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ZEONIX - Duel BGM

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Topic Starter
Gaia

Kibbleru wrote:

wow so many mods so fast .-.

have u been sitting at the modqueue subforum and spamming f5 all day?
how did u know lol :3
-Neipezi
hi gaia~ you will have to apply my modding queue.

[General]
- hmm.. real bpm is Offset: 7ms BPM: 89.95 (this is the exact timing.)
- 00:42:685 - it seems appropriate for pre-listening. (kiai time start)

[Easy]
AR -1?
00:06:018 (2) - 00:05:852 - move. te correct sound is heard here.
00:07:352 (4) - 00:07:185 - ^

[Normal]
00:48:018 (5) - NC add
00:19:852 (4,5) - playing too fast

[Cookiesi's Hard]
00:04:018 (6) - NC add
00:06:685 (5) - ^?

[Insane]
play failed..
00:53:185 (5,6) - (1) "x485, y179" to position move

[Cookiesi's Duel]
00:12:018 (9) - NC add
00:12:685 (10) - 00:12:518 - move and 00:13:018 - circle add?
00:14:685 (5) - NC add
00:45:185 - , 00:45:852 - circle add. fills that lack.
00:47:852 - , 00:48:518 - ^

good lucky
Topic Starter
Gaia

-Neipezi wrote:

hi gaia~ you will have to apply my modding queue. heey!

[General]
- hmm.. real bpm is Offset: 7ms BPM: 89.95 (this is the exact timing.) Mmm alright
- 00:42:685 - it seems appropriate for pre-listening. (kiai time start) I think it's good where it is right now

[Easy]
AR -1? It's fine
00:06:018 (2) - 00:05:852 - move. te correct sound is heard here. I don't want to use upbeats in easys
00:07:352 (4) - 00:07:185 - ^ ^

[Normal]
00:48:018 (5) - NC add Added
00:19:852 (4,5) - playing too fast It matches with music tho?

[Insane]
play failed.. lol :3 really
00:53:185 (5,6) - (1) "x485, y179" to position move It's already there? o-o


good lucky xD
Thanks for the mod!~
Mana

chaee wrote:

M4M from your queue
sword girls<3

[Hard]

00:01:852 (7,8) - This slider looks off. I would curve it slightly or adjust FIXED by moving one grid on grid level 4
00:01:852 (7,8,1) - Adjust 8 more in the middle FIXED by moving one grid on grid level 4
00:04:018 (6,8) - 8 isn't stacked properly with 6's tail. Fix FIXED by moving 1/8 of the grid on grid level 4
00:08:018 (1) - Remove clap No
00:08:185 (2) - ^ No
00:12:352 (1,2) - These should be identical? No
00:14:685 (1,2) - Uncurve 1 a bit FIXED
00:44:518 (5,6,1) - The spacing here is off.6 is too close to 1. Fix to make 6 more in the middle of the sliders Doing that will create Anti-Jump. So no.
00:52:018 (1,2) - Spacing Moved one grid
00:56:352 (3) - Curve 3's head slightly to blanket with 4's head I guess I made it better...
01:12:018 (3,4) - I'd love it you'd replace 4 with a duplicate of 3 Will see about that.

Fun map good luck

-Famous- wrote:

M4M request from my Queue

Cookiesi's Hard
  1. AR 8 for Hard? AR 7 is enough.
  2. Stack 00:05:018 (8) with the end of 00:04:018 (6). Please It's fixed without me knowing. Emergawd
  3. 00:08:685 (3) - Sounds wrong. Feels like that circle should be placed at 00:08:852. Enhanced in my way
  4. 00:19:352 (3) - ^Enhanced in my way
  5. 00:20:685 (3) - ^Enhanced in my way
  6. 00:21:018 and 00:21:185 feels like there're missing notes. Deleted
  7. 00:28:685 (7,8,1) - Spacing. Fixed
  8. 00:49:018 (1,2,3) - ^ Fixed
  9. 00:57:685 (1) - Why NC? Remove it. It is gone before I even try to remove it
  10. 01:06:685 (5,5,3,3) - Silenced hitsounds aren't allowed! That's unrankable. please

Cookiesi's Duel
  1. 00:06:518 (5,6) - Blanket? Fixed
  2. 00:10:185 - Missing note. Removed
  3. 00:12:685 (10) - Sounds wrong. Move it to 00:12:518 and add a note at 00:13:018. Fixed
  4. 00:14:018 (3,4) - Blanket. Nope
  5. 00:14:685 (5) - Move that slider little bit more down. Looks better.
  6. 00:15:518 (8) - Delete the second sliderpoint. Nope
  7. 00:15:518 (8,1) - Spacing? Compared to 00:16:685 (3,1) that's really huge. It's insane, it's not like you have to to stick to distant snapping
  8. 00:21:185 - Missing note. Added
  9. 00:30:685 (1,2,3,4,5,6,7,8,9) - Doesn't look very nice. Make that stream more curved. Fixed
  10. 00:44:852 (6,7,8) - The stream sounds wrong and doesn't fit there. Nope
  11. 00:45:185 - Missing note. Added
  12. 00:45:852 - ^ Added
  13. 00:47:852 - ^ Added
  14. 00:48:518 - ^ Added
  15. 00:49:852 - ^ NOPE
  16. Feels like 01:05:685 and 01:05:852 are notes missing. ADDED
  17. 01:07:018 and 01:07:185 - ^ Nope
  18. 01:08:352 and 01:08:518 - ^ Nope
  19. 01:11:018 and 01:11:185 - ^ Nope
  20. 01:12:352 and 01:12:518 - ^ Nope
  21. 01:14:518 - Missing note. LOL NO WAY

I don't like the desing but that's just my opinion. Good map anyway. Good luck! :)

Kritikally wrote:

M4M from #modreqs

IRC modding Gaia's difficulties, will post here for guest difficulties.


Cookiesi's Hard:

00:03:185 (2) - Extend 2's length to 3's start, remove 3. Applied
00:03:518 - Add circle here to replace the slider end removed in previous location. Applied
00:07:352 (6) - Move slider 6 start to 00:07:185 , keep slider end at existing point (increasing slider length to one quarter note). Okay
00:12:685 (2) - Change slider to circle and place at point 00:12:852 . Okay
01:13:685 (2) - Change circle to slider lasting 1/2 (eighth note -- from white to red). LOL Another mod took it out and now I placed it back in

Cookiesi's Duel:
01:09:352 (5,6,7,8,9) - stream seems forced. If inclined to have a stream, perhaps move it to starting at 01:10:352 (3) where there's more action and it sounds more fitting than the former stream start position. Yes, I switched spot of those two

Nice soft beat, good mapping. Good luck getting ranked!

-Neipezi wrote:

hi gaia~ you will have to apply my modding queue.

[Cookiesi's Hard]
00:04:018 (6) - NC add Yes
00:06:685 (5) - ^? No

[Cookiesi's Duel]
00:12:018 (9) - NC add Done
00:12:685 (10) - 00:12:518 - move and 00:13:018 - circle add? Done
00:14:685 (5) - NC add Done
00:45:185 - , 00:45:852 - circle add. fills that lack. Done
00:47:852 - , 00:48:518 - ^ Done

good lucky
Cerulean Veyron
Hi, Gaia! From my VV Modding Queue~

[> Easy <]
  1. 00:12:685 (3,1) - Such straighty flow, make a blanket here.
  2. 00:29:352 (4,5) - Make a symmetry here.
  3. 00:44:018 (2,2) - A tiny overlap there.
  4. 00:57:352 (4) - Move this slider to x:264|y:44 for symmtery with the previous slider.
  5. - Good diff, but fix some parts that broke a bit of flow, Like these for example > 00:16:018 (1,2,3) - / 00:44:018 (2,1) - / ... There's more you'll need to find.
[> Normal <]
  1. 00:03:685 (2,3,4) - DS differed here, fix the spacing.
  2. 00:10:685 (1,2,3) - make a triangle formation here. If with 00:12:352 (4) - , Make diamond or square form.
  3. 00:18:685 (1,2) - A bit overlap, or on purpose?
  4. 00:19:852 (4,5) - Try making this as a slider for symmetry with the next slider.
  5. 00:25:352 (3) - A little uncurve like the previous slider for symmetry.
  6. 00:30:685 (3) - ^
  7. 00:33:685 (4,5,1) - I preferred making these sliders curvy to keep the flow better.
  8. 00:40:018 (1) - A bit ugly slider, but i hope it's okay for others...
  9. 00:44:685 (4,5,6,1,2,3) - I think making a triangle here would be nice. > http://puu.sh/ab4wm/1f50135807.png
  10. 01:09:268 - Unused Inherited point.
  11. 01:10:018 (2,3) - Same as 00:03:685 (2,3,4) -
  12. - A little worse than Easy, i hope it's improved.
[> Cookiesi's Hard <]
  1. 00:03:185 (2,3,4,5) - Make a diamond here, plus, The (2) slider just overlapped 00:04:518 (7) - , Or on purpose?
  2. 00:09:518 (6,7) - This is likely a weird spacing, not a jump. Fix the spacing.
  3. 00:15:685 (3,1) - ^, but bigger.
  4. 00:19:852 (1,2,3) - A bit boring when stacked, try a triangle formation here.
  5. 00:20:185 (3,4,1) - I don't know if the spacing here is okay...
  6. 00:31:018 (3,1) - Overlap, or on purpose?
  7. 00:38:018 (3,4,1) - Same as 00:09:518 (6,7) -
  8. 00:40:352 (4,5,1) - ^
  9. 00:46:018 (4,6) - Same as 00:31:018 (3,1) -
  10. 01:00:018 (1,2,3,4) - Make a better diamond formation here.
  11. - Pretty nice diff than the other two! Great mapping anyway.

Good Luck!
Mana

Gray Veyron wrote:

Hi, Gaia! From my VV Modding Queue~

[> Cookiesi's Hard <]
  1. 00:03:185 (2,3,4,5) - Make a diamond here, plus, The (2) slider just overlapped 00:04:518 (7) - , Or on purpose?
  2. 00:09:518 (6,7) - This is likely a weird spacing, not a jump. Fix the spacing.
  3. 00:15:685 (3,1) - ^, but bigger.
  4. 00:19:852 (1,2,3) - A bit boring when stacked, try a triangle formation here.
  5. 00:20:185 (3,4,1) - I don't know if the spacing here is okay...
  6. 00:31:018 (3,1) - Overlap, or on purpose? No
  7. 00:38:018 (3,4,1) - Same as 00:09:518 (6,7) - No
  8. 00:40:352 (4,5,1) - ^
  9. 00:46:018 (4,6) - Same as 00:31:018 (3,1) - No
  10. 01:00:018 (1,2,3,4) - Make a better diamond formation here. But if it is too symmetrical, it's bit boring
  11. - Pretty nice diff than the other two! Great mapping anyway.
Good Luck!
Kinshara
Hi from my modding queue owo

General

Nice custom hitsounds!

