forum

Mili - Utopiosphere [CatchTheBeat]

posted
Total Posts
30
show more
Riari
Mod req from my queue~

Love the song and the background is great.

General

  1. You need a preview point, I would suggest 01:34:910 (1) - this point is quite nice.
  2. I would suggest finding away to change the background dimensions to 1024x768 so it doesn't letterbox and looks nice.


Rain

  1. 00:39:342 (3,1,2) - This part seems to be memory or dumb luck, I don't like patterns like these, if possible I would remap the 1/2 keeping the hyper but stopping the side to side.
  2. 01:10:364 (2) - Ctrl+g to ~x=248 or so? I don't like the pattern of the old hyper and I feel like it could hyper into 01:10:705 (3) - at the same time.
  3. 01:49:569 (3) - Ctrl+g ?


Platter

  1. AIMod, 01:18:204 (4) - this isn't snapped.
  2. 00:37:637 (1,2) - I would put a dash between these with 00:37:978 (2) - at ~x=480
  3. 00:40:364 (1,2) - Something similar to above maybe?


Salad

  1. AIMod, 00:18:204 (4) - and 01:08:318 (6) - need snapping.
  2. 00:16:330 (4,5) - Bigger distance? Seems a great spot for a dash.
  3. 00:29:114 (1,2,1,2) - Distance between these is a bit lackluster, feels like distancing for a cup to me.
  4. 01:49:058 (1,2) - More distance between these? I can do them without dashing but It would be much better if it required one in my opinion.

Love the mapset, good luck with it~
Serena-
m4m 왓습니당

[General]
preview point가 설정되지않았네여 수정해주시길
00:56:728 (1) - 여기서부터 키아이타임시작해도 괜찮을꺼같네요

[Salad]
AI Mod


이난이도 대쉬없이 다받을수있네요 점프좀 늘려주세요

00:44:455 (2,3,4) - 나머진 다 피아노에 맞췄는데 보컬에맞춰서 약간 이상하게 들리네요
01:29:626 (1) - 스핀 01:31:501 - 에끊어주시고 01:32:183 - 에 하나 더넣어주시는게 어떨까여
02:06:955 (1) - 여기에 뭐잇는데 지워주세요

패턴은 괜찮아보이네여

[Platter]

00:37:978 (2) - 여기에 점프넣어보시는게?
00:42:410 (5) - 거리좀 줄여주세요
00:43:944 (3,4) - 컵이랑마찬가지
01:00:137 (1) - 여기에 하이퍼는 플래터에는 조금 안어울리는거같네요
01:08:660 (6) - ^

[Rain]
01:29:626 (1) - 컵이랑 플래터와 동일

사실 지금 멘탈이 좀 나간상태라그런지 패턴은 다 괜찮아보이네요 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ


화이팅 :D
Topic Starter
Spectator

Riari wrote:

Mod req from my queue~

Love the song and the background is great.

General

  1. You need a preview point, I would suggest 01:34:910 (1) - this point is quite nice. added. thank you :>
  2. I would suggest finding away to change the background dimensions to 1024x768 so it doesn't letterbox and looks nice. okay, I'll


Rain

  1. 00:39:342 (3,1,2) - This part seems to be memory or dumb luck, I don't like patterns like these, if possible I would remap the 1/2 keeping the hyper but stopping the side to side. I'm sorry, but I want to keep this part
  2. 01:10:364 (2) - Ctrl+g to ~x=248 or so? I don't like the pattern of the old hyper and I feel like it could hyper into 01:10:705 (3) - at the same time. fixed!
  3. 01:49:569 (3) - Ctrl+g ? Ctrl+g


Platter

  1. AIMod, 01:18:204 (4) - this isn't snapped. fixed
  2. 00:37:637 (1,2) - I would put a dash between these with 00:37:978 (2) - at ~x=480 cool
  3. 00:40:364 (1,2) - Something similar to above maybe? fixed


Salad

  1. AIMod, 00:18:204 (4) - and 01:08:318 (6) - need snapping. fixed
  2. 00:16:330 (4,5) - Bigger distance? Seems a great spot for a dash. fixed
  3. 00:29:114 (1,2,1,2) - Distance between these is a bit lackluster, feels like distancing for a cup to me. fixed, also I added a jump on 00:31:842 (1,2) - too
  4. 01:49:058 (1,2) - More distance between these? I can do them without dashing but It would be much better if it required one in my opinion. fixed

Love the mapset, good luck with it~

thank you! :D

Serena- wrote:

m4m 왓습니당

[General]
preview point가 설정되지않았네여 수정해주시길
00:56:728 (1) - 여기서부터 키아이타임시작해도 괜찮을꺼같네요 반짝거리는 효과만 넣었습니다.

