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StylipS - Junsui na Fujunbutsu (TV-size)

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damian_q

tm1209 wrote:

EZ
00:00:988 (1) - 这里我感觉也可以从1/2节前就开始 或者这个地方加个note 也可以什么都不用搞 看你咯 不知道要怎么改,算了..
00:33:902 (1,2) - 00:35:274 (2,3) - 感觉两个note中间还能加个note 更好的切合vocal 第一个加了不好看,第二个加了不符合DS,所以都不加了
00:38:017 (5,6,1) - 5和1没包好 我感觉还好啊,微调了一下位置
slider tick rate 可以改成2 fix
音效也能做一做 给我一些时间让我研究一下音效...
弱比只能找这么多东西了 强迫症简直不能多说 因为大错误已经让前面的modder改完了...
thx!
ZZHBOY
你好像要泡了
Aka
yo, as requested


general stuff

・im not sure if you need the same anime title in tags since you have it as source.. add opening btw
・hard and insane diffs are pretty good in my point of view.. while easier difficulties require a lot of hitsounding and rhythm improvements. also yeah im going to agree with wcx that difficulty gap between Normal and Hard is too big.. =w= hope i can help you


damian's easy

・rename no damian's Easy? o.o not really a must but just to keep consistency(?) in difficulty names
・this diff itself is hitsounded pretty strangely: you have ignored a lot of places where clap hitsound would fit perfectly and placed whistles where they dont really dont fit/:
i would really reccomend you to use Custom 1 Soft Sampleset (S:C1) as used at another difficulties. in the beatmap folder there is a soft-hitclap and would be cool if you could use this for the hitsounding of your Easy difficulty.


・00:00:988 (1) - add finish to emphasize that loud sound in music, thats really odd not to have any hitsound on such place :(
・00:02:359 (2,3) - try to add Normal Sampleset (at the left side of screen/shift+w) on the head of these sliders. this part sounds pretty empty without hitsounding
・00:00:988 (1,2) - if you tried to make a symmetry there, then you'd better just copy (1) then use ctrl+h, ctrl+g. it will make them perfectly symmetrical
・btw, Easy difficulties are supposed to be mapped with one distance snap. like, if you started to map your diff with 1.0x then you should end it with 1.0x as well. check out spacing between your elements one more time and fix them.
umm, so if you will use my suggestion about copy and paste (1) slider, the spacing between those sliders wont be 1.0x so to fix this you can place (1) on x:128 y:64 and then do what i told you above. placing of (2) should be x:336 y:198
・00:06:474 (1) - add finish on head? owo
・01:15:045 (3,4) - imo but this blanket looks not pretty >: maybe you can add one more point between those red ones to make it more solid http://puu.sh/9Rnxj/7e78d25f4e.jpg or make 2nd red as white one to make this blanket looks perfect
・00:09:217 (4,1,2,3,1) - carefully with such rhythm. this one doesnt sound good. 00:06:474 (1,2,3,4,1,2,3) - also this one as well. would be better if you could add there more 2/1 sliders like you did it in kiai and before kiai parts and make these parts easier. maybe try something like this? ・00:16:245 (3,4) - usually objects in Easy difficulties start from white tick because those which are on red ones are more difficult to feel and less obvious to click on. try shorten (2) slider and place new slider like on the screenshot below so this end of the slider will go on this red tick. (4) plays fine actually as it is ・00:17:445 (1) - (end) 00:18:474 (3) - 00:22:588 (2,2) - use hitsound on such sounds like these, why all of them have nothing ;_; like clap from S:C1 clap or normal sampleset. these places need hitsounding!
・00:18:817 (4,1,2) - those whistles sound really lonely because you've used them a lot in only this part and didnt use anywhere else.
・00:25:674 (5) - comboing is pretty long, consider set a NC there
・00:28:417 (1,1) - would be better if you start a slider when phrase in lyrics start as well but not finish it like this imho
・00:39:388 (6) - fix pls
・00:53:102 (1) - time between spinner and slider after it is really short. when i was watching new players playing difficulties where not much time for catching next object after spinner they just dont manage to move mouse so fast as they just sliderbreak or miss at all. i'd highly recommend you to delete this spinner and map this part. shorten this spinner would make no sense as it will be too short. maybe try something like this:
・01:00:645 (5) - NC somewhere there. pretty long combo
・01:04:417 (1,2,1) - fix spacing. it should be 1.0x
・01:10:588 (4) - this slider ends on big white tick and a kind of knocks you out from rhythm. try something like this?

and thats all. just pay more attention to your hitsounding and how easy and readable your rhythm is. it can be a good diff after it


normal

the diff looks overall good but pretty clamped because of low distance snap and pretty high slider velocity. i'd recommend u to remade diff by just using 1.0x

・00:04:931 (3,4) - (end of (3)) emphasize sounds it music by placing your custom claps there
・00:07:159 (2,3,4) - 1/2 rhythm starts from the middle of your (2) slider. either remove (3) or make it something like this
・00:09:902 (2,3) - ^ same. your 1/2 slider (3) doesnt fit there at all. it should be placed there 00:10:074 -
・00:16:245 (4,1) - 00:17:445 (1,2) - 00:18:474 (3,4) - in this part you have such stuff quite often. unstack at least one of those circles to make the whole part less clamped and more variable, you have a whole field!
・00:31:159 (4,1) - unstack at least there (4) for the same reason as above ;w;
・00:46:588 (4) - forgot clap on head
00:48:131 (2) - on tail
00:48:988 (3) - on reverse
00:50:017 (4) -
00:51:731 (5) - tail
・00:52:588 (7) - feels empty without any hitsounds, place them
・01:04:074 (1,2) - swap NCs?

~~~~


hard

mm.. so as difficulty gap between Normal and Hard is too big would be better if you could make it less big by making the spacing of this difficulty more obvious.. i mean make there less jumps and keep the spacing 1.0x (or 1.1x .. not sure what you were using often) MORE often. atm this diff look like 2nd insane.. uwu i wont mention any spacing stuff

・00:04:931 (1,2,3) - honestly i dont hear any sounds to make this triplet logically placed here.. D:
・00:06:474 (7) - NC!
・00:07:331 (1) - remove
・00:08:874 (1,2,3) - sometimes your comboing feels inconsistent. sometimes u have pretty long combos and sometimes something like this, really short ones. fix those?
・00:10:931 (3) - 00:11:445 (5) - 00:11:959 (1) -
・00:22:931 (1,2) - swap NCs, 00:23:617 (1) - add there,
・00:28:416 (4,1) - swap NC, let people read the (4) slider more easily after (1,2,3) pattern
・00:25:331 (1) - remove... aah i really cant understand your logic of NC there ;w;
・00:35:959 (3) - clap on the tail.. ghh.. i wont link any missed clap okay? just rewatch the diff once again, its short and won't take much time
・00:55:159 (1,2,3) - such pattern in Hard is way toooo sudden considering the time after spinner and ..well the pattern itself. i'd highly recommend you to make this easier by replacing to 1/2 reverse slider
・00:55:674 (1) - finish suits better than whistle. a kind of loooooooud sound there
・01:17:103 (5,6,1) - the flow which goes to (5) feels not really good. maybe just round it like this?

~~~~


insane

fix your missed claps, you forgot to add often

・00:04:931 (1,2,3) - same as hard uwu
・00:06:131 (6,7,8,9,1) - and the same ;w; it look good and maybe plays good but this stream is invented, no such sounds music.. you can replace this as a slider to fit this dooown sound
・00:06:474 (1,2) - aaah also that overlap look to good >: what about just palce your (2) some grids down to aviod it?
・00:11:788 (9,1) - this flows not smooth =w= maybe you could improve the flow there by rounding (1) like this https://osu.ppy.sh/ss/1774715 or placing (9) somewhere else
・00:14:530 (10,1) - try to make those flow mooore smooth like i linked above ^ >:
・00:26:531 (1) - this guy feels really awkward as a half of it is overlapped of just ended slider. im not really a fan of it..
・00:22:931 (1,2,1,2,3,4,1,2,1,2,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,1,2,3,1,2,3,1,2,3,1,2,3) - SO MUCH NEW INCONSISTENT COMBOS DUDE DO SOMETHING CONSISTENT PLS FIX ;W;
like:
SPOILER
00:23:617 (1) - remove
00:24:645 (1,2) - swap
00:24:988 (1) - remove
00:25:331 (1) -
00:26:531 (1) -
00:26:874 (9) - add!
00:27:388 (1) - remove
00:27:902 (1) -
00:28:417 (11) - add!
00:28:932 (1) - remove
00:29:274 (1) - reeeemove
00:30:817 (1) -
・00:28:073 (9,10,1) - btw this jump is way toooooooo huge, comparing to the spacing you were using all the time uwu
00:29:274 (4,5,6) - same, pretty big imo @.@ would be better if you could move (5) a bit closer to (4)
・00:32:873 (5) - what about to add a bit curve to this slider? owo you were using smooth sliders all the time and now this straight apperars, he looks kinda nuuuuu >:
・00:58:245 (7) - better to start slider/note there instead of finishing it. phrase in lyrics starts exactly from here and it would be more natural to click there

aand thats all from me i think..
the diff is pretty good, really. just make sure you didnt miss any claps and make NC more logical ;w;

good luck!
Topic Starter
Start

Aka wrote:

yo, as requested


general stuff

・im not sure if you need the same anime title in tags since you have it as source.. add opening btw fixed
・hard and insane diffs are pretty good in my point of view.. while easier difficulties require a lot of hitsounding and rhythm improvements. also yeah im going to agree with wcx that difficulty gap between Normal and Hard is too big.. =w= hope i can help you


damian's easy

・rename no damian's Easy? o.o not really a must but just to keep consistency(?) in difficulty names fixed
・this diff itself is hitsounded pretty strangely: you have ignored a lot of places where clap hitsound would fit perfectly and placed whistles where they dont really dont fit/: fixed
i would really reccomend you to use Custom 1 Soft Sampleset (S:C1) as used at another difficulties. in the beatmap folder there is a soft-hitclap and would be cool if you could use this for the hitsounding of your Easy difficulty. fixed


