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Various Artists - Gan Ttaemuniya [Osu|CatchTheBeat]

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Enon

Vone wrote:

Hello! I decided to mod it!~
[Enon's eXtra]
00:07:372 (8) - nc
00:19:237 (4) - Ctrl + G
00:29:360 (2) - nc, Kiai time
00:36:722 (8) - nc
00:39:483 (8) - nc
00:41:691 (1) - Off Kiai Time
00:48:685 (5) - Ctrl + G
00:52:918 (4) - nc, Kiai Time
01:05:249 (2) - Off kiai time
01:20:710 (4,5) - Confusing part
01:28:808 (1) - Kiai time
01:40:587 (1) - Off Kiai Time
Also, If I miss kiai time somewhere, just do it in same moments!

Overall, the map is nice. Good Luck! :)
All fixed. THX :D
fergas
General
  1. Is that possaible to catch better dimsion for this picture? 1024x768 Should be somewhere :?
  2. That timign setting is much better. First section must be 110 bpm and offste better should be a bit earlier. Dont forget to move green section and resnap all notes.
    2748.801032587,545.454545454546,4,2,0,100,1,0
    9294,368.098159509202,4,2,0,100,1,0
  3. Dcrease for a little voulme

Normal
  1. 00:20:152 (5,2) - try to avoid such ovberlaps, they are higly not reccomend on easy-normal
  2. 00:26:042 (5) - clap on the slider's end
  3. 00:27:146 (1) - reccomnd to start from another white tick, just such rhythm is hard to play on most easy diff in mapset 00:50:705 (1) -
  4. 00:28:435 (1) - this is unrukable 01:27:330 (1) - 00:51:993 (1) -
  5. Its for every your diffs
    00:12:243 - 00:18:133 - 00:29:907 - 00:29:912 - 00:41:691 - 00:53:470 - 01:17:029 - 01:28:808 - try ot delate anyother finishes and use them for this beat till they are SO fit for music
    Also beats like 00:28:440 - 00:52:734 - u can support with drum clap\finish.
Hard
  1. 00:02:818 (1,2) - maybe make them closer?
  2. 00:15:372 (6,1,2,3,4) - sounds really bad till you miss important beat 00:15:556 - and later overmap with 00:16:016 (3) - . think about this
  3. 00:28:440 (1) - still unrunkable t/241019 00:51:998 (1) - 01:27:335 (1) -
  4. 01:29:360 (3,4,5,6) - maybe do them in more symetric way? same for copypasta 01:35:249 (3,4,5,6) -
Insane
  1. 00:13:348 (3) - ctrl+g
  2. 00:32:397 (7) - absolultey unnecasry note 00:35:525 (6) - 00:38:286 (7) - 00:58:164 (7) - 01:39:575 (8) -
  3. 00:34:145 (7,1) - try to replace pentagon's notes placement to make this distance jump. Just realy hard to play after 00:33:961 (6,7) -
Extra
  1. Firstly, sad but you can't use extra accroding to ranking criteria
  2. tl:dr

    baraatje123 wrote:

    There are claps, for every other beat
    Finishes, for the BOOMM sounds
    Whistle, for just doing it
    But, what if this is not enough
    Try to use less whitsle cause no real reason for it. Every 2nd beat would be ok.
    About BOOM sounds - check "easy mod" where i mentoined cymbal places which suits best for finish.
    00:19:973 (7,8,9,10,1) - such places try to replace with claps. But in future try to use claps in more rhythm way like 2-4 beat whew is snare sound(like on easy normal). The problem that way you are using hs can be really harmless for catching the rhythm for player
  3. 00:05:229 (4,5) - ctrl+g?
All the best!
Topic Starter
Doyak

fergas wrote:

General
  1. Is that possaible to catch better dimsion for this picture? 1024x768 Should be somewhere :? -- hmm, I can't find a better quality for this picture. It's just the cover of the album.
  2. That timign setting is much better. First section must be 110 bpm and offste better should be a bit earlier. Dont forget to move green section and resnap all notes. -- The rhythm of the first part was kinda vague, but seems you're right. Changed offset from 2819 to 2754 (wow that's a lot) and BPM 112->110.
    2748.801032587,545.454545454546,4,2,0,100,1,0
    9294,368.098159509202,4,2,0,100,1,0
    -- don't know how to use that code, so I just did it myself.
  3. Dcrease for a little voulme -- You mean the music? I don't feel it's loud compared to other songs. Or do you mean hitsounds?
Normal
  1. 00:20:152 (5,2) - try to avoid such ovberlaps, they are higly not reccomend on easy-normal -- fixed
  2. 00:26:042 (5) - clap on the slider's end -- fixed
  3. 00:27:146 (1) - reccomnd to start from another white tick, just such rhythm is hard to play on most easy diff in mapset 00:50:705 (1) - -- ↓
  4. 00:28:435 (1) - this is unrukable 01:27:330 (1) - 00:51:993 (1) - decreasing spinner length would make it too hard, so I deleted two objects (one circle, one slider) before the spinner and expanded the spinners to start from it. 2.5 empty beats, that should be alright now.
  5. Its for every your diffs
    00:12:243 - 00:18:133 - 00:29:907 - 00:29:912 - 00:41:691 - 00:53:470 - 01:17:029 - 01:28:808 - try ot delate anyother finishes and use them for this beat till they are SO fit for music -- hmm, why should I delete other finishes if I just need to add to these? Can I just leave other finishes like that and just add for these beats?
    Also beats like 00:28:440 - 00:52:734 - u can support with drum clap\finish. -- I changed those part a bit, so I guess changing them with whistle is pretty alright.

Hard
  1. 00:02:818 (1,2) - maybe make them closer? -- fixed
  2. 00:15:372 (6,1,2,3,4) - sounds really bad till you miss important beat 00:15:556 - and later overmap with 00:16:016 (3) - . think about this -- could be a little overmapped, but that is definitely following the song. so I changed the 1/4 circles to 1/4 repeat sliders and some objects.
  3. 00:28:440 (1) - still unrunkable https://osu.ppy.sh/forum/t/241019 00:51:998 (1) - 01:27:335 (1) - -- This is frustrating. They are the best place for spinners but I can't even use 1/1 empty space. I did similar to Normal, but this makes the spinners even harder. (Auto can spin 2000, so is that okay for ranking?)
  4. 01:29:360 (3,4,5,6) - maybe do them in more symetric way? same for copypasta 01:35:249 (3,4,5,6) - -- change a little bit but this doesn't look so different...


Insane
  1. 00:13:348 (3) - ctrl+g -- dunno if that's better, but anyway.
  2. 00:32:397 (7) - absolultey unnecasry note 00:35:525 (6) - 00:38:286 (7) - 00:58:164 (7) - 01:39:575 (8) - -- Those are from Tenseki(the first modder)'s mod. but seems you're right.
  3. 00:34:145 (7,1) - try to replace pentagon's notes placement to make this distance jump. Just realy hard to play after 00:33:961 (6,7) - -- can't understand your words. Remove the pentagon and replace with some other pattern? I'll just decrease the distance.
Extra
  1. Firstly, sad but you can't use extra accroding to ranking criteria
  2. tl:dr

    baraatje123 wrote:

    There are claps, for every other beat
    Finishes, for the BOOMM sounds
    Whistle, for just doing it
    But, what if this is not enough
    Try to use less whitsle cause no real reason for it. Every 2nd beat would be ok.
    About BOOM sounds - check "easy mod" where i mentoined cymbal places which suits best for finish.
    00:19:973 (7,8,9,10,1) - such places try to replace with claps. But in future try to use claps in more rhythm way like 2-4 beat whew is snare sound(like on easy normal). The problem that way you are using hs can be really harmless for catching the rhythm for player
  3. 00:05:229 (4,5) - ctrl+g?
All the best!
Leaing Extra(would rename it to Enon's Insane) for him to fix. Thanks for your grand mod!
Enon

fergas wrote:

Extra
  1. Firstly, sad but you can't use extra accroding to ranking criteria
  2. tl:dr i will reset hitsounds

    baraatje123 wrote:

    There are claps, for every other beat
    Finishes, for the BOOMM sounds
    Whistle, for just doing it
    But, what if this is not enough
    Try to use less whitsle cause no real reason for it. Every 2nd beat would be ok.
    About BOOM sounds - check "easy mod" where i mentoined cymbal places which suits best for finish.
    00:19:973 (7,8,9,10,1) - such places try to replace with claps. But in future try to use claps in more rhythm way like 2-4 beat whew is snare sound(like on easy normal). The problem that way you are using hs can be really harmless for catching the rhythm for player
  3. 00:05:229 (4,5) - ctrl+g? fix
All the best!
Topic Starter
Doyak
Kite's IRC mod
23:59 Kite: these days you can pretty much do whatever you want in insanes since it's mappers freedom to interpret the song as he wants
23:59 Kite: ill make irc mod
00:00 Kite: 00:15:924 (4,5,6) - inconsistent spacing
00:00 Kite: maybe just stack them
00:00 Kite: 00:26:047 (6,7) - 7 is too close
00:01 Kite: 00:34:329 (1,2,3,4,5,6) - this is uncomfortable to play, best thing to do is try and re-align all these things
00:01 Doyak: many people say that that kind of stream is inconsistent spacing
00:01 Doyak: but it's snapped
00:02 Doyak: but I do feel it's not good
00:02 Doyak: but why?
00:02 Doyak: I heard I have to use smaller spacing for 1/4s
00:02 Kite: 5 is too close to 4 and 6 is too far away from 5
00:02 Kite: you dont have to but alot of people prefer that
00:03 Doyak: ah I just fixed that
00:03 Doyak: oh well
00:03 Kite: spaced out 1/4 notes are really hard to hit
00:04 Doyak: ok I changed it a little bit
00:04 Kite: https://osu.ppy.sh/ss/2216702
00:04 Kite: for the combo at 00:34:329 (1) -
00:04 Kite: i post another screenshot in a sec
00:05 Kite: https://osu.ppy.sh/ss/2216705
00:05 Doyak: for that '7 is too close', the first modder told me to make this
00:05 Doyak: and he said, "it's okay, it's kind of a fishing, nothing matters.'
00:05 Doyak: but maybe, yeha I'm gonna change that
00:06 Kite: either stack or move away, its really misleading
00:07 Kite: thats all for Insane difficulty
00:07 Kite: on Hard;
00:07 Kite: 00:33:041 (1,2,3,4,5,6) - this is too clustered imo
00:07 Kite: 00:33:041 (1) - improve slider shape for this a bit
00:10 Kite: https://osu.ppy.sh/ss/2216722 #1 https://osu.ppy.sh/ss/2216727 #2
00:11 Kite: this will be a lot nicer
00:11 Doyak: for 34s on Insane, I'm remaking it in my own way, please see it after I update :D
00:11 Kite: sure
00:11 Doyak: Insane updated
00:12 Kite: actually ignore the last screenshots, its not better
00:12 Kite: ill try to come up with something better
00:12 Kite: just 00:33:041 (1,2,3,4,5,6) - try to improve this
00:12 Kite: :P
00:12 Kite: okay i got something
00:12 Kite: https://osu.ppy.sh/ss/2216730
00:13 Kite: just stack 2 & 3
00:13 Kite: and 4 & 5
00:13 Kite: and move the slider to the old position of 4
00:13 Kite: https://osu.ppy.sh/ss/2216732
00:15 Kite: thats all
00:16 Doyak: I heard that the time gap between a spinner and that next note should be more than 1 beat on this map because it's very little faster than 160bpm. so should I change this?
00:16 Doyak: 00:40:219 (1) -
00:17 Kite: no
00:17 Doyak: http://puu.sh/cIdl6/ef4a2837bb.png
00:18 Doyak: Hard: 1 beat recovery time -> 375 ms
00:18 Doyak: that's an example for 160bpm
00:18 Doyak: but this map is 163bpm
00:19 Doyak: and according to that rule, 2 beats resting on Normal is still too short
00:19 Kite: its fine
00:19 Doyak: that's why I made those spinners really short
00:19 Doyak: but why did he say it's 'unrankable?'
00:20 Kite: its not unrankable
00:20 Kite: some people dont really know rules that well
00:20 Doyak: oh well than I'm gonna expand those spinners a little bit
00:20 Doyak: since they're too short for Normal
00:21 Kite: alright
00:21 Kite: post the chatlog in the forum later
00:21 Kite: i can reply if you want to give kudos and get sp
00:21 Doyak: ok
00:22 Doyak: thanks for modding :D
00:22 Kite: np

