wow :3 thank guys i love you all
No_Gu wrote:
M4M from my queue
[Basic]
why not use ds 1.2x/1.1x? more neat without overlap okay, changed to 1.1x
01:31:513 (1) - https://osu.ppy.sh/ss/1846756 okay, fix
Hinsvar wrote:
Yo; modding here!
*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General>Basic
- Why is there no kiai time? I believe that one would fit at 01:13:513 - 01:37:513, and another at 01:49:513 - 02:01:513. not sure :/ for me this map is better without kiai :/ but much of it want this :/ i will ask zheng again
- Try using 1.1x DS instead of 1.0x, like what No_Gu suggested? This is so objects won't look too close to each other, and thus they'll look neater. You don't need to remap from scratch; just rearrange the objects slightly! This will help avoiding overlaps like one at 00:08:263 (4,1). already fixed
- 00:14:263 (3,4,1) - Try making them positioned like this? This has a better flow and looks neater. okay, fix
- 00:37:513 - Use 50% volume here since the music gets stronger starting from this part? Also use Normal sampleset for the finish on this tick? added normal finish not suit with the song :3
...Dan sampai sini baru nyadar kalau yang nge-map orang Indo. Kenapa gak nulis nama sendiri... azintarin's Basic gitu? lol. Ya sudahlah, mulai dari sini pake Indonesia aja. ya maaf .w.- 00:44:075 (2,3) - Blanket di sini bagus, cuma (2) terlalu nutupin repeat di (3). Saya secara pribadi merasa ini malah bikin bagian ini terkesan aneh. Kalau mau dibiarin nggak apa-apa juga sih, cuma lebih baik objek yang nimpa kayak gini dihindari. gpp .w. aku suka yang satu ini
- 01:20:638 (3,4,1) - Coba bikin seperti ini agar lengkungan (1) lebih mengikuti flow dari (3,4)? okay fix
- Secara keseluruhan, saya lihat penggunaan NC masih kurang konsisten. Coba deh pakai satu kali tiap dua stanza, gitu, biar kelihatan lebih terpola. okay fix beberapa
osu file format v13
[General]
AudioFilename: Lunatic Sky.mp3
AudioLeadIn: 0
PreviewTime: 72013
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lunatic Sky
TitleUnicode:Lunatic Sky
Artist:M2U
ArtistUnicode:M2U
Creator:zhengyuanhang
Version:Basic
Source:Rhythm Master
Tags:MUSIC MASTERS azintairin710
BeatmapID:440446
BeatmapSetID:183353
[Difficulty]
HPDrainRate:2.1
CircleSize:2.5
OverallDifficulty:1.8
ApproachRate:2.5
SliderMultiplier:0.8
SliderTickRate:1
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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No_Gu wrote:
M4M from my queue
[Normal]
01:07:513 (1,2,1,2) - make a same distance between 2and1? Fixed
totally ok but I don't know if it's suitable to set a slider with many repeats and each lasts short like 01:13:513 (1,1,1) -.that may confuse newbie however,you add many in the diff.01:30:013 (1,2) - this will be better but it's still a problem that it's hard for newbie to hit 3/4 exactly No, this song has a lot of 3/4s. I have to use them to reduce the amount of notes.
[Hyper]
00:52:513 (1,2,3,1,2,3,1,2,3,1,2,3) - why not make them symmetrical No, I think my pattern is fine.
[Extra]
nice
Hinsvar wrote:
Yo; modding here!
*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General>Normal
- Why is there no kiai time? I believe that one would fit at 01:13:513 - 01:37:513, and another at 01:49:513 - 02:01:513. No kiai time in this song, according to azintairin710's words.
>Hyper
- I am honestly not sure about the 3/4 gaps here. There are a lot of them and they might be hard to play for Normal players. You might want to consult with a few more people about this. No, there are a lot of 3/4s in this song, I have to use them.
- 00:04:513 (1,3) - It feels weird to see a softly-curved slider after a sharp-curved one (the one with the red node). Either use two sharp-curved or two softly-curved sliders? Fixed, I make 2 softly-curved sliders.
