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Ham - Tantan Awa

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Total Posts
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Topic Starter
forgott3n
This beatmap was submitted using in-game submission on den 27 februari 2015 at 13:15:04

Artist: Ham
Title: Tantan Awa
Source: Touhou
BPM: 86
Filesize: 26158kb
Play Time: 03:05
Difficulties Available:
  1. Hard (2,84 stars, 258 notes)
  2. Normal (1,96 stars, 189 notes)
Download: Ham - Tantan Awa
Information: Scores/Beatmap Listing
---------------
Notice: This takes a lot of download because of the storyboard.

Done
Done
[-Sophie-]_old
[Normal]
Note : Is kiai time needed in the start of the map? [ Please some reply to this ]
00:02:083 - Add note here
00:09:234 - Remove this note
00:39:583 - ^
00:44:815 - 00:47:257 - Sounds off beat.
01:24:757 - Reverse slider not needed
01:26:850 - ^
02:01:385 - Add note here (?)
02:06:094 - Sliders seem off
02:41:327 (3) - Remove note
I really can't mod normals all that well, please excuse this mod if its bad.
I like this song, so chill, star given,
[ OxyDian ]
NORMAL

00:18:827 - these die off slider or the map will not be ranked
00:46:036 - ^
00:54:059 (5) - This slider is out of time you could do me up here 00:53:885 -
01:31:385 - these die off slider or the map will not be ranked
02:32:432 - ^

HARD
01:22:141 - kiai time during the break?

Ok is a good map ;D
Topic Starter
forgott3n

[-Sophie-] wrote:

[Normal]
Note : Is kiai time needed in the start of the map? [ Please some reply to this ]
00:02:083 - Add note here
00:09:234 - Remove this note
00:39:583 - ^
00:44:815 - 00:47:257 - Sounds off beat.
01:24:757 - Reverse slider not needed
01:26:850 - ^
02:01:385 - Add note here (?)
02:06:094 - Sliders seem off
02:41:327 (3) - Remove note
I really can't mod normals all that well, please excuse this mod if its bad.
I like this song, so chill, star given,
Thank you a lot, Sophie!
It was really helpful. KD4you~

And thanks for the kindly Star. :)

[ OxyDian ] wrote:

NORMAL

00:18:827 - these die off slider or the map will not be ranked
00:46:036 - ^
00:54:059 (5) - This slider is out of time you could do me up here 00:53:885 -
01:31:385 - these die off slider or the map will not be ranked
02:32:432 - ^

HARD
01:22:141 - kiai time during the break?

Ok is a good map ;D
I don't find this helpful, OxyDian.
I'm sorry, i'm sure you can do better at other maps! Also good luck with your modding.

And i'm not done with the HARD yet.
-Visceral-
[Hard]
00:14:990 (6) - NC
00:19:873 (5) - NC, note after no NC
00:22:664 (4) - ^
00:24:059 (2,3) - Give these some room
00:28:245 (5) - NC
01:03:827 (1) - NC, note after no NC
01:51:618 (4) - Move this closer to the previous slider, make the jump the beat after

[Normal]
00:03:478 (1,2,3) - These jumps might be too big for a Normal difficulty
00:59:641 (6) - NC
02:06:966 (2) - Bring this down

Suggestion for both, the sliders that are similar to 02:45:687 (2,3) that overlap, I would space apart more so it flows better. Beautiful song, map, and storyboard. Really hope this gets ranked <3
Shirayuki
Nice song, nice map, and specially beautiful Story Board ;w;

Here's my suggestions:

[Normal]
00:03:478 (1,2,3) - - Adjust 1 a bit so it lines up with 2 and 3
00:05:745 (2) - Consider removing this because this is for new players? ;w;
00:06:966 - Add a circle?
00:51:094 (7) - Consider removing this, or making 6 7 and 1 into a slider?
01:13:071 (2) - Same as above
01:14:815 (7) - Same as above
01:53:187 (1) - Same as above
02:22:838 (2) - Same as above
02:25:629 (3) - Same as above
02:38:362 (4,5,6,7) - They can line up a bit better xD

