Idk why but I prefer it the other way around, personal preference probably
On the other hand, stop signs and red light.Yauxo wrote:
Uhm, wouldnt "Red Fast, White Slow" make more sense as red's an alarming colour?
LOL nice onezoesan wrote:
On the other hand, stop signs and red light.Yauxo wrote:
Uhm, wouldnt "Red Fast, White Slow" make more sense as red's an alarming colour?
Sorry for not applying a lot But most of it was just bending straight sliders which I (and 6 other people whose replays I got) didn't seem to have any problems with...Secretpipe wrote:
Hey there !
Promised a shitty mod : here we go !
[General][Frickin' Pegbored Nerds song !]
- Make proper Combo Colors !
- 00:31:430 (2,3) - Inconsistent pattern here ! Maybe curv (4) ? It flows just fine
- 00:42:430 (6,7) - Try to avoid some overlap ! Put (7) a bit further ! Done on purpose
- 00:45:630 (6,7) - Same as above ! ^
- 00:52:030 (6,7) - Do something symmetrical ! Bruh I need some variation
- 00:59:630 (6,1,2,3,4,5) - Transition between slider and notes are weird !
- 01:06:430 (1,2,3,4,5,6,7) - This straight line is boring ! Curv it I don't see how it's boring!
- 01:09:230 (1,1) - Bad transition here ! Curv 01:09:230 (1) - All red sliders here are straight
- 01:10:430 (5,6,1) - these overlaps ! DS yo
- 01:17:230 (1,1) - Remove this overlap ! It's not overlapping with anything? Or do you mean I should change the start of 01:18:030 (1) -
- 01:26:830 (1,1) - Make one slider instead of two ! Downbeat, so nope
- 01:30:030 (1,1) - Improve transition
- 01:30:830 (1,1,1,1,1) - Boring cause :1) a lot of NC . 2) It is straight , space these notes ! I don't wanna make it too difficult :L
- 01:34:430 (3) - That wubwub slider ! !
- 01:56:830 (1) - Is it even in rhythm ? What
- 02:29:230 (6) - Curv it ! But why
- 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - Copy/Pasted D: Shhhhh no one will know
- 02:36:030 (1,2,3,4,5,6,7) - curv this straight line !
- 02:50:730 - to 03:03:230 - : There's a lot of copy/pasted pattern ! Maybe you should remap some patterns !
- 03:14:030 (4) - Blanket this !
- 03:54:430 (1,1) - Curv them for increase flow ! That'd decrease flow
- 03:57:230 (2,2) - Stack please That'd ruin symmetry and blanket ; ~;
- 04:01:630 (2) - Blanket please Distance Snap
- 04:02:430 (1) - Same as above please ^
- 04:05:630 (1) - Same as above please please xD Why you hatin on straight sliders all the time ; ~;
- 04:31:830 (1) - Too long ! Make it short and make another one ! You'll get two reversed sliders ! It's one so you won't combobreak this late in
- 04:37:630 (2) - Blanket ! Distance snap !
- 04:45:630 (1,1,1,1,1,1,1,1) - One or two is is okay but WHY DID YOU PUT 8 OF THEM ? xD You have to remove at least 6 of them of make another shape ! Read description ; ~;
- And that's it !
Hope my mod will be useful !
k bye
No comment=fixedLizeKotze wrote:
Hey! From my modding queue.
Well, here's my mod:Villian:
1) 00:16:630~ I suggest rather removing this hitcircle and making this spinner: 00:15:630 longer to this point: 00:16:630.
2) Perhaps blanket this slider: 00:34:830 with this slider: 00:35:230. Would mess up structure and smooth-ish flowLike this:
3) 00:56:430~ NC here? (So that it's red) Red is for 0,75x SV sliders
4) 00:59:630~ Make this slider red as well? (So that you're doing the same thing that you did in the chorus) ^
5) 01:39:130~ I think you should rather change this slider a bit so that it's similar to this slider: 01:38:430. It's the same slider, just CTRL+J It will then look something like this:
6) 02:26:030~ Make this slider red. Nah
7) 02:29:230~ This slider as well. ^
8) 03:14:030~ I suggest changing this slider's shape to compliment the previous sliders' shapes. Like this:
Overall, love this map!
