4) - fix blanket
01:02:229 (3,5) - note perfectly stacked. ( to do so. ctrl+g the slider (move it a little bit so it gets a location on the grid) then stack circle 3 > then ctrl+G the slider again to get it back how it was ;) ( make sure after to copy-paste slider (5) and replace 01:02:632 (4) so they are identical )
01:04:242 (1,2) - blanket a bit better
01:13:504 (1,2) - fix blanket
01:13:504 (1,3) - overlap looks bad :(
01:19:142 (4,5) - blanket a bit better

Normal
SPOILER
General:
  1. The map feels like it was not mapped with care.
  2. The map itself doesn't feel like a normal map, its too hard to be one.
  3. Also according to AiMod and me playing the map. the maps has inconsistent spacing, which is something that should not be happening with a normal map. Easy and Normal must preferably be mapped on a constant distance snap.
Due to these issue above i will not mod the map coz i will just end up typing a wall of text 2 or 3 times more than the Easy diff.

Will drop a few suggestions here:
1. Fix all the overlaps ( the ones that are caused because of the distance snap you can ignore them )
2. Try to reduce the amount of circles/ slider on red ticks as they cause the map diff to go higher and make the map confusing for new players.
3. Check all your blankets to make sure they are as perfect as possible ( read the above mod for a how to blanket :P )
4. Check for notes not stacked properly. ( even if a circle is slightly off try to perfectly stack it )
5. 00:49:343 (1,1) - shorten the spinner so it doesn't overlap with the following notes.
6. Check your color combos ( they are too high ) . a way i choose to put a new color combo is by following the vocals. When the singer starts a new line from the lyrics i put a new combo. ( i don't know the lyrics to all song but i am sure you can listen and understand when they end. its very easy )
7. Add a circle here 01:22:766 - :P
8. CS -1



natsume cilla's Hard
SPOILER
General:
  1. The diff has issue with inconsistent spacing. Not necessarily need to be all mapped in a constant ds like easy/normal but you still got to at some parts . please check the map and fix the unnecessary higher/lower spacing.
  2. I highly recommend you work a bit on the aesthetic part of the map coz at some parts the map doesn't look appealing. try to create some more nice patterns.
00:12:296 (6) - NC
00:15:518 (5,6,7) - you got the beat here a bit wrong :P the middle beat is @ 00:15:820 - not 00:15:719 . So i suggest you change them to this: http://puu.sh/bue4L/b67ee94aad.png
00:20:350 (1,2,3) -fix stack
00:22:766 (10) - NC > 00:23:572 (1) - remove NC
00:28:404 (8) - NC
00:34:846 (6) - NC
00:37:464 (5) - NC
00:47:733 (6) - NC
00:56:391 (7,8) - fix blanket
01:00:619 (4) - NC > 01:02:430 (1) - remove NC > 01:03:840 (9) - NC
01:01:424 (6,8) - stack better
01:08:269 (5) - NC > remove NC > 01:10:082 (9) - NC
01:17:531 (7) - NC
01:22:564 (7) - NC


