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otetsu feat.Megurine Luka - umbrella

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Topic Starter
ZZHBOY

Rakuen wrote:

Recheck!

Sorry was a bit busy

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Easy

  1. 00:45:839 (4) - NC

Regraz's Normal

  1. 01:01:313 (1) - 1.2 DS? only use 1.0 at 01:02:576 (1) -
  2. 03:41:102 (2,3,4) - Symmetry middle?

Irie's Hard

  1. 00:15:050 - Remove whistle? (not sure abt hitsound)
  2. 02:39:522 - Finish

yf's Extra

  1. 01:27:208 (4) - Normal set?
  2. 02:33:996 (5) - NC?

Umbrella

  1. 01:57:602 (5) - What hitsound?
  2. 02:08:655 (2) - Wrong snap

Call me back!
忘回复了= =
all fixed
yf_bmp
help me
Topic Starter
ZZHBOY

yf_bmp wrote:

help me
嗯嗯改过了 ;)
Rakuen
Bubbled
Kayano
思考 我好像画过一个伞
Topic Starter
ZZHBOY

OniJAM wrote:

思考 我好像画过一个伞
哎 之前好像被批判了一番然后被取缔 苦苦
Kayano

Elaine wrote:

OniJAM wrote:

思考 我好像画过一个伞
哎 之前好像被批判了一番然后被取缔 苦苦
怎么每次想找mapper irc的时候总是不在线
Topic Starter
ZZHBOY

OniJAM wrote:

怎么每次想找mapper irc的时候总是不在线
qwq晚上才能回去 你晚上得空吗
Irie Miyuki
一会儿欧尼酱的摸我自己改 你别随意屠杀我diff(


edit: http://puu.sh/e6pTt/90a1fc0b1f.osu
应该safe了

@欧尼酱 all fixed
Kayano
我直接写了 晚上改完叫我

[General]
  1. Easy and Unbrella diffs should have consistency in combo colours
[ Easy]
  1. 00:01:945 - Different sampleset between red line and green line
  2. 00:54:997 -
  3. 01:02:892 -
  4. 02:13:313 -
  5. 03:00:049 -
  6. 03:52:312 -
  7. 03:53:575 -
  8. 03:54:996 -
  9. 04:26:101 -
  10. 04:26:575 - useless green lines above
[ Regraz's Normal]
  1. 03:40:155 -
  2. 03:53:576 - useless green lines above
[ Irie's Hard]
  1. 00:22:155 - useless green line
  2. 02:13:313 - Different sampleset and volume between green line and red line
  3. 03:40:155 - same as above
[ Awaken's Insane]
  1. 02:39:523 - useless and unsnapped green line
  2. 02:59:734 - same as above
  3. 03:17:418 - 1ms unsnapped and cause the different slider length. btw, i think 03:17:417 (1) - should snapped to 1/2 or 3/4 for consistency, I fell that vocal falls later than 2/3 but a little earlier than 3/4, so 3/4 is more closed and reasonable point to me. If you're not sure, snapped at 1/2 for drum.
[ yf's Extra]
  1. 00:07:629 (5) - branket
  2. 00:17:734 (5) - same
Call me back 我还没怎么看排列今晚再说 没啥问题
美雪你能改简单点就好了 包括你跟我说的那个地方 我有点担心spread
yf_bmp
help me agian XD
话说你萌都上狗了呀
Mafumafu

yf_bmp wrote:

help me agian XD
话说你萌都上狗了呀
EncoreW
[Irie's Hard]


OD5太低?

00:01:945 (1) - 拉长了还是故意的?

00:17:102 (1,2) - 这两个从音乐上听起来似乎比较适合用相反方向的滑条?2朝下比较好?不过考虑到2之后还有很多东西那么1朝下也不错?

00:46:945 (4,5) - 00:49:471 (4,5) - 这地方似乎应该摆个3连啊,00:47:023 - 应该也有鼓点的,反正AR8应该也不介意这么个东西吧

01:15:839 (1) - 01:16:471 (1) - 加快一点滑条速度?