Make a reply please, so that I can give kudosu to you :D
Kite
Hey, good luck with your map!
meii18
Hi ! Sorry for late !

~Normal~

00:04:967(3,4,5)- Try this:


00:07:653(1,2,3,4)- ^ :


00:13:911(4)- Make it round( more curve )

00:19:537(4,5)- Try this:


00:23:253(2)- Is good that:


00:26:153(5)- More curve please

00:29:715(1,2)- Try this:


00:38:861(1)- Curve please like here:


~Hard~

00:12:961(2,3)- Don't forget about pattern! Try this:


00:18:459(1,2)- Try this:


00:31:421(5)- More curve

00:37:301(6)- ^

01:28:797(2)- Copy from 1 and then paste,reverse and flip horizontally like this:


01:35:123(3)- More curve and place it on x:312 y:328

~Insane and Enon's Extra~

No problems ! GOOD JOB ! :) :) :)

I hope it will be helpful for you Doyak and Good Luck ! :) :) :) :)
MillhioreF
I didn't forget this time!!!!! :D

[Normal]
Consider adding some soft hitsounding to the slow part before the first spinner (use uninherited timing sections to lower their volume)
00:02:754 (1,2) - If you were going for a blanket here, it's not quite perfect (scroll to 00:03:299 and you'll notice (1)'s sliderstart is a bit too far in). I'm being super picky here though, so don't worry about it too much.
00:15:188 (1,2) - You should probably decrease the spacing here just a tiny bit so it matches the rest of the map, or at least 00:13:716 (3,4).
00:19:605 (4,5) - This flows awkwardly. Try making (4) face more southwest, so the repeat arrow bounces it back up towards (5).
00:29:360 (1) - Move up a bit more to close the spacing gap?
00:47:581 (1) - This should probably curve upwards instead of downwards to flow better into the next note.
00:49:053 (4,5) - Better than 00:19:605 (4,5), but still feels a bit strange to play, so maybe do something similar.
00:52:918 (1,2) - And now the spacing got smaller instead of bigger?? :D
01:24:391 (4) - Slider is unsnapped by 1ms, just move it back and forth on the timeline to fix.
01:34:697 (1) - This slider turned into a bezier somehow! Note how it has a weird sharp curve on the inside - you should probably remake it :D
01:39:851 (1) - This slider's a bit lopsided, so I fixed it for you. Open your .osu file in Notepad from the editor, delete the last line and replace it with this:
132,304,99851,6,0,B|196:193|256:492|316:193|380:304,1,287.999991210938,0|4,0:0|0:0,0:0:0:0:

[Hard]
Lots of unsnapped stuff here discovered by the new AiMod update! Just click "resnap all notes" in the Timing dropdown menu. (You'll need to fix the spinner at 00:09:299 (1) - afterwards though)
00:20:710 - Feels like there should be a note here somewhere.
00:24:022 (1,2,3,4) - These feel slightly lopsided. Consider making a pentagon with the Polygon Tool so you'll have a perfect pattern spacing, then removing the top point and rearranging the other notes in the timeline.
00:29:912 (1) - I think this would look better if you copied 00:30:464 (2) - and horizontally flipped it.
00:33:961 (4,5,6) - This overlap is a bit weird, you should probably move (6) down and to the right a bit!
00:35:802 (2) - Same as 00:29:912 (1), I caught you copy+paste and flipping :P (nothing wrong with it though)
00:38:378 (8) - The editor's note stack is bugged and this isn't stacked perfectly. Highlight the note and press Ctrl+Shift+Down Arrow to move it down one pixel and stack it correctly.
00:44:268 (4) - Same as above, except move it right with the right arrow instead.
00:46:845 (2) - This should be copy+pasted and flipped from 00:46:108 (1) - for better symmetry.
00:51:630 (4) - Move this one grid down and right on the smallest grid snap to fix distance spacing.
00:56:047 (7) - Ctrl+Shift+Right Arrow.
00:58:808 (1) - This looks kinda silly! You should probably move the sliderend more north to make it more readable (and even blanket the slider before it!)
01:01:937 (8) - Ctrl+Shift+Right, then Ctrl+Shift+Down.
01:21:446 (1,2,3,4,5) - You have to be careful with the polygon tool, since it's going to make slightly rotated patterns like this. If you want it to be more straight, highlight these and press Ctrl+Shift+R, then rotate by -2 degrees. Afterwards, switch to Tiny grid snap and resnap them to grid, adjusting their spacing as necessary. At the end, it should look like this.
01:24:943 (7) - Wiggle this around to fix the distance snap a bit. (You'll probably have to turn off grid snap to get it right)
01:30:832 (7) - Same as above.
01:36:722 (8) - Same (because it's copy+pasted)

[Insane]
00:15:004 (6) - Stack on top of 00:13:716 (1)? No need, it just looks slightly neater.
00:23:470 (4) - Move this a bit to the right to fix the spacing.
01:22:182 (3,4,5,6,7) - This would probably look better if you adjusted (7) to be slightly higher.
01:36:906 (10,11) - Probably move (10) a bit further out so it doesn't overlap (and 8 further the other direction to match)

[Enon's Extra]
00:06:033 (7) - This slider is pretty lopsided too. Protip: press Ctrl+H a lot to make sure your slider's horizontal symmetry is correct.
00:22:458 (8) - Move it a bit closer to (9) to fix distance spacing.
00:30:556 (6) - Same.
00:33:041 (1) - Lopsided! (I'm only pointing out lopsided sliders that are supposed to be centered across the playfield btw, it doesn't usually matter otherwise)
00:57:887 (7,8,9,10,11,12,13,14,15) - I feel like this was a slider-to-stream pattern that also came from a lopsided slider. It's not perfectly centered in any case and probably should be.


I was being extra harsh and pointing out every minor inconsistency that I noticed while playing, so a lot of them don't really need to be changed but I feel like they'd make the map better anyway. Very nice map good luck! :)
Topic Starter
Doyak
Thanks ByBy_ChAn :D
Enon

MillhioreF wrote:

I didn't forget this time!!!!! :D

[Enon's Extra]
00:06:033 (7) - This slider is pretty lopsided too. Protip: press Ctrl+H a lot to make sure your slider's horizontal symmetry is correct.
00:22:458 (8) - Move it a bit closer to (9) to fix distance spacing.
00:30:556 (6) - Same.
00:33:041 (1) - Lopsided! (I'm only pointing out lopsided sliders that are supposed to be centered across the playfield btw, it doesn't usually matter otherwise)
00:57:887 (7,8,9,10,11,12,13,14,15) - I feel like this was a slider-to-stream pattern that also came from a lopsided slider. It's not perfectly centered in any case and probably should be.


I was being extra harsh and pointing out every minor inconsistency that I noticed while playing, so a lot of them don't really need to be changed but I feel like they'd make the map better anyway. Very nice map good luck! :)
All Fixed. THX :D
Topic Starter
Doyak
Thanks Millhi, but one question: if I press Ctrl+Shift+Arrow key it just increases/decreases sound volume, and never moves the note. Did I do something wrong?
Enon
[Normal]

00:08:754 (4) -


이 부분을 이렇게 만들어보는게 제가 생각하기에 보기 더 좋아보여요.
이렇게 어떻게 했냐면 00:08:208 (3) - 을 복사해서 붙여넣기 하시고,
Ctrl + < 를 누르시고 디스턴스 스냅 키신 다음 옆에 배치하시면 되요.

00:15:188 (1,2) -


디스턴스 스냅 키시고 2 콤보를 살짝 옆으로 옮기는게 좋을것 같아요.
00:13:716 (3,4) - 여기에서는 위 사진처럼 되어 있는데 여긴 안 그런것 같아서..

00:32:857 (1) -


흰 선으로 옮기시고 슬라이더 끝 부분 뒤로 당기셔서 리버스 슬라이더로 만들어보는 것도 좋을 것 같아요.

[Hard]

00:13:348 (3) -


이것도 00:12:979 (2) - 복사하셔서 붙여 넣기 하신다음에 Ctrl + G 하셔서 디스턴스 맞춰주시면 이쁠것 같아요.

00:15:924 (4,5) -


4를 복사 해서 붙여넣기 한 후 Ctrl + H 하신 다음에 반전 된 후의 그 자리에 노트를 두는게 더 깔끔해보이는것 같아요.

01:00:832 (6) -
이건 00:59:912 (3) - 를 복사하고 붙여넣으신 후 Ctrl + G 하시는게 더 이쁠듯 싶어요.

01:03:409 (5) - Ctrl + G 가 더 나아보여요.

01:38:378 (2) - 이건 01:38:746 (3) - 를 복붙 하시고 Ctrl + G 하는게 더 이쁠것 같아요.
Firakus
Hellow there :D I am a newbie mod, you have been warned :D All are just suggestions.

