kiai is somehow addictive.. *-* ahahahaha...Xleonq wrote:
for me,i love kiaiajeemaniz wrote:
nice idea, but im not sure to add & divide too many kiai time, since over-using kiai makes the screen flashing, and distracting.... =w=
thanks though
kiai is somehow addictive.. *-* ahahahaha...Xleonq wrote:
for me,i love kiaiajeemaniz wrote:
nice idea, but im not sure to add & divide too many kiai time, since over-using kiai makes the screen flashing, and distracting.... =w=
thanks though
o_o?egas00 wrote:
teng tong
Sure thing xDKuo Kyoka wrote:
Osu! Needs more P*Light >w<
Kuo Kyoka wrote:
What the xD
So fast, hope it can rank now Good luck on ranking!Osu! Needs more P*Light >w<
blue highlighted means OK.huycoihn wrote:
Hi ajeemaniz, this is the requested Mod from my Q :3
Modding NOV, ADV and EXHGeneral
- YEAH P*LIGHT xD
- YEAH SDVX xD
- WOW AWESOME SONG xD
- GIVING THIS A DAMN STAR xD
[*]AW YEA CAPS RULES! NEED BOLD THO! #approvecaps2014NOV
sorry to reject almost all of those, it's somehow making 'medium / normal' diff become harder...
- I suggest having more SV changes
- 00:12:514 Add a note in 4th coll
- 00:24:378 Prefered pattern http://puu.sh/avymV/01d94cecd9.jpg
- 00:26:073 -00:26:412 -00:26:751 Add a note each
- 00:28:785 to 00:29:802 Same as above
- 00:31:158 to 00:31:497 Either stretch one of the LNs or add normal notes
- 00:40:819 Add a note if u like
- 01:44:887 Add note in 1st coll
ADV
- 00:11:836 http://puu.sh/avz44/d375b41119.jpg // done, without double notes
- 00:21:327 Add 3 notes
- 00:30:988
- 00:33:531
- 01:38:870 (98870|0, 98870|1) End time at 01:39:124 // ok
- 01:44:887 and 01:45:226 Add a note
- 01:51:497 Stretch the 4 LNs to 01:54:209
I'll add EXH mod later, gotta go catch up my cousins at the airport xDSure thing KK xDKuo Kyoka wrote:
Osu! Needs more P*Light >w<
no change at all, EXH seems fine already... :"< sorry...huycoihn wrote:
I suggest having more SV changesDat's wat i'm talkin' about xD- Check AIMod and fix the errors o.O Too many that i can't list them out
- 00:19:453
// no change, 2 notes is representating bass kicks- 00:20:809 to 00:21:360 Same as above // same
- 00:26:233 -00:26:572 -00:26:911 Add a note each (there's actually NO beat here, just my suggestion if you wanna make the a tiny bit harder) // there's a beat, but no change though
- 00:28:945 -00:29:284 -00:29:623 Same as above // welp, no change
- 00:54:538 to 00:55:046 Make it Zig-zag http://puu.sh/awPr6/08b2e922a4.jpg (sorry, the "capture area" option seemed to be broken) // considered... >w<
- 00:55:894 to 00:57:250 It's really fine but i just don't feel right... Feel free to do what you like // nothing to change
- 01:13:521 to 01:14:877 Note in one line is really easy to miss or score lower than 300 (or at least to me). If you want it hard, keep this // 3 notes representating cymbal
- 01:18:775 Add a LN for the vocal // not fit.. orz
- 01:51:487 LN length too short??? // no change
hue, makasih THRnya ya.. \o/Luckman wrote:
hi ajee, modreq via chatADVANCEDmulai 00:16:572 - sampai 00:19:114 - aku saranin pake 2 note di snare
01:02:673 - dari sini sampai sini 01:06:741 - juga ^, yg lain juga deh...
