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posted


From my queue of M4M

  1. Grey——Just some complaints.
  2. Black——My personal suggestions.
  3. Bold——Highly recommended.
  4. Red——(Maybe) Unrankable, you have to fix it.

[General]
  1. Good Storyboard and good song.

[Easy]
  1. 02:01:480 (1) - 不像hard前面有个转盘,所以这里的从02:01:297 - 开始比较好

[Standard]
  1. od4
  2. 00:31:663 (1) - 这个NC没啥必要
  3. 00:34:589 (1) - ^
  4. 00:33:858 (3,1) - 间距稍微缩小点
  5. 00:40:443 (3,4) - blanket
  6. 00:45:565 (2) - 这个可以不要stack在1上,做个围绕3的blanket比较好
  7. 00:46:663 (3,4) - 没包好
  8. 02:01:480 (1) - 同easy

[Wings]
  1. 01:24:346 (3,4,5) - 尽量不要白线起三连,把4删了吧
  2. 01:27:272 (4,5,6) - ^
  3. 01:36:053 (1,2,3) -
  4. 01:47:028 (1) - 赞

好歌,图作为1st也很不错
Hard的SV偏高了点,导致有些note的间距过大,不过我想了想,82bpm,也就不指出来了,问题不大
对称摆的还是挺好的
good luck!
posted

Minakami Yuki wrote:



From my queue of M4M

  1. Grey——Just some complaints.
  2. Black——My personal suggestions.
  3. Bold——Highly recommended.
  4. Red——(Maybe) Unrankable, you have to fix it.

[General]
  1. Good Storyboard and good song.

[Easy]
  1. 02:01:480 (1) - 不像hard前面有个转盘,所以这里的从02:01:297 - 开始比较好 fixed

[Standard]
  1. od4
  2. 00:31:663 (1) - 这个NC没啥必要 fixed
  3. 00:34:589 (1) - ^ fixed
  4. 00:33:858 (3,1) - 间距稍微缩小点 好细心,谢谢
  5. 00:40:443 (3,4) - blanket^
  6. 00:45:565 (2) - 这个可以不要stack在1上,做个围绕3的blanket比较好 是啊
  7. 00:46:663 (3,4) - 没包好 = =
  8. 02:01:480 (1) - 同easy okay

[Wings]
  1. 01:24:346 (3,4,5) - 尽量不要白线起三连,把4删了吧
  2. 01:27:272 (4,5,6) - ^ fixed
  3. 01:36:053 (1,2,3) - fixed
  4. 01:47:028 (1) - 赞 ;w;

好歌,图作为1st也很不错
Hard的SV偏高了点,导致有些note的间距过大,不过我想了想,82bpm,也就不指出来了,问题不大
对称摆的还是挺好的
good luck!谢谢yuki.
posted
Wings
00:30:199 (1,2) - You should make it so the top and the bottom of these sliders overlap the same amount. Something more like this: http://puu.sh/aykrN/907058bf16.jpg
00:45:199 (1,2,3) - This is a good combo, but a little hard to read because previously, you have been stacking a lot of 1/2 notes, so at first it looks like these are 1/2 note stacks, not 1/4 notes. I would offset the stacks just a little, to give the player a little hint that they are 1/4 notes. http://puu.sh/aykKl/36175c280b.jpg
01:08:614 (3,4,5) - ^
01:13:736 (5,6,7,8) - ^ See like right here it is hard to tell when it is a 1/4 note and when it is a 1/2 note
00:49:224 (3,4) - Can you make these look more like this? http://puu.sh/aykQT/9fb160d124.jpg Looks better imo
00:55:809 (1) - I would remove this NC
01:11:541 (3) - Make this a 1/2 slider instead?
01:47:028 (1) - O.O Wow, nice
01:59:559 - It sounds like the last note should be here.
Really nice diff! The biggest problem is the stacked 1/2 notes and 1/4 notes that look the same
Standard
00:52:882 (4) - You should soften the curve on the left side a little bit: http://puu.sh/aylpB/ab7030190d.jpg
01:30:931 (4) - NC?
01:42:272 (1) - Hmm, i think it would sound better with this note removed
Beginner
01:47:028 (1) - Silence the end of this spinner
That's all I could find :)

Really nice mapset, and great storyboard! ^-^
Good luck, and thanks for the M4M!
posted

