forum

Fiona Fung - Proud of You

posted
Total Posts
121
show more
lkx_Shore

pandorawindy wrote:

好的,很有道理,我决定参考你的建议来重做一下..等我重做完之后,可以请你再来评价一下么 :) :)
可以,记得发私信告诉我
Rotte
咦,这个歌曲咱喜欢
Topic Starter
pandorawindy

No_Gu wrote:

M4M from my queue

tag里面怎么乱遭的。。hatsune miku vocaloid angel beats跟歌无关 虽然你SB里有
01:19:224 - 这段开始重音那一闪的SB我觉得可以稍微减弱点 现在有点恍 好的 , 近期 做一下调整。

[B]
00:14:102 (1,2) - 换NC fixed
00:17:028 (1,2) - ^ fixed
感觉你好像不太会加NC...NC一般都加在downbeat也就是长白线上 我推荐EN是2个downbeat1个NC。然后HI是1个downbeat1个NC
01:28:004 (2) - 去掉sliderbody的声音
01:42:638 (1,2,3,1) - 这边就不如做个完全对称比如把23换成一个对称的slider fixed

[S]
00:39:711 (2,3,4) - 说不出来的怪怪的感觉。。试试这样 https://osu.ppy.sh/ss/1876622 好的
00:54:346 (2,3) - 你好像还意外的很喜欢用这样的slider。。 O_o
01:11:541 (3) - 这种slider不太好领flow,不过低难度也无妨
01:47:028 (3) - 结尾有个whistle好点fixed
01:59:102 (4,5) - 这种很不好找时值的还是别在N里放circle了。把4连个slider到5去吧 fixed

[W]
00:29:467 (3) - 我觉得ctrl+g舒服点 如果改了后面心注意改一下前后 额 。。个人习惯问题吧。。
01:32:943 (1) - 再弯点吧 hao
01:47:028 (1) - 其实看中间点能发现哪里还是不太好不过这样已经很不错了。。
01:55:077 (1,1,1) - NC没意义啊 fixed
这diff总有种因为歌太简单所以特意做的满天飞的感觉。。其实我觉得SV慢点更好些吧。。。整体上看没上面两个diff那么舒服了不过也还可以
重做了
恩。还行吧 不过我不太喜欢那个hitnormal 好像大部分歌曲soft normal hit都是这个音效吧- -(..
谢谢 mod
:)
Crystal
m4m here

[General]
clap音比较震撼 lol 感觉可以当成finish用

[Beginner]
01:28:004 (2) - 取消滑条的whistle
01:45:565 (3) - 取消滑条的whistle
02:01:297 (1) - 取消finish

[Standard]
00:43:370 (4,1) - blanket?
00:54:346 (3) - 这样子是不是感觉更好?
02:01:297 (1) - 取消finish

[Wings]
OD-1 HP-1 不然和Standard的间隔太大了而且不合曲
00:39:711 (2,3) - 这个折返没啥意义 个人认为
00:45:931 (3) - 这样子怎么样?
00:52:150 (3,4) - blanket
01:08:614 (3,4,5) - 同00:45:931 (3)
01:14:467 (3,4,5) - 重叠不太好读吧
01:19:224 (3) - NC?
01:25:626 根据你前面的摆法 这里应该有一个circle
01:29:833 (3) - 同00:45:931
01:53:431 (4) - 结尾怎么在1/3上;w; 有点overmap了
02:01:480 (1) - 取消finish

歌不错 good luck! :D
Topic Starter
pandorawindy

[_Crystal] wrote:

m4m here

[General]
clap音比较震撼 lol 感觉可以当成finish用 O_o

[Beginner]
01:28:004 (2) - 取消滑条的whistle fixed
01:45:565 (3) - 取消滑条的whistle fixed
02:01:297 (1) - 取消finish ok

[Standard]
00:43:370 (4,1) - blanket? ok
00:54:346 (3) - 这样子是不是感觉更好?
02:01:297 (1) - 取消finish

[Wings]
OD-1 HP-1 不然和Standard的间隔太大了而且不合曲 改了
00:39:711 (2,3) - 这个折返没啥意义 个人认为 改了
00:45:931 (3) - 这样子怎么样?
00:52:150 (3,4) - blanket fixed
01:08:614 (3,4,5) - 同00:45:931 (3) fixed
01:14:467 (3,4,5) - 重叠不太好读吧 改了
01:19:224 (3) - NC? ok
01:25:626 根据你前面的摆法 这里应该有一个circle 改了
01:29:833 (3) - 同00:45:931 改了
01:53:431 (4) - 结尾怎么在1/3上;w; 有点overmap了 还没有什么好办法,这里节奏很难捕捉
02:01:480 (1) - 取消finish ok

歌不错 good luck! :D 谢谢
No_Gu
看你没在线了就po一下吧

00:29:467 (3) - 我觉得ctrl+g更好些 不过后面就不太好改了
01:13:370 (1,2) - 为啥要anti啊。。
01:20:687 (2,3,4) - 可以间距大点 现在有点憋屈
01:39:711 (4) - 左1格吧
恩这样舒服多了 完全够rank了

no kd
Hollow Wings
m4m

General

  1. timing还是让bat好好检查一下,特别是最后那段multi red lines
  2. 关于sb我觉得与其让它变成一个放映各种插图的幻灯片,还不如围绕着一个主题展开特效来的好

Wings

  1. 00:23:248 (2,3) - 滑条头尾可以和note组成正三角,对称的那边也是
  2. 00:45:931 (3) - 弄成向上凸的滑条吧,01:09:346 (5) - 也是
  3. 00:55:077 (1) - 去掉nc
  4. 01:29:833 (3,4) - blanket perfect
  5. 01:32:943 (2,1) - ^
  6. 01:53:431 (4) - 这边的琴音是在白线上不是在紫线,snap一下
  7. 01:47:028 (1) - 这种滑条个人建议头尾不要overlap。。。
  8. 01:58:736 (1) - 去掉nc

Standard

  1. 00:40:443 (4,1) - 不建议normal里有这种overlap
  2. 01:44:833 (5,1) - ^
easy没啥问题

节奏欠了点,不过对于新手来说算是听好了

good luck
Topic Starter
pandorawindy

Hollow Wings wrote:

m4m

General

  1. timing还是让bat好好检查一下,特别是最后那段multi red lines timing应该没问题,只是那个钢琴声好像压在了1/8上.. 我也很困扰..
  2. 关于sb我觉得与其让它变成一个放映各种插图的幻灯片,还不如围绕着一个主题展开特效来的好 其实我是围绕歌词大意来插图的..只是有点很难找相同类型的素材..

