you want me to be on topic? fine here i go
Dexus wrote:
This would help players to stop focusing on extremely low and irrelevant pp values. irrelevant to you =/= irrelevant to everyone
Player's total pp amounts would be relative to the #1 player, so in example: Sayo has 8,260pp right now and I have 4,155pp. I would be represented as follows:
(I can't get it to do a half star) [This could be used in the player panels and multiplayer lobbies for a cleaner look.] "look at me look at me hey guys look at me!"
Then with the player's top performances they could be shown as stars relative to the player with the highest pp scored. Rrtyui (from what I can see) has the highest pp scored of 531pp, my top performance currently is 226pp. So in the top scores list it would be shown as:
"are you looking yet?"
weighting would then depreciate the stars to show how relative it is to the player's own top performance. of course.
Next within the scoreboard the player with the number one performance in pp (This works with http://osu.ppy.sh/forum/t/220119) would get 5 stars, anything relative to that would be depreciated. Your performance would be in relative to their performance. This would help players gauge how well they did comparatively to the top performance on a map. 90% of people arent even going to be competing and are going to be looking at nearly the same damned star comparison. but i guess they're nothing but dust mites to you and need to understand how much they blow so this system works out.
With all of these the actual values wouldn't really change; simply the face value would for better understanding. This would also give some players an easier goal to deal with i.e: reach 4 star performance or 5 star performance. Stars could then be rated by medal color, 5 stars is platinum, 4 stars is gold, 3 stars is silver, 2 stars is bronze, 1 star is ... a grey dim lit star (?) I can't think of anything for it. Easier goal? In what sense is this an easier goal? Absolutely none. It's harder and less rewarding in every conceivable sense.
This could also work in conjunction with the other request I have of integrating the recommended difficulty into the client as well http://osu.ppy.sh/forum/p/3216863/