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Satsuki ga Tenkomori - Netoge Haijin Sprechchor [OsuMania]

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Topic Starter
LovinYou
自分もそう思うw

なんかオフセットとか変ですよね
直そうと思っても上手くなおらないし・・・
Lirai
It's just suggestion
I dont even know how to mod this chart ~

the kudos is depend on you too

私が謝罪
Topic Starter
LovinYou

DE-CADE wrote:

Hi~ LovinYou and Lein-
Here's Mod as requested ~

Lv.7
00:06:384 - Better Pattern not ruin the melody too, 00:06:384 (6384|1) - And this one is CLAP


00:19:242 (19242|1) - Move to 4 done

00:19:756 - Better Like This, and good rhytmn on it, 00:20:270 (20270|1) - And this one is FINISH


00:25:070 (25070|3) - Move to 1 done

00:25:242 (25242|0) - Move to 4 done

00:25:756 - Add to 1 (FINISH) 00:25:756 (25756|2) - Remove the FINISH on it done

00:30:384 (30384|3) - Move to 1 done
00:30:556 (30556|1) - Move to 4 done
^ Fun to play

00:35:527 (35527|3) - Change it into Normal Note on col 1 (WHISTLE) done

00:58:842 (58842|0) - Move to 2, since you put finish on col 1 n 4 done

01:02:956 (62956|0) - Move to 2 done

01:17:870 (77870|2) - Add to 3 (WHISTLE) done
01:18:213 (78213|3) - Delete done
^ Good to Play

01:22:670 (82670|2) - Delete done
01:22:670 (82670|1) - Move to 3 done
01:32:956 (92956|3) - Delete done
^ Good Rhytmn

01:41:527 - Add to 1 (alt + click on note -> normal-hitwhistle) following your melody done

LeiN-'s Lv.19
00:12:727 - Add to 1 (alt + click on note -> normal-hitfinish)

ALL OK

00:13:070 (13070|1) - Delete
00:13:413 - Add to 1 (alt + click on note -> normal-hitfinish)
^ Pretty good and pretty Hard

00:16:070 - Add to 2 (CLAP) seems good to add double here

00:17:699 - Add to 2

00:18:813 - Add to 1 (WHISTLE)

00:21:470 (21470|0) - Move to Blue line above

00:21:042 (21042|3) - Delete

00:21:642 - Add to 1

00:23:699 (23699|0) - Remove FINISH, then alt + click on note -> normal-hitfinish
00:24:384 (24384|3) - Move to 1, Remove CLAP, then alt + click on note -> normal-hitfinish

00:27:042 (27042|2) - Add to 2 (CLAP)

00:28:670 - Add to 2

00:29:784 - Add to 1 (CLAP)

00:33:984 - Add to 4

00:34:670 - Add to 4 (alt + click on note -> normal-hitfinish)
00:35:013 (35013|1) - Delete
00:35:356 - Add to 4 (alt + click on note -> normal-hitfinish)

00:35:870 - Add to 3 (CLAP)

00:37:756 (37756|1,38099|1) - Move all to 1

00:54:556 - Add to 1, you may add triple here for this kind beat just like other one

01:06:042 - Add to 2

01:11:527 - Add to 3

01:17:013 - Add to 2
01:24:899 - ^

01:26:013 - Add to 1

01:28:670 (88670|0) - Move to blue line above and 01:28:670 (88670|2) - It should Be CLAP

01:30:899 (90899|0) - Remove FINISH, then alt + click on note -> normal-hitfinish
01:31:584 (91584|3) - Move to 1, Remove CLAP, then alt + click on note -> normal-hitfinish

01:30:384 - Add to 2

00:24:727 - 01:31:927 - I See to many Difference might make it same with the first one, since it's has same melody and same beat

01:35:784 (95784|1) - Remove CLAP

01:39:641 (99641|3) - Move to blue line above
01:40:327 (100327|0) - ^ on column 2

01:41:870 - Same MOD with This 00:34:327

Other Diff seems fine for me, and for the lv.19 if there something wrong you can call me anyway

Good Luck~
Topic Starter
LovinYou
オフセット直りました
LightAN21
Hi !
Mod request from my queue.

Nice song ! ^_^

My Mod:
Notice about my columns:
4K: |0|1|2|3|
Lv.7 (4K)
00:04:474 - here is a drum's sound.
You can add a note with cymbal's sound - use hitnormal(add directly) or use hitwhistle6.

00:10:816 (10816|0) - I suggest to use normal note to express drum's sound.
Change it to normal note, and add another note with drum's sound(hitclap) at 00:10:988

00:40:816 (40816|1) - Because this sound is very loud in whole map,
They create strong tempo in the map.
I suggest to add another note with cymbal's sound beside it(column 0).(hitnormal)
This can show that this is a strong tempo point.