Wings

  1. 00:23:248 (2,3) - 滑条头尾可以和note组成正三角,对称的那边也是 fixed
  2. 00:45:931 (3) - 弄成向上凸的滑条吧,01:09:346 (5) - 也是 额..试过之后,感觉不好看唉..
  3. 00:55:077 (1) - 去掉nc ok
  4. 01:29:833 (3,4) - blanket perfect fixed
  5. 01:32:943 (2,1) - ^ fixed
  6. 01:53:431 (4) - 这边的琴音是在白线上不是在紫线,snap一下 这是很头疼的地方 ,不过改了
  7. 01:47:028 (1) - 这种滑条个人建议头尾不要overlap。。。 不相接难看的要死>.<,暂且留到bat那一关吧..
  8. 01:58:736 (1) - 去掉nc ok

Standard

  1. 00:40:443 (4,1) - 不建议normal里有这种overlap no gu教我的 (>_<)
  2. 01:44:833 (5,1) - ^ ^
easy没啥问题

节奏欠了点,不过对于新手来说算是听好了

good luck 谢谢mod
Hinsvar
Yo; modding here.

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. Minor thing, but don't you think "baka" as the miss text will ruin the calming feeling of the map and will make players feel funny instead? I'd say to just use the regular "miss" or something.
  2. 01:51:419 - You might want to check the timing here until the end. For example, 01:53:431 (4) (in Wings) sounds off, and the instrument here doesn't seem to be snapped to anything. 01:59:559 (3) (in Wings too) seems to be pretty weird, also, since it has to be snapped to a 1/8 tick.
>Beginner
  1. 00:14:102 (1,2) - Swap NC? I think that follows the song's rhythm more correctly.
  2. 00:25:809 (3) - NC? I think you should know why. The combo is too long compared to the other combos btw.
  3. 01:29:467 (1,2) - Again, swap NC since that goes along with the song better?
>Standard
  1. 00:20:687 (1,2) - Don't you think these sliders look too close to each other? Try moving (2) to (232,112) and rotate it anti-clockwise a bit to make a better flow.
  2. 01:07:516 - Add a circle here to follow the instrument? Might as well do it since you mapped this tick in the other diffs.
  3. 01:37:882 (3) - Move to (416,72) for a better flow?
  4. 01:55:809 (3,4) - Move to (388,160) so 01:54:346 (1,2,3,4) will be evenly spaced? Looks neater that way.
>Wings
  1. 00:35:321 - Shouldn't you begin the kiai here instead of 00:34:589 like the other diffs? It follows the music better, too. While we're here, NC 00:35:321 (3) too to follow the music (since I think that's the one you're supposed to emphasize with an NC in the beginning of a kiai time).
  2. 01:19:224 (3) - NC this for the same reason as the suggestion above?
Whoa. Aside of the questionable timing at the end, this map is actually pretty well made. Good job!

Good luck on the way 8-)
Topic Starter
pandorawindy

Hinsvar wrote:

Yo; modding here.

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>General
  1. Minor thing, but don't you think "baka" as the miss text will ruin the calming feeling of the map and will make players feel funny instead? I'd say to just use the regular "miss" or something. ok, fixed..and..added one 'miss' hit0 instead of 'baka'
  2. 01:51:419 - You might want to check the timing here until the end. For example, 01:53:431 (4) (in Wings) sounds off, and the instrument here doesn't seem to be snapped to anything. 01:59:559 (3) (in Wings too) seems to be pretty weird, also, since it has to be snapped to a 1/8 tick. It is a real trouble for me :( , i have no idea to make this part better..oh..damn piano sounds..
>Beginner
  1. 00:14:102 (1,2) - Swap NC? I think that follows the song's rhythm more correctly. hmm..00:14:833 (2,1) - ll be (1,1) it is so weird after i swap nc...
  2. 00:25:809 (3) - NC? I think you should know why. The combo is too long compared to the other combos btw. ok
  3. 01:29:467 (1,2) - Again, swap NC since that goes along with the song better? ok. fixed
>Standard
  1. 00:20:687 (1,2) - Don't you think these sliders look too close to each other? Try moving (2) to (232,112) and rotate it anti-clockwise a bit to make a better flow. ok fixed
  2. 01:07:516 - Add a circle here to follow the instrument? Might as well do it since you mapped this tick in the other diffs. oh.i forget add before...thx for your reminding..
  3. 01:37:882 (3) - Move to (416,72) for a better flow? sure..
  4. 01:55:809 (3,4) - Move to (388,160) so 01:54:346 (1,2,3,4) will be evenly spaced? Looks neater that way. fixed
>Wings
  1. 00:35:321 - Shouldn't you begin the kiai here instead of 00:34:589 like the other diffs? It follows the music better, too. While we're here, NC 00:35:321 (3) too to follow the music (since I think that's the one you're supposed to emphasize with an NC in the beginning of a kiai time). oh god,,,my bad..so careless i am ...fixed
  2. 01:19:224 (3) - NC this for the same reason as the suggestion above? ok
Whoa. Aside of the questionable timing at the end, this map is actually pretty well made. Good job!

