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posted
All updated!
posted
Hi there~~ mod from HW's recommendation

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Freely]
  1. 00:09:375 (3,4) - The downbeat around here is misplaced. The beat i suggest is:
  2. 00:26:062 (2) - polyline here is looked weird a little, maybe a curve is better?
  3. 00:27:562 - seems you did not follow the vocal so perhaps here could be a note placed at 256:350
  4. 00:37:125 (6,7,8,9,10) - ctrl+g for better flow?
  5. 02:10:500 (1) - maybe slider+note is better


[Karia's Hard]
  1. 01:42:937 (2) - it's looked confused a little..maybe use NC or something else to make it more recognizable?
  2. 01:43:875 (2,3,4,1) - suddenly claps here heard weird slightly. also 01:54:562 (3,4,5) - 01:57:562 (2,3) -


[Normal]
  1. 00:27:750 (1,2) - a repeat here maybe better
  2. 00:29:812 (3,4) - could be combined to one slider i suppose, also 00:32:812 (3,4) - , 00:50:812 (5,6) - ..etc.. which could reduce the overall difficulty of your map slightly.
  3. 00:37:125 (6,7) - 01:29:625 (3,4) - also this kinda pattern.. i really concern the difficulty of this diff.
  4. 02:11:718 (1) - 1/4 is close, use 1/2 in E/N at least, also 02:17:343 (1) -


The difficulty of Normal is an issue, but generally the mapset if good. Try to find several more mod to resolve it, and call me back to recheck when you're ready :)
posted
woww thanks a lot!! I'll be fixing it tomorrow (have a flight today) C:
posted

Scorpiour wrote:

[Karia's Hard]
  1. 01:42:937 (2) - it's looked confused a little..maybe use NC or something else to make it more recognizable? Hmm,,already 01:42:750 (1,2,3) this anti-pattern has the NC. So (2) need not it imo, sorry
  2. 01:43:875 (2,3,4,1) - suddenly claps here heard weird slightly. also 01:54:562 (3,4,5) - 01:57:562 (2,3) - fixed
Thanks for modding!

노멀 커스텀11이 필요없어졌네요,,지워주세요 ㅎㅎ


osu file format v13

[General]
AudioFilename: Again.mp3
AudioLeadIn: 1500
PreviewTime: 96937
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Again
TitleUnicode:Again
Artist:Memme
ArtistUnicode:Memme
Creator:Broccoly
Version:Karia's Hard
Source:
Tags:のぶなが Nobunaga Anipop ParkMemme Karia
BeatmapID:458987
BeatmapSetID:192572

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
2,91700,96000
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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137156,-133.333333333333,4,2,10,5,0,0
137250,-100,4,2,0,20,0,0
139875,-100,4,2,0,5,0,0


[Colours]
Combo1 : 119,255,249
Combo2 : 31,250,64
Combo3 : 244,250,50
Combo4 : 254,111,24
Combo5 : 255,138,138