[Salad]
AI Mod


이난이도 대쉬없이 다받을수있네요 점프좀 늘려주세요 늘렷습니다 ㅎ

00:44:455 (2,3,4) - 나머진 다 피아노에 맞췄는데 보컬에맞춰서 약간 이상하게 들리네요 저기는 보컬이 너무 잘들려서.. 어쩔수가 없네요 ㅠ 그래도 지적감사합니다
01:29:626 (1) - 스핀 01:31:501 - 에끊어주시고 01:32:183 - 에 하나 더넣어주시는게 어떨까여 Fixed
02:06:955 (1) - 여기에 뭐잇는데 지워주세요 ??? 지웠습니다

패턴은 괜찮아보이네여

[Platter]

00:37:978 (2) - 여기에 점프넣어보시는게? 위에 모딩에서 넣었습니다 ㅎ
00:42:410 (5) - 거리좀 줄여주세요 수정
00:43:944 (3,4) - 컵이랑마찬가지 마찬가지네요
01:00:137 (1) - 여기에 하이퍼는 플래터에는 조금 안어울리는거같네요 점프로 교체했습니다
01:08:660 (6) - ^ 수정완료!

[Rain]
01:29:626 (1) - 컵이랑 플래터와 동일 수정!

사실 지금 멘탈이 좀 나간상태라그런지 패턴은 다 괜찮아보이네요 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 힘내세요 ㅋㅋㅋㅋㅋ


화이팅 :D

감사합니다!

Thank you all <3
LZD
good song choice spect
ExGon
irc modded (hitsounds)
00:15 ExGon: 히트사운드 관련해서
00:16 ExGon: circle은 샘플셋 애디션 되더라고요
00:16 ExGon: 서클에 타이밍 노가다 하실 필요 없으심 ㅋㅋ
00:16 Spectator: 서클하고 슬라 앞부분은 되는데
00:16 Spectator: 리버스 애로우하고 뒷부분이 안되요 ㅋㅋ
00:16 ExGon: 리버즈 슬라이더가 아닌
00:17 ExGon: 그냥 슬라이더는 샘플셋 빼고 애디션만 되고
00:17 ExGon: 리버즈 슬라이더가 포함된 슬라이더는 복잡함
00:17 Spectator: 리버스가 첨가되면 버그가 생기는듯 하네요..
00:17 ExGon: 경우에 따라서는 앞에서 샘플 애디션 한걸 나중에 나오는 리버즈애로우가 받는 경우도 있더라고요
00:18 Spectator: ㄷㄷ.. 그런 경우도 있군요
00:18 ExGon: 00:58:433 (2) -
00:18 ExGon: 이부분 clap이 좋을듯
00:18 ExGon: whistle이랑 같이 넣어도 되고요
00:19 Spectator: 추가했습니다
00:19 ExGon: 01:00:478 (3) -
00:19 ExGon: 이부분은 서클이니
00:19 ExGon: 애디션에 소프트 넣으시고 whistle 넣으시면 될듯
00:20 Spectator: 오 작동하네요
00:20 Spectator: 추가했습니다
00:20 ExGon: 01:08:660 (3) - 이부분은 샘플셋 노말 애디션 소프트 whistle
00:21 ExGon: 01:10:705 (3) - 이부분은 앞이랑 고려해서 clap 소리를 빼고 샘플셋만 노말로 하시거나
00:21 Spectator: 수정했습니다
00:21 ExGon: 앞부분을 이노트랑 똑같이 고쳐주세요
00:21 Spectator: 여기도 수정했습니다
00:23 ExGon: 고치신 양이 적으니 플래터랑 샐러드에도 직접 넣으시면 될듯
00:23 ExGon: 아니면 히트사운드 복사 프로그램을 사용하셔도
00:23 Spectator: 이정도면 일일히 해도 될거같네요ㅋㅋ
00:23 ExGon: 샐러드에
00:23 Spectator: 포럼에 올리시면 kds 드릴께요
00:23 ExGon: 01:00:137 (4) -
00:23 ExGon: 이부분은 슬라이더라서 샘플셋 못넣죠
00:24 ExGon: 그런데 타이밍이 노말로 되있으니
00:24 Spectator: 아뇨 저거 앞부분이라
00:24 Spectator: 아마 될거에요
00:24 ExGon: 슬라이더 끝부분에 애디션 soft로 하셔서
00:24 ExGon: whistle 넣어주세요
00:24 Spectator: 아 끝부분은 안되요 ㄷㄷ
00:24 ExGon: 끝부분은 됨 ㄷㄷ
00:25 ExGon: http://osu.ppy.sh/ss/1763258
00:25 Spectator: 어 되네요
00:25 Spectator: 보통 에딧에선 되다가 플레이할땐 안되던데..
00:25 ExGon: 01:08:319 (6) - 이 슬라이더 또한 같은 방법으로 해주세요
00:26 Spectator: 수정했습니다
00:28 ExGon: 01:32:183 (1) -
00:28 ExGon: 이부분은 의견이지만 finish를 넣어보시는건 어떠심
00:29 Spectator: 추가했습니다
00:31 ExGon: 이정도면 히트사운드는 된거같네요
Topic Starter
Spectator