00:46:816 (46816|3) - change this cymbal's sound to normal note,
beginners will misunderstand this long note to be piano's sound if you do this.
00:47:159 (47159|2,47502|1,47845|0) - these 3 LN are fine because they fit the sound of cymbal and piano.

00:53:674 (53674|1) - you can move it to column 0 to make the feeling of two continuous drum's sound.

00:54:359 (54359|0) - move to column 1 to separate from its previous note's sound.

00:58:302 (58302|0,58474|3) - you can put them in same column.(two continuous drum's sound)
01:19:388 (79388|1,79559|0) - ^ (and move this 01:19:731 (79731|0) to another column)

01:19:902 and 01:20:588 - add note for cymbals.

01:25:045 (85045|2) - you can move it to column 0.(to make two continuous drum's sound)

Lv.8 (4K)
00:03:531 - add a note with cymbal's sound.(hitnormal)
00:05:416 - ^

00:53:674 (53674|1) - you can move it to column 0.(two continuous drum's sounds)

01:02:674 - add a note with drum's sound.(hitclap)
01:05:416 - ^
01:08:159 - ^
01:09:445 - ^ (hitnormal or hitclap3)
01:13:645 - ^
01:16:388 - ^
01:19:131 - ^
01:35:588 - ^
01:38:331 - ^
For above, since you express out the continuous drum's point somewhere,
I suggest express out all those continuous drum's point in this diff.

01:12:874 (72874|0) - I suggest to move it to column 1 or 2.(its next note has different sound )

Lv.12 (4K)
00:04:131 - add a note with drum's sound.(hitclap)

00:41:159 (41159|0,41245|3,41331|1,41416|0) -
use Step form or Staggered form.

00:44:502 (44502|3) - change to normal note.(click sound is not long)

01:20:931 (80931|0) - change to normal note.(drum's sound is not long)
^ I suggest to use "hitfinish" if you want to keep it in long note.

Lv.17 (4K)
Wow! You did a good job in this diff!!

00:19:045 (19045|3) - I suggest move it to column 2.(separate from drum's sound)

00:25:516 (25516|1,25559|0,25602|2,25645|3) - move up 1/8 beat.

00:27:445 - using two notes is enough.
remove this note: 00:27:445 (27445|3)
Apply cymbal's sound on LN (hitwhistle),
and apply drum and cymbal's sound on normal note.(hitclap + hitwhistle)
(cymbal's sound - long sound ; drum's sound - short sound)

00:37:816 - there is a sound...add a note with cymbal's sound in col 3.

LeiN's Lv.19 (4K)
I have only one suggestion for this diff:
01:00:359 - 01:22:302 many notes appear in column 3...
Choose some parts to use them in column 0.

Other parts are OK I think...

I like the hit sounds you put in this map!

I think this will become a good map!

Good luck !!
Stefan
Please use "Satsuki ga Tenkomori" as Artist and "Hatsune Miku: Project DIVA F" for Source, related to the ranked Map: http://osu.ppy.sh/s/83349

no kd
Topic Starter
LovinYou

LightAN21 wrote:

Hi !
Mod request from my queue.

Nice song ! ^_^

My Mod:
Notice about my columns:
4K: |0|1|2|3|
Lv.7 (4K)
00:04:474 - here is a drum's sound.
You can add a note with cymbal's sound - use hitnormal(add directly) or use hitwhistle6.
add hit normal

00:10:816 (10816|0) - I suggest to use normal note to express drum's sound.
Change it to normal note, and add another note with drum's sound(hitclap) at 00:10:988
add circle note hitoclap 00:10:988 add hit normal

00:40:816 (40816|1) - Because this sound is very loud in whole map,
They create strong tempo in the map.
I suggest to add another note with cymbal's sound beside it(column 0).(hitnormal)
This can show that this is a strong tempo point.

00:46:816 (46816|3) - change this cymbal's sound to normal note,
beginners will misunderstand this long note to be piano's sound if you do this.
00:47:159 (47159|2,47502|1,47845|0) - these 3 LN are fine because they fit the sound of cymbal and piano.
change normal note

00:53:674 (53674|1) - you can move it to column 0 to make the feeling of two continuous drum's sound.
move 0column

00:54:359 (54359|0) - move to column 1 to separate from its previous note's sound.
move 1column

00:58:302 (58302|0,58474|3) - you can put them in same column.(two continuous drum's sound)
move 0 column

01:19:388 (79388|1,79559|0) - ^ (and move this 01:19:731 (79731|0) to another column)
move 0column

01:19:902 and 01:20:588 - add note for cymbals.
add note hit finish

01:25:045 (85045|2) - you can move it to column 0.(to make two continuous drum's sound)
move 0column hitclapnote

