Disasterpeace - Jolly Frolic [Osu|Taiko]

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Total Posts
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Topic Starter
LeaK

Overwrite wrote:

Whatever, catch my diff anyways. Rushmapping yea
osu file format v13

[General]
AudioFilename: Bit.Trip Runner2 - Jolly Frolic.mp3a
AudioLeadIn: 0
PreviewTime: 3628
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 15722,27722
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.8

[Metadata]
Title:Jolly Frolic
TitleUnicode:Jolly Frolic
Artist:Disasterpeace
ArtistUnicode:Disasterpeace
Creator:Timorisu
Version:Overwrite's Extra
Source:Bit.Trip Presents: Runner 2 - Future Legend of Rhythm Alien
Tags:8-bit 8bit bit platformer chiptune
BeatmapID:0
BeatmapSetID:189825

[Difficulty]
HPDrainRate:8.2
CircleSize:4.5
OverallDifficulty:8.6
ApproachRate:9.5
SliderMultiplier:2.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"GettOutOfThisFolderImmediately.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
712,375,4,2,1,25,1,0
5962,-66.6666666666667,4,2,1,25,0,0
6337,-100,4,2,1,25,0,0


[Colours]
Combo1 : 254,243,1
Combo2 : 166,136,190
Combo3 : 255,154,192
Combo4 : 135,211,234
Combo5 : 255,167,3

