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Aoi Eir - IGNITE (TV size ver.) [Osu|Taiko]

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Topic Starter
NoHitter
And updated!
Iceskulls
Hello there from my modding queue

[Insane]
00:03:493 (5) - NC
00:59:458 (5) - NC
01:25:598 (1) - Delete NC then NC 01:25:773 (2) -

[Hard]
00:03:493 (5) - NC
00:57:352 (1) - Delete NC then NC 00:57:528 (2) -

[Mochi's Normal]
Fine

[Easy]
Fine

[Overall]
This map is so perfect :) I give a star for this map

Good luck
Topic Starter
NoHitter

CelsiusLK wrote:

Hello there from my modding queue

[Insane]
00:03:493 (5) - NC The combo will be too short IMO
00:59:458 (5) - NC Same as above. The stack doesn't mean you should NC it :)
01:25:598 (1) - Delete NC then NC 01:25:773 (2) - Fixed.

[Hard]
00:03:493 (5) - NC Same as in Insane
00:57:352 (1) - Delete NC then NC 00:57:528 (2) - If I were following the vocals, but the combo is consistent with starting on the downbeat

[Mochi's Normal]
Fine

[Easy]
Fine

[Overall]
This map is so perfect :) I give a star for this map

Good luck
Thanks!
xxdeathx
hi, you're the one who mapped zaq - sparkling daydream! it's only 4 stars but i still can't pass it because of the long ass stream in the middle and the end of the chorus >.<

[General]
  1. Some people also call it sword art online 2 instead of sword art online ii in tags
[Easy]
  1. 00:39:107 (1,1) - 00:44:721 (1) - not recommend to repeat slider more than once in easy
  2. 00:41:914 (1,2) - blanket can be better
  3. 00:50:335 (1,2) - blanket is far on the edges, close on the middle
  4. 00:57:352 (1,2,3) - make blanket distances the same between all of them
  5. 01:11:387 (3) - i recommend mapping the vocal at 01:12:089 instead
[Normal]
  1. Hi Mochi, hope you're workin hard on that Skyreach GD too :D
  2. 00:12:791 (3,4) - not exactly lined up
  3. 01:06:826 (3,4) - a better blanket http://puu.sh/a7FPg/db74ccf24b.png (will have to adjust position of other objects to comply with distance snap)
  4. 01:19:808 (3) - the beat on the white ticks is extremely strong in this part so i recommend mapping those over vocals
  5. 01:22:615 (4) - ^
[Hard]
  1. 00:44:721 (1,2,3,4,5,6,7,8) - how come each pair of circles is spaced apart here but stacked in insane (which is easier)
  2. 01:11:387 (1,2,3,4,5,6,7) - can't singletap that many 1/2 hit circles in a row
  3. 01:26:826 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is also a lot of circles
[Insane]
  1. wow this map is exactly like your sparkling daydream insane
  2. 00:13:844 (1) - stack 2 1/4 circles before it
  3. 00:18:756 (4,5) - they notes are kind of going in a similar direction so the spacing should be the same but this spacing is too different from previous notes
  4. 00:19:282 - you sure you want to leave this vocal not mapped?
  5. 00:19:458 - this whole section: i know it's slower but in an insane you can still keep the 1/2 circles far enough to not overlap
  6. 00:31:738 (7,1) - (1) slider end is a little close
  7. 00:41:914 (1) - bad flow from previous note
  8. 01:01:300 (7) - overmapped, i turned playback speed to 25% and didn't hear anything on this tick
  9. 01:11:212 (6,7) - ^
  10. 01:23:230 (5) - ^
whoa you used to be a BAT but you don't mod anymore?
Soldsaga KunG
Taiko mod :)

d = don
D = Big Don
k = kat
K = Big Kat
> = change from

Muzukashii
00:03:844 - Add k
00:10:686 (39) - k
00:15:598 (60) - k
00:27:879 (119) - d
00:56:826 (5,6) - switch
00:57:352 (7) - move 00:57:177 -

Oni
00:53:844 (319) - k
01:11:563 (26) - k
01:12:265 (32) - k

Good Luck :) :) kirito ... so cute >.<
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Hanjamon's Muzukashii

00:03:849 - add k
00:24:019 (99) - change d
00:43:668 (202) - change d
01:02:440 (33) - change k

Hanjamon's Oni

00:03:841 - add k
00:04:019 (15) - delete
00:04:721 (18) - chnage d
00:05:423 (21) - change d
00:24:019 (124) - change d
01:12:879 (37) - change k

Good luck :)
Topic Starter
NoHitter

xxdeathx wrote:

hi, you're the one who mapped zaq - sparkling daydream! it's only 4 stars but i still can't pass it because of the long ass stream in the middle and the end of the chorus >.< xD I apologize for that, but I was just following the music there :)

[General]
  1. Some people also call it sword art online 2 instead of sword art online ii in tags Will add
[Easy]
  1. 00:39:107 (1,1) - 00:44:721 (1) - not recommend to repeat slider more than once in easy The alternative though would be placing a note in the offbeat. That's equally difficult if not harder
  2. 00:41:914 (1,2) - blanket can be better Wasn't realy aiming for a blanket here.
  3. 00:50:335 (1,2) - blanket is far on the edges, close on the middle Attempted to fix.
  4. 00:57:352 (1,2,3) - make blanket distances the same between all of them Wow that was much harder to do than I thought
  5. 01:11:387 (3) - i recommend mapping the vocal at 01:12:089 instead Done.
[Hard]
  1. 00:44:721 (1,2,3,4,5,6,7,8) - how come each pair of circles is spaced apart here but stacked in insane (which is easier) The spacing here is much smaller. I need to change things up!
  2. 01:11:387 (1,2,3,4,5,6,7) - can't singletap that many 1/2 hit circles in a row Well I didn't add any 1/4 notes though. This balances out the difficulty fine.
  3. 01:26:826 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is also a lot of circles Same as above
[Insane]
  1. wow this map is exactly like your sparkling daydream insane
  2. 00:13:844 (1) - stack 2 1/4 circles before it Makes sense, added
  3. 00:18:756 (4,5) - they notes are kind of going in a similar direction so the spacing should be the same but this spacing is too different from previous notes It's to give emphasis to the change of the drums at the music.
  4. 00:19:282 - you sure you want to leave this vocal not mapped? Yup, I believe the emphasis with the cymbals is stronger than the vocals.
  5. 00:19:458 - this whole section: i know it's slower but in an insane you can still keep the 1/2 circles far enough to not overlap Hmm that would be tedious... I'll try
  6. 00:31:738 (7,1) - (1) slider end is a little close Fixed it.
  7. 00:41:914 (1) - bad flow from previous note Moved it to the previous (1)
  8. 01:01:300 (7) - overmapped, i turned playback speed to 25% and didn't hear anything on this tick Fixed.
  9. 01:11:212 (6,7) - ^ I didn't map these to the drums this time.
  10. 01:23:230 (5) - ^ This is for vocal emphasis
whoa you used to be a BAT but you don't mod anymore? Pretty much. I left for a long time and only sporadically come back.
Thanks for the mod! It picked up quite a few I didn't notice.
Hanjamon
Soldsaga KunG's mod

Soldsaga KunG wrote:

Taiko mod :)

d = don
D = Big Don
k = kat
K = Big Kat
> = change from

[Muzukashii]00:03:844 - Add k
00:10:686 (39) - k
00:15:598 (60) - k i'm not sure abut this.. no change
00:27:879 (119) - d no change, this k is because the voice adsadakjl
00:56:826 (5,6) - switch
00:57:352 (7) - move 00:57:177 - 00:57:352 here i can hear a sound