Lv.8 (4K)
00:03:531 - add a note with cymbal's sound.(hitnormal)
00:05:416 - ^
add hit normal

00:53:674 (53674|1) - you can move it to column 0.(two continuous drum's sounds)
move 0column hitclapnote

01:02:674 - add a note with drum's sound.(hitclap)
01:05:416 - ^
01:08:159 - ^
01:09:445 - ^ (hitnormal or hitclap3)
01:13:645 - ^
01:16:388 - ^
01:19:131 - ^
01:35:588 - ^
01:38:331 - ^
For above, since you express out the continuous drum's point somewhere,
I suggest express out all those continuous drum's point in this diff.
add hit normal&clap

01:12:874 (72874|0) - I suggest to move it to column 1 or 2.(its next note has different sound )
move 2 column


Lv.12 (4K)
00:04:131 - add a note with drum's sound.(hitclap)
add note 1column hit clap

00:41:159 (41159|0,41245|3,41331|1,41416|0) -
use Step form or Staggered form.
step change

00:44:502 (44502|3) - change to normal note.(click sound is not long)
change normal note

01:20:931 (80931|0) - change to normal note.(drum's sound is not long)
^ I suggest to use "hitfinish" if you want to keep it in long note.
hit sound change hitofinish add 4column hitclap


Lv.17 (4K)
Wow! You did a good job in this diff!!

00:19:045 (19045|3) - I suggest move it to column 2.(separate from drum's sound)
move 2column

00:25:516 (25516|1,25559|0,25602|2,25645|3) - move up 1/8 beat.
I never noticed that. thx!

00:27:445 - using two notes is enough.
remove this note: 00:27:445 (27445|3)
Apply cymbal's sound on LN (hitwhistle),
and apply drum and cymbal's sound on normal note.(hitclap + hitwhistle)
(cymbal's sound - long sound ; drum's sound - short sound)
remove note 00:27:445 (27445|3) changee LN hit sound

00:37:816 - there is a sound...add a note with cymbal's sound in col 3.
change note


LeiN's Lv.19 (4K)
I have only one suggestion for this diff:
01:00:359 - 01:22:302 many notes appear in column 3...
Choose some parts to use them in column 0.

Other parts are OK I think...

I like the hit sounds you put in this map!

I think this will become a good map!

Good luck !!
Topic Starter
LovinYou
TTTTTTTTHHHHHHHHHHHHHXXXXXXXXXXXXXXXX
PiraTom
Hi~ Mod for LeiN's request :)

Line column : 0 1 2 3
LovinYou's Maps : Japanese
LeiN-'s Map : English

[Lv.7]
00:11:331 (11331|2) - Finishのhitsoundをつけたほうがいいかもしれません
00:20:416 (20416|0,20416|2) - 00:20:245 に移動することを提案します
01:16:474 (76474|1) - LongNoteに変更( 01:16:816 まで)

[Lv.8]
00:26:074 - Noteひとつ追加
00:36:531 - Line0にNote追加 HitsoundはClap
00:46:474 (46474|3) - Noteに変えた方がいいかもしれません

[Lv.12]
00:58:388 - Line3にNote追加
01:05:502 (65502|2) - LongNoteに変更( 01:05:845 まで)
01:10:988 - Line1にNote追加
01:27:016 (87016|2,87102|1,87188|0) - 無い方が良いかも・・・?お任せします

[Lv.17]
特に問題ありません 良い譜面です

[LeiN-'s Lv.19]
00:37:045 (37045|2) - change the LongNote( 00:37:731 end)
00:43:731 - add a note
00:43:816 - ^
00:48:959 (48959|2) - move to 00:49:045
00:51:959 (51959|1,52045|2) - delete
00:57:445 (57445|1,57531|2) - ^
01:15:874 - 01:16:045 - add notes (https://osu.ppy.sh/ss/1986237)
01:44:245 (104245|2) - change the LongNote( 01:44:931 end)

頑張ってください Good Luck~ :D
Topic Starter
LovinYou

PiraTom wrote:

Hi~ Mod for LeiN's request :)

Line column : 0 1 2 3
LovinYou's Maps : Japanese
LeiN-'s Map : English

もっでぃんぐありがとう!
LeiN-'s Lv.19はLeiNさんの譜面待ちです!