Angelin Dash wrote:

Notice: The hard diff is not done yet
I guess I should wait until you finish it ;w;

Overall I like it!
Topic Starter
forgott3n

DoYouPlay_Osu wrote:

[Hard]
00:14:990 (6) - NC
00:19:873 (5) - NC, note after no NC
00:22:664 (4) - ^
00:24:059 (2,3) - Give these some room
00:28:245 (5) - NC
01:03:827 (1) - NC, note after no NC
01:51:618 (4) - Move this closer to the previous slider, make the jump the beat after

[Normal]
00:03:478 (1,2,3) - These jumps might be too big for a Normal difficulty
00:59:641 (6) - NC
02:06:966 (2) - Bring this down

Suggestion for both, the sliders that are similar to 02:45:687 (2,3) that overlap, I would space apart more so it flows better. Beautiful song, map, and storyboard. Really hope this gets ranked <3
I love the modding you did there.
And thanks for the support, it makes me happy!

Shirayuki wrote:

Nice song, nice map, and specially beautiful Story Board ;w;

Here's my suggestions:

[Normal]
00:03:478 (1,2,3) - - Adjust 1 a bit so it lines up with 2 and 3
00:05:745 (2) - Consider removing this because this is for new players? ;w;
00:06:966 - Add a circle?
00:51:094 (7) - Consider removing this, or making 6 7 and 1 into a slider?
01:13:071 (2) - Same as above
01:14:815 (7) - Same as above
01:53:187 (1) - Same as above
02:22:838 (2) - Same as above
02:25:629 (3) - Same as above
02:38:362 (4,5,6,7) - They can line up a bit better xD

Angelin Dash wrote:

Notice: The hard diff is not done yet
I guess I should wait until you finish it ;w;

Overall I like it!
I'm happy that you like the Storyboard, but i don't find this useful either.
It's suppose to be that with the sliders and hit circles.

Sorry, Shirayuki.
Micka
bg should be kaku seiga and awa should be Awa
Topic Starter
forgott3n

RenzMichael wrote:

bg should be kaku seiga and awa should be Awa
Thanks, i didn't notice that.
And i don't think i have to change bg, Remilia is fine. :) EDIT: Okay then
Micka

Angelin Dash wrote:

RenzMichael wrote:

bg should be kaku seiga and awa should be Awa
Thanks, i didn't notice that.
And i don't think i have to change bg, Remilia is fine. :)

no.. since that is boss theme song, i strongly recommend you to change to yoshika miyako or kaku seiga, remilia scarlet is from th6, were talking th13.
Hathz
Hello, from #modreqs


Hard

Hathz wrote:

00:05:397 (3,4) - Select both and CTRL+G. I feel like it plays better if it's mirrored from the other side. Maybe even NC on the 00:05:222 (2).
00:08:187 (1) - RC
00:08:711 (3) - NC, because new measure starts
00:14:990 (4) - Make this another jump, move down to like 208,280
00:17:432 (8) - NC
00:17:780 (1) - RC
00:19:873 (6) - NC
00:20:920 (1) - RC
00:20:920 (2) - Move to 120,200
00:21:269 (3) - Move to 288,304
00:22:664 (5) - NC
00:23:711 (1) - RC
00:26:501 (4) - Move to 156,308, it forms a better "line" with 00:26:152 (3) circle and the end point of 00:26:850 (5) slider.
00:28:245 (6) - NC
00:39:408 (1) - I don't think the jump is necessary when just coming out from a break, so move to 256,200
00:41:501 (1) - Jump? (move to 324,312)
00:43:943 (3,4) - Select both and CTRL+G
00:45:338 (6) - NC
00:45:687 (1) - RC
00:47:780 (6) - NC
00:49:176 (1) - RC, especially because of the jump so the player gets the arrows
00:50:222 (5) - CTRL+G
00:50:920 (6) - NC
00:51:269 (1) - RC, move to 364,220 so it forms a "line" with 00:51:269 (2) that crosses over the 00:51:618 (3) slider
00:53:711 (7) - NC, move to 200,280 so it nicely flows with the preceeding slider
00:54:059 (1) - RC for jump arrow
00:56:501 (5) - Move to 428,132 for a better shape
00:57:199 (7) - NC
00:58:594 (1) - RC
01:00:687 (7) - NC, move to 148,32
01:01:036 (1) - RC
01:02:083 (3) - NC
01:03:827 (1) - RC
01:04:525 (6) - NC
01:06:618 (1) - RC
01:07:315 (7) - NC
01:11:501 (2) - NC
01:18:478 (4) - NC
01:20:571 (1) - RC
01:21:269 (6) - NC
01:22:664 (3) - CTRL+G
01:26:152 (3) - CTRL+G
01:28:245 (4,5) - A minor complaint here because the end of the 01:29:292 (5) slider ends up on a downbeat. What you could do is make 01:28:245 (4) slider without repeat and then something like this screenshot: https://imgur-archive.ppy.sh/O6DI9nq.jpg (note the #1 purple circle is at the end point of the first slider, a bit hard to see on the screenshot)
01:29:990 (1) - RC
01:30:687 (3) - NC so it's slightly easier to read IMO
01:35:222 (3) - NC
01:36:269 (1) - RC
01:38:013 (1) - NC
01:51:966 (5) - NC
01:53:013 (1) - RC
01:57:548 (4) - NC
02:00:338 (6) - I think this is waaaay too close to the slider, easily misread if you're not paying attention to approach circle. Either make it NC to fix it or move it further away. In case you do make it NC, then also RC from 02:00:687 (1)
02:04:176 (2) - NC
02:06:269 (5) - NC
02:07:664 (1) - RC
02:09:059 (5) - NC
02:09:059 (5) - RC
02:11:501 (6) - NC
02:17:083 (3) - NC
02:17:432 (2) - CTRL+G, maybe also make it's shape and rotation mirrored from 02:16:036 (2)
02:18:129 (1) - NC
02:19:873 (5) - NC
02:24:059 (3,4,5) - I feel like adding notes inbetween each of these, on the red ticks
02:25:455 (5) - NC
02:26:501 (2,3) - Swap these two
02:28:594 (7) - NC
02:29:292 (1) - RC
02:31:385 (5) - NC
02:32:432 (1) - RC
02:34:525 (6) - NC
02:35:571 (1) - RC
02:36:966 (6) - NC
02:38:711 (1) - RC
02:39:757 (5) - NC
02:43:943 (2) - CTRL+G
02:44:641 (3) - CTRL+G
02:45:338 (4) - NC
03:02:432 (1) - Maybe make this slider's hitsound really quiet by setting volume to like 10%
Other than that, reduce filesizes for images. Jpgs can be easily re-saved with a graphics program with a quality value of like 8 of 12 (that's how it is in Photoshop) without any visual artifacts on the image, but vastly reduced filesize.

NC = New combo, RC = Remove combo
kakifly
thanks so much for the mod on my map, heres my m4m ^^

General

-New combos should usually start on the largest white tick, for example this should be like
-Try to avoid ending notes on the largest white tick since its the strongest beat and should be emphasized with the start of a note
-Proper blanketing : blanket notes around approach circles like this
-Add tags


Normal

The distance snap should be consistent in normal and easy diffs, so check aimod (ctrl + shift +a)
there is one error that needs to be fixed)

i would recommend circle size 3
00:05:571 (1,2) - dont make streams in normal, i suggest you change all streams throughout the song ><
00:50:920 (6,7,1) - ^ (ill stop mentioning these)
00:46:036 (6) - try this pattern
01:02:083 (1) - move to 01:02:423 and take out 2 circle
01:53:013 (4,1,2) - replace with a slider like this