[Oni]00:53:844 (319) - k no change
01:11:563 (26) - k no sounds bad, no change for the moment >.<
01:12:265 (32) - k no change

Good Luck :) :) kirito ... so cute >.< ---> weird kirito xD

Charlotte's mod

Charlotte wrote:

Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Hanjamon's Muzukashii

00:03:849 - add k
00:24:019 (99) - change d no change
00:43:668 (202) - change d no change
01:02:440 (33) - change k no change

Hanjamon's Oni

00:03:841 - add k
00:04:019 (15) - delete
00:04:721 (18) - chnage d
00:05:423 (21) - change d no change
00:24:019 (124) - change d no change
01:12:879 (37) - change k no change for the moment

Good luck :)

Thanks Soldsaga KunG and Charlotte for the mods ^^

Update---> http://puu.sh/a84bP/b58e410b19.rar
Momochikun

xxdeathx wrote:

hi, you're the one who mapped zaq - sparkling daydream! it's only 4 stars but i still can't pass it because of the long ass stream in the middle and the end of the chorus >.<

[General]
  1. Some people also call it sword art online 2 instead of sword art online ii in tags

[Normal]
  1. Hi Mochi, hope you're workin hard on that Skyreach GD too :D yeah
  2. 00:12:791 (3,4) - not exactly lined up whoops, fixed
  3. 01:06:826 (3,4) - a better blanket http://puu.sh/a7FPg/db74ccf24b.png (will have to adjust position of other objects to comply with distance snap) fixed a bit.
  4. 01:19:808 (3) - the beat on the white ticks is extremely strong in this part so i recommend mapping those over vocals it would be hard, i prefer 3/2 here
  5. 01:22:615 (4) - ^

whoa you used to be a BAT but you don't mod anymore?
Seems my custom is missing, so i add it again -3-
http://puu.sh/a8Trl/9bb2e60f0c.rar
Topic Starter
NoHitter
Whoops sorry about that. Updated
mintong89
Hello, Taiko mod request by NoHitter.

[Taiko General]

Disable "Widescreen Support" at Design panel on Song Setup? It doesn't used on Taiko Diff.

[Hanjamon's Oni]

00:03:580 - Add a note at here? Can't give a good explain but it's great to hear if you add it.
00:05:247 (21) - How about make this as k? The vocal pitch isn't high 00:05:072 (20) - as this note's vocal.
00:10:686 (49) - Hmm put this as k? I think make little different with previous part is more fun.
00:15:598 (73) - k? so you can emphasize the violin. (actually I don't what is that.)
00:25:598 (135) - k here too? the sound just like 00:25:949 (137) - this note's vocal.
00:37:177 (212) - k, just like 00:36:826 (210) - this.
01:11:387 (24,25,26,27,28) - How about kkddk here to make some different with previous part?

[Hanjamon's Muzukashii]

00:15:598 (60) - Same as Oni, put k at here to emphasize the violin.
00:18:931 - Put a note at here please, there's still have a bass at here.
00:29:984 (130) - k? The vocal pitch is quite high at here.
00:31:738 (137) - I didn't see reason why you put big don at here.
00:42:089 - Umm why you ignore this cymbal? The cymbal is quite loud and it's weird if you ignore it.

Good luck then.
Hanjamon

mintong89 wrote:

Hello, Taiko mod request by NoHitter.

[Taiko General]

Disable "Widescreen Support" at Design panel on Song Setup? It doesn't used on Taiko Diff. hmm i don't know xD but no change for now

[Hanjamon's Oni]

00:03:580 - Add a note at here? Can't give a good explain but it's great to hear if you add it.
00:05:247 (21) - How about make this as k? The vocal pitch isn't high 00:05:072 (20) - as this note's vocal.
00:10:686 (49) - Hmm put this as k? I think make little different with previous part is more fun.
00:15:598 (73) - k? so you can emphasize the violin. (actually I don't what is that.)
00:25:598 (135) - k here too? the sound just like 00:25:949 (137) - this note's vocal.
00:37:177 (212) - k, just like 00:36:826 (210) - this.
01:11:387 (24,25,26,27,28) - How about kkddk here to make some different with previous part? sounds good

[Hanjamon's Muzukashii]

00:15:598 (60) - Same as Oni, put k at here to emphasize the violin.
00:18:931 - Put a note at here please, there's still have a bass at here.
00:29:984 (130) - k? The vocal pitch is quite high at here.
00:31:738 (137) - I didn't see reason why you put big don at here. because seems like a finisher >.< fixed
00:42:089 - Umm why you ignore this cymbal? The cymbal is quite loud and it's weird if you ignore it. well i ignored for have this part more easy.. and yeah is a bit weird, i will add

Good luck then.
Thanks for the mod mintong ^^

Update---> http://puu.sh/ac4Zt/1a05748dcf.rar
JUDYDANNY
Hello~ :3
Here's a Taiko Mod via My Taiko Moding Queue

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.

[To Creator]
  1. Offset 2616 is late ? I suggest you to reset to 2609~2605.
Taiko Mod
[Muzukashii]
  1. 00:01:387 (1,1,2,3) – how about to change all k?
  2. 00:05:773 (20) - k?
  3. 00:11:212 (41) - k? vocal is high~
  4. 00:15:423 (59) – move to 1/2 left percussion hits. And change to k?
  5. 00:18:931 (78) – add k lol instrument still hits.
  6. 00:26:475 (112) – d, back sound hits here.
  7. 00:29:984 (131,132) – k back sound is stopped.and vocal is high~ I prefer to use k.
  8. 00:37:615 (170) – delete, little hard I guess.
  9. 00:38:054 (171) – k, sounds better. cuz 00:37:703 (170) – is k.
  10. 00:39:107 (177,178) – D ,d? D-dK-kD~~~ ?
  11. 00:40:510 (182,183,184,185,186) – d ,kkk,d ~~
  12. 00:41:914 (1,2,3,4,5,6,7,8,9,10,11) - uum,,,
    00:42:089 (192) – add finisher K
    And, 00:43:142 (196,197,198) – ddd?
    Can keep to follow vocal , I guess.
  13. 00:45:247 (208,209) - k? and, delete finisher.
  14. 00:45:598 (210) - add d?
  15. and, 00:45:773 (211,212) - delete finisher?
  16. 00:46:651 (215) – move to 00:46:475 (215) - and change k? dub notes sounds good~
  17. 00:56:475 (3) – delete, I think this note is unnecessary if you put 00:56:826 (5) - .
  18. 00:57:352 (6) - d?
  19. 00:59:458 (18,19,20) – kkd?
  20. 01:01:738 (29) – delete?
  21. 01:03:493 (36) - ^
  22. 01:07:703 (58) -^
  23. 01:08:756 (62,63,64) – change to all don?
  24. 01:25:598 (151,152) – swap~ for emphasize next kdk.
[Oni]
  1. 00:05:247 (20) - – don ,
  2. 00:05:773 (23,24,25,26,27,28) – kdd,d,k,d >>k,d,ddd,k,k ?
  3. 00:07:966 (35,36) – move to 00:09:361 (41,42) - ? sounds more smoothly , I guess. ( no sounds vocal >> sounds vocal)
  4. 00:15:597 (72) – k, snare sounds.
  5. and, 00:16:475 (79) – d ?
  6. 00:17:879 (87) – and K?
  7. 00:20:335 (100,101) - what follow …? I think delete this triplet sounds better for music.
  8. 00:21:738 (108,109,110,111,112,113) – k,k,d,k,kkd >>>k,d,k,kkd,d ? sounds better?
  9. 00:25:598 (132) – k , vocal is high.
  10. 00:27:177 (141) - k? reason is same as above, and no bass drum.
  11. 00:30:159 (161) – try to delete this, back sound is stopped. I think removing is good intonation~
  12. 00:37:528 (210,211,212,213,214) - 210~211 delete, for emphasize to 00:37:52 (209) - finisher~~ , and 214 change to k. snare sounds.
  13. 00:39:633 (226) – change D ~~ sounds same 00:40:159 (228) -.
  14. 00:39:984 (227,228) - change d K? refer to Muzu.
  15. and, 00:40:686 (230,231,232) – kdd>> change to ddk . same kd pattern follow~~
  16. 00:45:247 (261,262,263,264) - no finisher~~ ….;_; why suddenly put many finisher to follow back sound.. :o
  17. and, if you choose above suggestion, I suggest 00:45:598 (263) - , 00:45:686 (264) – add d, 00:45:773 (265) – change k. I think this pattern can keep to follow back sound.
  18. 00:47:703 (279) - delete music needs break time.
  19. 00:56:300 (2) - k , for following to snare~
  20. 01:02:703 (44) – delete?
  21. 01:03:317 (47,48,49,50,51,52,53,54,55,56) – d,kkkkd,k,ddk, >>k,d,kkddk,d,k , or k,k,ddddk(dddkk),ddk? for vocal. Anyhow, I prefer to make 01:03:493 (48) - , 01:03:668 (50) - not same color. sounds are different.
  22. 01:11:914 (29) – d lol , music intonation doesn’t change yet.
  23. 01:14:370 (48,49) – swap, same as previous k,d,k(1/2)pattern~ (01:12:791 (36,38,39) -)
  24. 01:19:984 (90) - - change to k ? vocal is high.
  25. and, 01:20:072 (91) – add k
  26. 01:22:791 (111,112,113) - kkd ? or dkk?
That’s all! I thank you for reading it through ;)
Good Luck! :D
Hanjamon

