how did u know lol :3Kibbleru wrote:
wow so many mods so fast .-.
have u been sitting at the modqueue subforum and spamming f5 all day?
how did u know lol :3Kibbleru wrote:
wow so many mods so fast .-.
have u been sitting at the modqueue subforum and spamming f5 all day?
Thanks for the mod!~-Neipezi wrote:
hi gaia~ you will have to apply my modding queue. heey!
[General]
- hmm.. real bpm is Offset: 7ms BPM: 89.95 (this is the exact timing.) Mmm alright
- 00:42:685 - it seems appropriate for pre-listening. (kiai time start) I think it's good where it is right now
[Easy]
AR -1? It's fine
00:06:018 (2) - 00:05:852 - move. te correct sound is heard here. I don't want to use upbeats in easys
00:07:352 (4) - 00:07:185 - ^ ^
[Normal]
00:48:018 (5) - NC add Added
00:19:852 (4,5) - playing too fast It matches with music tho?
[Insane]
play failed.. lol :3 really
00:53:185 (5,6) - (1) "x485, y179" to position move It's already there? o-o
good lucky xD
chaee wrote:
M4M from your queue
sword girls<3
[Hard]
00:01:852 (7,8) - This slider looks off. I would curve it slightly or adjust FIXED by moving one grid on grid level 4
00:01:852 (7,8,1) - Adjust 8 more in the middle FIXED by moving one grid on grid level 4
00:04:018 (6,8) - 8 isn't stacked properly with 6's tail. Fix FIXED by moving 1/8 of the grid on grid level 4
00:08:018 (1) - Remove clap No
00:08:185 (2) - ^ No
00:12:352 (1,2) - These should be identical? No
00:14:685 (1,2) - Uncurve 1 a bit FIXED
00:44:518 (5,6,1) - The spacing here is off.6 is too close to 1. Fix to make 6 more in the middle of the sliders Doing that will create Anti-Jump. So no.
00:52:018 (1,2) - Spacing Moved one grid
00:56:352 (3) - Curve 3's head slightly to blanket with 4's head I guess I made it better...
01:12:018 (3,4) - I'd love it you'd replace 4 with a duplicate of 3 Will see about that.
Fun map good luck
-Famous- wrote:
M4M request from my QueueCookiesi's Hard
- AR 8 for Hard? AR 7 is enough.
- Stack 00:05:018 (8) with the end of 00:04:018 (6). Please It's fixed without me knowing. Emergawd
- 00:08:685 (3) - Sounds wrong. Feels like that circle should be placed at 00:08:852. Enhanced in my way
- 00:19:352 (3) - ^Enhanced in my way
- 00:20:685 (3) - ^Enhanced in my way
- 00:21:018 and 00:21:185 feels like there're missing notes. Deleted
- 00:28:685 (7,8,1) - Spacing. Fixed
- 00:49:018 (1,2,3) - ^ Fixed
- 00:57:685 (1) - Why NC? Remove it. It is gone before I even try to remove it
- 01:06:685 (5,5,3,3) - Silenced hitsounds aren't allowed! That's unrankable. please
Cookiesi's Duel
- 00:06:518 (5,6) - Blanket? Fixed
- 00:10:185 - Missing note. Removed
- 00:12:685 (10) - Sounds wrong. Move it to 00:12:518 and add a note at 00:13:018. Fixed
- 00:14:018 (3,4) - Blanket. Nope
- 00:14:685 (5) - Move that slider little bit more down. Looks better.
- 00:15:518 (8) - Delete the second sliderpoint. Nope
- 00:15:518 (8,1) - Spacing? Compared to 00:16:685 (3,1) that's really huge. It's insane, it's not like you have to to stick to distant snapping
- 00:21:185 - Missing note. Added
- 00:30:685 (1,2,3,4,5,6,7,8,9) - Doesn't look very nice. Make that stream more curved. Fixed
- 00:44:852 (6,7,8) - The stream sounds wrong and doesn't fit there. Nope
- 00:45:185 - Missing note. Added
- 00:45:852 - ^ Added
- 00:47:852 - ^ Added
- 00:48:518 - ^ Added
- 00:49:852 - ^ NOPE
- Feels like 01:05:685 and 01:05:852 are notes missing. ADDED
- 01:07:018 and 01:07:185 - ^ Nope
- 01:08:352 and 01:08:518 - ^ Nope
- 01:11:018 and 01:11:185 - ^ Nope
- 01:12:352 and 01:12:518 - ^ Nope
- 01:14:518 - Missing note. LOL NO WAY
I don't like the desing but that's just my opinion. Good map anyway. Good luck!
Kritikally wrote:
M4M from #modreqs
IRC modding Gaia's difficulties, will post here for guest difficulties.
Cookiesi's Hard:
00:03:185 (2) - Extend 2's length to 3's start, remove 3. Applied
00:03:518 - Add circle here to replace the slider end removed in previous location. Applied
00:07:352 (6) - Move slider 6 start to 00:07:185 , keep slider end at existing point (increasing slider length to one quarter note). Okay
00:12:685 (2) - Change slider to circle and place at point 00:12:852 . Okay
01:13:685 (2) - Change circle to slider lasting 1/2 (eighth note -- from white to red). LOL Another mod took it out and now I placed it back in
Cookiesi's Duel:
01:09:352 (5,6,7,8,9) - stream seems forced. If inclined to have a stream, perhaps move it to starting at 01:10:352 (3) where there's more action and it sounds more fitting than the former stream start position. Yes, I switched spot of those two
Nice soft beat, good mapping. Good luck getting ranked!
-Neipezi wrote:
hi gaia~ you will have to apply my modding queue.
[Cookiesi's Hard]
00:04:018 (6) - NC add Yes
00:06:685 (5) - ^? No
[Cookiesi's Duel]
00:12:018 (9) - NC add Done
00:12:685 (10) - 00:12:518 - move and 00:13:018 - circle add? Done
00:14:685 (5) - NC add Done
00:45:185 - , 00:45:852 - circle add. fills that lack. Done
00:47:852 - , 00:48:518 - ^ Done
good lucky
Gray Veyron wrote:
Hi, Gaia! From my VV Modding Queue~
[> Cookiesi's Hard <]Good Luck!
