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School Food Punishment - How to go ~TV size~

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Moo-Chan
From my modding queue~

[Hard]
  1. 00:05:873 (4) - could blanket 00:06:248 (1) - better
  2. 00:23:123 (2,3,4) - The overlaps of these don't look very good
  3. 00:25:373 (6,1) - ^
  4. 00:34:560 (6) - Please make this a normal curve
  5. 00:37:748 (1) - could blanket 00:37:560 (4) - better
  6. 00:40:748 (1) - could blanket 00:40:373 (3) - better
  7. 00:50:873 (5) - what is this slider
  8. 01:03:248 (1,2,3,4) - This is confusing and ugly
  9. 01:08:873 (7) - could blanket 01:09:435 (1) - better
  10. 01:12:248 (1,3) - These shouldn't be so close together

Good Luck
Topic Starter
Atsuro

Moo-Chan wrote:

From my modding queue~

[Hard]
  1. 00:05:873 (4) - could blanket 00:06:248 (1) - better Fixed
  2. 00:23:123 (2,3,4) - The overlaps of these don't look very good Fixed
  3. 00:25:373 (6,1) - ^ ^
  4. 00:34:560 (6) - Please make this a normal curve No, but i made it look a bit better
  5. 00:37:748 (1) - could blanket 00:37:560 (4) - better Fixed
  6. 00:40:748 (1) - could blanket 00:40:373 (3) - better Not trying to blanket
  7. 00:50:873 (5) - what is this slider A slider
  8. 01:03:248 (1,2,3,4) - This is confusing and ugly Not for me
  9. 01:08:873 (7) - could blanket 01:09:435 (1) - better Fixed
  10. 01:12:248 (1,3) - These shouldn't be so close together Fixed

Good Luck
Thanks ;)
Mood Breaker
Hello~

From Mood Breaker's Queue 8-)

Hard :
00:24:998 (5) - make distance same with 00:24:248 (1,2,3,4)
00:51:435 - New Combo
00:52:373 - Remove New Combo

Insane :
01:00:998 (5) - Add Finish
01:12:998 (3) - Add Finish

Sorry if I only a few mod. I dont want ruin your diff style 8-)
Good Luck~
Topic Starter
Atsuro

Mood Breaker wrote:

Hello~

From Mood Breaker's Queue 8-)

Hard :
00:24:998 (5) - make distance same with 00:24:248 (1,2,3,4)
00:51:435 - New Combo
00:52:373 - Remove New Combo

Insane :
01:00:998 (5) - Add Finish
01:12:998 (3) - Add Finish

Sorry if I only a few mod. I dont want ruin your diff style 8-)
Good Luck~
Thanks for the mod, did all the changes to the hard, but didn't add the finishes in insane
-[Hikari]-
Hello. Mod from Paper modding team

[Easy]

  • The star difficulty is Almost 1.8. That's too hard for an EZ diff.
    I think the SV is too high for an EZ diff. Maybe 0.9 or 1.0 will be a better choice.
    And change CS to 2, 3 is too much for an EZ.


[Hard]

  • 00:17:310 (2,3,4,5) - Better if you put them like a diamond
    00:19:560 (5,2) - Pay attention to the distance between them. Better if you move 00:19:935 (1,2) downward a bit
    00:26:873 (4,1,3,4) - Separate them more to the side. The flow, especially the gray ones isn't very well
    00:35:123 (1,2,3) - Put them closer
    00:35:685 (4) - Too close to the previous one
    00:43:935 (1) - Stack to the head of the next slider
    00:48:248 (1,1,1,1) - No need to use NC and make sure the distance between each is the same, as they have the same time interval
    00:51:435 (1,4) - Stack the head of 4 to 1
    00:53:123 (6,8,9) - Make a blanket
    00:57:060 (1,2,3) - I think move them together will be better
    01:02:685 (3,4) - Swap
    01:10:560 (6) - Stack to 3 or 4
    01:12:998 (3,4) - Move 4 upward a bit to make the flow better
    01:20:123 (3,4) - Move them upward to make sure the DS is the same
    01:20:873 (2,1) - Move them in a better order