JUDYDANNY wrote:

Hello~ :3
Here's a Taiko Mod via My Taiko Moding Queue

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.

[To Creator]
  1. Offset 2616 is late ? I suggest you to reset to 2609~2605.
Taiko Mod
[Muzukashii]
  1. 00:01:387 (1,1,2,3) – how about to change all k? i want to keep like the oni, no change for the moment >.<
  2. 00:05:773 (20) - k? no change
  3. 00:11:212 (41) - k? vocal is high~
  4. 00:15:423 (59) – move to 1/2 left percussion hits. And change to k?
  5. 00:18:931 (78) – add k lol instrument still hits.
  6. 00:26:475 (112) – d, back sound hits here. i think is better with k.. no change for the moment
  7. 00:29:984 (131,132) – k back sound is stopped.and vocal is high~ I prefer to use k.
  8. 00:37:615 (170) – delete, little hard I guess.
  9. 00:38:054 (171) – k, sounds better. cuz 00:37:703 (170) – is k.
  10. 00:39:107 (177,178) – D ,d? D-dK-kD~~~ ? no change
  11. 00:40:510 (182,183,184,185,186) – d ,kkk,d ~~ sounds a bit weird.. no change for the moment
  12. 00:41:914 (1,2,3,4,5,6,7,8,9,10,11) - uum,,,
    00:42:089 (192) – add finisher K
    And, 00:43:142 (196,197,198) – ddd? added the finisher but no change in ddd
    Can keep to follow vocal , I guess.
  13. 00:45:247 (208,209) - k? and, delete finisher. no change
  14. 00:45:598 (210) - add d? no change
  15. and, 00:45:773 (211,212) - delete finisher? no change
  16. 00:46:651 (215) – move to 00:46:475 (215) - and change k? dub notes sounds good~
  17. 00:56:475 (3) – delete, I think this note is unnecessary if you put 00:56:826 (5) - . hmm no change for the moment
  18. 00:57:352 (6) - d? no change
  19. 00:59:458 (18,19,20) – kkd? no change, i'm following sounds + vocal
  20. 01:01:738 (29) – delete? no change
  21. 01:03:493 (36) - ^
  22. 01:07:703 (58) -^ no change
  23. 01:08:756 (62,63,64) – change to all don? no change for the moment
  24. 01:25:598 (151,152) – swap~ for emphasize next kdk.
[Oni]
  1. 00:05:247 (20) - – don ,
  2. 00:05:773 (23,24,25,26,27,28) – kdd,d,k,d >>k,d,ddd,k,k ? no change, i will keep in mind
  3. 00:07:966 (35,36) – move to 00:09:361 (41,42) - ? sounds more smoothly , I guess. ( no sounds vocal >> sounds vocal) sounds good
  4. 00:15:597 (72) – k, snare sounds.
  5. and, 00:16:475 (79) – d ? no change
  6. 00:17:879 (87) – and K? no change
  7. 00:20:335 (100,101) - what follow …? I think delete this triplet sounds better for music.
  8. 00:21:738 (108,109,110,111,112,113) – k,k,d,k,kkd >>>k,d,k,kkd,d ? sounds better? no change for the moment
  9. 00:25:598 (132) – k , vocal is high.
  10. 00:27:177 (141) - k? reason is same as above, and no bass drum.
  11. 00:30:159 (161) – try to delete this, back sound is stopped. I think removing is good intonation~
  12. 00:37:528 (210,211,212,213,214) - 210~211 delete, for emphasize to 00:37:52 (209) - finisher~~ , and 214 change to k. snare sounds. no change
  13. 00:39:633 (226) – change D ~~ sounds same 00:40:159 (228) -. no change
  14. 00:39:984 (227,228) - change d K? refer to Muzu. no change
  15. and, 00:40:686 (230,231,232) – kdd>> change to ddk . same kd pattern follow~~ no change
  16. 00:45:247 (261,262,263,264) - no finisher~~ ….;_; why suddenly put many finisher to follow back sound.. :o no change for the moment >.<
  17. and, if you choose above suggestion, I suggest 00:45:598 (263) - , 00:45:686 (264) – add d, 00:45:773 (265) – change k. I think this pattern can keep to follow back sound.
  18. 00:47:703 (279) - delete music needs break time.
  19. 00:56:300 (2) - k , for following to snare~
  20. 01:02:703 (44) – delete? no change
  21. 01:03:317 (47,48,49,50,51,52,53,54,55,56) – d,kkkkd,k,ddk, >>k,d,kkddk,d,k , or k,k,ddddk(dddkk),ddk? for vocal. Anyhow, I prefer to make 01:03:493 (48) - , 01:03:668 (50) - not same color. sounds are different. no sounds bad.. i will keep in mind
  22. 01:11:914 (29) – d lol , music intonation doesn’t change yet.
  23. 01:14:370 (48,49) – swap, same as previous k,d,k(1/2)pattern~ (01:12:791 (36,38,39) -) no change
  24. 01:19:984 (90) - - change to k ? vocal is high.
  25. and, 01:20:072 (91) – add k
  26. 01:22:791 (111,112,113) - kkd ? or dkk?
That’s all! I thank you for reading it through ;)
Good Luck! :D
Thanks for the long mod Judy ^^

Update--> http://puu.sh/acv3i/970f275af4.rar
toara_fict


Hi :3 Taiko Mod request from My Queue.

[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankable , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General]
  1. Delete Widscreen Support.
- - - - - - - - - - - - - - - - - - - - - - - - -
[ Muzukashii]
  1. 00:57:352 (7) - Change d ?

