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ShockOne - Polygon (feat. Reija Lee)

posted
Total Posts
77
Topic Starter
Secretpipe
This beatmap was submitted using in-game submission on mardi 2 septembre 2014 at 11:33:37

Artist: ShockOne
Title: Polygon (feat. Reija Lee)
Tags: dnb liquid drum and bass Kuron-Kun Asphyxia Irreversible collab collaboration
BPM: 175
Filesize: 4336kb
Play Time: 02:07
Difficulties Available:
  1. Asphyxia's Insane (4,98 stars, 492 notes)
  2. Irreverpipe's Hard (3,47 stars, 244 notes)
  3. Kuronpipe's Insane (4,6 stars, 373 notes)
  4. Normal (1,98 stars, 157 notes)
Download: ShockOne - Polygon (feat. Reija Lee)
Information: Scores/Beatmap Listing
---------------


#4 Ranked
Again some liquid DnB , I hope you'll like it :3
07/29/14 : Please re-dl ! SB names added !
Normal →Done by me
Irreverpipe's Hard→Done by Irreversible and me
Collab Insane → Done by me and Kuron-kun
Asphyxia's Insane→Done by Asphyxia
SB names→Done by the magical doctor inverness
Kuron-kun
Let me be the:


~ F ~

~ I ~

~ R ~

~ S ~

~ T ~


add me on tags
Topic Starter
Secretpipe
Added you in tags.
Normal and Collab Insane are ready for modding !
I just need to map an Hard !
69653863
sprites

irevrelisbiblesnebiseblse hard
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,23036,,0.8
F,0,23036,23121,0,1
F,0,33921,34007,1,0
Sprite,Foreground,Centre,"zomg irevreslibles.png",572,452
S,0,34007,,0.8
F,0,34007,34092,0,1
F,0,44892,44978,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,61264,,0.8
F,0,61264,61349,0,1
F,0,72149,72235,1,0
Sprite,Foreground,Centre,"zomg irevreslibles.png",572,452
S,0,72235,,0.8
F,0,72235,72320,0,1
F,0,83120,83206,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,83207,,0.8
F,0,83207,83292,0,1
F,0,94092,94178,1,0
Sprite,Foreground,Centre,"zomg irevreslibles.png",572,452
S,0,94178,,0.8
F,0,94178,94263,0,1
F,0,105063,105149,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,105149,,0.8
F,0,105149,105234,0,1
F,0,116034,116120,1,0
Sprite,Foreground,Centre,"zomg irevreslibles.png",572,452
S,0,116121,,0.8
F,0,116121,116206,0,1
F,0,127006,127092,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,44978,,0.8
F,0,44978,45063,0,1
F,0,53120,53206,1,0
Sprite,Foreground,Centre,"zomg irevreslibles.png",572,452
S,0,53035,,0.8
F,0,53035,53120,0,1
F,0,61177,61263,1,0

insen
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"'-'.png",572,452
S,0,23036,,0.8
F,0,23036,23121,0,1
F,0,33921,34007,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,34007,,0.8
F,0,34007,34092,0,1
F,0,44892,44978,1,0
Sprite,Foreground,Centre,"'-'.png",572,452
S,0,61264,,0.8
F,0,61264,61349,0,1
F,0,72149,72235,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,72235,,0.8
F,0,72235,72320,0,1
F,0,83120,83206,1,0
Sprite,Foreground,Centre,"'-'.png",572,452
S,0,83207,,0.8
F,0,83207,83292,0,1
F,0,94092,94178,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,94178,,0.8
F,0,94178,94263,0,1
F,0,105063,105149,1,0
Sprite,Foreground,Centre,"'-'.png",572,452
S,0,105149,,0.8
F,0,105149,105234,0,1
F,0,116034,116120,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,116121,,0.8
F,0,116121,116206,0,1
F,0,127006,127092,1,0
Sprite,Foreground,Centre,"'-'.png",572,452
S,0,44978,,0.8
F,0,44978,45063,0,1
F,0,53120,53206,1,0
Sprite,Foreground,Centre,"ass(TM).png",572,452
S,0,53035,,0.8
F,0,53035,53120,0,1
F,0,61177,61263,1,0

kd pls
Topic Starter
Secretpipe
I love you <3
ProfessionalBox
;)
Topic Starter
Secretpipe
Take a break of the map !
I'll search mod when GD will be finished B-)
Asphyxia
Hi Pipe <3

Sorry for the huge delay but here's my difficulty as promised; http://puu.sh/aJIcM/bb1d451319.txt I hope you'll accept it and I definitely hope it's good enough! There's currently no hitsounds but I'll do that later!

pce o/
Topic Starter
Secretpipe
I love you <3
AlexaBM
hi Secret C:
[Normal]
  1. AR 4?
  2. 00:25:264 (3,4) - About this moment. I suggest to change it and I have 2 variants how to:
    1) Delete (3), it's a bit hard to understand for beginners.
    2) Replace them with an 1/2 slider.
    You have such moments further, check them too please.
  3. 00:38:121 (5,6,7) - Make a perfect triangle?
  4. 00:42:921 (4,4) - You can stack'em better.
  5. 00:56:464 (2,1) - ^
  6. 01:08:121 (3,4,1) - Perfect triangle please.
  7. 01:10:864 (3,4) - Move them to x:388 y:296 to make a circle from sliders. Flow is better now. Also don't forget to fix the spacing.
  8. 01:39:664 (1,3) - I'm sure, someone will click on the slider's reverse. Move (2)'s tail somewhere.
  9. 01:42:407 (1) - Maybe end this spinner here? 01:44:464 -
  10. 01:47:892 (1,2) - Blanket can be fixed a bit.
  11. 01:49:264 (4,1) - Stack them better please.
  12. 01:54:749 (4,1) - ^
  13. 01:56:464 (2,5) - ^
  14. 02:04:349 (1) - Why not to end the spinner here? 02:07:092 -
    I know what you gonna say me, but I'm sure that ^this variant is better!
[Collab Insane]
Kuron-Kun:
  1. 00:27:150 (4,5) - Improve this blanket a bit.
  2. 00:28:521 (1,2) - ^
  3. 00:31:264 (1,2) - ^
  4. 01:06:407 (4,5) - ^
  5. 01:26:292 (3,4) - Stack'em better!
Secret:
  1. 00:34:007 (1,2) - Make these sliders the same?
  2. 00:39:150 (1) - I don't really like when the downbeats are ignored. Instead of using reverse add a circle maybe? I mean:
  3. 01:11:892 (4,1) - This overlap is bad , maybe add a jump here? (or just replace it)
[Asphyxia's Insane]
  1. 01:31:435 (1,2) - I understand what sound you wanted to follow, but it's not so comfortable to play. Make 1/2 sliders instead or make the distance lower?
  2. 01:47:549 (5,1) - Blanket please
More DnB please <3 good luck~
Asphyxia
AlexaBM