Normal:

00:15:188 (1) - clap?
00:20:157 (5) - clap also at beginning of slider?
00:26:047 (5) - the same as ^
00:26:967 - finish on spinner?
00:31:937 (4) - clap on end of slider?
00:37:826 (3) - ^
00:50:525 - finish on spinner?
00:55:495 (4) - clap on end?
01:01:384 (3) - ^
01:19:973 (1,2,3) - claps? sounds nice with the voice
01:15:863 (1,2) - ^
01:36:722 (3) - clap on end?

Hard:

00:15:556 (3) - note with clap instead of slider?
00:22:550 (1,2) - make this join previous combo and start new from note at 00:24:022 and delete nc at 00:25:495
00:27:519 (1) - clap on end?
00:28:072 (4) - clap?
00:45:372 (3) - it is on the slider at 00:46:108 seems odd to me, maybe change order of sliders at 00:46:108 and 00:46:845
00:51:078 (1) - clap on end?
00:51:630 (4) - clap?
01:05:249 - finish at spinner?
01:19:973 (1,2,3) - claps?
01:25:863 (1,2,3) - claps?

Insane:

IMO ar 9 and od 7 are better

00:20:894 (8) - delete it, doesnt fit
00:27:151 (1) - make it longer, till 00:27: 519
00:28:072 (4) - clap?
01:19:973 (1,2,3) - claps?
01:22:182 (3,4,5,6,7) - stream doesn`t fit here
01:25:863 (1,2,3) - claps?

These are just my suggestion, imo mapset is very well mapped and I wish you ranked asap :D

~Firakus
ExGon
Topic Starter
Doyak

ExGon wrote:

완성 :)

https://www.dropbox.com/s/htrl3i10nm31o ... D.osu?dl=0
엌ㅋㅋ 지금 지스타 보러 2박 3일 놀러와서 일요일까지는 어려울 거 같고 아마도 월요일에 추가할게요!
just click
Hello! M4M from my queue!

Since I am only able to mod Standard, I can't mod the CtB difficulty. Sorry!

General
SPOILER
Just a suggestion, but try not to make everything too symmetrical. It looks a little bland and boring. Try different types of sliders and patterns.

Most of these I found in AiMod

- You have a few unsnapped objects as well. Fix these?
- Kiai time is toggled on for less than 15 seconds.
- There are some uninherited timing points with the Extra diff, not sure where though.
- Make an Easy difficulty possibly?

Normal

SPOILER
00:12:243 (1) - This sudden SV might throw off some players. Maybe reduce it a little bit so it's not too sudden?

00:20:157 (5,1) - Blanket?

00:21:078 (1,2,3,4) - Maybe make a zig-zag pattern out of this? It looks bland the way it is right now.

00:26:047 (5) - Add a finish hitsound at the end of this slider? If needed, do this for the other difficulties as well.

00:31:384 (4) - Have this slider move towards the next note instead of away from it. It will throw off players and it's a large jump for normal.

01:00:832 (3,4) - Blanket?

01:18:501 (4) - This will most likely be too fast for Normal as a reverse slider. Consider reducing the SV a little bit on the whole song.

01:21:446 (4) - Same thing with the SV on this.

01:22:550 - Add a circle? Put a clap on it as well since there is a clap in the song here.

01:24:391 (4) - I'll stop pointing these out now, but do consider reducing these.

01:33:225 (1,2) - Have these blanket?

01:36:170 (3) - Have this slider move towards the next note instead of away.

Hard

SPOILER
00:17:397 (1,2,3) - Have a different pattern on this? Just so that it doesn't look repetitive.

00:22:366 - Have the slider at 00:22:550 (7) start here instead?

00:47:581 (1,2,3,4) - Change the pattern on this? Just so that it isn't the same as the other ones.

01:19:421 - Add a circle here to go with the clapping.

01:19:605 - ^

01:26:967 (3) - This would look better unstacked.

01:31:384 - You could add a circle here.

01:37:274 - ^

Insane

SPOILER
00:04:935 (3,4,5) - Triangle pattern out of this?

00:08:754 (4) - Have this go the opposite direction?

00:16:660 (1,2,3) - For this part and the next similar part, why not just make these triangle jumps that are larger than the preceding difficulty? This would be confusing to read on hidden.

00:22:550 (1,2) - Kind of an awkward and unnecessary jump. Shorten the jump a bit.

00:37:826 (6,7) - Blanket?

00:39:298 - (2,3,4,5,6) - This looks uneven, make this more neater?

01:19:237 (5,6) - Add a clap at the end of this slider and the circle.

01:32:857 (3) - Why not turn this into 2 seperate notes and continue the pattern before this? It looks irregular to me.

Enon's Extra

I feel like this song doesn't need an Extra, but that's just an opinion. Keep it just for extra variety in difficulties.

SPOILER
00:09:381 - Uh, the spinner should go on a tick?

00:11:507 (1,2,3,4,5,6,7) - The shape of this stream doesn't really look good, I suggest you change it to something else.

00:23:286 (1,2,3,4) - Better pattern out of these slider jumps?

00:45:372 (3,4,5,6) - This pattern doesn't fit in well to be honest. I think you could make a better pattern out of this.

00:52:918 (1,2,3) - Zig-zag pattern out of this?

00:57:887 (7,8,9,10,11,12,13,14,15) - I'm pretty sure circle streams are a pain to aim, I suggest changing this since people might hate it.

01:38:378 (7) - Why not have this be a reverse slider like 01:37:826 Just so that it's symmetrical.
Topic Starter
Doyak

Breezy wrote:

Hello! M4M from my queue!

Since I am only able to mod Standard, I can't mod the CtB difficulty. Sorry!

General
SPOILER
Just a suggestion, but try not to make everything too symmetrical. It looks a little bland and boring. Try different types of sliders and patterns.

Most of these I found in AiMod

- You have a few unsnapped objects as well. Fix these? Same as your issue. They're totally snapped, but don't know why AiMod tells me that it's unsnapped. Some of them are intended, especially on Insane.
- Kiai time is toggled on for less than 15 seconds. but these are the strong points of the song and I can't think of it making in another way.
- There are some uninherited timing points with the Extra diff, not sure where though. I got it. I made the intro timing point and BPM wrongly at first, and I got a mod to fix it. So I fixed my diffs, but not Enon's diff. All fixed now.
- Make an Easy difficulty possibly? Enon told me that Normal+Hard+Insane is pretty much enough to be ranked, but I'll consider it.

Normal

SPOILER
00:12:243 (1) - This sudden SV might throw off some players. Maybe reduce it a little bit so it's not too sudden? but if I reduce it only for that one slider, that would be very inconsistent. I guess the player can experience it once and he/she'll get it right away, since the song tells him/her intuitively.

00:20:157 (5,1) - Blanket? fixed

00:21:078 (1,2,3,4) - Maybe make a zig-zag pattern out of this? It looks bland the way it is right now. fixed

00:26:047 (5) - Add a finish hitsound at the end of this slider? If needed, do this for the other difficulties as well. seems that makes the spinner hitsound right after it somewhat strange.

00:31:384 (4) - Have this slider move towards the next note instead of away from it. It will throw off players and it's a large jump for normal. fixed

01:00:832 (3,4) - Blanket? fixed

01:18:501 (4) - This will most likely be too fast for Normal as a reverse slider. Consider reducing the SV a little bit on the whole song. Wow that means I have to remap all of this from the start... What if I reduce SV only for those reverse sliders? This seems pretty alright and the SV isn't that fast for this map in general. I don't want to reduce it for the whole map.

01:21:446 (4) - Same thing with the SV on this. Same as above.

01:22:550 - Add a circle? Put a clap on it as well since there is a clap in the song here. Umm that looks good but... those notes follow the vocal and some empty time would be good after a repeating slider for Normal.

01:24:391 (4) - I'll stop pointing these out now, but do consider reducing these. Same as above

01:33:225 (1,2) - Have these blanket? That slider repeats only 2 times therefore it ends in the opposite end of the slider. overlapping the next circle over it looks awkward.

01:36:170 (3) - Have this slider move towards the next note instead of away. fixed

I also made some special slider patterns through the map while checking your mod.

Hard

SPOILER
00:17:397 (1,2,3) - Have a different pattern on this? Just so that it doesn't look repetitive. fixed

00:22:366 - Have the slider at 00:22:550 (7) start here instead? fixed and made it slightly different.

00:47:581 (1,2,3,4) - Change the pattern on this? Just so that it isn't the same as the other ones. Simply rotated them 45 degree xDDDD

01:19:421 - Add a circle here to go with the clapping. Oh, yeah, there are claps in the song, so I fixed it a little bit.

01:19:605 - ^ ^

01:26:967 (3) - This would look better unstacked. fixed

01:31:384 - You could add a circle here. fixed

01:37:274 - ^ ^

Insane

SPOILER
00:04:935 (3,4,5) - Triangle pattern out of this? fixed

00:08:754 (4) - Have this go the opposite direction? fixed

00:16:660 (1,2,3) - For this part and the next similar part, why not just make these triangle jumps that are larger than the preceding difficulty? This would be confusing to read on hidden. fixed, looks a lot better :D

00:22:550 (1,2) - Kind of an awkward and unnecessary jump. Shorten the jump a bit. fixed

00:37:826 (6,7) - Blanket? fixed

00:39:298 - (2,3,4,5,6) - This looks uneven, make this more neater? I guess all of Tenseki(the first modder)'s ideas are changed by other modders, finishing with this mod xD

01:19:237 (5,6) - Add a clap at the end of this slider and the circle. Why didn't I notice those claps? Thanks for notifying me about that.

01:32:857 (3) - Why not turn this into 2 seperate notes and continue the pattern before this? It looks irregular to me. If I go 2 more circles, there would be one more circle upside than downside. so I changed it to blanket circles.

Enon's Extra

I feel like this song doesn't need an Extra, but that's just an opinion. Keep it just for extra variety in difficulties.

SPOILER
00:09:381 - Uh, the spinner should go on a tick?

00:11:507 (1,2,3,4,5,6,7) - The shape of this stream doesn't really look good, I suggest you change it to something else.

00:23:286 (1,2,3,4) - Better pattern out of these slider jumps?

00:45:372 (3,4,5,6) - This pattern doesn't fit in well to be honest. I think you could make a better pattern out of this.

00:52:918 (1,2,3) - Zig-zag pattern out of this?

00:57:887 (7,8,9,10,11,12,13,14,15) - I'm pretty sure circle streams are a pain to aim, I suggest changing this since people might hate it.

01:38:378 (7) - Why not have this be a reverse slider like 01:37:826 Just so that it's symmetrical.
Thanks for your giant mod :D I figured out many other mistakes too while looking at your mod, and I'll probably have to make some decent slider patterns on Hard and Insane diff, too.
Enon

Breezy wrote:

Hello! M4M from my queue!

Since I am only able to mod Standard, I can't mod the CtB difficulty. Sorry!