[ Joey ] wrote:

Wings
00:30:199 (1,2) - You should make it so the top and the bottom of these sliders overlap the same amount. Something more like this: http://puu.sh/aykrN/907058bf16.jpg sounds good,, but i prefer mine,i think your 'heart' is a little thin..O_o
00:45:199 (1,2,3) - This is a good combo, but a little hard to read because previously, you have been stacking a lot of 1/2 notes, so at first it looks like these are 1/2 note stacks, not 1/4 notes. I would offset the stacks just a little, to give the player a little hint that they are 1/4 notes. http://puu.sh/aykKl/36175c280b.jpgno. this is a soft song , only 82 bpm. Not too hard to read i guess,I just think the patterns ll be a little harsh if i fix them..
01:08:614 (3,4,5) - ^
01:13:736 (5,6,7,8) - ^ See like right here it is hard to tell when it is a 1/4 note and when it is a 1/2 note
00:49:224 (3,4) - Can you make these look more like this? http://puu.sh/aykQT/9fb160d124.jpg Looks better imo the flow ll be bad..so no change.
00:55:809 (1) - I would remove this NC ok
01:11:541 (3) - Make this a 1/2 slider instead? ok
01:47:028 (1) - O.O Wow, nice O_o
01:59:559 - It sounds like the last note should be here. fixed
Really nice diff! The biggest problem is the stacked 1/2 notes and 1/4 notes that look the same
Standard
00:52:882 (4) - You should soften the curve on the left side a little bit: http://puu.sh/aylpB/ab7030190d.jpg fixed
01:30:931 (4) - NC? ok
01:42:272 (1) - Hmm, i think it would sound better with this note removed ok
Beginner
01:47:028 (1) - Silence the end of this spinner fixed
That's all I could find :)

Really nice mapset, and great storyboard! ^-^
Good luck, and thanks for the M4M!
thank you for modding!
posted
[General]
在01:59:102 - 插一条bpm:68的红线,然后挪动后面的物件对其时间轴
你的缩圈皮肤底下总感觉有一层光...我觉得那不太好,是指这个---http://puu.sh/ayGNl/943da5c371.png

[Standard]
01:57:638 - 为什么要漏掉这个音
02:01:297 (1) - 太长了,不如让他在02:04:616 - 停止,其他难度一样

[Wings]
AR用7.3会好点,OD可以+1。
01:53:431 (4) - 延长到01:53:797 - ,现在的情况意义不明

做得很用心,但主难度最大的问题是不会控制间距,无脑的对称和blanket是没有益处的...
简单的说,00:55:809 (3) - 这个是重音,那么完美就要有一个跳的过程来突出这个音。
而这里你选择的是摆五角星梗过渡....这和高潮平铺1.0x其实没什么区别...
然后还有一个技巧就是,sv随着歌曲变化而变化。
例如:01:42:272 (1) - 这里开始歌曲缓和了,那么完美可以用一个稍微低一点的sv。开始高潮的地方

也可以用稍微高点sv...

加油
posted

lkx_Shore wrote:

[General]
在01:59:102 - 插一条bpm:68的红线,然后挪动后面的物件对其时间轴 最后一个note是1/8,我试着插入tp,但是效果不怎么好O_o
你的缩圈皮肤底下总感觉有一层光...我觉得那不太好,是指这个 额..我最喜欢的skin..---http://puu.sh/ayGNl/943da5c371.png

[Standard]
01:57:638 - 为什么要漏掉这个音 这里..我好像没有发现有什么特殊的音效啊,btw,我跟的钢琴声。
02:01:297 (1) - 太长了,不如让他在02:04:616 - 停止,其他难度一样 但是钢琴确实是在02:06:053 - 停止的啊T_T

[Wings]
AR用7.3会好点,OD可以+1。好的
01:53:431 (4) - 延长到01:53:797 - ,现在的情况意义不明 这里..钢琴声很微妙..左手和弦和右手弹奏卡了1/4的时差..