AlexaBM wrote:

[Asphyxia's Insane]
  1. 01:31:435 (1,2) - I understand what sound you wanted to follow, but it's not so comfortable to play. Make 1/2 sliders instead or make the distance lower? It actually plays really really really well, I want to keep it.
  2. 01:47:549 (5,1) - Blanket please It ruins it but sure, doesn't look too bad. :D
More DnB please <3 good luck~

Thank you for your mod!

For Secretpipe; (note that these are must fix things!)
  1. Why do you have 2 mp3 files in the song folder? Remove one? (I highly doubt this is intentional)
  2. Add Asphyxia to tags
  3. Add Irreversible to tags
I already added them to my Insane's tags so you don't have to do it for me!
Remember to disable widescreen support and letterboxes for obvious reasons!

http://puu.sh/aMgBR/ffbe28041d.txt <- Diff update
-Neipezi
hi owo/

[General]
- Tag Asphyxia, inverness add
- Who is the map of the Irreverpipe's Hard?
- There are duplicate mp3 files. Delete the "Shock One Polygon [Ft. Reija] (2) .mp3" in the folder.

[Normal]
00:58:521 (1,1) - This approach of (1) too close.
01:01:264 (1) - add to finish the head
01:23:207 (1) - ^
01:20:464 (1,1) - 00: 58: 521 (1,1) - the same as.

[Collab]
01:00:321 (2,3) - Spacing x.x
01:00:921 (6) - NC add?
01:11:549 (3) - ^
01:12:235 (1) - After the treatment (4), too close to the right (1) to the interval. Do you want to change the location to x:352 y:120?
01:38:292 (5,1) - NC change
01:39:664 (5,1) - ^

[Asphyxia's Insane]
00:27:150 (2,4) - NC add?
00:43:950 (2,3) - Move one space to the left? Align the position of the 00:46:007 (7) -
01:00:921 (1) - Add a clap on the head?
01:45:149 - ~ 02:06:749 - Does not exist in this part is to add a hit sound.
02:06:407 (5) - NC add?

owo)b and where Did it all hit sounds are gone :o
Asphyxia
-Neipezi

-Neipezi wrote:

hi owo/

[Asphyxia's Insane]
00:27:150 (2,4) - NC add? No, would break pattern
00:43:950 (2,3) - Move one space to the left? Align the position of the 00:46:007 (7) - It's meant to be like that though :c
01:00:921 (1) - Add a clap on the head? Whistle sounds better though, fits the song a lot better!
01:45:149 - ~ 02:06:749 - Does not exist in this part is to add a hit sound.
02:06:407 (5) - NC add? Sure!

owo)b and where Did it all hit sounds are gone :o

Thanks for your mod! :)

My difficulty is now hitsounded! (copier op ok) http://puu.sh/aMB42/9d381c6949.txt <- Diff update
Topic Starter
Secretpipe

AlexaBM wrote:

hi Secret C: Hi C:
[Normal]
  1. AR 4? Done
  2. 00:25:264 (3,4) - About this moment. I suggest to change it and I have 2 variants how to:
    1) Delete (3), it's a bit hard to understand for beginners.
    2) Replace them with an 1/2 slider. Done
    You have such moments further, check them too please.
  3. 00:38:121 (5,6,7) - Make a perfect triangle? Improved it !
  4. 00:42:921 (4,4) - You can stack'em better. Moved one grid down xD really nazi though!
  5. 00:56:464 (2,1) - ^ ^
  6. 01:08:121 (3,4,1) - Perfect triangle please. It's already fine imo !
  7. 01:10:864 (3,4) - Move them to x:388 y:296 to make a circle from sliders. Flow is better now. Also don't forget to fix the spacing. Done
  8. 01:39:664 (1,3) - I'm sure, someone will click on the slider's reverse. Move (2)'s tail somewhere. I'll change it if someone else complain about it !
  9. 01:42:407 (1) - Maybe end this spinner here? 01:44:464 - Okay done !
  10. 01:47:892 (1,2) - Blanket can be fixed a bit. Fix'd
  11. 01:49:264 (4,1) - Stack them better please. Done
  12. 01:54:749 (4,1) - ^ Done
  13. 01:56:464 (2,5) - ^ Done
  14. 02:04:349 (1) - Why not to end the spinner here? 02:07:092 - Done
    I know what you gonna say me, but I'm sure that ^this variant is better!
[Collab Insane]
Secret:
  1. 00:34:007 (1,2) - Make these sliders the same? It'll ruin the blanket ><
  2. 00:39:150 (1) - I don't really like when the downbeats are ignored. Instead of using reverse add a circle maybe? I mean:
    Nice idea ! But I'll change it if another ppl complain :3
  3. 01:11:892 (4,1) - This overlap is bad , maybe add a jump here? (or just replace it) This isn't my part tho ! *facedesks*
More DnB please <3 good luck~ Thanks a bunch for modding :D
/////////////////////\o3o/////////////////////

-Neipezi wrote:

hi owo/ hi :3

[General]
- Tag Asphyxia, inverness add
- Who is the map of the Irreverpipe's Hard?
- There are duplicate mp3 files. Delete the "Shock One Polygon [Ft. Reija] (2) .mp3" in the folder. All done

[Normal]
00:58:521 (1,1) - This approach of (1) too close. If you talk about the spinner , it's fine :3
01:01:264 (1) - add to finish the head I don't get the sentence sorry ><
01:23:207 (1) - ^ ^
01:20:464 (1,1) - 00: 58: 521 (1,1) - the same as. Same as 58:521