dhea_lsl's Insane
SPOILER
General:
  1. There is and unsnapped inherited points @ 00:32:846
  2. This diff also could use some works on the aesthetics part :)
00:11:692 (1,2,3,4) - don;t know if you tried to mirror or not . either way , make mirror with them :D
00:15:619 (1,2,3,4) - why create your own rhythm if there is already one ? > 00:15:619 (1,2) - remove > 00:15:820 (8) move to 00:15:820 ! sounds perfect this way ;)
00:16:927 (13) - remove. its unnecessary. the beat ends @ 00:16:826 there is not beat @ 00:16:927 . ( also try to align them so they are in a straight line )
00:17:129 (1,2,3,4) - again the mirror issue. make them perfectly mirrored. ctrl+H
00:21:961 (8) - replace with 1 circle. The beat here must be clicked one as it is a strong beat .Also increase the spacing a bit :3
00:28:404 (6,7) - this overlap doesn't look nice. fix it
00:36:458 (3,4,5,1,2,3,4,5) - i would keep the spacing between these the same
00:40:082 (4,5) - pls no touch
00:41:088 (7) - tiny curved reversed slider doesn't look that nice as you may think :( change it
00:42:498 (1,2) - no touch T^T... make a nice blanket instead
00:47:733 (5,2) - they touch :( no touch pls
00:49:545 (1) -this is an ugly reverse slider :| change it
00:59:008 (2,3,4) - mirrors !!!
01:00:619 (1,2,3,4) - not identical flipped mirror.copy paste and then use 2x ctrl + > or <
01:03:840 (5) - NC
01:04:243 (6,7,8,1) - this part sounds too passive. follow the the lyrics here 100%. . Suggestion : Delete 01:04:242 (6,7,8) - and put 1/2 slider + 1/2 slider + 1 circle > then delete 01:05:249 (1) - and you are g2g :D
01:07:061 (2,3,4,5) - i wouldn't recommend spacing triplets away from the kick slider. Stick em together like a stream.
01:08:270 (1,2) - not perfect mirror. use ctrl+J
01:12:095 (3,4) - Y U DO DIS ? no toucherino pls
01:13:706 (2,4) - use 2x ctrl+ <
01:19:041 (6) - remove > 01:19:343 (8) change into 1 circle > then ad some space between them. Don't forget to fix the combo color if you change !
01:19:746 (9,1) - doesn't follow the lyrics as it should since it sounds nicer. > remove 01:20:149 (1) and move 01:19:746 (9) to 01:19:947 ;)
01:21:357 (6) - the beat on the tail has to be clicked. it is the end of the song and the beat here must be together with these: 01:21:860 (7,8) . So i recommend : 01:20:954 (5) - turn into a reverse slider > add a note @ 01:21:558 then make a nice pattern . something like this : http://puu.sh/bujjA/aeb9ec7c02.png
01:21:860 (2,3) - note perfectly mirrored ( use ctrl+h on (2) )
01:22:364 (4,5) - stack (4) on to or (5)


Insane
SPOILER
General:
THE MAP IS FULL OF UNSNAPPED SLIDER ENDS :| did you change the sv/sv multiplier ? Check AiMod ( ctrl+shift+A )
1. The map is also full or long color combos.


00:01:021 (3,4) - fix blanket. you can do it using the approach circle like this ( may have to lower AR to be visible) : http://puu.sh/bukad/3199b76210.png
00:02:229 (7) - NC
00:05:450 (7) - NC
00:08:672 (7) - NC
00:09:075 (8,9) - doesn't flow really well. i recommend curve the slider the opposite side and ctrl+G . Like this: http://puu.sh/bukhr/7bb09cabe5.png
00:10:283 (10) - NC
00:12:095 (8) - NC
00:12:498 (11,12,13) - the flow here also bad.feels very uncomfortable. don't have anything in mind to fix it
00:16:524 (8) - NC
00:18:337 (8,9) - fix blanket
00:21:558 (8,9) - blanket a bit better
00:23:974 (5) - NC
00:25:585 (11) - NC > 00:26:390 (1) - remove NC > 00:26:793 (2) - NC
00:28:404 (7) - NC
00:28:605 (8,9) - fix blanket
00:32:028 (5) - NC> 00:32:833 (1) - remove NC > 00:33:236 (2) - NC
00:34:847 (6) - NC
00:37:666 (5) - NC
00:43:706 (9) - NC
00:59:209 (5) - NC
00:59:612 (8) - i would move it a bit more up-left for a better flow
01:08:270 (5) - NC
01:11:492 (7) - OR 01:12:095 (8) - NC i am not sure :/
01:14:713 (7) - NC
01:18:136 (8) - NC
01:18:337 (10,11) - blanket a bit better
01:18:538 (11,12) - why no blanket ?
01:19:948 (1,2) - not sure if tried for blanket but do it :D
01:20:752 (4,5) - blanket a bit better
01:21:558 (6) - NC

uuff that was a lot of work :P
hope the mod helps you coz there are some serious issue but they will be fixed eventually .
good luck !!