This bg omgosh

/brb fap fap fap

Easy

00:02:685 (3) - fix blanket
00:05:352 (1) - since you are going with the whole blanket thing in the first part, i suggest blanket this too: http://puu.sh/agVIr/befe797dec.jpg
00:06:018 (2,3,4) - fix this square accordingly
00:10:685 (1) - fix this curve: http://puu.sh/agVOO/fbff8f0a83.jpg
00:12:685 (3,1) - blanket these two for aesthetic reasons - just a suggestion
00:21:352 (1,3) - the slight overlap these two have is a little unappealing...space them out a bit more
00:32:685 (2,3) - Breaks flow!! This should be fixed
00:37:352 (1) - fix curve: http://puu.sh/agW8q/933ba6bd01.jpg
00:45:352 (1,2,3,4) - for better flow, try: http://puu.sh/agWeA/e0421a8c7e.jpg
00:50:685 (1,2,3,4) - ^ basically ctrl+g every other slider
01:00:018 (2) - Breaks flow!! ctrl+G this for better flow
01:08:685 (3) - ctrl+G will provide better flow (suggestion); fix things after accordingly

Normal

00:02:185 - consider this rhythm here: http://puu.sh/agWBg/bbaaae1f37.jpg
00:07:518 - same here and try this pattern: http://puu.sh/agWKx/e85f92e576.jpg
00:09:685 (4) - fix blanket
00:19:018 (2) - ctrl+G this for a slightly better flow
00:19:852 (4,5) - would suggest changing this into 1/2 slider
00:23:352 (4) - fix blanket
00:40:018 (1) - would suggest switching for a spinner?
00:53:352 (1) - blanket this for aesthetic reasons
00:54:685 (3) - fix blanket (next time you map, keep a good watch for small details such as this, so you won't have to see them in mods ;) ).

Cookiesi's Hard

00:02:685 (1) - Breaks flow!! Fix is a highly suggested!
00:18:185 (7) - Breaks flow!! You can do ctrl+G to fix this

Everything else looks fine. Although I didn't really point out blankets and stuff, I suggest you look over the small details to make this map even better!

Also try anti-jumps some time :3

Insane

00:03:018 (2,3,4) - Breaks flow!! Fix: http://puu.sh/agYre/fde66938c2.jpg
00:10:185 (3) - Breaks flow!!
00:10:185 (3,4,5) - a pattern that would look really nice is something like: http://puu.sh/agYzz/bdb2433431.jpg If you change the angles a bit, it can be a bit more interesting to play :3

Everything else is GENERALLY okay, but i am going to say this again: I'll leave you in charge of the minor details!

Cookiesi's Duel

00:10:352 (1,2,3,4) - consider making this into a short stream: http://puu.sh/agZ9U/a1d48abfb8.jpg This is overmapped though and doesn't belong
00:16:018 (1) - this jump is outrageous, make it smaller
00:21:352 (1,2,3,4) - this doesn't belong; this is overmapped
00:30:685 (1,2,3,4,5,6,7,8,9) - ^ overmapped again
00:36:019 (1,2,3,4,5,6,7,8,9) - ^ overmapped
00:52:685 (1,2,3,4) - slightly overmapped
01:08:518 - add note here
01:11:185 - ^

I suggest listening to the song again, you have overmapped a lot in certain areas.

Final Note: Mapping can be a little more clean; right now, it's a little messy. Good luck!
Narwhal Prime
Hi Gaia and Mana (or Cookiesi?); sorry for this extremely late mod. Thankfully I haven't forgotten about your map! Here we go:

[General]
  1. Remove extra timing points. For instance, 00:07:932 - , 00:09:184 - , 00:18:609 - , and so on in the Easy diff, and 00:44:602 - , 00:49:352 - and so on in the Normal diff, etc.
[Easy]
  1. 00:34:685 (4) - nitpicking - move slider head to (192,220) for alignment with 00:34:018 (3) -
[Normal]
  1. 00:45:352 (5) - add NC, 00:46:018 (1) - remove NC
  2. 00:42:685 - to 00:53:018 - Try changing the hitsounds between 00:48:018 - and 00:50:352 - back to S:C1 so that the hitsound sets are alternating between S:C1 and S:C2/S:C4 (and thus fit together nicer).
  3. Slider velocity (SV) issues: (1) 01:10:685 - SV suddenly speeds up to 1.00x, but the music is more gentle and is fading out! Try not to speed up here unless you have a specific reason. (2) 00:56:018 - Here the music is not really getting any quieter or gentler but the SV drops to 0.75x. It should only change to 0.75x at 01:04:018 - instead.
[Cookiesi's Hard]
  1. Remove NCs at 00:12:352 (1) - , 00:14:685 (1) - , and 00:19:852 (1) - for consistency.
  2. between 00:20:852 - and 00:21:352 - the space between these notes feels a bit empty, since there's the guitar chords in the background leading to the kiai section. Try adding some notes/back-and-forth slider in there?
  3. 00:22:685 (5,6,7) - change this beat to the following (ignore staging area, look at bar on top): https://osu.ppy.sh/ss/1830210 . This way, you'll have a note on 00:23:352 - which occurs at the end of a measure and feels better.
  4. 00:39:852 (4,5,6,7) - similar idea to above: https://osu.ppy.sh/ss/1830247 (00:39:852 - should have note, 00:40:018 - should start slider)
  5. If you accept the one above: Remove NC at 00:39:685 (1) - , add NC at 00:40:018 (1) -
  6. 00:44:852 (6,7,1) - https://osu.ppy.sh/ss/1830257
  7. 00:49:518 (2,3) - Change the spacing here: these guys are spaced at 1.4x yet 00:50:352 (2,3) - is spaced at 1.1x, and the music does not change in intensity or tone between these two parts.
  8. Remove NCs at 00:55:018 (1) - , add NC at 00:55:685 (6) - , remove NC at 00:58:018 (1) - , add NC at 00:58:685 (2) -
[Insane]
  1. 00:10:185 (3,4,5) - Switch this section's hitsounds back to S:C1. Music neither gets more intense nor louder, so switching to S:C4 does not fit here.
  2. 00:14:185 (3,4) - Move these to same y-coordinate? :3
  3. 00:49:852 - Add note here
  4. 01:03:685 - Also add note(s) somewhere in this blank space, too quiet :\
[Cookiesi's Duel]
  1. 00:10:352 (1,2,3,4) - Even in this "Extra" diff, the note stack doesn't fit with the guitar/gentle intro. How about two quick sliders instead, something like this: https://osu.ppy.sh/ss/1832744 (lol I change my skin here) (in contrast, 00:21:352 (1,2,3,4) - is... okay with me I guess)
  2. 00:10:686 (1) - NC should go on this note
This music is quite relaxing (what is this game lol)
Hope this mod has been useful. Please let me know if you have questions!

Regards,
NP
smallbeans
[Cookiesi's Duel]

00:01:685 (4) move to x:436 y:276.
00:01:185 (7,1) I totally can't realize why you have a big jump here... the rhythm doesn't change here.
00:25:018 (7) move the second anchor to x:276 y:256.
00:28:518 (7,8) maybe you can change to this? http://i.imgur.com/v87pTBH.png
00:49:852 this sound shouldn't be missed...
00:54:018 (2) you evil... please fix the distance.
01:03:685 I think there can add a slider, and ends at 01:03:852.

[Insane]

這個難度遠比Duel難打

00:35:685(4) 為什麼不和(2)重疊呢?
00:50:852 這裡跟其他段一樣,應該要擺上note,不然會整死玩家Orz

沒了,圖太觸,mod技術無法支援...

[Cookiesi's Hard]

00:12:685 (2) delete this note fits rhythm more.
00:20:852 (4) too near to 00:21:352 (1) and it will cause player misunderstand.

[Normal]

00:46:018 (1,4) 這樣的音效與歌曲不太搭,建議換掉。後面類似的滑條也是。
00:53:352 這一整段的擺放方式一模一樣,打起來會容易無聊。強烈建議換個擺放方式。

[Easy]

00:04:418 (4) 將滑條頭移到 x:304 y:124。



話說已經停止運作了呢這個遊戲...

嗯,畢竟已經有這麼多人mod過,不太容易挑出有問題的地方。
不過我覺得這五張圖都需要再美化一些,打起來會更舒服。
就這樣了,祝好運! :)
Ichigaki
Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


[General]
  1. At first sight, lol, i thought this OST is from 'Sword Art Online' :o
  2. BG nearly nude >:(
  3. Maybe you can change the source to just 'Sword Girls' because the game name is just that word...
[Easy]
  1. Change OD to 3
  2. 00:34:018 (3) - new colour
[Normal]
  1. 00:02:352 (5) - move to 00:02:185 - and change to slider with end point on 00:02:352 -
  2. 00:05:018 (5) - move to 00:04:852 - and change to slider with end point on 00:05:018 -
  3. 00:07:685 (5) - move to 00:07:518 - and change to slider with end point on 00:07:685 -
  4. 00:13:018 (5) - move to 00:12:852 - and change to slider with end point on 00:12:852 -
  5. 00:20:852 - add circle
[Cookiesi's Hard]
  1. Change AR to 6
  2. 01:04:518 - add circle
[Insane]
  1. Change AR to 8
  2. 00:33:018 (5,1) - change this to slider
  3. 00:35:352 (3) - remove this
  4. 00:35:185 (2,4) - change this to slider
[Cookiesi's Duel]
  1. 01:07:018 - 01:07:185 - add circle (?)
  2. 01:12:018 (5) - change to slider with end point on 01:12:185 -
  3. 01:12:518 - add circle
Goodluck~ .w.)9
Topic Starter
Gaia
Sorry for the super late reply guys!! ): had been occupied with other stuff but im baaaack! k here we go!

Gray Veyron

Gray Veyron wrote:

Hi, Gaia! From my VV Modding Queue~

[> Easy <]
  1. 00:12:685 (3,1) - Such straighty flow, make a blanket here. Alright alright
  2. 00:29:352 (4,5) - Make a symmetry here. Donee
  3. 00:44:018 (2,2) - A tiny overlap there. k
  4. 00:57:352 (4) - Move this slider to x:264|y:44 for symmtery with the previous slider. changed another way
  5. - Good diff, but fix some parts that broke a bit of flow, Like these for example > 00:16:018 (1,2,3) - / 00:44:018 (2,1) - / ... There's more you'll need to find. Derp okai :3

[> Normal <]
  1. 00:03:685 (2,3,4) - DS differed here, fix the spacing. what happened there lol, fixed
  2. 00:10:685 (1,2,3) - make a triangle formation here. If with 00:12:352 (4) - , Make diamond or square form. It looks fine to me
  3. 00:18:685 (1,2) - A bit overlap, or on purpose? it looks fine
  4. 00:19:852 (4,5) - Try making this as a slider for symmetry with the next slider. alright
  5. 00:25:352 (3) - A little uncurve like the previous slider for symmetry. sure
  6. 00:30:685 (3) - ^ done
  7. 00:33:685 (4,5,1) - I preferred making these sliders curvy to keep the flow better. nah its alright
  8. 00:40:018 (1) - A bit ugly slider, but i hope it's okay for others... well.. :\
  9. 00:44:685 (4,5,6,1,2,3) - I think making a triangle here would be nice. > http://puu.sh/ab4wm/1f50135807.png sure
  10. 01:09:268 - Unused Inherited point. alright
  11. 01:10:018 (2,3) - Same as 00:03:685 (2,3,4) - oh yeah
  12. - A little worse than Easy, i hope it's improved. :3 I hope so too

Good Luck! C:
Thanks a lot for the mod!