[Collab]
01:00:321 (2,3) - Spacing x.x I don't see the problem owo
01:00:921 (6) - NC add? Yeah , my bad , I remove it x)
01:11:549 (3) - ^ not my part :3
01:12:235 (1) - After the treatment (4), too close to the right (1) to the interval. Do you want to change the location to x:352 y:120? Done :3 Amazing idea tho
01:38:292 (5,1) - NC change Not my part lol
01:39:664 (5,1) - ^ ^
Thanks a bunch for modding too Neipezi :3
Kuron-kun
AlexaBM's Mod

AlexaBM wrote:

hi Secret C:

[Collab Insane]
Kuron-Kun:
  1. 00:27:150 (4,5) - Improve this blanket a bit. This isn't my part ):
  2. 00:28:521 (1,2) - ^ Same
  3. 00:31:264 (1,2) - ^ Same
  4. 01:06:407 (4,5) - ^ Done
  5. 01:26:292 (3,4) - Stack'em better! orz ok, fixed.
blameinverness2014

More DnB please <3 good luck~

-Neipezi's Mod

-Neipezi wrote:

hi owo/ hellow

[Collab]
01:11:549 (3) - NC Nooo, I'm trying to keep the NCs on the big white tick.
01:38:292 (5,1) - NC change YES IT'S YOUR PART
01:39:664 (5,1) - ^ smoke

owo)b and where Did it all hit sounds are gone :o

http://puu.sh/aNUJw.osu
sheela
Yo yo Secretpipe.

Normal

  1. 00:25:778 (1) - L'objet précédent va à gauche (ça suit 00:24:407 (2) ), tandis que 00:25:778 (1) va courber à droite, ce qui brise la flow. Je te suggère de la courber en haut:
    SPOILER

    108,152,25778,6,0,P|163:134|227:147,2,112.500004291535,0|0|0,0:0|0:0|0:0,0:0:0:0:
    Je trouve que ceci fera un meilleur flow.
  2. 00:30:750 (3,4) - Peut-être un 1/2 slider, comme 00:25:264 (3) ? Je le trouve un peu "forever alone".
  3. 00:35:378 (2) - Juste une petite chose. Bouge-le plus haut pour que la tête soit aligné avec l'objet précédent. Après avoir l'avoir fait, bouge 00:36:750 (3) à x:307 y:233 pour mieux compléter le motif (le triangle). Et, bouge 00:37:778 (4) à x:198 y:43 pour réparer la distance constante.
  4. 00:36:750 (3) - Peut-être mes oreilles sont défectuées, mais je crois que ce slider ne suit pas bien avec la musique.
  5. 00:40:864 (2) - Encore une petite chose. Bouge-le vers la droite (x:288) pour qu'il soit aligné avec l'objet précédent.
  6. 00:53:721 (3) - La queue est un peu trop en dehors, je crois.
  7. 01:13:607 (3) - Encore une petite chose. Courbe-le plus pour avoir un blanket avec l'objet précédent. Il n'y a pas de grosse différence, mais c'est quelque chose que je veux juste dire.
  8. 01:24:578 (3,4) - C'est plus beau si cela faire un effet mirroir:
    Pour le faire, copie 01:25:264 (4) et remplace 01:24:578 (3) . Sélectionne 01:24:578 (3) et fait Ctrl + J et Ctrl + H. Ensuite, pivote-le à -70°. Finalement, bouge-le à x:459 y:84.
  9. 01:46:521 (3) - Retourne-le verticalement (Ctrl + J)? Celle d'à toi, je trouve que tu doit faire un bond (comme un ballon qui bondit) pour aller à l'objet suivant. Si tu la tourne verticalement, ça va faire un flow circulaire, ce qui est mieux (dans mon opinion).
    Cette suggestion mènera à refaire 01:47:207 (4) et aux autres objets. Je ne te conseillera pas de le changer, mais c'est un point que je te donne.

Irreverpipe's Hard

  • Irreversible
  1. 00:41:893 (6) - In my opinion, the curve is ugly when it's too curve (you can see the hard edges on the border).
  2. 01:41:378 (2,3,4) - Try this pattern.
    Your pattern has tails overlapping, and maybe the flow doesn't flow well, since each slider shoots to a tail.
  3. 02:06:064 (2) - Little stuff. Move this to x:392 y:147 so that the head could be on the same curve with the previous object?

    Secretpipe
  4. 01:25:949 (1) - Un petite chose. Bouge-le vers x:230 y:175 pour qu'il soit entre des deux objets précédents.

Asphyxia's Insane

  1. 00:23:041 (1) - Move this somewhere on the top-left (maybe x:67 y:159) to get a "better" flow. By quoting, it means that the flow isn't natural, but it best that it shoots to the next object. Also, it's not snapped.
  2. 01:38:464 (2) - Little stuff. Move this to x:186 y:94 to get a equilateral triangle (with 01:38:292 (1,3) ).

Collab Insane

  • Secretpipe
  1. 00:34:007 (1,2) - Fait un effet mirroir:
    SPOILER

    325,298,34007,6,0,P|269:318|197:286,1,127.500004863739,0|4,0:0|0:0,0:0:0:0:
    C'est plus beau et si tu met 00:34:007 (1) à x:325 y:298, ça fait une petite "feinte", ce qui met 0.10% plus difficile.
  2. 00:55:435 (1) - Remplace la tête avec la queue? Ça suit le motif avec 00:55:778 (2) . Tu peux le faire à 00:56:121 (3) , mais ça ne marche pas si bien.

