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Topic Starter
Moeri_old_1
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Sophia
Sooo..

You're telling me to mess with my offset every time I'm going to play a different beatmap...
...


I'm going to stay with my bad accuracy.
Topic Starter
Moeri_old_1

Dm1321 wrote:

Sooo..

You're telling me to mess with my offset every time I'm going to play a different beatmap...
...


I'm going to stay with my bad accuracy.
Indeed, but it's up to you whether you can afford to spend less than 2 seconds to fix the offset(even song doesn't start after 3-4 secs).

One DOES eventually get used to it.
B1rd
so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
Vuelo Eluko

B1rd wrote:

so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
Martell_old_1

Riince wrote:

B1rd wrote:

so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
Mathsma

B1rd wrote:

so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
You're missing the point. There are an incredible amount of songs that are incorrectly timed, he is saying you can fix that by changing your local offset.

I wouldn't do it because I am lazy and there are simply too many songs to even bother.
Woobowiz

Mathsma wrote:

B1rd wrote:

so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
You're missing the point. There are an incredible amount of songs that are incorrectly timed, he is saying you can fix that by changing your local offset.

I wouldn't do it because I am lazy and there are simply too many songs to even bother.
I thought it was a ranked prerequisite to have a map timed properly....
Mathsma

Woobowiz wrote:

I thought it was a ranked prerequisite to have a map timed properly....
It is probably better handled now, but in the past there were many maps that were ranked with hardly passable timing.
KagamiHRS
Some maps do has late timing and so I had up adjust local offset like -5 to -15 ms. Most of them are timed properly though. I rely on the hit sounds so my UO is 0 ms.
I do hit very accurately so that isn't the real issue.
Maxis

Martell wrote:

Riince wrote:

wow these forums' quote limitations tho

This guide may work on old (quite old) maps that are genuinely mistimed, but most of the time (especially on maps past 2011) you're actually just hitting too late or too early. Woobowiz is correct: mistimed maps are unrankable now, even if they're noticably off by just a couple of milliseconds. Changing offset based off of your own hit 'offset' rather than the map's timing, making the map's offset actually off and mistimed, will actually screw up your sense of rhythm further if you do it for most of your maps, and you'll end up deterring your accuracy in the future because you won't know how to time hits worth crap.

My point is is that if you hit too early or too late on certain maps and you change the offset when it's already correct, you'll just be setting yourself up for failure because you'll learn how to get good accuracy by hitting too early or too late (not by actually timing properly). If you do this too often, your accuracy will actually be pretty bad since you will never push yourself to learn how to time your hits properly--which is what accuracy is all about.

Also...

Mathsma wrote:

You're missing the point. There are an incredible amount of songs that are incorrectly timed, he is saying you can fix that by changing your local offset.
Mistimed maps are out there, I will admit, but I don't think there are as many as you say because of the current ranking criteria. I'm not saying never change the local offset, but what I am saying is always check whether a map is mistimed or you're mistiming the map before changing the local offset. Most of the time it will be the latter (unless you're retro and you exclusively play maps from 2008), which is why this is damaging for accuracy.

Also sorry for lengthy explanation, but really felt like I had to shed some light on why this is a bad idea.

TL;DR: check a map's timing before screwing with the offset.
Kouya-

Mathsma wrote:

I wouldn't do it because I am lazy and there are simply too many songs to even bother.
buny

B1rd wrote:

so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
How does changing the offset "compensate for ones sense of rhythm"?
It doesn't change how the map plays to the beat, it simply shifts the timeline.

Also, pretty much only old maps are going to have the wrong offset and this is a pretty bad way on determining offset because it only gives you a general idea of if you're too early or too late - in your screenshot we can see that you hit notes too late too, and a lot can factor into this such as streams (nobody will ever perfectly maintain a long stream without having to compensate speed).

You should only be changing offset if you know for certain that it's off.
Vuelo Eluko

buny wrote:

B1rd wrote:

so instead of trying to hit to the beat of the song you should try and change the offset to compensate for you own sense of rhythm?
How does changing the offset "compensate for ones sense of rhythm"?
It doesn't change how the map plays to the beat, it simply shifts the timeline.

Also, pretty much only old maps are going to have the wrong offset and this is a pretty bad way on determining offset because it only gives you a general idea of if you're too early or too late - in your screenshot we can see that you hit notes too late too, and a lot can factor into this such as streams (nobody will ever perfectly maintain a long stream without having to compensate speed).