做得很用心,但主难度最大的问题是不会控制间距,无脑的对称和blanket是没有益处的...
简单的说,00:55:809 (3) - 这个是重音,那么完美就要有一个跳的过程来突出这个音。
而这里你选择的是摆五角星梗过渡....这和高潮平铺1.0x其实没什么区别...我同意你的观点,但是我的初衷在于如何将排版做的简洁干净,利用slider shape表达歌词大意。关于对称..我联想到的是翅膀,这也是为什么diff叫wings的原因,我不太希望它像普通hard一样,我希望它拥有自己独特的个性:)
然后还有一个技巧就是,sv随着歌曲变化而变化。
例如:01:42:272 (1) - 这里开始歌曲缓和了,那么完美可以用一个稍微低一点的sv。开始高潮的地方 这一点10/10 agree ! 已经做了修改。

也可以用稍微高点sv...

加油 谢谢 :)
posted

pandorawindy wrote:

lkx_Shore wrote:

做得很用心,但主难度最大的问题是不会控制间距,无脑的对称和blanket是没有益处的...
简单的说,00:55:809 (3) - 这个是重音,那么完美就要有一个跳的过程来突出这个音。
而这里你选择的是摆五角星梗过渡....这和高潮平铺1.0x其实没什么区别...我同意你的观点,但是我的初衷在于如何将排版做的简洁干净,利用slider shape表达歌词大意。关于对称..我联想到的是翅膀,这也是为什么diff叫wings的原因,我不太希望它像普通hard一样,我希望它拥有自己独特的个性:) 排版不是画画...虽然要让他整洁干净但同时也得简历在表现出音乐的基础上,不然脱离了音乐再怎么干净都没有意义,至于这个对称个性...对称流基本都这样,除了你后面拉的翅膀形状滑条,其他地方没有人会想到和这个对称是表达一对翅膀的意思的....
posted
M4M from my queue

tag里面怎么乱遭的。。hatsune miku vocaloid angel beats跟歌无关 虽然你SB里有
01:19:224 - 这段开始重音那一闪的SB我觉得可以稍微减弱点 现在有点恍

[B]
00:14:102 (1,2) - 换NC
00:17:028 (1,2) - ^
感觉你好像不太会加NC...NC一般都加在downbeat也就是长白线上 我推荐EN是2个downbeat1个NC。然后HI是1个downbeat1个NC
01:28:004 (2) - 去掉sliderbody的声音
01:42:638 (1,2,3,1) - 这边就不如做个完全对称比如把23换成一个对称的slider

[S]
00:39:711 (2,3,4) - 说不出来的怪怪的感觉。。试试这样 https://osu.ppy.sh/ss/1876622
00:54:346 (2,3) - 你好像还意外的很喜欢用这样的slider。。
01:11:541 (3) - 这种slider不太好领flow,不过低难度也无妨
01:47:028 (3) - 结尾有个whistle好点
01:59:102 (4,5) - 这种很不好找时值的还是别在N里放circle了。把4连个slider到5去吧

[W]
00:29:467 (3) - 我觉得ctrl+g舒服点 如果改了后面心注意改一下前后
01:32:943 (1) - 再弯点吧
01:47:028 (1) - 其实看中间点能发现哪里还是不太好不过这样已经很不错了。。
01:55:077 (1,1,1) - NC没意义啊
这diff总有种因为歌太简单所以特意做的满天飞的感觉。。其实我觉得SV慢点更好些吧。。。整体上看没上面两个diff那么舒服了不过也还可以

恩。还行吧 不过我不太喜欢那个hitnormal(..
posted

lkx_Shore wrote:

做得很用心,但主难度最大的问题是不会控制间距,无脑的对称和blanket是没有益处的...
简单的说,00:55:809 (3) - 这个是重音,那么完美就要有一个跳的过程来突出这个音。
而这里你选择的是摆五角星梗过渡....这和高潮平铺1.0x其实没什么区别...我同意你的观点,但是我的初衷在于如何将排版做的简洁干净,利用slider shape表达歌词大意。关于对称..我联想到的是翅膀,这也是为什么diff叫wings的原因,我不太希望它像普通hard一样,我希望它拥有自己独特的个性:) 排版不是画画...虽然要让他整洁干净但同时也得简历在表现出音乐的基础上,不然脱离了音乐再怎么干净都没有意义,至于这个对称个性...对称流基本都这样,除了你后面拉的翅膀形状滑条,其他地方没有人会想到和这个对称是表达一对翅膀的意思的....
好的,很有道理,我决定参考你的建议来重做一下..等我重做完之后,可以请你再来评价一下么 :):)
posted

pandorawindy wrote:

好的,很有道理,我决定参考你的建议来重做一下..等我重做完之后,可以请你再来评价一下么 :):)
可以,记得发私信告诉我
posted
咦,这个歌曲咱喜欢
posted

No_Gu wrote:

M4M from my queue

tag里面怎么乱遭的。。hatsune miku vocaloid angel beats跟歌无关 虽然你SB里有
01:19:224 - 这段开始重音那一闪的SB我觉得可以稍微减弱点 现在有点恍 好的 , 近期 做一下调整。

[B]
00:14:102 (1,2) - 换NC fixed
00:17:028 (1,2) - ^ fixed
感觉你好像不太会加NC...NC一般都加在downbeat也就是长白线上 我推荐EN是2个downbeat1个NC。然后HI是1个downbeat1个NC
01:28:004 (2) - 去掉sliderbody的声音
01:42:638 (1,2,3,1) - 这边就不如做个完全对称比如把23换成一个对称的slider fixed

[S]
00:39:711 (2,3,4) - 说不出来的怪怪的感觉。。试试这样 https://osu.ppy.sh/ss/1876622 好的
00:54:346 (2,3) - 你好像还意外的很喜欢用这样的slider。。 O_o
01:11:541 (3) - 这种slider不太好领flow,不过低难度也无妨
01:47:028 (3) - 结尾有个whistle好点fixed
01:59:102 (4,5) - 这种很不好找时值的还是别在N里放circle了。把4连个slider到5去吧 fixed

[W]
00:29:467 (3) - 我觉得ctrl+g舒服点 如果改了后面心注意改一下前后 额 。。个人习惯问题吧。。
01:32:943 (1) - 再弯点吧 hao
01:47:028 (1) - 其实看中间点能发现哪里还是不太好不过这样已经很不错了。。
01:55:077 (1,1,1) - NC没意义啊 fixed
这diff总有种因为歌太简单所以特意做的满天飞的感觉。。其实我觉得SV慢点更好些吧。。。整体上看没上面两个diff那么舒服了不过也还可以
重做了
恩。还行吧 不过我不太喜欢那个hitnormal 好像大部分歌曲soft normal hit都是这个音效吧- -(..
谢谢 mod
:)
posted
m4m here

[General]
clap音比较震撼 lol 感觉可以当成finish用

[Beginner]
01:28:004 (2) - 取消滑条的whistle
01:45:565 (3) - 取消滑条的whistle
02:01:297 (1) - 取消finish

[Standard]
00:43:370 (4,1) - blanket?
00:54:346 (3) - 这样子是不是感觉更好?

02:01:297 (1) - 取消finish

[Wings]
OD-1 HP-1 不然和Standard的间隔太大了而且不合曲
00:39:711 (2,3) - 这个折返没啥意义 个人认为
00:45:931 (3) - 这样子怎么样?

00:52:150 (3,4) - blanket
01:08:614 (3,4,5) - 同00:45:931 (3)
01:14:467 (3,4,5) - 重叠不太好读吧
01:19:224 (3) - NC?
01:25:626 根据你前面的摆法 这里应该有一个circle
01:29:833 (3) - 同00:45:931
01:53:431 (4) - 结尾怎么在1/3上;w; 有点overmap了
02:01:480 (1) - 取消finish

歌不错 good luck! :D
posted

[_Crystal] wrote:

m4m here

[General]
clap音比较震撼 lol 感觉可以当成finish用 O_o

[Beginner]
01:28:004 (2) - 取消滑条的whistle fixed
01:45:565 (3) - 取消滑条的whistle fixed
02:01:297 (1) - 取消finish ok

[Standard]
00:43:370 (4,1) - blanket? ok
00:54:346 (3) - 这样子是不是感觉更好?

02:01:297 (1) - 取消finish

[Wings]
OD-1 HP-1 不然和Standard的间隔太大了而且不合曲 改了
00:39:711 (2,3) - 这个折返没啥意义 个人认为 改了
00:45:931 (3) - 这样子怎么样?