Good Luck!
RenzMichael wrote:
Hi~ From my queue :3
[Design]
-Hmm, I think the text 'Pneumonia' below the BG is annonying, try visitng Ringating's BG Fix queue to remove that. I'm not removing Credit
- You used a lot of straight sliders hich is very boring How?. It will look better if you use more artistic and curve sliders? (Since its dubstep, curved sliders are much more better Why?.) I will point the bad and boring sliders on your map. Sorry if that's your mapping style , If yes, then disregard.
[General]
-Add tags - dubstep electronic album (name) Later
Remove - bad map great song :< ^
[Villain]
Boring , bad sliders on design
00:20:030 (1) - Too boring slider I guess. Since this whole mod is basically "*points to straight slider* 'boring'" I'm not going to bother and explain why I chose to make that specific slider but why I chose to make them in general, and I'm not going to kds this either. In the beginning I made the two straight sliders to aid flow and play better, you can't tell me 00:20:030 (1) - or 00:32:030 (3) - plays bad. 00:41:430 (1) - From here on I made short 1/2 straight sliders since curved ones are more messy than anything else and wouldn't make ANY difference in playing. 00:56:430 (6) - These are one tone, hence the straight slider. The red sliders are straight since I think that does a better emphasis on wubwubs than your usual curved slider (which this map has plenty of) in my opinion. But that is subjective of course.
00:32:030 (3) - Boring slider.
00:48:830 (6,7) - Boring sliders.
00:52:030 (6,7) - Same.
00:56:430 (6) - Same.
00:59:630 (6) - Same.
01:09:230 - I guess red sliders should be more artistic, they emphasize something.(This goes for all same issues to reduce mod length.)
01:18:030 - to 01:20:030 - Boring.
01:30:430 (1) - Bad overlap with next, next slider.
01:49:630 (1) - Very bad boring.
02:02:430 (1) - Same.
02:26:030 (5) - ^
02:29:230 (6) - ^
02:31:230 - to 02:36:630 - What? You only copy-pasted. Make this different. It plays well, why would I not c/p?
02:46:830 (1) - Bad overlap with next slider.
03:14:030 (4) - Stick with the pattern. Make it curved.
03:54:430 (1,1) - These two are bad straight.
04:19:230 (2) - Bad overlap. Maybe stick with the overlap but make it curve and cover the body of long slider?
Rhythm
00:21:630 (1,2) - Make this 2 circles to 1 slider? Its NC'd and I recommend you to do that. Emphasis on hitsounds, so no
Wow that's a very nice rhyythm. Keep up the good work buddy!
No comment=fixed, thanks :3Cherry Blossom wrote:
From my queue.I am Villain
- 00:30:830 (4,5,1) - I was a bit bothered when playing here, why don't to align these notes, it is more comfortable imo.
- 01:11:730 (3,4,5) - due to the AR and the song's atmosphere, it is a bit confusing here, you use 1/4 slider to make 1/4 jumps and 1/2 too. Why don't to change this 01:11:730 (3) - and making 2 notes instead ? If you really don't want, try to vary 01:11:730 (3) - 's curve, to show they are following something different...
But i see you are mainly using 1/4 slider for 1/2 jumps... So 01:12:030 (4,5) - might be out of place.- 01:38:430 (2) - move this a bit upward for a better transition, and it allows the player to play the previous slider fully. Plays fine imho. Had other people play this, one even complimented this section :p
- 02:13:330 (2) - Is red supposed to be only for slower slider ? add a NC here.
- 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - try to be consistent with your copy&paste, so rotate these objects as you did for previous patterns.