[HitObjects]
256,192,712,5,0,0:0:0:0:
256,72,899,1,2,0:0:0:0:
360,132,1087,1,8,0:0:0:0:
360,252,1274,1,2,0:0:0:0:
256,192,1462,5,0,0:0:0:0:
152,248,1649,1,2,0:0:0:0:
152,368,1837,1,8,0:0:0:0:
256,308,2024,1,2,0:0:0:0:
360,364,2212,5,0,0:0:0:0:
416,348,2305,1,2,0:0:0:0:
452,300,2399,1,0,0:0:0:0:
356,148,2587,1,8,0:0:0:0:
360,252,2774,1,2,0:0:0:0:
452,112,2962,1,0,0:0:0:0:
144,80,3149,2,0,L|256:124,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
356,148,3712,5,4,0:0:0:0:
264,300,3899,1,2,0:0:0:0:
360,252,4087,1,8,0:0:0:0:
256,192,4274,1,2,0:0:0:0:
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360,252,4649,1,2,0:0:0:0:
364,292,4712,1,0,0:0:0:0:
360,332,4774,1,0,0:0:0:0:
336,364,4837,2,0,P|304:388|196:372,1,120,8|2,0:0|0:0,0:0:0:0:
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360,132,5774,1,0,0:0:0:0:
248,76,5962,2,0,P|312:12|484:112,1,315.000012016297,6|0,0:0|0:0,0:0:0:0:
476,136,6337,1,12,0:0:0:0:
336,248,6524,1,2,0:0:0:0:
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120,92,7837,2,0,B|72:128|72:128|36:192,1,120,8|2,0:0|0:0,0:0:0:0:
136,328,8212,5,0,0:0:0:0:
212,232,8399,1,2,0:0:0:0:
336,248,8587,1,8,0:2:0:0:
136,328,8774,1,2,0:0:0:0:
336,248,8962,2,0,L|364:120,1,120,2|2,0:0|0:0,0:0:0:0:
500,248,9337,2,0,L|472:376,1,120,8|2,0:0|0:0,0:0:0:0:
336,248,9712,5,4,0:0:0:0:
212,232,9899,2,0,L|176:232,1,30,2|0,0:0|0:0,0:0:0:0:
168,108,10087,1,8,0:0:0:0:
284,144,10274,2,0,L|320:144,1,30,2|0,0:0|0:0,0:0:0:0:
336,248,10462,1,0,0:0:0:0:
252,332,10649,1,2,0:0:0:0:
212,344,10712,1,0,0:0:0:0:
176,332,10774,1,0,0:0:0:0:
144,312,10837,2,0,L|56:216,2,120,8|2|0,0:0|0:0|0:0,0:0:0:0:
118,170,11399,6,0,L|140:192,1,30,2|0,0:0|0:0,0:0:0:0:
220,148,11587,1,8,0:0:0:0:
316,172,11774,2,0,L|294:193,1,30,2|0,0:0|0:0,0:0:0:0:
216,240,11962,1,0,0:0:0:0:
36,256,12149,1,2,0:0:0:0:
118,170,12337,1,10,0:0:0:0:
216,240,12524,1,2,0:0:0:0:
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360,112,13837,2,0,L|452:196,1,120,8|2,0:0|0:0,0:0:0:0:
216,248,14212,6,0,P|156:264|128:128,1,240,0|8,0:0|0:0,0:0:0:0:
296,300,14774,1,0,0:0:0:0:
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352,236,15149,1,8,0:0:0:0:
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32,224,16274,1,2,0:0:0:0:
192,136,16462,1,0,0:0:0:0:
16,112,16649,1,2,0:0:0:0:
144,236,16837,5,8,0:0:0:0:
320,264,17024,1,2,0:0:0:0:
192,136,17212,1,0,0:0:0:0:
224,312,17399,1,2,0:0:0:0:
395,74,17587,2,0,L|304:152,2,120,8|2|0,0:0|0:0|0:0,0:0:0:0:
464,172,18149,1,2,0:0:0:0:
436,288,18337,1,8,0:0:0:0:
320,264,18524,1,2,0:0:0:0:
320,264,18618,1,8,0:0:0:0:
320,264,18712,6,0,L|256:248,1,60,4|0,0:0|0:0,0:0:0:0:
204,132,18899,2,0,L|222:195,1,60,2|0,0:0|0:0,0:0:0:0:
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328,256,19274,1,2,0:0:0:0:
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344,232,19461,1,0,0:0:0:0:
260,72,19649,6,0,L|200:36,1,60,2|0,0:0|0:0,0:0:0:0:
332,96,19837,2,0,L|393:62,1,60,8|0,0:0|0:0,0:0:0:0:
276,152,20024,2,0,L|274:221,2,60,2|8|4,0:0|0:0|0:0,0:0:0:0:
264,148,20305,5,0,0:0:0:0:
252,144,20399,1,2,0:0:0:0:
240,140,20493,1,0,0:0:0:0:
228,136,20587,2,0,L|164:140,1,60,8|0,0:0|0:0,0:0:0:0:
126,227,20774,2,0,L|184:212,1,60,2|0,0:0|0:0,0:0:0:0:
160,292,20962,1,0,0:0:0:0:
292,232,21149,6,0,L|348:200,1,60,2|0,0:0|0:0,0:0:0:0:
404,72,21337,2,0,L|403:136,1,60,8|0,0:0|0:0,0:0:0:0:
496,252,21524,2,0,L|440:219,2,60,2|8|4,0:0|0:0|0:0,0:0:0:0:
360,300,21899,5,2,0:0:0:0:
288,49,22087,2,0,L|344:156,2,120,8|2|0,0:0|0:0|0:0,0:0:0:0:
140,152,22649,1,2,0:0:0:0:
140,152,22743,1,0,0:0:0:0:
140,152,22837,1,8,0:0:0:0:
192,324,23024,1,2,0:0:0:0:
192,324,23118,1,0,0:0:0:0:
192,324,23212,6,0,L|256:208,1,120,0|2,0:0|0:0,0:0:0:0:
432,216,23587,1,8,0:0:0:0:
292,328,23774,1,2,0:0:0:0:
336,152,23962,1,0,0:0:0:0:
388,324,24149,1,2,0:0:0:0:
388,324,24243,1,0,0:0:0:0:
388,324,24337,2,0,L|512:304,2,120,8|2|0,0:0|0:0|0:0,0:0:0:0:
248,212,24899,5,2,0:0:0:0:
228,92,25087,1,8,0:0:0:0:
132,164,25274,1,2,0:0:0:0:
132,164,25368,1,0,0:0:0:0:
132,164,25462,2,0,L|64:288,1,120,0|2,0:0|0:0,0:0:0:0:
100,284,25743,1,0,0:0:0:0:
128,300,25837,1,8,0:0:0:0:
156,312,25930,1,0,0:0:0:0:
184,324,26024,1,2,0:0:0:0:
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240,348,26212,5,0,0:0:0:0:
372,224,26399,1,2,0:0:0:0:
372,224,26493,1,0,0:0:0:0:
372,224,26587,2,0,P|420:184|412:96,2,120,8|2|0,0:0|0:0|0:0,0:0:0:0:
304,60,27149,1,2,0:0:0:0:
280,224,27337,1,8,0:0:0:0:
240,132,27524,1,2,0:0:0:0:
156,220,27712,5,0,0:0:0:0:
36,12,27899,1,2,0:0:0:0:
164,136,28087,1,8,0:0:0:0:
112,40,28274,1,2,0:0:0:0:
88,116,28462,1,0,0:0:0:0:
304,60,28649,2,0,L|184:60,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
392,284,29212,5,0,0:0:0:0:
192,152,29399,1,2,0:0:0:0:
432,140,29587,1,8,0:0:0:0:
248,292,29774,1,2,0:0:0:0:
192,152,29962,5,4,0:0:0:0:
96,76,30337,1,4,0:0:0:0:
72,192,30712,1,4,0:0:0:0:
256,192,30805,12,8,32024,0:0:0:0:
I am barely impressed ; ~;

