-Eriri- wrote:
您好
[Hard]
00:29:733 (4,5,6) - 建议往右移一点,似乎是堆叠原因导致视觉上ds不一致,不好看好
00:41:550 (2,1) - blanket可以更好一点的样子好
00:45:368 (3,5) - 这个也是,虽然我不像锋哥那么强迫症不过这种确实可以修好看一些(其实为了水膜好
00:50:822 - 和00:53:731 - 这个音怎么不跟不跟啦
02:25:544 - 到02:42:997 - 这段其实我觉得可以把你Insane的搬到Hard里面用。。现在Hard的节奏给我的感觉就是选择最单调的摆法。。有点不好玩
03:08:533 - 转盘拉到这儿结束个人觉得比较好?好
[Insane]
00:12:734 (7) - ds可以离6再远一点吗 比如这样这才刚开始 先近一点吧https://osu.ppy.sh/ss/11178979
00:43:732 - 这段不跟人声浑身难受 嘻嘻 我懒
01:04:094 - ^也是,跟上会爽很多
00:54:277 (4) - 感觉可以弄好看一点 像 好https://osu.ppy.sh/ss/11179009
02:13:363 (7) - 可NC 好
02:34:270 - 这段我觉得摆Hard里是真的不错,,然后Insane的话可以在现有的节奏在跟上钟的摆动声, 懒 不会
额最后一段kiai升了个调,其实可以摆的更疯一点的把,现在看来就是前面两段kiai是没问题的,第三段可以适当加点难度 好
等等,其实你这个是主难度还是HW的是主难度?
Yugu wrote:
您好
HW的难度看起来摸不出啥就不摸了general
- hitsound file "normal-hitnormal" sounds really too weak to get feedback when players playing it (especially from 00:32:096 - to 01:08:458 - ). highly recommended to increase this file's volume to 200% and increase overall green line volume. (here is 200% volume's hitsound: http://puu.sh/AG9ZD/087f3d62bb.wav) changed
- you need to add a diff to linkage what between Normal and Hard diff. the spread between Normal and Hard is too big imo. or you can buff your Normal diff to about 2.5*.seems not too large
Insane
- i think 00:38:459 - should be mapped and clicked. you followed vocal and guitar sound 00:38:641 (4,5,6) - here, but why you ignored this place (00:38:459 - ) of guitar sound and vocal. it's not weak enough to be directly ignored imo. 00:38:096 - i deleted this note to make here sounds regular
- 00:41:005 - ^
- the vocal appear from 02:42:997 - to 02:51:360 - . i think you can add some new pattern but not like before.
- 03:49:662 (1,2,3) - should be more ds. this part of drum is stronger than 03:10:334 (3,4,5,6,1) - , but the ds of 03:49:662 (1,2,3) - is not bigger than it, so i think you need increase some ds to show this drum sound. moved further a little
Hard
- some place what 1/2 rhythm's jump is too far (the ds even over 2.0x in 165bpm). such as 00:04:280 (5,1) - 00:05:007 (3,4) - , this part of music not strong enough to support you make a far jump here imo. even their ds is father than 3/4 jump (00:37:187 (1,2,3) - ), i think it s a big aim challenge and hard to play for newplayers. i strongly recommend weakening this part (over 2.0x ds) of the ds. also maybe you can linkage the spread between Normal and Hard if you weaken some far 1/2 jumps and the star become lower. moved closer
- 01:25:003 (4,5) - vs 01:26:456 (4,5) - . i think you should follow your pattern what you did, like 01:25:003 (4,5) - but not stack it (01:26:456 (4,5) - ). if you suddenly change your pattern in same music part, newplayers maybe will confuse on this or miss read it. moved away from each other
Normal
- 00:38:278 (2,3,1) - this pattern is not really intuitive for newplayers. 00:39:368 (1) - and 00:38:641 (3) - almost simultaneously appear in their vision and they don't know which one should be clicked at first. move it to the left side of the slider and adjust slider to blanket it will be better. like this kept, they are fine for new player
- 00:53:186 (2,1) - same problem.^ rotate 00:53:913 (1) - ninety degrees and adjust its place
- 01:26:275 (2,3,1,2) - same problem.^ you can move 01:27:365 (1) - to the top side of this slider 01:26:638 (3) - and make 01:27:729 (2) - stack on 01:26:275 (2) - . also need keep their ds 1.3x
- 01:29:184 (2,3,1,2) - same problem. ^ you can move 01:30:274 (1) - to the right slide of this slider 01:29:547 (3) - and make 01:30:638 (2) - stack on 01:29:184 (2) -
- 01:15:730 (1,1) - according to RC: Avoid overlapping circles, slider heads, and slider tails. These can be confusing for new players. 1/2 overlaps due to distance snapping are an exception. (RC: https://osu.ppy.sh/help/wiki/Ranking_Criteria/osu!). i think the overlap here has completely interfered with the reading of newplayers. you need move this slider 01:17:184 (1) - and avoid overlap. moved
摸完了Easy
- 00:45:913 (3,4) - ds problem. keep ds 0.8x moved
- 03:03:730 (1,2,3) - same problem. ^ ^
thanks for modRegraz wrote:
Simple Mod
[Insane]
00:05:916 (1) - 音乐渐强,音量相应调整可 加了个绿线
00:07:007 (5) - NC可,一致性保持 好
00:41:005 加note可,参考00:38:096 (2) - 前面参考后面的删了个note
00:50:277 (5) - 3/4 节奏可 都改3/4了
03:00:128 (1) - 也是3/4可能好些
03:06:732 (3) - 3/4 + 圈好点,参考03:09:133 (5,6) -
03:54:752 (1) - 加个转盘吧不加啦!