    Kuron-Kun
  3. 01:11:549 (3) - It's too much outside of the grid set; it touches the bottom. Move it a little up.
  4. 01:26:635 (4) - Little stuff. Stack it perfectly with 01:27:492 (2) . There's also 01:26:292 (3) that you need to perfectly stack the tail with the other tail.
J'aime beaucoup the contenu, alors voici un staru~ / I really like the mapset, so here's a staru~
Bonne chance pour la rank~ / Good Luck on ranking this map~
Les questions peuvent être demandé par PM dans les forums ou dans le jeu. / Any questions can be ask via PM in forum or in-game.
Asphyxia
sheela901

sheela901 wrote:

  1. 00:23:041 (1) - Move this somewhere on the top-left (maybe x:67 y:159) to get a "better" flow. By quoting, it means that the flow isn't natural, but it best that it shoots to the next object. Also, it's not snapped. Nah, I prefer mine a lot more, sorry x_x
  2. 01:38:464 (2) - Little stuff. Move this to x:186 y:94 to get a equilateral triangle (with 01:38:292 (1,3) ). Nice catch, fixed!
[/notice]

Thanks for your mod! Diff update sent in-game. :3
sheela

Asphyxia wrote:

sheela901

sheela901 wrote:

  1. 00:23:041 (1) - Move this somewhere on the top-left (maybe x:67 y:159) to get a "better" flow. By quoting, it means that the flow isn't natural, but it best that it shoots to the next object. Also, it's not snapped. Nah, I prefer mine a lot more, sorry x_x
  2. 01:38:464 (2) - Little stuff. Move this to x:186 y:94 to get a equilateral triangle (with 01:38:292 (1,3) ). Nice catch, fixed!
[/notice]

Thanks for your mod! Diff update sent in-game. :3
No problem~ But the first slider is not snapped. And I just realized that the tail of 01:55:435 (4) is outside of the gridset.
Asphyxia

sheela901 wrote:

No problem~ But the first slider is not snapped. And I just realized that the tail of 01:55:435 (4) is outside of the gridset.
*sigh* I thought I fixed these but I guess I didn't, thanks for pointing out again! I moved 4 a lot more down so it's not offscreen or anything and apparently the first slider wasn't on the red line properly so I fixed that too, hopefully everything's fine now.

http://puu.sh/aURX0/999ef3c398.txt
Kuron-kun

sheela901 wrote:

Kuron-Kun
  1. 01:11:549 (3) - It's too much outside of the grid set; it touches the bottom. Move it a little up. Hope it's better now.
  2. 01:26:635 (4) - Little stuff. Stack it perfectly with 01:27:492 (2) . There's also 01:26:292 (3) that you need to perfectly stack the tail with the other tail. Okie, fixed them.
Thanks for modding!

http://puu.sh/aWzNp.osu
Topic Starter
Secretpipe

sheela901 wrote:

Yo yo Secretpipe. Yo :3

Normal

  1. 00:25:778 (1) - L'objet précédent va à gauche (ça suit 00:24:407 (2) ), tandis que 00:25:778 (1) va courber à droite, ce qui brise la flow. Je te suggère de la courber en haut:
    SPOILER

    108,152,25778,6,0,P|163:134|227:147,2,112.500004291535,0|0|0,0:0|0:0|0:0,0:0:0:0:
    Je trouve que ceci fera un meilleur flow. Amazing idea ! Fixed !
  2. 00:30:750 (3,4) - Peut-être un 1/2 slider, comme 00:25:264 (3) ? Je le trouve un peu "forever alone". I wanted to make originality so I'll keep it ! But if another people complain it , I'll change it !
  3. 00:35:378 (2) - Juste une petite chose. Bouge-le plus haut pour que la tête soit aligné avec l'objet précédent. Après avoir l'avoir fait, bouge 00:36:750 (3) à x:307 y:233 pour mieux compléter le motif (le triangle). Et, bouge 00:37:778 (4) à x:198 y:43 pour réparer la distance constante. Nice catch ! Fixed !
  4. 00:36:750 (3) - Peut-être mes oreilles sont défectuées, mais je crois que ce slider ne suit pas bien avec la musique. You're right but I wanted add another rhythm you know so I think I'm gonna change it .... but later :3
  5. 00:40:864 (2) - Encore une petite chose. Bouge-le vers la droite (x:288) pour qu'il soit aligné avec l'objet précédent. Fixed!
  6. 00:53:721 (3) - La queue est un peu trop en dehors, je crois. I guess it's fine :3
  7. 01:13:607 (3) - Encore une petite chose. Courbe-le plus pour avoir un blanket avec l'objet précédent. Il n'y a pas de grosse différence, mais c'est quelque chose que je veux juste dire. Yeah ! Fixed!
  8. 01:24:578 (3,4) - C'est plus beau si cela faire un effet mirroir:
    Pour le faire, copie 01:25:264 (4) et remplace 01:24:578 (3) . Sélectionne 01:24:578 (3) et fait Ctrl + J et Ctrl + H. Ensuite, pivote-le à -70°. Finalement, bouge-le à x:459 y:84. Okay done ! :D
  9. 01:46:521 (3) - Retourne-le verticalement (Ctrl + J)? Celle d'à toi, je trouve que tu doit faire un bond (comme un ballon qui bondit) pour aller à l'objet suivant. Si tu la tourne verticalement, ça va faire un flow circulaire, ce qui est mieux (dans mon opinion).
    Cette suggestion mènera à refaire 01:47:207 (4) et aux autres objets. Je ne te conseillera pas de le changer, mais c'est un point que je te donne.I'll change it another ppl complain cause I'm confused actually xD

Secretpipe
  1. 01:25:949 (1) - Un petite chose. Bouge-le vers x:230 y:175 pour qu'il soit entre des deux objets précédents. Done

Collab Insane

  • Secretpipe
  1. 00:34:007 (1,2) - Fait un effet mirroir:
    SPOILER

    325,298,34007,6,0,P|269:318|197:286,1,127.500004863739,0|4,0:0|0:0,0:0:0:0:
    C'est plus beau et si tu met 00:34:007 (1) à x:325 y:298, ça fait une petite "feinte", ce qui met 0.10% plus difficile. Fixed and noticed another thing :D Thanks !
  2. 00:55:435 (1) - Remplace la tête avec la queue? Ça suit le motif avec 00:55:778 (2) . Tu peux le faire à 00:56:121 (3) , mais ça ne marche pas si bien. Done
J'aime beaucoup the contenu, alors voici un staru~ / I really like the mapset, so here's a staru~ Thanks :D
Bonne chance pour la rank~ / Good Luck on ranking this map~ I'll try ><
Les questions peuvent être demandé par PM dans les forums ou dans le jeu. / Any questions can be ask via PM in forum or in-game.nah no need :3
Thanks a LOT for modding <3
Irreversible

sheela901 wrote:

[notice]