Enon's Extra

I feel like this song doesn't need an Extra, but that's just an opinion. Keep it just for extra variety in difficulties.

00:09:381 - Uh, the spinner should go on a tick? fix

00:11:507 (1,2,3,4,5,6,7) - The shape of this stream doesn't really look good, I suggest you change it to something else. fix

00:23:286 (1,2,3,4) - Better pattern out of these slider jumps? I'll keep this

00:45:372 (3,4,5,6) - This pattern doesn't fit in well to be honest. I think you could make a better pattern out of this. fix

00:52:918 (1,2,3) - Zig-zag pattern out of this? fix

00:57:887 (7,8,9,10,11,12,13,14,15) - I'm pretty sure circle streams are a pain to aim, I suggest changing this since people might hate it. I'll keep this

01:38:378 (7) - Why not have this be a reverse slider like 01:37:826 Just so that it's symmetrical. fix
Manuxz
Hi o/

Mod from: Team Menem Moding Queue CtB&Mania ( ・x・`)

Platter

00:13:900 (4) -It feels very close to the next slider I suggest that try this --> http://puu.sh/dagqs/eba55ae37e.jpg
00:22:366 (6,7) - I know you're following the voice but would not be bad, well ---> http://puu.sh/dagEG/c886ec04fe.jpg you have many of those long sliders, is a good part for that you vary a little, the music helps ^^
00:34:329 (4) - ^ since it is the kiai, you could add a HDash
00:37:274 (4) - ^
00:45:924 (6) - ^
00:56:047 (6) - Move to x: 351
00:57:887 (8) - Add NC
01:01:937 (6) - Move to x: 160
01:03:777 - Add NC
01:19:973 (1,2) - Falls one above the other, I personally do not like, so I suggest the following: Move (1) to x: 320 and (2) to x: 192
01:33:225 (8) - Add NC
01:39:114 (8) - ^

Good luck with the map o/
ExGon

Manuxz wrote:

Hi o/

Mod from: Team Menem Moding Queue CtB&Mania ( ・x・`)

Platter

00:13:900 (4) -It feels very close to the next slider I suggest that try this --> http://puu.sh/dagqs/eba55ae37e.jpg Done
00:22:366 (6,7) - I know you're following the voice but would not be bad, well ---> http://puu.sh/dagEG/c886ec04fe.jpg you have many of those long sliders, is a good part for that you vary a little, the music helps ^^ Following the voice is way to make another pattern, i used music rhythm at kiai. i'll keep this!
00:34:329 (4) - ^ since it is the kiai, you could add a HDash Difficulty increases gradually. :d
00:37:274 (4) - ^ Same
00:45:924 (6) - ^ Same
00:56:047 (6) - Move to x: 351 Done
00:57:887 (8) - Add NC Done
01:01:937 (6) - Move to x: 160 Done
01:03:777 - Add NC Done
01:19:973 (1,2) - Falls one above the other, I personally do not like, so I suggest the following: Move (1) to x: 320 and (2) to x: 192 Done
01:33:225 (8) - Add NC Done
01:39:114 (8) - ^ Done

Good luck with the map o/
Thank you! :)

https://www.dropbox.com/s/htrl3i10nm31o ... D.osu?dl=0
Sem
Sorry, it wasn't that I did not look at the map; I had played the hard, insane and extra a few times. I must have forgotten this while making the post and saw 110bpm on the beatmap download page. I also believe that my mod wont be helpful

--

Insane

just my opinions on what flows better or feels more fun, though it depends on the person

00:16:016 (5) - move down to y336
00:38:378 (7) - maybe move to center (x256 y192)
00:45:004 (3,4) - try switching position
00:45:740 (3,4) - ^
00:46:108 (1) - ctrl + G
00:46:476 (2) - ^
00:46:845 (1) - ^
00:47:213 (2) - ^
00:57:151 (2,3,4,5,6,7,8,9,10,11) - remove circle (7,8) and move slider (9) [now slider 7] to 00:58:256 (make it bounce once); then rotate anticlockwise (1,2,3,4,5,6,7) and add a circle to 00:58:808 at x448 y120. adjust circle (9) to x280 y40 and circle (10) to x104 y88. positioning is relative. http://youtu.be/nvEeN58BAoo
00:59:360 (1) - maybe move to x95 y221 so the slider end on the center (I just like stuff like that :P )
you could also change 00:59:360 (1) like this - https://imgur-archive.ppy.sh/VUFKru9.png
01:19:237 (5,6) - maybe remove circle (6) and have the slider bounce once
01:22:918 (1) - try moving up to y48
01:24:574 (2) and 01:24:942 (4) - try switching the position of these two
01:25:127 (5,6) - maybe remove circle (6) and make the slider bounce once https://imgur-archive.ppy.sh/Gup5rzn.png
01:40:219 (3,4) - try switching the position of these two

--

sorry if you find nothing helpful
Topic Starter
Doyak

RokYang wrote:

Sorry, it wasn't that I did not look at the map; I had played the hard, insane and extra a few times. I must have forgotten this while making the post and saw 110bpm on the beatmap download page. I also believe that my mod wont be helpful

--

Insane

just my opinions on what flows better or feels more fun, though it depends on the person

00:16:016 (5) - move down to y336 fixed.
00:38:378 (7) - maybe move to center (x256 y192) fixed.
00:45:004 (3,4) - try switching position The singer says "The stress is being stacked.", which is the reason I made notes like going up and up. So no change.
00:45:740 (3,4) - ^ ^
00:46:108 (1) - ctrl + G Seems better. Fixed for these 4.
00:46:476 (2) - ^ ^
00:46:845 (1) - ^ ^
00:47:213 (2) - ^ ^
00:57:151 (2,3,4,5,6,7,8,9,10,11) - remove circle (7,8) and move slider (9) [now slider 7] to 00:58:256 (make it bounce once); then rotate anticlockwise (1,2,3,4,5,6,7) and add a circle to 00:58:808 at x448 y120. adjust circle (9) to x280 y40 and circle (10) to x104 y88. positioning is relative. (If this makes no sense I have a video uploading, which is taking very long for some reason) Nice one :D fixed.
00:59:360 (1) - maybe move to x95 y221 so the slider end on the center (I just like stuff like that :P ) Since the previous adjustment ruins flow for those notes, I fixed it in my own way.
you could also change 00:59:360 (1) like this - https://imgur-archive.ppy.sh/VUFKru9.png ^
01:19:237 (5,6) - maybe remove circle (6) and have the slider bounce once fixed.
01:22:918 (1) - try moving up to y48 fixed, and I also moved circle on 01:17:029 (1) - because they're basically copy&pasted and horizontally/vertically flipped.
01:24:574 (2) and 01:24:942 (4) - try switching the position of these two Because of the reason above, I'll not change it.
01:25:127 (5,6) - maybe remove circle (6) and make the slider bounce once https://imgur-archive.ppy.sh/Gup5rzn.png fixed.
01:40:219 (3,4) - try switching the position of these two I think the original flows better. no change.

--

sorry if you find nothing helpful
That's alright. Thanks anyway. I'll look into your mod when I am on computer. Here's kudosu in advance :D
CLSW

[General]
Tags에 Urusa보다는 그냥 한글로 '우루사'라고 해놓으시는게 ㅋㅋ
Widescreen Support와 Letterbox during breaks가 체크된 난이도가 있으면 전부 체크를 풀어주세요.

[Platter]
00:13:716 (3,4) - 상당히 어렵습니다. (4)를 좌우반전 시키시고 다시 중앙으로 재배치하시는 편이 나을듯싶네요.
00:42:427 (2,3) - 둘 사이에 무빙이 좀 더 있었으면 좋겠네요. 00:52:918 (5,6) - 그냥 1/2 트리플렛 슬라이더로 통합해주시고, 그 슬라이더 끝마무리 부분에 하이퍼대시 넣으시면 자연스럽게 연결될거같습니다.
00:56:047 (3) - 정중앙배치.
00:56:599 (1,2,3,4,5,6,7) - 패턴 형태는 그대로 유지하시고, 다만 위에 제가 언급한걸 따르셨다면 (1)이 좌측사이드에서부터 내려오도록 해주세요. 00:57:703 (7,1) - 사이에 하이퍼대시 넣어주시고요.
01:00:464 (3) - 직전에 00:58:992 (3) - 와 같은 기울어진 슬라이더가 있었기 때문에, 수직형 슬라이더는 별로 좋지 않아보입니다. 똑같이 기울어진 형태로 고쳐주세요.
01:02:489 (1,2,3,4,5,6,7) - (3)과 (7)에는 하이퍼대시를 넣어주세요 타이밍이 너무 빡세지만 않으면 (7)에는 안넣으셔도 됩니다.
01:17:029 (1) - x : 52로 이동. 다소 어렵습니다. 대시를 2번 연속으로 쓰지않게해주세요.
01:18:685 (4,5) - 위와 비슷한 까닭으로, (4)는 x : 196, (5)는 x : 344정도면 될꺼에요.
01:23:470 (2,3) - 01:17:029 (1) - 참고. 다만 01:24:575 (4) - 여기는 이대로 유지해도 괜찮을 거 같습니다.
01:27:335 (4,5) - (5)와 (6) 사이의 거리는 유지한 채로 둘 사이의 거리를 줄여주세요. 대시없는 무빙만으로는 타이밍잡기 살짝 어려울 수 있습니다.
01:27:703 (6,7,8,9) - ^
01:40:035 (2,3,4,5) - (2)와 (4)는 하이퍼대시입니다.

Solid platter :3
Topic Starter
Doyak

CLSW wrote:


[General]
Tags에 Urusa보다는 그냥 한글로 '우루사'라고 해놓으시는게 ㅋㅋ
Widescreen Support와 Letterbox during breaks가 체크된 난이도가 있으면 전부 체크를 풀어주세요.
익곤님 난이도는 빼고 전부 수정했습니다.
ExGon

CLSW wrote:


[General]
Tags에 Urusa보다는 그냥 한글로 '우루사'라고 해놓으시는게 ㅋㅋ
Widescreen Support와 Letterbox during breaks가 체크된 난이도가 있으면 전부 체크를 풀어주세요.