[Insane]

  • 00:06:810 (6,8) - Too close. Stack 8 and 4 together and it'll be better
    00:17:123 (2,3,4) - See if it'll be better
    00:19:373 (6,7) - Too much distance for them
    00:23:685 (4,6,3,4,2,3) - Don't use stack too frequently or players can't read the map clearly
    00:26:123 (2,3) - Too much distance for them
    00:52:185 (6,7,8) - Make them a regular triangle
    01:02:873 (7,8,9,10,1) - The flow isn't good
    01:21:248 (6,1) - Swap NC
    01:24:060 (6,2) - Too much distance
    01:25:748 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - The stream is too long :o You can make some return or slider between them
    And CS 4 will be a better choice as there're so many jumps in the diff


That's all. No need to accept if you think my opinion isn't that good
Topic Starter
Atsuro

- H i k a r i - wrote:

Hello. Mod from Paper modding team

[Easy]

  • The star difficulty is Almost 1.8. That's too hard for an EZ diff.
    I think the SV is too high for an EZ diff. Maybe 0.9 or 1.0 will be a better choice.
    And change CS to 2, 3 is too much for an EZ. I mapped this as a "hard" easy, i'll change the diff name if necesary


[Hard]

  • 00:17:310 (2,3,4,5) - Better if you put them like a diamond But the spacing
    00:19:560 (5,2) - Pay attention to the distance between them. Better if you move 00:19:935 (1,2) downward a bit Ok
    00:26:873 (4,1,3,4) - Separate them more to the side. The flow, especially the gray ones isn't very well Ok
    00:35:123 (1,2,3) - Put them closer Ok
    00:35:685 (4) - Too close to the previous one Fixed
    00:43:935 (1) - Stack to the head of the next slider Won't change this
    00:48:248 (1,1,1,1) - No need to use NC and make sure the distance between each is the same, as they have the same time interval Ok
    00:51:435 (1,4) - Stack the head of 4 to 10 Ok
    00:53:123 (6,8,9) - Make a blanket Ok
    00:57:060 (1,2,3) - I think move them together will be better No change
    01:02:685 (3,4) - Swap Ok
    01:10:560 (6) - Stack to 3 or 4 Nah
    01:12:998 (3,4) - Move 4 upward a bit to make the flow better Ok
    01:20:123 (3,4) - Move them upward to make sure the DS is the same Intended jump
    01:20:873 (2,1) - Move them in a better order Didn't understand this one


[Insane]

  • 00:06:810 (6,8) - Too close. Stack 8 and 4 together and it'll be better No change
    00:17:123 (2,3,4) - See if it'll be better 5 would be too far
    00:19:373 (6,7) - Too much distance for them Fixed (if i understood correctly)
    00:23:685 (4,6,3,4,2,3) - Don't use stack too frequently or players can't read the map clearly Remade the pattern
    00:26:123 (2,3) - Too much distance for them No
    00:52:185 (6,7,8) - Make them a regular triangle Not trying to make a triangle here
    01:02:873 (7,8,9,10,1) - The flow isn't good It's good (for me atleast)
    01:21:248 (6,1) - Swap NC Swaped
    01:24:060 (6,2) - Too much distance No change here
    01:25:748 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - The stream is too long :o You can make some return or slider between them No change here
    And CS 4 will be a better choice as there're so many jumps in the diff I like how it plays at 4.5


That's all. No need to accept if you think my opinion isn't that good
Thanks for your mod :D
Pho
Mod from modding queue~

[General]
It is probably better to end your first kiai time at 01:09:248 - already since the voice is going down as well. 200ms difference between two kiai times seems pointless to me.