Irreverpipe's Hard

[list]Irreversible
[*]00:41:893 (6) - In my opinion, the curve is ugly when it's too curve (you can see the hard edges on the border). Well, I like the curvy sliders, I'll find a way to fix the edges tho. Later.
[*]01:41:378 (2,3,4) - Try this pattern. No sorry, I like these overlaps.
Your pattern has tails overlapping, and maybe the flow doesn't flow well, since each slider shoots to a tail.
[*]02:06:064 (2) - Little stuff. Move this to x:392 y:147 so that the head could be on the same curve with the previous object? Intended, it has a cool flow, since you never completely follow a slider, so it's fine.
Thanks for having a check thou!
Myxo
IRC MOD
2014-08-20 11:55 Desperate-kun: ok metadata seems fine
2014-08-20 11:55 Secretpipe: yay \o/
2014-08-20 11:55 Desperate-kun: i'm going to check the diff spread first
2014-08-20 11:56 Secretpipe: Okay
2014-08-20 11:56 Secretpipe: Also , I think the offset is early
2014-08-20 11:58 Desperate-kun: wait
2014-08-20 11:58 Desperate-kun: yes
2014-08-20 11:58 Desperate-kun: it is indeed
2014-08-20 11:58 Secretpipe: Or it's a problem with a greenline
2014-08-20 11:58 Desperate-kun: no
2014-08-20 11:58 Secretpipe: 00:50:292 -
2014-08-20 11:59 Desperate-kun: offset +10 works
2014-08-20 11:59 Desperate-kun: but don't fix it now
2014-08-20 11:59 Desperate-kun: because of the mod
2014-08-20 11:59 Secretpipe: Okay
2014-08-20 11:59 Secretpipe: I'll fix it later !
2014-08-20 11:59 Desperate-kun: well, the gap between normal and hard is kinda huge
2014-08-20 11:59 Desperate-kun: it's fine though
2014-08-20 12:00 Desperate-kun: but on the edge
2014-08-20 12:00 Desperate-kun: but in the future
2014-08-20 12:00 Secretpipe: hm
2014-08-20 12:00 Desperate-kun: please, when you have insanes over 4 stars
2014-08-20 12:00 Secretpipe: yeah
2014-08-20 12:00 Desperate-kun: n h i is not enough
2014-08-20 12:00 Desperate-kun: with easy it's always better
2014-08-20 12:00 Secretpipe: there's some huge gaps with spacing
2014-08-20 12:00 Desperate-kun: because when you have the normal <2 stars, and the insane over 4,5 or something
2014-08-20 12:00 Desperate-kun: you understand ok xD
2014-08-20 12:01 Secretpipe: Okay , I'll do an Easy next time o3o
2014-08-20 12:01 Desperate-kun: ^^
2014-08-20 12:01 Desperate-kun: also, 2 insanes with the same diff settings is boring
2014-08-20 12:01 Secretpipe: I'm currently makin' another mapset , I'm makin' an Easy
2014-08-20 12:01 Secretpipe: anyways xD
2014-08-20 12:01 Desperate-kun: but you can't do much about it
2014-08-20 12:02 Desperate-kun: one with hp 8 od 7 and one with hp 7 od 8 is better or something like that
2014-08-20 12:02 Secretpipe: indeed
2014-08-20 12:02 Desperate-kun: but it's ok
2014-08-20 12:02 Secretpipe: but I accepted Asph's request x)
2014-08-20 12:02 Secretpipe: he wanted to make a diff lolol
2014-08-20 12:02 Desperate-kun: yea
2014-08-20 12:02 Desperate-kun: ok
2014-08-20 12:02 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/461254 ShockOne - Polygon (feat. Reija) [Normal]]
2014-08-20 12:02 Secretpipe: maybe he should change his settings ?
2014-08-20 12:02 Secretpipe: I'll ask him later
2014-08-20 12:02 Secretpipe: I mean in 10 min xD
2014-08-20 12:02 Desperate-kun: you could ask him, yea
2014-08-20 12:03 Secretpipe: For increase OD for example ?
2014-08-20 12:03 Desperate-kun: yea maybe
2014-08-20 12:03 Secretpipe: Okay
2014-08-20 12:04 Desperate-kun: 00:58:178 (1) - why does this have nc
2014-08-20 12:05 Secretpipe: I thought it'd annonce the spinner maybe
2014-08-20 12:05 Secretpipe: like
2014-08-20 12:05 Secretpipe: last note before a spin
2014-08-20 12:05 Desperate-kun: but it makes no sense and kinda destroys your square pattern
2014-08-20 12:05 Desperate-kun: so i'd remove it
2014-08-20 12:06 Secretpipe: so , let's remove NC
2014-08-20 12:06 Desperate-kun: 01:02:978 (4,5) - that stack is kinda random
2014-08-20 12:06 Desperate-kun: why not stack 01:02:978 (4) on 01:04:007 (1) ?
2014-08-20 12:06 Desperate-kun: fail
2014-08-20 12:06 Desperate-kun: wait
2014-08-20 12:06 Secretpipe: xD
2014-08-20 12:06 Desperate-kun: why not stack 01:02:978 (4) -
2014-08-20 12:06 Desperate-kun: on 01:04:007 (1) -
2014-08-20 12:06 Desperate-kun: ?
2014-08-20 12:06 Desperate-kun: :D
2014-08-20 12:07 Desperate-kun: would make a nice zig-zag movement and get rid of the stack
2014-08-20 12:07 Secretpipe: omg
2014-08-20 12:07 Secretpipe: amazing idea
2014-08-20 12:07 Secretpipe: lemme try
2014-08-20 12:07 Secretpipe: http://puu.sh/b0eda.jpg
2014-08-20 12:07 Secretpipe: Like that ?
2014-08-20 12:08 Desperate-kun: yea
2014-08-20 12:08 Secretpipe: Okay :D
2014-08-20 12:08 Secretpipe: Thanks a bunch :D
2014-08-20 12:08 Desperate-kun: 01:20:464 (1,1) -
2014-08-20 12:08 Desperate-kun: 1/1 gap after spinner is too short
2014-08-20 12:08 Desperate-kun: for normal
2014-08-20 12:08 Desperate-kun: when there would be an easier diff it would be ok but not here