Good luck on the way 8-)
oh ... your mod is so helpful !! thx a lot...
Awaken
Hi.
From My Queue

[General]

Nice~

[Wings]

00:20:687 (3) - 这个我觉得最好搞弯 类似S形状的滑条 这歌不适合直滑条
00:44:102 (4,1,2) - 我觉得这里非常突然 从前面很长一段的1/1段落到这里转移到1/2真的感觉confusing 我建议00:45:199 (1) - 把这个改成一个1/2滑条接在00:44:102 (4) - 后面的话就会感觉好些

00:48:492 (3,4) - 真的不好看啊qwq 类似这样好些
00:52:882 (1) - 这没包好 从左往右第三个点移到x227y92包好些

01:29:833 (3) - 我觉得 移到x158y54会更美观qwq

01:32:943 (2) - ^ x43y192

01:28:004 (4,1,2) - 没叠好

01:39:711 (4) - 变速NC

01:56:541 (4) - ^

[Standard]

00:52:882 (1) - 没包好 右往左第二个点x230y126

[Beginner]

00:30:199 (2,2) - 按你whistle的下法 这两个滑条头的whistle都应该不加才对阿 现在我倒是觉得略微吵

Good Luck~
Topic Starter
pandorawindy

Awaken wrote:

Hi.
From My Queue

[General]

Nice~ O_o

[Wings]

00:20:687 (3) - 这个我觉得最好搞弯 类似S形状的滑条 这歌不适合直滑条 ok
00:44:102 (4,1,2) - 我觉得这里非常突然 从前面很长一段的1/1段落到这里转移到1/2真的感觉confusing 我建议00:45:199 (1) - 把这个改成一个1/2滑条接在00:44:102 (4) - 后面的话就会感觉好些 改了

00:48:492 (3,4) - 真的不好看啊qwq 类似这样好些 改了
00:52:882 (1) - 这没包好 从左往右第三个点移到x227y92包好些 改了

01:29:833 (3) - 我觉得 移到x158y54会更美观qwq

01:32:943 (2) - ^ x43y192

01:28:004 (4,1,2) - 没叠好 fixed

01:39:711 (4) - 变速NC fixed

01:56:541 (4) - ^ fixed

[Standard]

00:52:882 (1) - 没包好 右往左第二个点x230y126 fixed

[Beginner]

00:30:199 (2,2) - 按你whistle的下法 这两个滑条头的whistle都应该不加才对阿 现在我倒是觉得略微吵 试着改一下,感觉两个都是重音,还是加上whistle比较好,我觉得

Good Luck~ 谢谢mod
lkx_Shore
no kds
[Wings]
  1. 00:45:199 (5) - 为啥又不跟人声了...以前那样跟不是挺好的
  2. 01:44:833 (6,1,2,3) - 这部分走势不太好吧....?现在这样的话直接拦住了翅膀滑条...
    把01:44:833 (6) - 滑条放在右下走势改成向上...最后01:46:663 (3) - 叠在翅膀滑条的开头上也许更好
[last]
好很多了。

Edit:Finish的音效我觉得太轻了,稍微重一点的音效会好点。
Topic Starter
pandorawindy

lkx_Shore wrote:

no kds
[Wings]
  1. 00:45:199 (5) - 为啥又不跟人声了...以前那样跟不是挺好的 其实我是支持跟人声的,只是近期收到不少mod建议我前部分kiai还是不要突然出现1/4连比较好..不然很怪异..
  2. 01:44:833 (6,1,2,3) - 这部分走势不太好吧....?现在这样的话直接拦住了翅膀滑条...
    把01:44:833 (6) - 滑条放在右下走势改成向上...最后01:46:663 (3) - 叠在翅膀滑条的开头上也许更好 这样改确实很合曲,但是stack好难读。。而且有点。。不太美观,我可以暂且保留么 :)
[last]
好很多了。

Edit:Finish的音效我觉得太轻了,稍微重一点的音效会好点。 好的,我去其他map里偷了 :lol: 试了好几个不太合曲,还是原来的手摇铃 好听,所以我用cep降低了hitnormal的声音来凸显finish的音量..
真的很谢谢你的鼓励和建议,还有double stars :) ,没有你,我估计还是以前那个破diff :P ,谢谢
sheela
Hey.

General

  1. What is "angle beats" in the tags?

Beginner

  1. 00:20:687 (2) - Add a repeat and remove the next note. And make a blanket pattern with 00:22:882 (1) . It sounds better.
  2. 00:25:809 (1) - Copy and paste 00:24:346 (2) and rotate by 45°. After, so Ctrl + G and Ctrl + H. 00:24:346 (2,1) will make a symmetric pattern. This suggestion will affect 00:28:004 (2) .
  3. 01:28:004 (1) - Move this x:321 y:105 to perfect the blanket.
  4. 01:36:053 (3,4) - Make a blanket pattern. In my opinion, it makes the flow better.
  5. 01:44:102 (2) - Flip it vertically? In order to get a better flow.
Cool difficulty.

Standard

  1. 00:20:687 (1) - In normal difficulties, we don't use any custom slider velocity. So you should put it normally.
  2. 00:40:443 (4) - The slider needs somehow be flip horizontally to get a better flow to the next slider. Try this pattern for 00:39:711 (3,4) :
  3. 00:45:565 (3) - Move the second point to x:177 y:112 and the last to x:181 y:171 to loosen the curve.
  4. 00:52:882 (1) - Move the 2nd point to x:238 y:126 and the red point to x:182 y:129 to fix the curve.
  5. 00:55:077 (4) - Move this to x:273 y:272 to make 00:54:346 (3,4) a symmetric pattern. And it's for the flow.
  6. 01:50:687 (1) - Remove the note, since there's no beat in the music (there's the vocal, but usually, we map the beats).
  7. 01:54:346 (1) - Stack it with 01:52:150 (2) 's head.