Ringating wrote:

bg mod from modreqs sort of

you bg is off-center, which wouldn't be a problem if you didn't do symmetrical patterns in your maps. But you do, so here is a slightly altered version of your image that has the triangle horizontally centered:
no kudosu
Cool thanks <3
Overwrite
lol
BlueStarYoshi
hello here responding to your modding request! Blue & Alepat Modding Team
i just found a few details about your map

Normal
00:06:337 (6) - move this note from X346 Y109 to x349 y155
00:25:462 (3) -same here! x432 y128 to X426 y100

Hard
if you open this diff for editing from the song selecting menu it shows you are using a 1/16 in the snap divisor please change it to 1/4
00:08:305 (1) - move the sppiner a little (just a suggestion)
from here
to here
00:30:899 (1) -same here
00:17:024 (6) - move this note from Y 252 to Y248

Nwolf's Muzukashii
00:30:712 (132,133,134) just a suggestion, the 2 final notes doesn't sound fine ,maybe consider to remove or replace with a larger slider

Nwolf's Oni
00:20:212 (98,99) - change note don to kat
00:20:399 (100,101) - change note kat to don

i hope this helps .-.
good luck :)
[I]MMoRTal[S]
o.O !? 30 sec

From my queue

[Nwolf's Muzukashii]
Fine ~

[Nwolf's Oni]
00:07:087 (29) - d
00:10:087 (44) - d

Good Luck ~ :)
Topic Starter
LeaK
Applied everything from the suggestions in Hard and the second suggestion from Normal @BlueStarYoshi
Nwolf

[I]MMoRTal[S] wrote:

o.O !? 30 sec

From my queue

[Nwolf's Muzukashii]
Fine ~

[Nwolf's Oni]
00:07:087 (29) - d changed to how it was previously mapped, the suggestion was quite... wrong
00:10:087 (44) - d ^

Good Luck ~ :)
cheesiest
!?? letterbox in breaks conflict w/ tiakos
Topic Starter
LeaK
whoops fixed thanks
Ciyus Miapah
quickmod™ fort quick song :D

[Insane]
First try

maybe use CS5 or CS 4.5 is good

00:19:462 (7) - maybe NC this

your map so good, i cant find anything wrong but this http://puu.sh/a4AHh/dcba5dc03a.png (AIbot you're genius! :idea: )
Topic Starter
LeaK
00:19:462 (7,6) - NC'd and CS 4.5
Kritikally
[Easy]
00:27:985 (1)- Slider's approach event stacks for too long with previous slider event at 00:26:587 (3)-. Potential difficulty issue.

[Normal]
No issues detected.

[Hard]
No beatmap-related issues detected.

[Insane]
No beatmap-related issues detected.

[Note]
I don't feel confident in my Taiko experience to mod the two Taiko maps, so will omit them.

[Summary]
The beatmaps and hitsounds in this mapset are really well done. In my opinion regarding difficulty names, it feels like the Hard should be labelled Insane and the Insane difficulty should be labelled something even more intense. Other than that, I really saw nothing significant to note besides the one issue in Easy.