00:52:150 (3,4) - blanket fixed
01:08:614 (3,4,5) - 同00:45:931 (3) fixed
01:14:467 (3,4,5) - 重叠不太好读吧 改了
01:19:224 (3) - NC? ok
01:25:626 根据你前面的摆法 这里应该有一个circle 改了
01:29:833 (3) - 同00:45:931 改了
01:53:431 (4) - 结尾怎么在1/3上;w; 有点overmap了 还没有什么好办法,这里节奏很难捕捉
02:01:480 (1) - 取消finish ok

歌不错 good luck! :D 谢谢
posted
看你没在线了就po一下吧

00:29:467 (3) - 我觉得ctrl+g更好些 不过后面就不太好改了
01:13:370 (1,2) - 为啥要anti啊。。
01:20:687 (2,3,4) - 可以间距大点 现在有点憋屈
01:39:711 (4) - 左1格吧
恩这样舒服多了 完全够rank了

no kd
posted
m4m

General

  1. timing还是让bat好好检查一下,特别是最后那段multi red lines
  2. 关于sb我觉得与其让它变成一个放映各种插图的幻灯片,还不如围绕着一个主题展开特效来的好

Wings

  1. 00:23:248 (2,3) - 滑条头尾可以和note组成正三角,对称的那边也是
  2. 00:45:931 (3) - 弄成向上凸的滑条吧,01:09:346 (5) - 也是
  3. 00:55:077 (1) - 去掉nc
  4. 01:29:833 (3,4) - blanket perfect
  5. 01:32:943 (2,1) - ^
  6. 01:53:431 (4) - 这边的琴音是在白线上不是在紫线,snap一下
  7. 01:47:028 (1) - 这种滑条个人建议头尾不要overlap。。。
  8. 01:58:736 (1) - 去掉nc

Standard

  1. 00:40:443 (4,1) - 不建议normal里有这种overlap
  2. 01:44:833 (5,1) - ^
easy没啥问题

节奏欠了点,不过对于新手来说算是听好了

good luck
posted

Hollow Wings wrote:

m4m

General

  1. timing还是让bat好好检查一下,特别是最后那段multi red lines timing应该没问题,只是那个钢琴声好像压在了1/8上.. 我也很困扰..
  2. 关于sb我觉得与其让它变成一个放映各种插图的幻灯片,还不如围绕着一个主题展开特效来的好 其实我是围绕歌词大意来插图的..只是有点很难找相同类型的素材..

Wings

  1. 00:23:248 (2,3) - 滑条头尾可以和note组成正三角,对称的那边也是 fixed
  2. 00:45:931 (3) - 弄成向上凸的滑条吧,01:09:346 (5) - 也是 额..试过之后,感觉不好看唉..
  3. 00:55:077 (1) - 去掉nc ok
  4. 01:29:833 (3,4) - blanket perfect fixed
  5. 01:32:943 (2,1) - ^ fixed
  6. 01:53:431 (4) - 这边的琴音是在白线上不是在紫线,snap一下 这是很头疼的地方 ,不过改了
  7. 01:47:028 (1) - 这种滑条个人建议头尾不要overlap。。。 不相接难看的要死>.<,暂且留到bat那一关吧..
  8. 01:58:736 (1) - 去掉nc ok

Standard

  1. 00:40:443 (4,1) - 不建议normal里有这种overlap no gu教我的 (>_<)
  2. 01:44:833 (5,1) - ^ ^
easy没啥问题

节奏欠了点,不过对于新手来说算是听好了

good luck 谢谢mod
posted
Yo; modding here.

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. Minor thing, but don't you think "baka" as the miss text will ruin the calming feeling of the map and will make players feel funny instead? I'd say to just use the regular "miss" or something.
  2. 01:51:419 - You might want to check the timing here until the end. For example, 01:53:431 (4) (in Wings) sounds off, and the instrument here doesn't seem to be snapped to anything. 01:59:559 (3) (in Wings too) seems to be pretty weird, also, since it has to be snapped to a 1/8 tick.


>Beginner
  1. 00:14:102 (1,2) - Swap NC? I think that follows the song's rhythm more correctly.
  2. 00:25:809 (3) - NC? I think you should know why. The combo is too long compared to the other combos btw.
  3. 01:29:467 (1,2) - Again, swap NC since that goes along with the song better?


