耶
Are you fucking seriousBakari wrote:
Sorry, I don't think it's quite ready yet. The reasons in bold are important enough for the DQ, everything else are additional points.
[Easy][Ar3's Hard]
- 03:08:088 (2) - newbies have practically no time to read thte second reverse-arrow, which breeds low readbility of the slider and unpleasant gameplay. Consider using one long slider with curves, instead? Example
- 00:58:088 (2,4) - due to intense tempo of the song some overlaps like that ((2)'s hitburst and (4) itself) are visible. It might confuse players a little bit, so I would suggest to avoid them.
Everything else looks neat!
- 01:35:231 (1,2) - sliders like these seem to have just one repeat, players will not expect the second ne to show up. Consider testing it to make sure it works the way you want them to work.
~~~~~~~~~~~~~~~~
Hope to see it back soon!
all fixed thanksBakari wrote:
Sorry, I don't think it's quite ready yet. The reasons in bold are important enough for the DQ, everything else are additional points.
[Easy][Ar3's Hard]
- 03:08:088 (2) - newbies have practically no time to read thte second reverse-arrow, which breeds low readbility of the slider and unpleasant gameplay. Consider using one long slider with curves, instead? Example
- 00:58:088 (2,4) - due to intense tempo of the song some overlaps like that ((2)'s hitburst and (4) itself) are visible. It might confuse players a little bit, so I would suggest to avoid them.
Everything else looks neat!
- 01:35:231 (1,2) - sliders like these seem to have just one repeat, players will not expect the second ne to show up. Consider testing it to make sure it works the way you want them to work.
~~~~~~~~~~~~~~~~
Hope to see it back soon!
Why did you ignore him?ayygurl wrote:
btw isn't the offset at more like -23? -7 looks completly off as i said.
re-dl plzDeadlyneliel wrote:
Why did you ignore him?ayygurl wrote:
btw isn't the offset at more like -23? -7 looks completly off as i said.
I had to play with -15 Local offset too