[Easy]
00:23:498 (1) - You could blanket here

[Normal]
This looks more like a hard map to me. Main reason is that the slider speed is incredibly high for a normal (it's okay for a hard map).


00:00:810 (2) - check the blanket again
00:19:373 (3,4,1,2) - i feel uncomfartable with this, i see no reason to make slider 3 that long, there is no difference in the drum sounds. Try this: http://puu.sh/aR0mI/1eb51d7df4.jpg
00:22:935 (1) - i'd preferable put this on the previous white tick
00:40:373 (4) - ctrl+g would be better flow here
00:42:060 (2,1,2,3,1) - these beats are placed a bit weird and for consistency issues with 00:38:873 (1,2,3,4,5) - , you should go with this: http://puu.sh/aR0Rw/04d59dab5b.jpg
01:28:373 (5,1) - Placing notes at the 3/4 beats here fits more to the music, but this is up to you

[Hard]
00:44:873 (4,1,2,3) - you started objects on these white ticks when the guitar is starting to play the distinct notes like in 00:39:248 - ,00:42:248 - ,00:48:248 - - but not on this one, this feels inconsistent.
01:06:810 (1,2,3) - there's something off with the distance here, fix
01:09:998 (3,4,5,6) - the singer's voice is going down and you want to make a small jump section here? i don't think this is wise. You are better off with oval flow here http://puu.sh/aR1Do/e3ac1b31b0.jpg

[Insane]
I'm not really a fan of oversymmetric maps which focus on the map center like this one, but it's your design choice.
This Insane needs some polishment anyway.

00:04:748 (1,2,3,4) - i don't like the flow in this combo, try this one: http://puu.sh/aR2lX/92942fa21f.jpg
00:17:123 (2,3) - definition of flow break, this is better http://puu.sh/aR2EG/33c51bae78.jpg (although I'm not very content with straight up flow here)
00:19:373 (6,7,1,2) - distance between 6-7 is bigger than between 1-2, fix
00:24:248 (1,2,1,2,1,2,1,2,1) - this feels just weird to play simply because the distances are unequal - this destroys the oval flow you are trying to create here. go with equal distances.
00:42:248 (1,2,3,4,5,6,7) - this should be more consistent to 00:39:248 (1,2,3,4,5,6) -
00:44:873 (4,1,2,3,4,5,6) - same issue like in hard map
01:08:310 (4,5,6,7,8,9,2,3) - 'straight up straight down' flows (and vice versa) are generally bad flows, and you should aboid them here
01:12:998 (3,4,5,6,7) - ^
01:16:185 (6,7) - ^
01:21:248 (1,2) - this should be a slider

I still feel discontent with building a symmetric insane map for this song, it just don't fit the song at all.
Anyway, good job so far. Get more mods! :)

Greetings,
paseli
Topic Starter
Atsuro

paseli wrote:

Mod from modding queue~

[General]
It is probably better to end your first kiai time at 01:09:248 - already since the voice is going down as well. 200ms difference between two kiai times seems pointless to me. 01:14:498 - now it ends here


[Easy]
00:23:498 (1) - You could blanket here Ok

[Normal]
This looks more like a hard map to me. Main reason is that the slider speed is incredibly high for a normal (it's okay for a hard map). And the easy looks like a normal, the reason is that i mapped it to be a "harder" normal, same goes for easy. I'll change the name of the diff if necessary


00:00:810 (2) - check the blanket again Fixed
00:19:373 (3,4,1,2) - i feel uncomfartable with this, i see no reason to make slider 3 that long, there is no difference in the drum sounds. Try this: http://puu.sh/aR0mI/1eb51d7df4.jpg Changed
00:22:935 (1) - i'd preferable put this on the previous white tick Ok
00:40:373 (4) - ctrl+g would be better flow here oK
00:42:060 (2,1,2,3,1) - these beats are placed a bit weird and for consistency issues with 00:38:873 (1,2,3,4,5) - , you should go with this: http://puu.sh/aR0Rw/04d59dab5b.jpg Changed
01:28:373 (5,1) - Placing notes at the 3/4 beats here fits more to the music, but this is up to you I'll leave it like that

