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Pegboard Nerds - Hero (feat. Elizaveta)

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Topic Starter
Timorisu
Idk why but I prefer it the other way around, personal preference probably
zoesan

Yauxo wrote:

Uhm, wouldnt "Red Fast, White Slow" make more sense as red's an alarming colour?
On the other hand, stop signs and red light.
Topic Starter
Timorisu

zoesan wrote:

Yauxo wrote:

Uhm, wouldnt "Red Fast, White Slow" make more sense as red's an alarming colour?
On the other hand, stop signs and red light.
LOL nice one
Secretpipe
Hey there !

Promised a shitty mod : here we go !

[General]
  1. Make proper Combo Colors !
[Frickin' Pegbored Nerds song !]
  1. 00:31:430 (2,3) - Inconsistent pattern here ! Maybe curv (4) ?
  2. 00:42:430 (6,7) - Try to avoid some overlap ! Put (7) a bit further !
  3. 00:45:630 (6,7) - Same as above !
  4. 00:52:030 (6,7) - Do something symmetrical !
  5. 00:59:630 (6,1,2,3,4,5) - Transition between slider and notes are weird !
  6. 01:06:430 (1,2,3,4,5,6,7) - This straight line is boring ! Curv it !
  7. 01:09:230 (1,1) - Bad transition here ! Curv 01:09:230 (1) -
  8. 01:10:430 (5,6,1) - these overlaps !
  9. 01:17:230 (1,1) - Remove this overlap !
  10. 01:26:830 (1,1) - Make one slider instead of two !
  11. 01:30:030 (1,1) - Improve transition
  12. 01:30:830 (1,1,1,1,1) - Boring cause :1) a lot of NC . 2) It is straight , space these notes !
  13. 01:34:430 (3) - That wubwub slider !
  14. 01:56:830 (1) - Is it even in rhythm ?
  15. 02:29:230 (6) - Curv it !
  16. 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - Copy/Pasted D:
  17. 02:36:030 (1,2,3,4,5,6,7) - curv this straight line !
  18. 02:50:730 - to 03:03:230 - : There's a lot of copy/pasted pattern ! Maybe you should remap some patterns !
  19. 03:14:030 (4) - Blanket this !
  20. 03:54:430 (1,1) - Curv them for increase flow !
  21. 03:57:230 (2,2) - Stack please
  22. 04:01:630 (2) - Blanket please
  23. 04:02:430 (1) - Same as above please
  24. 04:05:630 (1) - Same as above please please xD
  25. 04:31:830 (1) - Too long ! Make it short and make another one ! You'll get two reversed sliders !
  26. 04:37:630 (2) - Blanket ! :D
  27. 04:45:630 (1,1,1,1,1,1,1,1) - One or two is is okay but WHY DID YOU PUT 8 OF THEM ? xD You have to remove at least 6 of them of make another shape !
  28. And that's it !

Hope my mod will be useful !
k bye
Topic Starter
Timorisu

Secretpipe wrote:

Hey there !

Promised a shitty mod : here we go !

[General]
  1. Make proper Combo Colors !
[Frickin' Pegbored Nerds song !]
  1. 00:31:430 (2,3) - Inconsistent pattern here ! Maybe curv (4) ? It flows just fine
  2. 00:42:430 (6,7) - Try to avoid some overlap ! Put (7) a bit further ! Done on purpose
  3. 00:45:630 (6,7) - Same as above ! ^
  4. 00:52:030 (6,7) - Do something symmetrical ! Bruh I need some variation
  5. 00:59:630 (6,1,2,3,4,5) - Transition between slider and notes are weird !
  6. 01:06:430 (1,2,3,4,5,6,7) - This straight line is boring ! Curv it I don't see how it's boring!
  7. 01:09:230 (1,1) - Bad transition here ! Curv 01:09:230 (1) - All red sliders here are straight
  8. 01:10:430 (5,6,1) - these overlaps ! DS yo
  9. 01:17:230 (1,1) - Remove this overlap ! It's not overlapping with anything? Or do you mean I should change the start of 01:18:030 (1) -
  10. 01:26:830 (1,1) - Make one slider instead of two ! Downbeat, so nope
  11. 01:30:030 (1,1) - Improve transition
  12. 01:30:830 (1,1,1,1,1) - Boring cause :1) a lot of NC . 2) It is straight , space these notes ! I don't wanna make it too difficult :L
  13. 01:34:430 (3) - That wubwub slider ! !
  14. 01:56:830 (1) - Is it even in rhythm ? What
  15. 02:29:230 (6) - Curv it ! But why
  16. 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - Copy/Pasted D: Shhhhh no one will know
  17. 02:36:030 (1,2,3,4,5,6,7) - curv this straight line !
  18. 02:50:730 - to 03:03:230 - : There's a lot of copy/pasted pattern ! Maybe you should remap some patterns !
  19. 03:14:030 (4) - Blanket this !
  20. 03:54:430 (1,1) - Curv them for increase flow ! That'd decrease flow
  21. 03:57:230 (2,2) - Stack please That'd ruin symmetry and blanket ; ~;
  22. 04:01:630 (2) - Blanket please Distance Snap
  23. 04:02:430 (1) - Same as above please ^
  24. 04:05:630 (1) - Same as above please please xD Why you hatin on straight sliders all the time ; ~;
  25. 04:31:830 (1) - Too long ! Make it short and make another one ! You'll get two reversed sliders ! It's one so you won't combobreak this late in
  26. 04:37:630 (2) - Blanket ! :D Distance snap ! :D
  27. 04:45:630 (1,1,1,1,1,1,1,1) - One or two is is okay but WHY DID YOU PUT 8 OF THEM ? xD You have to remove at least 6 of them of make another shape ! Read description ; ~;
  28. And that's it !

Hope my mod will be useful !
k bye
Sorry for not applying a lot :o But most of it was just bending straight sliders which I (and 6 other people whose replays I got) didn't seem to have any problems with...
Secretpipe
Nah it's fine :3
Don't forget that it's only suggestions !
-Nya-
Hey! From my modding queue.
Well, here's my mod:

Villian:
1) 00:16:630~ I suggest rather removing this hitcircle and making this spinner: 00:15:630 longer to this point: 00:16:630.
2) Perhaps blanket this slider: 00:34:830 with this slider: 00:35:230. Like this:
3) 00:56:430~ NC here? (So that it's red)
4) 00:59:630~ Make this slider red as well? (So that you're doing the same thing that you did in the chorus)
5) 01:39:130~ I think you should rather change this slider a bit so that it's similar to this slider: 01:38:430. It will then look something like this:
6) 02:26:030~ Make this slider red.
7) 02:29:230~ This slider as well.
8) 03:14:030~ I suggest changing this slider's shape to compliment the previous sliders' shapes. Like this:

Overall, love this map!
Good Luck! :D
Topic Starter
Timorisu

LizeKotze wrote:

Hey! From my modding queue.
Well, here's my mod:

Villian:
1) 00:16:630~ I suggest rather removing this hitcircle and making this spinner: 00:15:630 longer to this point: 00:16:630.
2) Perhaps blanket this slider: 00:34:830 with this slider: 00:35:230. Would mess up structure and smooth-ish flowLike this:
3) 00:56:430~ NC here? (So that it's red) Red is for 0,75x SV sliders
4) 00:59:630~ Make this slider red as well? (So that you're doing the same thing that you did in the chorus) ^
5) 01:39:130~ I think you should rather change this slider a bit so that it's similar to this slider: 01:38:430. It's the same slider, just CTRL+J :PIt will then look something like this:
6) 02:26:030~ Make this slider red. Nah
7) 02:29:230~ This slider as well. ^
8) 03:14:030~ I suggest changing this slider's shape to compliment the previous sliders' shapes. Like this:

Overall, love this map!
Good Luck! :D
No comment=fixed
Micka
Hi~ From my queue :3

[Design]

-Hmm, I think the text 'Pneumonia' below the BG is annonying, try visitng Ringating's BG Fix queue to remove that.