LZD wrote:

good song choice spect
Thank you :)



ExGon wrote:

irc modded (hitsounds)
00:15 ExGon: 히트사운드 관련해서
00:16 ExGon: circle은 샘플셋 애디션 되더라고요
00:16 ExGon: 서클에 타이밍 노가다 하실 필요 없으심 ㅋㅋ
00:16 Spectator: 서클하고 슬라 앞부분은 되는데
00:16 Spectator: 리버스 애로우하고 뒷부분이 안되요 ㅋㅋ
00:16 ExGon: 리버즈 슬라이더가 아닌
00:17 ExGon: 그냥 슬라이더는 샘플셋 빼고 애디션만 되고
00:17 ExGon: 리버즈 슬라이더가 포함된 슬라이더는 복잡함
00:17 Spectator: 리버스가 첨가되면 버그가 생기는듯 하네요..
00:17 ExGon: 경우에 따라서는 앞에서 샘플 애디션 한걸 나중에 나오는 리버즈애로우가 받는 경우도 있더라고요
00:18 Spectator: ㄷㄷ.. 그런 경우도 있군요
00:18 ExGon: 00:58:433 (2) -
00:18 ExGon: 이부분 clap이 좋을듯
00:18 ExGon: whistle이랑 같이 넣어도 되고요
00:19 Spectator: 추가했습니다
00:19 ExGon: 01:00:478 (3) -
00:19 ExGon: 이부분은 서클이니
00:19 ExGon: 애디션에 소프트 넣으시고 whistle 넣으시면 될듯
00:20 Spectator: 오 작동하네요
00:20 Spectator: 추가했습니다
00:20 ExGon: 01:08:660 (3) - 이부분은 샘플셋 노말 애디션 소프트 whistle
00:21 ExGon: 01:10:705 (3) - 이부분은 앞이랑 고려해서 clap 소리를 빼고 샘플셋만 노말로 하시거나
00:21 Spectator: 수정했습니다
00:21 ExGon: 앞부분을 이노트랑 똑같이 고쳐주세요
00:21 Spectator: 여기도 수정했습니다
00:23 ExGon: 고치신 양이 적으니 플래터랑 샐러드에도 직접 넣으시면 될듯
00:23 ExGon: 아니면 히트사운드 복사 프로그램을 사용하셔도
00:23 Spectator: 이정도면 일일히 해도 될거같네요ㅋㅋ
00:23 ExGon: 샐러드에
00:23 Spectator: 포럼에 올리시면 kds 드릴께요
00:23 ExGon: 01:00:137 (4) -
00:23 ExGon: 이부분은 슬라이더라서 샘플셋 못넣죠
00:24 ExGon: 그런데 타이밍이 노말로 되있으니
00:24 Spectator: 아뇨 저거 앞부분이라
00:24 Spectator: 아마 될거에요
00:24 ExGon: 슬라이더 끝부분에 애디션 soft로 하셔서
00:24 ExGon: whistle 넣어주세요
00:24 Spectator: 아 끝부분은 안되요 ㄷㄷ
00:24 ExGon: 끝부분은 됨 ㄷㄷ
00:25 ExGon: http://osu.ppy.sh/ss/1763258
00:25 Spectator: 어 되네요
00:25 Spectator: 보통 에딧에선 되다가 플레이할땐 안되던데..
00:25 ExGon: 01:08:319 (6) - 이 슬라이더 또한 같은 방법으로 해주세요
00:26 Spectator: 수정했습니다
00:28 ExGon: 01:32:183 (1) -
00:28 ExGon: 이부분은 의견이지만 finish를 넣어보시는건 어떠심
00:29 Spectator: 추가했습니다
00:31 ExGon: 이정도면 히트사운드는 된거같네요