- 00:10:513 (5,6) - Make these sliders more symmetrical so they'll look neater? Fixed
- 00:25:513 - Don't you think it's way too silent here? It's impossible to hear hitsounds which makes this part play awkward. Try setting the volume to 40%. Also, try to add whistles wherever they fit! (Applies to other parts with a low volume, especially 01:13:513 since that's the strongest part of the song.) I have increased the volume of hitsounds of all parts, but the sound of the song of this part is too low and I think no whistles can be used here.
- 00:43:513 - Try to increase the volume starting from here to follow the song more accurately? Fixed
- 01:04:325 (4,1) - Try moving (4) to (165,67) and (1) to (114,106) so they'll look better? Fixed
>Extra
- 00:02:263 (2) - This is overmapped. There are no instrument sounds on a few ticks that are mapped by the slider. Use a simpler rhythm, please. (Applies to every 1/4 slider like this.) Fixed
- 01:30:013 (1,2,3,4,5) - Don't you think they are too close to each other? No, the DS is just 1.0x.
Well that's it. The placement and hitsounding can be way better. Also, the volume is too low sometimes to the point where the hitsounds become inaudible. I believe that you understand where should you begin to fix the problems.
- Same comments on the 1/4 sliders like what I've said in Hyper. Fixed
- 00:25:513 (1,2,3,4,5) - I believe you can make a better star out of this. No, I just want to move the star a little, and you may look it as what you said.
- 00:27:013 (1,2,3,4,5) - ^ ^
- 01:13:513 (1,2,3,4,5,6) - I think you used patterns like this too much times in a row. Try using different patterns so players won't feel monotonous while playing? No, I think it's fine.
- 01:34:513 - 01:47:919 - Dude, please, and by that, I mean, please don't make a stream as long as this, even if it's just at 160 BPM. It's just way too stamina and consistency-demanding. Change some circles with 1/4 sliders... or just try to make this part easier. That's all. I have remapped this part to shorten the stream.
Good luck on the way
I think we don't need taiko gd.Genocide wrote:
need taiko gd?
Letterbox in breaks conflicts with Extra diff.Well, I really don't get what it is, but since AiMod (Ctrl+Shift+A) stated these things, they should be corrected
Letterbox in breaks conflicts with Hyper diff.
Letterbox in breaks conflicts with Normal diff.
just mine T^T)bHootOwlStar wrote:
Hi
I'm here for M4M after seeing your queue?
So I just give suggestions and pls don't mind my English, I know it's poor~ And I will be a little rude so sry at first
Actually I know Chinese but since your English is good too I use the language that's easier for me to type lol
[General]
AiMod says:Letterbox in breaks conflicts with Extra diff.Well, I really don't get what it is, but since AiMod (Ctrl+Shift+A) stated these things, they should be corrected letterbox already unchecked :3
Letterbox in breaks conflicts with Hyper diff.
Letterbox in breaks conflicts with Normal diff.