Wings

  1. 00:23:614 (3) - A little curve should fit.
  2. 00:25:078 (3) - ^
  3. 00:29:102 (2) - In my opinion, the jump doesn't fit with the music. I suggest to move it to x:155 y:232 to get a blanket with the previous slider next.
  4. 00:30:199 (1,2) - I like the pattern, but I suggest to make another one. They overlap each other and the flow doesn't flow.
  5. 00:32:028 (2) - The jump doesn't feel right with the song. Move it to x:234 y:244 to get the blanket with 00:33:126 (4) .
  6. 00:32:394 (3) - Add a new combo.
  7. 00:42:638 (2,3) - Loosen the curve a bit; too much is ugly.
  8. 00:45:199 and 00:45:565 - Add a note there and don't stack with the next slider. In my opinion, it plays better.
  9. 01:17:394 (3,4) - Should be better if it blankets with the previous slider. Try to follow this pattern for the next circles:
  10. 01:47:028 (1) - I like the wings. Try to silence the slider ticks that lands on no-beats. It starts at 01:49:589 . Or try a fade out (fade out fits):
  11. 01:54:346 (1,2) - Loosen the curve.
Well, that's all. I must say, you improved a lot. Good Luck on ranking this map. It should deserve a star.
kamisamaaa
from my queue
其实没选你这个。只不过觉得歌还不错就来送个简单的mod啦

排列没啥好说的 很整齐的对称 滑条啦的也还不错 节奏也没啥问题
主要说说音效额(都是些建议 你可以试试 觉得好就改 不好就无视~不过改了的话记得低难度一起改)
  1. 你整曲 都是用whistle来充当节拍器 并没有具体追哪个声音 那么强烈建议你就严格当做节拍器使用
    00:30:199 (1) - 还有00:33:126 (4) - 这里滑条头上的whistle感觉有点多余 破坏了原来的街拍 而且还有点吵 并且本来应该强调的00:33:858 (5) - 这里也因为4的whistle感觉没啥特点了。 而00:55:077 (3) - 这里在kiai 本身比较激烈一些 所以多加一个whistle感觉会很合适
  2. 另外 像00:35:321 (1) - 这种 头你光加了finish 没有加whistle 所以会感觉finish太轻了 这种地方whistle和finish一起使用会很合适
  3. 01:39:711 这里音量变得太小了 你加了whistle还没前面hitnormal声音大 听起来感觉就跟你这里漏了一个whistle一样
  4. 01:47:028 (1) - 这个滑条你把身子音量降低一点 后面那些tick太吵了 和音乐不符合 感觉大概降到10 或者15左右感觉会比较好
就是这些小建议了额 其他的真没啥好说的。。。
Topic Starter
pandorawindy

sheela901 wrote:

Hey.

General

  1. What is "angle beats" in the tags? hmm,,,idk if i can add some information about my bg or orther things from sb.. :?

Beginner

  1. 00:20:687 (2) - Add a repeat and remove the next note. And make a blanket pattern with 00:22:882 (1) . It sounds better. ok , I made one repeat slider instead of it..but i didn't make the blanket..because it ll break some other patterns after it if i do it..
  2. 00:25:809 (1) - Copy and paste 00:24:346 (2) and rotate by 45°. After, so Ctrl + G and Ctrl + H. 00:24:346 (2,1) will make a symmetric pattern. This suggestion will affect 00:28:004 (2) . hmm...i dont think it s very necessary to make one symmetric stuff here ...
  3. 01:28:004 (1) - Move this x:321 y:105 to perfect the blanket. ok
  4. 01:36:053 (3,4) - Make a blanket pattern. In my opinion, it makes the flow better. ok
  5. 01:44:102 (2) - Flip it vertically? In order to get a better flow. ok
Cool difficulty.

Standard

  1. 00:20:687 (1) - In normal difficulties, we don't use any custom slider velocity. So you should put it normally. hmm...if it s unrankable , i ll fix it..
  2. 00:40:443 (4) - The slider needs somehow be flip horizontally to get a better flow to the next slider. Try this pattern for 00:39:711 (3,4) : but i prefer mine .. can i keep it.. :D
  3. 00:45:565 (3) - Move the second point to x:177 y:112 and the last to x:181 y:171 to loosen the curve. fixed
  4. 00:52:882 (1) - Move the 2nd point to x:238 y:126 and the red point to x:182 y:129 to fix the curve. fixed
  5. 00:55:077 (4) - Move this to x:273 y:272 to make 00:54:346 (3,4) a symmetric pattern. And it's for the flow. fixed
  6. 01:50:687 (1) - Remove the note, since there's no beat in the music (there's the vocal, but usually, we map the beats). fixed
  7. 01:54:346 (1) - Stack it with 01:52:150 (2) 's head. fixed

Wings

  1. 00:23:614 (3) - A little curve should fit. ok
  2. 00:25:078 (3) - ^ ok
  3. 00:29:102 (2) - In my opinion, the jump doesn't fit with the music. I suggest to move it to x:155 y:232 to get a blanket with the previous slider next. sry i dont know which slider i need to blanket..previous slider?..but..it s not necessary i guess :?
  4. 00:30:199 (1,2) - I like the pattern, but I suggest to make another one. They overlap each other and the flow doesn't flow. oh..but,, i love the cute heart..can i keep it?
  5. 00:32:028 (2) - The jump doesn't feel right with the song. Move it to x:234 y:244 to get the blanket with 00:33:126 (4) . 2 ll overlap with my 'heart' if i fix, it s not beautiful i guess..
  6. 00:32:394 (3) - Add a new combo. i think there sliders r not like the heart sliders with 1.5X SV.so no change..
  7. 00:42:638 (2,3) - Loosen the curve a bit; too much is ugly. ok
  8. 00:45:199 and 00:45:565 - Add a note there and don't stack with the next slider. In my opinion, it plays better. pattern has been changed..
  9. 01:17:394 (3,4) - Should be better if it blankets with the previous slider. Try to follow this pattern for the next circles:no i just think i have too many blankets in my diff..i wanna have more varieties.
  10. 01:47:028 (1) - I like the wings. Try to silence the slider ticks that lands on no-beats. It starts at 01:49:589 . Or try a fade out (fade out fits):10/10 great idea. fixed!
  11. 01:54:346 (1,2) - Loosen the curve. ok
Well, that's all. I must say, you improved a lot. Good Luck on ranking this map. It should deserve a star. thx for your encouragement and concern.Really helpful mod for me... :)
Topic Starter
pandorawindy

kamisamaaa wrote:

from my queue
其实没选你这个。只不过觉得歌还不错就来送个简单的mod啦

排列没啥好说的 很整齐的对称 滑条啦的也还不错 节奏也没啥问题
主要说说音效额(都是些建议 你可以试试 觉得好就改 不好就无视~不过改了的话记得低难度一起改)
  1. 你整曲 都是用whistle来充当节拍器 并没有具体追哪个声音 那么强烈建议你就严格当做节拍器使用
    00:30:199 (1) - 还有00:33:126 (4) - 这里滑条头上的whistle感觉有点多余 破坏了原来的街拍 而且还有点吵 并且本来应该强调的00:33:858 (5) - 这里也因为4的whistle感觉没啥特点了。 而00:55:077 (3) - 这里在kiai 本身比较激烈一些 所以多加一个whistle感觉会很合适
  2. 另外 像00:35:321 (1) - 这种 头你光加了finish 没有加whistle 所以会感觉finish太轻了 这种地方whistle和finish一起使用会很合适
  3. 01:39:711 这里音量变得太小了 你加了whistle还没前面hitnormal声音大 听起来感觉就跟你这里漏了一个whistle一样
  4. 01:47:028 (1) - 这个滑条你把身子音量降低一点 后面那些tick太吵了 和音乐不符合 感觉大概降到10 或者15左右感觉会比较好
就是这些小建议了额 其他的真没啥好说的。。。
我确实不太会搞音效...都是一些很好的建议..现在都按你的要求改了.谢谢mod :)
lkx_Shore

pandorawindy wrote:

“其实我是支持跟人声的,只是近期收到不少mod建议我前部分kiai还是不要突然出现1/4连比较好..不然很怪异..”
曲子是这样的话就应该这样跟,如果只是为了容易打,他们可以去玩低难度。换个角度来说,你希望以后玩到的谱面全是为了好打而各种漏音不跟曲子/排版无脑简单的"精美"谱面么...
“这样改确实很合曲,但是stack好难读。。而且有点。。不太美观,我可以暂且保留么 :)”
恩正是因为这样合曲所以我才让你改.....虽然改起来很麻烦就是了
Giralda
Hey! From the Strawberry Mousse Modding Team
Sorry for the late mod, I've been really busy as of late.

Let's go!

[General]

Metadata:
Correct Title is: Proud of You

Your "Y" in "You" needs to be capitalized.
Source: http://www.yesasia.com/global/a-little- ... /info.html (Track 11)


[Beginner]
00:42:638 (1) - Add a finish on the slider head to maintain consistency with the rest of the kiai time.
00:45:565 (1) - Adding a whistle to the slider end sounds nice
01:35:321 (1) - A clap here could be used for vocal emphasis and fits really nicely.
01:29:467 (2) - Adding a clap here would provide really strong vocal emphasis going into 01:30:931 (1) and would sound really good afterwards if you added a clap at 01:32:394 (2) too! Try it! Don't forget to change your storyboard pulses if you do~
01:38:248 (1) - How about a finish and a clap on the tail? You already have a pulse animation in the storyboard, so you should make use of that and use the clap rhythm there, in addition to a stronger chimes sound with the finish.
01:57:272 (1) - I was expecting a clap here since the piano is much stronger at this point and you can use the clap to emphasize that feeling

[Standard]
If you took any hitsounding suggestions from Beginner, remember to add them over to here
00:41:175 (4) - Ctrl+G flows better, and it's similar to 00:43:370 (3,4) but would break your snap. Up to you.
00:40:443 (4,1) - Doesn't flow very well for new players since 4 is coming off the left side and 1 starts on the right. You could Ctrl+H to make it easier for new players to catch it. It will break your snap though, up to you.
00:55:077 (4) - You could rotate this 27 degrees selection centre to make a nice double blanket
01:24:346 (5,5,5) - This is a little awkward since there isn't anything at 01:24:528 that would need a repeat or any sort of hit to be done there. I suggest making it simple and keeping it a 1/2 slider so you can be consistent with your first kiai.
01:45:565 (1) - Bring this a little closer to the left so the overlap looks nicer

[Wings]
00:22:150 (5) - Lower the red slider anchor a little more so it looks nicer
00:45:199 (1) - Add a whistle to the slider end and remove the whistle on 00:45:931 (2). Sounds nicer that way imo.

Not much to say other than the fact that you did a really nice job! Sometimes hitsounds require you to emphasize the feeling in the song rather than just hitsounding to the musical instruments. Keep up the great work and good luck~
Gaia
Hey from my queue

用中文mod吧.. 抱歉你po之前我沒寫我會講中文但我讀了你之前的mods so I should be fine!! (:<

[General]
嗯雖然你的bg是Angel Beats 的 Kanade 但跟你的歌無關吧.. 況且你的sb主要是真人組成的用個動漫少女當背景好像不搭?
01:29:102 到 01:39:711 我最愛 :3

你的skin野蠻酷的 (y)
但是你的approach circle 我覺得中間應該要空著, 現在有點模糊, 因此遮住你的圓圈

01:19:224 (1) - 你這clap 的聲音跟你歌比起來太大聲了

[Beginner]
AIMod 裡有一個問題
00:11:907 (1,2) - 可能只是我拉但這不是正的令我感覺不舒服
00:17:028 (1,2) - ^ rotate 大概9度看起來蠻順眼的
00:33:126 (2,3,1) - 流的不順
00:45:565 (3,1) - ^
01:15:565 (3) - 沒疊好 (337,168)
01:22:150 (1,2) - 不順 ctrl + J
01:44:102 (2) - ^ 灣另一邊吧
01:58:004 (2) - 建議不放那, 跟01:56:541 (4) - 重疊

[Standard]
00:29:467 (1,2,3) - 節奏一樣, 把他們match 一下吧 (像 00:32:394 (1,2,3) - )
00:38:248 (1) - 高一點比較順
00:41:175 (1,2) - 還只是normal不該flow break
00:47:028 (1) - 我其實會 ctrl+g 但那就會把你圖稿雜 so nvm
00:49:955 (1,2) - http://puu.sh/aGLxw/fcba8f02f0.jpg
01:11:541 (2,3) - flow break . 如果是像01:08:980 (4,5) - 小小的因該還好
01:12:638 (4,1,2) - ^
01:14:467 (3) - 移左下比較順
01:17:028 (2,3) - flow
01:36:053 (5,1) - 往下個滑條順點 http://puu.sh/aGLKZ/284350366b.jpg
01:50:687 - 為什麼空著?
01:52:882 (3) - 如果你打開 1/16 鋼琴其實是在 01:53:477 不是 01:53:614

