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Demetori - Rigid Paradise ~ Dawn of the Dead

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Topic Starter
GoldenWolf
This beatmap was submitted using in-game submission on lundi 10 août 2015 at 05:58:05

Artist: Demetori
Title: Rigid Paradise ~ Dawn of the Dead
Source: 東方Project
Tags: 東方神霊廟 〜 Ten Desires. Shinreibyou Touhou 13 th13 Yoshika Miyako 宮古 芳香 BEGIERDE DES ZAUBERER C81 Power Prog Progressive Heavy Metal ZUN woof
BPM: 176
Filesize: 12023kb
Play Time: 05:47
Difficulties Available:
  1. Extra Stage (5,5 stars, 2150 notes)
Download: Demetori - Rigid Paradise ~ Dawn of the Dead
Information: Scores/Beatmap Listing
---------------
Suwako KeroKero
one of my favs of Demetori <3
Lost
Dowloaded it just to check it out since Demetori is fun.

http://puu.sh/bDacE/6ea77b1024.png
Unsnapped slider-end 03:15:643 (4)

The amount of stamina needed to play this is no joke
Maybe a break from: 03:52:691 - 03:58:234

Since its still a wip I won't say anything more than this since you will prob be changing some stuff up anyways.

Good luck with the map :)
Topic Starter
GoldenWolf

Wheew wrote:

Dowloaded it just to check it out since Demetori is fun.

http://puu.sh/bDacE/6ea77b1024.png
Unsnapped slider-end 03:15:643 (4) oopsie, fixed lol

The amount of stamina needed to play this is no joke indeed, huehuehue
Maybe a break from: 03:52:691 - 03:58:234 nope nope nope

Since its still a wip I won't say anything more than this since you will prob be changing some stuff up anyways.

Good luck with the map :)
Thank you :3
Mazzerin
nice map
the slider at 03:15:643 (4) - still seems to be unsnapped even though it got updated?
i'd actually recommend lowering the hitsounds by a few % during the solo (that part from 02:44), i couldn't hear the guitar for shit
00:52:240 (3,4) - how about sliders instead of these 2 notes to follow the guitar riff? it also repeats later at 00:58:023 (3,4) - 01:09:589 (1,2) - etc
Topic Starter
GoldenWolf

Mazzerin wrote:

nice map
the slider at 03:15:643 (4) - still seems to be unsnapped even though it got updated? huh weird... should be fixed now
i'd actually recommend lowering the hitsounds by a few % during the solo (that part from 02:44), i couldn't hear the guitar for shit Mhhh, I did want the hitsounds to be loud, but I can still hear the guitar just fine.. I will definitely lower the volume if more people point it out though
00:52:240 (3,4) - how about sliders instead of these 2 notes to follow the guitar riff? it also repeats later at 00:58:023 (3,4) - 01:09:589 (1,2) - etc Would probably make sense too, but I like circles more c:
Thank youuu :3
Okoratu
isn't the full title of the song
リジッドパラダイス ~ Dawn of the Dead
which is romanized as
Rigid Paradise ~ Dawn of the Dead

??
Topic Starter
GoldenWolf

Okoratu wrote:

isn't the full title of the song
リジッドパラダイス ~ Dawn of the Dead
which is romanized as
Rigid Paradise ~ Dawn of the Dead

??
huhhhh yeah it should be, not sure what I did there lol
thanks
ramadwipa
02:10:041 - better placing slider at this section (50% slider speed, 5% or 0% sound volume)
Topic Starter
GoldenWolf
ew no
Lost
Not really a mod, no kd already got some from my other comment.
04:44:649 http://puu.sh/bRJF4/8f184db8d7.png <- probably unintentional since its just a split second, this also makes the error for less than 15 seconds of kiai show up in AiMod.
Your map filesize is also over 10MB, not sure if thats a problem tho.

Really wondering what you are going to do with the end since there are about 40 bookmarks there :o
Topic Starter
GoldenWolf

Wheew wrote:

Not really a mod, no kd already got some from my other comment.
04:44:649 http://puu.sh/bRJF4/8f184db8d7.png <- probably unintentional since its just a split second, this also makes the error for less than 15 seconds of kiai show up in AiMod.
Your map filesize is also over 10MB, not sure if thats a problem tho.
discussed quickly over IRC, that was intentional so no changing

Wheew wrote:

Really wondering what you are going to do with the end since there are about 40 bookmarks there :o
Eheh, probably a GIANT 30 SECONDS DEATHSTREAM
Haganeproductio
Oh my, one of the best Demetori arranges! Damn. Good luck with this one! I wish I could be able to play Extras, but nope TT^TT Oh well. Will there be more difficulties or are you just going by this one?
Topic Starter
GoldenWolf
One of the best yeah /o/

There will only be this difficulty though, sorry ;w;
wetdog123
Move the preview point to here 01:35:614 (1) -

I say this because the current position of the preview point is in a spot where it doesn't correctly display how cool this song is.

It also sounds annoying while going through the songs

This is really just my opinion so if you really love where it is you should keep it there, but, I believe it would be better at 01:35:614 (1) - (or somewhere less annoying/more cool)





No kds
Topic Starter
GoldenWolf
nop
wetdog123

GoldenWolf wrote:

nop
:cry:
CXu
[General]
  1. Wow wtf you are such a noob your bg isn't even 1024x768 wow wtf.
[Extra Stage]
  1. Unsnapped objects. Check aimod. kdspls
  2. I'm not sure how to explain this or why, but for some reason the triples fits the song, but at the same time don't fit all the places you put them for me. I dunno why though so this is basically a completely useless point. I'm probably just being silly, so don't mind this.