- You used a lot of straight sliders hich is very boring. It will look better if you use more artistic and curve sliders? (Since its dubstep, curved sliders are much more better.) I will point the bad and boring sliders on your map. Sorry if that's your mapping style , If yes, then disregard.

[General]

-Add tags - dubstep electronic album (name)
Remove - bad map great song :<

[Villain]


Boring , bad sliders on design

00:20:030 (1) - Too boring slider I guess.
00:32:030 (3) - Boring slider.
00:48:830 (6,7) - Boring sliders.
00:52:030 (6,7) - Same.
00:56:430 (6) - Same.
00:59:630 (6) - Same.
01:09:230 - I guess red sliders should be more artistic, they emphasize something.(This goes for all same issues to reduce mod length.)
01:18:030 - to 01:20:030 - Boring.
01:30:430 (1) - Bad overlap with next, next slider.
01:49:630 (1) - Very bad boring.
02:02:430 (1) - Same.
02:26:030 (5) - ^
02:29:230 (6) - ^
02:31:230 - to 02:36:630 - What? You only copy-pasted. Make this different.
02:46:830 (1) - Bad overlap with next slider.
03:14:030 (4) - Stick with the pattern. Make it curved.
03:54:430 (1,1) - These two are bad straight.
04:19:230 (2) - Bad overlap. Maybe stick with the overlap but make it curve and cover the body of long slider?

Rhythm

00:21:630 (1,2) - Make this 2 circles to 1 slider? Its NC'd and I recommend you to do that.

Wow that's a very nice rhyythm. Keep up the good work buddy!
Topic Starter
Timorisu

RenzMichael wrote:

Hi~ From my queue :3

[Design]

-Hmm, I think the text 'Pneumonia' below the BG is annonying, try visitng Ringating's BG Fix queue to remove that. I'm not removing Credit

- You used a lot of straight sliders hich is very boring How?. It will look better if you use more artistic and curve sliders? (Since its dubstep, curved sliders are much more better Why?.) I will point the bad and boring sliders on your map. Sorry if that's your mapping style , If yes, then disregard.

[General]

-Add tags - dubstep electronic album (name) Later
Remove - bad map great song :< ^

[Villain]


Boring , bad sliders on design

00:20:030 (1) - Too boring slider I guess. Since this whole mod is basically "*points to straight slider* 'boring'" I'm not going to bother and explain why I chose to make that specific slider but why I chose to make them in general, and I'm not going to kds this either. In the beginning I made the two straight sliders to aid flow and play better, you can't tell me 00:20:030 (1) - or 00:32:030 (3) - plays bad. 00:41:430 (1) - From here on I made short 1/2 straight sliders since curved ones are more messy than anything else and wouldn't make ANY difference in playing. 00:56:430 (6) - These are one tone, hence the straight slider. The red sliders are straight since I think that does a better emphasis on wubwubs than your usual curved slider (which this map has plenty of) in my opinion. But that is subjective of course.
00:32:030 (3) - Boring slider.
00:48:830 (6,7) - Boring sliders.
00:52:030 (6,7) - Same.
00:56:430 (6) - Same.
00:59:630 (6) - Same.
01:09:230 - I guess red sliders should be more artistic, they emphasize something.(This goes for all same issues to reduce mod length.)
01:18:030 - to 01:20:030 - Boring.
01:30:430 (1) - Bad overlap with next, next slider.
01:49:630 (1) - Very bad boring.
02:02:430 (1) - Same.
02:26:030 (5) - ^
02:29:230 (6) - ^
02:31:230 - to 02:36:630 - What? You only copy-pasted. Make this different. It plays well, why would I not c/p?
02:46:830 (1) - Bad overlap with next slider.
03:14:030 (4) - Stick with the pattern. Make it curved.
03:54:430 (1,1) - These two are bad straight.
04:19:230 (2) - Bad overlap. Maybe stick with the overlap but make it curve and cover the body of long slider?

Rhythm

00:21:630 (1,2) - Make this 2 circles to 1 slider? Its NC'd and I recommend you to do that. Emphasis on hitsounds, so no

Wow that's a very nice rhyythm. Keep up the good work buddy!
Topic Starter
Timorisu
Also sliders confirmed ok by Garven 8-)
Churcheell
Hello!

00:38:830 - No distance spacing between 1 and 3, makes it feel a bit untidy and hard to read
There are lots of draining areas with no objects that could fail someone if they miss notes before, so i suggest using HP 5.5, or filling the gaps with a circle
01:06:430 - Stream doesn't feel natural in a straight line, curve it a bit maybe
Cherry Blossom
From my queue.

I am Villain

  1. 00:30:830 (4,5,1) - I was a bit bothered when playing here, why don't to align these notes, it is more comfortable imo.
  2. 01:11:730 (3,4,5) - due to the AR and the song's atmosphere, it is a bit confusing here, you use 1/4 slider to make 1/4 jumps and 1/2 too. Why don't to change this 01:11:730 (3) - and making 2 notes instead ? If you really don't want, try to vary 01:11:730 (3) - 's curve, to show they are following something different...
    But i see you are mainly using 1/4 slider for 1/2 jumps... So 01:12:030 (4,5) - might be out of place.
  3. 01:38:430 (2) - move this a bit upward for a better transition, and it allows the player to play the previous slider fully.
  4. 02:13:330 (2) - Is red supposed to be only for slower slider ? add a NC here.
  5. 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - try to be consistent with your copy&paste, so rotate these objects as you did for previous patterns.
  6. 02:40:430 (1) - try to move its end point toward the next slider for a better transition imo. (1 or 2 grids)
  7. 02:52:230 (1,2) - that's funny, same as i did before about 1/4 jumps (2nd suggestion), now it's these sliders which look out of place since you mainly used 1/4 sliders for 1/4 jumps.
  8. 03:21:130 (2,3) - polarity issue here, try to avoid it since there are not any polarity issue before.
    You have 2 solutions :
    - add a note here 03:21:330
    - add a slider here 03:21:130 which ends here 03:21:330 with 03:21:430 (3) - ,or 03:21:430 without 03:21:430 (3) -
  9. 03:21:930 (5,6) - same as ^
  10. 03:57:230 (2) - sounds a bit offbeat, blame kids please /me runs far away.
  11. 04:31:830 (1) - this kick slider slider is a bit boring imo, why don't to let the strong beat here 04:32:830 be clicked ? it is more intuitive imo, so you can add a note here 04:32:830
  12. 04:58:430 (1) - you can improve a bit it's curve, it is not perfectly round, you can see here
  13. 05:11:330 (1) - this spinner is not really supposed to end here, rather here 05:24:030, but i think it was intentional to respect the app's rule about length.