Thank you for helping me with hitsounds!
Kurokami
M4M :3

[General]

Your bg is 1024x767 tho the rankable is 1024x768. I dunno if this will cause problems but I think you should make your whole img 1025x768 then just cut that one px.

[Salad]

How about AR 6,5? (If you accept my suggestion about AR and Platter then with this your spread will be awesome.

I missed the very first fruit. Oh god I will quit.

Nice difficulty.

[Platter]

AR8,5 is a bit high for a Platter. I know its new and stuff but still. How about just using 7,5 here? 8,5 and 9 are a bit close to each other anyways.

Oh, I just had 3 misses at first play. Nice. :3

00:20:421 (2,3) - One of my misses. I don't like to jumping out from the flow. Try to add a little curve to (2) which can lead players towards (3).
00:25:535 - This is really feels empty. I suggest you to delete 00:25:194 (3) and just use 3 circle with a small jump between them.
01:38:148 (2,3) - As I told you above.


[Rain]

00:12:410 (1,2,3,4,5,6,7,8) - This and your stream on this map is kinda boring. How about trying to add some curve to them? I know its hard to find one which is "easy" to fc but once you find it the map will be interesting. :3
01:06:273 (1,2) and 01:08:319 (2,3) As I already told you on Platter. Maybe something similar can work here too.

I like this map. Its easy to fc tho I missed about 20 fruits. Maybe some jump can be shortened but I won't point them out because probably I missed them because of my slow reflex. orz Good work. o/
[]

In overall I think this mapset is ready for ranking. Maybe you should shorten the last spinner a bit. Its really boring there. q.q Good luck and have my star. :3/
Topic Starter
Spectator

Kurokami wrote:

M4M :3

[General]

Your bg is 1024x767 tho the rankable is 1024x768. I dunno if this will cause problems but I think you should make your whole img 1025x768 then just cut that one px.

[Salad]

How about AR 6,5? (If you accept my suggestion about AR and Platter then with this your spread will be awesome. fixed :3

I missed the very first fruit. Oh god I will quit. baka ><

Nice difficulty.

[Platter]

AR8,5 is a bit high for a Platter. I know its new and stuff but still. How about just using 7,5 here? 8,5 and 9 are a bit close to each other anyways.
I just fixed it to the AR 7.8! thank you for the suggestion

Oh, I just had 3 misses at first play. Nice. :3

00:20:421 (2,3) - One of my misses. I don't like to jumping out from the flow. Try to add a little curve to (2) which can lead players towards (3). added
00:25:535 - This is really feels empty. I suggest you to delete 00:25:194 (3) and just use 3 circle with a small jump between them. sorry, but I don't think it feels like empty there
01:38:148 (2,3) - As I told you above. sorry. again


[Rain]

00:12:410 (1,2,3,4,5,6,7,8) - This and your stream on this map is kinda boring. How about trying to add some curve to them? I know its hard to find one which is "easy" to fc but once you find it the map will be interesting. :3 added!
01:06:273 (1,2) and 01:08:319 (2,3) As I already told you on Platter. Maybe something similar can work here too. sorry, but I think rest symbols works better than note on those parts :3

I like this map. Its easy to fc tho I missed about 20 fruits. Maybe some jump can be shortened but I won't point them out because probably I missed them because of my slow reflex. orz Good work. o/
[]

In overall I think this mapset is ready for ranking. Maybe you should shorten the last spinner a bit. Its really boring there. q.q Good luck and have my star. :3/