- 00:03:185 (2,3,4,5) - Make a diamond here, plus, The (2) slider just overlapped 00:04:518 (7) - , Or on purpose? ✓
- 00:09:518 (6,7) - This is likely a weird spacing, not a jump. Fix the spacing. ✓
- 00:15:685 (3,1) - ^, but bigger. ✓
- 00:19:852 (1,2,3) - A bit boring when stacked, try a triangle formation here. ✓
- 00:20:185 (3,4,1) - I don't know if the spacing here is okay... ✓
- 00:31:018 (3,1) - Overlap, or on purpose? No
- 00:38:018 (3,4,1) - Same as 00:09:518 (6,7) - No
- 00:40:352 (4,5,1) - ^ ✓
- 00:46:018 (4,6) - Same as 00:31:018 (3,1) - No
- 01:00:018 (1,2,3,4) - Make a better diamond formation here. But if it is too symmetrical, it's bit boring
- - Pretty nice diff than the other two! Great mapping anyway.
Thanks a lot for the mod!Gray Veyron wrote:
Hi, Gaia! From my VV Modding Queue~[> Easy <]
- 00:12:685 (3,1) - Such straighty flow, make a blanket here. Alright alright
- 00:29:352 (4,5) - Make a symmetry here. Donee
- 00:44:018 (2,2) - A tiny overlap there. k
- 00:57:352 (4) - Move this slider to x:264|y:44 for symmtery with the previous slider. changed another way
- - Good diff, but fix some parts that broke a bit of flow, Like these for example > 00:16:018 (1,2,3) - / 00:44:018 (2,1) - / ... There's more you'll need to find. Derp okai :3
[> Normal <]
- 00:03:685 (2,3,4) - DS differed here, fix the spacing. what happened there lol, fixed
- 00:10:685 (1,2,3) - make a triangle formation here. If with 00:12:352 (4) - , Make diamond or square form. It looks fine to me
- 00:18:685 (1,2) - A bit overlap, or on purpose? it looks fine
- 00:19:852 (4,5) - Try making this as a slider for symmetry with the next slider. alright
- 00:25:352 (3) - A little uncurve like the previous slider for symmetry. sure
- 00:30:685 (3) - ^ done
- 00:33:685 (4,5,1) - I preferred making these sliders curvy to keep the flow better. nah its alright
- 00:40:018 (1) - A bit ugly slider, but i hope it's okay for others... well.. :\
- 00:44:685 (4,5,6,1,2,3) - I think making a triangle here would be nice. > http://puu.sh/ab4wm/1f50135807.png sure
- 01:09:268 - Unused Inherited point. alright
- 01:10:018 (2,3) - Same as 00:03:685 (2,3,4) - oh yeah
- - A little worse than Easy, i hope it's improved. :3 I hope so too
Good Luck! C:
Thanks so much! >w<Kinshara wrote:
Hi from my modding queue owo
General
Nice custom hitsounds! Thanks!
This bg omgosh
/brb fap fap fap Hehe
Easy
00:02:685 (3) - fix blanket Adjusted slightly
00:05:352 (1) - since you are going with the whole blanket thing in the first part, i suggest blanket this too: http://puu.sh/agVIr/befe797dec.jpg lmao how did I not think of this
00:06:018 (2,3,4) - fix this square accordingly mmhm
00:10:685 (1) - fix this curve: http://puu.sh/agVOO/fbff8f0a83.jpg
00:12:685 (3,1) - blanket these two for aesthetic reasons - just a suggestion yeah i did it
00:21:352 (1,3) - the slight overlap these two have is a little unappealing...space them out a bit more Fixed
00:32:685 (2,3) - Breaks flow!! This should be fixed I'll try to think of something later :]
00:37:352 (1) - fix curve: http://puu.sh/agW8q/933ba6bd01.jpg I'm not geometry mastur T^T
00:45:352 (1,2,3,4) - for better flow, try: http://puu.sh/agWeA/e0421a8c7e.jpg Alright
00:50:685 (1,2,3,4) - ^ basically ctrl+g every other slider ^
01:00:018 (2) - Breaks flow!! ctrl+G this for better flow But then i'd have to shift everything around QQ ill worry about that later lol.
01:08:685 (3) - ctrl+G will provide better flow (suggestion); fix things after accordingly I think it's alright for now
Normal
00:02:185 - consider this rhythm here: http://puu.sh/agWBg/bbaaae1f37.jpg yeah goes with the music
00:07:518 - same here and try this pattern: http://puu.sh/agWKx/e85f92e576.jpg wau such god so map wow
00:09:685 (4) - fix blanket oki
00:19:018 (2) - ctrl+G this for a slightly better flow Changed another way
00:19:852 (4,5) - would suggest changing this into 1/2 slider yup
00:23:352 (4) - fix blanket i think i fixed it?
00:40:018 (1) - would suggest switching for a spinner? omg so much hate on this slider whyy
00:53:352 (1) - blanket this for aesthetic reasons hope i fixed it right
00:54:685 (3) - fix blanket (next time you map, keep a good watch for small details such as this, so you won't have to see them in mods ). aiyaa my eyes tell me they look good tho qq I suck at blanketing lmao
Insane
00:03:018 (2,3,4) - Breaks flow!! Fix: http://puu.sh/agYre/fde66938c2.jpg Gotcha
00:10:185 (3) - Breaks flow!!