any question regarding my mod or your map feel free to ask me in-game ;)
kuroanchan

[ Setsuna ] wrote:

Kuroan's Easy
*00:11:491 (6,7) - This is blanketed weridly, fix ASAP.
**00:36:860 (2) - Make this start at the same place 00:34:846 (6) did.
**00:47:330 (2,1) - Blanketed wrong

Project Railgun wrote:

[kuroan]
  1. 01:00:618 (1,2) - The 1/2 slider repeat pattern is off. Notice how the 2nd vocal occurs immediately on the next 1/2 when your slider starts on the next 1/1. Please try using a different pattern throughout the mapset for increased playability.
  2. 00:34:846 (6,2) - This is unrankable because the slider start of slider 2 is hidden behind the slider track of slider 6. Do not do this.

neonat wrote:

kuroan's Easy

Lacking in hitsounds, please add them, especially in the later half of the song.
00:01:826 (3,4) - doesn't fit the rhythm of the song, change it to this:
00:11:491 (6,7) - blanket them
00:23:571 (1) - starts and ends in no-mans' land
00:34:846 (6,2) - this overlap is ugly
00:40:887 (3,1) - ^
01:02:229 (3,5) - not stacked properly
01:13:504 (1,3) - ugly overlap

Ntasuto wrote:

Easy
SPOILER
General: -

00:00:417 (1,2) - Fix blanket . look here: http://puu.sh/bt78b/a2b9014d81.png see the approach circle how it is not in same curve as the slider's ? Make it look beautiful like this : http://puu.sh/bt7bu/1fb86bd8f5.png ;) ( btw use tiny grid )
00:01:826 (3,4) - having sliders end or start on red ticks here sounds awkward. i recommend shorten 00:01:826 (3) 1/2 > then move 00:02:833 (4) to 00:02:632 > and then add a circle @ 00:03:840 ( keep them in the same combo color ) > after you fix that make a better blanket on these two :00:01:826 (3,4)
00:05:048 (3,4) - fix blanket
00:05:450 (4,1) - stack on slider(4) tail > then fix the blanket on these : 00:06:658 (5,1)
00:07:867 (2,3) - fix blanket
00:11:088 (5) - NC
00:11:491 (6,7) - fix blanket
00:18:739 (3,4) - blanket a bit better
00:23:571 (1) - due to low AR the following slider appears under the spinner and it is kinda confusing . Shorten the spinner so it ends @ 00:25:182 - where i think it should , since there is a strong beat there !
00:28:806 (5,6) - make them 100% parallel
00:33:638 (4) - NC
00:33:638 (4,6) - blanket a bit better (in this case you cant see the approach circle and the slider together so lower the AR to 0 , fix the blanket and then revert the AR change ;) )
00:34:846 (6,2) - this kind of overlap may be a bit confusing for an easy map. i suggest you separate them .
00:39:679 (2,3) - blanket a bit better
00:40:887 (3,4) - ^
00:42:497 (1,2) - rotate a bit to make a nice blanket !
00:44:511 (4,5) - fix blanket
00:46:122 (1,2) - blanket a bit better
00:47:330 (2,1) - ^
00:54:981 (2,3) - make them 100% parallel
00:54:981 (2,3) - not sure about this stack if readable on easy.
00:58:203 (2,5) - the overlap doesn't look nice. try to make a blanket overlap :)
01:00:618 (1,2) - parallel issue ^^
01:02:229 (3,4) - fix blanket
01:02:229 (3,5) - note perfectly stacked. ( to do so. ctrl+g the slider (move it a little bit so it gets a location on the grid) then stack circle 3 > then ctrl+G the slider again to get it back how it was ;) ( make sure after to copy-paste slider (5) and replace 01:02:632 (4) so they are identical )
01:04:242 (1,2) - blanket a bit better
01:13:504 (1,2) - fix blanket
01:13:504 (1,3) - overlap looks bad :(
01:19:142 (4,5) - blanket a bit better
thx for all modders, i will change it soon.
Topic Starter
naoe dami