[Hard]
00:44:873 (4,1,2,3) - you started objects on these white ticks when the guitar is starting to play the distinct notes like in 00:39:248 - ,00:42:248 - ,00:48:248 - - but not on this one, this feels inconsistent. Ok
01:06:810 (1,2,3) - there's something off with the distance here, fix Fixed
01:09:998 (3,4,5,6) - the singer's voice is going down and you want to make a small jump section here? i don't think this is wise. You are better off with oval flow here http://puu.sh/aR1Do/e3ac1b31b0.jpg Changed

[Insane]
I'm not really a fan of oversymmetric maps which focus on the map center like this one, but it's your design choice. I've been thinking about that too, that it doesn't suit this song. I mapped it like that because i like that style. I'll consider remapping it
This Insane needs some polishment anyway.

00:04:748 (1,2,3,4) - i don't like the flow in this combo, try this one: http://puu.sh/aR2lX/92942fa21f.jpg
00:17:123 (2,3) - definition of flow break, this is better http://puu.sh/aR2EG/33c51bae78.jpg (although I'm not very content with straight up flow here)
00:19:373 (6,7,1,2) - distance between 6-7 is bigger than between 1-2, fix
00:24:248 (1,2,1,2,1,2,1,2,1) - this feels just weird to play simply because the distances are unequal - this destroys the oval flow you are trying to create here. go with equal distances.
00:42:248 (1,2,3,4,5,6,7) - this should be more consistent to 00:39:248 (1,2,3,4,5,6) -
00:44:873 (4,1,2,3,4,5,6) - same issue like in hard map
01:08:310 (4,5,6,7,8,9,2,3) - 'straight up straight down' flows (and vice versa) are generally bad flows, and you should aboid them here
01:12:998 (3,4,5,6,7) - ^
01:16:185 (6,7) - ^
01:21:248 (1,2) - this should be a slider

I still feel discontent with building a symmetric insane map for this song, it just don't fit the song at all.
Anyway, good job so far. Get more mods! :)

Greetings,
paseli
Thanks for your mod, it was really helpful :)
kakifly
mod from my modding queue :3

Normal

AR -1
-00:01:748 (3) - remove this 1/2 slider, there is no sound at the start of it (?) while there is a louder sound at the end, replace by 1 circle like this
-00:02:498 (1) - spinner is way too short for normal, remove and start mapping 00:03:248 since that is where the important beat starts
- make 00:17:873 (4) - a copy of 00:16:748 (1) - for better symmetry
- 00:23:685 (3) - move to the left just a bit so theres no overlapping
- 01:22:748 (4) - make it more noticeable, for normal i dont think these sliders should overlap completely, honestly it confused me at first.
i know it may not look good at first glance but its completely rankable xD
- 01:28:373 (5) - this is borderline unrankable since the repeat arrow is half blocked by the 2 circle, and according to the ranking criteria the repeat arrow on sliders larger than 1/4 (i believe?) has to be completely visible .. ill leave the rest to you ;P

Hard

-00:02:498 (1) - spinner still a bit short imo but iguess its ok for hard.. but i still suggest what i said in normal
-00:37:748 (3,4,1) - blanket better
-00:50:873 (5) - can you make this look a bit more.. appealing ?? xD
couldnt find much more based on your style of mapping :)

testplayed hard and the rhythm is pretty much fine, but the flow can use a bit more work, testplay yourself to see if the map plays smoothly

good luck on your mapset !
Topic Starter
Atsuro

kakifly wrote:

mod from my modding queue :3

Normal

AR -1 Reduced by .5
-00:01:748 (3) - remove this 1/2 slider, there is no sound at the start of it (?) while there is a louder sound at the end, replace by 1 circle like this Ok
-00:02:498 (1) - spinner is way too short for normal, remove and start mapping 00:03:248 since that is where the important beat starts Ok
- make 00:17:873 (4) - a copy of 00:16:748 (1) - for better symmetry It is already a copy
- 00:23:685 (3) - move to the left just a bit so theres no overlapping Ok
- 01:22:748 (4) - make it more noticeable, for normal i dont think these sliders should overlap completely, honestly it confused me at first.
i know it may not look good at first glance but its completely rankable xD Ok, changed
- 01:28:373 (5) - this is borderline unrankable since the repeat arrow is half blocked by the 2 circle, and according to the ranking criteria the repeat arrow on sliders larger than 1/4 (i believe?) has to be completely visible .. ill leave the rest to you ;P Fixed

Hard

-00:02:498 (1) - spinner still a bit short imo but iguess its ok for hard.. but i still suggest what i said in normal I will leave it there
-00:37:748 (3,4,1) - blanket better Im not trying to blanket there
-00:50:873 (5) - can you make this look a bit more.. appealing ?? xD Tried to make it look better (I suck at making sliders)
couldnt find much more based on your style of mapping :)

testplayed hard and the rhythm is pretty much fine, but the flow can use a bit more work, testplay yourself to see if the map plays smoothly

good luck on your mapset !
Thanks!
Hisoka
Mod4Mod here:

EASY:

00:41:123 (2) This slider is not exactly symmetrical. Try to do something like this: https://www.dropbox.com/s/eghv0yhlyqf8f ... er%201.PNG To do it symmetrical pull the slider with the 'red point' in the middle of the beatmap. You can flip it with (Ctrl + H) and (Ctrl + J). Create the white point on the slider, so that they are on the exact same position when flipped around and the slider gets symmetrical.
01:01:748 (4) Maybe change it to this: https://www.dropbox.com/s/e20dd3mcjmu8q ... er%202.PNG Its important, that the white point at the ending of the slider is in the middle of the circle like it is always in the beginning
01:12:435 (1) Why dont you begin it on point?
01:27:810 (1) Maybe do something more easy, because for a beginner its hard to understand the rythm in the ending. F.e. do a slider which ends on 1:27:810

NORMAL:

00:48:248 (1) Maybe this is too hard for normal but im not sure.
00:48:810 (3) It would be a little bit more beautiful, if this would be one tick higher ;D
01:28:935 (1) Put this one a little bit higher?

HARD:

I did not see any "mistake" :D Great!

INSANE:

00:50:873 (8) This is totally penible, but maybe this https://www.dropbox.com/s/le5vnsxnj0z73 ... er%203.PNG would be better
Everything is great mapped! :)

A very, very nice mapping-steal. Only the few sliders in EASY could be more beautiful. The Hitsounds are very nice! Everything is fine with the Mp3-File, too. Maximum from 192KBit... This should get ranked, soon.
Topic Starter
Atsuro

HouseForever wrote:

Mod4Mod here:

EASY:

00:41:123 (2) This slider is not exactly symmetrical. Try to do something like this: https://www.dropbox.com/s/eghv0yhlyqf8f ... er%201.PNG To do it symmetrical pull the slider with the 'red point' in the middle of the beatmap. You can flip it with (Ctrl + H) and (Ctrl + J). Create the white point on the slider, so that they are on the exact same position when flipped around and the slider gets symmetrical. Fixed
01:01:748 (4) Maybe change it to this: https://www.dropbox.com/s/e20dd3mcjmu8q ... er%202.PNG Its important, that the white point at the ending of the slider is in the middle of the circle like it is always in the beginning Made it another way, fixed i think
01:12:435 (1) Why dont you begin it on point? Fixed
01:27:810 (1) Maybe do something more easy, because for a beginner its hard to understand the rythm in the ending. F.e. do a slider which ends on 1:27:810 Changed

NORMAL:

00:48:248 (1) Maybe this is too hard for normal but im not sure. I think it's ok
00:48:810 (3) It would be a little bit more beautiful, if this would be one tick higher ;D Changed
01:28:935 (1) Put this one a little bit higher? Ok

HARD:

I did not see any "mistake" :D Great!