Hard

Raise HP drain to 5 or 6
01:12:897 (1,2,3) - if you ever have streams put them close together like this
and work on your flow a bit


thats all ~ good luck with your beatmap :3
Topic Starter
forgott3n
Thank you, RenzMichael, Hathz and konoshin69.
It was really helpful~
P o M u T a
[General]
  1. Nothing tag o:? add tag 'Ten Desires' and 'Shinreibyou' please! this is game name!
[Normal]
  1. OD5→OD4 try? so, beginner player more easily get ACC! 5 is bit high normal diff ._.
  2. try all Distance snap unity! so, biginner player confuse ;w; 00:01:036 (2,3) - symmetry is good, but, distance snap is very far.
  3. 00:05:920 (6) - Add NC! because, change song part!
  4. 00:28:245 (4) - add finish! so, this is symbal part! but, Additions is Soft!
  5. 00:39:408 (1) - ^ add finish! and Additions is soft!
  6. 00:49:176 (3,4,1) - i think close spacing these!
  7. 00:49:873 (1) - add finish slider end! also, Additions is soft!
  8. 01:13:071 (2) - 1/4 snap is hard for biginner player ;w;. i think remove better! if you want this sound, try reverse slider!
  9. 01:14:641 (4,5,1) - again close spacing!
  10. 01:37:315 (2) - add finish slider end! also, Additions is soft!
  11. 01:49:176 (1) - add finish and Additions is soft!
  12. 01:53:013 (4) - Spacing very far ;w;. so, you use x:2.05... try other placement!
  13. 02:00:338 (4) - additions is soft!
  14. 02:22:838 (2) - 1/4 snap again! try remove or reverse slider?
  15. 02:32:083 (1) - spacing very far!
  16. 02:39:408 (4) - add finish and Additions is soft!
  17. 03:02:432 (1) - add whistle this spinner?
[Hard]
  1. try add finish and additons is soft! (normal diff check against please :3)
  2. 01:37:664 x) - try add note! fit song!
  3. 03:02:432 (1) - add whistle!
good lucky Angelin Dash!
[GB]Rush_FTK
From #modreqs channel~

Mod
Poor both modding and language skill,I hope it can help you.

My computer shut down when i'm modding so i lost a lot of mod text,sad :(
[General]
Warning(You must fix it):
- Check Ai Mod(Ctrl+Shift+A),fix the problem the Ranking Criteria mentioned.
Suggestion:
- 00:00:339~00:05:571 Set Hit Vol.=30%.I can hardly listening the songs,only listening hit sounds.
- 03:05:920 The last SB start at here.


[Normal]
Suggestion:
- 00:46:036 (6,7,1) Wrong timing it should like this:

img link(if you can't see this image)
http://puu.sh/ambff/85ecd18e8a.jpg
- 00:51:269 (2) move to 00:51:182
- 00:53:711 (5) move to 00:53:885
- 00:54:059 (6) replace to a note in 00:54:408
- 00:55:455 (1,2) replace to a slider which can turn back at 00:55:804
- 01:12:897 (1) start at 01:12:809
- 01:14:990 (1) replace to a slider which can turn back at 01:15:338.becasue 01:15:338 have a drum sound.
- 01:20:222 add a note.
- 01:23:013 add a note.
- 01:36:966 add a note in center.
- 02:01:036 (5) move to 02:00:949.
- 02:01:734 (1) replace to a circle in 02:01:559,then add a note in 02:03:129..is the bpm right?seemed bpm has changed.
- 02:03:827 (2,3) like ^ former move 1/8 snap;latter move 1/4 snap.
- 02:14:990 (4) move to 02:14:902
- 02:39:059 (3,4) replace it to a slider which can turn back at 02:39:234.