    This map plays well and is relaxing (for me x) /me runs), looks neat and things are more or less carefully done, i'm not really fan of copy&paste it's kind of laziness and non-creativity imo, that's why i dont really like this map. Sorry but i just want to be honest.

I hope my mod was useful
Good Luck for approving this map.
Topic Starter
Timorisu

Cherry Blossom wrote:

From my queue.

I am Villain

  1. 00:30:830 (4,5,1) - I was a bit bothered when playing here, why don't to align these notes, it is more comfortable imo.
  2. 01:11:730 (3,4,5) - due to the AR and the song's atmosphere, it is a bit confusing here, you use 1/4 slider to make 1/4 jumps and 1/2 too. Why don't to change this 01:11:730 (3) - and making 2 notes instead ? If you really don't want, try to vary 01:11:730 (3) - 's curve, to show they are following something different...
    But i see you are mainly using 1/4 slider for 1/2 jumps... So 01:12:030 (4,5) - might be out of place.
  3. 01:38:430 (2) - move this a bit upward for a better transition, and it allows the player to play the previous slider fully. Plays fine imho. Had other people play this, one even complimented this section :p
  4. 02:13:330 (2) - Is red supposed to be only for slower slider ? add a NC here.
  5. 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - try to be consistent with your copy&paste, so rotate these objects as you did for previous patterns.
  6. 02:40:430 (1) - try to move its end point toward the next slider for a better transition imo. (1 or 2 grids)
  7. 02:52:230 (1,2) - that's funny, same as i did before about 1/4 jumps (2nd suggestion), now it's these sliders which look out of place since you mainly used 1/4 sliders for 1/4 jumps. Doubles play way worse here imho
  8. 03:21:130 (2,3) - polarity issue here, try to avoid it since there are not any polarity issue before. I don't get what you're trying to say tbh. This is the exact same rhythm as before, just that instead of a slider I used 2 circles, I don't see the problem
    You have 2 solutions :
    - add a note here 03:21:330
    - add a slider here 03:21:130 which ends here 03:21:330 with 03:21:430 (3) - ,or 03:21:430 without 03:21:430 (3) -
  9. 03:21:930 (5,6) - same as ^
  10. 03:57:230 (2) - sounds a bit offbeat, blame kids please /me runs far away.
  11. 04:31:830 (1) - this kick slider slider is a bit boring imo, why don't to let the strong beat here 04:32:830 be clicked ? it is more intuitive imo, so you can add a note here 04:32:830 It's so easy because I don't want people to combobreak this far in :D
  12. 04:58:430 (1) - you can improve a bit it's curve, it is not perfectly round, you can see here I blame inverness. Fixed
  13. 05:11:330 (1) - this spinner is not really supposed to end here, rather here 05:24:030, but i think it was intentional to respect the app's rule about length.

    This map plays well and is relaxing (for me x) /me runs), looks neat and things are more or less carefully done, i'm not really fan of copy&paste it's kind of laziness and non-creativity imo, that's why i dont really like this map. Sorry but i just want to be honest.

I hope my mod was useful
Good Luck for approving this map.
No comment=fixed, thanks :3
Micka
omg r00d

curved sliders because it fits more to the nature of dubstep.... try
Topic Starter
Timorisu
No
Micka
aw rude guy. ive wasted time on this map? :O
Topic Starter
Timorisu
Apparently
Secretpipe
RIP
Topic Starter
Timorisu
To prevent RIP you can mo-

Oh wait you already did ( ‾ʖ̫‾)
Micka
;_;
Yauxo
Hi there, coming from your request in my Modding Q
Please take note that I mod your map for mostly unrankable or "stupid" stuff. I try to avoid style related issues, as I cant really judge these.

Unrankable
Please just do it
Something that really caught my eye and should be looked over again in my opinion
Suggestion

[General]
  1. Tbh, ich mag die Da Tweekaz version lieber :<
  2. Ich mag den Mapping style, ich finds nur leider ein bisschen schade dass schon einige Teile copy/pasted sind :/ Man könnte es ja wenigstens flippen D:

[Wubwub]
  1. 00:13:230 (3) - Nazi, copy paste (2 3), (4) auf (3), (4) löschen und ctrl+g (5)
  2. 00:16:830 (2) - Ich fänds super wenn die ganzen bass-y sounds nen hitsound hätten. Ich kann nach dem modden mal nachschauen ob ich irgendwo sowas rumliegen habe. Wäre n super Effekt imo
  3. 00:31:230 (1) - So?
  4. 01:54:430 (1) - Falls der gestackt sein soll - it isnt 02:07:230 (1) -
  5. 02:13:430 (2) - Nazi, 2 schaut ein bisschen weiter nach oben raus, mich störts aus irgendeinem Grund extrem D: Also, ich glaube eine eher runde Form würde viel besser zum Flow passen
  6. 02:20:230 (2,3) - Sollte imo wie 01:41:630 (1,2,3,4,5,1,2,3,4,5) - sein
  7. 04:07:230 (1) - Imo sollte der Spinner nicht nach dem Hit, sondern an (see time) starten
  8. 04:19:630 (3) - Add circle?
  9. 04:31:830 (1) - Der lange Repeat zerstört irgendwie alles imo. Es gibt ne menge bessere Methoden den zu mappen, z.b so http://puu.sh/anYyQ/0163b7780d.jpg
    Jedoch ist das, was mich hier am meisten stört ist, dass (aus meinem Bild dann) 04:32:830 (3) - auf das "Hero" mappen würde und 04:33:230 (1) - auf die anderen Vocals gemappt ist. >< Such dir was aus, aber ich denke dass der lange Repeat falsch ist
  10. 04:52:030 (1) - <- ist meiner Meinung nach der einzige richtig gute lange Slider. Ich mag die Form und vor allem, dass er die Beats mit Kurven unterstützt. Bei den meisten anderen ist z.b der Hitsound irgendwo random auf einer geraden Ebene. Falls du es irgendwie hinbekommst die anderen Slider auch so ähnlich zu gestalten wäre das super
    (04:55:230 (1) - der hier unterstützt z.B nichts. Boo)

    Ansonsten sieht das super aus :3 Glgl
Topic Starter
Timorisu

Yauxo wrote:

Hi there, coming from your request in my Modding Q
Please take note that I mod your map for mostly unrankable or "stupid" stuff. I try to avoid style related issues, as I cant really judge these.