[Platter]
00:13:716 (3,4) - 상당히 어렵습니다. (4)를 좌우반전 시키시고 다시 중앙으로 재배치하시는 편이 나을듯싶네요. Done
00:42:427 (2,3) - 둘 사이에 무빙이 좀 더 있었으면 좋겠네요. Done00:52:918 (5,6) - 그냥 1/2 트리플렛 슬라이더로 통합해주시고, 그 슬라이더 끝마무리 부분에 하이퍼대시 넣으시면 자연스럽게 연결될거같습니다. 해봤는데 끝부분에 하이퍼 나오게 하려면 이전 점프가 너무 칼점프가 되어버리고, 이부분 뒤에 같은 패턴이 있으니 이건 그대로 둬야 할거 같습니다.
00:56:047 (3) - 정중앙배치. Done
00:56:599 (1,2,3,4,5,6,7) - 패턴 형태는 그대로 유지하시고, 다만 위에 제가 언급한걸 따르셨다면 (1)이 좌측사이드에서부터 내려오도록 해주세요. 00:57:703 (7,1) - 사이에 하이퍼대시 넣어주시고요. Done
01:00:464 (3) - 직전에 00:58:992 (3) - 와 같은 기울어진 슬라이더가 있었기 때문에, 수직형 슬라이더는 별로 좋지 않아보입니다. 똑같이 기울어진 형태로 고쳐주세요. Done
01:02:489 (1,2,3,4,5,6,7) - Done(3)과 (7)에는 하이퍼대시를 넣어주세요 타이밍이 너무 빡세지만 않으면 (7)에는 안넣으셔도 됩니다.
01:17:029 (1) - x : 52로 이동. 다소 어렵습니다. 대시를 2번 연속으로 쓰지않게해주세요. Done
01:18:685 (4,5) - 위와 비슷한 까닭으로, (4)는 x : 196, (5)는 x : 344정도면 될꺼에요. Done
01:23:470 (2,3) - 01:17:029 (1) - 참고. 다만 01:24:575 (4) - 여기는 이대로 유지해도 괜찮을 거 같습니다. Done
01:27:335 (4,5) - (5)와 (6) 사이의 거리는 유지한 채로 둘 사이의 거리를 줄여주세요. 대시없는 무빙만으로는 타이밍잡기 살짝 어려울 수 있습니다. 다른패턴으로 교체했어요
01:27:703 (6,7,8,9) - ^ Same
01:40:035 (2,3,4,5) - Done(2)와 (4)는 하이퍼대시입니다.

Solid platter :3
모딩 감사합니다 :)

https://www.dropbox.com/s/htrl3i10nm31o ... D.osu?dl=0
Kyle Y
Hard
SPOILER
A lot of unequal seperation (there must be some error, I think error not more than 0.01 is still acceptable?)

00:08:208 (3,4) - maybe try some pattern but not only st. one? say: https://osu.ppy.sh/ss/2450039
00:16:292 (5) - move to (316,64)
00:17:029 (3) - move to (176,332)
00:27:151 (1) - rotate -7 degree to the centre of the playfield
00:37:090 (5) - move to (119,144)
00:31:016 (3) - move to (312,324)
00:31:937 (6) - move to (292,194) and then 00:32:489 (7) - move corresponding to the end of slide.
00:36:906 (4) - move to (200,64)
00:37:090 (5) - move to (112,140)
00:37:826 (7) - move to (220,220), then 00:38:378 (8) - same problem
00:43:532 (6) - move to (96,268)
00:46:845 (6) - move to (288,308)
00:54:943 (5) - move to (228,72)
00:57:151 (4) - move to (300,288)
00:57:887 (6) - move to (272,176) and 00:58:808 (1) - corresponding
00:59:360 (2) - move to (160,260)
00:59:912 (3) - move to (132,84)
01:00:464 (4,5) - move to (328,260)
01:03:041 (4) - move to (296,92)
01:03:409 (5) - move to (164,200)
01:17:397 (2) - move to (392,172)
01:18:501 (5) - move to (192,104)
01:18:869 (6) - move to (172,204)
01:20:710 (2) - move to (104,324)
01:19:973 (1,2,3) - I got no suggestion on the x,y coordinate, try to have equal distance
01:21:446 (4,5,6,7,8) - I guess you want to use 1.4 snap, but now 1.66.
If you would like to change back to 1.4 , scale by 0.8652470434817541 to the section centre.
(just simple maths)
01:23:654 (3) - to (388,88)
01:24:943 (7) - move to (137,344)
01:25:863 (1) - move to (416,216)
01:25:863 (1,2,3) - maybe having equal distance by moving 2 only.
01:29:360 (2) - to (200,48)
01:30:096 (4) - move to (306,316)
01:30:648 (6) - move to (409,88)
01:31:200 (9,10) - move to (300, 340)
01:32:489 (2) - move to (278,112)
01:33:225 (4) 01:34:145 (1) - move to (254,196)
01:34:697 (2) - move to (137,188)
01:35:249 (3) - (312,336)
01:35:986 (5) - (206,68)
01:37:090 (10,11) - (211,40)
01:38:378 (2) - (288,172) or change to another shape?
01:39:851 (1,2,3,4,5) - same as 01:21:446 (4,5,6,7,8)

Insane
SPOILER
01:02:857 (2,3,4,5,6) - can't you make a beautiful pentagon?
01:32:857 (6,7) - It seem that the moving velocity increase too fast, better to (352,328)
01:38:194 (2,3,4,5,6) - better to have equal separation...? maybe first generate a hexagon and del one of them(?) of course, it is not a must for the insane difficulty
01:40:587 (5) - move rightward because it seems that more easy to play, say (288,360), I think it may be because of the angle change

Easy
SPOILER
For the easy difficulty, I think your mapping is better than me.
haha... do you assume there is something here...? :) :) :)


Enon's Extra


SPOILER
Because of my low ability, I can't play once in order to test it. So, the suggestion may not be useful.

00:38:930 (4,5,6) - change it in st. line or concave downward
Topic Starter
Doyak

Kyle Y wrote:

Hard
SPOILER
A lot of unequal seperation (there must be some error, I think error not more than 0.01 is still acceptable?) I'll be careful about that one.

00:08:208 (3,4) - maybe try some pattern but not only st. one? say: https://osu.ppy.sh/ss/2450039 nice one. fixed.
00:16:292 (5) - move to (316,64)
00:17:029 (3) - move to (176,332)
00:27:151 (1) - rotate -7 degree to the centre of the playfield Doesn't this make 1 and 2 too close? I don't understand your intention of doing that.
00:37:090 (5) - move to (119,144)
00:31:016 (3) - move to (312,324)
00:31:937 (6) - move to (292,194) and then 00:32:489 (7) - move corresponding to the end of slide.
00:36:906 (4) - move to (200,64) It's already on that position.
00:37:090 (5) - move to (112,140)
00:37:826 (7) - move to (220,220), then 00:38:378 (8) - same problem I copy&pasted and horizontally/vertically flipped, so I did the same for this one.
00:43:532 (6) - move to (96,268)
00:46:845 (6) - move to (288,308)
00:54:943 (5) - move to (228,72)
00:57:151 (4) - move to (300,288)
00:57:887 (6) - move to (272,176) and 00:58:808 (1) - corresponding I want those two to be on the center. So I changed the slider before that instead.
00:59:360 (2) - move to (160,260)
00:59:912 (3) - move to (132,84)
01:00:464 (4,5) - move to (328,260) These break the copy&paste/flip. But why didn't you suggest same thing before?
01:03:041 (4) - move to (296,92)
01:03:409 (5) - move to (164,200)
01:17:397 (2) - move to (392,172)
01:18:501 (5) - move to (192,104)
01:18:869 (6) - move to (172,204) omg you didn't say about 7 and 8, dangerous xD
01:20:710 (2) - move to (104,324) Breaking bisymmetry? I don't think that's a good idea.
01:19:973 (1,2,3) - I got no suggestion on the x,y coordinate, try to have equal distance I was told to snap all distance in Hard diff, that's why I snapped all notes here initially. But later I asked many people about that but most said it's boring to play a Hard that has snapped all notes. Sometimes, patterns are more important than distances. For this one, I intentionally didn't snap notes, for the sake of pretty triangle.
01:21:446 (4,5,6,7,8) - I guess you want to use 1.4 snap, but now 1.66.
If you would like to change back to 1.4 , scale by 0.8652470434817541 to the section centre.
(just simple maths) Nope, this one too. Inentionally harder than other parts.
01:23:654 (3) - to (388,88)
01:24:943 (7) - move to (137,344)
01:25:863 (1) - move to (416,216) No equal distance for this one either.
01:25:863 (1,2,3) - maybe having equal distance by moving 2 only. same
01:29:360 (2) - to (200,48) You are too much focusing on only distance, so you're missing the points of the notes. You should think that I 'obviously' put those two sliders on the same x-line, and horizontally flipped, trying to keep distance as best as I can. You can't just suggest me to break it.
01:30:096 (4) - move to (306,316)
01:30:648 (6) - move to (409,88)
01:31:200 (9,10) - move to (300, 340)
01:32:489 (2) - move to (278,112)
01:33:225 (4) 01:34:145 (1) - move to (254,196) Again, those notes are intentionally put at the very center. Distance<<<Symmetry
01:34:697 (2) - move to (137,188)
01:35:249 (3) - (312,336)
01:35:986 (5) - (206,68)
01:37:090 (10,11) - (211,40) That's just copy paste flipping again. If there's anything wrong with the first one, the second should be the same, and I can just copy paste again from the first one. But it seems that you suggested it differently and that obviously breaks the symmetry.
01:38:378 (2) - (288,172) or change to another shape? Why? The distance is snapped pretty well and I don't see a reason to change it. Is that too ugly to you?
01:39:851 (1,2,3,4,5) - same as 01:21:446 (4,5,6,7,8) same as that.

Insane
SPOILER
01:02:857 (2,3,4,5,6) - can't you make a beautiful pentagon? Actually, I didn't make it thinking of a pentagon. It's just 1/2 singletaps with pentagon-like shape, and sometimes crused patterns make beauty.
01:32:857 (6,7) - It seem that the moving velocity increase too fast, better to (352,328) Oh, my mistake... thanks :D I actually should change many of the circles there.
01:38:194 (2,3,4,5,6) - better to have equal separation...? maybe first generate a hexagon and del one of them(?) of course, it is not a must for the insane difficulty lol I didn't think of a hexagon here too. It was just jumpy 1/2s and it does look like a hexagon though... but I don't think that matters much.
01:40:587 (5) - move rightward because it seems that more easy to play, say (288,360), I think it may be because of the angle change Abandoning symmetry? No.

Easy
SPOILER
For the easy difficulty, I think your mapping is better than me.
haha... do you assume there is something here...? :) :) :)


Enon's Extra


SPOILER
Because of my low ability, I can't play once in order to test it. So, the suggestion may not be useful.

00:38:930 (4,5,6) - change it in st. line or concave downward
Thanks, remaining part later.
Pretty Rhythm
From #Modreq

[General]

제목이 It's Because of Liver가 아니라 Because of Liver 아닌가요?

Liver는 별로 필요한 태그같진 않습니다.

00:02:754 (1) - 이곳부터 00:09:299 (1) - 이곳까지는 조용한 파트인데 힛사 낮춰보는건 어떤가요?