00:10:185 (3,4,5) - a pattern that would look really nice is something like: http://puu.sh/agYzz/bdb2433431.jpg If you change the angles a bit, it can be a bit more interesting to play :3 that looks great
Everything else is GENERALLY okay, but i am going to say this again: I'll leave you in charge of the minor details! Yessirr
Final Note: Mapping can be a little more clean; right now, it's a little messy. Good luck! Haihai
Thanks a lotttt!!Narwhal Prime wrote:
Hi Gaia and Mana (or Cookiesi?); sorry for this extremely late mod. Thankfully I haven't forgotten about your map! Here we go: Looool its fine xD
[General][Easy]
- Remove extra timing points. For instance, 00:07:932 - , 00:09:184 - , 00:18:609 - , and so on in the Easy diff, and 00:44:602 - , 00:49:352 - and so on in the Normal diff, etc.
[Normal]
- 00:34:685 (4) - nitpicking - move slider head to (192,220) for alignment with 00:34:018 (3) - lol k
[Insane]
- 00:45:352 (5) - add NC, 00:46:018 (1) - remove NC mm nice catch
- 00:42:685 - to 00:53:018 - Try changing the hitsounds between 00:48:018 - and 00:50:352 - back to S:C1 so that the hitsound sets are alternating between S:C1 and S:C2/S:C4 (and thus fit together nicer). I'll look into this in more detail later
- Slider velocity (SV) issues: (1) 01:10:685 - SV suddenly speeds up to 1.00x, but the music is more gentle and is fading out! Try not to speed up here unless you have a specific reason. (2) 00:56:018 - Here the music is not really getting any quieter or gentler but the SV drops to 0.75x. It should only change to 0.75x at 01:04:018 - instead. Same as above
This music is quite relaxing (what is this game lol) It's Sword Girls!! Great game when it used to run.. too bad it closed down ):
- 00:10:185 (3,4,5) - Switch this section's hitsounds back to S:C1. Music neither gets more intense nor louder, so switching to S:C4 does not fit here. I just wanted to emphasize those 3 notes, but you have a point, I'll think about it
- 00:14:185 (3,4) - Move these to same y-coordinate? :3 Done
- 00:49:852 - Add note here It's fine
- 01:03:685 - Also add note(s) somewhere in this blank space, too quiet :\ It's fine, I don't want to overmap
Hope this mod has been useful. Please let me know if you have questions!
Regards,
NP
你的mod多謝拉~smallbeans wrote:
[Insane]這個難度遠比Duel難打>:3
00:35:685(4) 為什麼不和(2)重疊呢? ok
00:50:852 這裡跟其他段一樣,應該要擺上note,不然會整死玩家Orz 聽音樂的話應該就沒問題吧
沒了,圖太觸,mod技術無法支援... 謝拉~
[Normal]
00:46:018 (1,4) 這樣的音效與歌曲不太搭,建議換掉。後面類似的滑條也是。我覺得還好 :]
00:53:352 這一整段的擺放方式一模一樣,打起來會容易無聊。強烈建議換個擺放方式。之後看著辦吧
[Easy]
00:04:418 (4) 將滑條頭移到 x:304 y:124。了解
話說已經停止運作了呢這個遊戲... 嗯,但好像韓國還沒停 (還有希望?)
嗯,畢竟已經有這麼多人mod過,不太容易挑出有問題的地方。
不過我覺得這五張圖都需要再美化一些,打起來會更舒服。我會加油的
就這樣了,祝好運!
Thank you for your mod!~ichia7x wrote:
Thanks for give me a chance to mod your map
Called from ♪ ichia7x's [4Mode] Modding Queue ♪
[General][Easy]
- At first sight, lol, i thought this OST is from 'Sword Art Online' It was kinda why I started playing this game actually xD
- BG nearly nude They're wearing swimsuits tho? :]
- Maybe you can change the source to just 'Sword Girls' because the game name is just that word... Sword Girls Online is the official name, but the other osu beatmap of another song from SG didn't use Online so hmm I'll think about it
[Normal]
- Change OD to 3 I think it's hard enough
- 00:34:018 (3) - new colour did it on the (4) instead
[Insane]
- 00:02:352 (5) - move to 00:02:185 - and change to slider with end point on 00:02:352 - Changed in previous mods o:
- 00:05:018 (5) - move to 00:04:852 - and change to slider with end point on 00:05:018 - this is fine
- 00:07:685 (5) - move to 00:07:518 - and change to slider with end point on 00:07:685 - Changed in last mod
- 00:13:018 (5) - move to 00:12:852 - and change to slider with end point on 00:12:852 - This is fine
- 00:20:852 - add circle It's alright
- Change AR to 8 It's alright for now
- 00:33:018 (5,1) - change this to slider it sounds fine the way it is
- 00:35:352 (3) - remove this ^
- 00:35:185 (2,4) - change this to slider ^
Goodluck~ .w.)9
Thanks for the mod!Moo-Chan wrote:
From my modding queue~
[Insane]
- Change to HP7 I think it's hard enough
- Change to AR8.5 Hmm I'll test it out for now
- It seems like a slow relaxing song and your sliders are pretty fast >< (If that makes sense) Yeah you're right s: but I'd have to fix every slider in my map that way so ]:
- Move this note, 00:10:685 (1) closer to this one, 00:10:518 (5) sure
- 00:47:018 (3) - Put a note here? Nah I don't want to overmap
- As I was saying about the sliders, 01:14:352 (2), you might want to reduce the SV of this one Done
All I see and GL~
Thank you for the mod! (:Smoothie wrote:
Heya
From my modding queue.
[General]
Seems fine
[Insane]
00:01:852 (2,3) - Hum... follows the music nicer like this: http://puu.sh/akI8O/14d912076e.jpg You, sir, are correct
00:10:185 (3,4,5) - I don't know about this... I would just place 3 notes instead of 3 1/4 sliders. They feel a bit out of place. http://puu.sh/akIg6/18a324e35f.jpg I actually like these kick sliders tho :\
00:24:018 - I highly recommend you to add a note here. Without it this one here plays really weird 00:24:185 (1) Derp I don't think it fits but I'll keep it in mind
00:35:352 (3) - You can make this more symmetrically to 00:34:685 (1) Done
00:45:185 (7,1) - This spacing is really weird. People will have the urge to hit it too early because of the previous jumps. ctrl + G'd with (2)
00:50:852 - Add a note here? na
01:14:352 (2) - Imo a single note would be better.