Unrankable
Please just do it
Something that really caught my eye and should be looked over again in my opinion
Suggestion

[General]
  1. Tbh, ich mag die Da Tweekaz version lieber :<
  2. Ich mag den Mapping style, ich finds nur leider ein bisschen schade dass schon einige Teile copy/pasted sind :/ Man könnte es ja wenigstens flippen D:

[Wubwub]
  1. 00:13:230 (3) - Nazi, copy paste (2 3), (4) auf (3), (4) löschen und ctrl+g (5)
  2. 00:16:830 (2) - Ich fänds super wenn die ganzen bass-y sounds nen hitsound hätten. Ich kann nach dem modden mal nachschauen ob ich irgendwo sowas rumliegen habe. Wäre n super Effekt imo Wenn man mit default Sounds die Map spielt haben die schon Hitsounds :roll:
  3. 00:31:230 (1) - So? Hört sich... falsch an D:
  4. 01:54:430 (1) - Falls der gestackt sein soll - it isnt 02:07:230 (1) -
  5. 02:13:430 (2) - Nazi, 2 schaut ein bisschen weiter nach oben raus, mich störts aus irgendeinem Grund extrem D: Also, ich glaube eine eher runde Form würde viel besser zum Flow passen Das ist eine perfekte gerade Linie ok http://puu.sh/aokXk/5cb21bd56c.jpg Ein extra Slider zur Visualisierung, dass das auch gerade ist. Und zur Kurve.... Nein. Würde sich total "out of place" anfühlen, bin kein Fan davon
  6. 02:20:230 (2,3) - Sollte imo wie 01:41:630 (1,2,3,4,5,1,2,3,4,5) - sein Der einzige Sound den ich hier nich gemappt hab ist bei 02:21:230 - und sonst sind da keine Doubles. Nein, da ich kein Fan von overmapping bin
  7. 04:07:230 (1) - Imo sollte der Spinner nicht nach dem Hit, sondern an (see time) starten Is auf Vocals ausgelegt :L
  8. 04:19:630 (3) - Add circle? Da is kein Sound :|
  9. 04:31:830 (1) - Der lange Repeat zerstört irgendwie alles imo. Es gibt ne menge bessere Methoden den zu mappen, z.b so http://puu.sh/anYyQ/0163b7780d.jpg Wie in allen anderen Mods gesagt: Das ist so, damit man nicht so weit im Song combobreakt
    Jedoch ist das, was mich hier am meisten stört ist, dass (aus meinem Bild dann) 04:32:830 (3) - auf das "Hero" mappen würde und 04:33:230 (1) - auf die anderen Vocals gemappt ist. >< Such dir was aus, aber ich denke dass der lange Repeat falsch ist
  10. 04:52:030 (1) - <- ist meiner Meinung nach der einzige richtig gute lange Slider. Ich mag die Form und vor allem, dass er die Beats mit Kurven unterstützt. Bei den meisten anderen ist z.b der Hitsound irgendwo random auf einer geraden Ebene. Falls du es irgendwie hinbekommst die anderen Slider auch so ähnlich zu gestalten wäre das super *schiebt inverness die Schuld inne Schuhe*
    (04:55:230 (1) - der hier unterstützt z.B nichts. Alles die "aaaaahhhhhhh" Vocals T_T

    Ansonsten sieht das super aus :3 Glgl
...

Ich sollte mehr applien (generell)

Danke :3
Yauxo
Deswegen Nazi :3
Enchant
Teh pixelz!!11!one

(wieso mach ich das)
Topic Starter
Timorisu
Ok chill ich fix das beim nächsten Update D:
CrazyrabbitKGE
the song is insanely good and beatmap as well!
just some minor stuff:
04:20:030 (1) - 04:33:230 (1) - 04:36:030 (1) - I'm pretty sure you already noticed but these 3 sliders are not very good blankets. if you improve them I bet they'll look a lot better.

good luck with your map!
Topic Starter
Timorisu
Those are supposed to be symmetric and start & end on the x axis rather than being blankets
Mao