00:33:012 - add a note
00:33:351 - ^EXHAUST00:02:334 - kayanya enakan gini deh: https://osu.ppy.sh/ss/1877940 // considered... >w< no change
00:07:080 (7080|2,7080|1) - move to 6 & 7 // no change
00:07:250 (7250|1,7250|2) - ^ // =w= nope
00:07:589 (7589|6) - move to 6 // ok
00:07:928 (7928|5,7928|6) - move to 5 & 6 // ok
00:10:809 (10809|1,10894|2,10978|3,11063|4) - ganti ke normal note? (krn ada SVnya jadi aga susah kayaknya) do this accordingly ke pattern yg lain // readable kok.. x3
00:08:436 (8436|4) - move to 6 // no change
00:08:436 (8436|1) - move to 2 // no change
01:14:029 (74029|3,74114|3,74199|3) - space jack itu rasanya..., err.., mungkin yg bagian ini edit lagi deh... // osu!mania butuh pattern kyk gini
01:20:470 (80470|0) - move to 3 // no change.. hue
sorry, I can't mod another diffs ^^
thanks shana! anyway, can you re-check this "Million's OVERDRIVERS" diff? =w= new gd, lack of modders.. :"<[Shana Lesus] wrote:
Hello ajeenyan
sorry for delay
[BASIC]
01:25:724 - delete
01:25:894 - ^ // done hue
[NOVICE]
00:07:589 - Suggesting : https://osu.ppy.sh/ss/1880713 // to 5 & 7 instead.. x3
00:19:792 - Suggesting : https://osu.ppy.sh/ss/1880734 // no change
01:04:877 - Suggesting : https://osu.ppy.sh/ss/1880747 // hue, considered, no change
01:31:995 - start this LN here 01:31:826 // following vocal sfx, no change... huehue... ><
Good luck,nice map
p.s SV very good
xD thanks!Xleonq wrote:
[Million Overdrivers]
00:30:978 - change to one note? // no change
00:36:572 - col 1 to 2
00:59:792 - those LN change to note
about soft-hitclap, i forget to copy the hitsound... orzlordraika wrote:
Request Mod from Lightning Speed Mania Modding
osuu~
sry for the delay , still having around 9 request in my queue ^^' // D: that much..
but... here is my mod as request :
Column |1-7|Mod[Million's OVERDRIVERS]00:02:673 (2673|0,2673|4) - missing clap?
00:07:080 - missing clap and the next notes ahead
00:12:673 - ^
00:15:216 - ^
and so on, since u ahve custom soft-hitclap.wav , why not adding them?
00:05:385 (5385|0,5385|4) - move to 3 and 6
pleaseeee 00:07:250 (7250|3) - to 2 and 00:07:928 (7928|2) - to 5 ^^b
00:19:114 (19114|5) - move to 4 // no change
00:26:911 (26911|0) - move to 4
00:27:250 (27250|4) - move to 3
00:59:623 - add 1 to 5
01:03:267 - missing note...
01:05:131 - add 1 to 4 // no change
01:06:826 - add 1 to 4 or 6
01:07:758 - full 1/4 add to 5 6 5 and finally 3 on blue line here 01:08:012 -
01:13:267 - missing note on blue line too
suggest not to skip them
For your dif, can i mod it irc? i think its faster that way... // sure thing
thanks , jst PM me in-game...
GL on ranked ^^b
[BASIC]7K Column wrote:
1|2|3|4|5|6|7
;-; blocko teach me how to mod like u.... thanks huehuehuehue...Blocko wrote:
Oovadriiiiivaaas~
Sorry for the delay, but here's the mod as requested.
[General]
Make sure that the tags are consistent with each other, and snap the preview points, too. // snapped in 1/16 beat divisor.. :v[BASIC]7K Column wrote:
1|2|3|4|5|6|7
00:16:911 (16911|4,17589|4,18267|2,18945|2) - Ctrl + H so it alternates on both hands // done
00:45:216 (45216|2) - Move to 2 // ok..