2014-08-20 12:08 Secretpipe: hm
2014-08-20 12:09 Desperate-kun: end the spinner at 01:22:521 -
2014-08-20 12:09 Desperate-kun: remove the whistle
2014-08-20 12:09 Desperate-kun: and make the sampleset soft
2014-08-20 12:09 Desperate-kun: of the spinner end
2014-08-20 12:09 Secretpipe: If I stop it here , it'd weird , right ?
2014-08-20 12:09 Desperate-kun: yea a bit, but that's pretty common in normals
2014-08-20 12:09 Secretpipe: Okay
2014-08-20 12:10 Desperate-kun: but you have to stop it earlier, the 1/1 gap is too less recovery time
2014-08-20 12:10 Desperate-kun: when you look at other normals you will see they do the same
2014-08-20 12:10 Secretpipe: yeah
2014-08-20 12:10 Desperate-kun: and at the end, the newbies won't care if it sounds a bit weird
2014-08-20 12:10 Secretpipe: But the slider is in the middle of the screen
2014-08-20 12:10 Desperate-kun: but the will care if they get confused
2014-08-20 12:10 Desperate-kun: still
2014-08-20 12:10 Secretpipe: Okay sempai~
2014-08-20 12:11 Desperate-kun: 01:25:264 (4) - move please, so the spacing to the following object is 1,2x
2014-08-20 12:11 Desperate-kun: lol
2014-08-20 12:11 Secretpipe: oh yeah my bad
2014-08-20 12:11 Secretpipe: forgot to fix it in the previous mod
2014-08-20 12:11 Secretpipe: 01:25:264 (4) -
2014-08-20 12:11 Secretpipe: I moved it before xD
2014-08-20 12:11 Desperate-kun: ok
2014-08-20 12:11 Desperate-kun: 01:27:321 (4) - and this one too
2014-08-20 12:11 Secretpipe: wait
2014-08-20 12:11 Desperate-kun: if you move it to get better spacing
2014-08-20 12:12 Secretpipe: it's really confusing
2014-08-20 12:12 Desperate-kun: you'll also have a perfect triangle
2014-08-20 12:12 Secretpipe: 01:25:949 (1) -
2014-08-20 12:12 Secretpipe: well
2014-08-20 12:12 Secretpipe: that note is stacked with01:28:349 (6) -
2014-08-20 12:12 Desperate-kun: yea
2014-08-20 12:13 Desperate-kun: that's why you should move 01:25:264 (4) -
2014-08-20 12:13 Desperate-kun: i know it's stacked with 01:23:207 (1) - but that isn't noticeable ingame anyways
2014-08-20 12:13 Desperate-kun: really
2014-08-20 12:13 Desperate-kun: the gap between these objects is so huge
2014-08-20 12:13 Secretpipe: Okay
2014-08-20 12:13 Secretpipe: yes
2014-08-20 12:13 Desperate-kun: and remember to move 01:27:321 (4) too
2014-08-20 12:14 Desperate-kun: it will make a perfect triangle and fix the spacing
2014-08-20 12:14 Secretpipe: x:100 y:156 for example ?
2014-08-20 12:14 Desperate-kun: yea
2014-08-20 12:15 Desperate-kun: 01:35:549 (3,4) - this stack is good but
2014-08-20 12:15 Desperate-kun: 01:40:007 (2,3) -
2014-08-20 12:15 Desperate-kun: this one is a bit weird again
2014-08-20 12:15 Desperate-kun: what about http://puu.sh/b0ezh/382376012d.jpg
2014-08-20 12:16 Desperate-kun: you did similiar stuff before
2014-08-20 12:16 Secretpipe: yeah
2014-08-20 12:16 Secretpipe: omg
2014-08-20 12:16 Secretpipe: I imagined that
2014-08-20 12:16 Secretpipe: lol
2014-08-20 12:17 Secretpipe: Okay fixed!
2014-08-20 12:17 Desperate-kun: well, now
2014-08-20 12:17 Desperate-kun: i'm through this diff
2014-08-20 12:17 Desperate-kun: when you would have an easy
2014-08-20 12:17 Desperate-kun: i'd suggested to add some more
2014-08-20 12:17 Desperate-kun: 1/2 notes in the kiai
2014-08-20 12:17 Desperate-kun: to make it a bit harder
2014-08-20 12:17 Desperate-kun: because at the moment the beginning part of the song is the most difficult
2014-08-20 12:18 Desperate-kun: and that's kinda weird because the mood of the music doesn't imply it
2014-08-20 12:18 Secretpipe: I should add an Easy ? :o
2014-08-20 12:18 Desperate-kun: no
2014-08-20 12:18 Desperate-kun: just leave it as it is
2014-08-20 12:18 Secretpipe: I thought it'd be for my future maps lolol
2014-08-20 12:18 Secretpipe: yeah
2014-08-20 12:18 Secretpipe: 1/2 stuff
2014-08-20 12:18 Secretpipe: I always wanted to do that
2014-08-20 12:18 Desperate-kun: yea but i just noticed that you can't add any notes, since it would make the star rating too high
2014-08-20 12:18 Secretpipe: but it's ugly with spacing
2014-08-20 12:18 Desperate-kun: hmm
2014-08-20 12:19 Secretpipe: yeah and it'd go over 2 stars indeed
2014-08-20 12:19 Desperate-kun: for future normals, if you want more 1/2 and you think the spacing is ugly
2014-08-20 12:19 Desperate-kun: then use a lower spacing for ALL the 1/2
2014-08-20 12:19 Desperate-kun: it just has to be consistent
2014-08-20 12:19 Secretpipe: like 1.0 ?
2014-08-20 12:19 Desperate-kun: it will be perfectly readable for the newbies
2014-08-20 12:19 Desperate-kun: or 0.8
2014-08-20 12:19 Desperate-kun: or something like that
2014-08-20 12:19 Secretpipe: yeah , I done 0.9 before
2014-08-20 12:19 Secretpipe: but I remapped :p
2014-08-20 12:20 Desperate-kun: they newbies don't care if the spacing is consistent throughout the whole diff. they just care if they can read everything
2014-08-20 12:20 Desperate-kun: and as long 1/2 gaps and 1/1 gaps don't look similiar