IRC-Talk with Timorisu about his map by ingame request~


IRC Log
2014-07-30 19:32 Mao: "great song bad map"
2014-07-30 19:32 Mao: dem tags
2014-07-30 19:33 Mao: willst du nicht mal langsam richtige tags adden?
2014-07-30 19:33 Timorisu: ne
2014-07-30 19:34 Timorisu: mach ich bei nem batmod den ich eh nie kriege
2014-07-30 19:34 Mao: das ist aber ne scheiß einstellung, weil so die modder nichts verbessern können
2014-07-30 19:34 Mao: falls du fehler hast
2014-07-30 19:34 Timorisu: die einstellung is nur auf die tags bezogen
2014-07-30 19:34 Mao: ja, eben
2014-07-30 19:34 Mao: aber tags sind wichtig
2014-07-30 19:35 Timorisu: bei ner gerankten map, ja
2014-07-30 19:35 Mao: aber du willst es ja ranken
2014-07-30 19:40 Mao: general stuff looks fine
2014-07-30 19:40 Mao: ich check das nachher nochmal
2014-07-30 19:42 Mao: es ist total langweilig, wie du teilweise ne section komplett kopiert hast
2014-07-30 19:42 Mao: wenn ich mir das anschaue
2014-07-30 19:42 Mao: in dieser einen geilen section
2014-07-30 19:42 Mao: die bei 04:20:030 (1) -
2014-07-30 19:43 Mao: das ist ein marathon, map needs abwechselung ;w;
2014-07-30 19:45 Mao: sag mal, wie viel draining time hat das ding genau?
2014-07-30 19:46 Timorisu: 303s
2014-07-30 19:47 Mao: also 5:03 minuten
2014-07-30 19:47 Timorisu: jo
2014-07-30 19:48 Mao: ich weiß nicht, obs an mir liegt, aber der spinner am anfang, bei der timing section ist ja irgendwie nix
2014-07-30 19:48 Mao: ich würde den 1/1 später starten lassen
2014-07-30 19:48 Mao: oder bei der zweiten timing section
2014-07-30 19:49 Mao: weil da an sich ja das geräusch losgeht
2014-07-30 19:52 Mao: änderst du gleich zeugs, oder machst dus nachher mitm log in ruhe?
2014-07-30 19:53 Timorisu: kp, kommt drauf an wann ich kann
2014-07-30 19:53 Mao: soll ich einfach loslabern? xD
2014-07-30 19:54 Timorisu: wie dus am liebsten machst
2014-07-30 19:54 Timorisu: mir relativ
2014-07-30 19:54 Mao: k
2014-07-30 19:55 Mao: ich will aber, wenn ich was schreibe ne bestätigung, dass dus gelesen hast
2014-07-30 19:55 Mao: damit ich weiß, ob ich weitermachen kann oder nicht :/
2014-07-30 19:55 Timorisu: ich les ja alles
2014-07-30 19:55 Timorisu: kann nur nich applien weil ich beschäftigt bin
2014-07-30 19:56 Mao: k, was machst du denn?
2014-07-30 19:57 Timorisu: tf2 im wechsel mit whatsapp
2014-07-30 19:57 Mao: hm, okay
2014-07-30 19:58 Mao: dann schreib ich dir das wichtigste hin, was mir auffällt
2014-07-30 20:03 Mao: so erstmal, titel
2014-07-30 20:03 Mao: fällt mir grad so auf
2014-07-30 20:03 Mao: Artist müsste "Pegboard Nerds" sein
2014-07-30 20:03 Mao: titel
2014-07-30 20:03 Mao: "Hero (feat. Elizaveta)"
2014-07-30 20:14 Mao: bancho geht wieder, danke
2014-07-30 20:14 Mao: 00:37:630 (1,2,3) - Das hier ist wirklich Perosnal Opinion, aber ich denke, dass es sich irgendwie komisch spielt
2014-07-30 20:14 Timorisu: bancho ging nie nicht
2014-07-30 20:14 Timorisu: o-o
2014-07-30 20:15 Mao: das ging bei mir grad nicht
2014-07-30 20:15 Mao: ich hab restartet und alles
2014-07-30 20:15 Mao: lol
2014-07-30 20:15 Mao: der rest ging
2014-07-30 20:15 Mao: naja, jedenfalls finde ich, dass es nicht sonderlich gut passt
2014-07-30 20:16 Mao: weil 00:37:630 (1,3) - einfach nicht ähnlich sind und deswegen es nicht wirklich nachvollziehbar ist
2014-07-30 20:16 Mao: außerdem sieht der pattern an sich total falsch aus
2014-07-30 20:17 Mao: weil die erste hälfte von 5 ja praktisch auf 4 passt, wenn dus 120° rotierst
2014-07-30 20:17 Mao: und 3 da einfach nicht richtig reinpasst
2014-07-30 20:18 Mao: entweder du rearrangst pattern oder ersetzt 3 mit ner [http://puu.sh/axETl/f1a861abf2.jpg 120° rotierten version von 4]
2014-07-30 20:18 Mao: damit der pattern cleaner ist
2014-07-30 20:19 Mao: und es sich besser liest
2014-07-30 20:21 Mao: 00:40:830 - auf dem downbeat hier ist ne voll starke note, wodurch sich der spinner recht komisch anfühlt, vor allem weil du 00:40:030 (1) - ja auch gemappt hat
2014-07-30 20:21 Mao: was ganz ähnlich ist
2014-07-30 20:22 Mao: es wär verständlicher, wenn du den spinner bei 00:40:030 - anfangen lässt, ohne, den circle zu mappen
2014-07-30 20:22 Mao: und einfach dem geräusch folgen
2014-07-30 20:23 Mao: wenn du die ticks mappen willst, dann mach sowas -> http://puu.sh/axFdg/4e672aec8d.jpg
2014-07-30 20:24 Mao: brb
2014-07-30 20:29 Mao: back
2014-07-30 20:29 Timorisu: wb
2014-07-30 20:30 Mao: manche patterns sind echt ganz cool
2014-07-30 20:36 Mao: weißt du, die map ist schon recht clean
2014-07-30 20:37 Mao: flowt sich ja auch ganz gut
2014-07-30 20:37 Mao: aber es ist einfach, dass problem, dass man beim spielen einpennt
2014-07-30 20:38 Mao: das spannenste an der map sind vielleicht noch ein paar patterns in der ersten hälfte
2014-07-30 20:38 Mao: die man dann beim spielen noch 50mal sieht
2014-07-30 20:38 Mao: und die slider am ende
2014-07-30 20:38 Mao: die sind cool
2014-07-30 20:40 Timorisu: die hab ich nich gemacht
2014-07-30 20:40 Mao: ich weiß
2014-07-30 20:40 Timorisu: :p
2014-07-30 20:40 Mao: hab ich nicht behauptet
2014-07-30 20:41 Mao: du könntest aber auch mal in der map andere slider benutzen als runde
2014-07-30 20:41 Mao: ich meine du hast ab und zu mal einen
2014-07-30 20:41 Timorisu: boah
2014-07-30 20:41 Timorisu: erst wird gesagt
2014-07-30 20:41 Timorisu: "mach alle graden slider weg plz du nup"
2014-07-30 20:41 Mao: lol why
2014-07-30 20:41 Mao: xD
2014-07-30 20:41 Timorisu: jetzt "mach mal andere slider als runde plz"
2014-07-30 20:41 Timorisu: kp
2014-07-30 20:42 Timorisu: hab mir auch gedacht "seit wann hatet man jetzt auf grade slider1ß!?1ß!"
2014-07-30 20:42 Mao: wie gesagt, runde und grade slider sind kein problem
2014-07-30 20:42 Mao: nur das wichtige fehlt: die abwechselung
2014-07-30 20:42 Mao: 01:34:430 (3) -
2014-07-30 20:42 Mao: 01:36:830 (1) -
2014-07-30 20:42 Mao: solche ausgefallenen shapes passen halt in das lied so gut
2014-07-30 20:43 Mao: viele sections haben einfach mehr potential als ausgenutzt wurde
2014-07-30 20:44 Mao: grade Slider an sich sind cool und passen in das lied imo
2014-07-30 20:44 Mao: außer, wenn sie wie bei 01:30:430 (1,1) - benutzt sind
2014-07-30 20:44 Mao: weil das irgendwie total blockig aussieht und nicht richtig in die struktur der map reinpasst imo
2014-07-30 20:49 Mao: 01:32:830 (1,2,3,4,5,6,7,1) -
2014-07-30 20:49 Mao: das hier ist theoretisch ja ganz cool, readet sich aber total doof
2014-07-30 20:49 Mao: ich dachte beim spielen, dass der Slider irgendwie bei 7 endet
2014-07-30 20:50 Mao: oder woanders anfängt
2014-07-30 20:50 Mao: ich war jedenfalls total verwirrt lol
2014-07-30 20:51 Mao: 01:38:430 (2) - Minor - Das hier sollte ne NC haben
2014-07-30 20:51 Mao: fällt mir grade nur auf
2014-07-30 20:51 Mao: ich meine, du hast sie ausgelassen, weil 1 ja shcon eine hat
2014-07-30 20:51 Mao: aber
2014-07-30 20:51 Mao: 01:35:230 (1) - hat auch eine
2014-07-30 20:51 Mao: und ist das selbe
2014-07-30 20:51 Mao: weil es ist ja ne ganz andere stelle in der musik
2014-07-30 20:58 Mao: übrigens, hitsound 100% Hitsounds ist dreck
2014-07-30 20:58 Mao: das hört sich total overdone an
2014-07-30 20:58 Mao: vor allem bei sowas wie 01:32:930 (2,3,4,5,6,7) -
2014-07-30 20:58 Mao: ist das so total aah, das tut in den Ohren weh ;_;
2014-07-30 20:59 Mao: auch der clap spam da ist so schlimm imo
2014-07-30 21:00 Mao: jeden 1/2 tick ne clap oder sowas hört sich natürlicher an
2014-07-30 21:00 Mao: oder garnicht solche bäms hitsounds lol
2014-07-30 21:02 Mao: 01:55:430 (3,4) - Rhythm?
2014-07-30 21:02 Mao: Hör dir das mal genau an
2014-07-30 21:02 Mao: bei 01:55:530 - ist eindeutig ne total laute drum
2014-07-30 21:02 Timorisu: und eindeutig nicht das instrument das ich da mappe
2014-07-30 21:03 Mao: wait a second
2014-07-30 21:04 Mao: ist aber imo das selbe wie auf dem weißen tick davor weil das instrument was du mapst da nicht ist
2014-07-30 21:04 Mao: das wär dann ehr auf 01:55:030 -
2014-07-30 21:05 Mao: auf 01:58:230 - ist es auch
2014-07-30 21:06 Mao: es ist hier überall und einfach mit dem was du auch followst das dominanteste
2014-07-30 21:06 Mao: und für den spieler das, was am wichtigsten ist
