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SOUND HOLIC - Holly & Virtue

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Topic Starter
_DG
This beatmap was submitted using in-game submission on Sunday, October 19, 2014 at 7:00:32 PM

Artist: SOUND HOLIC
Title: Holly & Virtue
Source: Touhou
Tags: zun nana takahashi marathon maskaleido toyosatomimi no miko ten desires
BPM: 158
Filesize: 6543kb
Play Time: 05:20
Difficulties Available:
  1. Virtuous (3.36 stars, 755 notes)
Download: SOUND HOLIC - Holly & Virtue
Information: Scores/Beatmap Listing
---------------
Title: Holly & Virtue
Vocal: Nana Takahashi
Lyrics: Blue E
Arrangement: MasKaleido
Circle: SOUND HOLIC
Album: (C82) 神 -KAMUI-
Ten Desires ~Starry Sky of Small Desires~
Shoutoku Legend ~ True Administrator

-----

BAT pls check :-)
Thank you! :
Kaguya Hourain (for IRC modding...and HITSOUNDING)
pandorawindy (for modding)
Kibbleru (for opinion)
Estellia- (for modding)
yurunneram (for modding)
-Kyra- (for opinion)
Neil Watts (for modding)
Taeyang (for modding, and opinion)
LixRei (for modding)
Everest Hope(for modding... and for the lolz)
Faan (for modding)
-MrSergio- (for modding)
-Sophie- (for modding)
BrosephStalin (for nazi modding)
guineaQ (for modding)
FlobuFlobs (for modding)
Kritikally (for modding)
neonat (for modding)
Sellenite (for modding)
AlpacaCokelat (for testplaying)
Ravelord Nito (for modding)
Xellie (for modding)
Fort (for modding)
ohad1881 (for modding)
skinnyjimmy (for modding)
Ain053 (for suggestions)
theramdans (for modding)
-Bakari- (for modding)
ts8zs (for modding)
toybot (for modding)
beeboy123 (for modding)
sekai (for modding, and some reminders)
pkk (for modding)
Moo-Chan (for modding)
Tess (for modding)
Axarious (for modding)
Xiaolin
Artist: SOUND HOLIC

I've heard about her alot, I've seen her name was all caps, that what I could say ~
pandorawindy
your map makes me feel i was playing the game of snake!LOL!
Too easy.i just think you can makes your map harder。。
in general,,i love your map..its an interesting map..
00:12:661 (3) - 00:12:851 (4) - if i were you i ll add one circle in here,this is why i say your map is too easy。too little quick 3 combo in your map..
01:19:497 (1) - here i prefer your slider on last beat。。:)then add one circle after the end of this slider..
02:38:294 (5) - i prefer quick combo in here..i cant find quick combo in your map..
03:22:345 (1) - qqqqqqqquick combo plz....
04:18:547 (1) - no kiai mode in your map, i think here is suit to be your kiai time and make here difficult,more quick 3 combo and quick combo..
all right,there are my suggestion,,,,just me..i sincerely hope your map will soon ranked... :) :) :)
Topic Starter
_DG

pandorawindy wrote:

your map makes me feel i was playing the game of snake!LOL! LOL game of snake!

Too easy.i just think you can makes your map harder。。I would make it harder, but the reason why I map like this is to make an easier type of "marathon"

in general,,i love your map..its an interesting map..Thank you that means so much to me at this moment

00:12:661 (3) - 00:12:851 (4) - if i were you i ll add one circle in here,this is why i say your map is too easy。too little quick 3 combo in your map..you mean like making it a triple with the last one a slider? It doesn't sound nice though.

01:19:497 (1) - here i prefer your slider on last beat。。:)then add one circle after the end of this slider..Don't know what you mean here, but I changed it into something else. Thanks for pointing this out!

02:38:294 (5) - i prefer quick combo in here..i cant find quick combo in your map..Fixed!

03:22:345 (1) - qqqqqqqquick combo plz....Did something about this. Thanks!

04:18:547 (1) - no kiai mode in your map, i think here is suit to be your kiai time and make here difficult,more quick 3 combo and quick combo..Ah I forgot about the kiai. Whoops.

all right,there are my suggestion,,,,just me..i sincerely hope your map will soon ranked... :) :) :)
Thanks! I am so grateful for your mod ;w;
emilia
Only 3.5 star 5 min map?

Ok 5 min map GO!