  2. I can't understand the place to use a finisher x_x
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:20:423 (101) - Change d ? ( 00:20:423 (101,102) - Different sounds. )

  2. 00:25:335 (132) - Delete ? ( not sounds. It doesn't match Vocal )

  3. 00:33:142 (181) - 00:34:545 (192) - 00:37:352 (211) - Delete finish ? & why you use 00:38:756 (221) - k ?? ( this 4 pick up timing Same sound ... )

  4. Why you put 00:41:914 (242,243) - K k 00:44:721 (260,261) - D D note ?? ( Should be unified. )
- - - - - - - - - - - - - - - - - - - - - - - - -

Good Luck ~
Hanjamon

toara_fict wrote:



Hi :3 Taiko Mod request from My Queue.

[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankable , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General]
  1. Delete Widscreen Support.
- - - - - - - - - - - - - - - - - - - - - - - - -
[ Muzukashii]
  1. 00:57:352 (7) - Change d ? here i use k for that sound, before i used a d finish for the kiai start

  2. I can't understand the place to use a finisher x_x
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:20:423 (101) - Change d ? ( 00:20:423 (101,102) - Different sounds. ) hmm no change, i use a bit k for vocals

  2. 00:25:335 (132) - Delete ? ( not sounds. It doesn't match Vocal ) ok

  3. 00:33:142 (181) - 00:34:545 (192) - 00:37:352 (211) - Delete finish ? & why you use 00:38:756 (221) - k ?? ( this 4 pick up timing Same sound ... ) no change, i put finish because that sounds, and hmm i think is ok k here, i can hear a high pitch ;w;

  4. Why you put 00:41:914 (242,243) - K k 00:44:721 (260,261) - D D note ?? ( Should be unified. ) changed in the other mod
- - - - - - - - - - - - - - - - - - - - - - - - -

Good Luck ~
Thanks for the mod toara_fict ^^

Update---> http://puu.sh/ahUyp/11e380c8cc.rar
Ichigaki
Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪

Requested by Hanjamon ;)


[General]
Clear~

d is don note
k is kat note
D is finish don note
K is finish kat note


[Hanjamon's Muzukashii]
  1. 00:08:580 (31) - remove this
  2. 00:18:756 (77,78) - change to d D
  3. 00:25:335 (106) - remove this
  4. 00:27:615 (118) - ^
  5. 00:27:879 (119) - change to d
  6. 00:30:598 - add k
  7. 00:40:773 (184) - remove this
  8. 00:41:387 to 00:41:563 - change to d d d
  9. 00:50:510 - add k
  10. 00:52:966 - ^
  11. 01:06:738 - add d
[Hanjamon's Oni]
  1. 00:06:475 (29) - change to k
  2. 00:31:651 (169,170) - ctrl + g
  3. 00:55:598 -
  4. 01:12:089 (30) - move to 01:12:001 -
  5. 01:12:879 (37) - remove this
  6. 01:15:686 (60) - ^
  7. 01:21:300 (101) - ^
  8. 01:23:317 -
Sorry for bad mod, and good luck ;)
Hanjamon

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪

Requested by Hanjamon ;)


[General]
Clear~

d is don note
k is kat note
D is finish don note
K is finish kat note


[Hanjamon's Muzukashii]
  1. 00:08:580 (31) - remove this deleted
  2. 00:18:756 (77,78) - change to d D no change
  3. 00:25:335 (106) - remove this no change
  4. 00:27:615 (118) - ^ no change
  5. 00:27:879 (119) - change to d no change
  6. 00:30:598 - add k i don't like to use kkd ddk or another things like that in a muzu
  7. 00:40:773 (184) - remove this no change
  8. 00:41:387 to 00:41:563 - change to d d d no change
  9. 00:50:510 - add k no change
  10. 00:52:966 - ^ no change
  11. 01:06:738 - add d no change
[Hanjamon's Oni]
  1. 00:06:475 (29) - change to k no change
  2. 00:31:651 (169,170) - ctrl + g no change
  3. 00:55:598 - no sounds bad, but i want to keep the finisher >.<
  4. 01:12:089 (30) - move to 01:12:001 - is a bit weird, no change ;w;
  5. 01:12:879 (37) - remove this no change
  6. 01:15:686 (60) - ^ no change
  7. 01:21:300 (101) - ^ no change
  8. 01:23:317 - hmm i will add a kdk
Sorry for bad mod, and good luck ;)
Thanks for the mod ichia7x ^^

Update--->
http://puu.sh/am5qc/917f4b4175.rar
Lasoki
Hi from my modding queue.

[Generall:]

I'm not sure, but I think the offset should be at 2606 instead, make sure to resnap all your timing points if you change it.
Also you might want to add 'Opening' to the tags.

Dx… Your whole map seems fine to me, sorry I couldn't help much and for taking so long. I like your map, looks much better than mine lol. Good Luck~

*shoots a star*
Topic Starter
NoHitter
Fixed the timing then since two people suggested it already.
Luvdic
Hello, for m4m

[Insane]

00:20:676 - I cannot see why you didnt put a note in here.
00:28:220 (7) - New combo?
00:48:921 (5) - New combo?
01:24:360 (2,3,4) - The triple should be here 01:24:623 - not 01:24:448 -

[Hard]

00:19:448 - This mkight just be me, but the 1.0x spacing you used in this slower part is a bit confusing, as in I thought all the notes were separated by 1/1. Maybe this wouldnt have happened if you didnt use exactly 0.5x slider speed, since then the distance is exactly the same. Anyways, what I mean is to maybe increase the DS a bit? to like 1.3x
01:11:377 (1,2,3,4,5,6,7) - You do realize that this pattern might be harder than most patterns you have in your insane diff? Mainly because of the low spacing and the way it curves (slight curves with a fair amount of circles). Well, Ill leave this to your discretion ;)

[Normal]

00:29:798 - How about a slider starting here, and ending at 00:29:974 - ? I dont think it will be too hard, since you already use these kind of stuff in the map
01:01:202 (4) - Id just put a circle at here, a beat located in 01:01:377 - is just a filler beat that serves no purpose with the rhythm that youre following, and deleting it could make the map look simpler (and it should aim simpler since its a normal)
01:17:342 - End kiai at here? just like the other diffs.

[Easy]

00:11:027 (1,2,3) - I prefer more this rhythm: http://puu.sh/aDUvc/d03d22e218.jpg your choice
Nothing else I guess

I hope the mod is useful for you, and my map is this one: https://osu.ppy.sh/s/149115 and feel free to skip any diffs to make it more "fair"
Gaia
heya from yer queue

[Easy]
00:10:676 (3) - 00:12:430 (3) - stack is off by 1 pixel lol. (176,140 pls)
00:12:079 (2,3) - I think beginners will click these 2 early because vocals
00:33:483 (1) - the end should have the same y coordinate as beg of 00:34:886 (3) - (y=344)
00:39:097 (1) - 00:41:904 (1) - (and so on) if i remember correctly more than 1 reverse in easy isnt allowed/ for fix: maybe replace last reverse with a circle?
00:58:746 (3,4) - *whack suggestion* think u should relate them more, like line them both up or something lol.
01:12:781 (1,2,3,4) - nothing wrong i just love ur pattern here <3