01:16:402 (76402|3,76741|2,77080|3,77419|4) - Pattern suggestion: https://osu.ppy.sh/ss/1902950 // owo ok
[NOVICE]
00:23:690 (23690|2,23860|3) - Move 1 column to the left // okkie
00:27:419 (27419|0) - Move to 7 then 00:27:419 (27419|1,27758|1,28097|1,28436|1) - Move 1 column to the left. This is for symmetry around that part. // hooo.. ok!
01:40:639 (100639|2) - Move to 2 // no change
01:48:775 to 01:50:131 - Pattern suggestion: https://osu.ppy.sh/ss/1902964 // done with a bit modification around that part.. :3
[ADVANCED]
00:38:606 (38606|4,38606|5) - Move 1 column to the right
00:43:351 (43351|5,43690|6) - Move 1 column to the left
00:54:538 - Add note to 3 or 4
01:33:690 (93690|6) - Move to 6
01:46:063 (106063|6) - Move to 2 // no change
01:49:623 (109623|0) - Move to 3 // same
[EXHAUST]
00:19:453 - Add note to 4
00:19:623 (19623|3) - Move to 6
00:20:809 - Add note to 4
00:20:978 (20978|3) - Move to 2
00:35:555 to 00:39:453 - Looks the same as ADVANCED. Maybe rearrange and add some notes in? // sure.. (got an epic evil plan.. >:D)
00:40:978 to 00:44:877 - Same suggestion as above. // ok.jpg
01:10:470 (70470|0) - Move to 3
01:34:199 (94199|6) - Move to 6
[INFINITY]
00:09:792 - Add note to 4 // owo done
00:10:639 - Add a note since this is a missing note.
00:38:606 (38606|4) - Move to 4
01:02:165 - Add a 1/4 LN at 2
01:13:521 to 01:14:877 - I think you should spread those notes around. Those chord jacks can be a bit too punishing. // no change...
01:15:978 (75978|1) - Move to 3
01:16:148 (76148|5) - Move to 5
01:20:301 to 01:20:978 - Spread the chords around here so it'll be more fun to play (imo). // considered... owo
01:29:453 - Add note to 1 for impact
01:33:860 (93860|2) - Move to 2
01:49:114 (109114|0) - Move to 3
// all no replies means ok!
[Million's OVERDRIVERS]
00:05:385 (5385|4) - Move to 3
00:14:707 (14707|2) - Move to 2
00:21:317 (21317|2,21402|0,21487|2,21572|0,21656|2) - Switch these around for a 'mirrored' pattern.
00:48:436 (48436|0) - Move to 3
00:55:046 (55046|4) - Move to 7
01:29:792 (89792|5) - Move to 4
01:39:284 - Add a note at 4 since there's a missing note there.
01:40:301 - Add a 1/1 LN at 4
// waiting RC reply on facebook
Hope this helps! Good luck on rank!
Thanks for mod!Blocko wrote:
Oovadriiiiivaaas~
Sorry for the delay, but here's the mod as requested.
[Million's OVERDRIVERS]
00:05:385 (5385|4) - Move to 3 ok
00:14:707 (14707|2) - Move to 2 ok
00:21:317 (21317|2,21402|0,21487|2,21572|0,21656|2) - Switch these around for a 'mirrored' pattern. that was good, but i just think about what the others will said about this one
00:48:436 (48436|0) - Move to 3 ok
00:55:046 (55046|4) - Move to 7 oh that was a not so good idea, but i will re-map the nearest pattern, so it can be supported with this one. Thanks for re-mind me
01:29:792 (89792|5) - Move to 4 ok
01:39:284 - Add a note at 4 since there's a missing note there. ok
01:40:301 - Add a 1/1 LN at 4 Hmm.. i think the latest pattern here should be better..
Hope this helps! Good luck on rank!
OwO gw gak tau soal itu.. haha.. fixingShinnzan wrote:
pris diffnya bukannya lebih 'mainstream' "INFINITE" daripada "INFINITY"
lagian diff asli sdvx kan 'INFINITE' .____.