You should only be changing offset if you know for certain that it's off.
it's rarely or never off enough to cause a noticeable hit error margin that can't be made up by simply playing better. this is just an unnecessary chore.
a waste of time, even.
GoldenWolf

Woobowiz wrote:

I thought it was a ranked prerequisite to have a map timed properly....
It is, but apparently inaccuraries of ~10ms are acceptable.
Lach

GoldenWolf wrote:

Woobowiz wrote:

I thought it was a ranked prerequisite to have a map timed properly....
It is, but apparently inaccuraries of ~10ms are acceptable.
More like +/- 5. I've had quite a few maps changed online by 6-7ms in the past.
pooptartsonas
I change my offset fairly often, but honestly I wouldn't recommend it unless you're consistent enough to know for sure that your misplaying is due to the song being mistimed, rather than your own inconsistency. If you're an accuracy player though, on OD10 it really does make quite the difference; I think you guys are underestimating how many maps are out there that are mistimed enough to actually affect play.
Dexus
To get higher accuracy it's better to IGNORE the hit error bar (one less thing to look at/worry about while playing). Instead focus on what the hitsounds relate to in the music and time it in sync with them. Also fixing your UO takes priority over messing with LO. The only time you really need to mess with the LO is when the map is clearly and painfully out of sync; the couple ms inaccuracy are acceptable because windows itself fluctuates plus I don't think anyone can hit a stable -1/+1 every time they play. If you're seeing that on EVERY map you're playing that you hit early or late then it's commonly 2 things: 1) your UNIVERSAL offset is wrong 2) you're not listening to the music.

To fix your universal offset simply go download the offset wizard song by peppy and put these sounds into your skin [ http://puu.sh/9BkRs.zip ] Then go into the options and open up the offset wizard (Have the offset wizard song by peppy playing). Stop the music and raise the offset to +10 or +20 and then start it; every tick try and lower it by 1ms until the sound shifts to a deeper almost muted kind of sound. From there go further about 3ms and you should be fine. If you're uncertain about it you should be able to hit stop and then play, the metronome ticks should sound the same as before you stopped the music. I use -5ms on my laptop, -3ms on my desktop. Commonly I see computers be within this range.
Topic Starter
Moeri_old_1
I think some people also did not read everything, because in the beginning I clearly said that it also depends on hardware, some keyboards have delay and some only tiny.

If keyboard is very sensitive, it means even if you click right on the beat, it clicks earlier, like mine. I mostly have to use -10 and -15ms offset.
^Edit: What I mean with if you click right on the beat it clicks earlier is that, it's very common amongst players who has used standard keyboards to click the button almost/all the way down to activate it.
If keyboard is average then you might not have to change offset so much.

And I am NOT forcing you anything, do not blame me for putting up tips. And please think well before you post(like the thing about that it's rather the song that could be timed incorrectly than you click in wrong timing).

Any how, I already listed a few factors that affects your accuracy:
- Keyboard delay
- Song timed incorrectly
- Your skin's hitsound could have delays
- Soundcard issue where it's not made for listening to music and messes up

... or you're just generally bad when it's about clicking to the rhythm. (practice makes perfect!)
Topic Starter
Moeri_old_1

Dexus wrote:

To get higher accuracy it's better to IGNORE the hit error bar (one less thing to look at/worry about while playing). Instead focus on what the hitsounds relate to in the music and time it in sync with them. Also fixing your UO takes priority over messing with LO. The only time you really need to mess with the LO is when the map is clearly and painfully out of sync; the couple ms inaccuracy are acceptable because windows itself fluctuates plus I don't think anyone can hit a stable -1/+1 every time they play. If you're seeing that on EVERY map you're playing that you hit early or late then it's commonly 2 things: 1) your UNIVERSAL offset is wrong 2) you're not listening to the music.

To fix your universal offset simply go download the offset wizard song by peppy and put these sounds into your skin [ http://puu.sh/9BkRs.zip ] Then go into the options and open up the offset wizard (Have the offset wizard song by peppy playing). Stop the music and raise the offset to +10 or +20 and then start it; every tick try and lower it by 1ms until the sound shifts to a deeper almost muted kind of sound. From there go further about 3ms and you should be fine. If you're uncertain about it you should be able to hit stop and then play, the metronome ticks should sound the same as before you stopped the music. I use -5ms on my laptop, -3ms on my desktop. Commonly I see computers be within this range.
I don't think ignoring hit error bar is a very good idea because it DOES work as it should and it's for you to diagnose(not sure how to spell) between your click timings and the actual song, rather than the beatmap itself, because it's the beatmap that's mostly not right.