Kinshara

Kinshara wrote:

Hi from my modding queue owo

General

Nice custom hitsounds! Thanks!

This bg omgosh

/brb fap fap fap Hehe

Easy

00:02:685 (3) - fix blanket Adjusted slightly
00:05:352 (1) - since you are going with the whole blanket thing in the first part, i suggest blanket this too: http://puu.sh/agVIr/befe797dec.jpg lmao how did I not think of this
00:06:018 (2,3,4) - fix this square accordingly mmhm
00:10:685 (1) - fix this curve: http://puu.sh/agVOO/fbff8f0a83.jpg
00:12:685 (3,1) - blanket these two for aesthetic reasons - just a suggestion yeah i did it
00:21:352 (1,3) - the slight overlap these two have is a little unappealing...space them out a bit more Fixed
00:32:685 (2,3) - Breaks flow!! This should be fixed I'll try to think of something later :]
00:37:352 (1) - fix curve: http://puu.sh/agW8q/933ba6bd01.jpg I'm not geometry mastur T^T
00:45:352 (1,2,3,4) - for better flow, try: http://puu.sh/agWeA/e0421a8c7e.jpg Alright
00:50:685 (1,2,3,4) - ^ basically ctrl+g every other slider ^
01:00:018 (2) - Breaks flow!! ctrl+G this for better flow But then i'd have to shift everything around QQ ill worry about that later lol.
01:08:685 (3) - ctrl+G will provide better flow (suggestion); fix things after accordingly I think it's alright for now

Normal

00:02:185 - consider this rhythm here: http://puu.sh/agWBg/bbaaae1f37.jpg yeah goes with the music
00:07:518 - same here and try this pattern: http://puu.sh/agWKx/e85f92e576.jpg wau such god so map wow
00:09:685 (4) - fix blanket oki
00:19:018 (2) - ctrl+G this for a slightly better flow Changed another way
00:19:852 (4,5) - would suggest changing this into 1/2 slider yup
00:23:352 (4) - fix blanket i think i fixed it?
00:40:018 (1) - would suggest switching for a spinner? omg so much hate on this slider whyy
00:53:352 (1) - blanket this for aesthetic reasons hope i fixed it right
00:54:685 (3) - fix blanket (next time you map, keep a good watch for small details such as this, so you won't have to see them in mods ;) ). aiyaa my eyes tell me they look good tho qq I suck at blanketing lmao

Insane

00:03:018 (2,3,4) - Breaks flow!! Fix: http://puu.sh/agYre/fde66938c2.jpg Gotcha
00:10:185 (3) - Breaks flow!!
00:10:185 (3,4,5) - a pattern that would look really nice is something like: http://puu.sh/agYzz/bdb2433431.jpg If you change the angles a bit, it can be a bit more interesting to play :3 that looks great :D

Everything else is GENERALLY okay, but i am going to say this again: I'll leave you in charge of the minor details! Yessirr

Final Note: Mapping can be a little more clean; right now, it's a little messy. Good luck! Haihai
Thanks so much! >w<

Narwhal Prime

Narwhal Prime wrote:

Hi Gaia and Mana (or Cookiesi?); sorry for this extremely late mod. Thankfully I haven't forgotten about your map! Here we go: Looool its fine xD

[General]
  1. Remove extra timing points. For instance, 00:07:932 - , 00:09:184 - , 00:18:609 - , and so on in the Easy diff, and 00:44:602 - , 00:49:352 - and so on in the Normal diff, etc.
[Easy]
  1. 00:34:685 (4) - nitpicking - move slider head to (192,220) for alignment with 00:34:018 (3) - lol k
[Normal]
  1. 00:45:352 (5) - add NC, 00:46:018 (1) - remove NC mm nice catch
  2. 00:42:685 - to 00:53:018 - Try changing the hitsounds between 00:48:018 - and 00:50:352 - back to S:C1 so that the hitsound sets are alternating between S:C1 and S:C2/S:C4 (and thus fit together nicer). I'll look into this in more detail later
  3. Slider velocity (SV) issues: (1) 01:10:685 - SV suddenly speeds up to 1.00x, but the music is more gentle and is fading out! Try not to speed up here unless you have a specific reason. (2) 00:56:018 - Here the music is not really getting any quieter or gentler but the SV drops to 0.75x. It should only change to 0.75x at 01:04:018 - instead. Same as above
[Insane]
  1. 00:10:185 (3,4,5) - Switch this section's hitsounds back to S:C1. Music neither gets more intense nor louder, so switching to S:C4 does not fit here. I just wanted to emphasize those 3 notes, but you have a point, I'll think about it
  2. 00:14:185 (3,4) - Move these to same y-coordinate? :3 Done
  3. 00:49:852 - Add note here It's fine
  4. 01:03:685 - Also add note(s) somewhere in this blank space, too quiet :\ It's fine, I don't want to overmap
This music is quite relaxing (what is this game lol) It's Sword Girls!! Great game when it used to run.. too bad it closed down ):
Hope this mod has been useful. Please let me know if you have questions!

Regards,
NP
Thanks a lotttt!!

smallbeans

smallbeans wrote:

[Insane]

這個難度遠比Duel難打 >:3

00:35:685(4) 為什麼不和(2)重疊呢? ok
00:50:852 這裡跟其他段一樣,應該要擺上note,不然會整死玩家Orz 聽音樂的話應該就沒問題吧

沒了,圖太觸,mod技術無法支援... 謝拉~

[Normal]

00:46:018 (1,4) 這樣的音效與歌曲不太搭,建議換掉。後面類似的滑條也是。我覺得還好 :]
00:53:352 這一整段的擺放方式一模一樣,打起來會容易無聊。強烈建議換個擺放方式。之後看著辦吧

[Easy]

00:04:418 (4) 將滑條頭移到 x:304 y:124。了解

話說已經停止運作了呢這個遊戲... 嗯,但好像韓國還沒停 (還有希望?)

嗯,畢竟已經有這麼多人mod過,不太容易挑出有問題的地方。
不過我覺得這五張圖都需要再美化一些,打起來會更舒服。我會加油的
就這樣了,祝好運! :)
你的mod多謝拉~

ichia7x

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪


[General]
  1. At first sight, lol, i thought this OST is from 'Sword Art Online' :o It was kinda why I started playing this game actually xD
  2. BG nearly nude >:( They're wearing swimsuits tho? :]
  3. Maybe you can change the source to just 'Sword Girls' because the game name is just that word... Sword Girls Online is the official name, but the other osu beatmap of another song from SG didn't use Online so hmm I'll think about it
[Easy]
  1. Change OD to 3 I think it's hard enough
  2. 00:34:018 (3) - new colour did it on the (4) instead
[Normal]
  1. 00:02:352 (5) - move to 00:02:185 - and change to slider with end point on 00:02:352 - Changed in previous mods o:
  2. 00:05:018 (5) - move to 00:04:852 - and change to slider with end point on 00:05:018 - this is fine
  3. 00:07:685 (5) - move to 00:07:518 - and change to slider with end point on 00:07:685 - Changed in last mod
  4. 00:13:018 (5) - move to 00:12:852 - and change to slider with end point on 00:12:852 - This is fine
  5. 00:20:852 - add circle It's alright
[Insane]
  1. Change AR to 8 It's alright for now
  2. 00:33:018 (5,1) - change this to slider it sounds fine the way it is
  3. 00:35:352 (3) - remove this ^
  4. 00:35:185 (2,4) - change this to slider ^


Goodluck~ .w.)9
Thank you for your mod!~
Kinshara
No Dap is BAT magnet

And you are mod magnet...omygoodness.
Topic Starter
Gaia
Lmao mom's got it easier though :3
I wish I knew how to get the BAT-senpais to notice me ):
Moo-Chan
From my modding queue~

[Insane]
  1. Change to HP7
  2. Change to AR8.5
  3. It seems like a slow relaxing song and your sliders are pretty fast >< (If that makes sense)
  4. Move this note, 00:10:685 (1) closer to this one, 00:10:518 (5)
  5. 00:47:018 (3) - Put a note here?
  6. As I was saying about the sliders, 01:14:352 (2), you might want to reduce the SV of this one

All I see and GL~
Topic Starter
Gaia

Moo-Chan wrote:

From my modding queue~

[Insane]
  1. Change to HP7 I think it's hard enough
  2. Change to AR8.5 Hmm I'll test it out for now
  3. It seems like a slow relaxing song and your sliders are pretty fast >< (If that makes sense) Yeah you're right s: but I'd have to fix every slider in my map that way so ]:
  4. Move this note, 00:10:685 (1) closer to this one, 00:10:518 (5) sure
  5. 00:47:018 (3) - Put a note here? Nah I don't want to overmap
  6. As I was saying about the sliders, 01:14:352 (2), you might want to reduce the SV of this one Done

All I see and GL~
Thanks for the mod!
Smoothie
Heya
From my modding queue.

[General]
Seems fine

[Cookiesi's Duel]
00:02:685 (1,2,3,4) - I would turn these into 2 1/1 sliders. Like this it follows the music nicer and the flow will be better, too. http://puu.sh/akH4u/b32320e104.jpg
00:07:185 (8) - Turn this into a 1/1 slider and move 00:07:518 (9) - to 00:07:685 . Plays nicer that way. http://puu.sh/akHk1/43083fa5a1.jpg
00:18:686 (1,2) - How about turning these into one repeating slider?
00:21:018 (8,9) - I recommend you turning these into a 1/2 slider. Like this the following stream plays a lot nicer!
00:31:352 (9) - How about a 1/2 slider? http://puu.sh/akHBe/ec75d2710f.jpg
00:36:685 (9) - ^
00:45:018 (8,9) - Turn these into one 1/2 slider. It will emphasize the violin that can be heared at that part~ http://puu.sh/akHNN/49a75c9a11.jpg
00:50:018 (4) - NC
01:11:018 (9) - Like this? Will keep the flow going. http://puu.sh/akHUe/7b8b54ac91.jpg
01:13:352 (3,4,5,6) - This part plays a bit weird. Try this instead? http://puu.sh/akHZO/d1dcde1f75.jpg _ http://puu.sh/akI1w/d5e0fac391.jpg

[Insane]
00:01:852 (2,3) - Hum... follows the music nicer like this: http://puu.sh/akI8O/14d912076e.jpg
00:10:185 (3,4,5) - I don't know about this... I would just place 3 notes instead of 3 1/4 sliders. They feel a bit out of place. http://puu.sh/akIg6/18a324e35f.jpg
00:24:018 - I highly recommend you to add a note here. Without it this one here plays really weird 00:24:185 (1)
00:35:352 (3) - You can make this more symmetrically to 00:34:685 (1)
00:45:185 (7,1) - This spacing is really weird. People will have the urge to hit it too early because of the previous jumps.
00:50:852 - Add a note here?
01:14:352 (2) - Imo a single note would be better.