Project Railgun wrote:

Hello from Railgun's Quality Appreciation Queue,

[General]
  1. I strongly recommend that you find a louder .mp3 file. Please compare your mp3 to the other osu! maps. It needs to be louder. I convert it to 150% sound
  2. Please add custom combo colors! OK
  3. It is more accurate to map with the Grid Size 4, so please Ctrl+1 in all difficulties prior to mapping! aye sir
  4. The correct offset is at 00:01:021 -. This is where the downbeat occurs. well, maybe same as beat before
  5. The first chorus starts at 00:54:175 -. Please consider adding a Kiai time here.if I adding that, it's too long kiai time
[kuroan]
  1. 01:00:618 (1,2) - The 1/2 slider repeat pattern is off. Notice how the 2nd vocal occurs immediately on the next 1/2 when your slider starts on the next 1/1. Please try using a different pattern throughout the mapset for increased playability.
  2. 00:34:846 (6,2) - This is unrankable because the slider start of slider 2 is hidden behind the slider track of slider 6. Do not do this.
[Normal]
  1. Please check your new combos, like e.g: 01:13:504 (7) -. For Normal, try to never go above Combo number 8. I usually stick around 4-7. is 8 ok?
[natsume cilla]
  1. For patterns like 00:20:350 (1,2,3) -, these need to be properly stacked behind the slider. To do this, Ctrl+G the slider to get the exact coordinates needed to place the next circles. Do this for all similar patterns. well, i'll do in some patterns
[Insane & dhea_lsl]
  1. Honestly, I do not think the AR should be this high with the slider velocity of 1.50x and 149bpm. Please consider A: Reducing the AR or B: Increasing the SV. well...
Good luck.
kuroanchan
updated, dam
@damian, itu combo max 8 (dieasy/normal) jadi gapapa
Topic Starter
naoe dami

neonat wrote:

General

Add 2000 to the AudioLeadIn in the .osu in Notepad for all difficulties. First object is at 00:00:417 which is too early at the start of the song, you need at least 2000ms before the first object OK
Use combo colours that suit the BG, the default ones don't work well, which you are currently using OK

kuroan's Easy

Lacking in hitsounds, please add them, especially in the later half of the song.
00:01:826 (3,4) - doesn't fit the rhythm of the song, change it to this:
00:11:491 (6,7) - blanket them
00:23:571 (1) - starts and ends in no-mans' land
00:34:846 (6,2) - this overlap is ugly
00:40:887 (3,1) - ^
01:02:229 (3,5) - not stacked properly
01:13:504 (1,3) - ugly overlap

Normal

Check your spacing, it's not constant, there are errors to them, check them one by one. You can already see that the spacing between 00:00:417 (1,2) and 00:01:021 (2,3) are different and 00:01:826 (4,5) are obviously too close to each other. Try to make them look as similar as possible throughout thanks, maybe at the last I blanket it
00:08:873 (4,5) - swap places, circle before slider; 00:09:477 (5) at 00:08:873 and 00:08:873 (4) starts at 00:09:075
00:17:128 (1) - finish on start of sliderno, sounds weird
00:20:350 (1) - ^ no
00:24:779 (9) - new combo it's 4th combo
00:26:390 (1) - remove new combo, place the new combo on 00:26:793 (2) i dont think so
00:32:833 (1) - remove finish well, i synchronized with the music
00:33:236 (2) - finish on start of slider
00:36:457 (1) - ^
00:38:068 (4) - ^
00:38:672 (5) - finish on end of slider
00:44:913 (6,7) - blanket them I'll fix it
01:07:061 (3) - finish on start of slider
01:13:504 (7) - new combo
01:22:766 - song should end here. Instead of 01:21:860 (6) have a circle at 01:21:860 and a slider from 01:22:162 to 01:22:766 nice idea

could look less messy and more structured

natsume cilla's Hard

Reduce the number of objects per combo, it's too long right now, have a NC every 4 beats or so

00:09:881 (9) - fits better when shifted to 00:10:081
00:17:934 (4,5,6) - not stacked perfectly fixed
00:20:350 (1,2,3) - ^ fixed
00:54:981 (3) - make it less curvy OK
01:01:424 (6,8) - not stacked fixed
01:05:451 (1) - less curvy, it's not looking nice, doesn't move well to 01:06:055 (2) either
01:21:961 (5) - off rhythm. It should be at 01:21:860

Needs more reworking and refining, the patterns aren't the best right now, it doesn't flow too well and playing it isn't that nice. Work on the easier ones, then try and implement similar polishing to the more difficult ones. You should work on getting these difficulties right first.