And I'm not sure why but universal offset never really worked for me, I still get same delay even if I put -15ms comparing to put -15ms manually.
nrl

Lach wrote:

More like +/- 5. I've had quite a few maps changed online by 6-7ms in the past.
This work of art has an online offset of 15ms.
Vuelo Eluko

NarrillNezzurh wrote:

Lach wrote:

More like +/- 5. I've had quite a few maps changed online by 6-7ms in the past.
This map has an online offset of 15ms.
I believe "Map" is a rather exaggerated term for this.
nrl
You're right, edited.
Dexus
Its like you read the first sentence and ignored the rest of what I wrote.
lolcubes

Kousaka Tenshi wrote:

Any how, I already listed a few factors that affects your accuracy:
- Keyboard delay
- Song timed incorrectly
- Your skin's hitsound could have delays
You're missing the soundcard.
Some soundcards are really terrible for this game, USB soundcards have really weird response and my xonar has a pretty large input lag.
Rockmin

SupaWolfTiga wrote:

Mathsma wrote:

I wouldn't do it because I am lazy and there are simply too many songs to even bother.
Topic Starter
Moeri_old_1

Dexus wrote:

Its like you read the first sentence and ignored the rest of what I wrote.
No, I did not ignore the rest of what you wrote.
I just didn't want to comment on it because I didn't want to. Also, it seems that actually you ignored what I wrote. Universal offset does not work for everybody, and I'm one of them. Only way for me is to manually set offset if needed.

Sure, some people might think hit error bar is annoying, but let's be honest, there is even an option to resize it, how hard can it be?


And all the lazy people, you're most likely just trashposting.
Topic Starter
Moeri_old_1

pooptartsonas wrote:

I change my offset fairly often, but honestly I wouldn't recommend it unless you're consistent enough to know for sure that your misplaying is due to the song being mistimed, rather than your own inconsistency. If you're an accuracy player though, on OD10 it really does make quite the difference; I think you guys are underestimating how many maps are out there that are mistimed enough to actually affect play.
I know what you mean, if you have stable accuracy but still getting lots of 100s, then it's the offset/timing issue.
buny

Kousaka Tenshi wrote:

Dexus wrote:

Its like you read the first sentence and ignored the rest of what I wrote.
No, I did not ignore the rest of what you wrote.
I just didn't want to comment on it because I didn't want to. Also, it seems that actually you ignored what I wrote. Universal offset does not work for everybody, and I'm one of them. Only way for me is to manually set offset if needed.

Sure, some people might think hit error bar is annoying, but let's be honest, there is even an option to resize it, how hard can it be?


And all the lazy people, you're most likely just trashposting.
Honestly, you play low OD maps so even if the beat is off by 10ms, you are still easily in range to get a 300
Topic Starter
Moeri_old_1

buny wrote:

Honestly, you play low OD maps so even if the beat is off by 10ms, you are still easily in range to get a 300
Yes, but it does not change the fact that I see the accuracy balance isn't very close to the ideal balance(middle).
Dexus
In my post I show you how to set the offset correctly though.
nooblet

Kousaka Tenshi wrote:

buny wrote:

Honestly, you play low OD maps so even if the beat is off by 10ms, you are still easily in range to get a 300
Yes, but it does not change the fact that I see the accuracy balance isn't very close to the ideal balance(middle).
Sorry, but judging from your page you're clearly an SS player but like he said, those are all low OD songs. Have you tried anything OD9, or even 10? A 300 can easily become a 100 or even 50 with high OD, so how do you cope with that? Maybe some will land in the 300 range, but sorry I still kinda doubt you have enough experience with accuracy to write a guide for others. Frankly, it's a bit misleading and only your own method.

No offence, and I may be wrong, but I kinda doubt you can tell the difference between 10ms yet while you're playing (not saying I can, but some of the people who have posted can easily tell 5ms). Actually 10ms shouldn't even make a difference on the maps you're submitting scores on. If you could tell, you wouldn't need to rely on the hit error bar this much; you would be able to hear that you're early or late. The bar is just there for confirmation or checking parts that might be timed wrong or have irregularities.