[Cookiesi's Hard]
00:00:518 (2,3,4) - Hrm... How about this? http://puu.sh/akJiJ/6c47df699e.jpg
00:14:685 (1,2) - This blanket could be nicer~
00:24:685 (3) - Remove the repeat on this slider and add another 1/2 slider here 00:25:018 Plays nicer that way.
00:43:852 - Add a note here for a better flow.
01:04:018 (1) - Like this would be better. It goes so nice with the music http://puu.sh/akJAe/fb80d8d298.jpg

[Normal]
00:21:018 (6,1) - Make this blanket a bit nicer~
00:40:018 (1) - Not much of a problem but I think a more round-ish slider shape would fit nicer to the music.

[Easy]
00:16:018 (1,2,3) - How about this instead? http://puu.sh/akKqY/d930bf9fa5.jpg
00:32:685 (2) - This slider looks a bit crumbled. http://puu.sh/akKwp/3758e1ee56.jpg
01:13:352 (2,3) - I think this blanket can me improved, too~

Well, that's all.
Good Luck!
Rtyzen
hey there :D From queue Sorry it's abit late orz feel free to use/ not use the hitsounds mod I gave, I'm not too good at them yet
Blue means personal opinion

I see you have quite alot of audio files in the beatmap folder :P If you're not using one you should probably delete it
[Easy]
  1. 00:08:018 (5) - NC
  2. 00:15:685 - Can add note here
  3. 00:18:018 (3,1) - These 2 look and flow awkward :P suggest replacing with a straight reverse slider (pointing north-west(?) :P)
  4. 00:24:018 (1,2) - These sliders look weird cuz they're kinda too short and "stubby". Maybe move the middle point to make a bigger andle with the other 2 points?
  5. 00:34:685 (1) - NC move to 00:34:018 (3)
  6. 00:57:352 (4) - Move to x:276 y:64. Flows better
  7. 01:02:685 (4) - Can make this one a wave slider as well. Ctrl-G the next one and it flows quite well(Might need to readjust the DS)
Hitsounds
  1. 00:06:685 (3) - Remove whistle. 1 every 8th white note is sufficient for the starting part(s)
  2. 00:09:352 (6) - ^
  3. 00:20:018 (3) - ^
  4. 00:46:019 (2,4) - Whistles on these make it sound too cluttered
  5. 00:51:352 (2,4) - ^
  6. 01:12:018 (1,2) - Put whistles on all of the heads, reverses and ends. Sounds better

[Normal]
  1. 00:07:018 (4,5) - Not parallel O^O
  2. 00:08:352 (2,3,4) - Blanket better
  3. 00:21:018 (6,1) - ^
  4. 00:56:018 (1,2,3,4,1,2,3,4,1,2) - The patterns on this part seem abit boring IMO
Hitsounds
  1. 00:09:352 (3) - Remove whistle
  2. 00:14:685 (3,4,5) - Remove hitsounds on these
  3. 00:17:352 (3) - Remove whistle
  4. 00:18:018 (4) - Remove whistle
  5. 00:19:018 (2) - ^
  6. 00:20:352 (5) - ^
  7. 00:21:018 (6) - Add whistle
  8. 00:22:352 (2) - Remove whistles (for 1/2 reverse sliders, you can put a whistle on the end, but IMO that sounds weird)
  9. 00:23:352 (4) - ^
  10. 00:25:352 (3) - Remove whistles
  11. 00:27:685 (2) - Remove whistles
  12. 00:35:685 (3) - ^
  13. 00:48:018 (1,2,3,4,5) - Use regular hitsounds for these
  14. 01:12:018 (1,2,3,4,5,6) - This part is too random to sound good

[Cookiesi's Hard]
  1. 00:10:685 (1) - NC move to 00:10:352 (7)
  2. 00:14:685 (1) - NC move to 00:14:185 (3)
  3. 00:20:852 (4) - Move to 00:21:018
  4. 00:38:018 (3,4,1) - Move 4 properly in the middle for better DS
  5. 00:55:018 (1) - NC move to 00:55:685 (2)
  6. 01:10:685 (3) - Not hitsound set 1? Sounds weird like this to me
  7. Hitsounds for this map seems to be ok for the most part

[Insane]
  1. The mindless singletapping is strong with this one -_-
  2. 00:24:018 - Note here, or the next one becomes really weird
  3. 00:55:352 (5) - Remove finish. Sounds awkward
  4. 01:04:018 (1,2) - DS for this is too high. Players might get confused for the next tick
  5. Couldn't find many problems with the hitsounds and the flow here. I don't like the mindless singletapping, but I guess you can't go wrong by turning on high DS and clicking circles everywhere

[Cookiesi's Duel]
  1. 00:03:352 (3) - Overmapped note
  2. 00:10:352 (1,2,3,4) - This stack can be made into a stream to flow better from the previous note
  3. 00:44:852 (6,7,8) - ^(triplet)
  4. 00:19:852 (5,6) - The DS is too high compared to the previous notes. Players might get confused for one extra tick
  5. 00:47:018 (4,5,6) - ^
  6. 00:49:852 - Note here? Sounds weird without it
  7. 00:52:185 (1,2,3) - Odd DS ^^^^
  8. 00:56:685 (10,1) - This one is too low DS. Players might click early
  9. 00:59:685 (4,5) - ^
  10. This diff is overmapped as hell with all the streams going everywhere O_O(even where they don't need to be). But the hitsounds and flow seem to be ok

Nice mapset~
Good luck!~ :D
Topic Starter
Gaia

Smoothie wrote:

Heya
From my modding queue.

[General]
Seems fine

[Insane]
00:01:852 (2,3) - Hum... follows the music nicer like this: http://puu.sh/akI8O/14d912076e.jpg You, sir, are correct
00:10:185 (3,4,5) - I don't know about this... I would just place 3 notes instead of 3 1/4 sliders. They feel a bit out of place. http://puu.sh/akIg6/18a324e35f.jpg I actually like these kick sliders tho :\
00:24:018 - I highly recommend you to add a note here. Without it this one here plays really weird 00:24:185 (1) Derp I don't think it fits but I'll keep it in mind
00:35:352 (3) - You can make this more symmetrically to 00:34:685 (1) Done
00:45:185 (7,1) - This spacing is really weird. People will have the urge to hit it too early because of the previous jumps. ctrl + G'd with (2)
00:50:852 - Add a note here? na
01:14:352 (2) - Imo a single note would be better.

[Normal]
00:21:018 (6,1) - Make this blanket a bit nicer~ oops
00:40:018 (1) - Not much of a problem but I think a more round-ish slider shape would fit nicer to the music. derp

[Easy]
00:16:018 (1,2,3) - How about this instead? http://puu.sh/akKqY/d930bf9fa5.jpg (y)
00:32:685 (2) - This slider looks a bit crumbled. http://puu.sh/akKwp/3758e1ee56.jpg Less wiggle i guess
01:13:352 (2,3) - I think this blanket can me improved, too~ derp

Well, that's all.
Good Luck!
Thank you for the mod! (:

Rtyzen wrote:

hey there :D From queue Sorry it's abit late orz feel free to use/ not use the hitsounds mod I gave, I'm not too good at them yet
Blue means personal opinion

I see you have quite alot of audio files in the beatmap folder :P If you're not using one you should probably delete it Yeah you're right I'll do that soon :p
[Easy]
  1. 00:08:018 (5) - NC ok
  2. 00:15:685 - Can add note here Nah I wanna keep it off red ticks
  3. 00:18:018 (3,1) - These 2 look and flow awkward :P suggest replacing with a straight reverse slider (pointing north-west(?) :P) Then it would kill my diamond thing :\
  4. 00:24:018 (1,2) - These sliders look weird cuz they're kinda too short and "stubby". Maybe move the middle point to make a bigger andle with the other 2 points? I just did less curve if that's what u asked for
  5. 00:34:685 (1) - NC move to 00:34:018 (3) k
  6. 00:57:352 (4) - Move to x:276 y:64. Flows better why not
  7. 01:02:685 (4) - Can make this one a wave slider as well. Ctrl-G the next one and it flows quite well(Might need to readjust the DS)
but then the next few doesnt flow right to me :\
Hitsounds
  1. 00:06:685 (3) - Remove whistle. 1 every 8th white note is sufficient for the starting part(s) Done
  2. 00:09:352 (6) - ^ ^
  3. 00:20:018 (3) - ^ ^
  4. 00:46:019 (2,4) - Whistles on these make it sound too cluttered It's on purpose
  5. 00:51:352 (2,4) - ^ ^
  6. 01:12:018 (1,2) - Put whistles on all of the heads, reverses and ends. Sounds better Sure

[Normal]
  1. 00:07:018 (4,5) - Not parallel O^O Not supposed to be :3
  2. 00:08:352 (2,3,4) - Blanket better ermergash
  3. 00:21:018 (6,1) - ^ ^
  4. 00:56:018 (1,2,3,4,1,2,3,4,1,2) - The patterns on this part seem abit boring IMO lol :p idek not sure how to change
Hitsounds
  1. 00:09:352 (3) - Remove whistle alright
  2. 00:14:685 (3,4,5) - Remove hitsounds on these ^
  3. 00:17:352 (3) - Remove whistle didnt do it
  4. 00:18:018 (4) - Remove whistle yea
  5. 00:19:018 (2) - ^ ^
  6. 00:20:352 (5) - ^ ^
  7. 00:21:018 (6) - Add whistle ^
  8. 00:22:352 (2) - Remove whistles (for 1/2 reverse sliders, you can put a whistle on the end, but IMO that sounds weird) It's kiai, supposed to be louder so ya everything in my kiai I'm keeping the way it is rn
  9. 00:23:352 (4) - ^
  10. 00:25:352 (3) - Remove whistles
  11. 00:27:685 (2) - Remove whistles
  12. 00:35:685 (3) - ^
  13. 00:48:018 (1,2,3,4,5) - Use regular hitsounds for these It's okay
  14. 01:12:018 (1,2,3,4,5,6) - This part is too random to sound good Lmao?