[Mochi's Normal]
From 00:03:307 to 00:12:781 (3) - the hitsounds are too quiet it feels like im clicking into nothing
^ and also some other parts 00:20:500 (2) - here for example (maybe change the custom soft hitnormal?)
00:13:132 (4) - (476,200) for better triangle, also fix direction of slider if u move it
00:36:290 (1) - imo would look better if the curve thing was perfectly in the centre
00:55:237 (1) - since u left 00:54:711 blank i think u should delete that slider
01:05:939 (1,2,3,4) - following music http://puu.sh/aDT4Z/3556bcdf79.jpg
01:19:798 (3) - not sure if u'll like my idea >: http://puu.sh/aDTd3/13bcb01aec.jpg if u do then add sth in that pause afterwords
01:22:605 (4) - basically same thing as ^

[Hard]
00:01:377 (1) - maybe? http://puu.sh/aDTkc/9ee8bbf051.jpg
00:02:606 (1) - the actual piano part goes like this http://puu.sh/aDTtY/aa175a3e04.jpg so your pause in 00:03:307 is a bit awks
00:13:746 - why not add a note here?
00:30:676 (1) - yeah this should be sped up but i dont think all the way up to 1x, the previous jump was from 1x to 0.5x but that works cuz the music dims a lot, but this one here doesn't dim as much so maybe change to 0.75x?
00:30:500 -random inherited timing points / not a big problem but just putting it out there
00:55:237 (1,2) - funny hitsounds lol
01:03:307 (2) - beginning doesn't have that symbol sound
01:07:869 (4) - 01:09:272 (3) - these 2 not stacked bugs me/ mebe shift 01:07:167 (1) - down so u can shift 01:07:869 (4) - too?
01:26:816 (1) - (this point on) well doing it for a bit is okay but then u had the same pattern for 4 measures :s which is kinda repetitive and boring to me

[Insane]
00:02:606 (1) - same thing as hard
00:16:114 (6,7) - ctrl + G for a lil jump?
00:30:676 (1) - same as hard but since it's insane it's less important?
00:38:395 (3) - 00:40:149 (3) - stack?
00:41:202 (1) - (287,265) perfect stack with 00:40:149 (3) -
00:41:904 (1) - ^
00:53:834 (8) - combo is a bit long so maybe nc this one?
00:54:360 (13) - i personally like to nc the ends of streams but up to u
01:01:904 (3) - 01:03:131 (2) - no stack on purpose or?
01:03:307 (3) - missing sound at the beginning of slider
01:02:606 (6) - 01:03:834 (5) - not sure if on purpose
01:06:465 (5) - again its a bit long but just my suggestion

i like ur jump pattern at the end (y)

Good luck with the map!!
NeviltiS
hi~

[Hanjamon's Muzukashii]
00:04:360 (14,15) - color change?
00:55:413 (255) - remove?
01:25:763 (155) - k
01:29:272 (11) - ^ (Pattern same as 00:18:220 (73,74,75,76,77))

[Hanjamon's Oni]
00:04:360 (17,18) - color change?
00:53:746 (315,316) - kk (But a difficulty rises when you change it.)
00:58:220 (9) - k?
01:09:448 (9) - ^
01:27:255 (5) - remove

Good luck!
Hanjamon
In red rejected things

NeviltiS wrote:

hi~

[Hanjamon's Muzukashii]
00:04:360 (14,15) - color change?
00:55:413 (255) - remove? no change
01:25:763 (155) - k no change
01:29:272 (11) - ^ (Pattern same as 00:18:220 (73,74,75,76,77)) no change

[Hanjamon's Oni]
00:04:360 (17,18) - color change?
00:53:746 (315,316) - kk (But a difficulty rises when you change it.) nice
00:58:220 (9) - k?
01:09:448 (9) - ^
01:27:255 (5) - remove no change

Good luck!
Thanks for the mod NeviltiS ^^

Update---> http://puu.sh/aEwpS/5a7d5f88ab.rar
sheela
Hey. M4M in your queue.

Easy

  1. 00:05:413 (1) - The curve is too much outside? The curve touches the key overlay when the resolution is in 4:3 aspect ratio.
  2. 00:12:430 (3) - Nazi, but stack it perfectly with 00:10:676 (3) .
  3. 00:19:448 - Easy difficulties doesn't have a strict slider velocity?
  4. 00:36:290 (1) - Ctrl + J to get a better flow? Unless you don't want to ruin the pattern 00:36:290 (1,3) .
  5. 00:37:693 (3,4) - Perfect the blanket by moving the 2nd point of the slider to x:328 y:280 and the last point to x:366 y:348.
  6. 01:00:149 (4) - Try making a symmetric pattern with 00:58:746 (3) . Unless you don't want to ruin 01:01:202 (5,1) .
  7. 01:12:781 (1,2,3,4) - Try classing like in the picture to get the flow better:

Mochi's Normal

  1. 00:13:132 (4) - Little stuff. Move this to x:478 y:197 to perfect the triangle pattern.
  2. 00:38:220 (4) - If you move the slider to x:369 y:179, and move the last point to x:324 y:314, it should skip the overlay. You have to make changes to the next notes.
  3. 01:03:658 (4) - Ctrl + G, Ctrl + J, and Ctrl + H so it could shoot to the next slider. This suggestion will ruin the pattern with 01:02:956 (3) .
  4. 01:21:728 (2) - Nazi, but move the last point to x:77 y:204 to perfect the blanket.

Hard

  1. 00:20:500 (2) - Nazi stuff. Move the note to x:280 y:154 to get an equal distance between the previous and the next slider. Also, move 00:21:904 (4,5,1) to x:314 y:236 to make a perfect triangle. And you might want to 00:22:956 (2) to x:277 y:238.
  2. 01:11:377 (1,2,3,4,5,6,7) - As Xanandra said, it's hard for a hard difficulty. Try this:
  3. 01:14:360 (2,3,4) - The pattern looks a bit too hard.
  4. 01:16:904 (1) - End it on the previous downbeat to get a little space between the spinner and the next slider.
  5. 01:26:816 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Feels hard when it's stacking too much. Try adding sliders.

Insane

  1. 00:03:834 (7) - In my opinion, the slider is a bit ugly. Actually, try perfecting the elbow shape.
  2. 00:05:237 - It's little weird when the volume is higher here. The one on 00:08:220 seems lower than the other one, with the same volume. Try lowering it to 20 ~ 25%.
  3. 00:50:676 (3,4,5) - When testing it, the flow isn't going well, since it doesn't play well (my skill may be bad).
Well, that's all. Any question can be ask via PM or in-game. Good Luck on ranking this map. It should deserve a star.
Topic Starter
NoHitter

Xanandra wrote:

Hello, for m4m

[Insane]

00:20:676 - I cannot see why you didnt put a note in here. Added
00:28:220 (7) - New combo? Added
00:48:921 (5) - New combo? Added
01:24:360 (2,3,4) - The triple should be here 01:24:623 - not 01:24:448 - Fixed

[Hard]

00:19:448 - This mkight just be me, but the 1.0x spacing you used in this slower part is a bit confusing, as in I thought all the notes were separated by 1/1. Maybe this wouldnt have happened if you didnt use exactly 0.5x slider speed, since then the distance is exactly the same. Anyways, what I mean is to maybe increase the DS a bit? to like 1.3x That was my intention. To use the similar spacing.
01:11:377 (1,2,3,4,5,6,7) - You do realize that this pattern might be harder than most patterns you have in your insane diff? Mainly because of the low spacing and the way it curves (slight curves with a fair amount of circles). Well, Ill leave this to your discretion ;) Alright, I fixed it my adding a slider.