Thank you :)
Xinely
Mod as requested ~




  • Salad
  1. So many unnecessary greenlines like 00:13:603 - 00:13:944 - 00:15:989 - 00:16:501 - etc lol
  2. CS 3,5? i know maybe you wanna keep the CS but imo since this salad is the easiest diff, (CS 3,7) seems a little bit small for play by newbie
  3. 00:07:296 (2) - how about use circle and 1/1 slider here with a little bit dash on 00:07:637 - for emphasize the piano sound?
  4. 00:21:785 - add note to follow the piano sound as you followed here?
  5. 00:18:546 (1) - make a dash here to emphasize the cymbal? x:344
  6. 00:18:546 (1,2) - remove 00:19:569 (2) - and extend 00:18:546 (1) - the repeat to 00:19:058 - to follow that loud piano at 00:19:058 -
  7. 00:29:455 (2,2) - please make 00:29:455 (2) - this one has bigger spacing than 00:32:183 (2) - because the power of music. imo the first one has bigger power than the second one ><
  8. 00:34:569 (1) - change this slider become circle and 1/2 slider. 00:34:739 - music appear quite loud here that feel weird to use repeat (for me)
  9. 00:37:637 (1,1) - pianos at tails, feel strong and loud, give some movement on tail to emphasize its? example 00:37:637 (1) - tail x:176 00:39:001 (1) - x:360 (less than previous become the piano getting lower)
  10. 00:42:410 (2) - x:356 for emphasize more the piano loud?
  11. 00:44:683 (3) - move to 00:44:796 - because the piano sound
  12. 00:59:796 (3) - bigger spacing because the strong crystal sound? x:48 , and 01:00:137 (4) - x:180 for anything you want ><
  13. 01:06:273 (6) - add clap because same sound with 00:58:433 -
  14. 01:09:001 (1) - whistle at head because strong crystal sound
  15. 01:10:023 (2) - ^
  16. 01:34:910 (1) - add finish on head because cymbal :<
  17. 01:40:364 (1) - x:280 for emphasize the cymbal with dash?
  18. 01:45:137 (3,4,5,6,1) - these circles, a little bit hard and need a nice timing to catch them without dash, these might make newbie confuse, how about reduce a little bit each spacing on circles?
  19. 01:45:819 (1) - finish because crash cymbal
  20. 01:51:273 (1) - finish at head because cymbal too
  21. 01:54:001 (1) - finish at head. i heard a little cymbal but up to you give or not but if you don't want add finish, at least whistle for piano + power of vocal


  • Platter
  1. Still have unnecessary greenlines like 00:21:103 - 00:24:512 - 00:25:535 - etc
  2. 00:09:683 (3) - imo HDash here unnecessary because only vocal that not loud too. reduce the spacing? x: 196, 00:10:024 (4) - x:60 for HDash emphasize the 00:10:364 - piano sound?
  3. 00:18:546 (1) - make a jump (at least) for emphasize the cymbal? :< , you can move head x:144 tail x:8
  4. 00:26:046 (2) - the sound only drum, you can remove the finish, finish feels too loud o.o
  5. 00:27:751 (3) - finish remove, both vocal and music are calm
  6. 00:30:308 - add note here because the piano sound like you mapped at whitetick?
  7. 00:30:819 (1) - i feel the finish is too loud, change it with whistle is enough
  8. 00:32:183 (1) - finish at head, music is same with 00:34:910 -
  9. 00:31:330 (2) - this is quite hard to catch imo. x:300 instead? (easier HDash)
  10. 00:44:455 (4) - change with 1/1 slider and circle at 00:44:967 - . i dunno what sound you mapped at blue tick since piano at whitetick and vocal at 00:44:626 -
  11. 01:41:046 (3) - imo this is should be normal dash because too hard. like rain imo. x:280?
  12. 01:45:478 (4) - i'm still sad 01:45:819 - no jump at this cymbal :<
  13. 01:56:728 (1) - since the vocal is calm and music too. x:304?
  14. Awesome pattern, but needs finish at kiai time like 01:34:925 - 01:45:819 - 01:51:273 - 01:54:001 - because cymbal