>Standard
  1. 00:20:687 (1,2) - Don't you think these sliders look too close to each other? Try moving (2) to (232,112) and rotate it anti-clockwise a bit to make a better flow.
  2. 01:07:516 - Add a circle here to follow the instrument? Might as well do it since you mapped this tick in the other diffs.
  3. 01:37:882 (3) - Move to (416,72) for a better flow?
  4. 01:55:809 (3,4) - Move to (388,160) so 01:54:346 (1,2,3,4) will be evenly spaced? Looks neater that way.


>Wings
  1. 00:35:321 - Shouldn't you begin the kiai here instead of 00:34:589 like the other diffs? It follows the music better, too. While we're here, NC 00:35:321 (3) too to follow the music (since I think that's the one you're supposed to emphasize with an NC in the beginning of a kiai time).
  2. 01:19:224 (3) - NC this for the same reason as the suggestion above?


Whoa. Aside of the questionable timing at the end, this map is actually pretty well made. Good job!

Good luck on the way 8-)
posted

Hinsvar wrote:

Yo; modding here.

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. Minor thing, but don't you think "baka" as the miss text will ruin the calming feeling of the map and will make players feel funny instead? I'd say to just use the regular "miss" or something. ok, fixed..and..added one 'miss' hit0 instead of 'baka'
  2. 01:51:419 - You might want to check the timing here until the end. For example, 01:53:431 (4) (in Wings) sounds off, and the instrument here doesn't seem to be snapped to anything. 01:59:559 (3) (in Wings too) seems to be pretty weird, also, since it has to be snapped to a 1/8 tick. It is a real trouble for me :( , i have no idea to make this part better..oh..damn piano sounds..


>Beginner
  1. 00:14:102 (1,2) - Swap NC? I think that follows the song's rhythm more correctly. hmm..00:14:833 (2,1) - ll be (1,1) it is so weird after i swap nc...
  2. 00:25:809 (3) - NC? I think you should know why. The combo is too long compared to the other combos btw. ok
  3. 01:29:467 (1,2) - Again, swap NC since that goes along with the song better? ok. fixed


>Standard
  1. 00:20:687 (1,2) - Don't you think these sliders look too close to each other? Try moving (2) to (232,112) and rotate it anti-clockwise a bit to make a better flow. ok fixed
  2. 01:07:516 - Add a circle here to follow the instrument? Might as well do it since you mapped this tick in the other diffs. oh.i forget add before...thx for your reminding..
  3. 01:37:882 (3) - Move to (416,72) for a better flow? sure..
  4. 01:55:809 (3,4) - Move to (388,160) so 01:54:346 (1,2,3,4) will be evenly spaced? Looks neater that way. fixed


>Wings
  1. 00:35:321 - Shouldn't you begin the kiai here instead of 00:34:589 like the other diffs? It follows the music better, too. While we're here, NC 00:35:321 (3) too to follow the music (since I think that's the one you're supposed to emphasize with an NC in the beginning of a kiai time). oh god,,,my bad..so careless i am ...fixed
  2. 01:19:224 (3) - NC this for the same reason as the suggestion above? ok


Whoa. Aside of the questionable timing at the end, this map is actually pretty well made. Good job!

Good luck on the way 8-)
oh ... your mod is so helpful !! thx a lot...
posted
Hi.
From My Queue

[General]

Nice~

[Wings]

00:20:687 (3) - 这个我觉得最好搞弯 类似S形状的滑条 这歌不适合直滑条


00:44:102 (4,1,2) - 我觉得这里非常突然 从前面很长一段的1/1段落到这里转移到1/2真的感觉confusing 我建议00:45:199 (1) - 把这个改成一个1/2滑条接在00:44:102 (4) - 后面的话就会感觉好些

00:48:492 (3,4) - 真的不好看啊qwq 类似这样好些


00:52:882 (1) - 这没包好 从左往右第三个点移到x227y92包好些

01:29:833 (3) - 我觉得 移到x158y54会更美观qwq

01:32:943 (2) - ^ x43y192

01:28:004 (4,1,2) - 没叠好

01:39:711 (4) - 变速NC

01:56:541 (4) - ^

[Standard]

00:52:882 (1) - 没包好 右往左第二个点x230y126

[Beginner]

00:30:199 (2,2) - 按你whistle的下法 这两个滑条头的whistle都应该不加才对阿 现在我倒是觉得略微吵

Good Luck~
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