[Hard]

00:26:047 (6) - 이 슬라이더 조금 더 다듬어주세요.

하드가 아니라 라이트인세인이라는 느낌이네요. 조금 난이도를 낮추는것도 고려해보셔야..

[Insane]

00:27:887 (3,4) - 여기 두개에 붙은 클랩 휘슬 다 떼어주세요. 너무 시끄럽습니다.

00:31:384 (5,6) - 이거 두개 위치 바꾸시는건 어떤가요?

00:37:274 (5) - 이거랑 00:37:826 (6) - 이거 두개 따로따로 Ctrl + G 해보시는건 어떤가요?

00:44:820 (2,1) - 이거 안겹치게 위에 있는 00:45:372 (1,2) - 이거 떼주세요.

이거 수정하신다면 00:45:188 (4,3) - 여기에 이것도 똑같이 고쳐주세요.

00:58:256 (7) - 이 슬라이더를 00:57:887 (6) - 이거랑 똑같은 모양으로 만들어주시는건 어떤가요?

01:33:225 (1) - 여기에 스핀이 들어간 의도를 모르겠습니다. 노트를 채우는게 더 나아보여요.

01:36:170 (7) - NC

[Extra]

00:05:208 (4,5) - Ctrl + G

00:11:507 (1,2,3,4,5) - 소리랑 별로 매칭되는거같지도 않은데 그냥 지우는게..?

00:15:188 (1,3) - 이거두개 안겹치게 좀만 떼봐

00:22:458 (8,9) - 전 노트랑 너무 안이어지는거같은데.. 다른패턴 추천

00:29:176 (1) - 뉴콤 빼고

00:30:280 (5) - 이거 체력바 건들지 않나? 좀만 밑으로 내려봐

00:42:795 (4,9,10,11) - 제대로 겹쳐줘


Good Luck :3
Enon

Lolicore_Komari wrote:

From #Modreq

[General]

제목이 It's Because of Liver가 아니라 Because of Liver 아닌가요?

Liver는 별로 필요한 태그같진 않습니다.

00:02:754 (1) - 이곳부터 00:09:299 (1) - 이곳까지는 조용한 파트인데 힛사 낮춰보는건 어떤가요?

[Extra]

00:05:208 (4,5) - Ctrl + G 수정

00:11:507 (1,2,3,4,5) - 소리랑 별로 매칭되는거같지도 않은데 그냥 지우는게..? 냅두는게 좋을것 같은데 .__.

00:15:188 (1,3) - 이거두개 안겹치게 좀만 떼봐 수정

00:22:458 (8,9) - 전 노트랑 너무 안이어지는거같은데.. 다른패턴 추천 수정

00:29:176 (1) - 뉴콤 빼고 수정

00:30:280 (5) - 이거 체력바 건들지 않나? 좀만 밑으로 내려봐 수정

00:42:795 (4,9,10,11) - 제대로 겹쳐줘 수정


Good Luck :3
모딩 감사!!

수정
osu file format v13

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AudioLeadIn: 0
PreviewTime: 29360
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
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Bookmarks: 48685
DistanceSpacing: 1.6
BeatDivisor: 4
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[Metadata]
Title:It's Because of Liver
TitleUnicode:간 때문이야
Artist:Cha Du-Ri
ArtistUnicode:차두리
Creator:Doyak
Version:Enon's Extra
Source:
Tags:liver Enon ExGon Cha Duri CF Urusa 우루사
BeatmapID:488600
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[Difficulty]
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208,64,33041,6,0,P|256:44|308:64,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
88,104,33593,1,8,0:0:0:0:
16,216,33777,1,0,0:0:0:0:
112,304,33961,1,8,0:0:0:0:
232,256,34145,1,0,0:0:0:0:
232,128,34329,2,0,P|320:112|352:128,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
510,234,34697,2,0,P|457:243|408:224,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
336,328,35065,1,8,0:0:0:0:
288,352,35157,1,0,0:0:0:0:
240,376,35249,6,0,P|216:304|192:280,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
72,240,35618,1,0,0:0:0:0:
40,112,35802,1,12,0:0:0:0:
152,48,35986,1,0,0:0:0:0:
232,152,36170,1,2,0:0:0:0:
120,216,36354,1,0,0:0:0:0:
184,104,36538,1,8,0:0:0:0:
312,80,36722,5,0,0:0:0:0:
280,208,36906,1,2,0:0:0:0:
176,280,37090,1,0,0:0:0:0:
208,152,37274,1,8,0:0:0:0:
336,160,37458,1,0,0:0:0:0:
312,288,37642,1,2,0:0:0:0:
424,352,37826,1,0,0:0:0:0:
480,232,38010,6,0,P|496:152|512:120,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
411,0,38378,2,0,P|403:53|384:104,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
264,56,38746,1,8,0:0:0:0:
160,136,38930,1,0,0:0:0:0:
136,184,39022,1,0,0:0:0:0:
101,225,39114,1,2,0:0:0:0:
48,344,39298,1,0,0:0:0:0:
48,344,39483,6,0,L|168:352,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
256,272,39851,2,0,L|363:264,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
472,328,40219,2,0,P|504:256|416:120,2,215.999993408203,2|8|8,0:0|0:0|0:0,0:0:0:0:
344,320,41139,1,0,0:0:0:0:
294,342,41231,1,0,0:0:0:0:
245,365,41323,1,2,0:0:0:0:
128,320,41507,1,0,0:0:0:0:
16,248,41691,6,0,P|16:168|8:128,1,107.999996704102,12|0,0:0|0:0,0:0:0:0:
104,48,42059,2,0,P|184:48|224:40,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
312,120,42427,2,0,P|304:173|307:227,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
232,328,42795,2,0,P|178:320|124:323,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
192,216,43164,1,8,0:0:0:0:
312,256,43348,1,0,0:0:0:0:
416,176,43532,1,8,0:0:0:0:
416,176,43716,2,0,P|440:240|352:352,1,215.999993408203,2|0,0:0|0:0,0:0:0:0:
232,328,44268,1,8,0:0:0:0:
232,328,44360,1,0,0:0:0:0:
232,328,44452,1,0,0:0:0:0:
112,280,44636,6,0,L|16:232,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
400,280,45004,2,0,L|496:232,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
204,184,45372,1,8,0:0:0:0:
384,108,45556,1,8,0:0:0:0:
128,108,45740,1,8,0:0:0:0:
308,184,45924,1,8,0:0:0:0:
190,112,46108,2,0,P|169:63|127:31,1,107.999996704102,10|0,0:0|0:0,0:0:0:0:
384,31,46476,2,0,P|341:64|320:113,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,224,46845,1,2,0:0:0:0:
176,320,47029,1,0,0:0:0:0:
336,320,47213,1,8,0:0:0:0:
488,112,47397,5,0,0:0:0:0:
488,112,47581,2,0,P|416:136|352:120,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
24,272,47949,2,0,P|96:248|160:264,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
488,272,48317,2,0,P|416:248|352:264,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
193,139,48685,2,0,P|242:160|296:159,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
64,120,49053,1,8,0:0:0:0:
168,40,49237,1,0,0:0:0:0:
296,80,49421,1,8,0:0:0:0:
408,24,49605,1,0,0:0:0:0:
504,112,49789,2,0,P|504:176|520:248,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
376,355,50157,2,0,P|384:301|384:248,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
256,280,50525,5,2,0:0:0:0:
128,320,50710,1,0,0:0:0:0:
80,200,50894,1,8,0:0:0:0:
208,160,51078,1,0,0:0:0:0:
328,120,51262,2,0,L|456:80,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
184,264,51630,2,0,L|56:304,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
296,344,51998,1,2,0:0:0:0:
347,357,52090,1,0,0:0:0:0:
399,345,52182,1,0,0:0:0:0:
438,309,52274,1,0,0:0:0:0:
456,258,52366,1,2,0:0:0:0:
424,136,52550,5,0,0:0:0:0:
424,136,52642,1,0,0:0:0:0:
424,136,52734,1,6,0:0:0:0:
320,56,52918,5,0,0:0:0:0:
220,140,53102,1,8,0:0:0:0:
80,136,53286,1,0,0:0:0:0:
40,256,53470,2,0,P|88:288|112:344,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
472,256,53838,2,0,P|424:288|400:344,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,360,54206,5,8,0:0:0:0:
168,264,54391,1,0,0:0:0:0:
344,264,54575,1,8,0:0:0:0:
256,168,54759,1,0,0:0:0:0:
360,96,54943,2,0,L|472:64,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
152,96,55311,2,0,L|40:64,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
80,192,55679,1,8,0:0:0:0:
63,242,55771,1,0,0:0:0:0:
79,293,55863,1,0,0:0:0:0:
432,293,56047,1,10,0:0:0:0:
448,242,56139,1,0,0:0:0:0:
432,192,56231,1,0,0:0:0:0:
344,104,56415,5,6,0:0:0:0:
256,200,56599,2,0,L|256:320,2,107.999996704102,0|2|0,0:0|0:0|0:0,0:0:0:0:
168,104,57151,1,8,0:0:0:0:
256,200,57335,1,0,0:0:0:0:
344,104,57519,1,8,0:0:0:0:
256,200,57703,1,0,0:0:0:0:
128,224,57887,1,0,0:0:0:0:
132,277,57979,1,0,0:0:0:0:
159,324,58072,1,0,0:0:0:0:
202,356,58164,1,0,0:0:0:0:
254,367,58256,1,0,0:0:0:0:
306,357,58348,1,0,0:0:0:0:
350,326,58440,1,0,0:0:0:0:
378,280,58532,1,0,0:0:0:0:
384,227,58624,1,0,0:0:0:0:
456,120,58808,6,0,L|496:232,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
336,176,59360,2,0,P|282:175|237:146,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
176,176,59728,2,0,P|229:175|274:146,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
392,200,60096,1,2,0:0:0:0:
392,200,60280,2,0,P|338:199|293:170,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
120,200,60648,1,0,0:0:0:0:
120,200,60832,2,0,P|173:199|218:170,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,296,61200,1,8,0:0:0:0:
256,296,61384,1,0,0:0:0:0:
376,344,61568,2,0,L|448:336,1,53.9999983520508,2|0,0:0|0:0,0:0:0:0:
472,288,61752,2,0,L|408:296,1,53.9999983520508
368,248,61937,2,0,L|440:240,1,53.9999983520508,8|0,0:0|0:0,0:0:0:0:
464,192,62121,2,0,L|400:200,1,53.9999983520508
360,160,62305,5,2,0:0:0:0:
240,216,62489,2,0,P|168:280|176:312,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
120,160,63041,2,0,L|40:80,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
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304,32,63593,1,0,0:0:0:0:
424,88,63777,1,2,0:0:0:0:
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443,287,64237,1,0,0:0:0:0:
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256,196,64881,5,8,0:0:0:0:
256,196,65249,1,6,0:0:0:0:
256,200,77029,5,14,0:0:0:0:
256,48,77397,5,2,0:0:0:0:
64,296,77581,1,0,0:0:0:0:
448,296,77765,1,8,0:0:0:0:
256,200,77949,2,0,L|256:80,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
256,320,78501,5,10,0:0:0:0:
136,192,78685,1,0,0:0:0:0:
256,320,78869,1,8,0:0:0:0:
376,192,79053,1,0,0:0:0:0:
256,320,79237,1,8,0:0:0:0:
256,64,79421,1,0,0:0:0:0:
256,64,79605,1,12,0:0:0:0:
56,224,79789,5,0,0:0:0:0:
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200,296,80341,2,0,L|305:317,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
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336,144,81446,1,8,0:0:0:0:
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456,96,81814,1,8,0:0:0:0:
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296,352,82182,2,0,P|256:304|184:280,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
96,336,82550,1,8,0:0:0:0:
48,80,82918,5,10,0:0:0:0:
256,232,83286,2,0,P|320:216|368:184,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
432,88,83654,1,8,0:0:0:0:
440,344,84022,1,12,0:0:0:0:
184,312,84391,1,10,0:0:0:0:
96,136,84575,1,0,0:0:0:0:
416,136,84759,1,8,0:0:0:0:
328,312,84943,1,0,0:0:0:0:
256,128,85127,2,0,L|256:16,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
256,216,85495,1,12,0:0:0:0:
16,312,85863,6,0,P|80:248|88:200,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
176,144,86231,1,8,0:0:0:0:
176,144,86415,1,0,0:0:0:0:
272,56,86599,2,0,L|384:72,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
506,184,86967,2,0,L|400:200,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
448,320,87335,1,8,0:0:0:0:
328,376,87519,1,0,0:0:0:0:
232,296,87703,1,8,0:0:0:0:
288,184,87887,1,0,0:0:0:0:
416,200,88072,1,8,0:0:0:0:
480,88,88256,2,0,L|520:-16,2,107.999996704102,0|10|0,0:0|0:0|0:0,0:0:0:0:
360,32,88808,6,0,P|304:16|240:40,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
65,123,89176,2,0,P|117:135|168:120,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
264,208,89544,1,2,0:0:0:0:
368,288,89728,2,0,P|448:296|496:272,2,107.999996704102,0|8|0,0:0|0:0|0:0,0:0:0:0:
248,344,90280,2,0,L|128:360,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
88,344,90556,1,0,0:0:0:0:
40,320,90648,2,0,P|128:280|144:256,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
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296,72,91568,1,0,0:0:0:0:
416,120,91752,5,2,0:0:0:0:
472,240,91937,2,0,L|376:312,1,107.999996704102,0|8,0:0|0:0,0:0:0:0:
264,352,92305,1,0,0:0:0:0:
144,296,92489,2,0,L|32:272,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
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392,96,93225,1,2,0:0:0:0:
347,66,93317,1,0,0:0:0:0:
294,54,93409,1,0,0:0:0:0:
241,61,93501,1,0,0:0:0:0:
194,86,93593,2,0,P|120:80|96:56,2,107.999996704102,8|0|2,0:0|0:0|0:0,0:0:0:0:
136,200,94145,5,0,0:0:0:0:
48,296,94329,1,8,0:0:0:0:
168,344,94513,1,0,0:0:0:0:
296,368,94697,2,0,L|408:360,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
480,256,95065,2,0,L|472:148,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
352,56,95433,2,0,L|244:63,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
112,144,95802,1,8,0:0:0:0:
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312,328,96170,2,0,L|384:224,1,107.999996704102,2|0,0:0|0:0,0:0:0:0:
200,56,96538,2,0,L|128:160,1,107.999996704102,8|0,0:0|0:0,0:0:0:0:
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256,276,98930,1,0,0:0:0:0:
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256,192,100587,5,14,0:0:0:0:
Topic Starter
Doyak