Good Luck thanks

Ntasuto wrote:

You modded my map and said you don't meet the requirement's for my M4M Q but you do :P
So i will mod your map.

General
  1. Easy is missing the 1st kiai time ( 00:01:021 to 00:16:323 ) kuroan? :x
  2. The map has some issues with the blanketing. Try to use approach circle ( with 1/4 or 1/8 distance divisor to check blanketing) i will show an example below. I hope you understand the method :) Thanks, cuz I still new in mappng (not newbie, but new)



Easy
SPOILER
General: -

00:00:417 (1,2) - Fix blanket . look here: http://puu.sh/bt78b/a2b9014d81.png see the approach circle how it is not in same curve as the slider's ? Make it look beautiful like this : http://puu.sh/bt7bu/1fb86bd8f5.png ;) ( btw use tiny grid )
00:01:826 (3,4) - having sliders end or start on red ticks here sounds awkward. i recommend shorten 00:01:826 (3) 1/2 > then move 00:02:833 (4) to 00:02:632 > and then add a circle @ 00:03:840 ( keep them in the same combo color ) > after you fix that make a better blanket on these two :00:01:826 (3,4)
00:05:048 (3,4) - fix blanket
00:05:450 (4,1) - stack on slider(4) tail > then fix the blanket on these : 00:06:658 (5,1)
00:07:867 (2,3) - fix blanket
00:11:088 (5) - NC
00:11:491 (6,7) - fix blanket
00:18:739 (3,4) - blanket a bit better
00:23:571 (1) - due to low AR the following slider appears under the spinner and it is kinda confusing . Shorten the spinner so it ends @ 00:25:182 - where i think it should , since there is a strong beat there !
00:28:806 (5,6) - make them 100% parallel
00:33:638 (4) - NC
00:33:638 (4,6) - blanket a bit better (in this case you cant see the approach circle and the slider together so lower the AR to 0 , fix the blanket and then revert the AR change ;) )
00:34:846 (6,2) - this kind of overlap may be a bit confusing for an easy map. i suggest you separate them .
00:39:679 (2,3) - blanket a bit better
00:40:887 (3,4) - ^
00:42:497 (1,2) - rotate a bit to make a nice blanket !
00:44:511 (4,5) - fix blanket
00:46:122 (1,2) - blanket a bit better
00:47:330 (2,1) - ^
00:54:981 (2,3) - make them 100% parallel
00:54:981 (2,3) - not sure about this stack if readable on easy.
00:58:203 (2,5) - the overlap doesn't look nice. try to make a blanket overlap :)
01:00:618 (1,2) - parallel issue ^^
01:02:229 (3,4) - fix blanket
01:02:229 (3,5) - note perfectly stacked. ( to do so. ctrl+g the slider (move it a little bit so it gets a location on the grid) then stack circle 3 > then ctrl+G the slider again to get it back how it was ;) ( make sure after to copy-paste slider (5) and replace 01:02:632 (4) so they are identical )
01:04:242 (1,2) - blanket a bit better
01:13:504 (1,2) - fix blanket
01:13:504 (1,3) - overlap looks bad :(
01:19:142 (4,5) - blanket a bit better

Normal
SPOILER
General:
  1. The map feels like it was not mapped with care.
  2. The map itself doesn't feel like a normal map, its too hard to be one.
  3. Also according to AiMod and me playing the map. the maps has inconsistent spacing, which is something that should not be happening with a normal map. Easy and Normal must preferably be mapped on a constant distance snap.
Due to these issue above i will not mod the map coz i will just end up typing a wall of text 2 or 3 times more than the Easy diff.
Right in my kokoro, senpai :')