2014-07-30 21:06 Mao: weils einfach so laut und klar da ist
2014-07-30 21:11 Mao: naja, könnte geschmackssache sein aber ich find es wirkt wirklich komisch
2014-07-30 21:11 Mao: ew jketzt kommt wieder die section xD
2014-07-30 21:11 Mao: sag mal, hast du jede section copy pasted?
2014-07-30 21:11 Mao: jede die zweimal vorkommt
2014-07-30 21:12 Timorisu: ursprünglich, aber ich hab viel wieder umgekrempelt :(
2014-07-30 21:12 Mao: wieso mappst du so ein lied, wenn du eh die hälfte copy pastest
2014-07-30 21:12 Mao: cutte es doch dann einfach ;_;
2014-07-30 21:13 Mao: oder collabe mit jemandem
2014-07-30 21:13 Mao: das ist ja im prinzip ne collab wegen inverness' slidern xD
2014-07-30 21:13 Mao: ich versteh teilweise dein spinner placement echt nicht
2014-07-30 21:14 Mao: zum beispiel bei 03:14:530 (1) - , das ist doch im prinzip das selbe wie 03:11:230 (1,2,3,4,5,6,7,8) -
2014-07-30 21:14 Mao: und als transition zwischen den section find ich passts auch nicht wirklich
2014-07-30 21:15 Timorisu: vorher was die section danach copy pasted (wer hätts gedacht)
2014-07-30 21:15 Timorisu: deswegen is der spinner da
2014-07-30 21:16 Timorisu: und ich konnt kein guten übergang finden
2014-07-30 21:16 Timorisu: deswegen isser immer noch da
2014-07-30 21:16 Mao: k
2014-07-30 21:19 Mao: wow, die map ist so unpolished ;_;
2014-07-30 21:19 Mao: ich meine die patterns schon
2014-07-30 21:19 Mao: aber das setup
2014-07-30 21:19 Mao: "das wird dann irgendwann gelöscht"
2014-07-30 21:19 Mao: "das adde ich irgendwann"
2014-07-30 21:19 Mao: das macht man doch bevor man nach mods sucht :/
2014-07-30 21:20 Timorisu: das sind tags
2014-07-30 21:20 Timorisu: 3 wörter oder so
2014-07-30 21:20 Timorisu: pls
2014-07-30 21:20 Timorisu: is doch scheiß egal wann ich das mache, hauptsache vor rank
2014-07-30 21:21 Mao: nein
2014-07-30 21:21 Mao: :D
2014-07-30 21:21 Mao: du machst es somit moddern unnötig kompliziert
2014-07-30 21:22 Timorisu: indem ich sage "mach ich später"?
2014-07-30 21:22 Mao: nö
2014-07-30 21:23 Mao: aber indem du einfach unfertiges zeug gibst, die modder dir was auflisten und du dann sgst "ja das hab ich noch nicht gefixt"
2014-07-30 21:23 Mao: ,wobei dir die modder was auflisten
2014-07-30 21:23 Timorisu: ...und wo mach ich das außer den tags?
2014-07-30 21:23 Mao: z.b. bei dem spinner
2014-07-30 21:23 Mao: dass du noch keine gute transition hast
2014-07-30 21:25 Timorisu: das is nich unfertig o-o
2014-07-30 21:27 Mao: 02:56:830 (1,1) -
2014-07-30 21:27 Mao: ähm 1/4? ...
2014-07-30 21:27 Mao: how am I supposed to play this lol
2014-07-30 21:27 Mao: das kommt total überraschend
2014-07-30 21:28 Mao: for allem, weil das spacing zum dem davor so klein ist
2014-07-30 21:30 Mao: ~
2014-07-30 21:30 Mao: 02:45:830 (2,3,4,5) -
2014-07-30 21:30 Mao: das kann meine personal preference sein
2014-07-30 21:31 Mao: aber es ist auch hier überraschend so groß gespac'te doubles zu haben
2014-07-30 21:31 Mao: weil sie ja vorher immer stacked waren
2014-07-30 21:31 Mao: ich wär für stack
2014-07-30 21:31 Mao: oder für
2014-07-30 21:31 Mao: warte need to do an example for you
2014-07-30 21:32 Timorisu: is eig da für die 02:45:930 (3,4,7) - 02:45:830 (2,5,6) - dreiecke
2014-07-30 21:32 Timorisu: scheiß nich so auf meine struktur :(
2014-07-30 21:32 Mao: ja, aber wenns sich scheiße spielt
2014-07-30 21:32 Mao: scheiß nicht auf spielbarkeit und consistency mit deiner struktur :(
2014-07-30 21:34 Mao: und außerdem
2014-07-30 21:34 Mao: wenn du das hier machst -> http://puu.sh/axKQr/fc37fda4d1.jpg
2014-07-30 21:34 Mao: dann bleibt die struktur
2014-07-30 21:34 Mao: weil head und tail an der sleben stelle sind
2014-07-30 21:34 Mao: wie die circle (:
2014-07-30 21:35 Timorisu: ne ich mach stacks
2014-07-30 21:35 Timorisu: sind vorher auch alles stacks
2014-07-30 21:35 Mao: k
2014-07-30 21:36 Mao: aber dann sich über die struktur aufregen lol
2014-07-30 21:36 Timorisu: lass mich :<
2014-07-30 21:39 Mao: 03:03:230 (1,2,3,4) -
2014-07-30 21:39 Mao: wie dieer pattern irgendwie 50k mal gespammt wurde
2014-07-30 21:40 Mao: hättelst du nicht wenigstens andere slider nehmen können ;_;
2014-07-30 21:40 Timorisu: ich zähle 4 mal
2014-07-30 21:41 Mao: ja, das ist zu viel lol
2014-07-30 21:41 Timorisu: ne das is total perfekt
2014-07-30 21:42 Mao: ja, die map ist zu perfekt
2014-07-30 21:42 Mao: das ist es ja gerade xD
2014-07-30 21:50 Mao: ich bin auch kein wirklicher freund von sowas wie 04:06:830 (1,1) -
2014-07-30 21:50 Mao: wo du nen spinner hast und nen circle kurz davor
2014-07-30 21:50 Mao: weil dann der start des spinners oft komisch ist
2014-07-30 21:51 Mao: manchmal passts manchmal nicht
2014-07-30 21:51 Mao: hier find ichs z.b. komisch, weil kein richtiger beat da ist
2014-07-30 21:51 Mao: außerdem wär der spinner auf dem großen weißen tick besser
2014-07-30 21:52 Mao: weil da dieser hold erst richtig lost geht
2014-07-30 21:52 Timorisu: hold?
2014-07-30 21:52 Mao: na die vocals hier
2014-07-30 21:52 Mao: dieses aaaaaaah xD
2014-07-30 21:52 Mao: was weiß ich
2014-07-30 21:53 Mao: und ich würde ihn auf 04:09:630 - oder 04:10:030 - enden lassen
2014-07-30 21:53 Mao: weil da wenigstens was ist
2014-07-30 21:53 Mao: und die stimme die am großen weißen tick einsetzt bei 04:09:630 - endet
2014-07-30 21:54 Timorisu: aber dann is ja der cirle für das ha ha weg :(
2014-07-30 21:54 Mao: warte
2014-07-30 21:54 Mao: nicht wenn du ihn bei 04:09:630 (1) - enden lässt
2014-07-30 21:54 Mao: ups
2014-07-30 21:54 Mao: 04:09:630 -
2014-07-30 21:54 Mao: der link sollte gehen xD
2014-07-30 21:55 Timorisu: eig geht das ja bis 04:10:430 (1) -
2014-07-30 21:55 Mao: aber dort wird nochmal luft gehört
2014-07-30 21:55 Mao: *geholt
2014-07-30 21:55 Mao: "luft gehört"
2014-07-30 21:55 Mao: genau xD
2014-07-30 21:55 Mao: da ist jedenfalls ne unterbrechung
2014-07-30 21:55 Mao: also würdes gut passen imo
2014-07-30 21:56 Timorisu: da gehts von nem heeeeeeeeeeeeeee
2014-07-30 21:56 Timorisu: zu nem uuuuuuh
2014-07-30 21:56 Timorisu: wtf xD
2014-07-30 21:56 Timorisu: aber ne unterbrechung is da nich o-o
2014-07-30 21:57 Mao: ja doch, der übergang da
2014-07-30 21:57 Mao: das wird da jedenfalls anders
2014-07-30 21:57 Mao: wodurch das heeeeeee irgendwie unterbrochen wird
2014-07-30 21:57 Mao: jedenfalls ändert sich da was, also passt das ende des spinners lol
2014-07-30 21:57 Timorisu: da ändert sich der ton aber keine unterbrechung
2014-07-30 21:58 Mao: ja, schon xD
2014-07-30 21:58 Mao: du hast aber gesagt der ton geht da weiter
2014-07-30 21:58 Mao: aber er ändert sich eben
2014-07-30 21:58 Mao: pls let's speak english
2014-07-30 21:58 Timorisu: plsno
2014-07-30 21:59 Mao: ich kann doch auf deutsch nix erklären ;_;
2014-07-30 21:59 Mao: cool fänd ich beim "ha ha" auch http://puu.sh/axMOE/6f41abfe38.jpg
2014-07-30 21:59 Mao: aber sowas magst du ja anscheinend nicht
2014-07-30 21:59 Mao: just saying~
2014-07-30 22:01 Timorisu: ja dann is ja
2014-07-30 22:01 Timorisu: die ~emphasis~ verloren
2014-07-30 22:01 Mao: nö, eben nicht
2014-07-30 22:02 Mao: das ist es ja
2014-07-30 22:02 Mao: weil der spieler das gefühl hat
2014-07-30 22:02 Mao: vom spinner
2014-07-30 22:02 Timorisu: ja doch
2014-07-30 22:02 Mao: was richtig anfängt
2014-07-30 22:02 Mao: nö
2014-07-30 22:02 Timorisu: spinner anfänge haben 0000000000000000000 verstärkung
2014-07-30 22:02 Mao: vor allem bei solchen vocals spielt sichs schön
2014-07-30 22:02 Mao: spinner anfänge haben aber das gefühl beim spielen
2014-07-30 22:02 Mao: es ist nicht alles, so wie dus im edit hörst
2014-07-30 22:03 Mao: fühlt sich ganz anders an
2014-07-30 22:03 Mao: aber personal opinion
2014-07-30 22:03 Mao: ~
2014-07-30 22:03 Mao: aber ehrlich, in der section die bei 04:36:030 (1) - losgeht
2014-07-30 22:03 Mao: da muss sich was tun
2014-07-30 22:03 Mao: das geht nicht
2014-07-30 22:03 Mao: es ist einfach komplett kopiert
2014-07-30 22:04 Mao: ich dachte mir beim spielen so
2014-07-30 22:04 Mao: "urgh nicht nochmal das bitte gott das hab ich grade erst gesehen ;____;"
2014-07-30 22:09 Mao: nun gut, meine meinung kennst du
2014-07-30 22:09 Mao: ich mags nicht