  3. 00:06:809 (1,2,3) - Man these are kinda awkward. I dunno, but they should be easier to read correctly if you space them out a bit more, as players will be more ready for this to be 3/2 and 2/1.
  4. 00:22:421 (1,2,3,1,2,3,1,2,3,1,2,3,4,5,6,1) - Space these so that the spacing increases gradually? Would make it easier to catch the first 1/4 jump as well, and fits the way the song gets higher in pitch. Also, I don't think you need those NCs.
  5. 00:45:735 (1,2,3,4) - I like the SV increase, but I think 1.5x is a bit too excessive for the last slider. Makes it look kinda long and stuff. Consider incrementing these by lower values.
  6. 00:47:903 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Personal preference, but I think it looks better to have NCs when you change spacing midstream.
  7. 01:07:421 (6,9) - The pattern looks nice, but the distance feels too low :(
  8. 01:11:577 (4,5) - Due to the complexity of the repeatslider + 1/4 slider before, it would probably be best if you didn't also have this 1/4 jump imo. If anything, at least follow the curve of (4) into the stream.
  9. 01:45:553 (6,1,2,3) - Maybe unstack the (6,1) a bit more, so it's easier to see the (1) note and time this part correctly.
  10. 02:05:704 (5) - Rip offscreen slider
  11. 02:16:728 (2,3) - A bit too close compared to the other notes in this section.
  12. 02:21:065 (2,3,4,5) - Spacing on this stream looks out of place, as they barely overlap at all while the other streams all overlap more than this.
  13. 02:27:391 (7) - Is that drumwhistle intentional?
  14. 02:50:523 (1,2,3,4,5,6,7,8,9,10) - You should split this up into 4notes+1/4slider as well, as it fits the higher pitch of the guitar imo.
  15. 03:10:583 (8) - This is close to (7) and feels lame after the jumps :(
  16. 03:14:740 (7) - Same as above :( Maybe ctrl+g and moving these a bit further apart?
  17. 03:32:450 (1,2,3,4,5,6,7,8,9,10,11) - Same as the other stream, splitting this up works better imo, so the pattern is different when the guitar is higher in pitch. + It feels faster, which works well with the high pitch as well imo.
  18. 03:51:968 (1,2,3,4,5,6) - I guess you went straight then curved to follow the way the pitch changes and whatnot, but it looks reaaaaaaaally weird to me. The angle between 03:52:209 (3,4) - isn't sharp enough to quite distinguish them imo. Personally I'd prefer to just make this a circular 1/3 stream, but if anything, try to make the two parts more distinct from each other?
  19. 04:01:637 - Where is muh triple.
  20. 05:02:270 - I dunno. The 1/4 sliderjumps and constant 1/4 feels a bit excessive to me. You kinda just bumped up the intensity of the map without the song actually getting more intense.
  21. 05:20:973 (15) - That's baaarely not outside the playfield. Consider just moving this stream up a bit.
Topic Starter
GoldenWolf

CXu wrote:

[General]
  1. Wow wtf you are such a noob your bg isn't even 1024x768 wow wtf. 1023*767 is good enough ok
[Extra Stage]
  1. Unsnapped objects. Check aimod. kdspls
  2. I'm not sure how to explain this or why, but for some reason the triples fits the song, but at the same time don't fit all the places you put them for me. I dunno why though so this is basically a completely useless point. I'm probably just being silly, so don't mind this. The roles of triples here are mostly to keep the difficulty curve more or less consistent through the map. I like them a lot, and think they fit the intensity of the song (And very few of them are overmapped, mainly during the choruses where the drum pattern is a bit too light during the first 4 measures).



  3. 00:06:809 (1,2,3) - Man these are kinda awkward. I dunno, but they should be easier to read correctly if you space them out a bit more, as players will be more ready for this to be 3/2 and 2/1. Mh okay, spaced them apart a bit more
  4. 00:22:421 (1,2,3,1,2,3,1,2,3,1,2,3,4,5,6,1) - Space these so that the spacing increases gradually? Would make it easier to catch the first 1/4 jump as well, and fits the way the song gets higher in pitch. Also, I don't think you need those NCs. Okay, altough I'll keep the NCs to be consistent with this part 00:16:819 (1) - there
  5. 00:45:735 (1,2,3,4) - I like the SV increase, but I think 1.5x is a bit too excessive for the last slider. Makes it look kinda long and stuff. Consider incrementing these by lower values. I think it's totally okay, I want it to be long and fast :^)
  6. 00:47:903 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Personal preference, but I think it looks better to have NCs when you change spacing midstream. Okay, added a bunch of NCs
  7. 01:07:421 (6,9) - The pattern looks nice, but the distance feels too low :( It's a little bit too close I'd agree, I blame myself mapping into corners at the time :c However I don't think it's really an issue, it's just a bit less visually appealing, but I'm fine with that. dun wanna remake whole pattern for visual appeal
  8. 01:11:577 (4,5) - Due to the complexity of the repeatslider + 1/4 slider before, it would probably be best if you didn't also have this 1/4 jump imo. If anything, at least follow the curve of (4) into the stream. I think I get what you mean, but I decided to change the stream but slapping some sliders there anyway.
  9. 01:45:553 (6,1,2,3) - Maybe unstack the (6,1) a bit more, so it's easier to see the (1) note and time this part correctly. k
  10. 02:05:704 (5) - Rip offscreen slider Omggg nooo ajsaaj moved stuff around :c
  11. 02:16:728 (2,3) - A bit too close compared to the other notes in this section. Changed this into a jump
  12. 02:21:065 (2,3,4,5) - Spacing on this stream looks out of place, as they barely overlap at all while the other streams all overlap more than this. I'm not sure why I have two 5-stream before this one though... changed the pattern into a bunch of triples, it also makes this stream not-so-awkward so yay
  13. 02:27:391 (7) - Is that drumwhistle intentional? Huhh it was supposed to be a DC:4 instead of default, but all things considered.. I like it more as a default hitwhistle so keeping it as it is lol. TL;DR - yes
  14. 02:50:523 (1,2,3,4,5,6,7,8,9,10) - You should split this up into 4notes+1/4slider as well, as it fits the higher pitch of the guitar imo. Correct
  15. 03:10:583 (8) - This is close to (7) and feels lame after the jumps :( B-but muh stacking OCD...
  16. 03:14:740 (7) - Same as above :( Maybe ctrl+g and moving these a bit further apart? Ohhh I like this idea, changed it
  17. 03:32:450 (1,2,3,4,5,6,7,8,9,10,11) - Same as the other stream, splitting this up works better imo, so the pattern is different when the guitar is higher in pitch. + It feels faster, which works well with the high pitch as well imo. I'd agree with this, but I kind of like this being a long stream more, also the stream shape/the way it goes back on itself soemwhat, I like this more than slapping a slider in the middle.
  18. 03:51:968 (1,2,3,4,5,6) - I guess you went straight then curved to follow the way the pitch changes and whatnot, but it looks reaaaaaaaally weird to me. The angle between 03:52:209 (3,4) - isn't sharp enough to quite distinguish them imo. Personally I'd prefer to just make this a circular 1/3 stream, but if anything, try to make the two parts more distinct from each other? Changed it into a circular pattern, I was mostly just trying to come up with some original shape but it didn't really work out eh
  19. 04:01:637 - Where is muh triple. Muh diamond is cooler tho
  20. 05:02:270 - I dunno. The 1/4 sliderjumps and constant 1/4 feels a bit excessive to me. You kinda just bumped up the intensity of the map without the song actually getting more intense. I wanted this to be El Grande Finale, but I guess it doesn't work :( Changed stuff
  21. 05:20:973 (15) - That's baaarely not outside the playfield. Consider just moving this stream up a bit. Ok but just a tiiiiny bit.
I was thinking about making up a pun with your name but decided it was way too shitty to share. Thanks for you mod~ :3/
DT-sama
Shortest mod ever because I'm bad.

00:22:421 (1,2,3,1,2,3,1,2,3) - you could gradually increase the SV for these sliders. Using 1,00x, 1,05x, 1,10x would be more consistent with the rest of the map, as it matches the spacing of the triples on the first slider and the spacing of 00:23:686 (3,4,5,6) - on the last, but using 0,90x, 1,00x, 1,10x would actually be noticeable.