2014-08-20 12:20 Desperate-kun: it's fine
2014-08-20 12:20 Secretpipe: yeah , they don't know what IS the spacing xD
2014-08-20 12:20 Desperate-kun: yea
2014-08-20 12:20 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/466114 ShockOne - Polygon (feat. Reija) [Irreverpipe's Hard]]
2014-08-20 12:21 Secretpipe: Next time , I'll do 1/2 stuff readable !
2014-08-20 12:21 Desperate-kun: 00:25:778 (3) - this would look much better if it's symmetrical
2014-08-20 12:21 Secretpipe: That's all for the Normal ? :o
2014-08-20 12:21 Desperate-kun: after the wo symmetric sliders
2014-08-20 12:21 Desperate-kun: yea it's all
2014-08-20 12:21 Secretpipe: I thought it sucks xD
2014-08-20 12:21 Desperate-kun: no it doesn't lol
2014-08-20 12:21 Secretpipe: A symmetrical here ? o3o
2014-08-20 12:21 Desperate-kun: not symmetrical but
2014-08-20 12:21 Desperate-kun: like this
2014-08-20 12:21 Desperate-kun: http://puu.sh/b0eOC/cab5e8b95d.jpg
2014-08-20 12:22 Desperate-kun: on the axis
2014-08-20 12:22 Desperate-kun: so it fits better to the previous sliders
2014-08-20 12:22 Desperate-kun: imo
2014-08-20 12:22 Secretpipe: you want me to rotate ? xD
2014-08-20 12:22 Desperate-kun: for example
2014-08-20 12:22 Secretpipe: Oh
2014-08-20 12:22 Desperate-kun: or remake it lol
2014-08-20 12:23 Secretpipe: But the transition with 00:27:150 (1) - will be weird xD
2014-08-20 12:23 Secretpipe: oh nvm
2014-08-20 12:23 Secretpipe: you're right
2014-08-20 12:23 Secretpipe: xD
2014-08-20 12:23 Desperate-kun: it won't be weird at all
2014-08-20 12:23 Secretpipe: Yeah , I'm just drank don't worry <3
2014-08-20 12:23 Desperate-kun: always remember that players don't move the cursor like auto
2014-08-20 12:24 Desperate-kun: even things like that work well http://puu.sh/b0eTz/dfe1998f10.jpg
2014-08-20 12:24 Secretpipe: indeed
2014-08-20 12:24 Secretpipe: yeah , it's readable
2014-08-20 12:24 Secretpipe: even for me :D
2014-08-20 12:24 Desperate-kun: 00:29:036 (2,3,1) -
2014-08-20 12:24 Desperate-kun: the spacing
2014-08-20 12:24 Desperate-kun: of the 1/1 looks almost like the 1/2 spacing
2014-08-20 12:24 Desperate-kun: at this point
2014-08-20 12:25 Secretpipe: yeah
2014-08-20 12:25 Desperate-kun: i'd change this pattern 00:28:521 (1,2,3) . it would also have some variation to 00:29:893 (1,2,3) -
2014-08-20 12:25 Secretpipe: but with 1.2 , you can't go further hue
2014-08-20 12:25 Desperate-kun: i give you an example
2014-08-20 12:26 Secretpipe: Okay o/
2014-08-20 12:26 Desperate-kun: for example
2014-08-20 12:26 Desperate-kun: http://puu.sh/b0f0m/ef139f883d.jpg
2014-08-20 12:27 Desperate-kun: then you have two different patterns instead of the same one twice
2014-08-20 12:27 Desperate-kun: and the spacing will be better
2014-08-20 12:28 Secretpipe: 00:29:550 (3) -
2014-08-20 12:28 Secretpipe: But what about that lol
2014-08-20 12:29 Desperate-kun: it's on the screenshot
2014-08-20 12:29 Secretpipe: Okay , didn't notice :p
2014-08-20 12:29 Secretpipe: I keep the same spacnig ?
2014-08-20 12:29 Secretpipe: like 1.8 ?
2014-08-20 12:29 Desperate-kun: yea
2014-08-20 12:31 Secretpipe: Okay done
2014-08-20 12:31 Desperate-kun: 00:33:664 (1,2) - the nc should definitely be at 00:34:007 -
2014-08-20 12:31 Desperate-kun: or atleast i don't understand this at all xD
2014-08-20 12:31 Secretpipe: Irre plz
2014-08-20 12:31 Secretpipe: xD
2014-08-20 12:31 Desperate-kun: also baka irre started doing this 00:34:007 (2,3) which is completely inconsistent, but ok
2014-08-20 12:32 Desperate-kun: why... not
2014-08-20 12:32 Desperate-kun: it's irre lol
2014-08-20 12:32 Desperate-kun: ok, heading to your next part xD
2014-08-20 12:32 Secretpipe: nobody will complain Irre <3
2014-08-20 12:32 Secretpipe: xD
2014-08-20 12:32 Secretpipe: I'll tell him for NC xD
2014-08-20 12:32 Desperate-kun: just change this one lol
2014-08-20 12:32 Desperate-kun: ...
2014-08-20 12:32 Secretpipe: Okay xD
2014-08-20 12:33 Secretpipe: done huehuehue
2014-08-20 12:33 Desperate-kun: 01:29:892 (5,1,2,3,4,5,6,7) - this is too difficult for hard imo
2014-08-20 12:34 Desperate-kun: 1/2 in straight lines is cruel to play xD
2014-08-20 12:34 Secretpipe: I was sure you'll complain that lolol
2014-08-20 12:34 Desperate-kun: atleast change 01:30:064 (1,2,3) -
2014-08-20 12:34 Desperate-kun: 01:30:749 (4,5,6,7) - this can stay
2014-08-20 12:34 Secretpipe: but for me , it was the only pattern who fitted the song lolol
2014-08-20 12:34 Desperate-kun: hmm
2014-08-20 12:34 Desperate-kun: yea i'm thinking
2014-08-20 12:36 Secretpipe: me too
2014-08-20 12:36 Desperate-kun: 01:30:064 (1,2,3) -
2014-08-20 12:36 Desperate-kun: for some reason
2014-08-20 12:36 Desperate-kun: i think this actually fits:
2014-08-20 12:36 Desperate-kun: http://puu.sh/b0frd/e9a03a9ac0.jpg
2014-08-20 12:36 Desperate-kun: i don't know why
2014-08-20 12:36 Desperate-kun: just don't change it when you don't like it