INSANE:

00:50:873 (8) This is totally penible, but maybe this https://www.dropbox.com/s/le5vnsxnj0z73 ... er%203.PNG would be better
Everything is great mapped! :)Tried to make it like that... i think

A very, very nice mapping-steal. Only the few sliders in EASY could be more beautiful. The Hitsounds are very nice! Everything is fine with the Mp3-File, too. Maximum from 192KBit... This should get ranked, soon.
Thanks for your mod
hanyuu_nanodesu
Hi~ from my modding Q~
Just some suggestions ^^

[Easy]
  1. CS ---> 2.5?
  2. AR ---> 3
  3. You don't need to NC on every big white tick on Easy. Maybe you could remove NC here 00:04:748 (1) -
  4. 00:07:748 (1) - Remove NC here
  5. 00:10:748 (1) - ^
  6. 00:24:623 (3,4) - Blanket them better
  7. 00:27:248 (3) - NC here instead of here 00:27:623 (1) -
  8. 00:33:623 (1,2) - Blanket?
  9. 00:38:873 (6) - Make it like this? http://puu.sh/b1wad/d18ad8c28a.jpg looks better imo. Don't forget to DS your next note if you do so.
  10. 01:08:498 (5,6,1) - Remake this triangle shape. http://puu.sh/b1wgb/8a23d5cbe3.jpg don't forget to DS the next note.
  11. 01:18:248 (2) - I think you just need finish at the slider's head...
  12. 01:17:873 (1) - Remove NC here, NC here instead 01:18:248 (2) -
  13. 01:27:810 (1,2) - Maybe just remove this on Easy? It would be surprising for new player. Delete them and extend the spinner to 01:28:935

[Normal]
  1. CS ---> 3
  2. 00:14:873 (1) - Remove NC
  3. 00:41:310 (1) - ^
  4. 01:21:248 (1,4) - Make them identical, just move (4) a bit downward
  5. Can't find other problems T_T

[Hard]
  1. HP ---> 5
  2. 00:05:123 (2) - ctrl+g this?
  3. 00:15:810 (2) - ^ ?
  4. 00:28:748 (1) - Remake this "S" shape
  5. 00:41:123 (2) - ctrl+g :3
  6. 00:50:873 (5) - This looks unbalanced... Remake this. http://puu.sh/b1wLo/44bb6daa3c.jpg
  7. 00:58:373 (7) - ctrl+g
  8. 01:24:623 (2,3,4) - Remake the triangle shape. http://puu.sh/b1wR2/688dd81e80.jpg
  9. 01:28:373 (3,1) - Okay, a little modification on this part. Remove 01:28:373 (3) - move 01:28:560 (1) - 1/2 tick forward and reduce it to one repeat slider. then add a note here 01:28:748 and here 01:28:935 (3) - Sounds better imo. http://puu.sh/b1wXe/29baad6756.jpg

[Insane]
  1. CS ---> 4 (I'm serious about this one, Insane with small CS is not fun :x )
  2. 00:04:748 (1,3) - Make them identical
  3. 00:07:185 (8) - Place this at where 00:05:498 (3) - head was...?
  4. 00:15:154 (9) - Just change this to 2 circles
  5. 01:26:498 (9) - NC here?
  6. Okay, that's all. This seems a little too hard for me...