What has been mentioned:
  1. Metadata fix add Tags please ;w;
  2. Pattern fixes in terms of playability and consistency
  3. Slight Rhythm Adjustments
  4. Unfitting Spinners
  5. Too high Hitsound Volume
  6. General talk and opinion about the map connected with some stuff that should be changed in terms of the whole maps's composion
Low
SPOILER
19:24 Low: 01:55:830 (4) - tripped me up on the first play. the rhythm is a bit unique here, so i wasn't able to tell if this was 1/2 or 1/4. unstack this for readablity
19:24 Low: readability *
19:25 Low: 02:08:630 (4) - same thing
19:25 Timorisu: fully unstack or like http://puu.sh/ay3tv/d512165b6c.jpg
19:25 Low: fine
19:26 Low: 02:21:030 (3,4) - same thing (i think the player would understand the rhythm by now, but it's best to be consistent)
19:27 Timorisu: alrighty, done
19:29 Low: w04:06:930 (1) -
19:29 Low: move this spinner to where you have the bookmark
19:30 Low: it feels a lot better to play combined with the circle that comes right after it
19:30 Timorisu: [http://puu.sh/ay3Qs/ea53954470.jpg ?]
19:30 Timorisu: because... downbeat wizardry
19:31 Low: 04:07:230 (1) -
19:31 Low: move it to start there
19:31 Low: keep the circles in the same place
19:31 Timorisu: is puush not loading for you too
19:31 Timorisu: i mean i moved it to
19:32 Timorisu: 04:07:330
19:32 Timorisu: and added a circle at the downbeat
19:32 Low: ....
19:32 Low: uh
19:32 Low: let me re-explain
19:32 Low: 04:06:830 (1) -
19:32 Low: keep this circle here
19:32 Low: right there
19:32 Low: don't touch it
19:32 Timorisu: i didnt
19:32 Low: and the spinner that comes after it
19:32 Low: move it to 04:07:230 (1) -
19:32 Low: ok?
19:33 Timorisu: no downbeat circle? :(
19:33 Low: nope
19:33 *Timorisu slight cri
19:33 Low: i mean if you want to
19:33 Low: i am not forcing you
19:34 Timorisu: gives better emphasis imo
19:34 Low: ok
19:36 Low: 05:11:330 (1) -
19:36 Low: this spinner is way too loud
19:36 Low: it needs to start off softer and fade out much quicker
19:38 Timorisu: if it starts softer theres barely any room for quicker fadeout tho
19:38 Low: ..just make it softer
19:39 Low: it's way too loud to be 50% for most of it
19:39 Low: i mean
19:39 Low: the music is way too soft to have the spinner mostly be 50% volume
19:40 Timorisu: i did 25% and then subtract 5% every second downbeat
19:40 Low: that should be fine
Topic Starter
Timorisu
longest irc ever
Hollow Wings
from Scorpiour's Modding Queue