[Normal]
00:21:018 (6,1) - Make this blanket a bit nicer~ oops
00:40:018 (1) - Not much of a problem but I think a more round-ish slider shape would fit nicer to the music. derp
[Easy]
00:16:018 (1,2,3) - How about this instead? http://puu.sh/akKqY/d930bf9fa5.jpg (y)
00:32:685 (2) - This slider looks a bit crumbled. http://puu.sh/akKwp/3758e1ee56.jpg Less wiggle i guess
01:13:352 (2,3) - I think this blanket can me improved, too~ derp
Well, that's all.
Good Luck!
Thanks for the mooooooodRtyzen wrote:
hey there From queue Sorry it's abit late orz feel free to use/ not use the hitsounds mod I gave, I'm not too good at them yet
Blue means personal opinion
I see you have quite alot of audio files in the beatmap folder If you're not using one you should probably delete it Yeah you're right I'll do that soon :p[Easy]but then the next few doesnt flow right to me :\
- 00:08:018 (5) - NC ok
- 00:15:685 - Can add note here Nah I wanna keep it off red ticks
- 00:18:018 (3,1) - These 2 look and flow awkward suggest replacing with a straight reverse slider (pointing north-west(?) ) Then it would kill my diamond thing :\
- 00:24:018 (1,2) - These sliders look weird cuz they're kinda too short and "stubby". Maybe move the middle point to make a bigger andle with the other 2 points? I just did less curve if that's what u asked for
- 00:34:685 (1) - NC move to 00:34:018 (3) k
- 00:57:352 (4) - Move to x:276 y:64. Flows better why not
- 01:02:685 (4) - Can make this one a wave slider as well. Ctrl-G the next one and it flows quite well(Might need to readjust the DS)
Hitsounds
- 00:06:685 (3) - Remove whistle. 1 every 8th white note is sufficient for the starting part(s) Done
- 00:09:352 (6) - ^ ^
- 00:20:018 (3) - ^ ^
- 00:46:019 (2,4) - Whistles on these make it sound too cluttered It's on purpose
- 00:51:352 (2,4) - ^ ^
- 01:12:018 (1,2) - Put whistles on all of the heads, reverses and ends. Sounds better Sure
[Normal]
- 00:07:018 (4,5) - Not parallel O^O Not supposed to be :3
- 00:08:352 (2,3,4) - Blanket better ermergash
- 00:21:018 (6,1) - ^ ^
- 00:56:018 (1,2,3,4,1,2,3,4,1,2) - The patterns on this part seem abit boring IMO lol :p idek not sure how to change
Hitsounds
- 00:09:352 (3) - Remove whistle alright
- 00:14:685 (3,4,5) - Remove hitsounds on these ^
- 00:17:352 (3) - Remove whistle didnt do it
- 00:18:018 (4) - Remove whistle yea
- 00:19:018 (2) - ^ ^
- 00:20:352 (5) - ^ ^
- 00:21:018 (6) - Add whistle ^
- 00:22:352 (2) - Remove whistles (for 1/2 reverse sliders, you can put a whistle on the end, but IMO that sounds weird) It's kiai, supposed to be louder so ya everything in my kiai I'm keeping the way it is rn
- 00:23:352 (4) - ^
- 00:25:352 (3) - Remove whistles
- 00:27:685 (2) - Remove whistles
- 00:35:685 (3) - ^
- 00:48:018 (1,2,3,4,5) - Use regular hitsounds for these It's okay
- 01:12:018 (1,2,3,4,5,6) - This part is too random to sound good Lmao?
[Insane]
- The mindless singletapping is strong with this one -_- GG
- 00:24:018 - Note here, or the next one becomes really weird i wanna stay with the music and not overmap but ill think about it
- 00:55:352 (5) - Remove finish. Sounds awkward Just putting it every 3rd beat in a measure tho :] so nty
- 01:04:018 (1,2) - DS for this is too high. Players might get confused for the next tick ok
- Couldn't find many problems with the hitsounds and the flow here. I don't like the mindless singletapping, but I guess you can't go wrong by turning on high DS and clicking circles everywhere lmao
Nice mapset~
Good luck!~
Thanks for the mod!!Tari wrote:
Hey :3General
- ooomg the soft whistle would go great with this Really? it sounds like one of my jingle bells lol :3
Easy
- 00:21:352 (1) - I think a finish sound would go better here than a clap to be honest, start of kiai should have a large sound to start it with here. perhaps try soft/normal finish ? (not the custom one you have now Nah I don't think it suits my music
- 00:10:685 (1,2,3) - Try to center this whole pattern to make it a little bit more clean? the pattern already seems like it has a symmetrical design, and it would look more appealing if you center it. Centered
- 00:40:018 (4) - Same as above, try to put this at the center too. Did it i guess
- 00:42:685 (1) - Music transitions like these should have a finish instead of whistle, sounds alot better to me. derp maybe
- 00:24:018 (1,2) - I would suggest curving these sliders a little bit less, currently the start and end of the sliders touch here and it doesn't look good here imo, yea
- 00:32:685 (2) - Same as above. done
- 00:53:352 (1,2) - ^ I actually fixed these in the last mods lol :p
- 01:01:352 (3,4) - Honestly the readability of this, and ease of play of this was confusing, I thought these two were going be identical sliders, because of what you did at 00:58:685 (1,2) - and they're all 1 combo, I think it would be better if you changed 01:01:352 (3) - to match with 01:02:685 (4) - changed
- 01:13:352 (2,3) - Blanket is bad, obvious and what I mentioned earlier about sliders touching. changed
Normal
- 00:17:352 (3,4) - Work on your slider design please :c they're not very good. I'm sorry :'(
- 00:21:352 (1) - The blanket needs to be improved. done
- 00:28:352 (3) - The flow here is really bad, the curve movement you have going on is interrupted by this circle, you should move it up more to fix it, http://puu.sh/anooY.jpg Fixed
- 00:42:685 (1) - The spacing is too large here. wow i literally moved 2 pixels to the right o_o
- 00:45:685 (2) - Place at same place as 00:43:352 (2) - for cleaner placement. But that would break my ds
- 00:49:685 (4) - the movement from 3 to 4 to 5 should be in a straight line. like this : http://puu.sh/anouY.jpg mhm
- 00:52:685 (5) - Again the spacing. Fixed
- 00:53:352 (1,2,3) - Well slider 1 and 3 here should be identical, just take 1 and use it to create the other. then the blanket looks weird :\
Insane
- Feels a little slow? maybe increase AR by about 0.5 nothing else in this diff Funny thing is I changed it to 8.5 from 9 lol back to 9 i c
Thanks for your mod~Pjecoo wrote:
Hi, as requested from my queue.