My Opinion:
- 00:03:478 (1,2,3) You can change like this(a little harder but I think it's acceptable.)

img link(if you can't see this image)
http://puu.sh/am8Kt/73ab2066d4.jpg
- 00:13:594 (4,1,2) Move a little.

img link(if you can't see this image)
http://puu.sh/am93t/b54b3eb4eb.jpg
- 00:20:571 (4,1,2,3,4,5) Rearrgenment..

img link(if you can't see this image)
http://puu.sh/am9lv/e7677c739f.jpg

img link(if you can't see this image)
http://puu.sh/am9mb/a5ca690b43.jpg
- 01:12:199 (3) move to (348,184)
- 01:13:943 (2) move to (52,168)
- 01:14:641 (4,5) too hard for normal diff?

[Hard]
Suggestion:
- SV+0.2 Since it's hard difficult,and it help you easy to shape the slider.
- Too much same arrangement,try to make the map variety.
- 00:43:245

img link(if you can't see this image)
http://puu.sh/ameRF/7b5801be54.jpg
- 00:50:571

img link(if you can't see this image)
http://puu.sh/amf5F/9abc522ae5.jpg
- 01:12:722 add a note.
- 01:23:711 (1,3) remove.

My Opinion:
- 00:03:129 ~ 00:05:571 a idea.

img link(if you can't see this image)
http://puu.sh/amduk/bdce791318.jpg

img link(if you can't see this image)
http://puu.sh/amdyq/26798dab64.jpg
- 00:08:711 (1) replace to a note in 00:09:059 and 00:09:408.
- 00:11:501 ~ 00:14:990 re arrgenment then so that looks more comfortable.

img link(if you can't see this image)
http://puu.sh/ame0x/696d6b4859.jpg

img link(if you can't see this image)
http://puu.sh/ame2p/74683d05c7.jpg

img link(if you can't see this image)
http://puu.sh/amejm/02279ae6ce.jpg

- 01:49:176 ~ 01:55:455 an idea.

img link(if you can't see this image)
http://puu.sh/amhd9/5962644753.jpg

img link(if you can't see this image)
http://puu.sh/amhdS/dd839a2fc2.jpg

img link(if you can't see this image)
http://puu.sh/amhhJ/81d836c49e.jpg

img link(if you can't see this image)
http://puu.sh/amhuZ/569ba43d04.jpg
- 01:55:804

img link(if you can't see this image)
http://puu.sh/amhEA/5499be2296.jpg

BG seemed beautiful ,Thanks for brings this beatmap for us :)
Topic Starter
forgott3n

Rush_FTK wrote:

From #modreqs channel~

Mod
Poor both modding and language skill,I hope it can help you.

My computer shut down when i'm modding so i lost a lot of mod text,sad :(
[General]
Warning(You must fix it):
- Check Ai Mod(Ctrl+Shift+A),fix the problem the Ranking Criteria mentioned.
Suggestion:
- 00:00:339~00:05:571 Set Hit Vol.=30%.I can hardly listening the songs,only listening hit sounds.
- 03:05:920 The last SB start at here.


[Normal]
Suggestion:
- 00:46:036 (6,7,1) Wrong timing it should like this:

img link(if you can't see this image)
http://puu.sh/ambff/85ecd18e8a.jpg
- 00:51:269 (2) move to 00:51:182
- 00:53:711 (5) move to 00:53:885
- 00:54:059 (6) replace to a note in 00:54:408
- 00:55:455 (1,2) replace to a slider which can turn back at 00:55:804
- 01:12:897 (1) start at 01:12:809
- 01:14:990 (1) replace to a slider which can turn back at 01:15:338.becasue 01:15:338 have a drum sound.
- 01:20:222 add a note.
- 01:23:013 add a note.
- 01:36:966 add a note in center.
- 02:01:036 (5) move to 02:00:949.
- 02:01:734 (1) replace to a circle in 02:01:559,then add a note in 02:03:129..is the bpm right?seemed bpm has changed.
- 02:03:827 (2,3) like ^ former move 1/8 snap;latter move 1/4 snap.
- 02:14:990 (4) move to 02:14:902
- 02:39:059 (3,4) replace it to a slider which can turn back at 02:39:234.