・00:00:988 (1) - add finish to emphasize that loud sound in music, thats really odd not to have any hitsound on such place :( fixed
・00:02:359 (2,3) - try to add Normal Sampleset (at the left side of screen/shift+w) on the head of these sliders. this part sounds pretty empty without hitsounding fixed
・00:00:988 (1,2) - if you tried to make a symmetry there, then you'd better just copy (1) then use ctrl+h, ctrl+g. it will make them perfectly symmetrical fixed
・btw, Easy difficulties are supposed to be mapped with one distance snap. like, if you started to map your diff with 1.0x then you should end it with 1.0x as well. check out spacing between your elements one more time and fix them. yes
umm, so if you will use my suggestion about copy and paste (1) slider, the spacing between those sliders wont be 1.0x so to fix this you can place (1) on x:128 y:64 and then do what i told you above. placing of (2) should be x:336 y:198
・00:06:474 (1) - add finish on head? owo fixed
・01:15:045 (3,4) - imo but this blanket looks not pretty >: maybe you can add one more point between those red ones to make it more solid http://puu.sh/9Rnxj/7e78d25f4e.jpg or make 2nd red as white one to make this blanket looks perfect can't see the picture QAQ
・00:09:217 (4,1,2,3,1) - carefully with such rhythm. this one doesnt sound good. 00:06:474 (1,2,3,4,1,2,3) - also this one as well. would be better if you could add there more 2/1 sliders like you did it in kiai and before kiai parts and make these parts easier. maybe try something like this? Also can't see picture
・00:16:245 (3,4) - usually objects in Easy difficulties start from white tick because those which are on red ones are more difficult to feel and less obvious to click on. try shorten (2) slider and place new slider like on the screenshot below so this end of the slider will go on this red tick. (4) plays fine actually as it is ・00:17:445 (1) - (end) 00:18:474 (3) - 00:22:588 (2,2) - use hitsound on such sounds like these, why all of them have nothing ;_; like clap from S:C1 clap or normal sampleset. these places need hitsounding! fixed
・00:18:817 (4,1,2) - those whistles sound really lonely because you've used them a lot in only this part and didnt use anywhere else.
・00:25:674 (5) - comboing is pretty long, consider set a NC there
・00:28:417 (1,1) - would be better if you start a slider when phrase in lyrics start as well but not finish it like this imho
・00:39:388 (6) - fix pls
・00:53:102 (1) - time between spinner and slider after it is really short. when i was watching new players playing difficulties where not much time for catching next object after spinner they just dont manage to move mouse so fast as they just sliderbreak or miss at all. i'd highly recommend you to delete this spinner and map this part. shorten this spinner would make no sense as it will be too short. maybe try something like this:
・01:00:645 (5) - NC somewhere there. pretty long combo fixed
・01:04:417 (1,2,1) - fix spacing. it should be 1.0x fixed
・01:10:588 (4) - this slider ends on big white tick and a kind of knocks you out from rhythm. try something like this?

and thats all. just pay more attention to your hitsounding and how easy and readable your rhythm is. it can be a good diff after it


normal

the diff looks overall good but pretty clamped because of low distance snap and pretty high slider velocity. i'd recommend u to remade diff by just using 1.0x

・00:04:931 (3,4) - (end of (3)) emphasize sounds it music by placing your custom claps there already made a different change
・00:07:159 (2,3,4) - 1/2 rhythm starts from the middle of your (2) slider. either remove (3) or make it something like this
・00:09:902 (2,3) - ^ same. your 1/2 slider (3) doesnt fit there at all. it should be placed there 00:10:074 -
・00:16:245 (4,1) - 00:17:445 (1,2) - 00:18:474 (3,4) - in this part you have such stuff quite often. unstack at least one of those circles to make the whole part less clamped and more variable, you have a whole field! fixed
・00:31:159 (4,1) - unstack at least there (4) for the same reason as above ;w; fixed
・00:46:588 (4) - forgot clap on head fixed
00:48:131 (2) - on tail fixed
00:48:988 (3) - on reverse fixed
00:50:017 (4) - fixed
00:51:731 (5) - tail fixed
・00:52:588 (7) - feels empty without any hitsounds, place them fixed
・01:04:074 (1,2) - swap NCs?

~~~~


hard

mm.. so as difficulty gap between Normal and Hard is too big would be better if you could make it less big by making the spacing of this difficulty more obvious.. i mean make there less jumps and keep the spacing 1.0x (or 1.1x .. not sure what you were using often) MORE often. atm this diff look like 2nd insane.. uwu i wont mention any spacing stuff

・00:04:931 (1,2,3) - honestly i dont hear any sounds to make this triplet logically placed here.. D: Because the background Instrumental music is being loud and HI, so I decide to make one more note here to fit the emotion
・00:06:474 (7) - NC! fixed
・00:07:331 (1) - remove fixed
・00:08:874 (1,2,3) - sometimes your comboing feels inconsistent. sometimes u have pretty long combos and sometimes something like this, really short ones. fix those? the rhythm is being emphasizing
・00:10:931 (3) - 00:11:445 (5) - 00:11:959 (1) - NC goes with those finishes
・00:22:931 (1,2) - swap NCs, 00:23:617 (1) - add there, pause before there...
・00:28:416 (4,1) - swap NC, let people read the (4) slider more easily after (1,2,3) pattern 1234 will be a pattern, if I swap the NC will make like a extra slider here
・00:25:331 (1) - remove... aah i really cant understand your logic of NC there ;w; ;w; I tried and looks better
・00:35:959 (3) - clap on the tail.. ghh.. i wont link any missed clap okay? just rewatch the diff once again, its short and won't take much time fixed all hit sound
・00:55:159 (1,2,3) - such pattern in Hard is way toooo sudden considering the time after spinner and ..well the pattern itself. i'd highly recommend you to make this easier by replacing to 1/2 reverse slider Can't see the picture QAQ
・00:55:674 (1) - finish suits better than whistle. a kind of loooooooud sound there fixed
・01:17:103 (5,6,1) - the flow which goes to (5) feels not really good. maybe just round it like this? Picture...

~~~~


insane

fix your missed claps, you forgot to add often

・00:04:931 (1,2,3) - same as hard uwu
・00:06:131 (6,7,8,9,1) - and the same ;w; it look good and maybe plays good but this stream is invented, no such sounds music.. you can replace this as a slider to fit this dooown sound
・00:06:474 (1,2) - aaah also that overlap look to good >: what about just palce your (2) some grids down to aviod it?
・00:11:788 (9,1) - this flows not smooth =w= maybe you could improve the flow there by rounding (1) like this https://osu.ppy.sh/ss/1774715 or placing (9) somewhere else
・00:14:530 (10,1) - try to make those flow mooore smooth like i linked above ^ >:

↑pictures can't see..QAQ

・00:26:531 (1) - this guy feels really awkward as a half of it is overlapped of just ended slider. im not really a fan of it.. I'm trying to use many different type of pattern to make my map more versatile QAQ
・00:22:931 (1,2,1,2,3,4,1,2,1,2,1,2,3,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,1,2,3,1,2,3,1,2,3,1,2,3) - SO MUCH NEW INCONSISTENT COMBOS DUDE DO SOMETHING CONSISTENT PLS FIX ;W; XD I think it's good dealing with it is the highest point of the whole song
like:
SPOILER
00:23:617 (1) - remove
00:24:645 (1,2) - swap
00:24:988 (1) - remove
00:25:331 (1) -
00:26:531 (1) -
00:26:874 (9) - add!
00:27:388 (1) - remove
00:27:902 (1) -
00:28:417 (11) - add!
00:28:932 (1) - remove
00:29:274 (1) - reeeemove
00:30:817 (1) -
Those will miss lots of beats QAQ
・00:28:073 (9,10,1) - btw this jump is way toooooooo huge, comparing to the spacing you were using all the time uwumade a change XD
00:29:274 (4,5,6) - same, pretty big imo @.@ would be better if you could move (5) a bit closer to (4) but the object spreading will be awkward ;w;
・00:32:873 (5) - what about to add a bit curve to this slider? owo you were using smooth sliders all the time and now this straight apperars, he looks kinda nuuuuu >: orz tried different ways but all become weird..
・00:58:245 (7) - better to start slider/note there instead of finishing it. phrase in lyrics starts exactly from here and it would be more natural to click there but there is a really heavy beat so I think this one is better...

aand thats all from me i think..
the diff is pretty good, really. just make sure you didnt miss any claps and make NC more logical ;w;

good luck!

I will reply it a few days later
Zweib
To damian_q
帮修了一遍,如果需要给kds,不需要请无视

音效请号被复制

SPOILER
osu file format v13

[General]
AudioFilename: mangaka.mp3
AudioLeadIn: 0
PreviewTime: 55674
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 988,6474,17445,28417,39388,55845,66817
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Junsui na Fujunbutsu (TV Size)
TitleUnicode:純粋なフジュンブツ (TV Size)
Artist:StylipS
ArtistUnicode:StylipS
Creator:Remilia_CO
Version:damian's easy
Source:Mangaka-san to Assistant-san to
Tags:マンガ家さんとアシスタントさんと The Comic Artist and His Assistants damian_q
BeatmapID:442606
BeatmapSetID:184880

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-383,342.857142857143,4,2,0,70,1,0
645,-100,4,2,0,100,0,0
6474,-100,4,1,0,100,0,0
17445,-100,4,2,0,100,0,0
53102,-100,4,1,0,100,0,0
55674,-100,4,1,0,100,0,1
77702,-100,4,1,0,100,0,0


[Colours]
Combo1 : 0,200,255
Combo2 : 0,100,255

[HitObjects]
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334,254,2359,2,0,B|350:227|386:211|386:211|382:119,1,160
256,20,3731,2,0,B|260:68|236:104|236:104|267:189|267:189|226:240|256:297,1,280
437,345,5788,2,0,P|398:351|349:333,1,80
400,270,6474,6,0,P|436:262|468:230,1,80
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328,236,11274,1,0,0:0:0:0:
328,156,11617,1,0,0:0:0:0:
260,196,11959,1,0,0:0:0:0:
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231,235,14702,2,0,P|83:216|67:112,1,240
28,32,16245,1,0,0:0:0:0:
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265,356,57045,2,0,P|175:301|100:330,1,160
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276,208,76417,1,0,0:0:0:0:
256,192,77102,12,0,78988,0:0:0:0:
Topic Starter
Start