[Easy]

00:11:027 (1,2,3) - I prefer more this rhythm: http://puu.sh/aDUvc/d03d22e218.jpg your choice I tried to limit my 1/2 in this diff
Nothing else I guess

I hope the mod is useful for you, and my map is this one: https://osu.ppy.sh/s/149115 and feel free to skip any diffs to make it more "fair"

Gaia wrote:

heya from yer queue

[Easy]
00:10:676 (3) - 00:12:430 (3) - stack is off by 1 pixel lol. (176,140 pls) Fixed
00:12:079 (2,3) - I think beginners will click these 2 early because vocals Ok fine, Fixed to different combo
00:33:483 (1) - the end should have the same y coordinate as beg of 00:34:886 (3) - (y=344) Aren't they already both 344?
00:39:097 (1) - 00:41:904 (1) - (and so on) if i remember correctly more than 1 reverse in easy isnt allowed/ for fix: maybe replace last reverse with a circle? I cant think of a better way to map them... Any suggestions?
00:58:746 (3,4) - *whack suggestion* think u should relate them more, like line them both up or something lol. I tried to but they didn't fit xD
01:12:781 (1,2,3,4) - nothing wrong i just love ur pattern here <3 Thanks!

[Hard]
00:01:377 (1) - maybe? http://puu.sh/aDTkc/9ee8bbf051.jpg It's to distinguish Hard being less difficult than insane
00:02:606 (1) - the actual piano part goes like this http://puu.sh/aDTtY/aa175a3e04.jpg so your pause in 00:03:307 is a bit awks Added a slider there.
00:13:746 - why not add a note here? There's no hard rhythm there for a note IMO
00:30:676 (1) - yeah this should be sped up but i dont think all the way up to 1x, the previous jump was from 1x to 0.5x but that works cuz the music dims a lot, but this one here doesn't dim as much so maybe change to 0.75x? I think it's fine because the music does speed up here.
00:30:500 -random inherited timing points / not a big problem but just putting it out there Not really req to remove them
00:55:237 (1,2) - funny hitsounds lol Drums :)
01:03:307 (2) - beginning doesn't have that symbol sound I use the finish every two downbeats if you noticed.
01:07:869 (4) - 01:09:272 (3) - these 2 not stacked bugs me/ mebe shift 01:07:167 (1) - down so u can shift 01:07:869 (4) - too? How did they bug you?
01:26:816 (1) - (this point on) well doing it for a bit is okay but then u had the same pattern for 4 measures :s which is kinda repetitive and boring to me Well I didn't want to spread them, else they would feel like Insane

[Insane]
00:02:606 (1) - same thing as hard Alright, will experiment on a spacing there, but maybe will change back depending on feedback.
00:16:114 (6,7) - ctrl + G for a lil jump? I wanted to fill the center of the slider blankets first
00:30:676 (1) - same as hard but since it's insane it's less important? Same comment in Hard
00:38:395 (3) - 00:40:149 (3) - stack? Wouldn't do the flow good IMO
00:41:202 (1) - (287,265) perfect stack with 00:40:149 (3) - Done.
00:41:904 (1) - ^ Done
00:53:834 (8) - combo is a bit long so maybe nc this one? Don't see what's wroing with long streams TBH
00:54:360 (13) - i personally like to nc the ends of streams but up to u Yeah, personal preference xD
01:01:904 (3) - 01:03:131 (2) - no stack on purpose or? I don't subconsciously stack stuff
01:03:307 (3) - missing sound at the beginning of slider Nice catch. Fixed.
01:02:606 (6) - 01:03:834 (5) - not sure if on purpose Same as above
01:06:465 (5) - again its a bit long but just my suggestion Same as above

i like ur jump pattern at the end (y) Thanks!

Good luck with the map!!

sheela901 wrote:

Hey. M4M in your queue.

Easy

  1. 00:05:413 (1) - The curve is too much outside? The curve touches the key overlay when the resolution is in 4:3 aspect ratio. It still fits in the beatmap itself when you play it
  2. 00:12:430 (3) - Nazi, but stack it perfectly with 00:10:676 (3) . Chaged the pattern here already
  3. 00:19:448 - Easy difficulties doesn't have a strict slider velocity? As long as the change is intuitive, it's fine.
  4. 00:36:290 (1) - Ctrl + J to get a better flow? Unless you don't want to ruin the pattern 00:36:290 (1,3) . Nice catch, but yeah it becomes a pro-con situation. Lose pattern or flow...
  5. 00:37:693 (3,4) - Perfect the blanket by moving the 2nd point of the slider to x:328 y:280 and the last point to x:366 y:348. Thanks.
  6. 01:00:149 (4) - Try making a symmetric pattern with 00:58:746 (3) . Unless you don't want to ruin 01:01:202 (5,1) . Patterns need not be that symmetric.
  7. 01:12:781 (1,2,3,4) - Try classing like in the picture to get the flow better: Fixed

Hard

  1. 00:20:500 (2) - Nazi stuff. Move the note to x:280 y:154 to get an equal distance between the previous and the next slider. Also, move 00:21:904 (4,5,1) to x:314 y:236 to make a perfect triangle. And you might want to 00:22:956 (2) to x:277 y:238. Fixed.
  2. 01:11:377 (1,2,3,4,5,6,7) - As Xanandra said, it's hard for a hard difficulty. Try this: Tried a pattern with one slider.
  3. 01:14:360 (2,3,4) - The pattern looks a bit too hard. Placed a slider
  4. 01:16:904 (1) - End it on the previous downbeat to get a little space between the spinner and the next slider.Attempted something else
  5. 01:26:816 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Feels hard when it's stacking too much. Try adding sliders. OK... Since a lot told me to change already

Insane

  1. 00:03:834 (7) - In my opinion, the slider is a bit ugly. Actually, try perfecting the elbow shape. I tried to...
  2. 00:05:237 - It's little weird when the volume is higher here. The one on 00:08:220 seems lower than the other one, with the same volume. Try lowering it to 20 ~ 25%. Done
  3. 00:50:676 (3,4,5) - When testing it, the flow isn't going well, since it doesn't play well (my skill may be bad). It's a pattern-based combo as opposed to flow based.
Well, that's all. Any question can be ask via PM or in-game. Good Luck on ranking this map. It should deserve a star.
Thanks to all who modded! :)
Shushan
easy: good
normal:
00:13:132 i prefer to do arrow in this slider
00:38:220 try to move it from the slider before that and try avoid that all along the song if u mind
01:03:658 little over lap
hard: OK but i didn't like the part in the Chorus when u put unnecessary sliders like this: 01:01:202
insane: 00:09:631 i will prefer different pattern
i think besides that all is fine
Momochikun
Thanks for modding !, sorry i don't have time to reply ;w;

SPOILER
osu file format v13

[General]
AudioFilename: IGNITE-3.mp3
AudioLeadIn: 0
PreviewTime: 54721
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 65717
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:IGNITE (TV size ver.)
TitleUnicode:IGNITE (TV size ver.)
Artist:Aoi Eir
ArtistUnicode:藍井エイル
Creator:NoHitter
Version:Mochi's Normal
Source:ソードアート・オンラインⅡ
Tags:Sword Art Online II Phantom Bullet Kirito Sinon Gun Gale Online GGO Shinon SAO Hanjamon Momochikun
BeatmapID:454708
BeatmapSetID:190367

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.02
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ggo.png",0,0
Video,1200,"art.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2606,350.877192982456,4,2,3,35,1,0
13132,-100,4,2,3,40,0,0
13834,-100,4,2,3,50,0,0
19448,-100,4,2,3,40,0,0
20149,-100,4,2,3,35,0,0
30676,-100,4,2,3,50,0,0
39623,-100,4,2,3,55,0,0
51728,-100,4,2,3,30,0,0
54360,-100,4,2,3,55,0,0
55939,-100,4,2,3,60,0,1
65939,-100,4,2,3,60,0,0
67167,-100,4,2,3,60,0,1
77342,-100,4,2,3,40,0,1
78395,-100,4,2,3,60,0,1
89448,-100,4,2,3,60,0,0