My Opinion:
- 00:03:478 (1,2,3) You can change like this(a little harder but I think it's acceptable.)

img link(if you can't see this image)
http://puu.sh/am8Kt/73ab2066d4.jpg
- 00:13:594 (4,1,2) Move a little.

img link(if you can't see this image)
http://puu.sh/am93t/b54b3eb4eb.jpg
- 00:20:571 (4,1,2,3,4,5) Rearrgenment..

img link(if you can't see this image)
http://puu.sh/am9lv/e7677c739f.jpg

img link(if you can't see this image)
http://puu.sh/am9mb/a5ca690b43.jpg
- 01:12:199 (3) move to (348,184)
- 01:13:943 (2) move to (52,168)
- 01:14:641 (4,5) too hard for normal diff?

[Hard]
Suggestion:
- SV+0.2 Since it's hard difficult,and it help you easy to shape the slider.
- Too much same arrangement,try to make the map variety.
- 00:43:245

img link(if you can't see this image)
http://puu.sh/ameRF/7b5801be54.jpg
- 00:50:571

img link(if you can't see this image)
http://puu.sh/amf5F/9abc522ae5.jpg
- 01:12:722 add a note.
- 01:23:711 (1,3) remove.

My Opinion:
- 00:03:129 ~ 00:05:571 a idea.

img link(if you can't see this image)
http://puu.sh/amduk/bdce791318.jpg

img link(if you can't see this image)
http://puu.sh/amdyq/26798dab64.jpg
- 00:08:711 (1) replace to a note in 00:09:059 and 00:09:408.
- 00:11:501 ~ 00:14:990 re arrgenment then so that looks more comfortable.

img link(if you can't see this image)
http://puu.sh/ame0x/696d6b4859.jpg

img link(if you can't see this image)
http://puu.sh/ame2p/74683d05c7.jpg

img link(if you can't see this image)
http://puu.sh/amejm/02279ae6ce.jpg

- 01:49:176 ~ 01:55:455 an idea.

img link(if you can't see this image)
http://puu.sh/amhd9/5962644753.jpg

img link(if you can't see this image)
http://puu.sh/amhdS/dd839a2fc2.jpg

img link(if you can't see this image)
http://puu.sh/amhhJ/81d836c49e.jpg

img link(if you can't see this image)
http://puu.sh/amhuZ/569ba43d04.jpg
- 01:55:804

img link(if you can't see this image)
http://puu.sh/amhEA/5499be2296.jpg

BG seemed beautiful ,Thanks for brings this beatmap for us :)
Nothing of them was helpful.
And 1/8 makes everything worse, I am sorry. ///I don't know how to fix the AI mod thingy.
[GB]Rush_FTK

Angelin Dash wrote:

Rush_FTK wrote:

From #modreqs channel~

Mod
Poor both modding and language skill,I hope it can help you.

My computer shut down when i'm modding so i lost a lot of mod text,sad :(
[General]
Warning(You must fix it):
- Check Ai Mod(Ctrl+Shift+A),fix the problem the Ranking Criteria mentioned.
Suggestion:
- 00:00:339~00:05:571 Set Hit Vol.=30%.I can hardly listening the songs,only listening hit sounds.
- 03:05:920 The last SB start at here.