Absolutely love the song choice! Good luck getting approved!
Topic Starter
LeaK
Fixed woop woop
snowball112
Hey ^^ Taiko Mod from #modreqs:

- Maybe make 00:20:212 (83,84,85,86) the same as 00:18:712 (75,76,77,78) and 00:20:962 (87,88,89,90) the same as 00:19:462 (79,80,81,82)? This sounds better in my opinion since the music repeats itself, so the patterns could play out better if they are repeated as well. It also looks better if you leave patterns like ddk triplets for the oni in my opinion to feel even more of a difference between the diffs while playing.
- The pattern of 00:18:524 (82,83,84,85,86,87,88) feels a bit weird. Maybe have 00:18:712 (84,85,86,87,88) as kkddk to match 00:20:212 (96,97,98,99,100)? This plays out better in my opinion, similar to the previous suggestion for the muzukashii because of the repetition.

- Mayle also change either 00:18:618 (83) to d or both 00:18:524 (82,83) if you don't want to have 4 kats after each other in 1/4 spacing if you choose to go with the previous suggestion of changing 00:18:712 (84,85,86,87,88). Maybe a bit more fun than the kkkkddk resulting from last suggestion.

That's all from me. Good luck with your map ^^
Nwolf

snowball112 wrote:

Hey ^^ Taiko Mod from #modreqs:

- Maybe make 00:20:212 (83,84,85,86) the same as 00:18:712 (75,76,77,78) and 00:20:962 (87,88,89,90) the same as 00:19:462 (79,80,81,82)? This sounds better in my opinion since the music repeats itself, so the patterns could play out better if they are repeated as well. It also looks better if you leave patterns like ddk triplets for the oni in my opinion to feel even more of a difference between the diffs while playing. very nice idea and pretty valid points stated here! Changed
- The pattern of 00:18:524 (82,83,84,85,86,87,88) feels a bit weird. Maybe have 00:18:712 (84,85,86,87,88) as kkddk to match 00:20:212 (96,97,98,99,100)? This plays out better in my opinion, similar to the previous suggestion for the muzukashii because of the repetition. remains unchanged, I actually think kkkdddk plays better than kkkkddk. Also, if you listen very good, the second one has a higher sound and I tend to map extra kats in such situations :>

- Mayle also change either 00:18:618 (83) to d or both 00:18:524 (82,83) if you don't want to have 4 kats after each other in 1/4 spacing if you choose to go with the previous suggestion of changing 00:18:712 (84,85,86,87,88). Maybe a bit more fun than the kkkkddk resulting from last suggestion. dislike kdkxxxx patterns, also doesn't fit the pitch

That's all from me. Good luck with your map ^^
thanks^^

http://puu.sh/a9N3y/4a1457fee7.osu muzukashii
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Nwolf's Muzukashii

00:24:899 (105,106) - ctrl + G
00:29:317 - add d

Nwolf's Oni

00:16:274 (71) - change d
00:23:774 (118) - change d

Good luck :)
Nwolf

Charlotte wrote:

Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Nwolf's Muzukashii

00:24:899 (105,106) - ctrl + G changed 107 to k instead
00:29:317 - add d what

Nwolf's Oni

00:16:274 (71) - change d no
00:23:774 (118) - change d changed

Good luck :)
http://puu.sh/aaS4O/a6a49648ca.osu muzu
http://puu.sh/aaS50/0d926f41c0.osu oni
JUDYDANNY
Hello~ :3
Here's a Taiko Mod via JuDa’s Taiko Moding Queue

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.
[Muzukashii]
  1. 00:08:587 (33,34,35,36,37) - kd,dkd >> kdk,kd ? instrument sounds … ?
  2. 00:12:712 (49) – move to 1/2 left , on basic rhythm pattern suddenly changed..? like, 00:03:899 (14) - , 00:06:899 (26) - etc.
  3. 00:17:587 (70) – move at 00:17:962 (71) - , and 00:17:962 (71) -,00:18:337 (73) – (k,d) change to (d,k) ? 00:15:899 (63,64) – this (k,break,k) pattern seems to follow snare and main instruments. 00:17:587 (70) – sounds main instruments , good intonation:3 but there’s no don sounds. players needs to 00:17:962 (72) – don sounds here, for bass drums.
  4. 00:29:774 (126) – add don? same as 00:26:774 (113) - .
  5. 00:30:712 (129,130,131) - (slider, k , d ) remove the k,d , and change the slider length to 00:32:212 -? Sounds better as Muzukashii for me.lol
[Oni]
  1. OD 6 ?
  2. 00:11:962 (52,53) – (d,k) >> how about? dkdk…or dkkk?
    00:12:337 (54) - sounds to fit k on basicly, but I think fit as music. For emphashize to next k k k pattern. 00:15:149 (67,68,69) - http://puu.sh/aaWdN/018daeefa0.jpg
  3. 00:21:524 (109) – uum, k?
  4. 00:27:524 (139) – how about add k? looks and sounds better, imo. kddd x3 > kkkd x3 > kdk finish~.
Taiko diffs are already great ~ :D
Good Luck! :)
Nwolf