Will drop a few suggestions here:
1. Fix all the overlaps ( the ones that are caused because of the distance snap you can ignore them ) Too many use that, so it makes me dependence with that
2. Try to reduce the amount of circles/ slider on red ticks as they cause the map diff to go higher and make the map confusing for new players. OK
3. Check all your blankets to make sure they are as perfect as possible ( read the above mod for a how to blanket :P ) I know the basic
4. Check for notes not stacked properly. ( even if a circle is slightly off try to perfectly stack it ) Yup
5. 00:49:343 (1,1) - shorten the spinner so it doesn't overlap with the following notes.
6. Check your color combos ( they are too high ) . a way i choose to put a new color combo is by following the vocals. When the singer starts a new line from the lyrics i put a new combo. ( i don't know the lyrics to all song but i am sure you can listen and understand when they end. its very easy )
7. Add a circle here 01:22:766 - :P I'm using slider, is it ok?
8. CS -1 'kay



natsume cilla's Hard
SPOILER
General:
  1. The diff has issue with inconsistent spacing. Not necessarily need to be all mapped in a constant ds like easy/normal but you still got to at some parts . please check the map and fix the unnecessary higher/lower spacing.
  2. I highly recommend you work a bit on the aesthetic part of the map coz at some parts the map doesn't look appealing. try to create some more nice patterns.
00:12:296 (6) - NC
00:15:518 (5,6,7) - you got the beat here a bit wrong :P the middle beat is @ 00:15:820 - not 00:15:719 . So i suggest you change them to this: http://puu.sh/bue4L/b67ee94aad.png
00:20:350 (1,2,3) -fix stack
00:22:766 (10) - NC > 00:23:572 (1) - remove NC
00:28:404 (8) - NC
00:34:846 (6) - NC
00:37:464 (5) - NC
00:47:733 (6) - NC
00:56:391 (7,8) - fix blanket I didn't make a blanket actually
01:00:619 (4) - NC > 01:02:430 (1) - remove NC > 01:03:840 (9) - NC
01:01:424 (6,8) - stack better
01:08:269 (5) - NC > remove NC > 01:10:082 (9) - NC
01:17:531 (7) - NC
01:22:564 (7) - NC no


dhea_lsl's Insane
SPOILER
General:
  1. There is and unsnapped inherited points @ 00:32:846
  2. This diff also could use some works on the aesthetics part :)
00:11:692 (1,2,3,4) - don;t know if you tried to mirror or not . either way , make mirror with them :D
00:15:619 (1,2,3,4) - why create your own rhythm if there is already one ? > 00:15:619 (1,2) - remove > 00:15:820 (8) move to 00:15:820 ! sounds perfect this way ;)
00:16:927 (13) - remove. its unnecessary. the beat ends @ 00:16:826 there is not beat @ 00:16:927 . ( also try to align them so they are in a straight line )
00:17:129 (1,2,3,4) - again the mirror issue. make them perfectly mirrored. ctrl+H
00:21:961 (8) - replace with 1 circle. The beat here must be clicked one as it is a strong beat .Also increase the spacing a bit :3
00:28:404 (6,7) - this overlap doesn't look nice. fix it
00:36:458 (3,4,5,1,2,3,4,5) - i would keep the spacing between these the same
00:40:082 (4,5) - pls no touch
00:41:088 (7) - tiny curved reversed slider doesn't look that nice as you may think :( change it
00:42:498 (1,2) - no touch T^T... make a nice blanket instead
00:47:733 (5,2) - they touch :( no touch pls
00:49:545 (1) -this is an ugly reverse slider :| change it
00:59:008 (2,3,4) - mirrors !!!
01:00:619 (1,2,3,4) - not identical flipped mirror.copy paste and then use 2x ctrl + > or <
01:03:840 (5) - NC
01:04:243 (6,7,8,1) - this part sounds too passive. follow the the lyrics here 100%. . Suggestion : Delete 01:04:242 (6,7,8) - and put 1/2 slider + 1/2 slider + 1 circle > then delete 01:05:249 (1) - and you are g2g :D
01:07:061 (2,3,4,5) - i wouldn't recommend spacing triplets away from the kick slider. Stick em together like a stream.
01:08:270 (1,2) - not perfect mirror. use ctrl+J
01:12:095 (3,4) - Y U DO DIS ? no toucherino pls
01:13:706 (2,4) - use 2x ctrl+ <
01:19:041 (6) - remove > 01:19:343 (8) change into 1 circle > then ad some space between them. Don't forget to fix the combo color if you change !
01:19:746 (9,1) - doesn't follow the lyrics as it should since it sounds nicer. > remove 01:20:149 (1) and move 01:19:746 (9) to 01:19:947 ;)
01:21:357 (6) - the beat on the tail has to be clicked. it is the end of the song and the beat here must be together with these: 01:21:860 (7,8) . So i recommend : 01:20:954 (5) - turn into a reverse slider > add a note @ 01:21:558 then make a nice pattern . something like this : http://puu.sh/bujjA/aeb9ec7c02.png
01:21:860 (2,3) - note perfectly mirrored ( use ctrl+h on (2) )
01:22:364 (4,5) - stack (4) on to or (5)