Zweib wrote:

To damian_q
帮修了一遍,如果需要给kds,不需要请无视

音效请号被复制

SPOILER
osu file format v13

[General]
AudioFilename: mangaka.mp3
AudioLeadIn: 0
PreviewTime: 55674
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 988,6474,17445,28417,39388,55845,66817
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Junsui na Fujunbutsu (TV Size)
TitleUnicode:純粋なフジュンブツ (TV Size)
Artist:StylipS
ArtistUnicode:StylipS
Creator:Remilia_CO
Version:damian's easy
Source:Mangaka-san to Assistant-san to
Tags:マンガ家さんとアシスタントさんと The Comic Artist and His Assistants damian_q
BeatmapID:442606
BeatmapSetID:184880

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 0,100,255

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276,208,76417,1,0,0:0:0:0:
256,192,77102,12,0,78988,0:0:0:0:

帮了大忙了XD
Topic Starter
Start
extra floor
Atrue
只看了看图,简单一说
N-H spread是个问题,你的N感觉SV有点快然后AR又不高,hard三连挺多(其实你hard做得挺好的),然后normal节奏比较散导致sr不是很高。 其实实话讲我觉得normal的节奏有待加强。 很多地方音轨混了。你在高难度里面这样玩是没问题的,可是低难度玩这个就会觉得不知道跟的是什么。
Easy我觉得怎么说呢……有些细节还能做得更好,尤其是锯齿滑条我觉得可以用的少一点
Insane 在少数地方还能把flow做得更好,不过不是啥影响rank的主要因素。

综上所述,想办法弥补一下N-H gap是当务之急
我建议在找泡之前稍微找两个mod来做一下最后的polish。
metadata我没看,这个还是自行确认一下;然后要是有video,tvsize加个video挺好的,仅仅是建议~
Topic Starter
Start

Atrue wrote:

只看了看图,简单一说
N-H spread是个问题,你的N感觉SV有点快然后AR又不高,hard三连挺多(其实你hard做得挺好的),然后normal节奏比较散导致sr不是很高。 其实实话讲我觉得normal的节奏有待加强。 很多地方音轨混了。你在高难度里面这样玩是没问题的,可是低难度玩这个就会觉得不知道跟的是什么。
Easy我觉得怎么说呢……有些细节还能做得更好,尤其是锯齿滑条我觉得可以用的少一点
Insane 在少数地方还能把flow做得更好,不过不是啥影响rank的主要因素。

综上所述,想办法弥补一下N-H gap是当务之急
我建议在找泡之前稍微找两个mod来做一下最后的polish。
metadata我没看,这个还是自行确认一下;然后要是有video,tvsize加个video挺好的,仅仅是建议~
努力找摸中。。顺便我的metadata从别人的图里搬来的应该没问题。。 然后VIDEO加了
ts8zs
粉色用调色板右上角的那个怎么样。。。
[Insane]
00:08:873 (1,2,3,4,5) - 这什么梗
00:17:445 (10,1) - swap NC
话说NC整理一下吧有点乱。。。小梗就不要用NC拆了……
长白线NC吧
[Hard]
除了NC还不错。。。
[Normal]
00:09:902 (2,3) - 这节奏抓得有点诡异
00:27:045 (1,2) - 因为2和3的stack所以editor所见非所得我觉得blanket可以修一下
00:44:359 (6) - blanket
[damian]
00:09:217 (4) - ...
00:12:645 (1) - ......
01:12:988 (2) - .........
01:05:445 (5) - 1.1x?

果然提高作图水平就得多打图。。。
Topic Starter
Start

ts8zs wrote:

粉色用调色板右上角的那个怎么样。。。 这些全是有点暗的亮色。。换一个那得把全都换了。。感觉还是算了QAQ
[Insane]
00:08:873 (1,2,3,4,5) - 这什么梗
00:17:445 (10,1) - swap NC
话说NC整理一下吧有点乱。。。小梗就不要用NC拆了……
长白线NC吧 orz NC以后再说吧。。不太会整。
[Hard]
除了NC还不错。。。 =w=
[Normal]
00:09:902 (2,3) - 这节奏抓得有点诡异 orz
00:27:045 (1,2) - 因为2和3的stack所以editor所见非所得我觉得blanket可以修一下 我把之前的滑条弧度改了下,包容范围更大了
00:44:359 (6) - blanket fixed
[damian]
00:09:217 (4) - ... 改了。。
00:12:645 (1) - ...... 这个感觉还不算难看,先留着
01:12:988 (2) - ......... 改了。。QAQ
01:05:445 (5) - 1.1x? fixed

果然提高作图水平就得多打图。。。马克一下,回家再看。。话说这话是在对我说?
polka
Sup from my modding queue. This is all solely my opinion as both a mapper and a player. I hate forcing people to change things. My wording may sound demanding, but please know these are ALL suggestions.

I will mod easy and normal as instructed.

General

The combo colours aren't the same for each difficulty.


Easy:

00:09:217 NC

00:11:959 (8) This overlapping doesn't look good.

00:11:274 NC

00:20:188 NC

00:22:931 (1) (2) could be blanketed.

00:31:159 NC

00:36:645 NC

01:06:645 Kiai time reflash would look good here

01:12:988 (2) (3) (4) This overlapping might be difficult for early players.

01:15:045 NC

Normal:

00:09:902 (2) (3) This stack is strange

00:39:388 (1) This doesn't look good. Center the kink to make it neater.

01:06:645 Kiai time reflash would look good here
Topic Starter
Start

PolkaMocha wrote:

Sup from my modding queue. This is all solely my opinion as both a mapper and a player. I hate forcing people to change things. My wording may sound demanding, but please know these are ALL suggestions.

I will mod easy and normal as instructed.

General

The combo colours aren't the same for each difficulty.


Easy:

00:09:217 NC Fixed

00:11:959 (8) This overlapping doesn't look good. but that's the best way I have now..

00:11:274 NC Fixed

00:20:188 NC Fixed

00:22:931 (1) (2) could be blanketed. Trying to make some change..

00:31:159 NC Fixed

00:36:645 NC Fixed

01:06:645 Kiai time reflash would look good here Fixed, I just forgot to make it like Insane's

01:12:988 (2) (3) (4) This overlapping might be difficult for early players. Let's see how other modder's opinion..

01:15:045 NC This NC in previous one is come up with the high-time of BGM..

Normal:

00:09:902 (2) (3) This stack is strange I have seen it in some other Normals.. so just wait for other modders' opinion

00:39:388 (1) This doesn't look good. Center the kink to make it neater. I like this shape and need to use it to balance with the following objects.. orz so just wait to look..

01:06:645 Kiai time reflash would look good here Yes I will do that
Setsurei
Easy and Normal as requested
[damian's Easy]
00:09:217 (4,5) - it will be nicer to blanket this instead of what you're currently place it (curve the (4))
00:11:274 (7,8) - overlap, make (7) curve instead? to blanket (8)
00:14:702 (2) - rotate 15° clockwise and move it down, around 220|344 - so the flow is nice with the previous object, don't forget to re-arrange the object next to it
00:16:245 (3,4) - try not to stack, since newbies can't differentiate the beat
00:20:188 (6) - flip vertical, to enhance flow
00:29:788 (4) - flip this horizontally, and you might want to blanket it with 00:30:817 (5) -
00:36:645 (4,5,6) - flow not smooth, I suggest you to follow the curve line
00:42:817 (4,1) - it is better to blanket them since (4) was a reverse slider, the flow was cut
00:55:674 (1) - blanket / paralel with 00:53:102 (2) -
01:12:988 (2,3,4) - this sliders are overlapping each other, better move it elsewhere or change the shape
00:57:045 (2) - better end it at 00:57:902 -
[Normal]
00:04:074 (1,2,3) - this kind of pattern is hard, I suggest you to change something simple {00:04:588 (2,3) - delete, make 1/1 slider 00:04:759 - ~ 00:05:102 - }
00:05:788 (1,1) - flow cut, move 00:06:474 (1) - a bit to the right
00:10:245 (3) - change this to 1/1 beat slider, and 00:10:588 (4) - change this to 1/1 slider with no repeat, that starts at 00:10:931 -
00:22:417 (5,6) - overlap badly, move it somewhere
00:35:959 (3) - curve like this, so it will blanket both 00:34:245 (1,2) -
00:37:159 (2) - rotate 10° anti-clockwise, and move to 112|92 for a better flow
00:42:645 (2,3) - overlap once more, curve the slider (3)
00:57:731 (4,1) - overlap, better curve the 4 downwards (flip vertical)
00:59:274 (2,3) - flow cut, I suggest you to rotate (3) a bit, 15°-20° clockwise
01:01:845 (2,3) - overlap
01:02:702 (4,5,6) - cramped, also the flow cuts from 01:02:017 (3,4) - , I suggest you to change the arrangements
01:08:702 (4,5) - change like this instead?01:10:759 (3,4) - flow cut
01:15:045 (1,2) - ^
01:15:045 (1,3) - I suggest don't overlap this, avoid it so it looks tidy

good luck
Topic Starter
Start

Setsurei wrote:

Easy and Normal as requested
[damian's Easy]
00:09:217 (4,5) - it will be nicer to blanket this instead of what you're currently place it (curve the (4))
Figure out another way
00:11:274 (7,8) - overlap, make (7) curve instead? to blanket (8) yes. got it
00:14:702 (2) - rotate 15° clockwise and move it down, around 220|344 - so the flow is nice with the previous object, don't forget to re-arrange the object next to it Good idea
00:16:245 (3,4) - try not to stack, since newbies can't differentiate the beat fixed
00:20:188 (6) - flip vertical, to enhance flow I think now it looks overall better..
00:29:788 (4) - flip this horizontally, and you might want to blanket it with 00:30:817 (5) - nope XD I made it converse with 00:31:159 (1)
00:36:645 (4,5,6) - flow not smooth, I suggest you to follow the curve line fixed
00:42:817 (4,1) - it is better to blanket them since (4) was a reverse slider, the flow was cut the distance would be hard to adjust
00:55:674 (1) - blanket / paralel with 00:53:102 (2) - I made a different change
01:12:988 (2,3,4) - this sliders are overlapping each other, better move it elsewhere or change the shape changed
00:57:045 (2) - better end it at 00:57:902 - it doesn't fit the music
[Normal]
00:04:074 (1,2,3) - this kind of pattern is hard, I suggest you to change something simple {00:04:588 (2,3) - delete, make 1/1 slider 00:04:759 - ~ 00:05:102 - } orz I need to make it harder..
00:05:788 (1,1) - flow cut, move 00:06:474 (1) - a bit to the right fixed
00:10:245 (3) - change this to 1/1 beat slider, and 00:10:588 (4) - change this to 1/1 slider with no repeat, that starts at 00:10:931 -
00:22:417 (5,6) - overlap badly, move it somewhere XD I like this pattern
00:35:959 (3) - curve like this, so it will blanket both 00:34:245 (1,2) - I make a half change XD00:37:159 (2) - rotate 10° anti-clockwise, and move to 112|92 for a better flow I think the origin one looks better
00:42:645 (2,3) - overlap once more, curve the slider (3):3
:00:57:731 (4,1) - overlap, better curve the 4 downwards (flip vertical) It breaks the flow
00:59:274 (2,3) - flow cut, I suggest you to rotate (3) a bit, 15°-20° clockwise Fixed
01:01:845 (2,3) - overlap /w\
01:02:702 (4,5,6) - cramped, also the flow cuts from 01:02:017 (3,4) - , I suggest you to change the arrangements decide to wait for other modder's opinion
01:08:702 (4,5) - change like this instead? hmmm. also wait for other modder's opinion01:10:759 (3,4) - flow cut
01:15:045 (1,2) - ^ Changed the slider
01:15:045 (1,3) - I suggest don't overlap this, avoid it so it looks tidy Changed the slider

good luck[/color]
mrturtle99
Hi from my modding queue~
You requested mods on Normal and Easy, so here we go!
Easy
Combo colors are not the same as the rest of the difficulties, you might wanna fix that, unless it's intentional
00:16:245 (3) - I think a NC here would look nice
Normal
Might be that I'm not too good at finding stuff, but this difficulty looks fine to me
So ya, pretty short mod, so I'll give you a star as compensation :)
Topic Starter
Start
last update
zj0924
吃不吃益达我就不吃 挺喜欢这首歌的,摸了一晚上了。应该是我摸的最认真的一张图了(虽然你只让我摸一个难度,鉴于你对我图的帮助很大,就选择全摸了)只是希望能够帮到你,让你的图变的更加好!
[damian's Easy]
  • 没有问题,只是一些美观方面上的建议
  1. 00:33:902 (1) - 可以包的更好
  2. 00:09:217 (4) - 这个怎么样?
[Normal]
  1. 00:07:674 (3) - 感觉有点多余,可能会导致新手在5这里抢拍。
  2. 00:18:474 (3) - 叠着感觉不好,包围圈太多,而后面一下子00:19:674 (5,6) - 有点突然,对新手不是很友好XD
  3. 00:24:988 (3) - 节奏有点迷惑,对新手不是很友好,拖到前面那根白线?你这样摆如果是想要跟vocal的话,推荐这样
  4. 00:55:674 (1) - 包下好看点
  5. 01:16:417 (4) - 逼死强迫症,文明观球可以双blanket喔
[Mei's Hard]
感觉最大的问题还是节奏,可能与我下节奏的方式有些不同让我觉得有些违和,不代表你一定下错了XD
  1. 00:01:331 (2,3) - 建议23叠一起配合vocal
  2. 00:04:759 (4) - 建议叠23上突出后面那个重音
  3. 00:27:045 (1) - 不平行感觉不好看,选一个00:25:674 (1,4) -平行吧。
  4. 00:29:617 (4) - 弯太多了感觉不好看,把3往上一点,这样就有空隙了
  5. 00:33:559 (4,1) - 平行更好看
  6. 00:36:988 (3,4) - 个人觉得34分开更有表现力
  7. 00:39:388 (1,2) - 建议2叠滑条尾上,因为是一个音效,分开的话滑条尾那一下感觉没有存在感而且放在后面滑条头上感觉怪怪的
  8. 00:41:102 (2,3) - 节奏下的有点违和,我会尽量把鼓放在滑条头或用单点。这里我会选择这样
  9. 00:41:445 (3) - blanket
  10. 00:42:131 (5,6) - 同上00:39:388 (1,2),但这里觉得把6放到5右下一点比叠在滑条尾好
  11. 00:44:017 (2,3) - 建议加whistle
  12. 00:45:388 (3) - 没包好
  13. 00:46:245 (1,2,3,4,5) - 还是vocal过渡到鼓的问题,感觉00:46:759 (2,3,4) - 节奏没下好。建议做这一系列的改动
  14. 00:48:131 (2,3,4,1,3,4) - 感觉这几个重叠很奇怪,我觉得还是节奏没下好
  15. 00:50:702 (2) - 这里节奏还是有点怪如果不想改把00:51:217 (3) -叠2的尾巴上。建议这样
  16. 00:55:502 (1) - 这个有点多余的感觉,考虑删除,如果同意下面的改法,这个可以不删,本来问题就不大
  17. 00:55:674 (2,1) - kial第一个重音用单点并叠起来有些违和,建议这样改,因为你后面重音也是用滑条
  18. 01:05:102 (4,5,1) - 既然45是半重叠,51也应该半重叠比较好吧看上去不会太乱。其实我觉得把5去掉更好,这样过渡就自然许多,一会鼓一会vocal要求挺高,01:05:102 (4) - 滑条尾毕竟还有一下鼓声,可是放在滑条尾上鼓的表现力较弱,所以不建议这里vocal转鼓。如果不想改,那就试试换成单点况且还有更难的hard难度,所以我觉得打起来顺畅更重要
[Hard]
  1. 00:02:702 (3,1) - 空这么多感觉有点不自然,这么下节奏你看怎样
  2. 00:04:759 (6,4) - 这个问题不大,可以选择无视,只是建议作如下一系列调整,00:04:759 (6) - 挤到滑条不大好看,这样改后00:05:445 (4) - 有点偏左了,因为距离已经够远了
  3. 00:23:617 (3,4) - 由于之前反跳这里重叠会给人一种不舒服的感觉,建议34分开构成三角形过渡下
  4. 00:28:073 (2,3) - 3到4的角度略大……试试这样的?反正34距离没变,只是flow更好了
  5. 00:28:931 (1,2,3,4) - 这样排有点违和,可能因为第一个vocal在上个滑条尾,我暂时也没想到好的排法,试试类似这种的?
  6. 00:59:788 (5,6) - 这里节奏和前后没有不同啊(都是1/2),为什么要碰到一点?视觉DS不整齐了。注意物件上的距离要一致XD
  7. 01:05:102 (4) - 还是建议不叠一起,分开形成三角形更有表现力
  8. 01:07:330 (4) - 我感觉这样更好
  9. 01:08:359 (3,4) - x176 y144 物距统一下比较好
[Insane]
  • 打不了,对于5星以上map的跳不是很懂,随便说些吧仅供参考(仅个人观点,不代表你是错的,只是觉得自己打起来可能会顺一点
  1. 00:25:502 (2) - 244 76?
  2. 00:26:531 (1) - 碰到滑条不好吧,已经insane了干脆分开点,移到396 60之类的地方? flow也好点
  3. 00:27:902 (5) - 往上一点?244 240?否则感觉跳的太突然了
  4. 00:29:102 (2,3) - ctrl+g爽一点?
  5. 00:34:588 (1,2,3,4) - 根据背景音乐,这个梗怎么样
  6. 00:35:959 (7,1) - 距离有点近了,结合我前面改的梗。改下滑条弧度用下反跳,00:36:645 (1,2,3,4) - 如图所示,千万要强调00:37:159 (4,1) - 的距离,一定要足够远
  7. 00:39:045 (2,3) - 这样顺一点
  8. 00:39:388 (4,5) - 逼死强迫症,没叠好,xy差了1,还有很多类似的地方,无伤大雅。你开心就好XD
  9. 00:53:102 (1,2,3,1,2,3,1,2,3,1,2,3) -首先赞一下这个神梗,是这张图让人印象最深刻的地方,正因为如此我觉得摆的可以再好一点。比如00:54:817 (2) - 这个可以再往上去一点,和之前保持一致?或者一组一组之间间距固定,只变角度?或许是距离越来越远。具体我不清楚怎么改,因为打不来这么大的跳,只是觉得这里还可以再好一点,做好神梗我觉得花再长时间都值得……
  10. 00:59:531 (5) - x396 y136?
  11. 01:00:653 - 这个叠01:00:988 (1) - 怎么样,感觉原来的flow不大好
    图后半部分质量挺高的,没感觉有什么不顺的地方
美丽,祝早日rank,GL!
Topic Starter
Start

zj0924 wrote:

吃不吃益达我就不吃 挺喜欢这首歌的,摸了一晚上了。应该是我摸的最认真的一张图了(虽然你只让我摸一个难度,鉴于你对我图的帮助很大,就选择全摸了)只是希望能够帮到你,让你的图变的更加好!
[damian's Easy]
  • 没有问题,只是一些美观方面上的建议
  1. 00:33:902 (1) - 可以包的更好ok
  2. :09:217 (4) - 这个怎么样? ok
[Normal]
  1. 00:07:674 (3) - 感觉有点多余,可能会导致新手在5这里抢拍。 这已经是Normal难度了,需要有些这种锻炼强双对换指反应的梗
  2. 00:18:474 (3) - 叠着感觉不好,包围圈太多,而后面一下子00:19:674 (5,6) - 有点突然,对新手不是很友好XD Normal希望能让新手们尽量锻炼到吧
  3. 00:24:988 (3) - 节奏有点迷惑,对新手不是很友好,拖到前面那根白线?你这样摆如果是想要跟vocal的话,推荐这样 同上
  4. 00:55:674 (1) - 包下好看点
  5. 01:16:417 (4) - 逼死强迫症,文明观球可以双blanket喔 Blanket 不是一定要跟圆弧重叠才好看的,有时候可以选择比圆弧稍微弧度少一些或者多一些,也是看跟图整体的flow,还有个人爱好
[Hard]
  1. 00:02:702 (3,1) - 空这么多感觉有点不自然,这么下节奏你看怎样 跟INSANE同步的节奏
  2. 00:04:759 (6,4) - 这个问题不大,可以选择无视,只是建议作如下一系列调整,00:04:759 (6) - 挤到滑条不大好看,这样改后00:05:445 (4) - 有点偏左了,因为距离已经够远了 个人喜好,因为我这样摆打着很顺手而且这种遮挡是我喜欢的。。
  3. 00:23:617 (3,4) - 由于之前反跳这里重叠会给人一种不舒服的感觉,建议34分开构成三角形过渡下 我是尽量不要用重复的梗
  4. 00:28:073 (2,3) - 3到4的角度略大……试试这样的?反正34距离没变,只是flow更好了 正三角形
  5. 00:28:931 (1,2,3,4) - 这样排有点违和,可能因为第一个vocal在上个滑条尾,我暂时也没想到好的排法,试试类似这种的?我喜欢现在的节奏。
  6. 00:59:788 (5,6) - 这里节奏和前后没有不同啊(都是1/2),为什么要碰到一点?视觉DS不整齐了。注意物件上的距离要一致XD 这种重叠是我的喜好
  7. 01:05:102 (4) - 还是建议不叠一起,分开形成三角形更有表现力 这种梗是随意的,我比较喜欢这种因为HDDT起来很酷炫
  8. color=#0000FF]你这样后面一个滑条的头部没有在前面的延长线的方向[/color]
  9. 01:08:359 (3,76 y144 物距统一下比较好 我把5拉近了
[Insane]
  • 打不了,对于5星以上map的跳不是很懂,随便说些吧仅供参考(仅个人观点,不代表你是错的,只是觉得自己打起来可能会顺一点
  1. 00:25:502 (2) - 244 76? 构成一个角
  2. 00:26:531 (1) - 碰到滑条不好吧,已经insane了干脆分开点,移到396 60之类的地方? flow也好点 个人爱好
  3. 00:27:902 (5) - 往上一点?244 240?否则感觉跳的太突然了 正三角形
  4. 00:29:102 (2,3) - ctrl+g爽一点?之前的flow是竖着来,所以现在改成横着来
  5. 00:34:588 (1,2,3,4) - 根据背景音乐,这个梗怎么样 。。。感觉不错,我请教一下别人
  6. 00:35:959 (7,1) - 距离有点近了,结合我前面改的梗。改下滑条弧度用下反跳,00:36:645 (1,2,3,4) - 如图所示,千万要强调00:37:159 (4,1) - 的距离,一定要足够远 4跟1的时间差距太大,基本上怎么摆好看就怎么摆,因为flow到4这里就结束了,后面的1是新开的flow。 然后前面的滑条,再之前一个滑条已经是朝上开口的了,所以这一个应该朝下造成平衡感,除非是有NOTE或者滑条另外在上面或者下面构成整体平衡感
  7. 00:39:045 (2,3) - 这样顺一点 根据不同读图方式朝着哪个方向弯其实没有区别,我主要是想做个遮挡,并且想跟后面的滑条构成一个尖锐的角度做一个反弹的感觉
  8. 00:39:388 (4,5) - 逼死强迫症,没叠好,xy差了1,还有很多类似的地方,无伤大雅。你开心就好XD fixed orz 这就是关了grid snap作图的下场
  9. 00:53:102 (1,2,3,1,2,3,1,2,3,1,2,3) -首先赞一下这个神梗,是这张图让人印象最深刻的地方,正因为如此我觉得摆的可以再好一点。比如00:54:817 (2) - 这个可以再往上去一点,和之前保持一致?或者一组一组之间间距固定,只变角度?或许是距离越来越远。具体我不清楚怎么改,因为打不来这么大的跳,只是觉得这里还可以再好一点,做好神梗我觉得花再长时间都值得…… 00:52:759 (2,2,2,2,3) - 注意我这几个NOTE的排列,DS加上位置交换的实际应用,另外你可以看看我这个图的这个梗也是一样:https://osu.ppy.sh/s/18314201:21:545 (1,2,1,2,1,2,1,2) - 还有 01:26:345 (1,2,1,2,1,2,1,2)
  10. 00:59:531 (5) - x396 y136? 个人爱好,我一般避免这种的NOTE突出来
  11. 01:00:653 - 这个叠01:00:988 (1) - 怎么样,感觉原来的flow不大好 我的一个备选方案是把01:00:645 (1) - 叠到01:00:988 (1)的位置,然后把01:02:188 (5) - 放到原来的位置
    图后半部分质量挺高的,没感觉有什么不顺的地方
美丽,祝早日rank,GL!

回家再看了。。很可能不会做出什么改动。。。已经懒到一定地步了XD
Euny
your request! came from my queue
i saw you want only Mei's Hard right? anyways, let's start~!



  • Mei's Hard
  1. 00:02:359 (1) - add finish at the slider's head?
  2. 00:14:017 (2,3) - recheck blanket~!
  3. 00:33:902 (1) - how about makes more same angle as 00:33:559 (4) this?
  4. 00:50:359 (1) - add clap at the slider's head?
  5. 01:15:559 (2) - place it on x285y241 for better flow and makes blanket?
sorry for poor modding<3 good luck!
Krauv
From Krauv's Queue. Not sure why Mei's Hard was the only thing that needed to be modded. But anyway...

Mei's Hard
00:02:188 (5) - stack under (4)?
00:20:874 (3) - could blanket (4) better
00:40:074 (3) - ^ with (1)
00:55:845 (1) - remove NC
01:03:731 (4) - could blanket (3) better
01:16:074 (3) - consider blanketing (2)

Just a lot of blanketing suggestions. Feel free to ignore them if you feel so.
Mei

zj0924 wrote:

[Mei's Hard]
感觉最大的问题还是节奏,可能与我下节奏的方式有些不同让我觉得有些违和,不代表你一定下错了XD
  1. 00:01:331 (2,3) - 建议23叠一起配合vocal
  2. 00:04:759 (4) - 建议叠23上突出后面那个重音叠三个感觉太弱智了.-.我感觉现在的好
  3. 00:27:045 (1) - 不平行感觉不好看,选一个00:25:674 (1,4) -平行吧。平行太死板了,这是用的对称
  4. 00:29:617 (4) - 弯太多了感觉不好看,把3往上一点,这样就有空隙了23的flow会变差,这里的意思是想让4的尾巴被3包
  5. 00:33:559 (4,1) - 平行更好看死板
  6. 00:36:988 (3,4) - 个人觉得34分开更有表现力太难
  7. 00:39:388 (1,2) - 建议2叠滑条尾上,因为是一个音效,分开的话滑条尾那一下感觉没有存在感而且放在后面滑条头上感觉怪怪的
  8. 00:41:102 (2,3) - 节奏下的有点违和,我会尽量把鼓放在滑条头或用单点。这里我会选择这样根据你说的改了下
  9. 00:41:445 (3) - blanket
  10. 00:42:131 (5,6) - 同上00:39:388 (1,2),但这里觉得把6放到5右下一点比叠在滑条尾好
  11. 00:44:017 (2,3) - 建议加whistle加了finish
  12. 00:45:388 (3) - 没包好看起来好就行了,这个地方要是想用缩圈对其的话角度会变得很平,不好
  13. 00:46:245 (1,2,3,4,5) - 还是vocal过渡到鼓的问题,感觉00:46:759 (2,3,4) - 节奏没下好。建议做这一系列的改动。。。不觉得,我觉得你这看起来就难打
  14. 00:48:131 (2,3,4,1,3,4) - 感觉这几个重叠很奇怪,我觉得还是节奏没下好no
  15. 00:50:702 (2) - 这里节奏还是有点怪如果不想改把00:51:217 (3) -叠2的尾巴上。建议这样 不想塞满,我现在的刚好鼓不缺不漏
  16. 00:55:502 (1) - 这个有点多余的感觉,考虑删除,如果同意下面的改法,这个可以不删,本来问题就不大
  17. 00:55:674 (2,1) - kial第一个重音用单点并叠起来有些违和,建议这样改,因为你后面重音也是用滑条我感觉没问题
  18. 01:05:102 (4,5,1) - 既然45是半重叠,51也应该半重叠比较好吧看上去不会太乱。其实我觉得把5去掉更好,这样过渡就自然许多,一会鼓一会vocal要求挺高,01:05:102 (4) - 滑条尾毕竟还有一下鼓声,可是放在滑条尾上鼓的表现力较弱,所以不建议这里vocal转鼓。如果不想改,那就试试换成单点单点更难,这里用不用ds来下我只是看心情的我感觉都不乱,现在的改了后面排版还要调,治至于滑条尾巴的情况,只要有5玩家就不会觉得4被弱化了况且还有更难的hard难度,所以我觉得打起来顺畅更重要

Euny wrote:

[*]00:02:359 (1) - add finish at the slider's head?replaced by whistle
[*]00:14:017 (2,3) - recheck blanket~!umm i like current one
[*]00:33:902 (1) - how about makes more same angle as 00:33:559 (4) this?i prefer symmetric here
[*]00:50:359 (1) - add clap at the slider's head?replaced by normal finish
[*]01:15:559 (2) - place it on x285y241 for better flow and makes blanket?ummm i prefer current one
[/notice][/list]
!