00:16:819 (1,2,3,4,1,2,3,4,1,2,3,4) - match the change of spacing of 00:47:903 (1,2,3,4,1,2,3,4,1,2,3,4) -
i.e., make 00:17:180 (1,2,3,4) - more spaced or 00:16:819 (1,2,3,4) - and 00:17:542 (1,2,3,4) - less spaced.
00:28:385 (1,2,1,2,1,2) - ^ could do the same thing with these sliders.

03:10:221 (6,7) - muh symmetry is nice, but that's some huge jump, way bigger than 03:16:547 (1,2,3,4,5) - which are supposed to be the most intense jumps of the section.

03:20:161 (1,2,3,4,5,6,7,8,9,10,11,12) - 1xmiss simulator 2015, now with 100% less simulation. Yes, I'm salty. ,_,

04:15:101 (19) - NC plz.

04:55:041 (2) - point this slider more to the right so people don't accidentally click on the sliderend rather than on the next circle like this: https://osu.ppy.sh/ss/3047797

05:30:823 (13,14,15,16,17,18) -
05:33:353 (13,14,15,16,17,18) -
05:40:944 (13,14,15,16,17,18) -
Unless there is some deeper reason for them, I don't really like how these sliders flow into the next stream. You could move each stream "down" a bit relative to the slider like this https://osu.ppy.sh/ss/3047955 and it would flow much better IMO. You wouldn't even need to adjust the rest of the streams that much.
Topic Starter
GoldenWolf

- DT - wrote:

Shortest mod ever because I'm bad.

00:22:421 (1,2,3,1,2,3,1,2,3) - you could gradually increase the SV for these sliders. Using 1,00x, 1,05x, 1,10x would be more consistent with the rest of the map, as it matches the spacing of the triples on the first slider and the spacing of 00:23:686 (3,4,5,6) - on the last, but using 0,90x, 1,00x, 1,10x would actually be noticeable. I guess I could do something like that

00:16:819 (1,2,3,4,1,2,3,4,1,2,3,4) - match the change of spacing of 00:47:903 (1,2,3,4,1,2,3,4,1,2,3,4) -
i.e., make 00:17:180 (1,2,3,4) - more spaced or 00:16:819 (1,2,3,4) - and 00:17:542 (1,2,3,4) - less spaced.
00:28:385 (1,2,1,2,1,2) - ^ could do the same thing with these sliders. I don't feel like there is a need to do that for these as the pitch is not significantly higher or going higher, it stays at a low pitch on both parts there (hence why the generally low spacing on the stream, and the sliders staying on the lower half of the screen)

03:10:221 (6,7) - muh symmetry is nice, but that's some huge jump, way bigger than 03:16:547 (1,2,3,4,5) - which are supposed to be the most intense jumps of the section. muh symmetry is above all else, but I guess I could try reducing the distance a little bit

03:20:161 (1,2,3,4,5,6,7,8,9,10,11,12) - 1xmiss simulator 2015, now with 100% less simulation. Yes, I'm salty. ,_, Want some fries with your salt?

04:15:101 (19) - NC plz. Yes ma'am

04:55:041 (2) - point this slider more to the right so people don't accidentally click on the sliderend rather than on the next circle like this: https://osu.ppy.sh/ss/3047797 You meant left, right?

05:30:823 (13,14,15,16,17,18) -
05:33:353 (13,14,15,16,17,18) -
05:40:944 (13,14,15,16,17,18) -
Unless there is some deeper reason for them, I don't really like how these sliders flow into the next stream. You could move each stream "down" a bit relative to the slider like this https://osu.ppy.sh/ss/3047955 and it would flow much better IMO. You wouldn't even need to adjust the rest of the streams that much. The deepest reason in the world is that I like this angle more.. I would like to keep it, but if more people point this out I'll change it though.
Thanks for your mod DTan: :3/
saiyuri
2015-04-24 13:24 GoldenWolf: I'm watching you.
2015-04-24 13:24 Harrharrqi: i just finished
2015-04-24 13:24 Harrharrqi: :^)
2015-04-24 13:24 Harrharrqi: it was an embarrassing play too
2015-04-24 13:25 GoldenWolf: damn
2015-04-24 13:25 GoldenWolf: and I missed that
2015-04-24 13:25 Harrharrqi: ;w;
2015-04-24 13:25 Harrharrqi: anyways
2015-04-24 13:25 Harrharrqi: i got confused here 00:06:809 (1,2,3) -
2015-04-24 13:25 Harrharrqi: theres nothing you're really following on
2015-04-24 13:25 Harrharrqi: and it feels awkward to play imo
2015-04-24 13:26 GoldenWolf: yes ther eis
2015-04-24 13:26 GoldenWolf: there is*
2015-04-24 13:26 GoldenWolf: listen the drums
2015-04-24 13:27 Harrharrqi: it still felt really awkward
2015-04-24 13:28 Harrharrqi: everytime i played that part though
2015-04-24 13:29 GoldenWolf: mh
2015-04-24 13:29 GoldenWolf: not sure what to do there then
2015-04-24 13:29 GoldenWolf: feels so empty if I leave this out
2015-04-24 13:29 Harrharrqi: maybe follow the guitar
2015-04-24 13:29 GoldenWolf: and I can't really map the guitar there if I ignored it previously
2015-04-24 13:29 Harrharrqi: dunno if it'll make it better or worse though
2015-04-24 13:29 GoldenWolf: doesn't make sense
2015-04-24 13:29 GoldenWolf: probably worse
2015-04-24 13:29 Harrharrqi: i guess leave it
2015-04-24 13:29 Harrharrqi: but you should probably change it if someone else bring it up though
2015-04-24 13:30 Harrharrqi: also
2015-04-24 13:30 Harrharrqi: 00:46:277 (2,3,4) -
2015-04-24 13:30 Harrharrqi: i thought nc was needed for sv changes
2015-04-24 13:30 Harrharrqi: nothing wrong it played out well
2015-04-24 13:30 GoldenWolf: I have no problem changing, but I need an actual replacement for that that isn't the two options I just mentionned
2015-04-24 13:31 GoldenWolf: would be quite the nc spam
2015-04-24 13:31 GoldenWolf: I don't wanna risk breaking hp drain
2015-04-24 13:31 GoldenWolf: especially since it's at 8
2015-04-24 13:31 GoldenWolf: also no need for nc there
2015-04-24 13:31 GoldenWolf: it plays totally fine without
2015-04-24 13:31 GoldenWolf: would be just useless imo
2015-04-24 13:31 Harrharrqi: yea just something i thought bats might be upset at
2015-04-24 13:32 GoldenWolf: what's a BAT
2015-04-24 13:32 GoldenWolf: :^)
2015-04-24 13:32 Harrharrqi: (^:
2015-04-24 13:32 Harrharrqi: 01:08:867 (12) - here you have same combo color
2015-04-24 13:32 Harrharrqi: but earlier at
2015-04-24 13:33 Harrharrqi: 00:57:300 (1) - you changed it
2015-04-24 13:33 GoldenWolf: oh I just changed it and forgot to do it twice
2015-04-24 13:33 Harrharrqi: oh ok
2015-04-24 13:34 GoldenWolf: fixed lol
2015-04-24 13:36 Harrharrqi: cutting it close here lol 02:07:511 (2) -
2015-04-24 13:36 Harrharrqi: but it doesnt go off screen so i guess its ok
2015-04-24 13:39 GoldenWolf: yeah I already moved it up
2015-04-24 13:39 Harrharrqi: 02:54:860 (17) - i cant hear the 1/8
2015-04-24 13:40 GoldenWolf: turn volume up
2015-04-24 13:40 GoldenWolf: first two hits aren't super neat
2015-04-24 13:40 GoldenWolf: but it's definitely there
2015-04-24 13:41 GoldenWolf: also when listening at normal speed you can tell there is something fast going on there
2015-04-24 13:41 GoldenWolf: and it's definitely not a 1/6
2015-04-24 13:41 Harrharrqi: yea i can kinda hear it
2015-04-24 13:41 Harrharrqi: ok thats fine then
2015-04-24 13:43 Harrharrqi: i like that mini slider part
2015-04-24 13:43 Harrharrqi: its cool
2015-04-24 13:43 GoldenWolf: mini slider?
2015-04-24 13:43 Harrharrqi: after the streams
2015-04-24 13:43 GoldenWolf: o
2015-04-24 13:43 Harrharrqi: it looks real pretty lol
2015-04-24 13:44 Harrharrqi: 03:20:161 (1) - didnt know it was 1/6 until i saw it just now
2015-04-24 13:44 GoldenWolf: rlyyy
2015-04-24 13:44 Harrharrqi: i think i'm just bad
2015-04-24 13:44 Harrharrqi: ignore that
2015-04-24 13:44 GoldenWolf: how did you not feel
2015-04-24 13:44 GoldenWolf: LOL
2015-04-24 13:45 Harrharrqi: dunno
2015-04-24 13:47 Harrharrqi: 04:50:884 - it felt awkward to have a space here
2015-04-24 13:48 Harrharrqi: maybe make 04:50:703 (2) - into a slider? up to you
2015-04-24 13:48 GoldenWolf: sliders ewwwww
2015-04-24 13:48 Harrharrqi: the gap just felt out of place though lol
2015-04-24 13:48 GoldenWolf: idk I wanted a "stop" feel there, 1/1 break of some sort
2015-04-24 13:49 Harrharrqi: it worked earlier on the in the song
2015-04-24 13:49 Harrharrqi: b/c you repeated it over a period of time
2015-04-24 13:49 Harrharrqi: but this one was kinda thrown in there
2015-04-24 13:50 GoldenWolf: I guess I can make into a triple then
2015-04-24 13:51 Harrharrqi: hmm nothing else really
2015-04-24 13:51 Harrharrqi: just went through the entire song
2015-04-24 13:52 Harrharrqi: is the mod satisfactory to you ;w;
2015-04-24 13:52 GoldenWolf: aight
2015-04-24 13:52 GoldenWolf: yes ma'am