=w= disini cuma nerima penitipan sepatu... :vReikosaka wrote:
nitip sendal
mau ku mod
yay, thanks! will wait for remillion cross reply..nowsmart wrote:
hi from my queue.
|1|2|3|4|5|6|7|
[INFINITE]00:32:843 (32843|5,32843|3,32843|1) - change to normal note // prefer to make pattern like that.. ==a considered to make simpler one..
00:33:182 (33182|5,33182|3,33182|1) - ^ // keep
01:07:758 - change SV to 1.2 // done
01:14:029 - i'm not suggest this triple jacks but it's up to you // lel, anti mainstream jackhammer lol
01:14:707 - ^
Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
arcwinolivirus wrote:
"Arcwinolivirus BAT checking/modding"
Take note that I am focusing on note patterns, comfortability, placements and consistency.
Also, do not be afraid to reject some parts of my mod but reason them out with sense. // roger boss
[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• No problem!Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
[BASIC]SPOILER00:02:334 - Add LN to 3 until 00:02:673 for that sound effect // prefer to keep it empty, emphasizing the 4th notes..
00:19:962 (19962|0) - reduce length until 00:20:301 since the sound effect for vocal stopped there. // ok
00:21:656 - ^ do the same and make 00:21:656 (21656|2) - to become LN until 00:21:995 // ok
00:24:877 (24877|4,25216|5,25555|4) - These notes should be at 1/1 white lines move them and delete 00:25:894 (25894|5) The beat sounds are more consistent // ahueuhe, prefer to keep, to make the beat feels unique and dynamic
00:27:589 (27589|2,27928|1,28267|2,28606|1) - ^do the same. // keep
00:54:538 (54538|6) - remove not that strong sound to be 2-noted. even 00:55:216 (55216|2,55470|4,55724|2) - is much stronger. // ok
00:51:826 (51826|1) - remove // yuss
01:08:097 to 01:17:589 - Just suggestion. Follow the beatsounds more than the actual bass-synth-like sound since beat is more consistent. // ikr, but i prefer to follow the bass.. maybe will apply this mod for other diffs.. :3
01:23:690 (83690|1) - reduce length until 01:24:029 // mwaahahaha.. keep.. i like making a higher curve diffs on ending (even it's relatively easy) >:D
01:26:741 - add LN to 5 until 01:27:080 for the low-pitch-sound effect. // keep, i think free space also follow the low-pitch sound...
cool diff~
http://www.. >w<
[NOVICE]SPOILER00:02:334 - add LN note to 4 until 00:02:673 for that scratch sound effect. // added on 1, then 00:02:673 (2673|6,2673|5) - moved to 4 & 5, for scratch
00:19:284 (19284|6) - remove. seems inconsistent note. not like 00:20:639 (20639|6) - which dont have note beside it. // O_O ok thanks, i think i accidentally put that notes.. orz
00:34:877 - add LN to 4 until 00:35:216 for the hithat+vocal long sound. // prefer to keep, emphasizing the LN after that
00:47:758 (47758|0,48097|6,48436|0) - I suggest to remove. Sudden 2-noted press. It has the same sound as 00:44:029 (44029|2,44199|0,44369|3,44538|5,44708|2) - which is not 2-noted. // prefer to keep, idk, i heard it's a bit stronger after the sfx gone
00:50:470 (50470|6,50809|0,51148|6) - ^ // ^ www
00:54:877 (54877|5) - move to 2 hand balance // keep, only 3 noted 1/2 hh
01:06:741 (66741|6) - move to 6 middle finger balance. // catchy, done
01:17:928 (77928|2,77928|1) - extend until 01:18:267 // ok
01:22:673 (82673|5) - move to 5 comfortability index finger. // lel done
01:26:741 - add LN to 6 until 01:27:080 for the low-pitch-sound effect. // that release LN representate low pitch sfx doe
01:29:792 to 01:33:690 - The 1/1 white lines should be the 2-noted notes since beat is more consistent than those 2-noted notes for hithats you made. // following synth actually.. o.o keep
01:45:724 (105724|0) - remove. same sound as 01:45:555 (105555|3,105555|0) - // hmm.. ok.. a bit arranged too
01:51:487 - add note to 4 really strong sound. // done
[ADVANCED]SPOILER[EXHAUST]00:10:978 (10978|3) - move to 3 and..