[Lv.7]
00:11:331 (11331|2) - Finishのhitsoundをつけたほうがいいかもしれません
変更しました
00:20:416 (20416|0,20416|2) - 00:20:245 に移動することを提案します
00:20:416 (20416|2) -00:20:245 に移動しました
01:16:474 (76474|1) - LongNoteに変更( 01:16:816 まで)
変更しました

[Lv.8]
00:26:074 - Noteひとつ追加
00:26:074(26074|4)に追加(hitfininsh)
00:36:531 - Line0にNote追加 HitsoundはClap
追加しました
00:46:474 (46474|3) - Noteに変えた方がいいかもしれません
変更しました

[Lv.12]
00:58:388 - Line3にNote追加
追加しました
01:05:502 (65502|2) - LongNoteに変更( 01:05:845 まで)
変更しました
01:10:988 - Line1にNote追加
追加しました
01:27:016 (87016|2,87102|1,87188|0) - 無い方が良いかも・・・?お任せします
01:27:016 (87016|2,87188|0)を消しました

[Lv.17]
特に問題ありません 良い譜面です

[LeiN-'s Lv.19]
00:37:045 (37045|2) - change the LongNote( 00:37:731 end)
00:43:731 - add a note
00:43:816 - ^
00:48:959 (48959|2) - move to 00:49:045
00:51:959 (51959|1,52045|2) - delete
00:57:445 (57445|1,57531|2) - ^
01:15:874 - 01:16:045 - add notes (https://osu.ppy.sh/ss/1986237)
01:44:245 (104245|2) - change the LongNote( 01:44:931 end)

頑張ってください Good Luck~ :D
LeiN-

PiraTom wrote:

[LeiN-'s Lv.19]
00:37:045 (37045|2) - change the LongNote( 00:37:731 end) no thanks
00:43:731 - add a note
00:43:816 - ^ no thanks
00:48:959 (48959|2) - move to 00:49:045 消しました
00:51:959 (51959|1,52045|2) - delete no thanks
00:57:445 (57445|1,57531|2) - ^ no thanks
01:15:874 - 01:16:045 - add notes (https://osu.ppy.sh/ss/1986237) no thanks
01:44:245 (104245|2) - change the LongNote( 01:44:931 end) no thanks

実際に修正したものはあまりないけどmodding本当にありがとうございました!!
Topic Starter
LovinYou

LovinYou wrote:

PiraTom wrote:

Hi~ Mod for LeiN's request :)

Line column : 0 1 2 3
LovinYou's Maps : Japanese
LeiN-'s Map : English

もっでぃんぐありがとう!


[Lv.7]
00:11:331 (11331|2) - Finishのhitsoundをつけたほうがいいかもしれません

00:20:416 (20416|0,20416|2) - 00:20:245 に移動することを提案します
00:20:416 (20416|2) -00:20:245 に移動しました
01:16:474 (76474|1) - LongNoteに変更( 01:16:816 まで)
変更しました

[Lv.8]
00:26:074 - Noteひとつ追加
00:26:074(26074|4)に追加(hitfininsh)
00:36:531 - Line0にNote追加 HitsoundはClap
追加しました
00:46:474 (46474|3) - Noteに変えた方がいいかもしれません
変更しました

[Lv.12]
00:58:388 - Line3にNote追加
追加しました
01:05:502 (65502|2) - LongNoteに変更( 01:05:845 まで)
変更しました
01:10:988 - Line1にNote追加
追加しました
01:27:016 (87016|2,87102|1,87188|0) - 無い方が良いかも・・・?お任せします
01:27:016 (87016|2,87188|0)を消しました

[Lv.17]
特に問題ありません 良い譜面です

[LeiN-'s Lv.19]
00:37:045 (37045|2) - change the LongNote( 00:37:731 end)
00:43:731 - add a note
00:43:816 - ^
00:48:959 (48959|2) - move to 00:49:045
00:51:959 (51959|1,52045|2) - delete
00:57:445 (57445|1,57531|2) - ^
01:15:874 - 01:16:045 - add notes (https://osu.ppy.sh/ss/1986237)
01:44:245 (104245|2) - change the LongNote( 01:44:931 end)
譜面を頂いたので更新しました。

頑張ってください Good Luck~ :D
Marirose
Nice Map !!
>w<)b
Topic Starter
LovinYou
thx xD
BSHFT BADT GMBH
Hello, mod after request from LeiN- :

1|2|3|4

Level 17

00:03:959 I would put 1 to 4 and
00:04:045 from 4 to 1

00:24:359 1 to 2, drum roll feeling

00:48:188 I would shorten the slider back to 00:48:016
00:48:016 add 4
00:48:188 add 3 slider to 00:48:359

01:30:874 move 4 to 3
01:30:959 move 3 to 4
01:31:045 move 4 to 3

01:37:388 add 2?



Level 19:

00:05:502 remove 4
00:06:445 1 to 3
00:06:531 remove 2
00:07:045 add 3
00:09:274 remove 3
00:12:016 remove 3
------------------------^ I would do all these because it's the beginning of the song and to nerf difficulty for the start, later it can become more difficult when the song built up a little more and it can stay like it is.
00:17:674 maybe add 2 as vocal slider to 00:17:845
00:23:169 add 3, same as above to 00:23:331
00:28:650 add 2, same as above to 00:28:816
00:34:131 add 1, same as above to 00:34:302
00:34:302 move 1 to 2

I think the 2chord 2chord to 3chord later in the song are hard enough for jacks, I would rework all drum rolls, not 44 33 22 11 44 33 22 11, I would make them like this with slight variations on every single one.