heres a star as well o/*
Topic Starter
GoldenWolf
Thank youuu <3
Mazzerin
Narcissu
try this ↓↓↓ ? your BG is 1023*767 and head was hided …… i find a 1280*900 picture (1366 rip) , cut some part and “ ctrl + H ”

Topic Starter
GoldenWolf
That BG is 1280*769 not 1280*900 :p but still better than the one I have so I'll take it, thank you!
Luscent
I think the source is wrong :C
東方Touhou -> 東方Project
Topic Starter
GoldenWolf
oh WOW LOL omg how did I mess up that rofl
Yuii-
dshsh

1
Okoratu
k so uhh this time it went down more the irc way so here's a summary of what changed

  1. a few minor pattern things, and one spacing was somehow screwed up lol. The most noticable change remains 03:07:872 (1,2,3,4,5,6) - though
  2. SB now eats no load in the black parts and the black image has been removed, idk i think we need to start from #1 due to that
uhh what could be done I CAN'T READ HOLY SHIT
  1. cutting out the first 8ms of drum-hitwhistle4.wav proved it to not sound any different to me, so i concluded it's actual impact is delayed
posting a pop so it's very clear we gotta restart from #1
just so yui can doublecheck the stuff that happened to the sb and because i've seen people being mad about not following a proper procedure