  • Rain
  1. 00:14:967 (1) - change finish become whistle because piano. vocal still calm :<
  2. 00:44:455 (1) - same as Platter
  3. 00:21:188 (4) - remove this circle, overmapped :<
  4. 00:48:546 (1) - you can remove finish here. finish feels too loud. whistle is enough imo
  5. 00:50:592 (1) - remove finish. vocal and music is calm :<
  6. 01:56:728 (1) - same reason as Platter, x:328?
  7. How to mod the pattern? Awesome Rain *_*
  8. but needs finish at kiai time like 01:34:925 - 01:45:819 - 01:51:273 - 01:54:001 - because cymbal

Consider the hitsounds especially finishes C:
Other it, Awesome map here
Take my star and Good Luck on ranking :oops:
Topic Starter
Spectator

Xinely wrote:

Mod as requested ~




  • Salad
  1. So many unnecessary greenlines like 00:13:603 - 00:13:944 - 00:15:989 - 00:16:501 - etc lol
  2. CS 3,5? i know maybe you wanna keep the CS but imo since this salad is the easiest diff, (CS 3,7) seems a little bit small for play by newbie fixed!
  3. 00:07:296 (2) - how about use circle and 1/1 slider here with a little bit dash on 00:07:637 - for emphasize the piano sound? sorry, but I want to keep this slider
  4. 00:21:785 - add note to follow the piano sound as you followed here? added
  5. 00:18:546 (1) - make a dash here to emphasize the cymbal? x:344 added
  6. 00:18:546 (1,2) - remove 00:19:569 (2) - and extend 00:18:546 (1) - the repeat to 00:19:058 - to follow that loud piano at 00:19:058 - fixed
  7. 00:29:455 (2,2) - please make 00:29:455 (2) - this one has bigger spacing than 00:32:183 (2) - because the power of music. imo the first one has bigger power than the second one >< fixed
  8. 00:34:569 (1) - change this slider become circle and 1/2 slider. 00:34:739 - music appear quite loud here that feel weird to use repeat (for me) I just changed them to the three circles
  9. 00:37:637 (1,1) - pianos at tails, feel strong and loud, give some movement on tail to emphasize its? example 00:37:637 (1) - tail x:176 00:39:001 (1) - x:360 (less than previous become the piano getting lower) fixed
  10. 00:42:410 (2) - x:356 for emphasize more the piano loud? fixed
  11. 00:44:683 (3) - move to 00:44:796 - because the piano sound just want to follow the vocal sound here, no change :3
  12. 00:59:796 (3) - bigger spacing because the strong crystal sound? x:48 , and 01:00:137 (4) - x:180 for anything you want >< fixed
  13. 01:06:273 (6) - add clap because same sound with 00:58:433 - added
  14. 01:09:001 (1) - whistle at head because strong crystal sound added
  15. 01:10:023 (2) - ^ ^
  16. 01:34:910 (1) - add finish on head because cymbal :< added :>
  17. 01:40:364 (1) - x:280 for emphasize the cymbal with dash? fixed
  18. 01:45:137 (3,4,5,6,1) - these circles, a little bit hard and need a nice timing to catch them without dash, these might make newbie confuse, how about reduce a little bit each spacing on circles? fixed
  19. 01:45:819 (1) - finish because crash cymbal added
  20. 01:51:273 (1) - finish at head because cymbal too added
  21. 01:54:001 (1) - finish at head. i heard a little cymbal but up to you give or not but if you don't want add finish, at least whistle for piano + power of vocal addedwhistle instead of finish here