Lolicore_Komari wrote:

From #Modreq

[General]

제목이 It's Because of Liver가 아니라 Because of Liver 아닌가요? 이건 좀 더 상의가 필요할 것 같은데, "간 때문이야"는 문장이 확실하게 종결된 상태이기 때문에 영어로도 완전한 문장의 형태를 취하게 하는 게 맞다고 생각합니다. Because of Liver라고 하면 "간 때문" 또는 "간 때문에" 정도로 느낌이 되기 떄문에요.

Liver는 별로 필요한 태그같진 않습니다. 지웠습니다.

00:02:754 (1) - 이곳부터 00:09:299 (1) - 이곳까지는 조용한 파트인데 힛사 낮춰보는건 어떤가요? 노말은 수정하면서 40%로 낮췄는데, 나머지는 변경을 안 했네요. 수정했습니다.

[Hard]

00:26:047 (6) - 이 슬라이더 조금 더 다듬어주세요. 조금 변경했습니다.

하드가 아니라 라이트인세인이라는 느낌이네요. 조금 난이도를 낮추는것도 고려해보셔야.. 그렇게 빡센 부분이 있는 것도 아니고 하드가 3.75성까지인 걸 생각하면 3.29성은 괜찮다고 생각합니다.

[Insane]

00:27:887 (3,4) - 여기 두개에 붙은 클랩 휘슬 다 떼어주세요. 너무 시끄럽습니다. 저도 거슬렸는데, 3과 5를 떼었습니다. 3과 4를 떼면 소리가 너무 부자연스럽네요. 더불어 비슷한 부분인 00:51:446 (3,5) - 도 똑같이 수정했습니다.

00:31:384 (5,6) - 이거 두개 위치 바꾸시는건 어떤가요? 꼭 바꿔야 할 필요 없다면 이대로도 괜찮다고 생각합니다.

00:37:274 (5) - 이거랑 00:37:826 (6) - 이거 두개 따로따로 Ctrl + G 해보시는건 어떤가요? 괜찮은 생각인 것 같네요. 수정했습니다.

00:44:820 (2,1) - 이거 안겹치게 위에 있는 00:45:372 (1,2) - 이거 떼주세요. 간신히 안 겹칠 정도로(?) 떼어봤는데 괜찮을라나요.

이거 수정하신다면 00:45:188 (4,3) - 여기에 이것도 똑같이 고쳐주세요. 같이 해결.

00:58:256 (7) - 이 슬라이더를 00:57:887 (6) - 이거랑 똑같은 모양으로 만들어주시는건 어떤가요? 수정했습니다.

01:33:225 (1) - 여기에 스핀이 들어간 의도를 모르겠습니다. 노트를 채우는게 더 나아보여요. 바꿔봤습니다.

01:36:170 (7) - NC 수정

Good Luck :3
HabiHolic


your request

[General]

  1. 아티스트 이름 차두리가 아니라 Various Artists 입니다. 바꿔주세요 그리고.. 타이틀은 Liver is the reason 이 맞는것 같아요...
  2. ExGon's Platter 난이도만 태그가 다르네요 수정바랍니다.
  3. 지금 노멀 하나로는 너무 난이도 분포가 제대로 안된것 같아요 이지 하나 추가하시는거 고려해주세요. 아니면 노멀 난이도의 별을 줄이는것도 방법입니다.
[Normal]

  1. HP3 AR4 OD4 가 셋팅이 좋을듯요
  2. 00:04:935 (3,4) - 흠.. 패턴이 너무 어려운것 같은데.. 4번 노트 지우고 3번 슬라이더를 늘리는게 좋겠어요
  3. 00:15:188 (1,2) - 그냥 1/1 슬라로 짜맞추시는게 리듬에 훨씬 잘맞을듯 보컬에 맞추니 좀 어색해서..
  4. 00:22:550 (1) - 여긴 뉴콤보 길게 빼셔도 될듯요. 보컬이 아직 끝나지 않은것 같고.. 뉴콤 그냥 지워주세요
  5. 00:24:022 (1) - 모양 많이 엉성한데 다르게 바꿔주세요.
  6. 00:34:329 (1) - 이건 Blanket 하셔서 플로우랑 모양 둘다 좋게 해보세요
  7. 00:40:219 ~ 00:47:213 - 브레이크 들어가니 어색하네요... 그냥 저부분 매핑하시는건 어떠세요.?
  8. 00:49:605 (5) - 패턴 제안입니다만. 이건 직선 슬라로 바꿔주시는게 좋을듯요
  9. 00:56:599 (1) - 이거 반복 두번보다는 슬라 하나로 맞춰주시는게 리듬이랑 패턴 둘다 좋아보입니다. 패턴 무시하시고 리듬만 보세요...

  10. 01:01:937 (4) - 스텍이 너무 가까워요 먼곳으로 떨어트리세요 아니면 01:02:489 (1) - 이 슬라 시작부분에 스텍하시는것도 방법입니다.
  11. 01:18:501 (4) - 이렇게 많은 반복은.. 노멀에서는 많이 쓰지 않습니다. 다른 방법으로 대체해보세요. 앞에 패턴도 마찬가지로.. 고쳐주세요.
[Hard]

  1. 00:11:507 ~ 00:12:059 - 드럼 사운드 들리니까 이부분은 1/2 슬라이더나 박자 알맞게 짜보시는게 어떠신가요?
  2. 00:18:133 (1) - 시작부분에 피니쉬
  3. 00:15:924 (4) - 끝포인트 약간 이동시켜보시길 바랍니다. 플로우가 좀 이상하네요 지금은..
  4. 00:16:660 (1,2,3) - 간격 줄여주세요 너무 넓은것 같아요.
  5. 00:34:329 (6,1) - 여태껏 넓게 간격을 사용하신것 같은데 이것만 유독 간격이 좁네요.. 간격 조절해주세요
later edit
Topic Starter
Doyak

HabiHolic wrote:



your request

[General]

  1. 아티스트 이름 차두리가 아니라 Various Artists 입니다. 바꿔주세요 그리고.. 타이틀은 Liver is the reason 이 맞는것 같아요... 이건 좀 생각을 해봐야겠네요. 다음 포스트에 의견을 적겠습니다. 제목 변경도 생각해봐야겠네요. 공식적인 영어 제목이 있는 게 아닌데다가 어감을 살려서 옮기기가 정말 어렵네요.
  2. ExGon's Platter 난이도만 태그가 다르네요 수정바랍니다. 지난번에 수정할 때 깜빡했네요. 수정했습니다.
  3. 지금 노멀 하나로는 너무 난이도 분포가 제대로 안된것 같아요 이지 하나 추가하시는거 고려해주세요. 아니면 노멀 난이도의 별을 줄이는것도 방법입니다.이지 추가를 고려해보겠습니다. 겟난으로 들여올지도 고려해봐야겠네요.
[Normal]

  1. HP3 AR4 OD4 가 셋팅이 좋을듯요
  2. 00:04:935 (3,4) - 흠.. 패턴이 너무 어려운것 같은데.. 4번 노트 지우고 3번 슬라이더를 늘리는게 좋겠어요
  3. 00:15:188 (1,2) - 그냥 1/1 슬라로 짜맞추시는게 리듬에 훨씬 잘맞을듯 보컬에 맞추니 좀 어색해서..
  4. 00:22:550 (1) - 여긴 뉴콤보 길게 빼셔도 될듯요. 보컬이 아직 끝나지 않은것 같고.. 뉴콤 그냥 지워주세요
  5. 00:24:022 (1) - 모양 많이 엉성한데 다르게 바꿔주세요.
  6. 00:34:329 (1) - 이건 Blanket 하셔서 플로우랑 모양 둘다 좋게 해보세요
  7. 00:40:219 ~ 00:47:213 - 브레이크 들어가니 어색하네요... 그냥 저부분 매핑하시는건 어떠세요.?
  8. 00:49:605 (5) - 패턴 제안입니다만. 이건 직선 슬라로 바꿔주시는게 좋을듯요
  9. 00:56:599 (1) - 이거 반복 두번보다는 슬라 하나로 맞춰주시는게 리듬이랑 패턴 둘다 좋아보입니다. 패턴 무시하시고 리듬만 보세요...