Easy
00:14:685 (2) - Put it on x: 336 y:152
Normal
00:40:018 (1) - End the slider at 00:42:018 done
00:58:352 (4) - Little bit closer to (3). But... DS?
I like this song. So relaxing c: I love it too (:
Hope that'll help.
If not, then sorry.[/i]
Good Luck!
Thanks a lot!!Cloudchaser wrote:
I will mod 3 diffs only! I'm lazy Lol :p
GeneralEasy
- Everything seems in order!
Normal
- 00:08:018 (1,2) - These notes look a bit awkward x.x try making a better blanket between both notes or make them symmetrical. Changed
- 00:10:685 (1,2) - I don't like the flow in these notes, I suggest something like Hmm I changed the slider but cant do much about the circles cuz then it changes my entire map :s
- 00:48:018 (1,2) - Please, make them a good curve ;w; these sliders are so outdated lol what can I say :s
- 01:00:018 (2,3) - Make a better flow! oops
Keep ahead!
- 00:17:018 (2,3) - Make a blanket done
Kinshara wrote:
Hi from my modding queue owo
Cookiesi's Hard
00:02:685 (1) - Breaks flow!! Fix is a highly suggested! derp
00:18:185 (7) - Breaks flow!! You can do ctrl+G to fix this derp
Everything else looks fine. Although I didn't really point out blankets and stuff, I suggest you look over the small details to make this map even better! derp
Also try anti-jumps some time :3 please
Cookiesi's Duel
00:10:352 (1,2,3,4) - consider making this into a short stream: http://puu.sh/agZ9U/a1d48abfb8.jpg This is overmapped though and doesn't belong derp
00:16:018 (1) - this jump is outrageous, make it smaller No
00:21:352 (1,2,3,4) - this doesn't belong; this is overmapped No
00:30:685 (1,2,3,4,5,6,7,8,9) - ^ overmapped again No
00:36:019 (1,2,3,4,5,6,7,8,9) - ^ overmapped No
00:52:685 (1,2,3,4) - slightly overmapped No
01:08:518 - add note here derp
01:11:185 - ^ No
I suggest listening to the song again, you have overmapped a lot in certain areas. No
Final Note: Mapping can be a little more clean; right now, it's a little messy. Good luck!
Narwhal Prime wrote:
Hi Gaia and Mana (or Cookiesi?); sorry for this extremely late mod. Thankfully I haven't forgotten about your map! Here we go:
[Cookiesi's Hard]
- Remove NCs at 00:12:352 (1) - , 00:14:685 (1) - , and 00:19:852 (1) - for consistency. derp
- between 00:20:852 - and 00:21:352 - the space between these notes feels a bit empty, since there's the guitar chords in the background leading to the kiai section. Try adding some notes/back-and-forth slider in there? derp
- 00:22:685 (5,6,7) - change this beat to the following (ignore staging area, look at bar on top): https://osu.ppy.sh/ss/1830210 . This way, you'll have a note on 00:23:352 - which occurs at the end of a measure and feels better. derp
- 00:39:852 (4,5,6,7) - similar idea to above: https://osu.ppy.sh/ss/1830247 (00:39:852 - should have note, 00:40:018 - should start slider) derp
- If you accept the one above: Remove NC at 00:39:685 (1) - , add NC at 00:40:018 (1) - derp
- 00:44:852 (6,7,1) - https://osu.ppy.sh/ss/1830257 derp
- 00:49:518 (2,3) - Change the spacing here: these guys are spaced at 1.4x yet 00:50:352 (2,3) - is spaced at 1.1x, and the music does not change in intensity or tone between these two parts. derp
- Remove NCs at 00:55:018 (1) - , add NC at 00:55:685 (6) - , remove NC at 00:58:018 (1) - , add NC at 00:58:685 (2) - derp
[Cookiesi's Duel]
- 00:10:352 (1,2,3,4) - Even in this "Extra" diff, the note stack doesn't fit with the guitar/gentle intro. How about two quick sliders instead, something like this: https://osu.ppy.sh/ss/1832744 (lol I change my skin here) (in contrast, 00:21:352 (1,2,3,4) - is... okay with me I guess) derp
- 00:10:686 (1) - NC should go on this note derp
This music is quite relaxing (what is this game lol)
Hope this mod has been useful. Please let me know if you have questions!
Regards,
NP
smallbeans wrote:
[Cookiesi's Duel]
00:01:685 (4) move to x:436 y:276. derp
00:01:185 (7,1) I totally can't realize why you have a big jump here... the rhythm doesn't change here. derp
00:25:018 (7) move the second anchor to x:276 y:256. No
00:28:518 (7,8) maybe you can change to this? http://i.imgur.com/v87pTBH.png Yeah that totally helps in breaking the distance consistency.
00:49:852 this sound shouldn't be missed... derp
00:54:018 (2) you evil... please fix the distance. derp
01:03:685 I think there can add a slider, and ends at 01:03:852. derp
[Cookiesi's Hard]
00:12:685 (2) delete this note fits rhythm more. derp
00:20:852 (4) too near to 00:21:352 (1) and it will cause player misunderstand. Previous mod fixed it
話說已經停止運作了呢這個遊戲...