02:41:259 (2) - 02:41:891 (1) - 02:42:522 (1) - ^

02:41:733 (3,2,2) - 这三个NC应该比较好,这样的话后面跟的滑条也都是2了,统一一点总是好的

02:38:180 (1) - 这个转盘的音量似乎不用这么大




[Hard]



总感觉AR6看上去舒服点我他吗能3mod

00:15:997 (4) - 这个似乎应该出现在00:15:839 - 这里更好?

00:45:681 (3) - 开头的地方没啥东西啊,00:45:997 - 倒是这里似乎有个音节没放

01:04:155 - 这个鼓点应该非常明显了

01:22:787 (1) - 这一段开始减小一点滑条的速度?

03:09:680 - 其实我觉得这里也可以放一个,感觉效果也还可以

04:35:417 (1) - 不用放感觉都可以。。
Topic Starter
ZZHBOY

tm1209 wrote:

[Irie's Hard]


OD5太低?

00:01:945 (1) - 拉长了还是故意的?

00:17:102 (1,2) - 这两个从音乐上听起来似乎比较适合用相反方向的滑条?2朝下比较好?不过考虑到2之后还有很多东西那么1朝下也不错?

00:46:945 (4,5) - 00:49:471 (4,5) - 这地方似乎应该摆个3连啊,00:47:023 - 应该也有鼓点的,反正AR8应该也不介意这么个东西吧

01:15:839 (1) - 01:16:471 (1) - 加快一点滑条速度?

02:41:259 (2) - 02:41:891 (1) - 02:42:522 (1) - ^

02:41:733 (3,2,2) - 这三个NC应该比较好,这样的话后面跟的滑条也都是2了,统一一点总是好的

02:38:180 (1) - 这个转盘的音量似乎不用这么大




[Hard]



总感觉AR6看上去舒服点我他吗能3mod

00:15:997 (4) - 这个似乎应该出现在00:15:839 - 这里更好?

00:45:681 (3) - 开头的地方没啥东西啊,00:45:997 - 倒是这里似乎有个音节没放

01:04:155 - 这个鼓点应该非常明显了

01:22:787 (1) - 这一段开始减小一点滑条的速度?

03:09:680 - 其实我觉得这里也可以放一个,感觉效果也还可以

04:35:417 (1) - 不用放感觉都可以。。
fixed some, thx for mod :3
yf_bmp
[Hard]
00:59:418 (3) - 换位置
01:04:155 - 空着不好 还有鼓点
01:52:945 - 不建议空
03:09:838 (1) - 上移三格
03:51:206 (1,2,3) - 距离你看着办吧
Mafumafu
算了
Topic Starter
ZZHBOY

yf_bmp wrote:

[Hard]
00:59:418 (3) - 换位置
01:04:155 - 空着不好 还有鼓点
01:52:945 - 不建议空kiai前还是空了
03:09:838 (1) - 上移三格
03:51:206 (1,2,3) - 距离你看着办吧按ds摆的啊...
no reply = fixed, thx for mod


Regraz wrote:

算了
....你也来帮忙摸下hard啊
Hakurei Yoru
Awaken
Topic Starter
ZZHBOY
Awaken

Awaken wrote:

[Hard]
  1. 00:15:839 这里也有个鼓 怎么ignore了 我建议加个note或者直接这里起个1/2替换4
  2. 00:30:523 (8) - 单circle难打啊 建议换成1/2
  3. 00:46:155 (1) - 这个1/1然后后面两个单点比较好啊 红线结尾slider有点蛋疼
fixed some, thx for mod
Awaken
[Hard]
  1. 00:15:839 这里也有个鼓 怎么ignore了 我建议加个note或者直接这里起个1/2替换4
  2. 00:30:523 (8) - 单circle难打啊 建议换成1/2
  3. 00:46:155 (1) - 这个1/1然后后面两个单点比较好啊 红线结尾slider有点蛋疼
Kayano
Umbrella version 2.0!
256,344,271943,6,0,B|256:304|256:304|252:300|252:300|260:296|260:296|256:292|256:292|256:264|256:264|252:260|252:260|260:256|260:256|256:252|256:252|256:220|256:220|252:216|252:216|260:212|260:212|256:208|256:208|256:192|256:192|288:172|324:192|324:192|376:172|424:192|424:192|412:108|348:48|256:32|256:32|164:48|100:108|88:192|88:192|140:172|188:192,1,950,4|0,0:0|0:0,0:0:0:0:
Also, add these code in your .osu file (TimingPoints, replace old timelines after 04:31:943 - )
271943,-400,4,2,3,25,0,0
272259,-400,4,2,3,20,0,0
272575,-400,4,2,3,15,0,0
272891,-400,4,2,3,10,0,0
277943,-400,4,2,3,5,0,0