  10. 01:01:937 (4) - 스텍이 너무 가까워요 먼곳으로 떨어트리세요 아니면 01:02:489 (1) - 이 슬라 시작부분에 스텍하시는것도 방법입니다.
  11. 01:18:501 (4) - 이렇게 많은 반복은.. 노멀에서는 많이 쓰지 않습니다. 다른 방법으로 대체해보세요. 앞에 패턴도 마찬가지로.. 고쳐주세요.
[Hard]

  1. 00:11:507 ~ 00:12:059 - 드럼 사운드 들리니까 이부분은 1/2 슬라이더나 박자 알맞게 짜보시는게 어떠신가요?
  2. 00:18:133 (1) - 시작부분에 피니쉬
  3. 00:15:924 (4) - 끝포인트 약간 이동시켜보시길 바랍니다. 플로우가 좀 이상하네요 지금은..
  4. 00:16:660 (1,2,3) - 간격 줄여주세요 너무 넓은것 같아요.
  5. 00:34:329 (6,1) - 여태껏 넓게 간격을 사용하신것 같은데 이것만 유독 간격이 좁네요.. 간격 조절해주세요
later edit
저도 later edit
Topic Starter
Doyak
지금 이 노래의 제목과 아티스트에 대해서 상당한 혼란이 오고 있습니다.

우선 이 노래의 아티스트입니다. 네이버나 멜론에서 이 노래를 검색하면 정확히 이 버전의 싱글 앨범이 하나 나오는데 아티스트명이 생뚱맞게도 Various Artists로 되어 있습니다. 그런데 이건 한 개인이 부른 노래인데 왜 Various Artists일까요? Various Artists라는 말은 '불특정 다수'가 아티스트로 쓰일 때나 사용하는 말이지 이런 곳에 쓸 게 아니라고 보는데요. 혹시 아예 온라인상에 아티스트명을 적어놓지 않아서 기본값이 됐다던가?

그리고 또한 리그베다 위키가 저를 대단히 혼란스럽게 하고 있는데, "노래의 원곡은 멕시코 민요인 라쿠카라차이고 外실제로 이 노래를 부른 사람은 래준이라는 신인 가수(外미니홈피)라고 한다." 랍니다. 그런데 저기서 출처로 제시한 링크를 타고 들어간 기사에서 하는 말은 "차두리에 이어 '간 때문이야' 전곡을 부른 숨은 가수는 바로 신인가수 래준." 라고, 차두리에 '이어'라고 한 것도 그렇고 '전곡'의 의미도 무슨 뜻인지 잘 모르겠습니다. 어찌 됐든 여기서 중요한 건 저 목소리의 주인공이 차두리냐, 래준이냐라는 겁니다. 앨범에서 Various Artists 따위로 표기를 해놓으니까 진상을 알 수가 있어야죠. 다른 분들 중에 신용할 만한 출처를 제시할 수 있는 분 계시면 부디 도와주시기 바랍니다.


이제 제목에 관해서인데, 이 노래가 제가 알기론 영어로 공식 번역 제목이 없습니다. 그래서 대단히 애매한데, 노래 제목 자체의 느낌을 그대로 살리면서 영어로 번역하기 제일 좋은 제목이 뭘까 하고 고른 게 지금의 It's Because of Liver 입니다. 초창기에는 대부분의 일본 노래들에 하듯이 로마자 표기를 그대로 따라서 Gan Ttaemuniya 라고 적었었는데 여러 분들이 변경을 요구하셔서 이렇게 바꿨습니다.

그런데 다른 분들이 그냥 Because of Liver라고 쓴다거나, HabiHolic 님은 Liver is the reason 으로 바꾸는 것까지 생각을 하셨네요. 일단 Because of Liver라는 것에 대한 제 의견은, "간 때문이야"라는 말은 확실하게 문장이 종결된 상태이기 때문에 영어로도 확실한 하나의 문장을 만들어주는 것이 타당하다고 생각하기 때문에 반대입니다. Because of Liver는 간 때문이야 보다는 "간 때문" 이나 "간 때문에" 정도의 느낌이죠.

Liver is the Reason 은 꽤 괜찮은 것 같긴 한데, 그냥 어감상이랄까요, "간이 이유이다"와 같이 좀 풀어서 설명하는 듯한 느낌이 있어서 잘 모르겠는데, 다른 분들의 의견을 들어 보고 싶습니다.
Pretty Rhythm
위키는 공신력이 없어서 맹신하면 안될거에요.

Various Artists는 아무리봐도 좀 아닌거같긴 한데 ..

원곡이 뭐가 어쨌든 이곡은 차두리가 부른게 맞으니 차두리로 표기를 하는게 맞을거 같습니다.
Topic Starter
Doyak

Lolicore_Komari wrote:

위키는 공신력이 없어서 맹신하면 안될거에요.

Various Artists는 아무리봐도 좀 아닌거같긴 한데 ..

원곡이 뭐가 어쨌든 이곡은 차두리가 부른게 맞으니 차두리로 표기를 하는게 맞을거 같습니다.
맞는 거죠..? 이 목소리가 차두리 소리는 맞나부터 확신이 안 와서 아티스트명을 임시로시이렇게 한 거지만...
HabiHolic
일단 엘범은 공식적으로 Various Artists 로 나와있기때문에 아티스트 명은 Various Artists 로 하시고

태그에 차두리를 넣는게 좋을것 같네요
Enon
아티스트 이름은 Various Artists로 해두는게 맞는것 같고,

노래는 차두리가 부른게 아니라, 래준이라는 신인 가수가 부른거랍니다.

차두리는 그저 CF에서만 등장하는 거구요. 래준도 태그에 넣어주는게 좋을것 같네요.

  1. 가수 래준 블로그 : http://blog.naver.com/rjvoxstudio/20159604075
  2. 멜론 : http://www.melon.com/search/total/index ... =srch_form
  3. 네이버 뮤직 : http://music.naver.com/album/index.nhn? ... lay=title#
Topic Starter
Doyak
I decided to retry for rank this. The artist/title issue is still a bit complicated, but I'll go for this now. It would be hard to find out anything about this song in English, so please don't mention about those unless you got some reliable sources.

제목과 아티스트는 일단 이렇게 하기로 결정했고요, 보다 확실한 근거를 제시하지 않고 무작정 이렇게 바꾸는 게 좋겠다, 같은 건 하지 않아주셨으면 좋겠습니다.
MillhioreF
Re-mod just because :D

[Normal]
00:38:930 (1) - The red point is so close to the start that the slider's shape seems more like a mistake than an intention. I think the slider should be redesigned slightly, but that's personal preference.

[Hard]
00:43:716 (7,1) - I don't really like the way this overlap looks... Try moving (7) lower?
00:49:053 (5) - Move it up one grid on tiny grid size to blanket 00:48:317 (3) - better.
00:50:710 (1) - The distance and flow to the next note is strange compared to the rest of the combo, you should try moving it more to the right.

[ExGon's Platter]
00:27:703 (2,4) - Move a tiny bit left to stack with the slider point?
00:34:329 (1) - Slider is a bit lopsided, move the middle point to the center of the grid.
00:40:219 (1) - same ^

None of these are needed, but the diff is very high symmetry, so I think fixing some symmetry might help :?

[Insane]
00:23:286 (3,4,5) - Were you trying to center this? If so, move it a little bit more right and up.
00:35:618 (5) - Minor spacing issue on this note!
01:33:041 (7) - This feels weird as a random stack... but I'm not sure how to make it play better, so maybe it's all right.

[Enon's Extra]
00:11:783 (4,5,1) - It looks like the same spacing, but it's not, and doesn't play well! Move (5) closer to (4) to match the rest of the map.
00:45:556 (4,5) - Try moving these further so they don't overlap with 00:46:108 (7,8).
00:52:550 (1) - Remove new combo, it's out of place here.
00:54:206 (1) - ^
01:04:881 (1,2) - This might sound better as a 1/2 repeating slider instead of 1/1 notes? It's okay both ways, so keep what you have if you disagree.
01:28:256 (11) - Sliderend is outside the grid! I don't know if it's allowed...
01:36:538 (10,1) - Move new combo from (1) to (10) or remove it entirely.
01:37:826 (7) - Add new combo here.

I think it can be ranked soon, maybe! Good luck :)
Topic Starter
Doyak

MillhioreF wrote:

Re-mod just because :D

[Normal]
00:38:930 (1) - The red point is so close to the start that the slider's shape seems more like a mistake than an intention. I think the slider should be redesigned slightly, but that's personal preference. ok.

[Hard]
00:43:716 (7,1) - I don't really like the way this overlap looks... Try moving (7) lower? fixed it a little to not stack it.
00:49:053 (5) - Move it up one grid on tiny grid size to blanket 00:48:317 (3) - better. fixed.
00:50:710 (1) - The distance and flow to the next note is strange compared to the rest of the combo, you should try moving it more to the right. fixed.

[Insane]
00:23:286 (3,4,5) - Were you trying to center this? If so, move it a little bit more right and up. also made blanket 5 with the next slider.
00:35:618 (5) - Minor spacing issue on this note! fixed.
01:33:041 (7) - This feels weird as a random stack... but I'm not sure how to make it play better, so maybe it's all right. Yeah, and it looks cool for me.

I think it can be ranked soon, maybe! Good luck :) Thanks!
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