嗯,畢竟已經有這麼多人mod過,不太容易挑出有問題的地方。
不過我覺得這五張圖都需要再美化一些,打起來會更舒服。
就這樣了,祝好運!
ichia7x wrote:
Thanks for give me a chance to mod your map
Called from ♪ ichia7x's [4Mode] Modding Queue ♪
[Cookiesi's Hard]
- Change AR to 6 please
- 01:04:518 - add circle derp
[Cookiesi's Duel]Goodluck~ .w.)9
- 01:07:018 - 01:07:185 - add circle (?) derp
- 01:12:018 (5) - change to slider with end point on 01:12:185 - please, that sounds horrible
- 01:12:518 - add circle derp
Smoothie wrote:
Heya
From my modding queue.
[Cookiesi's Duel]
00:02:685 (1,2,3,4) - I would turn these into 2 1/1 sliders. Like this it follows the music nicer and the flow will be better, too. http://puu.sh/akH4u/b32320e104.jpg derp
00:07:185 (8) - Turn this into a 1/1 slider and move 00:07:518 (9) - to 00:07:685 . Plays nicer that way. http://puu.sh/akHk1/43083fa5a1.jpg feels weird D:
00:18:686 (1,2) - How about turning these into one repeating slider? Tried, and sounds weird
00:21:018 (8,9) - I recommend you turning these into a 1/2 slider. Like this the following stream plays a lot nicer! Changed, but not 1/2
00:31:352 (9) - How about a 1/2 slider? http://puu.sh/akHBe/ec75d2710f.jpg Ummm
00:36:685 (9) - ^ derp
00:45:018 (8,9) - Turn these into one 1/2 slider. It will emphasize the violin that can be heared at that part~ http://puu.sh/akHNN/49a75c9a11.jpg derp
00:50:018 (4) - NC derp
01:11:018 (9) - Like this? Will keep the flow going. http://puu.sh/akHUe/7b8b54ac91.jpg derp
01:13:352 (3,4,5,6) - This part plays a bit weird. Try this instead? http://puu.sh/akHZO/d1dcde1f75.jpg _ http://puu.sh/akI1w/d5e0fac391.jpg thanksp
[Cookiesi's Hard]
00:00:518 (2,3,4) - Hrm... How about this? http://puu.sh/akJiJ/6c47df699e.jpg derp
00:14:685 (1,2) - This blanket could be nicer~ derp
00:24:685 (3) - Remove the repeat on this slider and add another 1/2 slider here 00:25:018 Plays nicer that way. derp
00:43:852 - Add a note here for a better flow. derp
01:04:018 (1) - Like this would be better. It goes so nice with the music http://puu.sh/akJAe/fb80d8d298.jpg I'll keep that in mind for later
Well, that's all.
Good Luck!
Rtyzen wrote:
hey there From queue Sorry it's abit late orz feel free to use/ not use the hitsounds mod I gave, I'm not too good at them yet
Blue means personal opinion[Cookiesi's Hard]
- 00:10:685 (1) - NC move to 00:10:352 (7) derp
- 00:14:685 (1) - NC move to 00:14:185 (3) fixed earlier
- 00:20:852 (4) - Move to 00:21:018 fixed earlier
- 00:38:018 (3,4,1) - Move 4 properly in the middle for better DS fixed earlier
- 00:55:018 (1) - NC move to 00:55:685 (2) derp
- 01:10:685 (3) - Not hitsound set 1? Sounds weird like this to me no
- Hitsounds for this map seems to be ok for the most part
[Cookiesi's Duel]
- 00:03:352 (3) - Overmapped note derp
- 00:10:352 (1,2,3,4) - This stack can be made into a stream to flow better from the previous note fixed earlier
- 00:44:852 (6,7,8) - ^(triplet) derp
- 00:19:852 (5,6) - The DS is too high compared to the previous notes. Players might get confused for one extra tick derp
- 00:47:018 (4,5,6) - ^ derp
- 00:49:852 - Note here? Sounds weird without it derp
- 00:52:185 (1,2,3) - Odd DS ^^^^ derp
- 00:56:685 (10,1) - This one is too low DS. Players might click early no
- 00:59:685 (4,5) - ^ derp
- This diff is overmapped as hell with all the streams going everywhere O_O(even where they don't need to be). But the hitsounds and flow seem to be ok
Nice mapset~
Good luck!~
Tari wrote:
Hey :3Cookiesi's Hard
- 00:26:685 (1,2,3,4,5) - You can try to create a pentagon design with these notes. http://puu.sh/anoOQ.jpg it would make the placement cleaner (placement in this diff is really messy) derp
- 00:05:018 (8) - Try to make this stack with slider 6's end I am not that evil
- 00:05:352 (1) - Notes like these look way too crowded with the other diffs orz. put it somewhere else? relocated
- 00:28:685 (7,8) - Spacing issues? I guarantee if you do redo your spacings for this map, it look a bit more cleaner than it is now, the spacing is like all over the palce and its not just because its a hard diff.LOL oops
- Don't have much to say besides above, that pretty much sums it up.
Pjecoo wrote:
Hi, as requested from my queue.
Hard
00:29:018 (8,1) - This is really big jump for Hard diff. Put them closer to each other. Changed earlier
00:44:852 (6) - Remove this. derp
I like this song. So relaxing c:
Hope that'll help.
If not, then sorry.
Good Luck!
[/quote]Cloudchaser wrote:
I will mod 3 diffs only! I'm lazy
Cookiesi's HardKeep ahead!