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288,328,68625,1,8,0:0:0:0:
164,304,68812,6,0,B|104:300|68:340|68:340|32:336|12:280,1,160,6|2,0:0|0:0,0:0:0:0:
20,268,69281,1,2,0:0:0:0:
20,268,69375,1,8,0:0:0:0:
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164,112,69937,1,8,0:0:0:0:
185,115,70031,1,2,0:0:0:0:
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316,287,71062,2,0,P|396:269|440:336,1,160,2|8,0:0|0:0,0:0:0:0:
496,216,71625,2,0,P|425:167|336:164,1,160,6|8,0:0|0:0,0:0:0:0:
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204,48,72562,1,8,0:0:0:0:
128,20,72750,1,2,0:0:0:0:
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108,148,73312,1,2,0:0:0:0:
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124,328,74062,2,0,P|208:300|300:328,1,160,6|8,0:0|0:0,0:0:0:0:
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308,132,78187,5,2,0:0:0:0:
340,204,78375,1,8,0:0:0:0:
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100,340,79125,1,8,0:0:0:0:
16,292,79312,1,2,0:0:0:0:
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203,105,80250,2,0,P|240:116|280:140,1,80,0|2,0:0|0:0,0:0:0:0:
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348,220,80812,1,2,0:0:0:0:
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392,288,81375,1,8,0:0:0:0:
312,292,81562,1,2,0:0:0:0:
280,168,81750,5,10,0:0:0:0:
283,136,81937,1,10,0:0:0:0:
286,104,82125,1,10,0:0:0:0:
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292,40,82500,6,0,P|255:22|218:15,1,80,6|0,0:0|0:0,0:0:0:0:
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120,172,83625,1,8,0:0:0:0:
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24,256,84187,5,2,0:0:0:0:
101,275,84375,1,8,0:0:0:0:
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420,288,85125,1,8,0:0:0:0:
372,352,85312,1,2,0:0:0:0:
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112,120,86625,1,8,0:0:0:0:
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44,268,87281,2,0,L|40:320,1,40,2|8,0:0|0:0,0:0:0:0:
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260,284,87937,1,8,0:0:0:0:
275,287,88031,1,8,0:0:0:0:
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40,56,89625,1,8,0:0:0:0:
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52,246,90281,1,8,0:0:0:0:
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168,300,90937,5,6,0:0:0:0:
244,328,91125,1,0,0:0:0:0:
324,320,91312,1,0,0:0:0:0:
388,272,91500,1,4,0:0:0:0:
384,272,96750,5,0,0:0:0:0:
400,184,96937,1,0,0:0:0:0:
320,196,97125,1,0,0:0:0:0:
248,164,97312,1,0,0:0:0:0:
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284,316,99187,1,2,0:0:0:0:
360,244,99375,1,8,0:0:0:0:
452,292,99562,1,6,0:0:0:0:
452,292,99937,1,0,0:0:0:0:
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440,84,100687,1,0,0:0:0:0:
388,24,100875,1,8,0:0:0:0:
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108,28,101625,1,8,0:0:0:0:
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264,129,104250,2,0,P|240:92|228:56,1,80,6|2,0:2|0:2,0:0:0:0:
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112,32,104812,6,0,L|24:40,1,80,6|0,0:0|0:0,0:0:0:0:
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116,168,105562,1,6,0:0:0:0:
116,168,105937,2,0,L|108:256,1,80,6|8,0:0|0:0,0:0:0:0:
184,340,106312,6,0,P|257:360|307:304,1,160,6|2,0:0|0:0,0:0:0:0:
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440,48,107625,1,8,0:0:0:0:
328,92,107812,6,0,B|280:96|252:48|252:48|220:40|180:64,1,160,6|2,0:0|0:0,0:0:0:0:
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108,231,109031,1,8,0:0:0:0:
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460,56,111375,1,8,0:0:0:0:
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272,104,112125,1,8,0:0:0:0:
284,184,112312,1,2,0:0:0:0:
300,264,112500,6,0,L|292:348,1,80,2|0,0:0|0:0,0:0:0:0:
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197,339,113156,2,0,P|140:356|84:336,1,120,8|2,0:0|0:0,0:0:0:0:
32,276,113625,1,0,0:0:0:0:
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240,132,115312,1,8,0:0:0:0:
248,252,115500,6,0,P|213:319|137:316,1,160,6|8,0:0|0:0,0:0:0:0:
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252,60,117562,1,8,0:0:0:0:
176,92,117750,1,2,0:0:0:0:
104,60,117937,2,0,L|108:16,2,40,8|8|6,0:0|0:0|0:0,0:0:0:0:
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96,188,118500,6,0,P|80:268|8:284,1,160,6|8,0:0|0:0,0:0:0:0:
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424,88,121500,6,0,L|432:176,1,80,6|0,0:0|0:0,0:0:0:0:
352,156,121875,1,8,0:0:0:0:
288,200,122062,2,0,L|296:264,2,40,0|8|0,0:0|0:0|0:0,0:0:0:0:
216,164,122437,2,0,L|220:80,1,80,2|8,0:0|0:0,0:0:0:0:
92,100,122812,6,0,L|100:272,1,160,2|2,0:0|0:0,0:0:0:0:
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160,340,123937,1,2,0:0:0:0:
252,264,124125,1,8,0:0:0:0:
328,284,124312,1,2,0:0:0:0:
400,252,124500,6,0,L|396:172,1,80,2|0,0:0|0:0,0:0:0:0:
484,264,124875,2,0,L|476:136,1,120,8|8,0:0|0:0,0:0:0:0:
452,112,125250,2,0,L|456:32,1,80,0|2,0:0|0:0,0:0:0:0:
376,40,125625,1,0,0:0:0:0:
268,92,125812,6,0,B|200:104|160:44|160:44|144:76,1,160,2|2,0:0|0:0,0:0:0:0:
124,108,126281,2,0,L|128:156,1,40,2|8,0:0|0:0,0:0:0:0:
24,128,126562,2,0,L|20:80,2,40,2|2|8,0:0|0:0|0:0,0:0:0:0:
64,224,126937,1,2,0:0:0:0:
58,243,127031,1,2,0:0:0:0:
52,262,127125,2,0,L|60:320,3,40,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
73,338,127500,6,0,P|109:350|161:350,1,80,4|0,0:0|0:0,0:0:0:0:
228,336,127875,1,8,0:0:0:0:
324,264,128062,2,0,P|286:262|237:245,1,80,4|0,0:0|0:0,0:0:0:0:
179,208,128437,1,8,0:0:0:0:
152,92,128625,6,0,L|156:12,2,80,6|0|8,0:0|0:0|0:0,0:0:0:0:
88,192,129187,2,0,L|92:276,2,80,2|0|8,0:0|0:0|0:0,0:0:0:0:
160,116,129750,5,2,0:0:0:0:
208,180,129937,2,0,L|212:236,2,40,2|8|6,0:0|0:0|0:0,0:0:0:0:
244,108,130312,1,2,0:0:0:0:
360,80,130500,6,0,L|452:84,2,80,6|0|8,0:0|0:0|0:0,0:0:0:0:
244,108,131062,2,0,L|156:116,2,80,6|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,131625,12,8,132750,0:0:0:0:
330,152,132937,5,8,0:0:0:0:
327,171,133031,1,8,0:0:0:0:
324,190,133125,2,0,L|328:241,3,40,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
314,276,133500,6,0,P|261:309|197:296,1,120.000004577637,4|0,0:3|0:0,0:0:0:0:
132,264,134062,2,0,L|72:268,2,60.0000022888184,2|2|2,0:0|0:0|0:0,0:0:0:0:
196,208,134625,2,0,P|236:136|176:64,1,180.000006866455,2|2,0:0|0:0,0:0:0:0:
256,192,135750,12,0,137156,0:0:0:0:
256,192,137250,12,0,139875,0:0:0:0:
posted