[Normal]
Suggestion:
- 00:46:036 (6,7,1) Wrong timing it should like this:

img link(if you can't see this image)
http://puu.sh/ambff/85ecd18e8a.jpg
- 00:51:269 (2) move to 00:51:182
- 00:53:711 (5) move to 00:53:885
- 00:54:059 (6) replace to a note in 00:54:408
- 00:55:455 (1,2) replace to a slider which can turn back at 00:55:804
- 01:12:897 (1) start at 01:12:809
- 01:14:990 (1) replace to a slider which can turn back at 01:15:338.becasue 01:15:338 have a drum sound.
- 01:20:222 add a note.
- 01:23:013 add a note.
- 01:36:966 add a note in center.
- 02:01:036 (5) move to 02:00:949.
- 02:01:734 (1) replace to a circle in 02:01:559,then add a note in 02:03:129..is the bpm right?seemed bpm has changed.
- 02:03:827 (2,3) like ^ former move 1/8 snap;latter move 1/4 snap.
- 02:14:990 (4) move to 02:14:902
- 02:39:059 (3,4) replace it to a slider which can turn back at 02:39:234.

My Opinion:
- 00:03:478 (1,2,3) You can change like this(a little harder but I think it's acceptable.)

img link(if you can't see this image)
http://puu.sh/am8Kt/73ab2066d4.jpg
- 00:13:594 (4,1,2) Move a little.

img link(if you can't see this image)
http://puu.sh/am93t/b54b3eb4eb.jpg
- 00:20:571 (4,1,2,3,4,5) Rearrgenment..

img link(if you can't see this image)
http://puu.sh/am9lv/e7677c739f.jpg

img link(if you can't see this image)
http://puu.sh/am9mb/a5ca690b43.jpg
- 01:12:199 (3) move to (348,184)
- 01:13:943 (2) move to (52,168)
- 01:14:641 (4,5) too hard for normal diff?

[Hard]
Suggestion:
- SV+0.2 Since it's hard difficult,and it help you easy to shape the slider.
- Too much same arrangement,try to make the map variety.
- 00:43:245

img link(if you can't see this image)
http://puu.sh/ameRF/7b5801be54.jpg
- 00:50:571

img link(if you can't see this image)
http://puu.sh/amf5F/9abc522ae5.jpg
- 01:12:722 add a note.
- 01:23:711 (1,3) remove.

My Opinion:
- 00:03:129 ~ 00:05:571 a idea.

img link(if you can't see this image)
http://puu.sh/amduk/bdce791318.jpg

img link(if you can't see this image)
http://puu.sh/amdyq/26798dab64.jpg
- 00:08:711 (1) replace to a note in 00:09:059 and 00:09:408.
- 00:11:501 ~ 00:14:990 re arrgenment then so that looks more comfortable.

img link(if you can't see this image)
http://puu.sh/ame0x/696d6b4859.jpg

img link(if you can't see this image)
http://puu.sh/ame2p/74683d05c7.jpg

img link(if you can't see this image)
http://puu.sh/amejm/02279ae6ce.jpg

- 01:49:176 ~ 01:55:455 an idea.

img link(if you can't see this image)
http://puu.sh/amhd9/5962644753.jpg

img link(if you can't see this image)
http://puu.sh/amhdS/dd839a2fc2.jpg

img link(if you can't see this image)
http://puu.sh/amhhJ/81d836c49e.jpg

img link(if you can't see this image)
http://puu.sh/amhuZ/569ba43d04.jpg
- 01:55:804

img link(if you can't see this image)
http://puu.sh/amhEA/5499be2296.jpg

BG seemed beautiful ,Thanks for brings this beatmap for us :)
\
Nothing of them was helpful. :arrow: I'm sorry for that.. In fact,I want to make the beatmap's arrgenment more variety.or this map is too boring foe player.
And 1/8 makes everything worse, I am sorry. :arrow: Your object is actually set in a wrong timing position,please use 25% playback to check it .No one want to use 1/8 snap if no necessary.Maybe because the songs changed bpm in somewhere cause that.
///I don't know how to fix the AI mod thingy. :arrow:I will update the solution later. DONE
update
[About Ai Mod]
There are a lot of pictures so that it took times to download.