I hope my thoughts help. ><;;
Topic Starter
LovinYou
[quote="SM_Bluefusion"]Hello, mod after request from LeiN- :

1|2|3|4

Level 17

00:03:959 I would put 1 to 4 and done
00:04:045 from 4 to 1 done

00:24:359 1 to 2, drum roll feeling done

00:48:188 I would shorten the slider back to 00:48:016
00:48:016 add 4
00:48:188 add 3 slider to 00:48:359
done

01:30:874 move 4 to 3
01:30:959 move 3 to 4
01:31:045 move 4 to 3
done

01:37:388 add 2? add2!done

thx XD
FaL3C_ChoBo
Lv.5
00:14:759 (14759|2) - delete , add 4
00:23:159 (23159|3) - move 3
00:23:331 (23331|0) - move 4
00:23:674 (23674|3) - move 3
00:23:845 (23845|0) - move 3

00:24:016 (24016|0) - move 2
00:24:188 (24188|2) - move 2
00:24:359 (24359|2) - move 1
00:24:531 (24531|1) - move 1
00:24:702 (24702|0) - move 4

00:25:045 (25045|0) - move 4
00:25:731 (25731|2) - delete , add 4
00:26:759 (26759|1) - move 3
00:26:931 (26931|3) - move 2
00:27:102 (27102|2) - move 4

00:27:788 (27788|2) - move 4
00:28:474 (28474|2) - move 4
00:28:988 (28988|3) - move 3
00:29:159 (29159|2) - move 4
00:31:559 (31559|3) - move 2

00:31:902 (31902|1) - move 4
01:03:445 (63445|2) - move 1
01:04:474 (64474|2) - delete
01:04:131 (64131|0) - move 3
01:04:645 (64645|2) - add 3

01:04:988 (64988|1) - delete, http://osu.ppy.sh/ss/2034372
01:38:245 (98245|0) - move 4 , add 3

Lv.8
00:04:131 (4131|2) - add 1
00:06:359 (6359|2,6531|0) - delete and http://osu.ppy.sh/ss/2034424
00:06:874 (6874|2) - move 1
00:25:559 (25559|2) - move 4
00:25:645 (25645|3) - move 3

00:25:731 (25731|1) - add 4
00:36:359 (36359|3) - add 3
00:40:645 (40645|0) - http://osu.ppy.sh/ss/2034606
01:30:531 (90531|0) - http://osu.ppy.sh/ss/2034708
01:32:245 (92245|2) - add 4

01:32:588 (92588|3) - move 1
01:32:674 (92674|2) - add 4
01:32:931 (92931|2) - add 4
01:33:616 (93616|0) - move 4

Lv.12
00:29:159 (29159|0) - add 4
00:29:845 (29845|3) - add 1
00:51:788 (51788|2) - add 4
00:53:845 (53845|2) - add 4
00:56:588 (56588|1) - move 3 , add 4

00:57:959 (57959|3) - add 4
00:58:645 (58645|2) - add 4
00:58:988 (58988|0) - add 3
00:59:331 (59331|2) - add 4
Lv.17
00:12:445 (12445|3) - move 4
00:12:445 (12445|3) - move 3
01:03:445 (63445|2) - add 1
01:04:131 (64131|2) - add 1
01:06:188 (66188|3) - add 3

01:06:874 (66874|2) - add 4
01:07:559 (67559|2) - add 4
01:08:245 (68245|0) - add 4
01:11:674 (71674|1) - add 1
01:12:359 (72359|2) - add 4

01:13:045 (73045|0) - add 2
01:13:731 (73731|2) - add 4
01:15:102 (75102|1) - add 1
01:15:788 (75788|0) - add 4
01:17:159 (77159|1) - add 1

01:17:845 (77845|1) - add 1


LeiN-'s Lv.19
00:02:931 (2931|1) - move 3
00:03:016 (3016|2) - move 2
00:03:102 (3102|1) - move 3
00:12:702 (12702|1) - 강약조절 필요한듯요 노트를 하나 더 넣으시던가..
00:13:388 (13388|3) - 어떻게 수정좀; 빼야하실듯

00:13:731 (13731|0) - move 3
00:23:331 (23331|3) - 배틀필드 음악같이 음전체가 무너짐요..
00:34:645 (34645|1) - 초반처럼 너무 쌔요
00:35:674 (35674|0) - move 3

전체적으로 2 4 트릴에 몰려있는 느낌이네요.. 특히 4번째 줄에 너무..
ex) 01:00:702 (60702|3) - 부터 밸붕..
...좋지않아요 ㅠㅠ