Scorpiour wrote:

Hi there~~ mod from HW's recommendation

red - must be fixed
blue - highly recommend to consider
black - only suggestions


[Freely]
  1. 00:09:375 (3,4) - The downbeat around here is misplaced. The beat i suggest is:
    I tried changing it, but i really like the current rhythm better... I'll keep thinking
  2. 00:26:062 (2) - polyline here is looked weird a little, maybe a curve is better? giving some diversity in slider shapes hehe
  3. 00:27:562 - seems you did not follow the vocal so perhaps here could be a note placed at 256:350 I'd like that part to be relaxed and calm.
  4. 00:37:125 (6,7,8,9,10) - ctrl+g for better flow? I saw many testplays and no misses there at all :)
  5. 02:10:500 (1) - maybe slider+note is better Did that on the pattern right after.. thought I'd make the rhythm different


[Normal]
  1. 00:27:750 (1,2) - a repeat here maybe better Fixed
  2. 00:29:812 (3,4) - could be combined to one slider i suppose, also 00:32:812 (3,4) - , 00:50:812 (5,6) - ..etc.. which could reduce the overall difficulty of your map slightly. 00:50:812 (5,6) fixed this like you said.
  3. 00:37:125 (6,7) - 01:29:625 (3,4) - also this kinda pattern.. i really concern the difficulty of this diff. I think it's fine... I'll get more opinions.
  4. 02:11:718 (1) - 1/4 is close, use 1/2 in E/N at least, also 02:17:343 (1) - Fixed