a log for these who are interestedrerefdasf
17:24 GoldenWolf: kokoratu
17:24 GoldenWolf: you can be #2 now
17:25 Okoratu: man im so lazy it's unbelievable
17:25 Okoratu: bsdflk;;kljasd;flk
17:25 GoldenWolf: plssssssss
17:26 GoldenWolf: I mean look at yui's mod p/4409976
17:26 Okoratu: it uses the same hitsound as
17:26 Okoratu: the thing that got a dq for that one
17:26 Okoratu: did you fix that stuff already
17:26 Okoratu: or
17:26 GoldenWolf: they should be fixed
17:26 GoldenWolf: I changed the whole hitsounding like last week
17:27 GoldenWolf: if only one hitsound isn't to the rules I will eat my pen
17:27 GoldenWolf: tablet pen
17:28 Okoratu: will doublecheck everything
17:28 Okoratu: i think the only thing i found annoying when playing it was
17:28 GoldenWolf: please do so
17:28 Okoratu: that there's a part where streamspacing constantly decreases
17:28 Okoratu: but sv stays same
17:28 Okoratu: why ;;
17:28 GoldenWolf: where?
17:43 Okoratu: 02:50:523 -
17:44 GoldenWolf: want me to decrease the sv?
17:45 Okoratu: towards the end of streamspacing decrease the sliders started to feel like wooosh after the more compressed streams
17:45 Okoratu: is that the intended effect or
17:46 GoldenWolf: it's kind of a weird part because the guitar goes higher in pitch but the drum pattern is lighter
17:47 GoldenWolf: so I reduced the spacing but kept the same sv to give a jump feeling when going from one stream to another
17:47 Okoratu: ended up playing jerky to me but might just be me then?
17:47 GoldenWolf: I can just reduce the sv
17:47 Okoratu: 03:07:872 (1,2,3,4,5,6,7,8) - also these were hate
17:47 GoldenWolf: the spacing between two streams will stay the same, but the sliders will be shorter
17:48 Okoratu: ur a meanie
17:48 GoldenWolf: pls no hate
17:48 GoldenWolf: only love
17:48 GoldenWolf: so should I decrease the sv or
17:49 Okoratu: it's nothing that would stop me from bubbling but i think it'd be more playerfriendly that way
17:49 Okoratu: i didn't exactly test it so
17:50 GoldenWolf: okay gonna do that then
17:50 Okoratu: btw 00:52:421 (4,5) - is there a reason for that
17:51 GoldenWolf: mh not really
17:51 GoldenWolf: I think I was trying out various patterns and spacing stuff back then
17:52 Okoratu: 00:38:054 (7,8) - could have more space like
17:52 GoldenWolf: so other than 00:52:602 (5) - is a snare, no real reason
17:52 Okoratu: every other doublet thing
17:52 Okoratu: in the map
17:52 Okoratu: lol
17:52 GoldenWolf: but muh triangle
17:55 Okoratu: perfect triangles are overrated anyway
17:56 GoldenWolf: triangles are love, triangles are life
18:12 Okoratu: blah
18:12 Okoratu: is the sb still there
18:12 GoldenWolf: yeah
18:12 Okoratu: al;skdfj;laksdf
18:12 GoldenWolf: did you re-dl for it?
18:13 GoldenWolf: I also changed the background
18:13 Okoratu: idk
18:13 GoldenWolf: well replaced it with a better version of the same
18:13 Okoratu: xd
18:13 Okoratu: u still have the black.png so it doesn't matter
18:13 Okoratu: loool
18:14 GoldenWolf: what do you mean?
18:14 Okoratu: a file to make the bg black
18:14 GoldenWolf: I do but
18:14 GoldenWolf: why doesn't it matter?
18:14 Okoratu: because you don't even
18:14 Okoratu: need
18:14 Okoratu: it
18:15 Okoratu: and they started mentioning unoptimized sbing in dq reasons
18:15 GoldenWolf: well no one ever told me that ;_;
18:15 Okoratu: i'll
18:15 Okoratu: just take a bit and rewrite your sb code in a way that makes the file obsolete and still does the same
18:16 Okoratu: btw 01:05:433 (7,8,9) - why
18:17 GoldenWolf: idk
18:17 GoldenWolf: I'll make it a triangle instead
18:18 GoldenWolf: or a diamond
18:19 Okoratu: btw
18:19 Okoratu: do you have any idea how i could get the latest -45 album
18:19 Okoratu: ;__;
18:20 Okoratu: literally all the previews sound awesome
18:20 GoldenWolf: also tell me how to black out a bg with a file ;_;
18:20 GoldenWolf: -45 ?
18:20 Okoratu: https://www.youtube.com/watch?v=CT5mrUiFNxU
18:22 GoldenWolf: ehhh idk, have you checked on what.cd or sth
18:22 Okoratu: wat
18:24 GoldenWolf: wat
18:24 Okoratu: idk how to search for that stuff
18:25 Okoratu: so im asking people if they know
18:25 Okoratu: all i found is a file with a terrible fadeout at around 3 mins
18:25 GoldenWolf: uhhh I usually just use google
18:25 GoldenWolf: or some private trackers
18:31 Okoratu: since your bg is not standard resolutions, i assume osu just
18:31 Okoratu: keeps height and stretches it to 1366?
18:34 GoldenWolf: I have no idea
18:39 Okoratu: lmao
18:45 Okoratu: figured it out
18:47 Okoratu: does
18:47 Okoratu: http://puu.sh/jvcli/d7d4705836.txt
18:47 Okoratu: still do the same as your old osb
18:47 Okoratu: without using the black file
18:47 Okoratu: can't compare because i forgot backup
18:48 Okoratu: ok
18:48 Okoratu: prolly not xD
18:48 GoldenWolf: prolly not?
18:48 Okoratu: bg
18:48 Okoratu: give me the times
18:48 Okoratu: where
18:48 Okoratu: it is not
18:48 Okoratu: visible at all
18:48 Okoratu: 02:34:439 -
18:48 Okoratu: to
18:48 Okoratu: ?
18:49 Okoratu: 02:44:740 -
18:49 Okoratu: i guess
18:49 GoldenWolf: yeah
18:49 Okoratu: any other section where that is the case
18:49 GoldenWolf: well
18:49 GoldenWolf: http://puu.sh/jvctV/24ab7fb395.txt
18:50 GoldenWolf: all the black.jpg
18:50 Okoratu: doesn't
18:50 Okoratu: http://puu.sh/jvcws/27dfd95153.png
18:50 Okoratu: trigger it off for ever
18:50 Okoratu: i mean the 2nd line
18:50 GoldenWolf: wtf
18:50 GoldenWolf: uh no
18:51 GoldenWolf: it goes off at 00:12:482 -
18:51 GoldenWolf: where it's supposed to
18:52 Okoratu: are there any other sections with completel black bg
18:52 Okoratu: except the one i just mentioned
18:53 GoldenWolf: well
18:53 GoldenWolf: 01:45:643 - to 01:47:632 -
18:53 GoldenWolf: but it doesn't go black instantly, but gradually
18:54 GoldenWolf: like
18:54 GoldenWolf: 01:45:553 - from there to 01:45:643 - there
18:54 GoldenWolf: uhh
18:54 GoldenWolf: wouldn't it be more simple for you to check the .txt with the black.jpg thingy