01:30:531 (90531|3) - 핵터지는 소리효과가 나요 ㅠㅠ
01:41:502 (101502|3) - 여기도

01:42:874 (102874|0) - move 3



Complete Modding
Topic Starter
LovinYou

FaL3C_ChoBo wrote:

Lv.5
00:14:759 (14759|2) - delete , add 4 done
00:23:159 (23159|3) - move 3 done
00:23:331 (23331|0) - move 4 done
00:23:674 (23674|3) - move 3 done
00:23:845 (23845|0) - move 3 done

00:24:016 (24016|0) - move 2 done
00:24:188 (24188|2) - move 2 done
00:24:359 (24359|2) - move 1 done
00:24:531 (24531|1) - move 1 done
00:24:702 (24702|0) - move 4 done

00:25:045 (25045|0) - move 4 done
00:25:731 (25731|2) - delete , add 4 done
00:26:759 (26759|1) - move 3 done
00:26:931 (26931|3) - move 2 done
00:27:102 (27102|2) - move 4 done

00:27:788 (27788|2) - move 4 done
00:28:474 (28474|2) - move 4 done
00:28:988 (28988|3) - move 3 done
00:29:159 (29159|2) - move 4 done
00:31:559 (31559|3) - move 2 done

00:31:902 (31902|1) - move 4 done
01:03:445 (63445|2) - move 1 done
01:04:474 (64474|2) - delete done
01:04:131 (64131|0) - move 3 done
01:04:645 (64645|2) - add 3 done

01:04:988 (64988|1) - delete, http://osu.ppy.sh/ss/2034372 done
01:38:245 (98245|0) - move 4 , add 3 done


Lv.8
00:04:131 (4131|2) - add 1 done
00:06:359 (6359|2,6531|0) - delete and http://osu.ppy.sh/ss/2034424 done
00:06:874 (6874|2) - move 1 done
00:25:559 (25559|2) - move 4 done
00:25:645 (25645|3) - move 3 done

00:25:731 (25731|1) - add 4 done
00:36:359 (36359|3) - add 3 done
00:40:645 (40645|0) - http://osu.ppy.sh/ss/2034606 done
01:30:531 (90531|0) - http://osu.ppy.sh/ss/2034708 done
01:32:245 (92245|2) - add 4 done

01:32:588 (92588|3) - move 1 done
01:32:674 (92674|2) - add 4 done
01:32:931 (92931|2) - add 4 done
01:33:616 (93616|0) - move 4 done

Lv.12
00:29:159 (29159|0) - add 4 done
00:29:845 (29845|3) - add 1 done
00:51:788 (51788|2) - add 4 done
00:53:845 (53845|2) - add 4 done
00:56:588 (56588|1) - move 3 , add 4 done

00:57:959 (57959|3) - add 4 done
00:58:645 (58645|2) - add 4 done
00:58:988 (58988|0) - add 3 donne
00:59:331 (59331|2) - add 4 done
Lv.17
00:12:445 (12445|3) - move 4 done
00:12:445 (12445|3) - move 3 done
01:03:445 (63445|2) - add 1 done
01:04:131 (64131|2) - add 1 done
01:06:188 (66188|3) - add 3 done

01:06:874 (66874|2) - add 4 done
01:07:559 (67559|2) - add 4 done
01:08:245 (68245|0) - add 4 done
01:11:674 (71674|1) - add 1 done
01:12:359 (72359|2) - add 4 done

01:13:045 (73045|0) - add 2 done
01:13:731 (73731|2) - add 4 done
01:15:102 (75102|1) - add 1 done
01:15:788 (75788|0) - add 4 done
01:17:159 (77159|1) - add 1 done

01:17:845 (77845|1) - add 1 done


LeiN-'s Lv.19
00:02:931 (2931|1) - move 3 ALL OK^^
00:03:016 (3016|2) - move 2
00:03:102 (3102|1) - move 3
00:12:702 (12702|1) - 강약조절 필요한듯요 노트를 하나 더 넣으시던가..
00:13:388 (13388|3) - 어떻게 수정좀; 빼야하실듯

00:13:731 (13731|0) - move 3
00:23:331 (23331|3) - 배틀필드 음악같이 음전체가 무너짐요..
00:34:645 (34645|1) - 초반처럼 너무 쌔요
00:35:674 (35674|0) - move 3

전체적으로 2 4 트릴에 몰려있는 느낌이네요.. 특히 4번째 줄에 너무..
ex) 01:00:702 (60702|3) - 부터 밸붕..
...좋지않아요 ㅠㅠ

01:30:531 (90531|3) - 핵터지는 소리효과가 나요 ㅠㅠ
01:41:502 (101502|3) - 여기도

01:42:874 (102874|0) - move 3



Complete Modding
mike91lau
Mod
Mapset
- Still got some ogg file in song folder. ogg file is unrankable ! Replace ogg with wav file.
- Some tag is different from other diff. Fix this