00:11:063 - add note to 2. Similar sound as before note. // done
00:11:317 (11317|2,11656|4) - remove since same sound as 00:11:487 (11487|3) - or make the 4th column notes to be 2-noted. your choice. // keep, artificially following the super bass.. >w<
00:19:792 (19792|6) - reduce length until 00:19:962 and add LN to 5 at 00:19:962 until 00:20:131 since the sound effect starts there. // hue.. keep.. i think emphasizing vocal wont hurt.. ==a
00:21:148 (21148|0) - same as previous reduce length to half. // done
00:21:995 - add note to 5 to be 2-noted like others 00:22:334 (22334|0,22334|4) - // okkie
00:24:368 (24368|6,24538|5) - move 1 column to left for comfortability. // oo... right, done
00:34:877 - add LN to 4 until 00:35:216 for the hithat+vocal long sound. // keep.. >w<
00:54:538 - https://osu.ppy.sh/ss/2034341
• Hand balance pattern. Comfortable to play. // ==a keep for make a bit more challenging transition from chorus to piano solo..
00:59:962 (59962|6) - move this to 6 and..
00:59:623 (59623|6) - change LN until 00:59:962
01:06:063 - add LN to 6 just like 01:05:385 (65385|5) - with same sound. // ok
01:06:741 (66741|6) - move to 6 // ok
01:19:962 (79962|3,80131|3) - suggesting to move to 1 and 7 accordingly for cleaner pattern. // keep, scratch bias www
01:20:301 (80301|0,80470|0) - add note to be 2-noted just like 01:20:809 (80809|3,80809|4,80978|1,80978|2) - which have the same sound. // ok, also added 01:20:639 (80639|5) -
01:23:351 (83351|6) - change to LN until 01:23:690 // ok
01:26:741 - add LN to 6 until 01:27:080 for the low-pitch-sound effect. // same reason with previous diff, keep
01:39:962 (99962|0,100046|1,100131|2,100216|3) - I dont think this is good for the Advanced difficulty. Suggesting to change. Same with the ends of 01:39:284 (99284|6,99284|5,99284|4) - // ;w; remaped, 1/4 are gone
01:46:063 (106063|6) - move to 1 // keep
01:46:911 (106911|6,107419|0) - ctrl H so the notes wont focus only on right hand. // :O magic.. done
01:49:962 (109962|6) - remove. and..
01:50:046 - add note // doneSPOILER00:00:301 (301|3) - remove as its quite incosistent and INF doesnt even have this LN. // considered to keep, ==a it's for 'pwwww' laser-alike sfx , and i know it's not exist on inf.. hue
00:07:250 (7250|0,7250|2,7250|1) - CTRL H // keep, same pitch, a bit more challenging www
00:19:114 (19114|1) - move to 6 for hand balance. // ok
00:54:707 (54707|2,54707|0,55046|2,55046|0) - ctrl h for hand balance. // keep, same reason as advanced lol
01:06:741 (66741|6) - move to 6 // ok
01:14:029 (74029|3,74114|3,74199|3,74707|3,74792|3,74877|3) - suggesting to change to avoid complaints from other players :v // i suggested to myself to not map that jack.. :v keep plz... lololol
01:16:233 (76233|3,76317|2,76402|3,76487|4,76572|3,76656|1,76741|3,76826|5,76911|3,76995|0,77080|3,77165|6,77250|3,77334|1,77419|3,77504|5) - change to short notes. feels inconsistent since its for the drum rolls. // i think it's mixed from piano and drum, also abit for fancy pattern purpose... so keep
01:21:148 - add note to 1 strong sound. // ok
01:51:487 (111487|0,111487|6) - change to short note or extend until 01:54:538 // keep, to make the ending consistent on each my diff...