well I still fix it, so thx for it


Insane
SPOILER
General:
THE MAP IS FULL OF UNSNAPPED SLIDER ENDS :| did you change the sv/sv multiplier ? Check AiMod ( ctrl+shift+A ) damn, I forget
1. The map is also full or long color combos.


00:01:021 (3,4) - fix blanket. you can do it using the approach circle like this ( may have to lower AR to be visible) : http://puu.sh/bukad/3199b76210.png
00:02:229 (7) - NC
00:05:450 (7) - NC
00:08:672 (7) - NC
00:09:075 (8,9) - doesn't flow really well. i recommend curve the slider the opposite side and ctrl+G . Like this: http://puu.sh/bukhr/7bb09cabe5.png
00:10:283 (10) - NC
00:12:095 (8) - NC
00:12:498 (11,12,13) - the flow here also bad.feels very uncomfortable. don't have anything in mind to fix it I'll blanket it
00:16:524 (8) - NC
00:18:337 (8,9) - fix blanket
00:21:558 (8,9) - blanket a bit better
00:23:974 (5) - NC
00:25:585 (11) - NC > 00:26:390 (1) - remove NC > 00:26:793 (2) - NC
00:28:404 (7) - NC
00:28:605 (8,9) - fix blanket
00:32:028 (5) - NC> 00:32:833 (1) - remove NC > 00:33:236 (2) - NC
00:34:847 (6) - NC
00:37:666 (5) - NC
00:43:706 (9) - NC
00:59:209 (5) - NC
00:59:612 (8) - i would move it a bit more up-left for a better flow
01:08:270 (5) - NC
01:11:492 (7) - OR 01:12:095 (8) - NC i am not sure :/
01:14:713 (7) - NC
01:18:136 (8) - NC
01:18:337 (10,11) - blanket a bit better
01:18:538 (11,12) - why no blanket ?
01:19:948 (1,2) - not sure if tried for blanket but do it :D
01:20:752 (4,5) - blanket a bit better
01:21:558 (6) - NC

nice, I use the NC cuz I still confused about it

uuff that was a lot of work :P
hope the mod helps you coz there are some serious issue but they will be fixed eventually .
good luck !!


any question regarding my mod or your map feel free to ask me in-game ;) thx, it would be great for me
Knotts
From my queue