[Insane]
  1. The mindless singletapping is strong with this one -_- GG
  2. 00:24:018 - Note here, or the next one becomes really weird i wanna stay with the music and not overmap but ill think about it
  3. 00:55:352 (5) - Remove finish. Sounds awkward Just putting it every 3rd beat in a measure tho :] so nty
  4. 01:04:018 (1,2) - DS for this is too high. Players might get confused for the next tick ok
  5. Couldn't find many problems with the hitsounds and the flow here. I don't like the mindless singletapping, but I guess you can't go wrong by turning on high DS and clicking circles everywhere lmao

Nice mapset~
Good luck!~ :D
Thanks for the moooooood :D
Tari
Hey :3

General


  1. ooomg the soft whistle would go great with this

Easy


  1. 00:21:352 (1) - I think a finish sound would go better here than a clap to be honest, start of kiai should have a large sound to start it with here. perhaps try soft/normal finish ? (not the custom one you have now
  2. 00:10:685 (1,2,3) - Try to center this whole pattern to make it a little bit more clean? the pattern already seems like it has a symmetrical design, and it would look more appealing if you center it.
  3. 00:40:018 (4) - Same as above, try to put this at the center too.
  4. 00:42:685 (1) - Music transitions like these should have a finish instead of whistle, sounds alot better to me.
  5. 00:24:018 (1,2) - I would suggest curving these sliders a little bit less, currently the start and end of the sliders touch here and it doesn't look good here imo,
  6. 00:32:685 (2) - Same as above.
  7. 00:53:352 (1,2) - ^
  8. 01:01:352 (3,4) - Honestly the readability of this, and ease of play of this was confusing, I thought these two were going be identical sliders, because of what you did at 00:58:685 (1,2) - and they're all 1 combo, I think it would be better if you changed 01:01:352 (3) - to match with 01:02:685 (4) -
  9. 01:13:352 (2,3) - Blanket is bad, obvious and what I mentioned earlier about sliders touching.

Normal


  1. 00:17:352 (3,4) - Work on your slider design please :c they're not very good.
  2. 00:21:352 (1) - The blanket needs to be improved.
  3. 00:28:352 (3) - The flow here is really bad, the curve movement you have going on is interrupted by this circle, you should move it up more to fix it, http://puu.sh/anooY.jpg
  4. 00:42:685 (1) - The spacing is too large here.
  5. 00:45:685 (2) - Place at same place as 00:43:352 (2) - for cleaner placement.
  6. 00:49:685 (4) - the movement from 3 to 4 to 5 should be in a straight line. like this : http://puu.sh/anouY.jpg
  7. 00:52:685 (5) - Again the spacing.
  8. 00:53:352 (1,2,3) - Well slider 1 and 3 here should be identical, just take 1 and use it to create the other.

Cookiesi's Hard


  1. 00:26:685 (1,2,3,4,5) - You can try to create a pentagon design with these notes. http://puu.sh/anoOQ.jpg it would make the placement cleaner (placement in this diff is really messy)
  2. 00:05:018 (8) - Try to make this stack with slider 6's end
  3. 00:05:352 (1) - Notes like these look way too crowded with the other diffs orz. put it somewhere else?
  4. 00:28:685 (7,8) - Spacing issues? I guarantee if you do redo your spacings for this map, it look a bit more cleaner than it is now, the spacing is like all over the palce and its not just because its a hard diff.
  5. Don't have much to say besides above, that pretty much sums it up.

Insane


  1. Feels a little slow? maybe increase AR by about 0.5 nothing else in this diff
Topic Starter
Gaia

Tari wrote:

Hey :3

General


  1. ooomg the soft whistle would go great with this Really? it sounds like one of my jingle bells lol :3

Easy


  1. 00:21:352 (1) - I think a finish sound would go better here than a clap to be honest, start of kiai should have a large sound to start it with here. perhaps try soft/normal finish ? (not the custom one you have now Nah I don't think it suits my music
  2. 00:10:685 (1,2,3) - Try to center this whole pattern to make it a little bit more clean? the pattern already seems like it has a symmetrical design, and it would look more appealing if you center it. Centered
  3. 00:40:018 (4) - Same as above, try to put this at the center too. Did it i guess
  4. 00:42:685 (1) - Music transitions like these should have a finish instead of whistle, sounds alot better to me. derp maybe
  5. 00:24:018 (1,2) - I would suggest curving these sliders a little bit less, currently the start and end of the sliders touch here and it doesn't look good here imo, yea
  6. 00:32:685 (2) - Same as above. done
  7. 00:53:352 (1,2) - ^ I actually fixed these in the last mods lol :p
  8. 01:01:352 (3,4) - Honestly the readability of this, and ease of play of this was confusing, I thought these two were going be identical sliders, because of what you did at 00:58:685 (1,2) - and they're all 1 combo, I think it would be better if you changed 01:01:352 (3) - to match with 01:02:685 (4) - changed
  9. 01:13:352 (2,3) - Blanket is bad, obvious and what I mentioned earlier about sliders touching. changed

Normal


  1. 00:17:352 (3,4) - Work on your slider design please :c they're not very good. I'm sorry :'(
  2. 00:21:352 (1) - The blanket needs to be improved. done
  3. 00:28:352 (3) - The flow here is really bad, the curve movement you have going on is interrupted by this circle, you should move it up more to fix it, http://puu.sh/anooY.jpg Fixed
  4. 00:42:685 (1) - The spacing is too large here. wow i literally moved 2 pixels to the right o_o
  5. 00:45:685 (2) - Place at same place as 00:43:352 (2) - for cleaner placement. But that would break my ds
  6. 00:49:685 (4) - the movement from 3 to 4 to 5 should be in a straight line. like this : http://puu.sh/anouY.jpg mhm
  7. 00:52:685 (5) - Again the spacing. Fixed
  8. 00:53:352 (1,2,3) - Well slider 1 and 3 here should be identical, just take 1 and use it to create the other. then the blanket looks weird :\

Insane


  1. Feels a little slow? maybe increase AR by about 0.5 nothing else in this diff Funny thing is I changed it to 8.5 from 9 lol back to 9 i c
Thanks for the mod!!
Mortem
Hi, as requested from my queue.

Easy
00:14:685 (2) - Put it on x: 336 y:152


Normal
00:40:018 (1) - End the slider at 00:42:018
00:58:352 (4) - Little bit closer to (3).


Hard
00:29:018 (8,1) - This is really big jump for Hard diff. Put them closer to each other.
00:44:852 (6) - Remove this.

I like this song. So relaxing c:
Hope that'll help.
If not, then sorry.

Good Luck!
Cloudchaser

I will mod 3 diffs only! I'm lazy

General
  1. Everything seems in order!
Easy
  1. 00:08:018 (1,2) - These notes look a bit awkward x.x try making a better blanket between both notes or make them symmetrical.
  2. 00:10:685 (1,2) - I don't like the flow in these notes, I suggest something like
  3. 00:48:018 (1,2) - Please, make them a good curve ;w; these sliders are so outdated
  4. 01:00:018 (2,3) - Make a better flow!
Normal
  1. 00:17:018 (2,3) - Make a blanket
Cookiesi's Hard
  1. 00:12:352 - Remove NC. It's nonsense.
  2. 00:14:685 - same of above
  3. 00:19:852 - same
  4. 00:19:518 - this single circle is out of the rhythm, I suggest you put a long slider since 00:19:352 - till 00:19:685 -
  5. 00:20:852 - here's really similar of above, in this case you can do the next rhythm:
  6. 00:22:352 (3,4,5,6,7,8) - x_x different spacing in each space, about everythinbg between (7) and (8). Please, use the same.
Keep ahead!
Topic Starter
Gaia

Pjecoo wrote:

Hi, as requested from my queue.

Easy
00:14:685 (2) - Put it on x: 336 y:152

Normal
00:40:018 (1) - End the slider at 00:42:018 done
00:58:352 (4) - Little bit closer to (3). But... DS?


I like this song. So relaxing c: I love it too (:
Hope that'll help.
If not, then sorry.[/i]
Good Luck!
Thanks for your mod~

Cloudchaser wrote:


I will mod 3 diffs only! I'm lazy Lol :p

General
  1. Everything seems in order!
Easy
  1. 00:08:018 (1,2) - These notes look a bit awkward x.x try making a better blanket between both notes or make them symmetrical. Changed
  2. 00:10:685 (1,2) - I don't like the flow in these notes, I suggest something like Hmm I changed the slider but cant do much about the circles cuz then it changes my entire map :s
  3. 00:48:018 (1,2) - Please, make them a good curve ;w; these sliders are so outdated lol what can I say :s
  4. 01:00:018 (2,3) - Make a better flow! oops
Normal
  1. 00:17:018 (2,3) - Make a blanket done
Keep ahead!
Thanks a lot!!
Sidetail
HOLY FREAKIN SHIET. TIME FOR MOD MARATHON



WAS BEING TOO LAZY TO APPLY THESE MODS D:



Kinshara wrote:

Hi from my modding queue owo


Cookiesi's Hard

00:02:685 (1) - Breaks flow!! Fix is a highly suggested! derp
00:18:185 (7) - Breaks flow!! You can do ctrl+G to fix this derp

Everything else looks fine. Although I didn't really point out blankets and stuff, I suggest you look over the small details to make this map even better! derp

Also try anti-jumps some time :3 please


Cookiesi's Duel

00:10:352 (1,2,3,4) - consider making this into a short stream: http://puu.sh/agZ9U/a1d48abfb8.jpg This is overmapped though and doesn't belong derp
00:16:018 (1) - this jump is outrageous, make it smaller No
00:21:352 (1,2,3,4) - this doesn't belong; this is overmapped No
00:30:685 (1,2,3,4,5,6,7,8,9) - ^ overmapped again No
00:36:019 (1,2,3,4,5,6,7,8,9) - ^ overmapped No
00:52:685 (1,2,3,4) - slightly overmapped No
01:08:518 - add note here derp
01:11:185 - ^ No

I suggest listening to the song again, you have overmapped a lot in certain areas. No

Final Note: Mapping can be a little more clean; right now, it's a little messy. Good luck!

Narwhal Prime wrote:

Hi Gaia and Mana (or Cookiesi?); sorry for this extremely late mod. Thankfully I haven't forgotten about your map! Here we go:


[Cookiesi's Hard]
  1. Remove NCs at 00:12:352 (1) - , 00:14:685 (1) - , and 00:19:852 (1) - for consistency. derp
  2. between 00:20:852 - and 00:21:352 - the space between these notes feels a bit empty, since there's the guitar chords in the background leading to the kiai section. Try adding some notes/back-and-forth slider in there? derp
  3. 00:22:685 (5,6,7) - change this beat to the following (ignore staging area, look at bar on top): https://osu.ppy.sh/ss/1830210 . This way, you'll have a note on 00:23:352 - which occurs at the end of a measure and feels better. derp
  4. 00:39:852 (4,5,6,7) - similar idea to above: https://osu.ppy.sh/ss/1830247 (00:39:852 - should have note, 00:40:018 - should start slider) derp
  5. If you accept the one above: Remove NC at 00:39:685 (1) - , add NC at 00:40:018 (1) - derp
  6. 00:44:852 (6,7,1) - https://osu.ppy.sh/ss/1830257 derp
  7. 00:49:518 (2,3) - Change the spacing here: these guys are spaced at 1.4x yet 00:50:352 (2,3) - is spaced at 1.1x, and the music does not change in intensity or tone between these two parts. derp
  8. Remove NCs at 00:55:018 (1) - , add NC at 00:55:685 (6) - , remove NC at 00:58:018 (1) - , add NC at 00:58:685 (2) - derp

[Cookiesi's Duel]
  1. 00:10:352 (1,2,3,4) - Even in this "Extra" diff, the note stack doesn't fit with the guitar/gentle intro. How about two quick sliders instead, something like this: https://osu.ppy.sh/ss/1832744 (lol I change my skin here) (in contrast, 00:21:352 (1,2,3,4) - is... okay with me I guess) derp
  2. 00:10:686 (1) - NC should go on this note derp


This music is quite relaxing (what is this game lol)
Hope this mod has been useful. Please let me know if you have questions!

