Might aswell use my chance to finally mod this while it's not bubbled
[General] Your Beginner, Standard, Hyper and Light Another difficulties have inconsistent kiai times compared to Extreme, as far as I know inconsistent kiai times are only allowed for guest difficulties.
[Standard] 01:55:539 (1) - remove nc 01:57:953 (2) - nc here instead of 01:58:298 (1) -
[Light Another] Looking really nice so far!! keep it up
[N a s y a's Another] 00:17:608 (4) - sounds a bit weird imo, feels better to me if you extend this slider by 1/4 so it ends at 00:17:867 - 02:30:367 (1,2) - replace these with a semi fast slider ? would have a stronger effect imo
[Extreme] 00:47:436 (5) - ctrl+g (would make this part more enjoyable and less frustrating to read on sight) 00:47:780 (7) - ^ 01:50:711 - 1/4 slider here instead? feels a bit better than keep hitting a circle stream at this point 01:50:884 - ^ if you did this put another 1/4 slider here and another one here with 1 repeat 01:51:056 - 02:30:367 (1,2) - same as N a s y a's Another
[Mythol's Extra] 00:17:867 - why don't you add a beat here o: 00:53:987 (1,2,3,4,5) - idk about this, I get the impression that this pattern will cause a lot of retries simply due to the very likely possibility of sliderbreaking Here are some suggestions : a) reduce the spacing and allign them to be more playable b) remove 00:54:332 (3,4,5) - and add more repeats to 00:54:160 (2) - 01:45:022 (5) - remove and extend 01:44:849 (4) - by 1/4 ? (it sounds weird the way you have it right now) 01:51:056 (8) - 1/4 repeat slider here instead? (there are still beats in the music playing where you have the gap) 02:30:367 (1,2) - see other diffs about this
[xses's Extra] some questionable new combo placements here 00:14:160 (1) - remove nc? you didnt place it here either 00:19:677 (6) - 00:16:918 (1) - ^ 00:26:573 (1,1) - remove new combos, no speed changes so there is not really a reason to have them 00:29:332 (1,1) - ^ 00:36:056 (1) - remove nc 00:40:884 (1) - ^ 00:44:849 (1) - ^ 01:16:229 (1) - ^ 01:28:642 (1) - ^ 01:29:677 (1) - ^ 01:30:367 (1) - ^ 01:30:711 (4) - nc here instead 01:34:504 (1) - remove nc 01:41:746 (5) - nc here instead of 01:42:091 (1) - 01:43:815 (1) - remove nc 01:46:573 (1) - ^
Haha, I didn't mean it in that way :p iyasine has been waiting on my mod for a couple of months now and since I recently returned and saw that this is not bubbled I might just aswell deliver the mod without causing any problems for him to self-pop.
Difficulty settings are a bit weird, why does Mythol's extra have the same OD as Extreme, and the two highest difficulties have lower HP? Choose w/e values but make it balanced
Disable widescreen support for Light Another, Another, Mythol's Extra and xsrs's Extra
[N a s y a's Another]
01:57:953 (2) - Why not NC here, it's mapped to something different compared to the vocals in 01:55:539 (1)
01:00:022 (3) - Good emphasis here with the flow change, but imo it plays a bit too nicely into 01:00:367 (1) despite the downbeat/new measure. Try doing something similar to 01:03:125 (2,1), would be a bit more consistent
02:00:711 (3,1) - ^
02:24:677 (2,3,4,5,6,7,8) - Doesn't really make sense, this is the most intense compared to the previous streams, yet it's the lowest in spacing+ completely linear in movement, spice it up a bit?
00:27:953 (4) - Whistle on tail maybe, vocals are still pretty strong
00:52:608 (2,3) - Should overlap, why are these more spaced out with a 1/12 gap compared to the 1/6 spacing in 00:51:918 (4,1), 00:52:780 (3) isn't even that accentuated
00:58:815 (7,1) - ^
01:59:504 (7,1) - ^
02:24:763 (2,3,4,5,6,7) - Try adding some sharp movement in the stream, since this is the most intense one. I mean you did it in here 02:23:125 (1,2,3,4,5) and this is weaker in the music sooo
00:22:608 (2) - Idk if it's just me, but after hearing all the loud 1/4 notes you've been mapping to in previous streams, this felt kind of empty to tap and a bit unintuitive
01:10:367 (2) - I think this could have more flow change for emphasis on 01:10:711 (3), how about making 01:10:367 (2) straight? 01:10:711 (3) - does point to the opposite direction of 01:10:367 (2), but since both sliders are curved it still carries a lot of circular momentum
01:36:229 (1) - Isn't this lacking a bit of emphasis?
01:51:401 (10) - NC for new measure and entrance of another instrument
00:51:746 (7) - NC for sv change?
I'll wait for Light Another to be finished, Standard difficulty could use a bit more 1/2 though. Easy and Standard both have a lot of 1/1, while Hyper is pretty much all 1/2 and some 1/4.