Krauv wrote:

]00:02:188 (5) - stack under (4)?well i like it stack on 1
00:20:874 (3) - could blanket (4) better
00:40:074 (3) - ^ with (1)
00:55:845 (1) - remove NC
01:03:731 (4) - could blanket (3) better
01:16:074 (3) - consider blanketing (2)

while i fixed some of these blanket issue
thank you guys for modding :) :)
Topic Starter
Start
2015-02-28 11:16:17 update
Ringating
the video looks pretty bad, so here is a new one (480p, h264 encoding, ~20 MB)

no kds
Factorial
From my modding queue, as you requested:
Hi Ringating!
[General]
  1. Set offset at 988
[Mei's Hard]
  1. You should map these parts: 00:05:788 and 00:06:131
  2. 00:31:159 (1,2) - Fix blanket
  3. 00:39:902 (2,3) - ^
  4. 00:44:874 (1,3) - ^
Nerova Riuz GX
From my Mod Queue
看了看上面都是大神啊......不才我出現在這裡恐怕是見笑了
而且上面給的mod也都很完整......我想我會盡量
如果沒什麼幫助的話K豆也就不用給我了qwq

Mei's Hard

  • 00:04:417 (2,3,4,5) - 要不要考慮一下把3放到4的位置,然後把4放到5的開頭? 一樣有重疊,但是感覺不太一樣。
    00:14:017 (2) - 讓整個滑條都放在grid裡面
    00:30:302 (2) - 稍微往右邊一點?
    00:39:902 (2) - 可以考慮下換到3的開頭去
    00:47:445 (5) - 這裡是唯一出現1/4滑條的地方,不打算換成三連嗎?
    00:53:102 (1) - 把轉圈結束的點拉到這裡,或是在這裡多加上一個note也可以,然後加上Hitsound。(個人意見)
    00:55:674 (1,2) - 這裡不管怎麼聽就是不大對勁。 換成這樣試試?

    01:09:902 (2) - 試著讓整個note都落在grid裡面

    最後,也稍微檢查一下AiMod......確定完全沒有問題了。

這張圖做得很好 :D
希望可以ranked,加油
Karen
这图好啊,号被作图被ban


new page!
[ Zzz ]
Hi~ Remilia_CO ( My modding queue t/142356/start=150 )

damian's Easy
  1. 00:00:645 - Green Line 00:00:988 (1) - Here
  2. 00:08:874 (4) - Add Circle , Like the photo ( Beat )
  3. 01:00:645 - Add Whistle
  4. 01:16:417 (6) - Add Finish
  5. 01:17:702 - Green Line 01:17:788 - Here but 01:18:988 (1) - This is Correct
  6. 00:18:817 (4) - ~ 00:53:102 (2) - The whistle do not think you need much.( Most of Delete )

Normal
  1. 00:02:017 - Green Line 00:02:359 (3) - Here
  2. 00:15:902 (3) - Add Clap
  3. 00:24:302 (2,4,5) - Delete Whistle
  4. 00:48:988 (3) - Same
  5. 01:05:445 (5,6) - Head Whistle
  6. 00:16:588 (1) - Delete Green Line
  7. 00:17:788 (2) - Green Line 00:17:445 (1) - Here
  8. 00:20:188 - Delete Green Line
Topic Starter
Start

[ Zzz ] wrote:

Hi~ Remilia_CO ( My modding queue t/142356/start=150 )

damian's Easy
  1. 00:00:645 - Green Line 00:00:988 (1) - Here
  2. 00:08:874 (4) - Add Circle , Like the photo not change.( Beat )
  3. 01:00:645 - Add Whistle
  4. 01:16:417 (6) - Add Finish
  5. 01:17:702 - Green Line 01:17:788 - Here but 01:18:988 (1) - This is Correct
  6. 00:18:817 (4) - ~ 00:53:102 (2) - The whistle do not think you need much.( Most of Delete )
    All fixed, last one just make a part of change

Normal
  1. 00:02:017 - Green Line 00:02:359 (3) - Here
  2. 00:15:902 (3) - Add Clap
  3. 00:24:302 (2,4,5) - Delete Whistle
  4. 00:48:988 (3) - Same
  5. 01:05:445 (5,6) - Head Whistle
  6. 00:16:588 (1) - Delete Green Line
  7. 00:17:788 (2) - Green Line 00:17:445 (1) - Here
  8. 00:20:188 - Delete Green Line
    All fixed
[ Zzz ]
xD ( continue mod :3 )

Mei's Hard
  1. 00:15:731 (4,5) - Change Beat ( Best :3 )
  2. 00:45:388 (3) - Curved : (
  3. 00:51:731 (1) - Blanket ( Slider End Point 1 grid to the left )
  4. 00:55:674 (1) - Correct

>ㅅ<~!! Good Hard :3

Hard
  1. 00:00:988 (1) - Delete Clap , Add Finish
  2. 00:02:117 - Green Line 00:02:188 (2) - Here
  3. 00:06:817 (2) - Change ( Whistle > Clap )
  4. 00:10:931 (3) - Add Clap :3
  5. 00:11:617 - Same
  6. 00:28:931 (1,1,2,3) - Too difficult. Do not block

Hmm.. Difficulty spread too much. 3.61 > 5.12 .. Insane Difficulty > Extra Change
Add 4.3 ~ 4.7Star Insane Difficulty.


Insane
  1. 00:08:873 (1,4) - Swap NC
  2. 00:17:445 (1,2) - Same
  3. 00:15:730 (1,2,3,4,5) - Suggestions
  4. 00:18:645 (7) - Delete Finish
  5. 00:25:674 (7) - NC
  6. 00:39:388 (4) - Same
  7. 00:40:074 (1) - Delete NC
  8. 00:40:759 (3) - Same
  9. 00:43:503 (4) - NC
  10. 00:51:216 (2) - Delete Finish
  11. 00:51:388 (1) - Add Clap
  12. 00:55:159 (1,2,3) - Add Clap ( All ) : D
  13. 01:00:988 (1,2) - Swap NC
  14. 01:14:702 (7) - Add Clap
  15. 01:17:103 (5,6) - Add Clap ( All ) : D
Topic Starter
Start

[ Zzz ] wrote:

xD ( continue mod :3 )


>ㅅ<~!! Good Hard :3

Hard
  1. 00:00:988 (1) - Delete Clap , Add Finish
  2. 00:02:117 - Green Line 00:02:188 (2) - Here
  3. 00:06:817 (2) - Change ( Whistle > Clap )
  4. 00:10:931 (3) - Add Clap :3
  5. 00:11:617 - Same
  6. 00:28:931 (1,1,2,3) - Too difficult. Do not block I've seen same pattern in other's hard so just wait to see..
    All fixed

Hmm.. Difficulty spread too much. 3.61 > 5.12 .. Insane Difficulty > Extra Change
Add 4.3 ~ 4.7Star Insane Difficulty.


Insane
  1. 00:08:873 (1,4) - Swap NC
  2. 00:17:445 (1,2) - Same
  3. 00:15:730 (1,2,3,4,5) - Suggestions Looks good, let me thing about it
  4. 00:18:645 (7) - Delete Finish
  5. 00:25:674 (7) - NC
  6. 00:39:388 (4) - Same
  7. 00:40:074 (1) - Delete NC
  8. 00:40:759 (3) - Same
  9. 00:43:503 (4) - NC
  10. 00:51:216 (2) - Delete Finish
  11. 00:51:388 (1) - Add Clap
  12. 00:55:159 (1,2,3) - Add Clap ( All ) : D
  13. 01:00:988 (1,2) - Swap NC
  14. 01:14:702 (7) - Add Clap
  15. 01:17:103 (5,6) - Add Clap ( All ) : D
    All fixed
Topic Starter
Start

Ringating wrote:

the video looks pretty bad, so here is a new one (480p, h264 encoding, ~20 MB)

no kds
Thank you a lot!
Mei

Neil Leo wrote:

From my modding queue, as you requested:
Hi Ringating!
[General]
  1. Set offset at 988
[Mei's Hard]
  1. You should map these parts: 00:05:788 and 00:06:131not going tro map here since no drum
  2. 00:31:159 (1,2) - Fix blanket
  3. 00:39:902 (2,3) - ^
  4. 00:44:874 (1,3) - ^

Nerova Riuz GX wrote:

Mei's Hard

  • 00:04:417 (2,3,4,5) - 要不要考慮一下把3放到4的位置,然後把4放到5的開頭? 一樣有重疊,但是感覺不太一樣。这样有点跳,不太好呢
    00:14:017 (2) - 讓整個滑條都放在grid裡面现在的也不算出界吧,我觉得勉强ssafe
    00:30:302 (2) - 稍微往右邊一點?
    00:39:902 (2) - 可以考慮下換到3的開頭去听音乐感觉叠在尾巴上好些
    00:47:445 (5) - 這裡是唯一出現1/4滑條的地方,不打算換成三連嗎?
    00:53:102 (1) - 把轉圈結束的點拉到這裡,或是在這裡多加上一個note也可以,然後加上Hitsound。(個人意見)
    00:55:674 (1,2) - 這裡不管怎麼聽就是不大對勁。 換成這樣試試?