Then combine two spinners in your Easy and Hard into one which ends at 04:37:943 - . (If possible, I suggest to change other diffs too)

Call me back!
Topic Starter
ZZHBOY

OniJAM wrote:

Umbrella version 2.0!
256,344,271943,6,0,B|256:304|256:304|252:300|252:300|260:296|260:296|256:292|256:292|256:264|256:264|252:260|252:260|260:256|260:256|256:252|256:252|256:220|256:220|252:216|252:216|260:212|260:212|256:208|256:208|256:192|256:192|288:172|324:192|324:192|376:172|424:192|424:192|412:108|348:48|256:32|256:32|164:48|100:108|88:192|88:192|140:172|188:192,1,950,4|0,0:0|0:0,0:0:0:0:
Also, add these code in your .osu file (TimingPoints, replace old timelines after 04:31:943 - )
271943,-400,4,2,3,25,0,0
272259,-400,4,2,3,20,0,0
272575,-400,4,2,3,15,0,0
272891,-400,4,2,3,10,0,0
277943,-400,4,2,3,5,0,0

Then combine two spinners in your Easy and Hard into one which ends at 04:37:943 - . (If possible, I suggest to change other diffs too)

Call me back!
有点厉害
Kayano
Have your bubble back!
HabiHolic
Random mod here

[Easy]

  1. 02:01:471 - this soft sampleset delete here. awkward imo
  2. 04:07:943 ~ 04:08:891 - this part mapping please
[Regraz's Normal]

  1. 01:01:313 (1,1,2) - check spacing
  2. 01:56:892 (3) - suggust
  3. 02:49:628 (1) - missing blanket
  4. 03:27:365 (1) - head add Finish?
  5. 03:37:628 (1) - suggust
  6. 03:49:154 (2) - i think this rhythm finish 03:49:627 - this batter imo
  7. 04:06:364 (1) - spiner increase 04:08:891 - here
  8. 04:16:469 (1) - you can this slider shape change
  9. 04:25:944 (4) - hmm.. this reverse one add please.

  10. 04:33:127 - what's this green line?
[Hard]

  1. Awaken's Insane diff small Easer so can you change AR 7.0?
  2. 00:24:839 (2) - move 460:300

  3. 00:29:734 (5) - NC
  4. 00:35:734 (5) - clap
  5. 01:47:734 (4) - suggust
  6. 01:57:366 (3,4) - Ctrl+G please. change rhythm batter imo
  7. 03:00:049 - Delete finish.
  8. 04:03:996 (1) - same Normal.
[Irie's Hard]

  1. 00:01:945 (1) - unsnap slider?
  2. 01:34:155 (5) - check spacing.
  3. 01:50:576 - delete whistle
  4. 02:41:259 (2,3,1,2,1,2) - oh.. nice patten. but i think this hader patten.. so can you change this patten? same 01:15:208 (1,2,1,2,1) - this.
  5. 03:01:943 (4) - Ctrl+G is flow batter
  6. 04:03:917 (1) - same Normal diff
[Awaken's Insane]

  1. AR 8.5? batter
  2. 02:06:681 (6) - Ctrl+G
[yf's Extra]

  1. Nice >w<
[Umbrella]

  1. 00:32:260 (1,2) - suggust
call me back your already
Topic Starter
ZZHBOY
HabiHolic

HabiHolic wrote:

Random mod here

[Easy]

  1. 02:01:471 - this soft sampleset delete here. awkward imo
  2. 04:07:943 ~ 04:08:891 - this part mapping please
[Regraz's Normal]

  1. 01:01:313 (1,1,2) - check spacing
  2. 01:56:892 (3) - suggustkept
  3. 02:49:628 (1) - missing blanket
  4. 03:27:365 (1) - head add Finish?
  5. 03:37:628 (1) - suggustkept
  6. 03:49:154 (2) - i think this rhythm finish 03:49:627 - this batter imo
  7. 04:06:364 (1) - spiner increase 04:08:891 - here
  8. 04:16:469 (1) - you can this slider shape change
  9. 04:25:944 (4) - hmm.. this reverse one add please.