- 00:12:352 - Remove NC. It's nonsense. Fixed from earlier mod
- 00:14:685 - same of above Fixed from earlier mod
- 00:19:852 - same Fixed from earlier mod
- 00:19:518 - this single circle is out of the rhythm, I suggest you put a long slider since 00:19:352 - till 00:19:685 - derp
- 00:20:852 - here's really similar of above, in this case you can do the next rhythm derp:
- 00:22:352 (3,4,5,6,7,8) - x_x different spacing in each space, about everythinbg between (7) and (8). Please, use the same.derp
有OCD就可以把圖便更乾淨吧 xDFaan wrote:
Request from my modding Queue~
* 我有OCD * 沒關西拉~
Easy:
00:04:018 (4,1) - blanket slightly improve fixed
00:12:685 (3,2) - overlap well... it's on purpose o:
01:13:352 (2,3) - blanket
00:05:352 (1) - try http://puu.sh/aq6jM/9d8d674fea.jpg or something similiar because the current square sounds a bit weird. for example 00:07:352 (4) - there is nothing here but you put a note here for the rhythm anyway It sounds better the way i have it right now imo
00:08:018 (1,2) - maybe extend both to the red tick after ^
AR can be changed from 3 to 2. idk It's fine
Normal:
00:08:352 (2,3,4) - both blankets are slighttttlyyyyyy off. I changed this like 20 times I still cant get it right? l: how 2 blanket pls
00:18:685 (1) - try something similiar to 00:18:685 (1) - because on the current 00:19:518 (3) - I cant really hear anything The hitsounds? I think it sounds alright
00:52:685 (5,1) - blanket can be improved changed
00:54:352 (2,3) - slightttllyyyy off changed
Insane:
00:10:352 (4,2) - overlap I stacked them all together :]
00:19:185 (2,4) - ^ did it on purpose but oh well.
00:35:185 (2,3) - blanket done
00:37:018 (1,2) - ^ ^
00:54:685 (3,4) - ^ ^
01:03:185 (1,2) - ctrl+g, circular motion sure
01:05:185 (5,2) - overlap stacked
01:14:185 (1) - move 1 tick forward why?
01:12:685 - add note ^
01:13:185 (1,1) - change into single note then 1 tick later I'm not getting the point of these ... they're offbeat and yeah
Thank you for the mod!!jinhang_ang wrote:
From my queue.Normal1. The only thing I want to ask - why you have to speed up sliders here? 01:09:352. It is almost the ending and the music is getting off slowly. Oh yeah lol I was too lazy to change this then forgot about it :p thanks for the reminderInsane1. 00:29:352 (1,1) - Actually, you've hit the beat with the circle, and that spinner there is just to take up the remaining empty space. I think removing that circle and move the spinner to the circle's location (on the timeline) will be better (and you can make that spinner more rhythmical!) The beginning of a spinner doesn't have much emphasis, so I used to circle to make that note stand out more
2. 00:40:018 (1,1) - Almost the same. same reason
These are only my opinions. Your map is already *near* perfection! (Especially the Insane diff - I love that the most). Thanks so much! (:
Please give feedback for my mod, thanks
Thx for modding~Kazamastar11 wrote:
Mod Request From Kazamastar’s Modding Queue
Hello, Gaia ! Hey!
Thank’s for calling me to mod your beatmap
Let’s get started..
Bad .mp3, there’s no Fade Out.. Well it's supposed to sound like that though [:EasyNothing to mod Normal00:05:018 (5) – remove this,
00:04:852 – add slider like 00:04:352 (4)
00:04:352 (4) – remove this and ^. It looks like you said the same thing 3 times lol. but changedInsaneNothing to mod
That’s All Gaia ! Good luck !
Special Notes : i mod before you update your beatmap
thx for modding~TheDizzeY wrote:
From the Rakutenshi Mod Queue~
General
Really well mapped, finding things to change took me pretty much time thanks! (:Easy01:13:352 (2) - Replace the slider with the slider 1 Hmmmm. MaybeNormal00:21:018 (6,1) - Seperate them a little to make it more readable I think it's alright as a blanketInsane00:23:518 - Hitting the 4th note felt pretty awkward so add a note after the slider done
er changed audioleadin and rest of the reply will come... tomorrow morning when i apply them :pneonat wrote:
General
Tested out the difficulties, and even though it's less obvious on the easier difficulties, it's an issue for ranking.
The mapping starts at 00:00:019 and you have 0 AudioLeadIn. Even with all the loading and everything, I timed it on the Insane and the map starts after about 1 second or so, which is about 1000ms. You need at least 2000ms before the map. Change the AudioLeadIn to 2000
K done
Easy
00:10:685 (1) - use this shape: mm idk how u did it exactly so i just eyeballed i hope i got it down
00:22:352 (2,3) - the slider end is too far from the circle, the blanket is not perfect changed
00:34:018 (3,1,2) - check the spacing; though same time difference, 00:34:018 (3,1) are further from each other while 00:34:352 (1,2) are closer nice catch
00:58:685 (1) - the curve on the slider seems a little too off to look nice i.. did what i could
Normal
00:05:352 (1,2,3) - let 00:05:352 (1) slider end face downwards more, to make the slider look more evenly curved, the end looks misshapen at the moment. Shift 00:06:352 (2,3) down so the flow is not affected shifted a bunch
00:13:018 (5,1) - blanket isn't even, shift the slider end closer to 00:13:018 (5) slight change
00:21:018 (6,1) - uneven blanket fixed
00:37:352 (1) - this 1/2 beat slider rhythm doesn't seem to fit the part fixed to match w/ music now
00:42:685 (1,2,3,4) - this whole whistle part just becomes awkward because you change the hitsounds after this part, making this part sound awful because it is different. You might as well start custom hitsounds 4 at 00:42:685 because of the quietness of 00:40:018 (1) which allows you to have a transition afterwards changed stuffs
00:56:018 - why the slow down in slider velocity? Music sounds the same, pace is the same, but I suddenly notice that the sliders are so much slower. The previous velocity was doing fine as it was. Keep the slider velocity the same as before the slowdown. Only slowdown at 01:04:018 because this is where the song starts to relax and have less pace/quieter yeah
Insane
00:47:018 - add a note here to go with the violins i dont hear any violin there o-o
00:50:852 - ^ the violins also already start here same here
Continue to improve the song & Good Luck
Faan wrote:
Request from my modding Queue~
* 我有OCD *
Hard:
00:02:352 (8,1) - slightly overlap はい
00:31:018 (3,1) - overlap はい
00:48:018 (2,3) - improve blanket はい
00:53:018 (5,2) - slight overla That is so OCD... but okay. はい
Duel:
00:10:518 (9,2,3) - overlap Suppose to be like that.