00:10:952 (1,2) - Distance is a little misleading
00:27:661 (1,2,3,4,5,6,7) - You can probably think of another way of mapping this bit. It seems a little repetitive
00:35:541 (1,2) - Feels weird. Also, centralize it along the y-axis (horizontal axis)
01:01:838 (5,1) - I'm confused why you make the slider velocity vary so much here
01:06:775 (9,1) - You can add a note between here
01:21:016 (2,3,4,5,6) - Distance here is a little misleading
01:49:307 (8) - You don't have to make this note meet with the note before
01:55:763 (5) - New combo here?
02:27:092 (6,7) - Again with the slider velocity problem
02:38:294 (1) - This is insane. Either cut it short and add spinner, or just add a spinner in place
03:52:535 (3,4) - Distance here a little misleading
03:59:560 (1,1,1,2,1) - Why the need for different combos?
04:36:206 (4) - Make this slider straight too
05:02:598 (7,1) - I find the pauses here a little weird.

Generally an ok map. Beat placement can be a hindrance sometimes. Style and flow is great, lovely blanketting techniques as well! Take note on some of your sliders, it may seem a little forced, so don't force the shape upon the slider
Topic Starter
_DG

Estellia- wrote:

Only 3.5 star 5 min map?

Ok 5 min map GO!

00:10:952 (1,2) - Distance is a little misleading Not fixed.

00:27:661 (1,2,3,4,5,6,7) - You can probably think of another way of mapping this bit. It seems a little repetitive I would rather keep it like this, to follow how the song actually repeats this part. As long as it doesn't repeat to many times in a section.

00:35:541 (1,2) - Feels weird. Also, centralize it along the y-axis (horizontal axis)Understood

01:01:838 (5,1) - I'm confused why you make the slider velocity vary so much hereNot fixed.

01:06:775 (9,1) - You can add a note between hereNot fixed.

01:21:016 (2,3,4,5,6) - Distance here is a little misleadingNothing wrong here.

01:49:307 (8) - You don't have to make this note meet with the note beforeI don't understand. It also doesn't affect the flow much either

01:55:763 (5) - New combo here?Fixed.

02:27:092 (6,7) - Again with the slider velocity problemNot fixed.

02:38:294 (1) - This is insane. Either cut it short and add spinner, or just add a spinner in placeInsane in what way? It doesn't move in place, therefore reducing the amount of cursor movements. Not fixed.

03:52:535 (3,4) - Distance here a little misleadingDoesn't seem to be misleading; it follows the distance snap. Not fixed.

03:59:560 (1,1,1,2,1) - Why the need for different combos?Right here, I am emphasizing the vocals with the new combo.

04:36:206 (4) - Make this slider straight tooThis is an attempt to blanket the previous slider. Not fixed.

05:02:598 (7,1) - I find the pauses here a little weird.If you haven't noticed, this pattern follows the one at the very beginning. And these patterns are mostly on emphasizing the "guitar-type" sounds you hear if you take away these patterns.

Generally an ok map. Beat placement can be a hindrance sometimes. Style and flow is great, lovely blanketting techniques as well! Take note on some of your sliders, it may seem a little forced, so don't force the shape upon the slider
Thanks for the mod! Though I didn't use all of it, it was proven useful and I am going to keep the ones I didn't accept for a later date for reference and comparing to see any similarity therefore editing that part.

Thank you for your time~
yurunneram
Mod taimu :3

From #modreq

I dun normally mod insanes. So these are all opinions

00:12:092 (2) - dun like the anti jump

00:20:826 (7) - Ctrl + G?

00:39:054 (7) - Stack under (5)'s tail

00:40:193 (2) - Blanket properly

00:45:889 (1) - Overlap ugly desu

00:50:446 (5) - Stack not perfect

00:51:585 (7,8) - Bad flow desu. Combine into one repeat slider with the head at the current tail of (8)?

01:04:117 (1,2) - I dunno what the repeat is following. Change rhythm pls

01:14:180 (1) - Would ending at 01:15:794 feel better? idunno

01:20:066 (3,4,5) - Arrangement doesn't play very well. It's hard to tell that (4,5) are half beats. Though this i guess too bad for the player

01:40:003 (7) - Ugly overlap

01:52:345 (7) - ^

01:55:763 (1,2) - Rhythm is different from the last two stanzas. I'd think it'd be better consistent

02:35:256 (1) - Not in the centre

02:38:294 (1) - I found this overkill. Cut down a bit?