Regards,
NP

smallbeans wrote:

[Cookiesi's Duel]

00:01:685 (4) move to x:436 y:276. derp
00:01:185 (7,1) I totally can't realize why you have a big jump here... the rhythm doesn't change here. derp
00:25:018 (7) move the second anchor to x:276 y:256. No
00:28:518 (7,8) maybe you can change to this? http://i.imgur.com/v87pTBH.png Yeah that totally helps in breaking the distance consistency.
00:49:852 this sound shouldn't be missed... derp
00:54:018 (2) you evil... please fix the distance. derp
01:03:685 I think there can add a slider, and ends at 01:03:852. derp

[Cookiesi's Hard]

00:12:685 (2) delete this note fits rhythm more. derp
00:20:852 (4) too near to 00:21:352 (1) and it will cause player misunderstand. Previous mod fixed it


話說已經停止運作了呢這個遊戲...

嗯,畢竟已經有這麼多人mod過,不太容易挑出有問題的地方。
不過我覺得這五張圖都需要再美化一些,打起來會更舒服。
就這樣了,祝好運! :)

ichia7x wrote:

Thanks for give me a chance to mod your map :)
Called from ♪ ichia7x's [4Mode] Modding Queue ♪



[Cookiesi's Hard]
  1. Change AR to 6 please
  2. 01:04:518 - add circle derp

[Cookiesi's Duel]
  1. 01:07:018 - 01:07:185 - add circle (?) derp
  2. 01:12:018 (5) - change to slider with end point on 01:12:185 - please, that sounds horrible
  3. 01:12:518 - add circle derp
Goodluck~ .w.)9

Smoothie wrote:

Heya
From my modding queue.

[Cookiesi's Duel]
00:02:685 (1,2,3,4) - I would turn these into 2 1/1 sliders. Like this it follows the music nicer and the flow will be better, too. http://puu.sh/akH4u/b32320e104.jpg derp
00:07:185 (8) - Turn this into a 1/1 slider and move 00:07:518 (9) - to 00:07:685 . Plays nicer that way. http://puu.sh/akHk1/43083fa5a1.jpg feels weird D:
00:18:686 (1,2) - How about turning these into one repeating slider? Tried, and sounds weird :(
00:21:018 (8,9) - I recommend you turning these into a 1/2 slider. Like this the following stream plays a lot nicer! Changed, but not 1/2
00:31:352 (9) - How about a 1/2 slider? http://puu.sh/akHBe/ec75d2710f.jpg Ummm
00:36:685 (9) - ^ derp
00:45:018 (8,9) - Turn these into one 1/2 slider. It will emphasize the violin that can be heared at that part~ http://puu.sh/akHNN/49a75c9a11.jpg derp
00:50:018 (4) - NC derp
01:11:018 (9) - Like this? Will keep the flow going. http://puu.sh/akHUe/7b8b54ac91.jpg derp
01:13:352 (3,4,5,6) - This part plays a bit weird. Try this instead? http://puu.sh/akHZO/d1dcde1f75.jpg _ http://puu.sh/akI1w/d5e0fac391.jpg thanksp


[Cookiesi's Hard]
00:00:518 (2,3,4) - Hrm... How about this? http://puu.sh/akJiJ/6c47df699e.jpg derp
00:14:685 (1,2) - This blanket could be nicer~ derp
00:24:685 (3) - Remove the repeat on this slider and add another 1/2 slider here 00:25:018 Plays nicer that way. derp
00:43:852 - Add a note here for a better flow. derp
01:04:018 (1) - Like this would be better. It goes so nice with the music http://puu.sh/akJAe/fb80d8d298.jpg I'll keep that in mind for later


Well, that's all.
Good Luck!

Rtyzen wrote:

hey there :D From queue Sorry it's abit late orz feel free to use/ not use the hitsounds mod I gave, I'm not too good at them yet
Blue means personal opinion


[Cookiesi's Hard]
  1. 00:10:685 (1) - NC move to 00:10:352 (7) derp
  2. 00:14:685 (1) - NC move to 00:14:185 (3) fixed earlier
  3. 00:20:852 (4) - Move to 00:21:018 fixed earlier
  4. 00:38:018 (3,4,1) - Move 4 properly in the middle for better DS fixed earlier
  5. 00:55:018 (1) - NC move to 00:55:685 (2) derp
  6. 01:10:685 (3) - Not hitsound set 1? Sounds weird like this to me no
  7. Hitsounds for this map seems to be ok for the most part

[Cookiesi's Duel]
  1. 00:03:352 (3) - Overmapped note derp
  2. 00:10:352 (1,2,3,4) - This stack can be made into a stream to flow better from the previous note fixed earlier
  3. 00:44:852 (6,7,8) - ^(triplet) derp
  4. 00:19:852 (5,6) - The DS is too high compared to the previous notes. Players might get confused for one extra tick derp
  5. 00:47:018 (4,5,6) - ^ derp
  6. 00:49:852 - Note here? Sounds weird without it derp
  7. 00:52:185 (1,2,3) - Odd DS ^^^^ derp
  8. 00:56:685 (10,1) - This one is too low DS. Players might click early no
  9. 00:59:685 (4,5) - ^ derp
  10. This diff is overmapped as hell with all the streams going everywhere O_O(even where they don't need to be). But the hitsounds and flow seem to be ok

Nice mapset~
Good luck!~ :D

Tari wrote:

Hey :3

Cookiesi's Hard


  1. 00:26:685 (1,2,3,4,5) - You can try to create a pentagon design with these notes. http://puu.sh/anoOQ.jpg it would make the placement cleaner (placement in this diff is really messy) derp
  2. 00:05:018 (8) - Try to make this stack with slider 6's end I am not that evil
  3. 00:05:352 (1) - Notes like these look way too crowded with the other diffs orz. put it somewhere else? relocated
  4. 00:28:685 (7,8) - Spacing issues? I guarantee if you do redo your spacings for this map, it look a bit more cleaner than it is now, the spacing is like all over the palce and its not just because its a hard diff.LOL oops
  5. Don't have much to say besides above, that pretty much sums it up.

Pjecoo wrote:

Hi, as requested from my queue.


Hard
00:29:018 (8,1) - This is really big jump for Hard diff. Put them closer to each other. Changed earlier
00:44:852 (6) - Remove this. derp

I like this song. So relaxing c:
Hope that'll help.
If not, then sorry.

Good Luck!

Cloudchaser wrote:


I will mod 3 diffs only! I'm lazy


Cookiesi's Hard
  1. 00:12:352 - Remove NC. It's nonsense. Fixed from earlier mod
  2. 00:14:685 - same of above Fixed from earlier mod
  3. 00:19:852 - same Fixed from earlier mod
  4. 00:19:518 - this single circle is out of the rhythm, I suggest you put a long slider since 00:19:352 - till 00:19:685 - derp
  5. 00:20:852 - here's really similar of above, in this case you can do the next rhythm derp:
  6. 00:22:352 (3,4,5,6,7,8) - x_x different spacing in each space, about everythinbg between (7) and (8). Please, use the same.derp
Keep ahead!
[/quote]
Faan
Request from my modding Queue~

* 我有OCD *

Easy:
00:04:018 (4,1) - blanket slightly improve
00:12:685 (3,2) - overlap
01:13:352 (2,3) - blanket
00:05:352 (1) - try http://puu.sh/aq6jM/9d8d674fea.jpg or something similiar because the current square sounds a bit weird. for example 00:07:352 (4) - there is nothing here but you put a note here for the rhythm anyway
00:08:018 (1,2) - maybe extend both to the red tick after

AR can be changed from 3 to 2. idk

Normal:
00:08:352 (2,3,4) - both blankets are slighttttlyyyyyy off.
00:18:685 (1) - try something similiar to 00:18:685 (1) - because on the current 00:19:518 (3) - I cant really hear anything
00:52:685 (5,1) - blanket can be improved
00:54:352 (2,3) - slightttllyyyy off

Hard:
00:02:352 (8,1) - slightly overlap
00:31:018 (3,1) - overlap
00:48:018 (2,3) - improve blanket
00:53:018 (5,2) - slight overla

Insane:
00:10:352 (4,2) - overlap
00:19:185 (2,4) - ^
00:35:185 (2,3) - blanket
00:37:018 (1,2) - ^
00:54:685 (3,4) - ^
01:03:185 (1,2) - ctrl+g, circular motion
01:05:185 (5,2) - overlap
01:14:185 (1) - move 1 tick forward
01:12:685 - add note
01:13:185 (1,1) - change into single note then 1 tick later

Duel:
00:10:518 (9,2,3) - overlap
00:13:018 (3,3) - ^
00:14:018 (3,4) - blanket
00:23:352 (1,2,4) - can b better
00:25:518 (2,3) - blanket
00:27:518 (3,4,6) - ^
00:32:352 (3) - overlap
00:46:018 (1,2,3) - blanket
00:46:352 (2,4) - overlap
00:45:852 (6,5) - ^
01:04:518 (1,6) - stack
00:05:352 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - somewhere in here is overmapped I think.
Rirakusu
From my queue.

Normal
1. The only thing I want to ask - why you have to speed up sliders here? 01:09:352. It is almost the ending and the music is getting off slowly.

Cookiesi's Hard
1. Well I recommend some SV changes like you did in Normal (Although this is a guest diff). This isn't the case where you don't have the chance to do any SV changes. (Something like you can speed things up by a little during the Kiai, and slow things down by a little at the ending).

2. 00:02:352 (8) - I think you should move it down by a little to avoid overlapping the border with 00:02:685 (1) .

3. 01:04:018 - Well...this is only my opinion. From here you can snap things closer because for this slow ending, jumps don't make much sense now.

Insane
1. 00:29:352 (1,1) - Actually, you've hit the beat with the circle, and that spinner there is just to take up the remaining empty space. I think removing that circle and move the spinner to the circle's location (on the timeline) will be better (and you can make that spinner more rhythmical!)

2. 00:40:018 (1,1) - Almost the same.

These are only my opinions. Your map is already *near* perfection! (Especially the Insane diff - I love that the most).