  • Platter
  1. Still have unnecessary greenlines like 00:21:103 - 00:24:512 - 00:25:535 - etc
  2. 00:09:683 (3) - imo HDash here unnecessary because only vocal that not loud too. reduce the spacing? x: 196, 00:10:024 (4) - x:60 for HDash emphasize the 00:10:364 - piano sound? fixed
  3. 00:18:546 (1) - make a jump (at least) for emphasize the cymbal? :< , you can move head x:144 tail x:8 fixed
  4. 00:26:046 (2) - the sound only drum, you can remove the finish, finish feels too loud o.o fixed
  5. 00:27:751 (3) - finish remove, both vocal and music are calm removed
  6. 00:30:308 - add note here because the piano sound like you mapped at whitetick? nope.. sorry
  7. 00:30:819 (1) - i feel the finish is too loud, change it with whistle is enough ok
  8. 00:32:183 (1) - finish at head, music is same with 00:34:910 - added
  9. 00:31:330 (2) - this is quite hard to catch imo. x:300 instead? (easier HDash) fixed
  10. 00:44:455 (4) - change with 1/1 slider and circle at 00:44:967 - . i dunno what sound you mapped at blue tick since piano at whitetick and vocal at 00:44:626 - well, in fact, the vocal sound is on 00:44:711 :p. so there's no problem
  11. 01:41:046 (3) - imo this is should be normal dash because too hard. like rain imo. x:280?
  12. 01:45:478 (4) - i'm still sad 01:45:819 - no jump at this cymbal :< added
  13. 01:56:728 (1) - since the vocal is calm and music too. x:304? fixed
  14. Awesome pattern, but needs finish at kiai time like 01:34:925 - 01:45:819 - 01:51:273 - 01:54:001 - because cymbal added


  • Rain
  1. 00:14:967 (1) - change finish become whistle because piano. vocal still calm :< changed!
  2. 00:44:455 (1) - same as Platter same as platter
  3. 00:21:188 (4) - remove this circle, overmapped :< removed
  4. 00:48:546 (1) - you can remove finish here. finish feels too loud. whistle is enough imo removed
  5. 00:50:592 (1) - remove finish. vocal and music is calm :< ^
  6. 01:56:728 (1) - same reason as Platter, x:328? sorry, but I do not want to remove this jump in Rain either :p
  7. How to mod the pattern? Awesome Rain *_* thanks <3
  8. but needs finish at kiai time like 01:34:925 - 01:45:819 - 01:51:273 - 01:54:001 - because cymbal ok :3

Consider the hitsounds especially finishes C:
Other it, Awesome map here
Take my star and Good Luck on ranking :oops:

thank you for the star and mod! :)
Krah
Omg a wild spec's map.
Mod go !!


[General]

  1. Source is Deemo
  2. Can be added as tags : Mag Mell (futur name of the album with this song), cytus, rayark, projectmili
  3. 00:13:092 - Kiai flashes aren't allowed
  4. 00:55:535 - Same
[Salad]

  1. 00:29:114 (1,2) - Ctrl+g (re-check your hs just after or just use a ctrl+h). To have an alternation of movement to the right, to the left, to the right ... Until 00:37:637 (1) -
  2. 00:30:648 - 00:36:588 - Consider to add break here also by logic with the 2 others.
  3. 00:44:455 (2,3,4) - Consider to slightly reduce the spacing here ( 1/3 snapping can be quickly confusing) or to move (3) to the other side x=444
  4. 00:51:614 (4) - Really weird to have this kind of timeline where you can't really map the 2claps with an interesting jump like here 00:56:047 (8,9) - Consider to change your timeline to remap this quickly.
  5. 01:03:887 (1) - Try to change your sv to 1,5 to have a larger movement here
  6. 01:07:296 - 01:07:637 - Useless greenlines
  7. 01:09:342 - 01:09:683 - 01:10:023 - 01:10:364 - 01:11:046 - Useless greenlines
  8. 01:25:123 - Not snapped greenline
  9. 01:45:989 - Weird to have this kiai beginning on nothing. Consider to add a note here
  10. 01:49:058 - 01:49:569 - 01:49:910 - Useless greenlines

[Platter]

  1. 00:50:592 (1,2,3) - Try to lean them to the left to have something slightly more interesting (like that http://puu.sh/a6k6z/bf582683f6.jpg)
  2. 00:51:614 (4) - Same as salad
  3. 00:56:046 (1) - Deserve something slightly harder try x=120
  4. 01:03:887 (3) - Same as salad
  5. 01:17:183 (1,2,3,4) - Try this to avoid the monotony (don't worry you'll keep your hdash) ? http://puu.sh/a6kKb/112b18d4f9.jpg

[Rain]

Don't forget that you can change the name of this diff.

[]
Topic Starter
Spectator

Krah wrote:

Omg a wild spec's map.
Mod go !!