03:59:560 (1,1) - NC was unnecessary here

05:12:661 (4) - Blanket ain't the best

You have been modded out by yurun ceroia Neram~
Topic Starter
_DG

yurunneram wrote:

Mod taimu :3

From #modreq

I dun normally mod insanes.#noinsaneshere bwahahaha So these are all opinionsUnderstood. Thank you for your time though~

00:12:092 (2) - dun like the anti jumpIntended to be like this. This part is calm and I'm intending to have the cursor be calm here.

00:20:826 (7) - Ctrl + G?Wat. Nope.

00:39:054 (7) - Stack under (5)'s tailAlrighty.

00:40:193 (2) - Blanket properlyNo intention of blanketing here.

00:45:889 (1) - Overlap ugly desuNot fixed, desu.

00:50:446 (5) - Stack not perfectOkiezi

00:51:585 (7,8) - Bad flow desu. Combine into one repeat slider with the head at the current tail of (8)?Not fixed.

01:04:117 (1,2) - I dunno what the repeat is following. Change rhythm plsNot fixed. Will see it at a later date.

01:14:180 (1) - Would ending at 01:15:794 feel better? idunnoNot fixed. End of spinner is where the vocal seems to spike a bit louder. Besides, it silenced anyway and putting at 01:15:794 makes no difference.

01:20:066 (3,4,5) - Arrangement doesn't play very well. It's hard to tell that (4,5) are half beats. Though this i guess too bad for the playerNot fixed.

01:40:003 (7) - Ugly overlapFixed.

01:52:345 (7) - ^^^^^

01:55:763 (1,2) - Rhythm is different from the last two stanzas. I'd think it'd be better consistentNot fixed to pattern. Seeing as how the previous patterns are jumps from the previous combo and new combo I decided to make this current pattern a bit different. And as if looks like it mihgt be a jump, I reduced the distance instead.

02:35:256 (1) - Not in the centreFixed.

02:38:294 (1) - I found this overkill. Cut down a bit?You are overkill. Not fixed.

03:59:560 (1,1) - NC was unnecessary herePlease look at my reply to Estellia's mod for the reason of that same point.

05:12:661 (4) - Blanket ain't the bestFixed.

You have been modded out by yurun ceroia Neram~
As I have said, thank you for your time in modding my map~ Like always I'll be keeping the ones I didn't accept for later date to compare and then change if I must do so.
Neil Watts
Hi !
From my modding queue~


SOUND HOLIC - Holly & Virtue

- 00:12:092 (2) - Why these red slider points?
- 00:16:079 (2) - ^ you can do this
- 00:17:598 (5) - ^
- 00:26:142 (7,1) - no mapping here?
- 01:57:282 (1,2) - ^
- 02:10:952 (1,2,3,4,5) - remap the hitsounds (whistles) of this part?
- 02:38:294 (1) - try to divide this slider ?
- 03:29:180 (5) - weird slider
- 03:44:560 (8) - ^
- 03:55:763 (2) - better like this, no ? http://puu.sh/9JLx3/89a9824414.png
- 04:08:294 (4) - weird slider again ._.
- 05:02:598 (7,1) - no mapping here again? try to add some elements with the soft whistle hitsound?
- 05:08:674 (7,1) - ^

That's all I can find. Good luck to get your map ranked :D
Topic Starter
_DG

Neil Watts wrote:

Hi !
From my modding queue~


SOUND HOLIC - Holly & Virtue

- 00:12:092 (2) - Why these red slider points? For this type of slider. I am not wanting a curved slider here, and I do not want it too long as well... thus the red points.

- 00:16:079 (2) - ^ you can do this Alrighty.
- 00:17:598 (5) - ^ Alrighty

- 00:26:142 (7,1) - no mapping here? Nope. I intended on finishing them where they are now. This pattern will be seen as a repeating pattern throughout the map in some parts.

- 01:57:282 (1,2) - ^ This is the fact that I made a jump here with a distance spacing bigger than the normal distance spacing and so the answer as to why I didn't map this part. FOR ALL YOU MODDERS OUT THERE ALSO ASKING ABOUT THIS PART AND THE DIFFERENCE WHY THE PREVIOUS ONE IS A SLIDER INSTEAD OF ONE SINGLE CIRCLE, PLEASE TAKE A CLOSER LOOK BEFORE POSTING THIS ON YOUR MOD ABOUT THIS ONE PART AS I AM NOT GOING TO EXPLAIN WHY IF YOU CAN'T SEE MY REASON WHY.