General
  1. Timing sounds off to me, try this. It'd be easier to apply the mods first and then change the timing. Don't forget to resnap notes.
  2. Remove "anime" and probably "ost" from the tags as the genre would be changed to that by a BAT later on.
  3. List all the people who made a GD in the tags
  4. Disable widescreen support since there's no SB
  5. Don't forget to put the audio lead in

dhea_lsl's Insane
  1. 00:14:914 (6,7) - Should be having these on the white ticks. Where you have them right now sounds really strange from what you were mapping before.
  2. 00:15:921 (3) - Move to the blue tick before it so the slider actually supplements an instrument sound.
  3. 00:18:739 (5,6) - Really lame and annoying to play, I'd rather play another 1/4 repeater or triplet.
  4. 00:24:981 (5) - Could split this into two circles and make a jump to emphasize 00:25:182.
  5. 00:25:786 (2,3,4,5) - If you're gonna keep these stacked (which I wouldn't) at least make sure that they're properly stacked on top of each other
  6. 00:30:014 (11) - It would sound a lot better if you started a slider here.
  7. 01:16:736 (8,1) - Holy mother of jumps. A 7.43x DS. You really should reduce that.

Insane
  1. 00:35:149 (2) - Make the spacing consistent between (1) and (3)
  2. 00:55:384 (4,5) - Didn't really want to mention any stack problems but this one stood out a lot to me
  3. 01:19:948 (1,2,3,4,5) - - I feel like you could make this a lot more fun by using a barrage of circles.

natsume cilla's Hard
  1. I see lots of stacking issues but I won't mention them. Make sure to look through your difficulty and fix them.
  2. 00:12:296 (1,2) - Maybe drag these down a little more so they're not touching (4,5). If you do that you might as well move (3,4) to be consistent.
  3. 00:47:934 (2) - Delete this to stay consistent with 00:46:122 (1,2,3,4,5). You can really tell the timing is off over here though lol.
  4. 01:02:833 (2,3,4,5) - I don't see a reason to not have this consistent spacing
  5. 01:16:323 (1) - I'd remove NC here and put it at 01:16:726 (3) because that's when the song is building up.

Normal
  1. Keep your spacing consistent pls
  2. 00:13:907 (1,2,3,4) - I found that this sounds a lot better to me than what you have currently.
kuroan's Easy
  1. 00:16:323 - Green line here does nothing
That's all from me, good luck.
DraQeu
Hi from my mod queue

[General]

Easy doesn't have video, the rest off the diffs do

[kuroan's Easy]

Some blankets look unfinished, pls fix these (I'm a perfectionist)
There are some distant snap issues in AiMod, fix maybe

[Normal]

Looks fine to me

[natsume cilla's Hard]

00:24:780 (3) - Is off the beat, move to 00:24:981
00:31:223 (2) - Is off the beat, move to 00:31:424

[Insane]

Looks fine to me

[dhea_lsl's Insane]

Looks fine to me



Good luck with your beatmap
Aerous
From my modding queue : p/3392888/


Holy crap , this song reminded me of K-ON for some reason

Insane
Pretty good, but you should consider making one of the insane AR 9


dhea_lsl's Insane
00:38:269 (5,6) - Made the 5 over the 6 and make the 5 a single
01:05:652 (3) - Make slider number 3 into two single tap notes http://puu.sh/bIS0e/8978a0d9b9.jpg
01:21:860 (7,8,9) make 7 and 8 the same as 5 and 6 and remove the 9 , i dont think it fits.

Overall cute song and this should be a AR 9 insane song.

I hope this helped you!!
kuroanchan

naoe dami wrote:

Ntasuto wrote:

General
  1. Easy is missing the 1st kiai time ( 00:01:021 to 00:16:323 ) kuroan? :x
kuroanchan
dopost, sry
KUURAhoshi
Mod Request From Kazamastar’s Modding Queue
Hello, naoe dami !
Thank’s for calling me to mod your beatmap 
Let’s get started..

[General]
Sorry short mod >.< , take my star..
I think.. Having 2 same difficulties are not allowed.. I mean, the Insane
kuroan's Easy
01:21:558 (1) - remove this NC
Only that..
Normal
00:36:054 - add circle here with whistle, or extend the bouncing slider until here
01:22:162 (7) - change the end hitsound to finish ?
Insane
I think, it's perfect. But consider removing one of the insane

That’s All naoe dami,
Good luck...
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