- 02:40:430 (1) - try to move its end point toward the next slider for a better transition imo. (1 or 2 grids)
- 02:52:230 (1,2) - that's funny, same as i did before about 1/4 jumps (2nd suggestion), now it's these sliders which look out of place since you mainly used 1/4 sliders for 1/4 jumps. Doubles play way worse here imho
- 03:21:130 (2,3) - polarity issue here, try to avoid it since there are not any polarity issue before. I don't get what you're trying to say tbh. This is the exact same rhythm as before, just that instead of a slider I used 2 circles, I don't see the problem
You have 2 solutions :
- add a note here 03:21:330
- add a slider here 03:21:130 which ends here 03:21:330 with 03:21:430 (3) - ,or 03:21:430 without 03:21:430 (3) -- 03:21:930 (5,6) - same as ^
- 03:57:230 (2) - sounds a bit offbeat, blame kids please /me runs far away.
- 04:31:830 (1) - this kick slider slider is a bit boring imo, why don't to let the strong beat here 04:32:830 be clicked ? it is more intuitive imo, so you can add a note here 04:32:830 It's so easy because I don't want people to combobreak this far in
- 04:58:430 (1) - you can improve a bit it's curve, it is not perfectly round, you can see here I blame inverness. Fixed
- 05:11:330 (1) - this spinner is not really supposed to end here, rather here 05:24:030, but i think it was intentional to respect the app's rule about length.
This map plays well and is relaxing (for me x) /me runs), looks neat and things are more or less carefully done, i'm not really fan of copy&paste it's kind of laziness and non-creativity imo, that's why i dont really like this map. Sorry but i just want to be honest.
I hope my mod was useful
Good Luck for approving this map.
...Yauxo wrote:
Hi there, coming from your request in my Modding Q
Please take note that I mod your map for mostly unrankable or "stupid" stuff. I try to avoid style related issues, as I cant really judge these.Unrankable
Please just do it
Something that really caught my eye and should be looked over again in my opinion
Suggestion
[General]
- Tbh, ich mag die Da Tweekaz version lieber :<
- Ich mag den Mapping style, ich finds nur leider ein bisschen schade dass schon einige Teile copy/pasted sind :/ Man könnte es ja wenigstens flippen D:
[Wubwub]
- 00:13:230 (3) - Nazi, copy paste (2 3), (4) auf (3), (4) löschen und ctrl+g (5)
- 00:16:830 (2) - Ich fänds super wenn die ganzen bass-y sounds nen hitsound hätten. Ich kann nach dem modden mal nachschauen ob ich irgendwo sowas rumliegen habe. Wäre n super Effekt imo Wenn man mit default Sounds die Map spielt haben die schon Hitsounds
- 00:31:230 (1) - So? Hört sich... falsch an D:
- 01:54:430 (1) - Falls der gestackt sein soll - it isnt 02:07:230 (1) -
- 02:13:430 (2) - Nazi, 2 schaut ein bisschen weiter nach oben raus, mich störts aus irgendeinem Grund extrem D: Also, ich glaube eine eher runde Form würde viel besser zum Flow passen Das ist eine perfekte gerade Linie ok http://puu.sh/aokXk/5cb21bd56c.jpg Ein extra Slider zur Visualisierung, dass das auch gerade ist. Und zur Kurve.... Nein. Würde sich total "out of place" anfühlen, bin kein Fan davon
- 02:20:230 (2,3) - Sollte imo wie 01:41:630 (1,2,3,4,5,1,2,3,4,5) - sein Der einzige Sound den ich hier nich gemappt hab ist bei 02:21:230 - und sonst sind da keine Doubles. Nein, da ich kein Fan von overmapping bin