- 02:10:952 (1,2,3,4,5) - remap the hitsounds (whistles) of this part? Ah right. The whistles do sound weird in some parts.

- 02:38:294 (1) - try to divide this slider ? Nope. Not fixed.

- 03:29:180 (5) - weird slider Nope, not fixed.

- 03:44:560 (8) - ^ Nope, not fixed.

- 03:55:763 (2) - better like this, no ? http://puu.sh/9JLx3/89a9824414.png Fixed,but not to your suggestion.

- 04:08:294 (4) - weird slider again ._. You are weird.

- 05:02:598 (7,1) - no mapping here again? try to add some elements with the soft whistle hitsound? No.

- 05:08:674 (7,1) - ^ No.

That's all I can find. Good luck to get your map ranked :D
Thank you for your time!~
Topic Starter
_DG
Modding queues these days ;-;

After this map I am not so sure if I want to map another marathon or go with a song that can have a normal diff spread of ENHI. Let me just get this map into approved first before I do anything else.
Taeyang
https://osu.ppy.sh/ss/1759200

so funny :)

this map level like hard

i recommend ,you should use hitsound

00:53:484 (3) - x320 y200 recommend distance

01:56:902 (4,5,1) - 02:07:725 (5,1) - distance

02:33:737 (4) - like this more funny

https://osu.ppy.sh/ss/1759248

02:38:294 (1) - very nice :)

02:58:421 (4,5,6) - https://osu.ppy.sh/ss/1759258

04:45:699 (1,2) - 2 circle map over
https://osu.ppy.sh/ss/1759275

05:11:997 (1,2,3) - distance
Topic Starter
_DG

Taeyang wrote:

https://osu.ppy.sh/ss/1759200

so funny :)

this map level like hard YES IT IS A HARD #noinsaneshere YEAAHH

i recommend ,you should use hitsound You mean like custom hitsounds or what?

00:53:484 (3) - x320 y200 recommend distance Eh... nope

01:56:902 (4,5,1) - 02:07:725 (5,1) - distance Not fixed. Will keep it as reminder though!

02:33:737 (4) - like this more funny *cough*

https://osu.ppy.sh/ss/1759248

02:38:294 (1) - very nice :) Why thank you

02:58:421 (4,5,6) - https://osu.ppy.sh/ss/1759258 Fixed it in my own way~

04:45:699 (1,2) - 2 circle map overFixed.
https://osu.ppy.sh/ss/1759275

05:11:997 (1,2,3) - distanceIntended to have this distance.
Thanks for your time!~
Lurei
Came as requested.

  • -You shoud make SV (Slider Velocity) changes less confusing. That sort of thing usually makes a map unrankeable.
    [list:1337]For example: 01:01:838 (5) - After many short sliders, suddenly changing the SV for this disrupts the map's flow. Same goes to 01:03:168 (3)
    01:13:231 (5) - This one is more obvious, so no problem. Same goes to 02:27:092 (6,8)
    03:51:206 (1) - Because from here to 04:02:978 the music is slower, it's good, too. Same goes to the next section.
03:22:725 (1,1,1) - No need to make those new combos.
03:59:560 (1,1) - ^^...and that's it. I won't complain about SV the whole day...
Nice map. A little too easy, through.
Topic Starter
_DG
UPDATE

AS per LixRei's mod on the slider velocity changes, I am going to think this through and attempt to change the speed so that it woould not look so obvious and still keep up with what I intended it to be. (This has been a tally of the previous mods and opinions as well about the slider velocity changes.)

Anyways, thanks for modding LixRei. When you said that it was "a little too easy, though," it's because I didn't intend for it too be too hard, but also I didn't want it to be way too easy for people. What you think is what your opinion is, I suppose.