HP and OD
Lv.17 HP OD 7.5 or 8
Lv.12 HP OD 7 or 7.5
Lv.08 HP OD 6.5 or 7
Lv.05 HP OD 6 or 6.5

Just suggestion ~
Lv.17
00:03:531 - add
00:19:731 - add
00:20:931 - add
00:21:616 - add
00:27:445 - add to last column
00:29:845 - add
00:33:102 (33102|2) - move to 2nd column
00:33:445 (33445|0) - remove
00:33:788 - 00:33:874 - add
00:35:674 - 00:36:016 - add to 1st column ?
00:42:874 - add
00:43:216 (43216|1) - move to 00:43:388
00:58:988 (58988|0) - remove
00:59:010 (59010|0) - remove
01:10:753 (70753|2) - move to last column
01:25:924 (85924|0) - remove
01:32:267 - add
01:33:039 - add
01:33:982 (93982|1,94324|2,96896|2) - i think does not need 2 LN
01:40:839 - add and 01:40:924 (100924|0) - remove

Just suggest
Lv.12
00:15:982 - add
00:25:496 - add
00:30:724 - add
00:33:982 - add
00:39:210 (39210|1,39296|2) - Ctrl + H
00:39:296 - add
00:39:467 - add
00:39:896 - add
00:42:896 - add
00:52:496 - add
00:55:239 - add
01:00:039 (60039|1) - LN end 01:00:210 -
01:11:267 - add
01:25:410 - 01:25:924 - add
01:26:524 (86524|0) - move to 01:26:439 and add to 01:26:782 at second column
01:33:982 (93982|3,94324|2,96896|0) - 2 LN
01:40:667 (100667|3) - move to 01:40:496
Topic Starter
LovinYou

mike91lau wrote:

Mod
Mapset
- Still got some ogg file in song folder. ogg file is unrankable ! Replace ogg with wav file.
all wev file chage
- Some tag is different from other diff. Fix this

HP and OD
Lv.17 HP OD 7.5 or 8
Lv.12 HP OD 7 or 7.5
Lv.08 HP OD 6.5 or 7
Lv.05 HP OD 6 or 6.5

Just suggestion ~
Lv.17
00:03:531 - add add 1
00:19:731 - add add 1
00:20:931 - add add 1
00:21:616 - add add 0
00:27:445 - add to last column add
00:29:845 - add add 1
00:33:102 (33102|2) - move to 2nd column move
00:33:445 (33445|0) - remove remove
00:33:788 - 00:33:874 - add add 1.3
00:35:674 - 00:36:016 - add to 1st column ? add
00:42:874 - add add 2
00:43:216 (43216|1) - move to 00:43:388  move
00:58:988 (58988|0) - remove remove
00:59:010 (59010|0) - remove
01:10:753 (70753|2) - move to last column move
01:25:924 (85924|0) - remove
01:32:267 - add add 0
01:33:039 - add
01:33:982 (93982|1,94324|2,96896|2) - i think does not need 2 LN remove
01:40:839 - add and 01:40:924 (100924|0) - remove remove add 0

Just suggest
Lv.12
00:15:982 - add add3
00:25:496 - add
00:30:724 - add add 3
00:33:982 - add add 2
00:39:210 (39210|1,39296|2) - Ctrl + H done
00:39:296 - add add 3
00:39:467 - add
00:39:896 - add add 1
00:42:896 - add add 1
00:52:496 - add
00:55:239 - add add 1
01:00:039 (60039|1) - LN end 01:00:210 -
01:11:267 - add add 3
01:25:410 - 01:25:924 - add add 3.3
01:26:524 (86524|0) - move to 01:26:439 and add to 01:26:782 at second column move 0 add 1
01:33:982 (93982|3,94324|2,96896|0) - 2 LN remove
01:40:667 (100667|3) - move to 01:40:496 done
mike91lau
I come recheck. There are few mistake
- Kiai are not snapped.
- Lv.17's tag are different with Lv.12 Lv.5 and Lv.8.
- Since you change BPM and offset , timing point also must change.
Topic Starter
LovinYou

mike91lau wrote:

I come recheck. There are few mistake
- Kiai are not snapped.
- Lv.17's tag are different with Lv.12 Lv.5 and Lv.8.
- Since you change BPM and offset , timing point also must change.
×  ?~?
○  I was arranged tag
△ Has been changed I wonder if good in this?
mike91lau
- Lv.5 tag make same with other diff.
- Ask BAT to mod your map
- Good luck ;)
Topic Starter
LovinYou

mike91lau wrote:

- Lv.5 tag make same with other diff.
- Ask BAT to mod your map
- Good luck ;)
Thank you (*´∀`*)
arcwinolivirus
"Arcwinolivirus BAT checking/modding"

Take note that I am focusing on note patterns, comfortability, placements and consistency.
Also, do not be afraid to reject some parts of my mod but reason them out with sense.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• Tags conflict problems.