The difficulty of Normal is an issue, but generally the mapset if good. Try to find several more mod to resolve it, and call me back to recheck when you're ready :)
Alright, thanks for the mod!! I'll try to get some more mods on Normal
posted
IRC Modded the Normal diff~
01:49 Priti: up for irc mod on Normal?
01:49 Broccoly: oh hey sure
01:50 *Priti is editing [http://osu.ppy.sh/b/459326 Memme - Again [Normal]]
01:50 Priti: HOLY SHIT THESE HITSOUNDS ARE TOO LOUD
01:50 Broccoly: oh are they?
01:50 Priti: yes
01:50 Priti: my ears are ded
01:50 Priti: and I'm a person who likes strong hitsounds
01:51 Priti: like, in all parts but the calm ones
01:51 Priti: it's just too loud
01:52 Broccoly: http://puu.sh/aSMRQ/b70a0f3586.png
01:52 Broccoly: my setting's like this
01:52 Broccoly: not that i like loud hitsounds lol
01:52 Priti: wait
01:52 Priti: how did u get to that window
01:52 Broccoly: guess it depends on the user's setting
01:52 Broccoly: http://puu.sh/aSMVI/8350b73499.png
01:52 Priti: oh found it
01:52 Priti: idk
01:53 Priti: 00:17:625 (1) - This type of shiz pisses me off
01:53 Broccoly: scorpiour told me to get some mods for normal cuz he thinks it's kinda hard
01:53 Priti: There's no actual impact on where the spinner starts
01:53 Priti: since spinners don't actually have play impact
01:53 Priti: unlike circles or slider starts
01:53 Priti: maybe do something like this?
01:54 Priti: http://puu.sh/aSN2N.png
01:54 Priti: Also, the spinner doesn't allow enough recovery time
01:54 Priti: maybe end it at 00:19:500 - And start the mapping at 00:20:250
01:55 Broccoly: 00:19:500 (1) - since this is close to the center i think they have enough time to aim
01:55 Priti: They don't spin near the center
01:56 Priti: They go crazy when they see a spinner
01:56 Priti: trust me.
01:56 Broccoly: hmm
01:56 Priti: so yea
01:56 Priti: 2/1 is more ideal
01:56 Priti: 00:27:750 (1) - ew lonely combo
01:57 Priti: 00:30:375 (4) - This note isn't really needed, the pattern is intense enough and this circle doesn't emphasise much to be required.
01:57 Priti: 00:33:375 (4) - Same here
01:57 Broccoly: so just delete them?
01:57 Priti: 00:37:500 (1) - Same thing with the impact and recovery time
01:57 Priti: Yea
01:57 Priti: and rearrange the patterns accordingly
01:57 Priti: bcuz spacing
01:57 Broccoly: god yeah the spacing
01:57 Broccoly: need to move everything after
01:57 Priti: also
01:58 Priti: The way you use stacks here is super tricky
01:58 Priti: sometimes it's 1/1 sometimes it's 1/2
01:58 Priti: which makes this REALLY hard to read
01:58 Priti: also
01:58 Priti: 00:35:812 (4,5) - This is a total dick to read for new players
01:58 Broccoly: hmm ok
01:59 Broccoly: fixed
01:59 Priti: The rhythms usually aren't what makes this hard
01:59 Priti: It's the reading and the spinner recovery times
01:59 Priti: 01:27:000 (1,1,1,1) - Is this really needed? it makes it much more confusing to read
02:00 Broccoly: i wanted to emphasize the climax of the piano solo
02:00 Priti: ah
02:00 Priti: makes sense.
02:00 Broccoly: reading-wise i don't think it's that hard to read is it?
02:00 Priti: 01:27:000 (1) - 01:27:750 (1) - Add whistles then?
02:00 Priti: Works well with the pitch
02:00 Priti: 01:40:125 (4,2) - Is this supposed to be a blanket lol
02:01 Priti: 01:47:625 (3,4) - I don't know why, but I have a feeling people will read this as 1/2
02:01 Broccoly: oh no
02:01 Priti: 01:59:718 (1) - Recovery
02:02 Priti: 02:17:437 (1) - Most unneeded fadeout spinner ever
02:02 Priti: same for all diffs
02:02 Priti: this fadeout spinner doesn't fit.
02:02 Priti: think of it like this:
02:02 Priti: What do you do in a spinner?
02:02 Broccoly: spin
02:02 Priti: Move your cursor like crazy
02:02 Priti: super fast
02:02 Priti: It's not fitting for a really calm fadeout
02:03 Priti: Also, the fadeout isn't clear so you can't actually end it at a proper spot
02:03 Priti: just removing the spinner will make it nicer.
02:03 Priti: trust me
02:03 Priti: and it's not like you need to force in a spinner, there are enough spinners to prevent score ties
02:03 Broccoly: how about i remove it just from Normal
02:04 Priti: thing is
02:04 Priti: it doesn't fit the song at all
02:04 Priti: btw it ends 1/1 too late on Freely diff
02:04 Priti: but yea
02:04 Priti: Does it make sense with the music
02:04 Priti: to spin super fast
02:04 Priti: for such a calm note fadeout?
02:05 Broccoly: i mean
02:05 Broccoly: there are lots of other maps with calm fadeout which uses spinners
02:05 Priti: Doesn't mean you should ^^
02:05 Priti: It's something people really shouldn't do.
02:05 Broccoly: i know, but to me personally it fits..
02:05 Priti: how come?
02:06 Broccoly: it feels natural to me
02:06 Broccoly: well
02:06 Priti: Because of what people are used to do?
02:06 Priti: ah
02:06 Priti: Well, would you rather make sense or just go with the hoard
02:06 Broccoly: not only because of that
02:06 Broccoly: how do you spin
02:06 Priti: center
02:06 Priti: but it's a fast motion
02:06 Priti: for a calm sound
02:06 Priti: it's like putting a deathstream in the ending of this song
02:06 Broccoly: do you fast over 400?
02:06 Priti: it doesn't make sense
02:06 Broccoly: spin*
02:06 Priti: I personally don't
02:07 Priti: but I know people who do something like that
02:07 Broccoly: yeah me neither
02:07 Priti: and tbh over 250
02:07 Priti: is too fast for this anyways
02:07 Priti: in general, the whole spinning motion doesn't fit this, it mainly fits a windup
02:07 Broccoly: mmmmmm
02:07 Priti: but meh, whatever, guess I can't convince everyone to do the same as me.
02:07 Priti: But yea
02:07 Priti: just go over the diff
02:08 Priti: try to clean off some unneeded circles
02:08 Priti: fix the spinner recovery
02:08 Broccoly: alright
02:08 Priti: and readability of stacks
02:08 Priti: good luck :3
posted
Applied Priti's mod. Decreased some circles as much as I could.. removed spinner at the end. some slider+circle pattern changed to one slider.
Updated
posted
hihi! from queue :)
only Normal Diff mod!