EDIT: Reduced the obvious kinds of SV changes. So, it's ready for more modding

SECOND EDIT: I have now found out my map has "ugly parts" but why do I care at this point... or you know, I could somehow try to change them.(THANK YOU EVEREST HOPE)
Everest Hope
irc mod
13:24 Everest Hope: 00:21:206 (8) - 
13:24 Everest Hope: Such an ugly slider
13:24 Everest Hope: 00:21:585 (1,3,5,1,3,5) -
13:25 Everest Hope: These are x1
13:25 N1ghtRabb1T: x1 what
13:25 Everest Hope: wait
13:26 Everest Hope: shit i cant find it nvm
13:26 Everest Hope: 00:42:851 (1) -
13:26 Everest Hope: Its ugly
13:26 Everest Hope: 00:48:927 (1) - ^
13:27 Everest Hope: 01:10:952 (2) - It looks messy '[;['.['.l
13:27 Everest Hope: 01:11:712 (3,4,5) - You can fill it much better than it actually is
13:28 N1ghtRabb1T: fixed the first ugly, not the second ugly, don't understand the third one
13:28 N1ghtRabb1T: hold up
13:28 N1ghtRabb1T: the fourth one*
13:28 N1ghtRabb1T: not the second or the thrid*
13:28 Everest Hope: K the 4th one
13:28 Everest Hope: It has 2 sharp points
13:29 Everest Hope: it have no sense cuz there is only one straight slider
13:29 Everest Hope: and everything goes in the left way, not right
13:29 Everest Hope: and it ends completely wrong
13:30 Everest Hope: should end at 2nd blue tick
13:30 N1ghtRabb1T: oh ok
13:30 Everest Hope: white tick is empty
13:31 Everest Hope: http://scr.hu/2yfq/ll2nu
13:31 Everest Hope: What about this
13:31 Everest Hope: but if you making this dont forget about http://scr.hu/2yfq/ll2nu to make it looks neat
13:32 Everest Hope: 01:11:712 (4,5,6) - as i said, fill it better
13:33 Everest Hope: 02:08:674 (3) -
13:33 Everest Hope: Again ugly slider
13:34 Everest Hope: 02:35:256 (1) - Straight slider looks better, its kinda rough now
13:34 Everest Hope: 02:36:775 (3,4) - Fill it better
13:34 Everest Hope: Dont listen to the voice only
13:35 N1ghtRabb1T: hmm ok
13:35 Everest Hope: 02:50:446 (1) - Actually in this layout it's overlaped
13:36 Everest Hope: 02:51:965 (4) - Remove inherited points
13:36 Everest Hope: The voice is almost the same to 02:50:446 (1) -
13:36 Everest Hope: 03:00:889 (3) - Fill it better + ugly slider
13:36 Everest Hope: 03:10:573 (4) - align it better
13:37 Everest Hope: 03:15:320 (7,1) - overlaped
13:37 Everest Hope: 03:16:838 (2,5) - ^
13:37 Everest Hope: 03:18:357 (2) - ^
13:38 Everest Hope: 03:41:332 (2) - Stream or 1/4 slider
13:38 Everest Hope: 03:44:560 (5,1) - Looks messy
13:38 Everest Hope: 03:49:687 (4) - Spinner or stream
13:39 Everest Hope: 03:59:180 (1,1,1) - Have no sesne
13:39 Everest Hope: 04:30:699 (1) - Ugly slider
13:40 Everest Hope: 04:32:598 (5) - align it more clean
13:40 Everest Hope: thats all
Faan
M4M~
Rabbi1t

00:42:851 (7) - NC
04:30:699 (1) - ^
00:51:395 (7) - slightly overmapped, delete
02:05:446 (4,1) - fix overlap
02:22:914 (4,3) - ^
02:34:876 (6,2) - ^
00:45:130 (7,1) - Slight overlap, I guess may be ignorable
01:21:395 (3,6) - ^
00:39:813 (1,2) - fix blanket
02:09:054 (4,5) - ^
02:36:016 (2,3) - ^
03:46:838 (5,6) - ^
05:11:997 (1,4) - ^
01:32:788 (1,2) - Potential blanket
01:55:383 (4,1) - blanket is a bit ugly
01:57:471 Missing note?
03:02:218 (7,2) - stack
Topic Starter
_DG

Faan wrote:

M4M~
Rabbi1t Joke's on you, hah.

00:42:851 (7) - NC Ah right.

04:30:699 (1) - ^ Fixed.

00:51:395 (7) - slightly overmapped, delete Nope.

02:05:446 (4,1) - fix overlap alright

02:22:914 (4,3) - ^ Nope.

02:34:876 (6,2) - ^ Nope

00:45:130 (7,1) - Slight overlap, I guess may be ignorable

01:21:395 (3,6) - ^ fixed

00:39:813 (1,2) - fix blanket Intended. Not fixed.

02:09:054 (4,5) - ^ fixed.