- 04:07:230 (1) - Imo sollte der Spinner nicht nach dem Hit, sondern an (see time) starten Is auf Vocals ausgelegt :L
- 04:19:630 (3) - Add circle? Da is kein Sound
- 04:31:830 (1) - Der lange Repeat zerstört irgendwie alles imo. Es gibt ne menge bessere Methoden den zu mappen, z.b so http://puu.sh/anYyQ/0163b7780d.jpg Wie in allen anderen Mods gesagt: Das ist so, damit man nicht so weit im Song combobreakt
Jedoch ist das, was mich hier am meisten stört ist, dass (aus meinem Bild dann) 04:32:830 (3) - auf das "Hero" mappen würde und 04:33:230 (1) - auf die anderen Vocals gemappt ist. >< Such dir was aus, aber ich denke dass der lange Repeat falsch ist- 04:52:030 (1) - <- ist meiner Meinung nach der einzige richtig gute lange Slider. Ich mag die Form und vor allem, dass er die Beats mit Kurven unterstützt. Bei den meisten anderen ist z.b der Hitsound irgendwo random auf einer geraden Ebene. Falls du es irgendwie hinbekommst die anderen Slider auch so ähnlich zu gestalten wäre das super *schiebt inverness die Schuld inne Schuhe*
(04:55:230 (1) - der hier unterstützt z.B nichts. Alles die "aaaaahhhhhhh" Vocals T_T
Ansonsten sieht das super aus :3 Glgl
19:24 Low: 01:55:830 (4) - tripped me up on the first play. the rhythm is a bit unique here, so i wasn't able to tell if this was 1/2 or 1/4. unstack this for readablity
19:24 Low: readability *
19:25 Low: 02:08:630 (4) - same thing
19:25 Timorisu: fully unstack or like http://puu.sh/ay3tv/d512165b6c.jpg
19:25 Low: fine
19:26 Low: 02:21:030 (3,4) - same thing (i think the player would understand the rhythm by now, but it's best to be consistent)
19:27 Timorisu: alrighty, done
19:29 Low: w04:06:930 (1) -
19:29 Low: move this spinner to where you have the bookmark
19:30 Low: it feels a lot better to play combined with the circle that comes right after it
19:30 Timorisu: [http://puu.sh/ay3Qs/ea53954470.jpg ?]
19:30 Timorisu: because... downbeat wizardry
19:31 Low: 04:07:230 (1) -
19:31 Low: move it to start there
19:31 Low: keep the circles in the same place
19:31 Timorisu: is puush not loading for you too
19:31 Timorisu: i mean i moved it to
19:32 Timorisu: 04:07:330
19:32 Timorisu: and added a circle at the downbeat
19:32 Low: ....
19:32 Low: uh
19:32 Low: let me re-explain
19:32 Low: 04:06:830 (1) -
19:32 Low: keep this circle here
19:32 Low: right there
19:32 Low: don't touch it
19:32 Timorisu: i didnt
19:32 Low: and the spinner that comes after it
19:32 Low: move it to 04:07:230 (1) -
19:32 Low: ok?
19:33 Timorisu: no downbeat circle? :(
19:33 Low: nope
19:33 *Timorisu slight cri
19:33 Low: i mean if you want to
19:33 Low: i am not forcing you
19:34 Timorisu: gives better emphasis imo
19:34 Low: ok
19:36 Low: 05:11:330 (1) -
19:36 Low: this spinner is way too loud
19:36 Low: it needs to start off softer and fade out much quicker
19:38 Timorisu: if it starts softer theres barely any room for quicker fadeout tho
19:38 Low: ..just make it softer
19:39 Low: it's way too loud to be 50% for most of it
19:39 Low: i mean
19:39 Low: the music is way too soft to have the spinner mostly be 50% volume
19:40 Timorisu: i did 25% and then subtract 5% every second downbeat
19:40 Low: that should be fine
Kaguya Hourain wrote:
Why is this not at least bubbled yet?
[General]RC wrote:
Approved Category is only for Marathon maps. Long maps with over 5 minutes of draining time fit the Approval category. Only then they are allowed to be single difficulty mapsets