Please give feedback for my mod, thanks :D
Topic Starter
Gaia

Faan wrote:

Request from my modding Queue~

* 我有OCD * 沒關西拉~

Easy:
00:04:018 (4,1) - blanket slightly improve fixed
00:12:685 (3,2) - overlap well... it's on purpose o:
01:13:352 (2,3) - blanket
00:05:352 (1) - try http://puu.sh/aq6jM/9d8d674fea.jpg or something similiar because the current square sounds a bit weird. for example 00:07:352 (4) - there is nothing here but you put a note here for the rhythm anyway It sounds better the way i have it right now imo
00:08:018 (1,2) - maybe extend both to the red tick after ^

AR can be changed from 3 to 2. idk It's fine

Normal:
00:08:352 (2,3,4) - both blankets are slighttttlyyyyyy off. I changed this like 20 times I still cant get it right? l: how 2 blanket pls
00:18:685 (1) - try something similiar to 00:18:685 (1) - because on the current 00:19:518 (3) - I cant really hear anything The hitsounds? I think it sounds alright
00:52:685 (5,1) - blanket can be improved changed
00:54:352 (2,3) - slightttllyyyy off changed

Insane:
00:10:352 (4,2) - overlap I stacked them all together :]
00:19:185 (2,4) - ^ did it on purpose but oh well.
00:35:185 (2,3) - blanket done
00:37:018 (1,2) - ^ ^
00:54:685 (3,4) - ^ ^
01:03:185 (1,2) - ctrl+g, circular motion sure
01:05:185 (5,2) - overlap stacked
01:14:185 (1) - move 1 tick forward why?
01:12:685 - add note ^
01:13:185 (1,1) - change into single note then 1 tick later I'm not getting the point of these ... they're offbeat and yeah
有OCD就可以把圖便更乾淨吧 xD
Thanks for the mod~

jinhang_ang wrote:

From my queue.

Normal
1. The only thing I want to ask - why you have to speed up sliders here? 01:09:352. It is almost the ending and the music is getting off slowly. Oh yeah lol I was too lazy to change this then forgot about it :p thanks for the reminder

Insane
1. 00:29:352 (1,1) - Actually, you've hit the beat with the circle, and that spinner there is just to take up the remaining empty space. I think removing that circle and move the spinner to the circle's location (on the timeline) will be better (and you can make that spinner more rhythmical!) The beginning of a spinner doesn't have much emphasis, so I used to circle to make that note stand out more

2. 00:40:018 (1,1) - Almost the same. same reason

These are only my opinions. Your map is already *near* perfection! (Especially the Insane diff - I love that the most). Thanks so much! (:

Please give feedback for my mod, thanks :D
Thank you for the mod!!
KUURAhoshi
]Mod Request From Kazamastar’s Modding Queue
Hello, Gaia !
Thank’s for calling me to mod your beatmap 
Let’s get started..
Bad .mp3, there’s no Fade Out..
Easy
Nothing to mod 
Normal
00:05:018 (5) – remove this,
00:04:852 – add slider like 00:04:352 (4)
00:04:352 (4) – remove this and ^.
Cookiesi’s Hard
Nothing to mod 
Insane
Nothing to mod 
Cookiesi’s Duel
00:07:518 (9) – change to bouncing slider,
00:09:685 (6) -^
That’s All Gaia ! Good luck !

Special Notes : i mod before you update your beatmap
Topic Starter
Gaia

Kazamastar11 wrote:

Mod Request From Kazamastar’s Modding Queue
Hello, Gaia ! Hey!
Thank’s for calling me to mod your beatmap 
Let’s get started..
Bad .mp3, there’s no Fade Out.. Well it's supposed to sound like that though [:
Easy
Nothing to mod 
Normal
00:05:018 (5) – remove this,
00:04:852 – add slider like 00:04:352 (4)
00:04:352 (4) – remove this and ^. It looks like you said the same thing 3 times lol. but changed
Insane
Nothing to mod 

That’s All Gaia ! Good luck !

Special Notes : i mod before you update your beatmap
Thx for modding~
pssst btw u got ur link wrong in the first sentence :p
KUURAhoshi
Yea -_- failed :P
DizzeY
From the Rakutenshi Mod Queue~

General
Really well mapped, finding things to change took me pretty much time

Easy
01:13:352 (2) - Replace the slider with the slider 1

Normal
00:21:018 (6,1) - Seperate them a little to make it more readable

Cookiesi's Hard
Would change approach rate to 8
01:04:018 (1) - Make the slider 1 point shorter so you have more time to hit the next note

Insane
00:23:518 - Hitting the 4th note felt pretty awkward so add a note after the slider

Cookiesi's Duel
01:00:352 (5,6,7) - Maybe change them to horizontal
00:02:352 (6) - Lower the velocity of the slider to make it feel more effective
00:56:852 - Add a triple and a note to add the flow (dem puns) like this: http://puu.sh/arNa2/7c4267d06c.jpg , http://puu.sh/arN7R/9164658f6e.jpg
Topic Starter
Gaia

TheDizzeY wrote:

From the Rakutenshi Mod Queue~

General
Really well mapped, finding things to change took me pretty much time thanks! (:

Easy
01:13:352 (2) - Replace the slider with the slider 1 Hmmmm. Maybe

Normal
00:21:018 (6,1) - Seperate them a little to make it more readable I think it's alright as a blanket

Insane
00:23:518 - Hitting the 4th note felt pretty awkward so add a note after the slider done
thx for modding~
neonat
General

Tested out the difficulties, and even though it's less obvious on the easier difficulties, it's an issue for ranking.
The mapping starts at 00:00:019 and you have 0 AudioLeadIn. Even with all the loading and everything, I timed it on the Insane and the map starts after about 1 second or so, which is about 1000ms. You need at least 2000ms before the map. Change the AudioLeadIn to 2000


Easy

00:10:685 (1) - use this shape:
00:22:352 (2,3) - the slider end is too far from the circle, the blanket is not perfect
00:34:018 (3,1,2) - check the spacing; though same time difference, 00:34:018 (3,1) are further from each other while 00:34:352 (1,2) are closer
00:58:685 (1) - the curve on the slider seems a little too off to look nice

Normal

00:05:352 (1,2,3) - let 00:05:352 (1) slider end face downwards more, to make the slider look more evenly curved, the end looks misshapen at the moment. Shift 00:06:352 (2,3) down so the flow is not affected
00:13:018 (5,1) - blanket isn't even, shift the slider end closer to 00:13:018 (5)
00:21:018 (6,1) - uneven blanket
00:37:352 (1) - this 1/2 beat slider rhythm doesn't seem to fit the part
00:42:685 (1,2,3,4) - this whole whistle part just becomes awkward because you change the hitsounds after this part, making this part sound awful because it is different. You might as well start custom hitsounds 4 at 00:42:685 because of the quietness of 00:40:018 (1) which allows you to have a transition afterwards
00:56:018 - why the slow down in slider velocity? Music sounds the same, pace is the same, but I suddenly notice that the sliders are so much slower. The previous velocity was doing fine as it was. Keep the slider velocity the same as before the slowdown. Only slowdown at 01:04:018 because this is where the song starts to relax and have less pace/quieter

Cookiesi's Hard

00:04:018 (5,6) - blanket these 2
00:14:352 (4,5) - this spacing doesn't really look good, they are too close to each other to seem pleasant
00:24:018 (1) - remove the whistle at the start of the slider, it doesn't sound like it fits
00:48:018 (2,3) - blanket them
01:04:018 (1) - remove all the whistles, they are too loud. In the first place, why should there be a 1/4 beat rhythm here when the music doesn't suit that

Insane

00:47:018 - add a note here to go with the violins
00:50:852 - ^ the violins also already start here

Cookiesi's Duel

00:45:352 (1,2,3,4,5) - this stream is unnecessary, this part of the song is mostly empty even, with no music
00:48:018 (1,2,3,4,5) - ^
00:53:018 (5) - the stream should only start here. The violin goes to 1/4 beats only at this part
00:58:018 (1,2,3,4,5,6,7,8,9) - overmapped
01:02:352 (1,2,3,4,5,6,7,8,9) - ^
01:10:685 (5,6,7,8) - ^
01:12:185 - add a note to go with the violin ending of this phrase
01:12:518 - violin starts the new phrase here, add a note





Continue to improve the song & Good Luck
Topic Starter
Gaia

neonat wrote:

General

Tested out the difficulties, and even though it's less obvious on the easier difficulties, it's an issue for ranking.
The mapping starts at 00:00:019 and you have 0 AudioLeadIn. Even with all the loading and everything, I timed it on the Insane and the map starts after about 1 second or so, which is about 1000ms. You need at least 2000ms before the map. Change the AudioLeadIn to 2000

K done

Easy

00:10:685 (1) - use this shape: mm idk how u did it exactly so i just eyeballed i hope i got it down
00:22:352 (2,3) - the slider end is too far from the circle, the blanket is not perfect changed
00:34:018 (3,1,2) - check the spacing; though same time difference, 00:34:018 (3,1) are further from each other while 00:34:352 (1,2) are closer nice catch
00:58:685 (1) - the curve on the slider seems a little too off to look nice i.. did what i could

Normal

00:05:352 (1,2,3) - let 00:05:352 (1) slider end face downwards more, to make the slider look more evenly curved, the end looks misshapen at the moment. Shift 00:06:352 (2,3) down so the flow is not affected shifted a bunch
00:13:018 (5,1) - blanket isn't even, shift the slider end closer to 00:13:018 (5) slight change
00:21:018 (6,1) - uneven blanket fixed
00:37:352 (1) - this 1/2 beat slider rhythm doesn't seem to fit the part fixed to match w/ music now
00:42:685 (1,2,3,4) - this whole whistle part just becomes awkward because you change the hitsounds after this part, making this part sound awful because it is different. You might as well start custom hitsounds 4 at 00:42:685 because of the quietness of 00:40:018 (1) which allows you to have a transition afterwards changed stuffs
00:56:018 - why the slow down in slider velocity? Music sounds the same, pace is the same, but I suddenly notice that the sliders are so much slower. The previous velocity was doing fine as it was. Keep the slider velocity the same as before the slowdown. Only slowdown at 01:04:018 because this is where the song starts to relax and have less pace/quieter yeah

Insane

00:47:018 - add a note here to go with the violins i dont hear any violin there o-o
00:50:852 - ^ the violins also already start here same here


Continue to improve the song & Good Luck
er changed audioleadin and rest of the reply will come... tomorrow morning when i apply them :p

Edit: mods replied (y) thanks for modding~
Bara-
BPM is definetly 90, not 180
You requested hitsounds Mod, but I don´t MOD it, I gave it to maps who don´t have them, because the mapper doesn´t know how to do it
Sorry, but next time, read the rules better
Krfawy
J.Lo! Krfawy from the 'Bleeding Queue'! :3 Those anime characters on the BG have big tits

Generally
  1. The timing is almost correct. BPM is similar to 180, but in fact it's not exactly that. I recommend to change BPM to 179,886 and to change offset to 6. I advice to ask somebody more experienced than me at timing to check it again, but I promise - now it should be so much better than an accurate timing.
Easy
  1. 00:13:352 (1,2,3) - Darling, it's very sad because whatever you say, the distance is not the same as before! Make the spacing consistent here because it's unrankable to keep not consistent distance in Normals and Easies. I am pretty sure you know about it, but you just didn't mention there's an issue.
  2. 00:17:352 (2,1) - The same thing as above.
  3. 00:22:685 (3) - I think this slider might be more blanket. For example I advice to move the whole slider to X=358;Y=273 and I think the very end of the slider would be placed at X=218;Y=274. Just an example, but I believe it might be more good-looking.
  4. 00:25:352 (6,1) - Darling, again a spacing trouble. :<
  5. 00:46:019 (2,4) - I don't think it's a good idea to make those sliders like this. It's more for Hards and Insanes, but not for Normal or (as it's made here) for an Easy difficulty. I strongly recommend, really strongly to make them go top-down. You know, just exactly as the (1) note. Another reason to change it like that is the spacing! It's inconsistent now!
  6. 00:49:352 (2) - And again an inconsistent spacing!
  7. 00:51:352 (2,4) - The same thing as at 00:46:019 (2,4)
  8. 00:57:352 (4,1) - And again a bad spacing!