02:36:016 (2,3) - ^ Don't see anything wrong here.

03:46:838 (5,6) - ^ Should be fixed.

05:11:997 (1,4) - ^ Don't see anything wrong here.

01:32:788 (1,2) - Potential blanket Not doing anything about this.

01:55:383 (4,1) - blanket is a bit ugly Not fixed.

01:57:471 Missing note?No, its actually based on the distance between the two hitcircles that gives the reason why there's nothing here.

03:02:218 (7,2) - stack Fixed.
Thank you for your time
Seijiro
Here's a mod, since you requested it in #modreqs :)

[Virtuous]

00:42:092 (6) - I think it's too long. Try with: (hitsounds adjustment required)
00:45:889 (1,2,3,4,5) - Drag all the combo more to the bottom, since (1) obscures the last note of the previous combo. Maybe to (248;320) (x;y) Try to see were fits better :3
00:58:421 (2) - Maybe like 00:42:092 (6) If you wanna stick the notes to the vocals they're fine, though
00:59:560 (4) - Same ^
01:03:168 (3) - What? Why this sudden SV change. At least make it visible like changing the color or make it facing the other way...
But I have to say this SV fits well the song so try to make it more understandable :)
01:07:914 (3) - Maybe a normal beat it's more than enough
01:13:231 (3) - Make it long till 01:14:370
01:14:180 (1) - This spinner should be changed. Start: 01:07:155 (1) End: 01:07:155 (1)
01:20:636 (1) - Put this in the precious combo
01:21:016 (2) - New combo from here on
01:57:282 (1) and 01:57:661 (2) - Same as the two notes above ^
01:58:801 (5) - Remove note and put the spinner's start here. The end should remain the same, though
02:04:117 (1) - Same as 01:57:282 (1) and 01:57:661 (2)
02:10:573 (8) - New combo here and not here --> 02:10:952 (1)
02:19:876 (1) - You should remove it and put 2 normal beats: one at the start and one at the end of the slider
02:24:433 (4) - Stack properly this note
02:28:231 (8) - Again an SV change without warning. Try doing the same as the previous one
02:38:294 (1) - Too loooooong. Try fragmenting it in smaller sliders (less repetitive sliders)
02:51:965 (1) - Another SV change
03:32:978 (1) - Same as 00:42:092 (6)
03:33:737 (2) - Same ^
04:01:459 (2) - Stack this note properly
04:30:509 (6) - Why not moving it from there? Maybe to (304;180) (x;y) See yourself where you can put it without cutting a piece of it behind the previous slider (you did the whole map since here without omitting notes so don't do it at the end of the song xD)
Why not adding notes here 05:02:978 , here 05:03:357 and here 05:03:737 ?
05:09:054 , 05:09:433 and 05:09:813 - Same ^
05:11:997 (1,2,3,4,1) - Try:
-->

You did a good job with this map :)
Hope it will soon be ranked :D

P.S.: I can see she hasn't her pantsu :3
Topic Starter
_DG

[-MrSergio-] wrote:

Here's a mod, since you requested it in #modreqs :)

[Virtuous]

00:42:092 (6) - I think it's too long. Try with: (hitsounds adjustment required)Seems fine to me. Not going to change it, for a while.

00:45:889 (1,2,3,4,5) - Drag all the combo more to the bottom, since (1) obscures the last note of the previous combo. Maybe to (248;320) (x;y) Try to see were fits better :3 Fixed,but not to your suggestion

00:58:421 (2) - Maybe like 00:42:092 (6) If you wanna stick the notes to the vocals they're fine, though Nah, I'll keep it as it is for now.

00:59:560 (4) - Same ^ Same answer as above.

01:03:168 (3) - What? Why this sudden SV change. At least make it visible like changing the color or make it facing the other way... Does new comboing it do something?

But I have to say this SV fits well the song so try to make it more understandable :) Did the best I could.

01:07:914 (3) - Maybe a normal beat it's more than enough hmmmm nah.

01:13:231 (3) - Make it long till 01:14:370 Nope

01:14:180 (1) - This spinner should be changed. Start: 01:07:155 (1) End: 01:07:155 (1) ...What. :o

01:20:636 (1) - Put this in the precious combo Yes!

01:21:016 (2) - New combo from here on Yes!

01:57:282 (1) and 01:57:661 (2) - Same as the two notes above ^ This section of new combo is to emphasize the difference in the distance spacing.