Try some OD 9+ on maps that are time well, and you'll realize offset won't always save you.
Vuelo Eluko
i can still get an A on an OD9 map with an offset of like +/- 20
it doesnt matter
get better accuracy

you guys are so hung up on offset do you play without hitsounds? turn them on and focus on them like you're supposed to anyway.
Dexus
OH you changed your name, I was wondering who the hell you were. I knew your shitposting was familiar. Why do you still get D ranks then?
Vuelo Eluko

Dexus wrote:

OH you changed your name, I was wondering who the hell you were. I knew your shitposting was familiar. Why do you still get D ranks then?
what does me getting D's have to do with anything I said? I know your posts well enough that you never actually read anything you try to reply to, but try a little harder.
Martell_old_1
Better get aim and speed
Dexus
i can still get an A on an OD9 map with an offset of like +/- 20
it doesnt matter
get better accuracy
what does me getting D's have to do with anything I said?
Hypocrite
Vuelo Eluko
calling this thread "Getting Higher Accuracy" would be like making a thread called "Get Better Aim" where he tells you to buy a tablet and has a picture of cookiezi. It's a placebo as far as I see it and makes it seem like this is an alternative to practicing which is certainly the impression some people, especially new people wanting to get better are going to see it as. This is not what should be happening, this thread is not something that should be. Surely you can see that. Having everyone fiddling with their offset with a 200 unstable rate is pointless. It's like I've said, you're going to hit later or earlier in a song at different times for a variety of reasons. If the song is too fast you'll hit late if it's really slow or is hard to read, you're more likely to hit early. So just because the error meter is more on one side than the other doesn't indicate a mistimed song.

if someone can play fast maps and slow maps to absolute perfection and feel the difference 5 MS makes, they definitely know what offset is already and this thread is worthless to them. Nor would they even click bother clicking a thread titled "Getting Higher Accuracy" to get advice on it.

dont see what that has to do with me getting D's. At all. Unless getting a low A on OD9 makes me seem like im bragging but trust me i know its not bragworthy. i just brought it up because od9 seems like it would be quite affected by a +/- 20 offset but if you're listening to hitsound interval properly [i.e playing accurately] it really doesnt matter.

perhaps im doing it wrong if the offset doesnt change how i play. i remember setting my offset to like +60 once to fuck around in a multiplayer game with a friend on a really weird bad map to see what would happen and i forgot about it for a week and didnt even notice it and my accuracy pretty much didn't change that whole time.

maybe im doing it wrong. maybe thats not how you you're supposed to play by eye and hitsounds, maybe i should play with hidden and hitsounds turned off, because thats the only way I can see offset making such an impact on my accuracy.

i and everyone else who needs better accuracy, needs to play more. That's all there is to it.

this post was way too long but i needed to really put my 3 cents in.
f i z i k

Riince wrote:

perhaps im doing it wrong if the offset doesnt change how i play. i remember setting my offset to like +60 once to fuck around in a multiplayer game with a friend on a really weird bad map to see what would happen and i forgot about it for a week and didnt even notice it and my accuracy pretty much didn't change that whole time.
yeah dude,that just means you cant play accurate for shit. i played with an offset of 50 for 3 minutes and noticed i was completely off,because I somewhat have accuracy. honestly your shitposting is so god damn retarded,you literally whore for attention everywhere. your word your advice like you are one of the best players,even though you are,and my excuses to other players of similiar skill to you who arent dicks,shit. i am shit too by the way,yet i try to give advice from a different point,which is my own and not acting like a top 50 hdhr god (in this case). and after even trying,you had to include "i can get an A on this and that blabla" for whatever reason. as dexus said it:


Dexus wrote:

i can still get an A on an OD9 map with an offset of like +/- 20
it doesnt matter
get better accuracy
what does me getting D's have to do with anything I said?
Hypocrite
now that im done ranting over you,here's some advice that is the best for getting better accuracy:
1. dont fumble around offset unless you know what the fuck you are doing (so unless you are lewa just leave it at 0 unless it's so terribly off that you might want to buy a new soundcard)
2. i cant find the exact response anymore but it was literally like this: feel like fucking shit if you hit a 100. feel terrible,try harder to get a 300 next time. learn how rhythm works,understand music. play high OD so you can even feel more like shit so it gets better faster. one day it will make click and you get better accuracy,now grind away and every day youll get better
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