18:55 Okoratu: i dunno how to compare these as i can't just test both at once
18:55 Okoratu: --
18:56 GoldenWolf: ehhh
18:56 GoldenWolf: well
18:57 Okoratu: well imma check this by just renaming the files like mad
18:57 Okoratu: whenever i want to compare what they do
18:57 Okoratu: lol
18:57 GoldenWolf: gonna go eat now, so uhm, I'll check after
18:57 GoldenWolf: k
19:14 Okoratu: ok
19:14 Okoratu: i think i figured that out
19:15 Okoratu: http://puu.sh/jvdSx/45680a1357.txt
19:33 GoldenWolf: > V,0,-519,355221,0.6671875,0.625
19:33 GoldenWolf: what's this line for?
19:33 Okoratu: scaling the background to a 16:9 format
19:33 Okoratu: height gets scaled by 0.625
19:42 GoldenWolf: okay perfect
19:42 GoldenWolf: guess I'll use that now
19:42 GoldenWolf: anything else?
19:43 Okoratu: delete the black file
19:43 Okoratu: im in a trounamentt XDD
19:43 GoldenWolf: already done
19:43 GoldenWolf: wtfff
19:43 Okoratu: They
19:43 Okoratu: put
19:43 Okoratu: my
19:43 Okoratu: pizza rolls diff
19:44 Okoratu: in the fucking mappool
19:44 Okoratu: i want to die
19:44 GoldenWolf: oh that one
19:44 Okoratu: yes that one
19:44 Okoratu: AND THEN VINXIS PICKS IT
19:44 Okoratu: AND SWAPS WITH ME
19:44 GoldenWolf: the meme lord
19:44 Okoratu: "here play your regrets"
19:49 Okoratu: http://puu.sh/jvfPP/29409810ec.txt
19:50 GoldenWolf: what the fuck
19:50 GoldenWolf: is going on
19:51 Okoratu: i said that i should have asked nozhomi to delete the pizza rolls set
19:51 Okoratu: last year
19:51 Okoratu: delete it now
19:51 Okoratu: btw your name means eye of rat
19:51 Okoratu: in whatever language
19:51 Okoratu: ok then fuck you too
19:52 GoldenWolf: w-what
19:52 GoldenWolf: s-so
19:52 GoldenWolf: w-well
19:52 GoldenWolf: c-can I update the map now
19:52 Okoratu: they were pissing me off by being rude about me in general
19:52 Okoratu: our opponents, that is
19:53 Okoratu: do you have any idea
19:53 Okoratu: why i get
19:53 *Okoratu is listening to [http://osu.ppy.sh/b/539811 nao - Rave:tech(^_^)New;world]
19:53 Okoratu: when searching demetori
19:54 GoldenWolf: it's in the tags
19:54 GoldenWolf: does the song have a guitar solo
19:54 Okoratu: i think
19:54 Okoratu: it does
19:54 Okoratu: but anyway
19:55 Okoratu: i'd be a lot happier if 03:07:872 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - wasn't such a combobreaker
19:55 Okoratu: idk
19:56 GoldenWolf: mh
19:56 GoldenWolf: I got the hang of that pattern since
19:56 GoldenWolf: and I don't break on it anymore
19:56 GoldenWolf: so idk
19:56 GoldenWolf: it used to feel weird
19:56 GoldenWolf: but not anymore now
19:56 Okoratu: if you're playing it the first time
19:56 Okoratu: what would you expect the pattern to feel like
19:56 Okoratu: i think people are gonna hate that but w/e
19:56 Okoratu: 02:52:601 -
19:57 Okoratu: cant dis have whistle
19:57 Okoratu: sss
19:57 GoldenWolf: ssss
19:57 GoldenWolf: can't
19:57 GoldenWolf: because there is a snare there
19:57 Okoratu: ik
19:57 Okoratu: so it cant
19:57 GoldenWolf: 03:07:872 (1) - what exactly breaks the combo there
19:58 Okoratu: cuz everything else seems to have whistle
19:58 GoldenWolf: I'm okay to fix anything but I need to know where the poop is hitting the fan
19:58 Okoratu: if yo uassume most people play 1/4 sliders like circles
19:58 Okoratu: this suddenly is a whole lot easier to fuck up on
19:59 GoldenWolf: it is more spaved
19:59 GoldenWolf: spaced
20:00 GoldenWolf: mhhh
20:00 Okoratu: it is, indeed but compared to 03:12:209 (1,2,3,4,5,6) -
20:00 Okoratu: it's like
20:00 Okoratu: 100% linear
20:00 GoldenWolf: so
20:00 GoldenWolf: more back n forth stuff?
20:01 Okoratu: dunno, i think backnforth is probably much easier to comprehend with all the triangles you have going on everywhere anyway
20:01 Okoratu: s
20:01 GoldenWolf: mh
20:01 Okoratu: like most of the map isn't that linear at all
20:02 GoldenWolf: I'll try to find a way to rearrange that pattern
20:02 Okoratu: the end is super cool
20:03 Okoratu: somehow looks like the map was made in 2 sessions with a break inbetween though
20:03 Okoratu: idk why
20:03 GoldenWolf: lol yes
20:03 GoldenWolf: there is before and after solo
20:03 Okoratu: first part is like im testing out patterns or something
20:03 Okoratu: and 2nd part is likemore defined idk
20:04 Okoratu: both are ok for rank etc but that's wat it looked like to me
20:04 GoldenWolf: there is a 7 months break between the two
20:04 GoldenWolf: that's probably accurate
20:04 Okoratu: so that is actually accurate
20:04 Okoratu: loool
20:05 GoldenWolf: I like the first part for what it is though, it has a quite unique signature
20:05 GoldenWolf: hence why I didn't remap it
20:05 Okoratu: yes it does
20:05 Okoratu: im not gonna remap one of my collab parts on symmetric rose from half a year ago for that reason
20:07 GoldenWolf: https://osu.ppy.sh/ss/3510350
20:10 Okoratu: btw
20:10 Okoratu: the way to avoid using black images
20:10 Okoratu: is literally making the background a storyboard object
20:11 Okoratu: and then fading it up and down
20:11 Okoratu: the other way around as with the black images
20:11 GoldenWolf: I see
20:12 GoldenWolf: and it decreases the sb load?
20:12 Okoratu: u need one image less
20:12 Okoratu: and the parts that are black by default
20:12 Okoratu: are 0.0x load
20:12 GoldenWolf: o
20:12 GoldenWolf: nice
20:12 Okoratu: instead of 2.66
20:12 Okoratu: so yes it reduces load lol
20:12 GoldenWolf: 2.66 load for a simple black image tho
20:12 Okoratu: nah
20:13 Okoratu: one full screen image is 1.33x load
20:13 Okoratu: and the bg is 1.33x as well
20:13 GoldenWolf: wtf
20:13 Okoratu: by fading the bg out osu doesn't have to load the black image
20:13 Okoratu: and the bg
20:13 GoldenWolf: o
20:13 Okoratu: actually saving the load of 2 full screen images
20:13 GoldenWolf: optimisation nice
20:14 Okoratu: did yui check the hitsounds
20:14 Okoratu: because i kinda want to lazy
20:14 GoldenWolf: I don't think he did
20:15 Okoratu: MMMAN