[INFINITE]SPOILERThose SVs.. @.@ // i wish this map become the 2nd level before smooowch.. ~~~~~~~~~~~~~~~~~~~~~~`\ :v \
00:07:928 - https://osu.ppy.sh/ss/2034438
• Easier and comfortable to hit.
• Fits to the sounds. // remaped into stairs alike.. ==a
00:54:707 (54707|3) - what is this LN for? Its not the vocal or any long instruments. I suggest to remove. and also the raising sound starts at 00:55:894 which should have that LN. // there's an sfx, *wwaaaayyy* sound thing.. and continued for raising sound.. so keep..
01:14:029 (74029|3,74114|3,74199|3,74368|3,74538|3,74707|3,74792|3,74877|3) - I really suggest to rearrange these notes especially the jacks // come on, jackhammers is my first love... it's also fit that way... <3 keep
01:17:928 - add note to 1 for 3-noted press like previous notes. // lewd 7 notes at once uwotm8
01:51:487 (111487|0,111487|6) - change to short note or extend until 01:54:538 // keep, same reason with previous diffs
[Million's OVERDRIVERS]SPOILER00:06:063 (6063|4,6233|6) - ctrl J for comfortability and to avoid pressure on right ring finger.
00:16:233 (16233|0) - remove. not strong enough to be 5-noted press. even 00:15:724 (15724|4,15724|6,15724|0,15724|2) - is stronger sound but only 4-noted press.
00:55:470 and 00:55:724 - add note like 00:55:216 (55216|1,55216|0,55216|4,55216|3) -
00:56:911 - add note to 4 strong sound.
01:24:199 (84199|0,84199|6) - remove. no consistent sound here to be 2-noted.
will pass this diffs for RC
[Overall]
Cool P*Light song indeed. Nice 7K Mapset~ Good luck >w<)b
thanks hito, and batwinolivirus.. >w<hutunohito wrote:
[INFINITE]
00:12:292 (12292|2) - no sound here? // :O man! neat! thanks
done, also this mod applied for my diffs tho.. :3 thank you so much kingpewpew.. >w<Pew wrote:
Hihihi Turtle + Rabbit Soup
Million's OVERDRIVERS
00:04:029 (4029|2) - You can add the clap hitsound you have over 00:05:385 (5385|2) - at it seems the pattern/melodic phrase is the exact same in these 2 parts... If not you can remove the clap for consistency.
00:18:775 (18775|1,18775|2) - Remove 1 because it seems to do the 1/2/1/2 note pattern consistently then all the sudden it goes 1/2/2/2 pattern at the end.
For this next part the hitsounds seems to be unstructured compared to the patterns so you can add the hitsounds/remove (option 1 adds hitsound on the short notes or option 2 adds hitsounds on the ln's)
1) 00:26:063 (26063|0,26402|4) - adding hitsounds to these notes since the notes here plays the same percussion instrument.
OR
2) you can add the hitsounds on these ln's 00:26:233 (26233|2,26233|0,26572|4,26572|6) - and remove 00:26:741 (26741|0) - (short note)
1) 00:29:114 (29114|2,29453|4) - add claps to these if you agree with previous option 1) and remove ln's hitsounds 00:28:945 (28945|6,29284|0,29284|2) -
OR
2) 00:28:945 (28945|4) - Add hitsound here, since you had 2 clap hitsounds on the next beat (if you agree with previous option 2))
00:53:182 (53182|6) - Add hitsound here since it'll follow the pattern of 00:51:826 (51826|4,51826|0) - 2 hitsounds here more nicely
01:50:639 (110639|5) - Remove hitsound here (since the other beats in this pattern are 1 hitsounds) also it'll be more consistent with the hitsounds before hand 01:38:606 (98606|1,98606|0,98860|6,98860|5,99114|0,99114|1) - (if you don't want to remove then you can remove 1 hitsounds from each ln set here)
Can't say much with the patterns here since it's all good to me x-x.