Column:
_ _ _ _
4K - |1|2|3|4|

[Lv.5]
SPOILER
00:10:496 (10496|3) - Remove. Sudden 2-noter. Same sound as 00:05:010 (5010|1) -

00:11:696 - I suggest to add note to 4 since the sound here is consistent.

00:34:153 - ^ to 2 just like 00:23:182 (23182|2) -

00:36:724 - ^ to 4 to fill the emptiness in this part.

00:37:410 (37410|0) - Remove as there is no consistent sound here. No clap sound here in mp3. Listened at 25% playback rate. Also not same as 00:38:096 (38096|0) - which has the real clap. Mute your sound effect first to listen the actual mp3.

00:38:439 - add note to 4. Strong sound. Same as 01:00:382 (60382|0,60382|3) -

00:40:667 (40667|3) - remove. Sudden 2-noter. Same as 00:46:324 (46324|2) -

01:21:124 (81124|1) - remove. No clap sound here or any instrument in this measure line.

01:44:010 (104010|2,104182|0) - I suggest to remove these notes. They are inconsistent and feels weird to play without consistent sound. 01:43:839 - 1/4th line has a consistent beat sound and you might want to add note there instead.

01:44:610 (104610|1) - remove. Lonely note here and the hithats here are not that consistent to be noted for a Lv.5

01:55:239 (115239|0,115239|1) - Extend until 01:56:610 because the sound wave ends there.
[Lv.8, lv.12 , lv.17]
SPOILER
00:04:153 (4153|2,4496|3,4839|2) - what are these LNs for? I assume its for the bass but it doesnt sync to it. Remove or change to short notes. Apply to all similar LNs.

The rest - I'm actually quite confused on the note density here, some parts have 2-noters but only beat sound, some have the consistent 2-noters. I suggest not to focus on the vocal strength (e.g. beat sound + vocal = 2-noter which I do not recommend). Atleast make the beat sounds/hithats = 1 noter, snares/cymbals = 2-noters to avoid confusion. What I felt here is that the mapping style used is stepmania which I respect. Also avoid having similar patterns in each difficulties atleast make each of them unique interms patterns.
[Lein-'s Lv.19]
SPOILER
00:13:924 (13924|2,14267|2) - move to 2 for comfortability.

00:17:696 - add note for hithat consistency with the vocal

00:23:182 - ^
00:28:667 - ^

00:32:439 (32439|0) - remove? sudden 3-noter for a beatsound 1/2 red line

00:35:867 - add note hithat.
00:36:296 - ^
00:36:810 - ^
00:37:067 to 00:37:753 - add notes for the hithat because this part feels empty for a Lv.19

00:43:753 (43753|0) - move to 2 for comfortability.

00:48:210 - add note hithat
00:49:067 - ^
00:49:239 - ^
01:24:896 - ^
01:43:067 - ^
01:43:496 - ^
01:44:267 to 01:44:953 - add notes for the hithat same reason as previous.

01:45:982 (105982|3) - suggesting to change to short note to avoid abuse LN and since its just only a clap-like sound. Apply to all similar short LN like this.
[Overall]
Now that is what we call hitsounding >W<)b goodluck :)
LeiN-

arcwinolivirus wrote:

[Lein-'s Lv.19]
SPOILER
00:13:924 (13924|2,14267|2) - move to 2 for comfortability. this pattern is not for comfortable play.

00:17:696 - add note for hithat consistency with the vocal Need rest section

00:23:182 - ^
00:28:667 - ^

00:32:439 (32439|0) - remove? sudden 3-noter for a beatsound 1/2 red line this is for Feeling thrills when hitting keys with vocals

00:35:867 - add note hithat.
00:36:296 - ^
00:36:810 - ^
00:37:067 to 00:37:753 - add notes for the hithat because this part feels empty for a Lv.19 I think these are not really necessary. we can note so quietly even it's hardest diff in beatmap.

00:43:753 (43753|0) - move to 2 for comfortability. ok

00:48:210 - add note hithat
00:49:067 - ^
00:49:239 - ^ I wanna ignore so tiny sounds in here

01:24:896 - ^
01:43:067 - ^
01:43:496 - ^
01:44:267 to 01:44:953 - add notes for the hithat same reason as previous. reject same reasons as above

01:45:982 (105982|3) - suggesting to change to short note to avoid abuse LN and since its just only a clap-like sound. Apply to all similar short LN like this. um.... why not?
[Overall]
Now that is what we call hitsounding >W<)b goodluck :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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