20:15 GoldenWolf: well he checked the ingame stuff
20:15 GoldenWolf: but not if each file had no extra ms at beginning n stuff
20:21 Okoratu: update the map again
20:21 Okoratu: i just redl'd and had an update bug
20:21 GoldenWolf: a
20:21 GoldenWolf: stuck at creating package
20:21 GoldenWolf: nice
20:22 GoldenWolf: brb have to restart osu!
20:23 GoldenWolf: updating
20:24 GoldenWolf: done
20:26 Okoratu: yay
20:26 Okoratu: that pattern works way better for me
20:27 GoldenWolf: yay
20:27 Okoratu: there are people who hate high combo numbers
20:27 Okoratu: but just like your last map i think they make sense
20:27 GoldenWolf: I know
20:28 Okoratu: do you mind explaining different combo length in 04:10:041 -
20:28 Okoratu: this part tho
20:28 GoldenWolf: based on the guitar
20:28 GoldenWolf: which breaks down into patterns too
20:28 Okoratu: i would somehow
20:28 Okoratu: nc 04:17:270 (11) -
20:28 Okoratu: for example
20:29 Okoratu: and am asking myself why
20:29 GoldenWolf: I get why
20:29 GoldenWolf: I think it's fair enough
20:29 Okoratu: the other were making sense based on guitar but the last one seemed long
20:30 Okoratu: 04:06:788 (16,1) - do u space or no
20:30 Okoratu: emphasis etc lol
20:30 GoldenWolf: wtf
20:30 GoldenWolf: why is it so close
20:30 GoldenWolf: I think
20:30 GoldenWolf: I accidentaly moved it
20:31 GoldenWolf: and didn't notice
20:31 GoldenWolf: and updated
20:31 GoldenWolf: l0l
20:31 GoldenWolf: yeah I did
20:31 Okoratu: good thing im doublechecking all the shit
20:31 Okoratu: xd
20:31 GoldenWolf: it's supposed to be a part of a diamond pattern
20:31 GoldenWolf: fixed
20:31 GoldenWolf: ty based lord koratu
20:33 Okoratu: 02:03:716 (7,8,9) - idk this is intentional and stuff but based on what all the other stuff is u could ask yourself why this one is so small
20:33 Okoratu: do you have reason
20:34 GoldenWolf: no real reason other than it plays quite nicely
20:34 Okoratu: and 02:16:186 (9,10,11,12,1) - is literally only instance that is stacked isntead of spaces daskl;fasjdf
20:34 Okoratu: for these
20:34 GoldenWolf: ye I know
20:35 Okoratu: i assume u know
20:35 Okoratu: u know a lot about your own maps
20:35 Okoratu: lol
20:35 GoldenWolf: a moving stream there didn't feel good
20:35 Okoratu: LIKE BASICALLY everyone who knows how to map
20:35 GoldenWolf: or at least I didn't find any shape that would fit in this place and plays nicely
20:35 GoldenWolf: so a stacked stream felt the best
20:35 Okoratu: o ok
20:36 Okoratu: it didn't feel weird but these 2 things sticked out pretty much
20:36 Okoratu: because they would indicate that these places are somewhat special
20:36 Okoratu: and i wanted to know why special
20:36 GoldenWolf: as long as it plays nice I'm fine with it
20:36 GoldenWolf: nah nothing special
20:36 GoldenWolf: just using what feels the best to play
20:37 GoldenWolf: this map is quite player-friendly compared to my other maps xd
20:37 Okoratu: it is
20:37 Okoratu: i like that
20:37 Okoratu: part about it
20:40 Okoratu: ok
20:40 Okoratu: so now i'll just doublecheck the annoying shit
20:40 GoldenWolf: or
20:40 Okoratu: and then post a summary of this
20:40 Okoratu: or
20:40 Okoratu: OR?
20:40 GoldenWolf: ok or
20:40 GoldenWolf: ok or at u
20:41 Okoratu: im dead
20:41 GoldenWolf: your name is english
20:41 GoldenWolf: not japanese
20:41 Okoratu: im dead
20:41 GoldenWolf: you aren't a weeboo
20:41 GoldenWolf: but a westaboo
20:42 Okoratu: weeboo
20:42 GoldenWolf: +a
20:42 Okoratu: a+
20:42 Okoratu: idk am i a weeb lol
20:42 GoldenWolf: my map is a+
20:42 *GoldenWolf runs
20:42 GoldenWolf: your name is okoratu
20:42 Okoratu: your name is goldenwolf
20:42 GoldenWolf: I'm glad you noticed
20:42 Okoratu: same
20:43 GoldenWolf: now check the annoying stuff
20:43 GoldenWolf: I'll reward you with one kd
20:43 Okoratu: i wanna dinner first
20:43 GoldenWolf: afsadsdadsa
20:46 Okoratu: do you play in 4:3
20:46 Okoratu: does the bg there look like it used to
20:47 GoldenWolf: I play on 1440*900
20:47 GoldenWolf: so no
20:47 GoldenWolf: 1680*1050*
20:47 GoldenWolf: 1280*1024 is 4:3 right?
20:48 Okoratu: dats 5:4
20:48 Okoratu: the res noone plays
20:48 GoldenWolf: 1024*768?
20:48 Okoratu: maps have to be not shit in 4:3 and 16:9
20:48 Okoratu: 1024x768 is 4:3
20:49 Okoratu: so by default it seems to cut off hand
20:49 Okoratu: in that res
20:49 GoldenWolf: this is
20:49 GoldenWolf: small
20:49 GoldenWolf: jesus
20:49 GoldenWolf: yes it does
20:49 Okoratu: do u care about that
20:49 Okoratu: i don't think it's the fault of the sb doing it
20:50 Okoratu: because preview image is also cut the same way
20:50 GoldenWolf: who plays in 4:3
20:50 Okoratu: idk Ringating would hate u again
20:50 Okoratu: xd
20:50 Okoratu: xdddddd
20:50 GoldenWolf: who dat
20:51 Okoratu: p/4369858
20:51 GoldenWolf: wait
20:51 GoldenWolf: again?
20:51 GoldenWolf: .
20:51 GoldenWolf: anyway no I don't care about that
20:51 GoldenWolf: most people use 16:9
20:52 Okoratu: ok then cool
20:52 Okoratu: dinnerss
20:52 GoldenWolf: yes
20:57 GoldenWolf: updated the map n stuff
20:57 GoldenWolf: i'll be on league
21:48 Okoratu: a
Topic Starter
GoldenWolf
UPDATED
Okoratu
metadata discussion etc etc
22:23 GoldenWolf: i has here
22:24 Okoratu: actually i just wanna know wat you think about that
22:24 Okoratu: it doesn't make any difference in how it sounds to me so
22:25 Okoratu: also i think th13 tag is missing
22:26 GoldenWolf: added
22:26 GoldenWolf: "that" ?
22:26 Okoratu: i posted a thing on the thread
22:26 Okoratu: i also posted a pop so it's obv we gonna restart from 1
22:27 Okoratu: garven has been bashing bns in mapthreads for 'not caring about a proper procedure'
22:27 GoldenWolf: gee
22:27 Okoratu: basically hit yui and ask to double check placements and agree on sb
22:27 Okoratu: xd
22:28 GoldenWolf: hitwhistle4
22:28 Okoratu: holy shit
22:28 Okoratu: what happened to demetori's website
22:28 Okoratu: ooooooooo
22:28 GoldenWolf: try to listen it at 0.06x in audacity