2014-08-20 12:36 Desperate-kun: then it's ok
2014-08-20 12:36 Secretpipe: I have an idea
2014-08-20 12:36 Secretpipe: wait xD
2014-08-20 12:37 Desperate-kun: that's it for this diff
2014-08-20 12:37 Desperate-kun: i'll mod the insane in a couple of minutes
2014-08-20 12:37 Secretpipe: http://puu.sh/b0fvf.jpg
2014-08-20 12:37 Desperate-kun: i just have to do something~
2014-08-20 12:38 Desperate-kun: yea that's good to
2014-08-20 12:38 Desperate-kun: :3
2014-08-20 12:38 Secretpipe: Oh sure, take your time
2014-08-20 12:38 Secretpipe: yay :D
2014-08-20 12:38 Secretpipe: wow I'm surprised
2014-08-20 12:38 Secretpipe: thought my maps would suck xD
2014-08-20 12:38 Secretpipe: it seems not xD
2014-08-20 12:39 Desperate-kun: noo why should it
2014-08-20 12:39 Secretpipe: Because I'm not good at mapping :p
2014-08-20 12:40 Desperate-kun: you are
2014-08-20 12:40 Desperate-kun: o:
2014-08-20 12:40 Secretpipe: nah , I want improve
2014-08-20 12:40 Secretpipe: I want map more songs XD
2014-08-20 12:40 Desperate-kun: ACTION is editing [http://osu.ppy.sh/b/461253 ShockOne - Polygon (feat. Reija) [Collab Insane]]
2014-08-20 12:41 Desperate-kun: let's testplay first
2014-08-20 12:43 Secretpipe: also
2014-08-20 12:43 Secretpipe: This is my first insane
2014-08-20 12:43 Secretpipe: please xD
2014-08-20 12:44 Desperate-kun: 00:39:150 (1,2) - this jump comes too sudden
2014-08-20 12:44 Desperate-kun: you don't expect it there at all
2014-08-20 12:44 Desperate-kun: this 3,26 distance :'D
2014-08-20 12:45 Secretpipe: LOL
2014-08-20 12:45 Secretpipe: xD
2014-08-20 12:45 Desperate-kun: how to fix ittt....
2014-08-20 12:45 Desperate-kun: for example
2014-08-20 12:46 Secretpipe: hmmm
2014-08-20 12:46 Secretpipe: maybe
2014-08-20 12:46 Desperate-kun: 00:39:150 (1) - remove the repeat of this slider
2014-08-20 12:46 Secretpipe: I should remove a reverse :p
2014-08-20 12:46 Desperate-kun: and add a circle at
2014-08-20 12:46 Desperate-kun: 00:39:836 -
2014-08-20 12:46 Secretpipe: I'M A GENIUS
2014-08-20 12:46 Secretpipe: <3
2014-08-20 12:46 Secretpipe: ACTION dies
2014-08-20 12:46 Desperate-kun: for example this placement
2014-08-20 12:46 Desperate-kun: http://puu.sh/b0fRO/600452d035.jpg
2014-08-20 12:46 Desperate-kun: lol
2014-08-20 12:46 Secretpipe: I have a placement wait
2014-08-20 12:47 Secretpipe: http://puu.sh/b0fUR.jpg
2014-08-20 12:48 Desperate-kun: well but the distance between (1) and (2) is a bit too low then imo
2014-08-20 12:49 Secretpipe: Then I should move 00:39:150 (1) - a bit higher
2014-08-20 12:49 Desperate-kun: yes
2014-08-20 12:49 Desperate-kun: ok
2014-08-20 12:49 Secretpipe: done
2014-08-20 12:50 Desperate-kun: 00:54:921 (7,8,9,1,2,3) - this plays a bit weird
2014-08-20 12:50 Desperate-kun: easiest solution is to ctrl+g 00:55:778 (2) -
2014-08-20 12:50 Desperate-kun: and also ctrl+g 00:56:121 (3) -
2014-08-20 12:50 Secretpipe: Triangle :D
2014-08-20 12:50 Desperate-kun: yea but with the sliders afterwards
2014-08-20 12:50 Secretpipe: oh yeah
2014-08-20 12:51 Secretpipe: cause I ctrl+g00:55:435 (1) - in the previous mod
2014-08-20 12:51 Desperate-kun: yea that's good but then the others also have to be ctrl+g xD
2014-08-20 12:51 Secretpipe: yeah XD
2014-08-20 12:51 Desperate-kun: or wait
2014-08-20 12:51 Desperate-kun: cltr+g 00:55:435 (1) back too
2014-08-20 12:51 Desperate-kun: it's actually better
2014-08-20 12:51 Desperate-kun: lol
2014-08-20 12:51 Desperate-kun: http://puu.sh/b0g6l/fd18055dec.jpg
2014-08-20 12:51 Desperate-kun: like this
2014-08-20 12:52 Secretpipe: but it make a triangle
2014-08-20 12:52 Secretpipe: xD
2014-08-20 12:52 Secretpipe: okay x)
2014-08-20 12:56 Secretpipe: And then ? o3o
2014-08-20 12:56 Desperate-kun: umm
2014-08-20 12:56 Desperate-kun: i'm searching for issues
2014-08-20 12:56 Secretpipe: Oh okay o3o
2014-08-20 12:57 Desperate-kun: there are some things that bother me a bit but
2014-08-20 12:57 Desperate-kun: nah
2014-08-20 12:57 Secretpipe: xD
2014-08-20 12:58 Desperate-kun: well the ncing is a bit messed up
2014-08-20 12:58 Desperate-kun: sometimes
2014-08-20 12:58 Desperate-kun: in all diffs
2014-08-20 12:58 Desperate-kun: but that's not good to mod in irc
2014-08-20 12:58 Desperate-kun: and i'm too lazy anways
2014-08-20 12:59 Desperate-kun: so i think we are through
2014-08-20 12:59 Desperate-kun: lel
2014-08-20 12:59 Secretpipe: xD
2014-08-20 12:59 Secretpipe: last thing
2014-08-20 12:59 Secretpipe: the offset <3
2014-08-20 12:59 Secretpipe: +10 huh ?
2014-08-20 12:59 Desperate-kun: yea
2014-08-20 12:59 Secretpipe: don't worry , you did well help me :p
2014-08-20 12:59 Desperate-kun: don't forget to resnap inherited sections as well and preview point
2014-08-20 13:00 Desperate-kun: and then check aimod for unsnapped objects of course
2014-08-20 13:00 Secretpipe: but there's 3 redlines
2014-08-20 13:01 Desperate-kun: ah wait

:) :) :)
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