JUDYDANNY wrote:

Hello~ :3
Here's a Taiko Mod via JuDa’s Taiko Moding Queue

My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.
[Muzukashii]
  1. 00:08:587 (33,34,35,36,37) - kd,dkd >> kdk,kd ? instrument sounds … ?
  2. 00:12:712 (49) – move to 1/2 left , on basic rhythm pattern suddenly changed..? like, 00:03:899 (14) - , 00:06:899 (26) - etc.
  3. 00:17:587 (70) – move at 00:17:962 (71) - , and 00:17:962 (71) -,00:18:337 (73) – (k,d) change to (d,k) ? 00:15:899 (63,64) – this (k,break,k) pattern seems to follow snare and main instruments. 00:17:587 (70) – sounds main instruments , good intonation:3 but there’s no don sounds. players needs to 00:17:962 (72) – don sounds here, for bass drums.
  4. 00:29:774 (126) – add don? same as 00:26:774 (113) - .
  5. 00:30:712 (129,130,131) - (slider, k , d ) remove the k,d , and change the slider length to 00:32:212 -? Sounds better as Muzukashii for me.lol
[Oni]
  1. OD 6 ?
  2. 00:11:962 (52,53) – (d,k) >> how about? dkdk…or dkkk?
    00:12:337 (54) - sounds to fit k on basicly, but I think fit as music. For emphashize to next k k k pattern. 00:15:149 (67,68,69) - http://puu.sh/aaWdN/018daeefa0.jpg
  3. 00:21:524 (109) – uum, k?
  4. 00:27:524 (139) – how about add k? looks and sounds better, imo. kddd x3 > kkkd x3 > kdk finish~.
Taiko diffs are already great ~ :D
Good Luck! :)
thanks!

http://puu.sh/ab1yL/29578b3ec2.osu oni
http://puu.sh/ab1yr/86200b226c.osu muzu

EDIT 8/8: wow I just noticed that my replies are gone ;w;
cdhsausageboy
30 second map yay

[ General]
The volume of the mp3 is too soft D: I can barely hear anything unless I changed the volume to something MUCH louder, consider increasing the volume of mp3 owo
Also I'm not quite sure about this, but shouldn't the source be Bit.Trip Presents Runner2: Future Legend of Rhythm Alien ?
source from the official site here or you could just wikipedia it

[ Muzu]
00:04:649 (17,18) - I'm guessing that you put these as d k to fit the previous d k k pattern better? um just saying that the music pitch goes from high to low here and hitting these as d k just feels...awkward so you might wanna consider swapping them? Plus in Oni you put the patterns here as kkd k which when simplified is k d k :3
00:08:962 - y u no map big kat here :/ this part is kinda similar to 00:05:962 and you put a big note there but you just ignored it here D:
00:10:649 (41,42) - Well same as the first mod, its just that the difference in pitch is too obvious to be mapped reversely
00:13:649 (53,54) - Same as above

[ Oni]
OD6.5 pls

00:06:524 - Add a d here just for consistency with Muzu
00:09:337 - Maybe change this to k as the melody fades out here? owo
00:29:962 - why the hell is this note a K here while being a D in Muzu #inconsistency2014 i mean yeah D definitely sounds and plays more interesting here so you might just want to change it D:
00:32:024 (153,154,155) - These aren't necessary D: Well imo just ending the map with the slider feels better rather than mapping half of the ending D:

That's all I guess...?
Good luck!
Topic Starter
LeaK
Fixed sauce
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