01:58:801 (5) - Remove note and put the spinner's start here. The end should remain the same, though No.

02:04:117 (1) - Same as 01:57:282 (1) and 01:57:661 (2) New combo!! desu.

02:10:573 (8) - New combo here and not here --> 02:10:952 (1) Alright.

02:19:876 (1) - You should remove it and put 2 normal beats: one at the start and one at the end of the slider Fixed,but not to your suggestion.

02:24:433 (4) - Stack properly this note Fixed, I guess.

02:28:231 (8) - Again an SV change without warning. Try doing the same as the previous one Alright.

02:38:294 (1) - Too loooooong. Try fragmenting it in smaller sliders (less repetitive sliders) Not changed for now.

02:51:965 (1) - Another SV change

03:32:978 (1) - Same as 00:42:092 (6) Not changing for now.

03:33:737 (2) - Same ^ Not changing for now.

04:01:459 (2) - Stack this note properly Fixed, I guess?

04:30:509 (6) - Why not moving it from there? Maybe to (304;180) (x;y) See yourself where you can put it without cutting a piece of it behind the previous slider (you did the whole map since here without omitting notes so don't do it at the end of the song xD) I fixed it in a way,not sure if it's not your suggestion though.

Why not adding notes here 05:02:978 , here 05:03:357 and here 05:03:737 ? Keeping this.

05:09:054 , 05:09:433 and 05:09:813 - Same ^

05:11:997 (1,2,3,4,1) - Try:
--> Keeping it as it is.


You did a good job with this map :)
Hope it will soon be ranked :D Marathon map, so its approval... I want to make sure it gets approved!

P.S.: I can see she hasn't her pantsu :3 Dear god xD
pandorawindy
Hi guy,we meet again.What a so responsible regular mapper you are! I m very glad you can request me to mod again.Honest to say i ain't concern the rankability of mappers' map. I always give them my thought to overall quality.In general, i can express my suggestions better in chinese(my first language),i wanna say sorry about this point.Brunei is a so beautiful country.there are many Chinese living.Have you heard about one singstar named WuZun?
[your diff]
  1. Your map's quality has improve so much with the other moderation now.
  2. I remember you said your map is the type of marathon at my initial mod.your song's length is not too long.Don't worry about your map is too hard to miss some notes.If kiai is no difference,the map ll be boring and less playability.So i really really hope your kiai time will be harder.you can increase your objects' spacing.more triplet,or more circles' stream. create some patterns into kiai.Right now, i wanna show you some perspective from me with imgs.
    01:21:775 (3,4,5,1,2) - -->
  3. Too many drums from rhythm you have miss. add one circle between them ll make your kiai more compact and playability.
    such as.01:26:902 (4,5,6) - -->
  4. that s all my suggestions,try to make your map better and have a good time buddy. ;)
Topic Starter
_DG

pandorawindy wrote:

Hi guy,we meet again.What a so responsible regular mapper you are! I m very glad you can request me to mod again.Honest to say i ain't concern the rankability of mappers' map. I always give them my thought to overall quality.In general, i can express my suggestions better in chinese(my first language),i wanna say sorry about this point.Brunei is a so beautiful country.there are many Chinese living.Have you heard about one singstar named WuZun? What's actually saddening is that I'm a Chinese, but I can't speak the language, making me a disgrace. I do know about WuZun, to tell you the truth.
[your diff]
  1. Your map's quality has improve so much with the other moderation now. Thanks, I do try my best.
  2. I remember you said your map is the type of marathon at my initial mod.your song's length is not too long.Don't worry about your map is too hard to miss some notes.If kiai is no difference,the map ll be boring and less playability.So i really really hope your kiai time will be harder.you can increase your objects' spacing.more triplet,or more circles' stream. create some patterns into kiai.Right now, i wanna show you some perspective from me with imgs.
    01:21:775 (3,4,5,1,2) - -->

    I think I understand why you attempt to convince me to make this part into a stream, but I'm not doing it as it might become a little harder.Though I did change it to look more neater, so this helped change my mind
  3. Too many drums from rhythm you have miss. add one circle between them ll make your kiai more compact and playability.
    such as.01:26:902 (4,5,6) - --> Thanks for making me change my mind about this one~
  4. that s all my suggestions,try to make your map better and have a good time buddy. ;) Thanks for modding once again! I hope I can count on you in the future if I ever make a new map~
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