00:13:018 (3,3) - ^ Suppose to be like that.
00:14:018 (3,4) - blanket Can't blanket that short slider.
00:23:352 (1,2,4) - can b better はい
00:25:518 (2,3) - blanket はい
00:27:518 (3,4,6) - ^ No
00:32:352 (3) - overlap No
00:46:018 (1,2,3) - blanket No
00:46:352 (2,4) - overlap はい
00:45:852 (6,5) - ^ はい
01:04:518 (1,6) - stack はい
00:05:352 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - somewhere in here is overmapped I think.changed slightly
jinhang_ang wrote:
From my queue.Cookiesi's Hard1. Well I recommend some SV changes like you did in Normal (Although this is a guest diff). This isn't the case where you don't have the chance to do any SV changes. (Something like you can speed things up by a little during the Kiai, and slow things down by a little at the ending).
2. 00:02:352 (8) - I think you should move it down by a little to avoid overlapping the border with 00:02:685 (1) . fixed with previous mod
3. 01:04:018 - Well...this is only my opinion. From here you can snap things closer because for this slow ending, jumps don't make much sense now. Nope
These are only my opinions. Your map is already *near* perfection! (Especially the Insane diff - I love that the most).
Please give feedback for my mod, thanks
Kazamastar11 wrote:
]Mod Request From Kazamastar’s Modding Queue
Hello, Gaia !
Thank’s for calling me to mod your beatmap
Let’s get started..
Bad .mp3, there’s no Fade Out... pleaseCookiesi’s HardNothing to mod pleaseCookiesi’s DuelThat’s All Gaia ! Good luck !00:07:518 (9) – change to bouncing slider please.
00:09:685 (6) -^ That would create an awesome overmapped slider.
Special Notes : i mod before you update your beatmap
Kazamastar11 wrote:
Yea -_- failed Please
TheDizzeY wrote:
From the Rakutenshi Mod Queue~
General
Really well mapped, finding things to change took me pretty much timeCookiesi's HardWould change approach rate to 8
01:04:018 (1) - Make the slider 1 point shorter so you have more time to hit the next noteCookiesi's Duel01:00:352 (5,6,7) - Maybe change them to horizontal はい
00:02:352 (6) - Lower the velocity of the slider to make it feel more effective はい
00:56:852 - Add a triple and a note to add the flow (dem puns) like this: http://puu.sh/arNa2/7c4267d06c.jpg , http://puu.sh/arN7R/9164658f6e.jpg I like the idea, but doesn't quite fit the music D:
neonat wrote:
General
Tested out the difficulties, and even though it's less obvious on the easier difficulties, it's an issue for ranking.
The mapping starts at 00:00:019 and you have 0 AudioLeadIn. Even with all the loading and everything, I timed it on the Insane and the map starts after about 1 second or so, which is about 1000ms. You need at least 2000ms before the map. Change the AudioLeadIn to 2000
Cookiesi's Hard
00:04:018 (5,6) - blanket these 2
00:14:352 (4,5) - this spacing doesn't really look good, they are too close to each other to seem pleasant
00:24:018 (1) - remove the whistle at the start of the slider, it doesn't sound like it fits
00:48:018 (2,3) - blanket them
01:04:018 (1) - remove all the whistles, they are too loud. In the first place, why should there be a 1/4 beat rhythm here when the music doesn't suit that
Cookiesi's Duel
00:45:352 (1,2,3,4,5) - this stream is unnecessary, this part of the song is mostly empty even, with no music I'll see about that
00:48:018 (1,2,3,4,5) - ^ I'll see about that
00:53:018 (5) - the stream should only start here. The violin goes to 1/4 beats only at this part No
00:58:018 (1,2,3,4,5,6,7,8,9) - overmapped No
01:02:352 (1,2,3,4,5,6,7,8,9) - ^ No
01:10:685 (5,6,7,8) - ^ No
01:12:185 - add a note to go with the violin ending of this phrase ok
01:12:518 - violin starts the new phrase here, add a note All right
Continue to improve the song & Good Luck
Krfawy wrote:
J.Lo! Krfawy from the 'Bleeding Queue'! :3 Those anime characters on the BG have big tits You hentai
GenerallyCookiesi's Hard
- The timing is almost correct. BPM is similar to 180, but in fact it's not exactly that. I recommend to change BPM to 179,886 and to change offset to 6. I advice to ask somebody more experienced than me at timing to check it again, but I promise - now it should be so much better than an accurate timing.
Cookiesi's Duel
- 00:00:518 (2,3) - I am a bit surprised the way of mapping is not the same as at 00:03:185 (2) - since the beat is exactly the same. no
- 00:10:185 - I feel there's a missing note here. You've mapped everything to the piano sounds when it's just missing here. Was that on a purpose?Fixed
So that's all from me. Let me know if you chaned something. Especially the timing!
- I think you can change AR to 9 or even 9.2 or something similar. Don't play with AR8.and-similar at this difficulty, please. NO. This song is not sutablet for AR9 (left alone 9.2)
L! V! U! Bluddy! o3o ホモですか?
kamikin wrote:
NB: I am not very good so not many points
Hard:
Again, AI says this is an insane, BUUT you dont have to listen to me too much
Try to make it a bit quieter too keep the relaxing mood, then again maybe not? Up to you
01:12:685 Try to make these quieter a bit, not that much though Already 30% volume...
01:13:018 No
There was also something about the audio lead ins not being consistent throughout, this may be deliberate though.
Anyway, hope you like my (very small) mod. Please leave me some tips if you have time!