Okay, that's it ^^
Good luck~
Topic Starter
Atsuro

hanyuu_nanodesu wrote:

Hi~ from my modding Q~
Just some suggestions ^^

[Easy]
  1. CS ---> 2.5? Nah
  2. AR ---> 3 3.5
  3. You don't need to NC on every big white tick on Easy. Maybe you could remove NC here 00:04:748 (1) - Changed all the combos you mentioned
  4. 00:07:748 (1) - Remove NC here
  5. 00:10:748 (1) - ^
  6. 00:24:623 (3,4) - Blanket them better Ok
  7. 00:27:248 (3) - NC here instead of here 00:27:623 (1) - Ok
  8. 00:33:623 (1,2) - Blanket? Ok
  9. 00:38:873 (6) - Make it like this? http://puu.sh/b1wad/d18ad8c28a.jpg looks better imo. Don't forget to DS your next note if you do so. Ok
  10. 01:08:498 (5,6,1) - Remake this triangle shape. http://puu.sh/b1wgb/8a23d5cbe3.jpg don't forget to DS the next note. I don't see the problem
  11. 01:18:248 (2) - I think you just need finish at the slider's head... Ok
  12. 01:17:873 (1) - Remove NC here, NC here instead 01:18:248 (2) - Ok
  13. 01:27:810 (1,2) - Maybe just remove this on Easy? It would be surprising for new player. Delete them and extend the spinner to 01:28:935 Not deleted

[Normal]
  1. CS ---> 3 Neh
  2. 00:14:873 (1) - Remove NC Ok
  3. 00:41:310 (1) - ^ Ok
  4. 01:21:248 (1,4) - Make them identical, just move (4) a bit downward Ok
  5. Can't find other problems T_T

[Hard]
  1. HP ---> 5 I'll leave it at 5.5
  2. 00:05:123 (2) - ctrl+g this? I'll think about it, the jump from 2 to 3 would be too long, but yeah, it looks and plays better
  3. 00:15:810 (2) - ^ ? This one i won't change
  4. 00:28:748 (1) - Remake this "S" shape That's not an s (i think), i made it like that because DS
  5. 00:41:123 (2) - ctrl+g :3 :3
  6. 00:50:873 (5) - This looks unbalanced... Remake this. http://puu.sh/b1wLo/44bb6daa3c.jpg Ok
  7. 00:58:373 (7) - ctrl+g The same as the first ctr+g you mentioned
  8. 01:24:623 (2,3,4) - Remake the triangle shape. http://puu.sh/b1wR2/688dd81e80.jpg Remade
  9. 01:28:373 (3,1) - Okay, a little modification on this part. Remove 01:28:373 (3) - move 01:28:560 (1) - 1/2 tick forward and reduce it to one repeat slider. then add a note here 01:28:748 and here 01:28:935 (3) - Sounds better imo. http://puu.sh/b1wXe/29baad6756.jpg I like it, changed

[Insane]
  1. CS ---> 4 (I'm serious about this one, Insane with small CS is not fun :x ) I'm serious about it being 4.5 (it is fun for me T.T)
  2. 00:04:748 (1,3) - Make them identical I like the flow here, so no
  3. 00:07:185 (8) - Place this at where 00:05:498 (3) - head was...? Not necesary and i'm trying to keep the DS in this part
  4. 00:15:154 (9) - Just change this to 2 circles Ok
  5. 01:26:498 (9) - NC here? Ok
  6. Okay, that's all. This seems a little too hard for me...

Okay, that's it ^^
Good luck~
Thanks for your mod!
SeNoZinD
From the Rakutenshi Modding Queue~ (SeNoZinD)

General



Easy
00:02:498 (3) - Maybe you should add a clap hitsound at the end of this
00:24:623 (3,4) - Could be blanketed slightly better
00:54:623 (2,3) - ^these as well
00:56:873 (1,2) - ^same for these (blanket-nazi ;-;) (i'm sorry)
01:15:248 (1,2) - ^ yup yup


Normal
00:08:498 (2,2) - Consider removing this overlap
00:14:123 (1,2,1) - Maybe this pattern should be alike your first one http://puu.sh/b3EDP/35d07d07f3.jpg
01:06:998 (4,5,1) - ^^same thing, just for consistency's sake


Hard
00:00:623 (2,3,4,5) - Blanket could be slightly improved ^.^
00:05:873 (4) - Ctrl-G feels a lot better imo
00:12:248 (1) - ^same for this one
Not much to say here~


Insane
I'm gonna refrain from modding this one, not only because of my burning hatred for CS4<, but it seems well done in general, so nothing to say.