1.You must fix it,or your map is unrankedable.

cause:
You use Flash color in there:

RC:

solution:
Open epilepsy warning,It's in song setup.


2.

cause:
You use this file in your storyboard,but it's not in your .osz folder.
solution:
1.Delete the section which used this file.
2.Add this file in songs folder,then reupload.

3.

cause:
As It say.
solution:
You can ignore that.

4.You must fix it,or your map is unrankedable.

cause:
As It say.
RC:

solution:
Turn to a suitful Timing section,then:


5.

cause:
As It say.
solution:
Keep the letterbox setup in each diff insist.

6.

cause:
As It say.
solution:
It's in Guidelines,no more 24MB if you include a storyboard.you can ignore that.
but I think you can lower the resolution of the picture,and save as .jpg file instead of .png file,so that it more suit for download.

No kds because it's not a mod.

Good luck to you :D
Topic Starter
forgott3n
It was really useful this time, thank you! ;w;
sheela
Hey. Got so bored, saw this in #modreqs.

General

  1. The preview point is not set for the normal difficulty. And move the preview point to 00:05:920 . Sounds better.
  2. In the SB, remove the "Remilia SB" from the sprites list.
  3. In Hard, open .osu in Notepad and replace "LetterboxInBreaks: 1" by "LetterboxInBreaks: 0"

Normal

  1. When reviewing this difficulty, the distance snap is not use. Easy and normal have a strict distance snap. I don't know what's the distance snap for this difficulty, but please fix the difficulty with Distance Snap enabled. PM me in-game or in forum for a recheck.

Hard

Same thing here. In hard difficulties, the distance snap must be used, but making jumps are okay, but jumps must fit with the music.
  1. 00:01:734 (2) - Put this somewhere at x:379 y:135 so that 00:00:339 (1) could shoot to the next note. It's for a better flow.
  2. 00:03:304 (4) - Move this to x:332 y:132 and move 00:03:478 (5) to x:338 y:97, so it could move the notes a little further.
  3. 00:04:176 (2,3,4) - Use a same distance snap, maybe 0.9x fits, or stack them together.
  4. 00:05:222 (2) - Move this to x:208 y:293.
I have to stop here. I need the distance snap for the hard, if it's 1.00x, 1.20x, I can't mod without it.
PM me for a recheck. No kudosu please.
Topic Starter
forgott3n
Not helpful

Bumping because i have no idea how to fix Remilia SB from AI mod
Nozhomi
Hi~ random from #modreqs. I already mod the same song for an other mapset, and I like it ^^
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

- General :
  1. Enable Widescreen Support to make your SB in 16/9.
  2. Fix everything AiMod said (exept kiai and size of the map).
- Hard :
  1. In this diff, some jumps are exaggerated or not really well placed. Listen carefully to the music to know when it fit well (i know it's hard).
  2. 00:50:571 - and 00:53:362 - I disagree with your rhythm here. The instrument is clearly more important than drum. So I suggest this : http://puu.sh/bnhw1/6c86b9acbf.jpg. If you like it, aplly this for every similar part.
  3. 02:47:432 (3,4,5) - There is no reason to use this DS here, because you never use it before.
  4. 03:02:432 (1) - Make it start to 03:02:257 - .
  5. I can't really judge placement with this BPM but if you fix your jumps, it's a real good diff to play.
- Normal :
  1. I would use a lower CS for a Normal diff. Try CS 3 or 3.5.
  2. Sorry, but a Normal or Easy diff need to keep a constant DS.
  3. 00:40:106 (2,3) - Use a blanket here.
  4. 00:51:269 (2) - Move it to 00:51:094 - . Fix this for similar part.
  5. 00:52:664 (4,5,6) - Why you change rhythm here ? Use same as 00:49:873 (1,2,3) - .
  6. Can't mod more without DS fixed.

You need to work a lot, especially on Normal diff. Call me when you will fix spacing and some jumps.
Good luck Mukyu~
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