    Not bad for an Easy one. But personally sometimes I feel that you're not looking for a better flow. There are many times when it's very good, but sometimes there's some moments when I can't find it very easily. But still, not bad.
Normal
  1. 00:02:685 (1) - Again - the spacing thing.
  2. 00:05:352 (1) - To be honest I am not sure if you like my idea, but I think the way it looks like can be improved a bit. I just imagine it can be a bit smoother. For example: place the second point in the slider to X=472;Y=224. The third point would be moved to X=396;Y=224 and the last one could be placed at X=396;Y=328. And the spacing would be correct then and there'd be no need to change the place for another note. But it's just my opinion.
  3. 00:08:018 (1,2) - I believe the spacing here can be improved a lot. It's not consistent. 00:10:685 (1) - Here too!
  4. 00:19:018 (2) - And again - the spacing is not placed correctly.
  5. 00:19:518 (3,4) - There's a spacing problem too.
  6. 00:21:352 (1) - Because SV changes the spacing is changing too. Simply it makes the spacing incorrect in the accurate way!
  7. 00:42:685 (1) - Wrong spacing.
  8. 00:53:352 (1,3) - Wrong spacing.
  9. 00:56:018 (1) - Again! The SV changes so the spacing is changing too!
  10. 01:10:018 (2,3,4,1) - Wrong spacing.
Cookiesi's Hard
  1. 00:00:518 (2,3) - I am a bit surprised the way of mapping is not the same as at 00:03:185 (2) - since the beat is exactly the same.
  2. 00:10:185 - I feel there's a missing note here. You've mapped everything to the piano sounds when it's just missing here. Was that on a purpose?
Insane
  1. 00:08:018 (1) - To be honest I don't find this moment nice to play. I want to ask you if you could change it to something like if the slider last til the white line and there would be a circle at the red one?
Cookiesi's Duel
  1. I think you can change AR to 9 or even 9.2 or something similar. Don't play with AR8.and-similar at this difficulty, please. ;)
So that's all from me. Let me know if you chaned something. Especially the timing!

L! V! U! Bluddy! o3o
kamikin_old
Haven't finished yet, just turning in for the night. More will come.
I think your Easy's hitsounds should be a bit louder (about 5%?) and you should try and include some other hitsounds, to begin with i thought the hitsounds were part of the piece.
Other than that, really good. I hope to finish tomorrow (hope....)
Xinely
from Dark Fang's Queue Team

well...
the correct bpm is 90 here. bpm 180 feel too fast and didn't fit with the calm music

max AR for this map is 8 or 8,5. AR 9 really fast and hard to read

i can't mod this one because these issues. but basically i looked all with quick read, the pattern seems neat..

Good Luck ~
Don't kudosu this post
kamikin_old
NB: I am not very good so not many points :?

Easy:
Try to reduce the difficulty settings a bit, not that much required though ;) :D

00:45:352 Maybe don't have a hitsound on both points of the slider? Same goes for other 3! :)
00:50:685 Same as before with the other set of four
01:14:352 Maybe make this quieter or inaudible?
Sorry for the lack of things...

Normal:
Again, maybe slightly decrease the approach rate so the AImod says its a normal

00:46:018 These hitsounds dont quite fit in....maybe use less of them or make them a bit quieter as they arent as soft
00:47:352 Yeah, just make them a bit quieter if you can though, dont completely chuck them though otherwise the map wont feel too 2D
00:50:018 Same again, all I seem to be able to do is hitsounds :?
00:52:685 Try not to overuse it otherwise it sounds less innovative :)
01:08:018 Try to not use it on all slider points :D
01:13:352 Maybe a bit quieter? The rest of the hitsounds are perfect :)

Hard:
Again, AI says this is an insane, BUUT you dont have to listen to me too much
Try to make it a bit quieter too keep the relaxing mood, then again maybe not? Up to you

01:12:685 Try to make these quieter a bit, not that much though
01:13:018

There was also something about the audio lead ins not being consistent throughout, this may be deliberate though.
Anyway, hope you like my (very small) mod. Please leave me some tips if you have time! ;)
Sidetail

Faan wrote:

Request from my modding Queue~

* 我有OCD *


Hard:
00:02:352 (8,1) - slightly overlap はい
00:31:018 (3,1) - overlap はい
00:48:018 (2,3) - improve blanket はい
00:53:018 (5,2) - slight overla That is so OCD... but okay. はい


Duel:
00:10:518 (9,2,3) - overlap Suppose to be like that.
00:13:018 (3,3) - ^ Suppose to be like that.
00:14:018 (3,4) - blanket Can't blanket that short slider.
00:23:352 (1,2,4) - can b better はい
00:25:518 (2,3) - blanket  はい
00:27:518 (3,4,6) - ^ No
00:32:352 (3) - overlap No
00:46:018 (1,2,3) - blanket No
00:46:352 (2,4) - overlap はい
00:45:852 (6,5) - ^ はい
01:04:518 (1,6) - stack はい
00:05:352 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - somewhere in here is overmapped I think.changed slightly

jinhang_ang wrote:

From my queue.

Cookiesi's Hard
1. Well I recommend some SV changes like you did in Normal (Although this is a guest diff). This isn't the case where you don't have the chance to do any SV changes. (Something like you can speed things up by a little during the Kiai, and slow things down by a little at the ending).

2. 00:02:352 (8) - I think you should move it down by a little to avoid overlapping the border with 00:02:685 (1) . fixed with previous mod

3. 01:04:018 - Well...this is only my opinion. From here you can snap things closer because for this slow ending, jumps don't make much sense now. Nope

These are only my opinions. Your map is already *near* perfection! (Especially the Insane diff - I love that the most).

Please give feedback for my mod, thanks :D

Kazamastar11 wrote:

]Mod Request From Kazamastar’s Modding Queue
Hello, Gaia !
Thank’s for calling me to mod your beatmap 
Let’s get started..
Bad .mp3, there’s no Fade Out... please
Cookiesi’s Hard
Nothing to mod  please
Cookiesi’s Duel
00:07:518 (9) – change to bouncing slider please.
00:09:685 (6) -^ That would create an awesome overmapped slider.
That’s All Gaia ! Good luck !

Special Notes : i mod before you update your beatmap

Kazamastar11 wrote:

Yea -_- failed :P Please

TheDizzeY wrote:

From the Rakutenshi Mod Queue~

General
Really well mapped, finding things to change took me pretty much time

Cookiesi's Hard
Would change approach rate to 8
01:04:018 (1) - Make the slider 1 point shorter so you have more time to hit the next note

Cookiesi's Duel
01:00:352 (5,6,7) - Maybe change them to horizontal はい
00:02:352 (6) - Lower the velocity of the slider to make it feel more effective はい
00:56:852 - Add a triple and a note to add the flow (dem puns) like this: http://puu.sh/arNa2/7c4267d06c.jpg , http://puu.sh/arN7R/9164658f6e.jpg I like the idea, but doesn't quite fit the music D: 

neonat wrote:

General

Tested out the difficulties, and even though it's less obvious on the easier difficulties, it's an issue for ranking.
The mapping starts at 00:00:019 and you have 0 AudioLeadIn. Even with all the loading and everything, I timed it on the Insane and the map starts after about 1 second or so, which is about 1000ms. You need at least 2000ms before the map. Change the AudioLeadIn to 2000


Cookiesi's Hard

00:04:018 (5,6) - blanket these 2
00:14:352 (4,5) - this spacing doesn't really look good, they are too close to each other to seem pleasant
00:24:018 (1) - remove the whistle at the start of the slider, it doesn't sound like it fits
00:48:018 (2,3) - blanket them
01:04:018 (1) - remove all the whistles, they are too loud. In the first place, why should there be a 1/4 beat rhythm here when the music doesn't suit that


Cookiesi's Duel

00:45:352 (1,2,3,4,5) - this stream is unnecessary, this part of the song is mostly empty even, with no music I'll see about that
00:48:018 (1,2,3,4,5) - ^ I'll see about that
00:53:018 (5) - the stream should only start here. The violin goes to 1/4 beats only at this part No
00:58:018 (1,2,3,4,5,6,7,8,9) - overmapped No
01:02:352 (1,2,3,4,5,6,7,8,9) - ^ No
01:10:685 (5,6,7,8) - ^ No
01:12:185 - add a note to go with the violin ending of this phrase ok
01:12:518 - violin starts the new phrase here, add a note All right

Continue to improve the song & Good Luck

Krfawy wrote:

J.Lo! Krfawy from the 'Bleeding Queue'! :3 Those anime characters on the BG have big tits You hentai

Generally
  1. The timing is almost correct. BPM is similar to 180, but in fact it's not exactly that. I recommend to change BPM to 179,886 and to change offset to 6. I advice to ask somebody more experienced than me at timing to check it again, but I promise - now it should be so much better than an accurate timing.
Cookiesi's Hard
  1. 00:00:518 (2,3) - I am a bit surprised the way of mapping is not the same as at 00:03:185 (2) - since the beat is exactly the same. no
  2. 00:10:185 - I feel there's a missing note here. You've mapped everything to the piano sounds when it's just missing here. Was that on a purpose?Fixed
Cookiesi's Duel
  1. I think you can change AR to 9 or even 9.2 or something similar. Don't play with AR8.and-similar at this difficulty, please. ;) NO. This song is not sutablet for AR9 (left alone 9.2)
So that's all from me. Let me know if you chaned something. Especially the timing!

L! V! U! Bluddy! o3o ホモですか?

kamikin wrote:

NB: I am not very good so not many points :?

Hard:
Again, AI says this is an insane, BUUT you dont have to listen to me too much
Try to make it a bit quieter too keep the relaxing mood, then again maybe not? Up to you

01:12:685 Try to make these quieter a bit, not that much though Already 30% volume...
01:13:018 No

There was also something about the audio lead ins not being consistent throughout, this may be deliberate though.
Anyway, hope you like my (very small) mod. Please leave me some tips if you have time! ;)
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