  10. 04:33:127 - what's this green line?deleted
[Hard]

  1. Awaken's Insane diff small Easer so can you change AR 7.0?
  2. 00:24:839 (2) - move 460:300

  3. 00:29:734 (5) - NC
  4. 00:35:734 (5) - clap
  5. 01:47:734 (4) - suggust
  6. 01:57:366 (3,4) - Ctrl+G please. change rhythm batter imo
  7. 03:00:049 - Delete finish.
  8. 04:03:996 (1) - same Normal.
[Irie's Hard]

  1. 00:01:945 (1) - unsnap slider?
  2. 01:34:155 (5) - check spacing.
  3. 01:50:576 - delete whistle
  4. 02:41:259 (2,3,1,2,1,2) - oh.. nice patten. but i think this hader patten.. so can you change this patten? same 01:15:208 (1,2,1,2,1) - this. i really don't know how to deal here to follow other parts of this diff so i kept, it may be safe because another Hard diff is easy enough imo
  5. 03:01:943 (4) - Ctrl+G is flow batter
  6. 04:03:917 (1) - same Normal diff
[Awaken's Insane]

  1. AR 8.5? batter
  2. 02:06:681 (6) - Ctrl+G
[yf's Extra]

  1. Nice >w<
[Umbrella]

  1. 00:32:260 (1,2) - suggust
call me back your already

no reply = fixed
sorry for delay, thx for mod :3
HabiHolic
wow. gratz your BNG! here my gift! Ranked!

Topic Starter
ZZHBOY

HabiHolic wrote:

wow. gratz your BNG! here my gift! Ranked!

Thank you !
lehmakari
CONGRATULATION!
Kayano
gratz!
credit me for the umbrella plz lol

edit: caolanzzhboy
Avishay
Why OD6 on Umbrellla? Isn't this like, a bit too low?
yf_bmp
For fitting his style.You don't understand that.
Topic Starter
ZZHBOY

yf_bmp wrote:

For fitting his style.You don't understand that.
one fist hit boom
FlobuFlobs
Lovely, Gratz
Avishay

yf_bmp wrote:

For fitting his style.You don't understand that.
You are right :cry:
Mafumafu
终于rank了,😳😳😳
Loctav

yf_bmp wrote:

For fitting his style.You don't understand that.
I am stunned by the weight of your explanation. Now I can see why it is setup like that. I feel superly illuminated.

Okay, jokes aside. What's that. "You don't understand that"? Excuse me, but this was a legitimate question. If you are unable to answer in a proper fashion, please leave this forum - or at least do not reply.
Topic Starter
ZZHBOY

Loctav wrote:

yf_bmp wrote:

For fitting his style.You don't understand that.
I am stunned by the weight of your explanation. Now I can see why it is setup like that. I feel superly illuminated.

Okay, jokes aside. What's that. "You don't understand that"? Excuse me, but this was a legitimate question. If you are unable to answer in a proper fashion, please leave this forum - or at least do not reply.
you are right, every point of view should has a clear explanation
but
however
he just want to avoid anything could cause this map be dqed
so i hope you can forgive him
thank you :3
yf_bmp
I would say sorry for your misunderstanding

My English isn't that good and sometimes I can't express my true feeling. Sometimes I may use a wrong tone.

The truth is I am just joking.

Maybe I should say it in detail "I think it is xxxxxx and your idea isn't the same as me." but not "you xxx". (after my deeply thinking

sorry to avishay
Kayano
it isn't some kind of jokes? od6 for easy passing makes sense, maybe od7 or od8 looks better, but that's just 6ms-12ms 300 area, but it makes you get less pp lol
I don't think it is related to mapper's style so yf's words is not considered property, well i hope it won't happen again in the future
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