[Normal]
  1. 00:14:062 (2) - In order to improve the flow from 00:13:500 (1) ,let the slightly curved slider?
  2. 00:22:500 (1) - Since this Slider is overlaying on 00:22:125 (5) ,I think it is a little difficult to read :? move it to x:64,y:25 ?
  3. 00:53:812 (3) - remove whistle at end?
    02:02:812 (3) - ^
  4. 01:00:937 (6) - add finish? Might forget put?
  5. 01:29:812 (3,4) - add whistle use additions soft?
  6. 01:27:375 (1,1,1) - Is this NC necessary?
  7. 01:40:875 (2) - blanket?
  8. 02:11:437 (3) - remove clap at end and add finish?


Good luck :oops:
posted

ShiraKai wrote:

hihi! from queue :)
only Normal Diff mod!

[Normal]
  1. 00:14:062 (2) - In order to improve the flow from 00:13:500 (1) ,let the slightly curved slider? sorry i like the shape now..
  2. 00:22:500 (1) - Since this Slider is overlaying on 00:22:125 (5) ,I think it is a little difficult to read :? move it to x:64,y:25 ? I think it's okay
  3. 00:53:812 (3) - remove whistle at end? done
    02:02:812 (3) - ^ done
  4. 01:00:937 (6) - add finish? Might forget put? good catch. thanks!
  5. 01:29:812 (3,4) - add whistle use additions soft? done
  6. 01:27:375 (1,1,1) - Is this NC necessary? i want to emphasize the climax of the piano solo
  7. 01:40:875 (2) - blanket? i don't intend to
  8. 02:11:437 (3) - remove clap at end and add finish? Done


Good luck :oops:
Thanks a lot~~~ :)
posted
Changed Normal's AR3.5 to 3, and polished up some patterns.
posted
Bubbled~~!!
posted
woaa thanks!! :):)
posted
랭크 ㄱ
posted
뱃이안옴~~
posted
Sorry but I have to pop this due to several Issues with the Normal.

  1. AR3? The jump between Hard and this is waaay too high. Also AR3 doesn't fit your patterns at all. Please use AR5. Also HP/Od3.5~4 work much better with the Spread.
  2. 1/1 Gaps after Spinners in Normal is one of the most common unrankable reasons at the moment! Normal Diffs should have at least 2/1 of space after Spinners.
  3. Overall I think this isn't appropriate as the easiest difficulty in the Set. It's full of for newbies conufsing overlaps (e.g. 00:22:125 (5,1) - ), stacks with different distances in the timeline and fairly complex 1/2 rhythms which make this a struggle to play for newbies. Remember that the ones playing this diff are people that are new to osu! Therefore I suggest you to map an Easy with OD/HP2; AR3 and perhaps SV0,80.


Sorry for the inconvenience.

EDIT: Modding the new Easy to give you an overall idea of what I think about it!

[Easy]
  1. The rule of thumb for Spinners in Easies are 3/1~4/1 and not 2/1 or even 3/2 as the last one is. Please use at least 3/1 to make sure the newbies can recover!
  2. Why is a break where there isn't one in the higher diffs and vice-versa? Honestly, the version from the higher diffs is much better. I recommend you to change this :V
  3. Such complex self-overlapping Slidershapes like 00:57:000 (2) - and 01:35:625 (2) - weren't even used in the Normal as they are often very hard to read for newer players which makes them also kinda out of place in an easy. Therefore please simplify them by removing the overlaps.
  4. 00:12:750 (3,1) - I don't really like the use of the 3/2 Gaps here combined with the big white tick being mapped with a Tail as the music changes a lot with that imo. Try this to simplify the rhythm at least a bit.
  5. 00:15:187 (2,3,1,1,1,2,3,4) - Why exactly did you suddenly use a higher DS here?
  6. 00:24:000 (4) - The Flow from the Previous Object into this feels harsh due to the pretty fast turn back to the right. This would make the flow much smoother and therefore nicer to play, especially for newbies.
  7. 00:26:437 - I'd definitely add a note here if I were you as the long gap feels kinda out of place due to the vocals "connecting" both notes :/
  8. 00:28:500 (1,2) - Your rhythm here feels off with the music as the dominant instruments hit all the red ticks. Something like this works perfectly fine to cover them!
  9. 00:31:500 (1,2) - Spacing? o-o
  10. 00:31:500 (1,2) - Same here. Again the most obvious instruments hit the red ticks which makes your rhythm kind of confusing. Example
  11. 00:43:875 (2,3) - This Gap confused me due to the 5/2 Gap after the Stack. I wasn't really able to tell when to hit it since 00:44:437 - is also ignored. This would be a very nice solution (:
  12. 00:50:250 (1,2) - No. How am I even supposed to be able to read this as 3/2 if all the other ones were either 1/2 or 1/1? Either unstack them or try a rhythm like this
  13. 02:14:062 (1,1,1,1,1) - Nah, I know all the gaps are 3/2 but that might be very hard to read for newbies. Also the NC spam might be confusing :V This works better imo. Also the overlap between 02:17:250 (1) - could confuse newbies with the actual distance in the timeline! Therefore please use a higher DS here.