Villain

  1. 01:26:430 (7,8) - ctrl+g
  2. woww, copy-paste r not recommended anytime lol, u should beat lack of patterns rather than do this in ur middle part of ur map
  3. 04:35:630 (3,1) - blannket?
  4. 04:39:230 (1,2) - ^
  5. woww... its composing is set well indeed, still interesting with those regular or symm stuffs
  6. thou, consider what i said above a bit
a star for u

good luck
Topic Starter
Timorisu
Applied all, thanks for the star ❤

Also finally added tags woohoo
- Physical -
Just two small things:

[Villain]

00:53:630 (1,1) - The circle right after the spinner feels kinda tricky to hit on time. Suggesting to the end the spinner at 00:54:830, or alternatively, to move 00:55:230 (1,2) a bit to the right.

04:07:330 (1,1) - Same as above. Suggesting to the end the spinner at 04:09:630, or alternatively, to move 04:10:030 (1) a bit away from the center and to move 04:10:430 (1) respectively.

This is all I got to suggest. The map is very nice other than that. Good luck!
Topic Starter
Timorisu
Ok
Kyshiro
Villain
  1. OD7 feels really low for this, I'd suggest OD8
  2. You're going to hate me for this, but I want to see all the 3/4 sliders such as 01:09:230 (1) - with a silenced end, aka adding a 5% volume soft green line at each of the ends (Unless there's an actual mappable sound on the blue tick of course)
  3. 00:38:430 (3) - I'd like to see this in another combo color, stacked objects like these can easily cause confusion, I'd suggest an NC on 00:38:230 (2) - and removing the one on 00:37:630 (1) -
  4. 01:10:830 (1) - The red tick here should be mapped instead of the blue tick
  5. 01:32:430 (1) - It'd make more sense to make this 1/4 shorter and starting the stream 1/4 earlier, it's also in the music
  6. 01:34:930 (4,5,6) - This is 1/6, not 1/4, I'd suggest making a slider with a reverse instead of a stream however
  7. 01:47:830 (1,2) - ^
  8. 01:55:430 (3) - There should be a double here, Make this slider 1/4 shorter and push it 1/4 forward and add a note at 01:55:430 -
  9. 02:00:630 (1,2) - 1/6 again
  10. 02:08:230 (3) - Same here, should be a double
  11. 02:13:330 (1,2,3) - 1/6
  12. 02:21:030 (3) - Same as earlier, double
  13. 02:31:230 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - This is the exact same pattern you used before the first kiai, how about making something different (Yes I see this whole part is copy pasta but that part in particular feels too much to copy paste)
  14. 02:40:430 (1) - Should be something on the red tick here again
  15. 03:02:030 (1) - Same as earlier, should end 1/4th earlier and a note should be added to the stream
  16. 03:41:630 (1) - Why not make an epic slider part here, instead of just putting another break?
  17. 04:33:230 (1,2,3,1,2,3,1,2,3,1,2,3) - This whole part feels so copy pasted, I'd like to see different sliders like you did later on
  18. 05:19:419 - This spinner kills with HR, though it's not unrankable I strongly suggest to make it a LOT shorter
I think it needs more work and imo some parts should be redone, if you've seen 2 minutes of the map, you've seen it all because it's mostly the same over and over, perhaps redo some patterns here and there, make them stand out a little more
Topic Starter
Timorisu
Applied all except for starting 01:32:830 (1,2,3,4,5,6,7) - 1 tick earlier since that feels really really weird? Idk.

Will ask inverness about sliders I guess.
Kaguya Hourain
Why is this not at least bubbled yet? BAT members do your jobs!
riffy

Kaguya Hourain wrote:

Why is this not at least bubbled yet?

RC wrote:

Approved Category is only for Marathon maps. Long maps with over 5 minutes of draining time fit the Approval category. Only then they are allowed to be single difficulty mapsets
[General]
  1. See the quote from RC above and consider adding one more spinner to increase the drain time?
  2. Electronix is an useless tag, remove it, it will be set as a genre later on.
  3. Add something like 500-1000 ms of lead in? The spinner appears just way too fast, in my opinion.
  4. Please, can you double check the artist/title? According to their official soundcloud, it's supposed to be Pegboard Nerds - Hero ft. Elizaveta
    Note: here's the link.
[Villain]
  1. Personally, I'd go with HP7. It gives some challenge and makes the diff more interesting to play, I'd totally love this diff with HP7.
    Note: I've tested it with HP7 (yes, the last spinner is also playable, even with HR), and 7 seems very playable and fun, at least for me. As the map goes for approval, more challenge wouldn't hurt.
  2. 00:28:630 (2,3,4,5,6) - presonally, I find these jumps exggerated. As the vocals and music go quite calm here, the jumps are too much for this part. Perhaps, normal DS or simple antijumps would do better,
  3. 00:40:830 - a very strong downbeat is ignored in the middle of a spinner and the spinner itself feels more like a filler. I'd try something like this.
  4. 02:25:030 - 02:30:830 - this pattern is exactly the same as the similar pattern from 00:55:430. It is not unrankable, but I just feel like it is quite boring to play. :(
  5. 01:48:030 (2) - Add a new combo? That work well on such sliders when there is a switch from 1/6 to normal rhythm.
    Note: 02:00:830 (2) - 02:13:630 (2) -
  6. 03:04:830 (1,2) - first of all, the beat at the white tick is ignored and it feels quite unnatural to me. Secondly, the slidertick hits nothing and it also bugs me. I'd prefer to use something like this. Same happens a few more times.
    Note: 03:20:830 (1,2,3,4,5,6) - i'd also do something with patterns like this one as the sound is similar and polarity changes are quite uncomfortable to play.
  7. 04:31:830 (1) - I'd rather use 1/2s with low spacing like you did it with 04:00:030 (2,3,4,5). As it plays better and looks neater to me.

    The main issue is Drain Time, I am sure that mapping the second part of the break with a spinner would solve the problem and prevent any problems in future. Also, I don't really agree with your 3/4 sliders and I think that copypastying one of the parts wasn't a good idea, too. But I liked your flow and hitsounds were quite cool. Awesome sliders in the end, by the way.
~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
Timorisu
This has 5 mins draintime, the last spinner isn't counted. Put a circle behind the spinner, F5, and see the draintime magically update :-)

Will get to that mod later zzz gotta go now.

Edit 3h later: Didn't fix 1 thing:

03:04:830 (1,2,3,4) - These things. They're obviously mapped to the stronger beat and the white tick is a faint click I haven't even heard before, I don't think it's necessary to map this.
ExGon
Nice Song and Map :)
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