[Colours]
Combo1 : 67,16,122
Combo2 : 217,58,19
Combo3 : 66,151,255

[HitObjects]
206,273,2606,6,0,P|136:291|45:199,2,204,2|0|0,3:2|0:0|0:0,0:0:0:0:
291,217,4360,1,0,0:0:0:0:
376,161,4711,2,0,L|479:173,1,102
458,72,5413,6,0,B|348:60|348:60|310:85|242:83,1,204,2|0,0:0|0:0,0:0:0:0:
127,239,6816,2,0,B|237:251|237:251|275:226|326:227,1,204,2|0,0:0|0:0,0:0:0:0:
421,265,7869,1,0,0:0:0:0:
363,349,8220,5,2,0:0:0:0:
160,368,8921,2,0,B|77:382|35:332|35:332|56:244,2,204,0|2|0,0:0|0:0|0:0,0:0:0:0:
307,226,11027,6,0,L|293:64,2,153,2|2|0,0:0|0:0|0:0,0:0:0:0:
401,264,12430,1,0,0:0:0:0:
496,298,12781,1,2,0:0:0:0:
476,200,13132,2,0,L|469:144,1,51,8|8,0:0|0:0,0:0:0:0:
344,64,13834,6,0,B|287:36|287:36|229:81|135:47,1,204,4|0,0:0|3:0,0:0:0:0:
56,88,14886,1,8,0:0:0:0:
90,184,15237,2,0,P|82:243|72:292,1,102,0|8,3:0|0:0,0:0:0:0:
158,341,15939,2,0,P|167:290|174:240,1,102,0|8,3:0|0:0,0:0:0:0:
251,173,16641,6,0,B|300:141|377:161|377:161|417:132|408:84,1,204,4|0,0:0|3:0,0:0:0:0:
428,51,17518,2,0,L|492:38,2,51,2|8|0,0:0|0:0|0:0,0:0:0:0:
329,22,18220,2,0,L|226:39,1,102,0|0,3:0|3:0,0:0:0:0:
188,71,18746,2,0,L|130:62,1,51,8|0,0:0|3:0,0:0:0:0:
22,164,19448,6,0,B|8:316|8:316|34:369,1,204,4|0,0:0|0:0,0:0:0:0:
131,379,20500,1,0,0:0:0:0:
197,301,20851,2,0,P|260:273|356:275,1,153,2|0,0:0|0:0,0:0:0:0:
436,312,21728,1,0,0:0:0:0:
493,227,22079,6,0,L|506:170,1,51,2|0,3:2|3:0,0:0:0:0:
323,85,22956,2,0,L|294:287,1,204,2|0,0:0|0:0,0:0:0:0:
204,336,24009,1,2,0:0:0:0:
121,275,24360,2,0,P|68:291|21:308,1,102
14,204,25062,6,0,B|84:182|84:182|131:131|90:52,1,204,2|0,3:2|0:0,0:0:0:0:
194,77,26114,2,0,P|207:113|212:146,2,51,2|0|0,0:0|3:0|3:0,0:0:0:0:
286,33,26816,2,0,L|388:48,1,102,2|0,0:0|0:0,0:0:0:0:
425,142,27518,2,0,L|368:132,2,51,2|0|0,0:0|3:0|3:0,0:0:0:0:
484,225,28220,6,0,P|494:285|499:342,1,102,2|0,0:0|0:0,0:0:0:0:
406,370,28921,1,0,0:0:0:0:
357,280,29272,2,0,P|297:290|240:295,1,102,2|0,0:0|0:0,0:0:0:0:
158,264,29974,1,0,0:0:0:0:
158,264,30676,6,4,B|137:166|137:166|74:172|32:124,1,204,4|0,0:0|3:0,0:0:0:0:
117,66,31728,1,8,0:0:0:0:
217,86,32079,2,0,L|321:69,1,102,0|0,3:0|3:0,0:0:0:0:
294,169,32781,2,0,L|398:152,1,102,0|4,3:0|3:0,0:0:0:0:
411,253,33483,6,0,B|335:266|335:266|310:295|310:295|216:311,1,204,0|0,3:0|3:0,0:0:0:0:
133,358,34535,1,8,0:0:0:0:
55,291,34886,2,0,P|39:248|43:185,1,102,2|0,3:2|3:0,0:0:0:0:
73,152,35413,2,0,L|59:95,1,51,8|0,0:0|3:0,0:0:0:0:
139,37,35939,1,8,0:0:0:0:
207,112,36290,6,0,B|279:118|333:75|333:75|365:93|420:84,1,204,0|0,3:0|3:0,0:0:0:0:
489,136,37342,1,8,0:0:0:0:
503,236,37693,2,0,P|446:233|411:196,1,102,0|0,3:0|3:0,0:0:0:0:
369,228,38220,2,0,L|357:300,1,51,8|0,0:0|3:0,0:0:0:0:
303,362,38746,1,0,3:0:0:0:
219,319,39097,6,0,L|196:164,2,153,4|0|8,0:0|3:0|0:0,0:0:0:0:
303,362,40500,1,0,3:0:0:0:
303,362,40676,2,0,P|365:368|443:304,1,153,8|8,0:0|0:0,0:0:0:0:
494,233,41553,1,0,3:0:0:0:
442,143,41904,6,0,B|394:162|394:162|281:137,1,153,8|8,0:0|0:0,0:0:0:0:
179,39,42956,2,0,L|10:60,1,153,8|8,0:0|0:0,0:0:0:0:
6,104,43658,2,0,P|26:157|37:207,1,102,0|8,3:0|0:0,0:0:0:0:
56,301,44360,1,8,0:0:0:0:
142,354,44711,6,0,L|199:336,1,51,8|8,0:0|0:0,0:0:0:0:
279,288,45237,2,0,L|441:303,1,153,8|8,0:0|0:0,0:0:0:0:
507,169,46290,2,0,L|354:154,1,153,8|0,0:0|3:0,0:0:0:0:
259,117,47167,1,8,0:0:0:0:
179,181,47518,6,0,P|110:196|19:104,2,204,4|8|0,0:0|0:0|3:0,0:0:0:0:
225,160,49097,2,0,L|209:280,1,102,8|0,0:0|3:0,0:0:0:0:
203,311,49623,1,8,0:0:0:0:
296,352,49974,1,0,0:0:0:0:
375,288,50325,6,0,B|425:257|470:267|470:267|507:235|492:167,1,204,0|2,3:0|0:0,0:0:0:0:
441,82,51377,1,8,0:0:0:0:
256,192,51728,12,8,54360,0:0:0:0:
217,124,55237,6,0,P|169:130|110:159,1,102,2|0,0:0|0:0,0:0:0:0:
34,207,55939,2,0,B|94:253|160:234|160:234|197:241|204:295,1,204,4|0,0:0|3:0,0:0:0:0:
285,343,56991,1,8,0:0:0:0:
367,282,57342,2,0,L|479:295,2,102,0|8|0,3:0|0:0|3:0,0:0:0:0:
285,343,58395,1,8,0:0:0:0:
218,265,58746,6,0,B|148:238|148:238|108:193|138:91,1,204,4|0,3:2|3:0,0:0:0:0:
185,28,59798,1,8,0:0:0:0:
263,93,60149,2,0,P|319:109|448:39,1,204,0|0,3:0|3:0,0:0:0:0:
475,144,61202,2,0,L|469:206,1,51,8|0,0:0|0:0,0:0:0:0:
437,233,61553,6,0,L|454:342,2,102,4|8|0,3:2|0:0|3:0,0:0:0:0:
347,183,62605,1,8,0:0:0:0:
316,280,62956,2,0,P|272:278|223:244,1,102,0|8,3:0|0:0,0:0:0:0:
152,174,63658,2,0,P|111:144|60:140,1,102,0|8,3:0|0:0,0:0:0:0:
10,51,64360,6,0,L|-7:218,2,153,0|2|8,3:0|0:0|0:0,0:0:0:0:
44,12,65588,1,8,0:0:0:0:
139,47,65939,6,0,L|196:37,1,51,0|8,3:0|0:0,0:0:0:0:
232,65,66290,2,0,L|289:55,1,51,2|8,0:0|0:0,0:0:0:0:
378,88,66816,1,8,0:0:0:0:
478,108,67167,2,0,P|431:167|305:155,1,204,4|0,0:0|3:0,0:0:0:0:
212,135,68220,6,0,L|227:244,1,102,8|0,0:0|3:0,0:0:0:0:
131,196,68921,2,0,L|117:297,2,102,8|0|8,0:0|3:0|0:0,0:0:0:0:
80,108,69974,2,0,B|160:36|160:36|212:12|272:44,1,204,0|0,3:0|3:0,0:0:0:0:
348,76,71027,1,8,0:0:0:0:
420,148,71377,6,0,P|424:200|388:252,1,102,0|8,3:0|0:0,0:0:0:0:
368,280,71904,2,0,L|316:264,1,51,0|0,0:0|3:0,0:0:0:0:
224,228,72430,1,8,0:0:0:0:
224,332,72781,6,0,L|336:364,1,102,4|8,0:0|0:0,0:0:0:0:
424,348,73483,2,0,P|448:307|452:252,1,102,0|8,3:0|0:0,0:0:0:0:
405,162,74184,1,0,3:0:0:0:
373,65,74535,1,8,0:0:0:0:
272,83,74886,2,0,L|155:69,1,102,8|0,0:0|3:0,0:0:0:0:
119,63,75413,1,0,3:0:0:0:
78,93,75588,6,0,L|54:257,2,153,4|2|8,0:0|0:0|0:0,0:0:0:0:
156,158,76991,2,0,L|142:264,1,102,0|8,3:0|0:3,0:0:0:0:
218,327,77693,2,0,L|272:315,2,51,8|8|8,0:0|0:0|0:0,0:0:0:0:
261,234,78395,6,0,B|321:223|321:223|368:238,1,102,4|8,0:0|0:0,0:0:0:0:
404,260,78921,2,0,P|424:207|417:104,1,153,2|8,0:0|0:0,0:0:0:0:
353,34,79798,2,0,L|181:60,2,153,0|2|8,3:0|0:0|0:0,0:0:0:0:
306,125,81202,6,0,L|190:143,1,102,4|8,0:0|0:0,0:0:0:0:
174,181,81728,2,0,P|132:208|77:204,1,102,2|0,0:0|0:0,0:0:0:0:
34,195,82255,1,8,0:0:0:0:
108,126,82605,2,0,L|143:291,2,153,0|2|8,3:0|0:0|0:0,0:0:0:0:
168,43,84009,6,0,P|219:26|278:31,1,102,4|8,0:0|0:0,0:0:0:0:
350,86,84711,2,0,P|400:87|448:71,2,102,0|8|0,3:0|0:0|3:0,0:0:0:0:
279,159,85763,2,0,L|163:148,1,102,8|0,0:0|3:0,0:0:0:0:
81,114,86465,1,8,0:0:0:0:
27,200,86816,6,0,P|16:258|32:307,1,102,8|0,0:0|3:0,0:0:0:0:
55,341,87342,2,0,P|108:315|159:318,1,102,8|0,0:0|3:0,0:0:0:0:
198,332,87869,2,0,L|310:310,1,102,8|0,0:0|3:0,0:0:0:0:
331,215,88570,2,0,L|230:234,2,102,8|0|8,0:0|3:0|0:0,0:0:0:0:
381,203,89448,1,4,0:0:0:0:
MidSoul
Hi Hanjamon~~ ></
here's taiko mod, really sorry for late ><;