[Basic]
I don't care about NC problem for most of the map, including in this mapset
00:02:638 - Add a circle here, to satisfy the rule that you occupy every white ticks with notes idk what I am saying no ._. it's easie
00:03:013 (2) - I don't think this reverse slider is suitable here suit enough for me :3
00:04:888 - Same as 00:02:638 same
00:09:013 (1) - Make this slider curve flow is broken
00:13:138 (1,2,3,4) - This arrangement is not so nice in my opinion... Try this flow kinda broken
00:22:138 (3,4,1) - This arrangement can be more beautiful like what? for me it's good :3 following the sound
00:24:013 (2) - If I were you, I will make like this i don't hear the piano increasing ._. so no
00:29:638 (2,3) - Try placing in other positions okay
00:36:013 (2,1) - Try not connecting ends at here not hard :3 no change
00:49:325 (2) - Remove this? i try some challenge here
00:56:638 - Add a circle they will think it's an 1/2 beats :3 imo
01:01:325 (3) - Remove? nah
01:09:013 (3,4,5,6) - The arrangement can be more beautiful fix
01:30:013 (2,1) - NO WAY FOR THIS CRASHING THING. Move 01:31:513 (1) away from the previous note not hard :3
01:35:638 - Add a circle? follow the piano :3 no
01:48:388 (2,3,4) - Can be more beautiful flow broken in all pattern
01:58:513 (1) - Let it curve no
01:59:638 - Add a circle again, i follow piano
Just like that. That's all of my mod as I think other diffs are good enough to be ranked~
Hope your maps get ranked soon
osu file format v13
[General]
AudioFilename: Lunatic Sky.mp3
AudioLeadIn: 0
PreviewTime: 72013
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lunatic Sky
TitleUnicode:Lunatic Sky
Artist:M2U
ArtistUnicode:M2U
Creator:zhengyuanhang
Version:Basic
Source:Rhythm Master
Tags:MUSIC MASTERS azintairin710
BeatmapID:440446
BeatmapSetID:183353
[Difficulty]
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CircleSize:2.5
OverallDifficulty:1.8
ApproachRate:2.5
SliderMultiplier:0.8
SliderTickRate:1
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Sry sry but I really don't have the energy to keep modding T^Tazintairin710 wrote:
just mine T^T)b
azintairin710 wrote:
mod from me :3
no KDNormal
00:12:013 (1,2,3) - change to 1/2 repeat slider? No, I think 3 circles are fine.
00:25:513 (1) - change some 3/4 slider to 1 1/2 slider [url]puu.sh/aspE7.jpg[/url] Fixed
01:00:013 (1) - try http://puu.sh/aspNp.jpg so it have variation No
01:10:513 (1,2,1,2) - try 1/2 beats, sound better but harder No, it is too hard for players
01:22:325 - add note? No, I do not think adding note here is fine.
01:27:013 (1,2) - blanket better? Fixed
01:31:513 (1,2,3,1,2,3) - try like previous beats sound better imo No
01:37:513 - use default soft sampleset :3 the sound is bad here Fixed
01:52:513 (1) - try change the pattern so the flow isn't broken Fixed
02:01:513 - use default soft sampleset :3 the sound is bad here Fixed
02:03:294 (1) - use longer spinner :3 it's too short No, the spinner fits the songHyper
change some pattern :3 need some variation in slider
00:01:513 - maybe 0.75x slider multiplier fit better No, I think 0.5x is fine
00:02:075 - add note in a space like this at this section No
01:37:513 - same as Normal Fixed
02:01:513 - ^ ^Extra
for sure i can't pass it :3 but i have some suggestion
HP : 6-7, OD : 8-9 No
00:37:513 (1) - don't use same beats in all diff :3 try search better pattern. ahh and all slider like this is included No, I have to fit the song
01:10:513 (1) - use http://puu.sh/asrFf.jpg sound better imo Fixed
01:45:013 (1,2,1,2,1,2) - reduce the jump, player already tired from previous "extreme" stream No, it is Extra diff and this is a challenge for players
02:01:513 (1,2,3,4) - distance is to short imo :3 No
Thanks for your GD, but I think CS4 in my Extra diff is nice, so I did not change it into CS5.Vinc_Angel wrote:
Hwee.... zhengyuanhang, Ive finished my GD (Vinc_Angel's Another)
For hitsound, I'll be add it later
Here
https://www.dropbox.com/s/jy83qc5sj2e2i0q/M2U%20-%20Lunatic%20Sky%20%28zhengyuanhang%29%20%5BVinc_Angel%27s%20Another%5D.osu
I have suggest for your extra diff. Make the CS of Extra diff into 5.