22:28 GoldenWolf: ye they revamped their website
22:29 GoldenWolf: for something nice l0l
22:30 Okoratu: tbh that sounds like
22:30 Okoratu: nothing
22:30 GoldenWolf: are you sure
22:30 GoldenWolf: you want me to remove
22:30 GoldenWolf: 8ms
22:30 GoldenWolf: or you meant 0.8ms
22:30 Okoratu: ya i can't read
22:30 Okoratu: this iasdklf;h
22:30 Okoratu: n e v e r m in d
22:30 GoldenWolf: in which case it doesn't matter at all
22:30 GoldenWolf: wwwwwwwwwwww
22:31 GoldenWolf: quick edit that out
22:31 GoldenWolf: http://puu.sh/jvpVF/ca71b2a785.png because 8ms is a lot lol
22:31 GoldenWolf: a 3 hours long irc mod
22:31 Okoratu: i crossed it out and just wrote
22:31 GoldenWolf: nice
22:31 Okoratu: I CAN'T READ HOLY SHIT
22:31 GoldenWolf: lmaooo
22:32 Okoratu: found the -45 album but meh
22:32 Okoratu: the song i was interested in has a weird fadeout in the end
22:33 Okoratu: http://puu.sh/jvq6a/94d3ffdeb5.jpg
22:33 Okoratu: im dying
22:34 GoldenWolf: don't tell me
22:34 GoldenWolf: this is
22:34 Okoratu: on the main page
22:34 GoldenWolf: on demetori's website
22:34 Okoratu: xDDDDD
22:34 Okoratu: http://www.kawachi.zaq.ne.jp/demetori/
22:34 GoldenWolf: jesus fucking christ
22:34 GoldenWolf: ROFL
22:34 GoldenWolf: what the fuck lol
22:34 Okoratu: ill use that to bubble xddd
22:34 GoldenWolf: YES PLEASE
22:34 GoldenWolf: updating
22:34 GoldenWolf: I changed one green line
22:34 Okoratu: which
22:35 Okoratu: because i found none which are doubled or somethinsomething
22:35 GoldenWolf: 02:53:053 (15) -
22:35 Okoratu: did u
22:35 Okoratu: tag character from bg
22:35 Okoratu: because u did in heartfelt fancy
22:35 GoldenWolf: from dc:3 to dc:8
22:36 GoldenWolf: Yoshika Miyako
22:36 GoldenWolf: yes I did
22:36 Okoratu: the non europa version as well
22:36 GoldenWolf: from dc:3 to dc:8 *
22:36 GoldenWolf: .
22:36 GoldenWolf: ..
22:36 GoldenWolf: .
22:36 Okoratu: gj
22:36 GoldenWolf: from DC:3 to DC:7 ***
22:36 Okoratu: wow now with proper caps
22:36 GoldenWolf: non europa? oh you mean the kanjis
22:36 Okoratu: ya lol
22:36 Okoratu: Begierde des Zauberer makes me cringe
22:37 GoldenWolf: so does le Grimoire De reve
22:37 GoldenWolf: because of the caps
22:37 GoldenWolf: added 宮古 芳香 to tags
22:39 GoldenWolf: wait a minute
22:39 GoldenWolf: http://puu.sh/jvqsV/88023adcac.jpg
22:39 GoldenWolf: this is
22:39 GoldenWolf: also
22:39 GoldenWolf: on the main page
22:39 GoldenWolf: why
22:39 GoldenWolf: Demetri
22:39 GoldenWolf: Demitori
22:39 GoldenWolf: demesori
22:39 Okoratu: DEMETRI
22:39 Okoratu: yooo
22:39 Okoratu: your touhou 13 tag
22:39 Okoratu: 東方神霊廟 〜 Ten Desires.
22:39 GoldenWolf: yooooooo
22:39 Okoratu: should be this
22:39 Okoratu: http://puu.sh/jvqwC/a1457182b4.png
22:39 Okoratu: found on zun's page
22:40 Okoratu: weirdshitspacing and a dot in the end
22:40 Okoratu: ??????????
22:40 GoldenWolf: rly
22:40 Okoratu: but he's consistent in this bullshit
22:40 Okoratu: yes
22:40 Okoratu: http://web.archive.org/web/201501070536 ... 13top.html
22:40 Okoratu: needed to webarchive because
22:40 Okoratu: the original thing looks like http://www16.big.or.jp/~zun/html/th13top.html
22:40 Okoratu: now
22:40 Okoratu: im like lmaoooo
22:41 GoldenWolf: fixed
22:41 Okoratu: y is Rigid Paradise ins tag and title
22:41 GoldenWolf: anything else
22:41 Okoratu: ??????????????
22:41 Okoratu: xd
22:41 GoldenWolf: I swear
22:41 GoldenWolf: OK FIXED
22:41 GoldenWolf: WHAT ELSE DID I FORGET
22:41 Okoratu: the only thing i could think of
22:41 Okoratu: is
22:42 Okoratu: title of original song
22:42 Okoratu: it's based on
22:42 Okoratu: except that one is also
22:42 Okoratu: rigid paradise
22:42 GoldenWolf: so it doesn't matter
22:42 Okoratu: except
22:42 Okoratu: i don't know
22:42 Okoratu: if that song is called rigid paradise
22:43 Okoratu: i meant i need to find out if it is or not
22:43 GoldenWolf: the original seems to be named リジッドパラダイス ~
22:43 GoldenWolf: uh
22:43 Okoratu: so
22:43 GoldenWolf: リジッドパラダイス *
22:43 Okoratu: doesn't matter
22:43 Okoratu: that reads rigid paradise
22:43 Okoratu: xd
22:43 GoldenWolf: ye
22:43 Okoratu: ZUN TAG
22:43 GoldenWolf: I know
22:43 Okoratu: ??
22:43 GoldenWolf: added already
22:43 Okoratu: pew
22:43 GoldenWolf: I didn't forget this time
22:43 Okoratu: thank god
22:43 Okoratu: xd
22:44 GoldenWolf: OK DONE
22:44 GoldenWolf: ANYTHING ELSE
22:44 Okoratu: i don't think so
22:44 Okoratu: maybe
22:44 Okoratu: romansisation
22:44 Okoratu: fro
22:44 Okoratu: or
22:44 Okoratu: the touhou 13 title
22:44 Okoratu: if it isn't there already
22:44 Okoratu: in that case
22:44 Okoratu: is Shinreibyou
22:45 Okoratu: tagged
22:45 GoldenWolf: so Touhou Shinreibyou ~ Ten Desires
22:45 GoldenWolf: ay
22:45 Okoratu: ok then
22:45 Okoratu: im out of bullshit tags we could add
22:45 Okoratu: so i guess we good
22:45 GoldenWolf: metal
22:45 GoldenWolf: power metal
22:45 GoldenWolf: prog metal
22:45 Okoratu: ye
22:45 GoldenWolf: ok
22:45 Okoratu: http://www.kawachi.zaq.ne.jp/demetori/images/pic1.jpg
22:46 GoldenWolf: oh and the legendary
22:46 GoldenWolf: woof
22:46 Okoratu: im
22:46 Okoratu: fucking
22:46 Okoratu: dying
22:46 GoldenWolf: perfect pic
22:46 Okoratu: o yes
22:47 Okoratu: so
22:47 GoldenWolf: updated
22:47 Okoratu: is that all
22:47 GoldenWolf: yes
22:47 Okoratu: prog is short for progressive
22:47 Okoratu: right
22:47 GoldenWolf: .
22:47 Okoratu: XD
22:48 GoldenWolf: FIXED
22:48 Okoratu: ok is it updated
22:48 Okoratu: so ill redl for the 20th time
22:48 GoldenWolf: updating
22:48 GoldenWolf: updated
22:49 Okoratu: can u write updated
22:49 Okoratu: so i don't doublepost
22:49 Okoratu: or something
22:50 GoldenWolf: whre
22:50 GoldenWolf: where
22:50 Okoratu: THREAD?
22:50 GoldenWolf: OK
22:50 GoldenWolf: DONE

original image
Yuii-
storyboards
pishifat
d
Synpoo
wuaw~~
Natsu
Gratz 東方Touhou boy :oops:
Topic Starter
GoldenWolf
I'll end you natsu..
Okoratu
The tags irc is quite entertaining as well :^)
meii18
Awesome! Congratulations GoldenWolf!
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