[Wings]
00:30:199 (1,2) - 突然變好快.. 音樂沒有變快/大聲 所以你沒理由變速
00:53:980 (2,1,2,3,4,5) - http://puu.sh/aGMaS/10905b8181.jpg 雖然都是1/1但你spacing都不一致
01:08:614 (3,4,5) - 別跟頭overlap http://puu.sh/aGMUZ/3c33a77418.jpg
01:29:102 (1,2,3) - ^
01:32:394 (1,2) - ^
01:39:711 (1) - 太慢 (看我replay)
01:42:272 (1,2) - 01:44:833 (6) - 疊
01:44:833 (6,1) - same
01:47:028 (1) - 頭跟尾因該要有點距離, 會讓人sliderbreak的感覺
01:52:882 (3) - 聽起來比較對 http://puu.sh/aGNGc/336f1e692f.jpg
01:58:004 (1,2,3,4,5) - 之前講過



Good luck from now!
Topic Starter
pandorawindy

Gaia wrote:

Hey from my queue

用中文mod吧.. 抱歉你po之前我沒寫我會講中文但我讀了你之前的mods so I should be fine!! (:<

[General]
嗯雖然你的bg是Angel Beats 的 Kanade 但跟你的歌無關吧.. 況且你的sb主要是真人組成的用個動漫少女當背景好像不搭? 嗯 去掉了
01:29:102 到 01:39:711 我最愛 :3

你的skin野蠻酷的 (y)
但是你的approach circle 我覺得中間應該要空著, 現在有點模糊, 因此遮住你的圓圈 这个skin有虹色效果,可以说是牺牲可读性,追求效果的东西,就像osu的video,sb...不喜好的朋友可以选择禁用.

01:19:224 (1) - 你這clap 的聲音跟你歌比起來太大聲了 正是我想要的..

[Beginner]
AIMod 裡有一個問題 fixed
00:11:907 (1,2) - 可能只是我拉但這不是正的令我感覺不舒服 没太大关系
00:17:028 (1,2) - ^ rotate 大概9度看起來蠻順眼的
00:33:126 (2,3,1) - 流的不順 我没觉得啊
00:45:565 (3,1) - ^ 有flow的感觉啊..我觉得
01:15:565 (3) - 沒疊好 (337,168) fixed
01:22:150 (1,2) - 不順 ctrl + J 82bpm的曲子,一直有完美的flow,我认为会变得很无聊.. ><
01:44:102 (2) - ^ 灣另一邊吧 换了
01:58:004 (2) - 建議不放那, 跟01:56:541 (4) - 重疊 没太大必要

[Standard]
00:29:467 (1,2,3) - 節奏一樣, 把他們match 一下吧 (像 00:32:394 (1,2,3) - ) 没太大必要
00:38:248 (1) - 高一點比較順 ^
00:41:175 (1,2) - 還只是normal不該flow break 改了
00:47:028 (1) - 我其實會 ctrl+g 但那就會把你圖稿雜 so nvm
00:49:955 (1,2) - http://puu.sh/aGLxw/fcba8f02f0.jpg 我比较青睐与之前保持一致。
01:11:541 (2,3) - flow break . 如果是像01:08:980 (4,5) - 小小的因該還好
01:12:638 (4,1,2) - ^ 后半段比前半段难一点,是所有diff的共性.
01:14:467 (3) - 移左下比較順fixed
01:17:028 (2,3) - flow 我认为这里有flow
01:36:053 (5,1) - 往下個滑條順點 http://puu.sh/aGLKZ/284350366b.jpg 调了
01:50:687 - 為什麼空著? 保持和其他难度一致
01:52:882 (3) - 如果你打開 1/16 鋼琴其實是在 01:53:477 不是 01:53:614 钢琴这里弹得太随性,也没什么好太好的办法,尽量避免吧..

[Wings]
00:30:199 (1,2) - 突然變好快.. 音樂沒有變快/大聲 所以你沒理由變速 想摆个心 >_>
00:53:980 (2,1,2,3,4,5) - http://puu.sh/aGMaS/10905b8181.jpg 雖然都是1/1但你spacing都不一致 感情波动
01:08:614 (3,4,5) - 別跟頭overlap http://puu.sh/aGMUZ/3c33a77418.jpg 我只能说审美观不同了
01:29:102 (1,2,3) - ^
01:32:394 (1,2) - ^
01:39:711 (1) - 太慢 (看我replay) O_o 还能看reply?
01:42:272 (1,2) - 01:44:833 (6) - 疊
01:44:833 (6,1) - same
01:47:028 (1) - 頭跟尾因該要有點距離, 會讓人sliderbreak的感覺 这里看bat的想法了
01:52:882 (3) - 聽起來比較對 http://puu.sh/aGNGc/336f1e692f.jpg 改了
01:58:004 (1,2,3,4,5) - 之前講過



Good luck from now!谢谢
Topic Starter
pandorawindy

Giralda wrote:

Hey! From the Strawberry Mousse Modding Team
Sorry for the late mod, I've been really busy as of late.
oh..i dont mind. :D
Let's go!

[General]

Metadata:
Correct Title is: Proud of You

Your "Y" in "You" needs to be capitalized. fixed
Source: http://www.yesasia.com/global/a-little- ... /info.html (Track 11)