    01:09:902 (2) - 試著讓整個note都落在grid裡面没必要啊= =

    最後,也稍微檢查一下AiMod......確定完全沒有問題了。

這張圖做得很好 :D
希望可以ranked,加油
and fixed all Zzz's mod >.< thank you guys

546
osu file format v14

[General]
AudioFilename: mangaka.mp3
AudioLeadIn: 0
PreviewTime: 55674
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Junsui na Fujunbutsu (TV Size)
TitleUnicode:純粋なフジュンブツ (TV Size)
Artist:StylipS
ArtistUnicode:StylipS
Creator:Remilia_CO
Version:Mei's Hard
Source:マンガ家さんとアシスタントさんと
Tags:Mangaka-san to Assistant-san The Comic Artist and His Assistants damian_q opening Mei
BeatmapID:651710
BeatmapSetID:184880

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7.5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,282,"mangaka.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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55674,-90.9090909090909,4,2,1,60,0,1
66474,-100,4,2,1,50,0,0
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78988,-100,4,2,1,80,0,0


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Combo1 : 128,255,0
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Combo3 : 255,128,0
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116,288,49674,2,0,P|180:288|208:360,1,140,0|8,0:0|0:0,0:0:0:0:
292,364,50188,1,0,0:0:0:0:
292,364,50359,6,0,P|292:320|304:284,1,70,4|0,0:1|0:0,0:0:0:0:
364,240,50702,2,0,L|512:240,1,140,10|0,0:0|0:0,0:0:0:0:
472,160,51217,1,0,0:0:0:0:
472,160,51388,2,0,L|376:160,1,70,10|0,0:0|0:0,0:0:0:0:
316,164,51731,6,0,P|276:208|296:296,2,140,0|8|0,0:0|0:0|0:0,0:0:0:0:
360,92,52588,1,8,0:0:0:0:
276,80,52759,2,0,L|192:72,1,70,8|8,0:0|0:0,0:0:0:0:
256,192,53102,12,0,55159,0:0:0:0:
152,120,55674,2,0,P|144:168|144:280,1,154.000004699707,0|8,0:0|0:0,0:0:0:0:
208,340,56188,1,0,0:0:0:0:
268,272,56359,1,0,0:0:0:0:
268,272,56531,2,0,P|320:264|364:264,2,77.0000023498536,0|0|8,0:0|0:0|0:0,0:0:0:0:
220,192,57045,6,0,P|296:184|392:180,1,154.000004699707
440,244,57559,2,0,P|456:200|456:148,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
444,80,57902,2,0,L|356:60,1,77.0000023498536,2|0,0:0|0:0,0:0:0:0:
284,28,58245,1,8,0:0:0:0:
284,28,58417,6,0,P|256:76|152:64,1,154.000004699707
88,24,58931,2,0,P|44:24|4:28,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
52,112,59274,2,0,B|68:136|68:136|56:280,1,154.000004699707,2|8,0:0|0:0,0:0:0:0:
4,328,59788,6,0,P|48:348|140:284,1,154.000004699707
152,208,60302,2,0,L|164:52,2,154.000004699707,8|0|8,0:0|0:0|0:0,0:0:0:0:
264,356,61331,6,0,P|312:356|360:352,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
412,296,61674,2,0,P|372:268|324:268,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
252,264,62017,2,0,P|248:224|248:80,1,154.000004699707,2|8,0:0|0:0,0:0:0:0:
308,40,62531,1,0,0:0:0:0:
376,100,62702,6,0,L|456:100,1,77.0000023498536
368,184,63045,1,8,0:0:0:0:
368,184,63217,2,0,L|208:188,1,154.000004699707
144,128,63731,2,0,P|184:100|240:96,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
304,104,64074,5,0,0:0:0:0:
384,272,64417,2,0,L|292:264,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
352,348,64759,2,0,L|260:340,1,77.0000023498536
184,356,65102,2,0,P|176:308|176:276,1,77.0000023498536,8|8,0:0|0:0,0:0:0:0:
192,260,65359,1,8,0:0:0:0:
192,260,65445,6,0,P|208:216|204:164,2,77.0000023498536,8|0|8,0:0|0:0|0:0,0:0:0:0:
120,204,65959,2,0,P|92:240|-8:204,1,154.000004699707
4,124,66474,1,8,0:0:0:0:
4,124,66645,6,0,L|180:112,1,154.000004699707,4|0,0:0|0:0,0:0:0:0:
248,100,67159,2,0,P|260:52|260:16,2,77.0000023498536,8|0|0,0:0|0:0|0:0,0:0:0:0:
176,272,67845,1,8,0:0:0:0:
240,204,68017,6,0,B|288:192|288:192|416:216,1,154.000004699707
364,300,68531,2,0,L|264:280,2,77.0000023498536,8|0|0,0:0|0:0|0:0,0:0:0:0:
436,356,69045,1,0,0:0:0:0:
496,288,69217,1,8,0:0:0:0:
496,288,69388,6,0,P|492:224|496:132,1,154.000004699707
512,44,69902,1,8,0:0:0:0:
432,88,70074,1,0,0:0:0:0:
432,88,70245,2,0,P|376:72|264:76,1,154.000004699707,2|8,0:0|0:0,0:0:0:0:
256,160,70759,6,0,B|248:216|248:216|260:240|260:240|252:324,1,154.000004699707
172,360,71274,2,0,L|80:364,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
24,304,71617,1,0,0:0:0:0:
164,184,71959,1,8,0:0:0:0:
40,48,72302,6,0,P|32:120|32:152,1,77.0000023498536,4|0,0:0|0:0,0:0:0:0:
84,204,72645,2,0,P|104:244|224:232,1,154.000004699707,8|0,0:0|0:0,0:0:0:0:
260,180,73159,1,0,0:0:0:0:
260,180,73331,2,0,L|348:176,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
344,84,73674,6,0,P|288:104|208:60,2,154.000004699707,2|8|0,0:0|0:0|0:0,0:0:0:0:
416,28,74531,1,0,0:0:0:0:
432,120,74702,2,0,L|436:208,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
465,284,75045,6,0,B|416:292|384:272|384:272|380:312|340:336,1,154.000004699707,2|8,0:0|0:0,0:0:0:0:
256,348,75559,2,0,B|232:272|288:272|256:176,1,154.000004699707
212,116,76074,2,0,P|176:148|172:204,1,77.0000023498536,8|0,0:0|0:0,0:0:0:0:
152,264,76417,5,12,0:0:0:0:
328,316,76759,1,8,0:0:0:0:
284,136,77102,2,8,P|276:88|280:52,1,77.0000023498536
364,92,77445,2,8,P|372:140|368:176,1,77.0000023498536
256,192,77788,12,4,78988,0:0:0:0:
Gaia
(´ω`)
13:23 Remilia_CO: 姥爷在吗?
13:24 Gaia: o_o
13:24 Remilia_CO: orz 姥爷现在有空看图吗
13:24 Gaia: irc sure
13:25 Remilia_CO: oh thx
13:25 *Remilia_CO is editing [http://osu.ppy.sh/b/652927 StylipS - Junsui na Fujunbutsu (TV Size) [Insane]]
13:25 Remilia_CO: mostly hitsounds
13:25 Gaia: dling
13:26 Remilia_CO: 刚刚换了个背景视频- -大了好多的样子
13:27 Gaia: 還好啦
13:27 Gaia: 我網速慢而已
13:28 Remilia_CO: orz
13:29 Gaia: 就想我看hitsound嗎
13:29 Remilia_CO: 嗯嗯
13:30 *Gaia is editing [http://osu.ppy.sh/b/443205 StylipS - Junsui na Fujunbutsu (TV Size) [Normal]]
13:30 Gaia: 00:04:931 (3,4) - 加個clap吧
13:31 Remilia_CO: 三个地方全加?
13:31 Gaia: (3) 的尾
13:31 Remilia_CO: 哦哦
13:32 Gaia: 00:16:245 (4,1) - 也clap?
13:32 Gaia: (1) 的頭
13:33 Remilia_CO: 重起来听怪怪的。。
13:34 Gaia: 00:36:645 (1,2) - 好像也可以
13:35 Gaia: 如果你覺得怪怪的就別加阿
13:35 Gaia: 畢竟是你的圖嘛
13:35 Remilia_CO: 。。我没弄清楚你是说加哪
13:35 Remilia_CO: 刚刚那个是感觉有点怪
13:36 Gaia: 00:16:245 (4,1) - ?
13:36 Remilia_CO: 嗯
13:36 Gaia: 00:16:245 (4) - 加
13:36 Remilia_CO: 00:36:645 (1,2) - 这个
13:36 Remilia_CO: 不知道加哪
13:36 Gaia: 00:16:588 (1) - 的頭加
13:36 Remilia_CO: 哦哦
13:37 Gaia: 我是覺得全加蠻爽的
13:37 Remilia_CO: orz
13:38 Gaia: 00:53:102 (1) - 怎麼在個怪怪停阿?
13:39 Remilia_CO: orz rank criteria的锅
13:39 Gaia: 但不配音樂阿
13:40 Gaia: 莫名其妙突然停
13:40 Remilia_CO: orz
13:40 Remilia_CO: 00:53:102 (1) -
13:40 Remilia_CO: 停在这里
13:41 Gaia: 最好把它刪掉
13:41 Gaia: 我覺得
13:41 Gaia: 應擺不好喔
13:42 Remilia_CO: orz 想好怎么改再删吧
13:42 Gaia: cl3
13:42 Gaia: 好
13:43 Gaia: 01:01:331 (1) - 頭上加個finish?
13:43 Gaia: 01:05:445 (5) - 全上clap
13:43 Remilia_CO: 好
13:43 Remilia_CO: ok
13:44 Gaia: 01:16:417 (3) - 頭上的finish好像不搭
13:44 Gaia: 刪掉舒服
13:44 Remilia_CO: ok
13:44 Gaia: 或是改小聲點
13:44 Gaia: 看你
13:45 Gaia: ok 看hard摟
13:45 Gaia: np
13:45 *Gaia is editing [http://osu.ppy.sh/b/442902 StylipS - Junsui na Fujunbutsu (TV Size) [Hard]]
13:46 Gaia: 00:12:988 (3) - unsnapped
13:46 Gaia: 00:16:588 (1) - ^
13:48 Remilia_CO: 略莫名为何会出unsnapped的滑条。。。明明没改过SV
13:48 Gaia: 00:16:588 (1) - 頭上加個finish?
13:48 Gaia: hmm
13:48 Gaia: 我也不知道
13:48 Gaia: 哈哈哈
13:49 Gaia: snap 在 1/16 所以aimod沒講到
13:49 Gaia: 要小心喔
13:49 Remilia_CO: 夫妻
13:50 Remilia_CO: 我重启下游戏。。
13:50 Gaia: 00:14:702 (1,2) - 兩個的頭上加whistle?
13:50 Gaia: o3o
13:51 Remilia_CO: 来了
13:51 Remilia_CO: 你刚刚说了啥
13:51 Gaia: 00:14:702 (1,2) - 兩個的頭上加whistle?
13:52 Remilia_CO: 好
13:52 Gaia: 00:17:445 (1) - finish
13:52 Gaia: 00:20:188 - finish
13:53 Gaia: 00:22:931 - ^
13:54 Remilia_CO: 后面两个听着不是很顺啊,还是算了
13:54 Gaia: 00:36:645 (1) - 全 clap
13:54 Gaia: ok
13:54 Remilia_CO: ok
13:54 Gaia: 00:37:845 (5) - 頭上clap+finish
13:54 Gaia: 00:40:759 (1,2) - clap
13:55 Remilia_CO: 两个都加?
13:55 Gaia: 00:50:359 (1) - 頭上clap
13:55 Gaia: 恩
13:55 Gaia: oops
13:55 Remilia_CO: 也是乖乖的
13:56 Gaia: 00:50:359 (1) - 是finish
13:56 Remilia_CO: 嗯
13:56 Remilia_CO: 加了
13:56 Gaia: 00:55:159 (1,2,3) - 這....
13:57 Gaia: 這比較適合insane喔
13:57 Gaia: hard好像太難了
13:57 Remilia_CO: 这个Hard就是做削弱版insane的。。
13:57 Remilia_CO: 反正还有个hard
13:57 Remilia_CO: XD
13:57 Gaia: 你要記得這是175bpm
13:58 Remilia_CO: QAQ
13:58 Gaia: 很難喔
13:58 Remilia_CO: orz 因为有个GD hard垫背。。。
13:59 Gaia: 我覺得stream比較好
13:59 Gaia: 因為mei的梅map到那裏
13:59 Remilia_CO: orz hard做stream。。是不是有点
13:59 Remilia_CO: 太屌啊
13:59 Gaia: kickslider 比stream更難的說
14:00 Remilia_CO: stream。。那感觉没啥人能FC了啊 qaq
14:00 Gaia: 或是1/4 repeat
14:00 Gaia: 1/4 repeat一定行
14:01 Remilia_CO: orz 先放着吧。。也不知道怎样摆得好看
14:01 Gaia: 好吧
14:01 Gaia: 00:57:046 (2) - 00:58:417 (1) - 00:59:788 (5) - 頭上擺個finish 吧
14:02 Gaia: 01:01:331 (2) - 跟這個一樣
14:02 Remilia_CO: 原来短滑条瞎JB飞叫做kickslider啊
14:02 Gaia: 恩
14:02 Gaia: XD
14:02 Remilia_CO: 加了
14:03 Gaia: 01:06:473 (1,2) - switch nc o3o?
14:03 Remilia_CO: 好
14:04 Gaia: 01:04:588 (2) - 哪來的1/4啊?
14:04 Gaia: 好像是overmap喔
14:04 Remilia_CO: QAQ
14:05 Remilia_CO: 改成直的一条吧
14:05 Remilia_CO: 还是先放着。。
14:05 Gaia: 恩好
14:05 Gaia: o-o
14:05 Gaia: well
14:05 Remilia_CO: 感觉拉长了
14:05 Gaia: hard hitsound 看好了
14:05 Remilia_CO: 看起来不一样了
14:05 Gaia: =3=
14:06 Remilia_CO: 我还是考虑考虑。
14:06 Remilia_CO: QAQ
14:06 Gaia: 可以像 01:04:930 (3,4) - 1/2 stack 阿
14:07 Remilia_CO: 。。但是这种梗我之前用过了啊。。。
14:07 Remilia_CO: orz
14:07 Gaia: 我個人覺得兩個1/2stack在一起很不錯
14:07 Gaia: 好玩
14:07 Remilia_CO: 主要这个梗之前用太多了。。
14:08 Gaia: meh
14:08 Gaia: 又不會怎樣 =w=
14:08 Remilia_CO: orz审美观冲突。。
14:08 Remilia_CO: 我仔细想想。。
14:08 Gaia: ok
14:08 *Gaia is editing [http://osu.ppy.sh/b/652927 StylipS - Junsui na Fujunbutsu (TV Size) [Insane]]
14:09 Gaia: 00:04:931 (1,2) - finish
14:09 Remilia_CO: ok
14:09 Gaia: 00:12:302 - clap
14:10 Gaia: 00:14:702 (1,1) - 頭上whistle
14:10 Gaia: 00:15:045 - clap
14:10 Remilia_CO: ok
14:11 Gaia: 00:16:588 (2) - 頭上finish
14:11 Remilia_CO: ok
14:11 Gaia: 00:17:102 (4) - clap
14:12 Gaia: 00:19:159 (7) - clap 00:19:845 (10) - 頭上clap
14:12 Gaia: 00:18:645 (6) - 忘記nc了嗎?
14:12 Gaia: 00:24:131 (6,1) - switch nc o3o
14:13 Gaia: 00:36:302 - clap
14:13 Remilia_CO: 在同一句里面就没打算nc
14:13 Remilia_CO: 。。
14:13 Remilia_CO: ok
14:14 Gaia: 00:36:645 (2,3,4,5) - 跟之前diffs一樣全上clap吧
14:14 Remilia_CO: ok
14:14 Gaia: 00:43:845 - clap
14:14 Gaia: 00:44:532 (5) - clap on head
14:15 Remilia_CO: ok
14:15 Gaia: 00:50:359 (1) - finish
14:16 Remilia_CO: 好
14:16 Gaia: 00:51:730 (1) - 00:52:245 (2) - finish 怪怪的
14:16 Remilia_CO: 我也不知道为何会有finish在那里。。
14:16 Remilia_CO: 估计是九个月之前加的
14:16 Remilia_CO: orz
14:17 Gaia: 00:59:788 - finish?
14:17 Gaia: hmm
14:17 Gaia: 你可以看看這個
14:17 Gaia: 我朋友寫的
14:17 Gaia: t/306177
14:17 Gaia: 蠻有用的喔
14:18 Remilia_CO: 之前找的俩姥爷也推荐我看
14:18 Remilia_CO: XD我在看basics部分
14:18 Gaia: 00:55:674 - 00:57:045 - 00:58:417 - finish
14:18 Gaia: hm?
14:18 Gaia: 誰啊
14:19 Remilia_CO: xxdeath
14:19 Gaia: LOL
14:19 Remilia_CO: 还有 hmmm
14:19 Gaia: 挖
14:19 Remilia_CO: smallboat
14:20 Gaia: 喔喔
14:20 Remilia_CO: orz 反正好多人
14:20 Gaia: lmao
14:20 Remilia_CO: Harbiholi c
14:20 Remilia_CO: 惨不忍睹
14:21 Gaia: 你遽然知道我中文通
14:21 Gaia: 有點猛
14:21 Remilia_CO: QAQ
14:21 Remilia_CO: 看你的发帖历史记录呀
14:21 Gaia: 喔
14:21 Gaia: 哈哈
14:22 Remilia_CO: XD
14:22 Gaia: anyways
14:22 Gaia: 01:08:017 - 01:10:759 - finish
14:23 Gaia: 01:11:959 (8) - clap
14:23 Gaia: 01:12:645 - ^
14:23 Gaia: and thats all
14:23 Remilia_CO: ok
14:23 Gaia: btw
14:23 Gaia: hard -> insane 的spread
14:23 Remilia_CO: 话说你是留学移民还是?
14:23 Remilia_CO: 父母的?
14:23 Gaia: 有點大 ><
14:24 Gaia: 我移民
14:24 Remilia_CO: orz
14:24 Gaia: 在台灣長大的
14:24 Remilia_CO: XD
14:24 Gaia: :3
14:25 Gaia: 你可能需要個比較簡單的insane喔
14:25 Remilia_CO: Mei爷爷也改好了。。上传一下
14:25 Remilia_CO: 我已经做了一个
14:25 Gaia: 現在的insane像extra
14:25 Remilia_CO: orz
14:25 Gaia: 喔喔
14:25 Remilia_CO: 从hard魔改而来
14:28 Remilia_CO: 啊啊,完毕,好累orz
14:28 Remilia_CO: 谢谢看图QAQ
14:31 Gaia: :3
14:31 Gaia: 加油摟~
14:32 Remilia_CO: xiexie!~
Topic Starter
Start
updated
Megurine Luka
道理我都懂,但是现在的new mapper为什么都这么可怕?