lol thanks for last check torn, i will take this as my map is ready.. :3Tornspirit wrote:
Finally got to doing this orz SORRY FOR LATE MOD ;-;
Columns: [1|2|3|4|5|6|7]
Everything already looks good, not much to suggest so short mod >.<BASIC00:03:351 (3351|5) - This sounds late. Move 1/4 earlier to 00:03:267
00:04:707 (4707|1) - ^
00:06:063 (6063|4) - ^
00:08:775 (8775|0) - ^
00:10:131 (10131|1) - ^
01:40:978 (100978|2) - ^
01:42:334 (102334|1) - ^
01:43:690 (103690|3) - ^
01:46:063 (106063|4,106402|6) - Same issue as above but with ln. Move end of first note and start of second note 1/4 earlier
01:47:419 (107419|3,107758|0) - ^
// those notes is 'late' indeed, but actually i mapped the bass kick, also 1/2 snap gap is friendly for newbies.. :3 thanks for noticing thoughNOVICECan't spot anything that I would change. I don't know why this box is here lolololADVANCED00:36:741 (36741|3) - change to 4
00:36:911 (36911|6) - change to 6 (I think it makes the pattern feel nicer)
01:39:284 - I don't like this pattern in Advanced. Doesn't fit well to the music just listening, harder for people to understand (you've probably changed this pattern a lot already .__.) Maybe change to something in time with the obvious sounds in the background rather than stairs
// all fixed.. <3EXHAUSTThe star rating is a lie.
00:59:792 (59792|3) - change to 3
00:59:877 (59877|2) - change to 4
00:59:962 (59962|3) - change to 3 (I think this pattern feels better to play) // umm.. brackets.. rly? considered...
01:47:080 - add 2 (fits to sound) // doneINFINITEStar rating is literally black forest cake made by a robot in an abandoned scientific facility.
Looks fine to me.Million's OVERDRIVERSMillion's not in all caps? Literally unplayabl*shot*
Also; Star Lies 3: (over)Rating of the stars isthistoofarithinkthisistoofari'msorryi'llstop
01:13:606 - add
01:13:690 (73690|5) - move to 5
01:13:775 - add 6 (some missing notes i guess) // i can't hear anything there, there's not really an audible sound...
Everything else looks fine. D: sorry i knew that mods specifically for this difficulty was wanted but i literally can't find anything to nitpick about iblamepewpleasedon'thurtme // kk i blame kingpewpew.. :I
no changes at all... :3
thanks meow~hutunohito wrote:
hi~from shiren
column 1234567mod[BASIC]
00:03:351 (3351|5) - move to 00:03:267
00:03:860 (3860|6) - start at 00:03:775
00:04:707 (4707|1,5216|0) - same
00:06:063 (6063|4,6572|2) - same
00:08:775 (8775|0,9284|2) - same
00:10:131 (10131|1,10639|4) - same
// those part placed at 1/2 BSD with a purpose, so basic player able to catch the basic beat
01:14:877 - add // done
01:40:978 (100978|2,101487|4) - ^^
01:42:334 (102334|1,102843|1) - ^
01:43:690 (103690|3,104199|1) - ^
01:46:063 (106063|4,106402|6,106572|5,106911|4) - ^
01:47:419 (107419|3,107758|0,107928|1,108267|2) - ^
// keep.. ^^
[NOVICE]
00:03:521 (3521|3,3860|4) - https://osu.ppy.sh/ss/2215295
00:04:877 (4877|3,5216|1) - ^
00:06:233 (6233|0,6572|2) - ^
00:08:945 (8945|3,9284|4) - ^
00:10:301 (10301|3,10639|6) - ^
// all done
00:46:402 (46402|3) - until 00:47:589 (https://osu.ppy.sh/ss/2215303 , NOVICE,BASIC) // :O nice catch, ok fixed
00:49:114 (49114|3) - ^
00:54:877 (54877|5) - move to 2
01:31:826 - add bass sound
// all done
01:41:148 (101148|3,101487|4) - ^^^^^^
01:42:504 (102504|3,102843|1) - ^
01:43:860 (103860|0,104199|1) - ^
// all done
01:51:487 (111487|3) - delete(ADVANCED has 4 notes here) // o_o it's only 3, keep..