[Beginner]
00:42:638 (1) - Add a finish on the slider head to maintain consistency with the rest of the kiai time.
00:45:565 (1) - Adding a whistle to the slider end sounds nice
01:35:321 (1) - A clap here could be used for vocal emphasis and fits really nicely.
01:29:467 (2) - Adding a clap here would provide really strong vocal emphasis going into 01:30:931 (1) and would sound really good afterwards if you added a clap at 01:32:394 (2) too! Try it! Don't forget to change your storyboard pulses if you do~
01:38:248 (1) - How about a finish and a clap on the tail? You already have a pulse animation in the storyboard, so you should make use of that and use the clap rhythm there, in addition to a stronger chimes sound with the finish.
01:57:272 (1) - I was expecting a clap here since the piano is much stronger at this point and you can use the clap to emphasize that feeling
honest to say , in my map,i just use the whistle to be my metronome..finish and clap in order to emphasis something but clap is too loud..so i have no plan to add too much clap..
[Standard]
If you took any hitsounding suggestions from Beginner, remember to add them over to here
00:41:175 (4) - Ctrl+G flows better, and it's similar to 00:43:370 (3,4) but would break your snap. Up to you. fixed
00:40:443 (4,1) - Doesn't flow very well for new players since 4 is coming off the left side and 1 starts on the right. You could Ctrl+H to make it easier for new players to catch it. It will break your snap though, up to you.
00:55:077 (4) - You could rotate this 27 degrees selection centre to make a nice double blanket fixed
01:24:346 (5,5,5) - This is a little awkward since there isn't anything at 01:24:528 that would need a repeat or any sort of hit to be done there. I suggest making it simple and keeping it a 1/2 slider so you can be consistent with your first kiai. no..all diffs have one common ground is last kiai harder than first kiai..ps: i follow vocal here..
01:45:565 (1) - Bring this a little closer to the left so the overlap looks nicer ok

[Wings]
00:22:150 (5) - Lower the red slider anchor a little more so it looks nicer not very necessary i guess
00:45:199 (1) - Add a whistle to the slider end and remove the whistle on 00:45:931 (2). Sounds nicer that way imo. ok

Not much to say other than the fact that you did a really nice job! Sometimes hitsounds require you to emphasize the feeling in the song rather than just hitsounding to the musical instruments. Keep up the great work and good luck~thank you for playing and modding :)
Rirakusu
From my queue.

OMG I love your SB so much (and it stops me from looking at notes I just watch the SB LOL what I'm doing)

And I'm not sure if it's your song's short length or your mapping skills that make me find almost no defects here!

Anyway here's my mod -

[Easy]
1. 00:14:833 (2,1) - This blanket looks strange.

[Normal]
1. 00:40:443 (4,1) - It should look like this. The circle should fit in the slider path.

[Wings]
1. 01:29:285 (2,3) - See what I wrote in Normal. This time it exceeds the slider path.
2. 01:47:028 (1) - Alright I know that you spent some time drawing this slider but can you move the two ends of it so that they don't overlap?

Done my shortest mod post ever. Only 5 non-critical-errors?! Yes that's your map. Good luck for getting ranked!
Topic Starter
pandorawindy

jinhang_ang wrote:

From my queue.

OMG I love your SB so much (and it stops me from looking at notes I just watch the SB LOL what I'm doing) LOL..I ll make more better sb if you like.. :)

And I'm not sure if it's your song's short length or your mapping skills that make me find almost no defects here!

Anyway here's my mod -

[Easy]
1. 00:14:833 (2,1) - This blanket looks strange. ok i adjusted it a little.

[Normal]
1. 00:40:443 (4,1) - It should look like this. The circle should fit in the slider path. looks good. fixed

[Wings]
1. 01:29:285 (2,3) - See what I wrote in Normal. This time it exceeds the slider path. ok
2. 01:47:028 (1) - Alright I know that you spent some time drawing this slider but can you move the two ends of it so that they don't overlap? fixed
oh god , i waited for a long time to wanna know wht is it in this box...its Noting!! :o
Done my shortest mod post ever. Only 5 non-critical-errors?! Yes that's your map. Good luck for getting ranked!thx for modding and playing . :)
IamKwaN
Hi 來得比較遲 看了數眼你的圖 沒啥好說的典型對稱圖 與其全都是nazi不如不摸
但skin不齊全是unrankable,詳細看https://osu.ppy.sh/wiki/Skinning
現在缺的是Spinner set還有Hitbursts Set的hit300g.png:
SPOILER
Spinner set
spinner-background.png
spinner-circle.png 現在只有這個,需要補上另外三個
spinner-approachcircle.png
spinner-metre.png

不用給我KD O.< Good luck!
(ノ・ω・)ノ
Topic Starter
pandorawindy

IamKwaN wrote:

Hi 來得比較遲 看了數眼你的圖 沒啥好說的典型對稱圖 與其全都是nazi不如不摸
但skin不齊全是unrankable,詳細看https://osu.ppy.sh/wiki/Skinning
現在缺的是Spinner set還有Hitbursts Set的hit300g.png:
SPOILER
Spinner set
spinner-background.png
spinner-circle.png 現在只有這個,需要補上另外三個
spinner-approachcircle.png
spinner-metre.png

不用給我KD O.< Good luck!
(ノ・ω・)ノ
已经全部加上了,谢谢kwan :D
yf_bmp
don't move to graveyard
Topic Starter
pandorawindy

yf_bmp wrote:

don't move to graveyard
好的 抽空找个mod更新一下 :D 谢谢关心~
alacat
Hey from #modreqs

[General]
  1. Please check BG size :3 You must use 1108 x 768
  2. and AIBat says this :
[Beginner]
  1. 00:11:907 (1) - You must use same spacing about x0.8
  2. 01:59:550 (3) - Same as Wings diff.
[Standard]
  1. 01:44:833 (5) - Please add a short Break time for beginners.
  2. 01:59:550 (5) - Same as Wings diff.
[Wings]
  1. HPDrain Rate +1 for nice spread.
  2. 00:26:175 (2) - How about moving this note around here ?
  3. 00:30:199 (1,2) - I feel this part looks crowded please put more distance to each other.
  4. 00:36:419 (1) - no need to add new combo here. You should consider removing this from here, and I agree your patterns of new combo here 00:47:028 (1,2,3,4,1,2,3,4,1,2,1,2,3,4,5) - So please use same patterns around here 00:38:248 (4,1,2,3,4) -
  5. 01:52:882 (3) - I'm worry about this slider will catch this rule. I hope you remake this slider.
    ~ Slider anchors/nodes must not be used to manipulate slider speeds (whether they are normal nodes or red ones). Using extra nodes to make a slider "wiggle" is usually fine, but using so many that the slider gets scrunched up (which also makes the sliderball go crazy) or become a "hold slider" is abuse of the hitobject's intended use and is not allowed. AIMod (shortcut ctrl+shift+a) will also point out sliders that move in an "abnormal" way, so make sure to check that if you're unsure of a slider. ~
  6. 01:59:550 (5) - I recommend you to add a new combo here for different rhythm.
Sorry I'm late ._. Call me back ;)
Topic Starter
pandorawindy

alacat wrote:

Hey from #modreqs

[General]
  1. Please check BG size :3 You must use 1108 x 768 ok fixed..
  2. and AIBat says this :
    all fixed
[Beginner]
  1. 00:11:907 (1) - You must use same spacing about x0.8 fixed
  2. 01:59:550 (3) - Same as Wings diff. fixed
[Standard]
  1. 01:44:833 (5) - Please add a short Break time for beginners. sorry , i didn't really get the meaning of what you wanna me do it..remove 01:44:833 (5,1,2,3) and add one break time?
  2. 01:59:550 (5) - Same as Wings diff. fixed
[Wings]
  1. HPDrain Rate +1 for nice spread. fixed
  2. 00:26:175 (2) - How about moving this note around here ? good idea ..
  3. 00:30:199 (1,2) - I feel this part looks crowded please put more distance to each other. ok .. the spacing has been adjusted..
  4. 00:36:419 (1) - no need to add new combo here. You should consider removing this from here, and I agree your patterns of new combo here 00:47:028 (1,2,3,4,1,2,3,4,1,2,1,2,3,4,5) - So please use same patterns around here 00:38:248 (4,1,2,3,4) - ok fixed
  5. 01:52:882 (3) - I'm worry about this slider will catch this rule. I hope you remake this slider.
    ~ Slider anchors/nodes must not be used to manipulate slider speeds (whether they are normal nodes or red ones). Using extra nodes to make a slider "wiggle" is usually fine, but using so many that the slider gets scrunched up (which also makes the sliderball go crazy) or become a "hold slider" is abuse of the hitobject's intended use and is not allowed. AIMod (shortcut ctrl+shift+a) will also point out sliders that move in an "abnormal" way, so make sure to check that if you're unsure of a slider. ~ i think this part is unreasonable either..i have changed this pattern and added two red lines here to catch more accurate timing..of course , beginner and standard have been changed too..what do you think about this change?
  6. 01:59:550 (5) - I recommend you to add a new combo here for different rhythm.fixed
Sorry I'm late ._. Call me back ;) okay, thank you alacat :)

I made some other maps Before you checked this map, i learned more mapping skill and i have some personal idea about this map.
[Wings]
  1. 01:32:943 (2) - you know i silent some sliders' ticksounds in this diff. and i silent all slider slide sounds. some people said i cant slient both of them at the same time..so should i fix it?
  2. 01:32:394 (1,2) - this part..hmm.. if you listen it carefully you ll find i missed one instrument sound in 01:33:126 - so i made one new pattern here but i didn't update it.. so i m waiting for your opinion ;)
  3. about the maps' tags..do you think "heart" and "feather" r necessary? i plan add "Feng Xi Yu" , it is Fiona Fung s Chinese name ;) ,i m waiting for your opinion..
alacat

pandorawindy wrote:

[Wings]
  1. 01:32:943 (2) - you know i silent some sliders' ticksounds in this diff. and i silent all slider slide sounds. some people said i cant slient both of them at the same time..so should i fix it? orz yes you must fix this point.
  2. 01:32:394 (1,2) - this part..hmm.. if you listen it carefully you ll find i missed one instrument sound in 01:33:126 - so i made one new pattern here but i didn't update it.. so i m waiting for your opinion ;) yeah, I agreed your new rhythm!
  3. about the maps' tags..do you think "heart" and "feather" r necessary? i plan add "Feng Xi Yu" , it is Fiona Fung s Chinese name ;) ,i m waiting for your opinion.. mmm.. I think "heart" and "feather" are unnecessary then, agreed you will add Chinese name :3
Topic Starter
pandorawindy

alacat wrote:

[Wings]
  1. 01:32:943 (2) - you know i silent some sliders' ticksounds in this diff. and i silent all slider slide sounds. some people said i cant slient both of them at the same time..so should i fix it? orz yes you must fix this point.
  2. 01:32:394 (1,2) - this part..hmm.. if you listen it carefully you ll find i missed one instrument sound in 01:33:126 - so i made one new pattern here but i didn't update it.. so i m waiting for your opinion ;) yeah, I agreed your new rhythm!
  3. about the maps' tags..do you think "heart" and "feather" r necessary? i plan add "Feng Xi Yu" , it is Fiona Fung s Chinese name ;) ,i m waiting for your opinion.. mmm.. I think "heart" and "feather" are unnecessary then, agreed you will add Chinese name :3
OK , all have been fixed , :3
alacat
I guess you forgot to add kiai section on Wings diff to here 01:39:711 - others fine to me :3

Let me know ~
alacat
fixed kiai sections ~

Good luck for your first rank :)

Bubbled
Topic Starter
pandorawindy

alacat wrote:

fixed kiai sections ~

Good luck for your first rank :)

Bubbled
thank you very much :)
liaoxingyao
sad 你们的图都能被泡
这图看得我一股尿
Shohei Ohtani
EASY:
01:53:649 (1) - SWEET JESUS CHRIST I WAS LITERALLY ABOUT TO HIT THE RANK BUTTON BUT THEN LIKE WHY THIS NC

literally crying rn

but good otherwise
Zero__wind
ahoh I'm late
Topic Starter
pandorawindy

CDFA wrote:

EASY:
01:53:649 (1) - SWEET JESUS CHRIST I WAS LITERALLY ABOUT TO HIT THE RANK BUTTON BUT THEN LIKE WHY THIS NC

literally crying rn

but good otherwise
Oh..IDK if it s necessary to set NC behind one red line . but i have fixed it , i m a real noob with no experience.. :( Thank you for your reminding. :D

other things i have fixed: 1. I removed all my bookmarks ' lines.(only two lines per diff :oops: )

hmm.. should i give you the kud? :?:

Zero__wind wrote:

ahoh I'm late
:) hi zero_wind .. i always curious about you and lan wings ' relation :D
show more
Please sign in to reply.

New reply