[Hard+]

00:04:417 (4,5,6) - 做个等腰的?感觉形状有点别扭
00:07:674 (5,6) - 其实就节奏上不太时候走这种对拉的slider,更适合这样↓

00:11:102 (4) - 同理..
00:19:331 (3) - 尽量不要overlap啦这种...也没啥需要overlap的必要...
00:33:902 (4) - 建议NC
00:41:445 (3) - ctrl+G试试?

好像也没啥好mod的..就是以后在flow上大概还是要多考虑一下嗯~
Topic Starter
Start

Megurine Luka wrote:

道理我都懂,但是现在的new mapper为什么都这么可怕?

[Hard+]

00:04:417 (4,5,6) - 做个等腰的?感觉形状有点别扭 fixed 中间那个note摆歪了
00:07:674 (5,6) - 其实就节奏上不太时候走这种对拉的slider,更适合这样↓ fixed

00:11:102 (4) - 同理.. fixed
00:19:331 (3) - 尽量不要overlap啦这种...也没啥需要overlap的必要... 改了
00:33:902 (4) - 建议NC 跟后面那个swap了
00:41:445 (3) - ctrl+G试试?

好像也没啥好mod的..就是以后在flow上大概还是要多考虑一下嗯~ 谢谢=w=
Topic Starter
Start

Kagamine Ren wrote:

这图好啊,号被作图被ban


new page!
QAQ
Jemmmmy
[hard+]
00:04:931 - 节奏
00:06:131 -
00:37:674 (4) - 跟3,5的间距相等咯
00:50:017 (3) -
01:03:388 (4) -
01:04:588 (2,4) - 分开点
00:41:788 (4) - 弯点
00:44:189 (7,8) - 都用直滑条
Topic Starter
Start

Jemmmmy wrote:

[hard+]
00:04:931 - 节奏
00:06:131 -
00:37:674 (4) - 跟3,5的间距相等咯
00:50:017 (3) -
01:03:388 (4) -
01:04:588 (2,4) - 分开点 感觉再分开就太跳了啊。。
00:41:788 (4) - 弯点
00:44:189 (7,8) - 都用直滑条

All fixed
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