[General]

  1. Source is Deemo added
  2. Can be added as tags : Mag Mell (futur name of the album with this song), cytus, rayark, projectmili added all!
  3. 00:13:092 - Kiai flashes aren't allowed
  4. 00:55:535 - Same fixed T.T
[Salad]

  1. 00:29:114 (1,2) - Ctrl+g (re-check your hs just after or just use a ctrl+h). To have an alternation of movement to the right, to the left, to the right ... Until 00:37:637 (1) - fixed
  2. 00:30:648 - 00:36:588 - Consider to add break here also by logic with the 2 others. added
  3. 00:44:455 (2,3,4) - Consider to slightly reduce the spacing here ( 1/3 snapping can be quickly confusing) or to move (3) to the other side x=444 fixed like this
  4. 00:51:614 (4) - Really weird to have this kind of timeline where you can't really map the 2claps with an interesting jump like here 00:56:047 (8,9) - Consider to change your timeline to remap this quickly. fixed
  5. 01:03:887 (1) - Try to change your sv to 1,5 to have a larger movement here I'm sorry, but I just want to keep this
  6. 01:07:296 - 01:07:637 - Useless greenlines removed
  7. 01:09:342 - 01:09:683 - 01:10:023 - 01:10:364 - 01:11:046 - Useless greenlines all removed
  8. 01:25:123 - Not snapped greenline fixed
  9. 01:45:989 - Weird to have this kiai beginning on nothing. Consider to add a note here fixed like this, I don't feel good when I only add one note and it's awkward, so I just added slider with reverse :3
  10. 01:49:058 - 01:49:569 - 01:49:910 - Useless greenlines deleted

[Platter]

  1. 00:50:592 (1,2,3) - Try to lean them to the left to have something slightly more interesting (like that http://puu.sh/a6k6z/bf582683f6.jpg) good
  2. 00:51:614 (4) - Same as salad same as salad
  3. 00:56:046 (1) - Deserve something slightly harder try x=120 fixed
  4. 01:03:887 (3) - Same as salad sorry again ;_;
  5. 01:17:183 (1,2,3,4) - Try this to avoid the monotony (don't worry you'll keep your hdash) ? http://puu.sh/a6kKb/112b18d4f9.jpg https://osu.ppy.sh/ss/1805512

[Rain]

Don't forget that you can change the name of this diff. ok ;)

[]

thank you for the mod!
Krah
Map more spread please

(╯°□°)╯
Topic Starter
Spectator

Krah wrote:

Map more spread please

(╯°□°)╯
First bubble in my life ><

thank you!!
Deif
Some minor fixes regarding the BG dimensions and editor options, as well as the addition of another break time in [Salad] were made (of course, not kudosu worthy).

Step through the gate into Utopia
Sink into a world of Melodia
Black lace
Euphoberia hurries away
Tiny legs
Leaves behind a track of cardioid
Twisted creation
Phosphorescent apparition
Heart disorientation
Bemusement
Merry go ‘round and around
Misery go ‘round and around
Quandary go ‘round and around
Merry go ‘round and around
Tick-tock
Time doesn’t stop
Prepare your doubts
Eat them up
Quaff down
The pus of thoughts
Red sand flows out
Sweet mouth
The sky is painted in Lunacia
Florets slashed open the vein of tears
Misfortuna
There is no escape, my dear
The world undergoes Photosynthesia
Transform endless anger to Ecstasia
Connect your nerves
To the system of Philosophiofantasia
Ranked!!
Kyouren
osu! need more Deemo~


Gratzz^^ Specator for first Ranked Map~ ~^o^~
Sylith
CtB Champion's 1st rank

gratz :)
ursa
Yey /o/
Topic Starter
Spectator
Thank you :)
Dainesl
osu! needs more Mili! congrats! :)
Frobe
yeah

\o/ \o/ \o/ \o/
koreapenguin
unrank plz
Time-
This song is really nice, Congratulation!
SUBSTAC9
yay!
Congratz
Kurokami

koreapenguin wrote:

unrank plz
What? Why? At least give a reason. lol

I think the mapset is fine. Grats~

Why I'm sucking with my mapsets? q.q
KUURAhoshi
inb4 rank,

problem on tags,
You must remove Cytus from the tags because there's nothing to do with Cytus.

it's the main problem~
Deif
It's not even a problem. Got removed without the need of an unrank o.o
KUURAhoshi

Deif wrote:

It's not even a problem. Got removed without the need of an unrank o.o
Ok :)
Topic Starter
Spectator
.
Please sign in to reply.

New reply