[Hanjamon's Muzukashii]
00:41:728 (189) - remove
・00:40:500 (181,,,202) - too long pattern for Muzukashii in this map?

[Hanjamon's Oni]

00:02:956 (9) - d
・'cause piano pitch at 00:02:606 (8) - is high, and this point is low. its good for vocal tone.

00:04:184 (16,17,18,19) - kddd or dddk ?
00:06:114 (27) - k
・I know these from rhythm pattern but, come from other back sound or vocal tone, its good pattern I think.

00:31:641 (169) - move to 00:31:553 -
00:59:535 (19) - move to 00:59:623 -
01:00:237 (24) - move to 01:00:325 -
01:13:921 (45) - move to 01:14:009 -

・there's no sound for double? Despite no tangible reason, mustn't set original difficulty.. its not good personality for ranked map I think.
・triplet, quintuplet, septuplet ..or uneven number is better for long sounds.

01:02:781 - add d
・from back sound.

and star! GL!
Hanjamon

MidSoul wrote:

Hi Hanjamon~~ ></
here's taiko mod, really sorry for late ><; no problem ^^

[Hanjamon's Muzukashii]
00:41:728 (189) - remove ok
・00:40:500 (181,,,202) - too long pattern for Muzukashii in this map? now is ok

[Hanjamon's Oni]

00:02:956 (9) - d sounds better
・'cause piano pitch at 00:02:606 (8) - is high, and this point is low. its good for vocal tone.

00:04:184 (16,17,18,19) - kddd or dddk ? dddk
00:06:114 (27) - k ok
・I know these from rhythm pattern but, come from other back sound or vocal tone, its good pattern I think.

00:31:641 (169) - move to 00:31:553 - no change, sounds actually fine i think >.<
00:59:535 (19) - move to 00:59:623 - ok
01:00:237 (24) - move to 01:00:325 - same as before, no change >.<
01:13:921 (45) - move to 01:14:009 - ok

・there's no sound for double? Despite no tangible reason, mustn't set original difficulty.. its not good personality for ranked map I think.
・triplet, quintuplet, septuplet ..or uneven number is better for long sounds. kill me for bad mapper ;w;

01:02:781 - add d added and changed 01:02:693 (44) - to k
・from back sound.

and star! GL!
Thanks for the mod MidSoul ^^

Update---> http://puu.sh/aPbry/d92ddc2e0e.rar
HabiHolic
Hi~

[Easy]

00:18:044 - i think this add normal sempleset
00:55:237 - add slider start 00:55:237 - this end 00:55:588 - here?. if your fixed add drum sempleset sound please
01:04:360 (1,2) - soft hitsound very awkward

[Mochi's Normal]

00:17:869 - clap please~
00:29:974 (4) - add whistle?
00:49:974 (4) - drum sempleset?
00:55:237 (1) - drum sempleast use please..
00:55:939 (2) - NC
01:07:167 (4,1) - swap NC
01:13:483 (2) - now is bad blanket. like this?

[Hard]

00:18:921 (4) - Delete finish and normal sempleset add

[Insane]

00:17:342 (3,4,5,6,7) - Bad spacing. like this?

01:13:483 (4) - Ctrl + g
BanchoBot
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