[ADVANCED]
00:12:250 (12250|1,12250|5,12334|0,12334|6) - https://osu.ppy.sh/ss/2215317 // erm keep
00:34:199 (34199|5,34199|4,34368|2,34368|1,34538|4,34538|5) - ctrl+h // xD done
00:57:250 (57250|3) - to 00:59:538 (59538|5) - remap please,inconsistent pattern(some follow pitch,others not...) // lel done.. thanks for noticing this
01:41:487 (101487|4,101656|3,101826|2) - conflict 00:03:860 (3860|4,4029|3,4199|2) - // yes, i want to apply some vice versa in last part.. so keep
01:42:843 (102843|1,103012|3,103182|5) - ^
[EXHAUST]
00:08:097 (8097|6,8097|5,8182|4,8182|3,8267|2) - 1/8 // fixed
00:12:250 (12250|2,12334|6,12334|5,12419|4,12419|3) - ^ // yup
00:13:521 - add // erm keep
00:49:114 (49114|4) - move to 4 // reversing 00:46:402 (46402|2,46741|4) - , keep
01:39:962 (99962|0,100046|1,100131|2,100216|3) - until 01:40:301
01:45:724 (105724|5,105724|6,105809|3,105809|4,105894|2) - ^^^ // o_o 1/4 is enough maybe..
01:49:707 - add // lel keep..
[INFINITE]
00:12:504 (12504|5) - delete // o_o ok
00:45:385 (45385|5) - add LN 7 // keep
01:05:851 (65851|5,65894|4) - move to 3 2 // ==a keep
01:23:012 (83012|3) - to 01:23:606 (83606|3) - change single // no change.. ^^;
01:26:233 (86233|5,86233|3,86317|4,86317|2,86402|1,86402|3,86487|2,86487|0,86572|1,86572|3,86656|4,86656|2,86741|5,86741|3) - ^ // ^^; keep
01:39:962 (99962|0,100046|1,100131|2,100216|3) - until 01:40:301 // ^^; keep
[Million's OVERDRIVERS]
00:03:012 (3012|2,3182|5) - https://osu.ppy.sh/ss/2215465
(00:05:724 (5724|5,5978|3,6233|1) - here is right rhythm)
00:04:368 (4368|0,4538|6) - ^
00:08:436 (8436|0,8606|4,8860|2) - ^ // keep
00:09:792 (9792|6,9962|2) - ^ // keep
01:40:639 (100639|1,100809|5) - ^
01:41:995 (101995|0,102165|6) - ^
01:46:063 (106063|1,106233|6) - ^ // keep
01:47:419 (107419|6,107589|1) - ^ // keep
// No Reply means done.. xD
Good Luck~
no reply means <3 xD thanks![AyanoTatemaya] wrote:
Hi usagi~ here's my mod as requested (late by 3 months) // xD i glad you still remember it..
Col: 1|2|3|4|5|6|7
[BASIC]
00:08:945 (8945|2) - move to 4
01:31:317 (91317|1,91656|3) - move 1 space to the left // ^^; keep
[NOVICE]
00:51:487 (51487|4) - move to 6
[ADVANCED]
01:30:301 (90301|3) - move to 1
01:30:470 (90470|2) - move to 7
01:32:843 (92843|1) - move to 3
01:33:012 (93012|2) - move to 2
// everything above is fixed & rearranged
01:49:538 (109538|1) - move to 3
01:49:453 - http://puu.sh/dzfIB/30b77aa208.jpg
[EXHAUST]
nice~
[INFINITE]
00:08:097 (8097|5,8139|3,8182|1,8224|4,8267|2) - why this? suggests to make it like this~ http://puu.sh/dzgiZ/fd26b9672b.jpg // lel ok, abit rearranged though
[Million's OVERDRIVERS]
00:28:606 (28606|6) - move to 4 // keep
Good luck.