I hope this helped you!!
Topic Starter
Atsuro

SeNoZinD wrote:

From the Rakutenshi Modding Queue~ (SeNoZinD)

General



Easy
00:02:498 (3) - Maybe you should add a clap hitsound at the end of this Ok
00:24:623 (3,4) - Could be blanketed slightly better Ok
00:54:623 (2,3) - ^these as well I think that one is fine?
00:56:873 (1,2) - ^same for these (blanket-nazi ;-;) (i'm sorry) Ok nazi
01:15:248 (1,2) - ^ yup yup I'm not trying to blanket here, so, yup XD


Normal
00:08:498 (2,2) - Consider removing this overlap I don't see anything wrong with it
00:14:123 (1,2,1) - Maybe this pattern should be alike your first one http://puu.sh/b3EDP/35d07d07f3.jpg Ok
01:06:998 (4,5,1) - ^^same thing, just for consistency's sake Ok


Hard
00:00:623 (2,3,4,5) - Blanket could be slightly improved ^.^ Slightly improved :D
00:05:873 (4) - Ctrl-G feels a lot better imo You're right
00:12:248 (1) - ^same for this one Not here
Not much to say here~


Insane
I'm gonna refrain from modding this one, not only because of my burning hatred for CS4<, but it seems well done in general, so nothing to say. Why is there so much hate against small circles T.T


I hope this helped you!!
Thanks for the mod :)
Damnae
Small mod since you're mapping school food punishment :D
Everything is for the insane.

00:02:591 (1) - not enough time for a spinner imo, you should replace it by a slider
00:24:248 (7) - combo is too long, add nc there
00:16:373 (6,1) - that overlap doesn't look good, space them a bit : http://puu.sh/b6HS6/3eb03030dc.jpg
00:50:873 (8) - use circles to make the curves look clean : http://puu.sh/b6Hec/a337879f22.jpg
here's the code for that slider: 397,320,50873,2,0,B|416:276|392:240|392:240|420:216|420:216|464:168|

about the hitsounds, you should follow the song more and add normal sampleset at places like these : 00:14:404 (3) - 00:15:904 (3) - 00:17:404 (3) - 00:18:904 (3) - , it would sound more interesting (I didn't list them all, listen to the song!)
Topic Starter
Atsuro

Damnae wrote:

Small mod since you're mapping school food punishment :DYAY!
Everything is for the insane.

00:02:591 (1) - not enough time for a spinner imo, you should replace it by a slider Ok
00:24:248 (7) - combo is too long, add nc there Ok (idk how i didn't add a combo there)
00:16:373 (6,1) - that overlap doesn't look good, space them a bit : http://puu.sh/b6HS6/3eb03030dc.jpg Ok
00:50:873 (8) - use circles to make the curves look clean : http://puu.sh/b6Hec/a337879f22.jpg
here's the code for that slider: 397,320,50873,2,0,B|416:276|392:240|392:240|420:216|420:216|464:168| Thanks for the slider! (i suck at making them)

about the hitsounds, you should follow the song more and add normal sampleset at places like these : 00:14:404 (3) - 00:15:904 (3) - 00:17:404 (3) - 00:18:904 (3) - , it would sound more interesting (I didn't list them all, listen to the song!) Added
Thanks a lot for the mod!
rhalp10
Sorry My Queue For STDHas Been Closed I Can't Handle That Mode Anymore .. :(
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