Well, what can I say? The Easy definitely needs to be simplified. Get rid of the stacks, complex Slidershapes and specially the complex rhythm since the whole diff is spammed with such stuff (especially 3/2). Then to balance the spread also add some notes at spots like 00:11:625 - and 00:23:625 - that just simply feel missing notes. Also find more Mods on this diff and the Normal as well! Call me back once you're done.
posted
cool. About time...
I'll fix normal and map easy.

edit: since I'm gonna make an easy, 1/1 after spinner is fine? I'd really like to keep those.

other than that, AR, HP and OD all fixed.
posted
Nah, the 1/1 isn't fine as the diff is still played by players that need the recovery time.
posted
k
posted
thx for the mod mao
will fix tonight
posted

Mao wrote:

Sorry for the inconvenience.

EDIT: Modding the new Easy to give you an overall idea of what I think about it!

[Easy]
  1. The rule of thumb for Spinners in Easies are 3/1~4/1 and not 2/1 or even 3/2 as the last one is. Please use at least 3/1 to make sure the newbies can recover! fixed. but it feels hella undermapped that way, but guess it's okay?
  2. Why is a break where there isn't one in the higher diffs and vice-versa? Honestly, the version from the higher diffs is much better. I recommend you to change this :V I didn't map it cuz i wasn't confident. If i do it's definitely gonna be an overmap. I'd rather not map it in the first place than to fix it after. Also let the newbies enjoy the bg and listen how good the piano solo is.
  3. Such complex self-overlapping Slidershapes like 00:57:000 (2) - and 01:35:625 (2) - weren't even used in the Normal as they are often very hard to read for newer players which makes them also kinda out of place in an easy. Therefore please simplify them by removing the overlaps.00:57:000 (2) - this one fixed. but 01:35:625 (2) - this i think it's fine. i mean, you say self-overlapping but the trail is clear to follow and the slider is slow. Also due to the slider leniency the player doesn't even have to move their cursor when they're at the tail.
  4. 00:12:750 (3,1) - I don't really like the use of the 3/2 Gaps here combined with the big white tick being mapped with a Tail as the music changes a lot with that imo. Try this to simplify the rhythm at least a bit. mmm i like the current pattern better..
  5. 00:15:187 (2,3,1,1,1,2,3,4) - Why exactly did you suddenly use a higher DS here? my mistake. fixed
  6. 00:24:000 (4) - The Flow from the Previous Object into this feels harsh due to the pretty fast turn back to the right. This would make the flow much smoother and therefore nicer to play, especially for newbies. fixed
  7. 00:26:437 - I'd definitely add a note here if I were you as the long gap feels kinda out of place due to the vocals "connecting" both notes :/ done
  8. 00:28:500 (1,2) - Your rhythm here feels off with the music as the dominant instruments hit all the red ticks. Something like this works perfectly fine to cover them!fixed
  9. 00:31:500 (1,2) - Spacing? o-o fixed
  10. 00:31:500 (1,2) - Same here. Again the most obvious instruments hit the red ticks which makes your rhythm kind of confusing. fixedExample
  11. 00:43:875 (2,3) - This Gap confused me due to the 5/2 Gap after the Stack. I wasn't really able to tell when to hit it since 00:44:437 - is also ignored. This would be a very nice solution (: applied your solution
  12. 00:50:250 (1,2) - No. How am I even supposed to be able to read this as 3/2 if all the other ones were either 1/2 or 1/1? Either unstack them or try a rhythm like this unstacked
  13. 02:14:062 (1,1,1,1,1) - Nah, I know all the gaps are 3/2 but that might be very hard to read for newbies. Also the NC spam might be confusing :V This works better imo. Also the overlap between 02:17:250 (1) - could confuse newbies with the actual distance in the timeline! Therefore please use a higher DS here. changed pattern


Well, what can I say? The Easy definitely needs to be simplified. Get rid of the stacks, complex Slidershapes and specially the complex rhythm since the whole diff is spammed with such stuff (especially 3/2). Then to balance the spread also add some notes at spots like 00:11:625 - and 00:23:625 - that just simply feel missing notes. Also find more Mods on this diff and the Normal as well! Call me back once you're done.
yeppp making easy and normal is the most painful thing
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