Anyway, thanks... ^^
thanksLow wrote:
[General]
- "节奏大师专辑" and "节奏大师" to tags. okay
- "soft-hitclap.wav" and "soft-hitnormal.wav" are both unused files. remove them ask zheng here :3 /
[Basic]
- this should be renamed to "azintairin710's Basic" since same thing is done with the another difficulty. okay, changed
00:34:138 (4) - this seems out of place because it's one of the only 1/2 in this difficulty. i recommend removing the repeat and extending the slider to form a pattern such as this. i try make some challenge :3
00:36:013 (2,1) - don't do this in a basic difficulty. it's very easy for newer players to get confused at a part such as this. unstack (1) from under (2) according to distance spacing. okay :3 re-map whole part
00:49:325 (2,3) - this might be too surprising/difficult for players on this level. remove (2) try some challenge
01:01:325 (3,1) - ^ ^
01:03:388 (2) - this isn't very pleasing to look at. i'd suggest removing one of the slider nodes to make this simpler and smoother. okay
01:46:513 (1) - add three finishes to this entire slider. the sound's in the music, so it fits well here. added
02:03:388 (1) - make the volume of this spinner 5%-10%. it's way too loud at the moment added
good luck
osu file format v13
[General]
AudioFilename: Lunatic Sky.mp3
AudioLeadIn: 0
PreviewTime: 72013
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:Lunatic Sky
TitleUnicode:Lunatic Sky
Artist:M2U
ArtistUnicode:M2U
Creator:zhengyuanhang
Version:Azin's Basic
Source:Rhythm Master
Tags:MUSIC MASTERS azintairin710 Vinc_Angel 节奏大师专辑 节奏大师
BeatmapID:440446
BeatmapSetID:183353
[Difficulty]
HPDrainRate:2.1
CircleSize:2.5
OverallDifficulty:1.8
ApproachRate:2.5
SliderMultiplier:0.8
SliderTickRate:1
[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Layer 3 (Foreground)
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//Background Colour Transformations
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136,344,24013,2,0,B|228:360|268:228|268:228|328:340,1,320,2|4,0:0|0:0,0:0:0:0:
484,124,26638,5,2,0:0:0:0:
484,124,27013,2,0,P|424:140|364:120,1,120,2|2,0:0|0:0,0:0:0:0:
276,28,28138,1,2,0:0:0:0:
276,28,28513,6,0,P|216:12|156:32,1,120,2|2,0:0|0:0,0:0:0:0:
128,156,29638,2,0,L|44:156,1,80,2|2,0:0|0:0,0:0:0:0:
16,284,30575,1,2,0:0:0:0:
120,364,31138,1,2,0:0:0:0:
120,364,31513,38,0,L|244:364,1,120,2|2,0:0|0:0,0:0:0:0:
176,248,32638,1,2,0:0:0:0:
176,248,33013,2,0,B|300:248,1,120,2|2,0:0|0:0,0:0:0:0:
420,204,34138,2,0,L|472:212,2,40,2|0|2,0:0|0:0|0:0,0:0:0:0:
308,132,35075,6,0,P|284:172|300:244,1,120,2|2,0:0|0:0,0:0:0:0:
364,192,36013,2,0,L|124:140,1,240,2|2,0:0|0:0,0:0:0:0:
108,228,37513,6,0,P|104:284|40:324,2,120,4|2|2,0:0|0:0|0:0,0:0:0:0:
96,140,39013,2,0,P|40:136|-1:73,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
184,128,40513,2,0,P|188:72|252:32,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
196,216,42013,2,0,P|252:220|292:284,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
212,304,43513,5,2,0:0:0:0:
336,344,44075,2,0,P|372:304|372:240,1,120,2|2,0:0|0:0,0:0:0:0:
372,152,45013,2,0,L|488:100,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,92,46513,5,2,0:0:0:0:
184,132,47075,1,2,0:0:0:0:
65,65,47638,1,2,0:0:0:0:
52,152,48013,2,0,B|72:208|72:208|40:276,2,120,4|4|4,1:0|1:0|1:0,0:0:0:0:
56,108,49325,1,4,0:0:0:0:
69,65,49513,6,0,L|149:53,1,80,4|0,0:0|0:0,0:0:0:0:
220,108,50263,2,0,L|300:96,1,80,2|0,0:0|0:0,0:0:0:0:
288,184,51013,2,0,L|208:196,1,80,2|0,0:0|0:0,0:0:0:0:
137,249,51763,2,0,P|137:297|112:340,1,80,2|0,0:0|0:0,0:0:0:0:
56,272,52513,5,4,0:0:0:0:
32,188,52888,2,0,P|71:115|155:75,1,160,2|2,0:0|0:0,0:0:0:0:
220,112,54013,2,0,B|252:132|252:132|284:108|332:116,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
164,180,55513,6,0,P|124:220|20:204,1,160,4|2,0:0|0:0,0:0:0:0:
112,56,57013,2,0,P|152:16|256:32,1,160,4|2,0:0|0:0,0:0:0:0:
401,109,58513,6,0,B|441:121|441:121|401:185|421:241,2,160,4|4|4,0:0|0:0|0:0,0:0:0:0:
309,185,60575,2,0,P|245:193|181:181,1,120,4|4,0:0|0:0,0:0:0:0:
148,180,61325,1,4,0:0:0:0:
104,172,61513,6,0,B|64:216|64:216|108:260|72:320,2,160,4|2|2,0:0|0:0|0:0,0:0:0:0:
100,84,63388,2,0,B|76:56|36:36,2,80,8|2|8,0:0|0:0|0:0,0:0:0:0:
160,148,64513,6,0,P|236:188|303:143,1,160,4|2,0:0|0:0,0:0:0:0:
232,96,65638,1,8,0:0:0:0:
232,96,66013,2,0,L|231:7,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
320,92,67138,2,0,P|363:78|408:84,1,80,8|4,0:0|0:0,0:0:0:0:
476,116,67888,5,8,0:0:0:0:
472,204,68263,2,0,P|468:252|452:288,1,80,8|8,0:0|0:0,0:0:0:0:
384,332,69013,1,4,0:0:0:0:
312,280,69388,1,8,0:0:0:0:
240,332,69763,1,8,0:0:0:0:
172,280,70138,1,8,0:0:0:0:
256,192,70513,12,8,72013,0:0:0:0:
93,73,73513,6,0,P|84:116|104:160,1,80,4|8,0:0|0:0,0:0:0:0:
176,112,74263,2,0,L|272:104,1,80,2|8,0:0|0:0,0:0:0:0:
284,188,75013,2,0,L|204:196,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
348,128,76138,6,0,P|376:188|320:264,2,160,8|8|8,0:0|0:0|0:0,0:0:0:0:
264,104,78013,2,0,L|96:80,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
352,116,79888,5,8,0:0:0:0:
388,196,80263,1,2,0:0:0:0:
328,260,80638,2,0,P|296:276|252:276,1,80,8|2,0:0|0:0,0:0:0:0:
164,276,81388,1,8,0:0:0:0:
76,264,81763,2,0,B|28:264|-4:212|28:168|76:168,1,160,2|4,0:0|0:0,0:0:0:0:
240,104,83263,6,0,B|288:104|320:148|288:200|240:200,1,160,4|4,0:0|0:0,0:0:0:0:
164,244,84388,2,0,L|84:244,2,80,4|4|4,0:0|0:0|0:0,0:0:0:0:
256,240,85513,6,0,P|376:248|464:324,1,240,4|8,0:0|0:0,0:0:0:0:
384,364,87013,2,0,P|368:259|476:180,1,240,2|8,0:0|0:0,0:0:0:0:
452,92,88513,6,0,L|212:148,1,240,2|8,0:0|0:0,0:0:0:0:
152,88,90013,2,0,P|111:187|211:231,1,240,2|8,0:0|0:0,0:0:0:0:
124,244,91513,6,0,B|64:240|8:280,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
192,188,93013,2,0,B|252:192|308:152,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
108,156,94513,6,0,P|60:152|16:60,1,160,4|4,0:0|0:0,0:0:0:0:
192,80,96013,2,0,P|240:84|280:68,2,80,4|4|4,0:0|0:0|0:0,0:0:0:0:
104,72,97138,1,4,0:0:0:0:
256,192,97513,12,2,100513,0:0:0:0:
468,156,101263,6,0,B|404:144|404:144|392:196|328:204,1,160,2|0,0:0|0:0,0:0:0:0:
320,116,102388,2,0,P|256:48|188:68,1,160,2|2,0:0|0:0,0:0:0:0:
136,120,103513,1,4,0:0:0:0:
8,240,104263,2,0,P|56:284|153:256,1,160,4|4,0:0|0:0,0:0:0:0:
272,148,105763,1,4,0:0:0:0:
116,68,106513,6,0,B|80:100|80:100|112:140|84:212,2,160,4|4|4,0:0|0:0|0:0,0:0:0:0:
204,68,108388,1,4,0:0:0:0:
292,76,108763,1,4,0:0:0:0:
368,116,109138,1,4,0:0:0:0:
388,200,109513,6,0,P|428:208|472:196,2,80,4|8|2,0:0|0:0|0:0,0:0:0:0:
304,228,110638,1,8,0:0:0:0:
216,244,111013,2,0,L|216:332,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
160,176,112138,1,8,0:0:0:0:
160,88,112513,6,0,P|203:63|243:63,1,80,2|8,0:0|0:0,0:0:0:0:
316,84,113263,1,2,0:0:0:0:
365,157,113638,1,8,0:0:0:0:
372,244,114013,2,0,P|364:288|344:332,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
452,208,115138,1,8,0:0:0:0:
452,120,115513,6,0,L|452:32,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
376,164,116638,2,0,P|332:180|288:180,1,80,8|2,0:0|0:0,0:0:0:0:
212,176,117388,1,8,0:0:0:0:
124,188,117763,1,2,0:0:0:0:
56,244,118138,1,8,0:0:0:0:
100,320,118513,6,4,L|264:340,1,160
416,260,120013,1,4,0:0:0:0:
428,172,120388,1,4,0:0:0:0:
396,92,120763,1,4,0:0:0:0:
320,52,121138,1,4,0:0:0:0:
232,52,121513,6,0,B|196:52|196:52|168:88|168:88|120:88,1,120,4|2,0:0|0:0,0:0:0:0:
48,192,122638,1,2,0:0:0:0:
128,296,123200,1,2,0:0:0:0:
256,192,123388,12,0,126013,0:0:0:0:
No ChangesShurelia wrote:
おっす!やったよ!
m4m~
Really sorry for the delays~
[Basic]
- 00:16:138 (2,3) - Stack is not recommended in Easy diff. I suggest to move (2) or (3) to somewhere else. nah... :3
- 00:26:638 (1,2,3,1) - ^^^ ^^^
- 00:31:138 (4,1,2,3) - ^^^ , and all other stackked objects. ^^^ and all other stacked objects
- 01:30:013 (2,1) - Hard Overlap for Easy diff. not that hard ._.
- 02:03:388 (1) - I really suggest this to reduce the hitsound volume 10%-15% would be good. already do it
I'm still repair this map, please be patient.... Sorry if I've taken a long time to repair.. ._.azintairin710 wrote:
ahh... :3 if Vinc_Angel doesn't want repair his diff i will make the another (if you don't mind) and his diff can used as external diff
Low wrote:
[General]
- "节奏大师专辑" and "节奏大师" to tags. Fixed
- "soft-hitclap.wav" and "soft-hitnormal.wav" are both unused files. remove them I do not know if Vinc_Angel will use them since he did not reply to this mod
[Normal]
00:10:513 (5) - add a NC here for consistency.
00:12:013 (1) - remove NC for the same reason as above No, I think these 3 circles have to be a Combo.
this difficulty is relatively well made. however, there are some patterns that may be a bit difficult to read and play for players at this level (such as the sliders with 5 repeats). this song already has a relatively difficult to follow beat for newer players, so try to make everything as consistent/simple as possible next time you make a normal difficulty for a song like this.
[Hyper]
00:23:450 (4) - remove one of the repeats from this slider. because of all the previous repeat sliders in this difficulty, most players will think this has the same amount of repeats. however, it has an extra one, so that will throw players off. Fixed
[Extra]
01:36:294 (4,1,2,3,4,1,2,3,4,1,2,3,4) - it's very easy for a player to miss here, and it's also easy for them to fail because of the very high HP drain. because of this, i recommend that you either lower the HP drain to 7. Fixed
02:00:013 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - same as above. this is even harder to play
this is a very well done difficulty for a beginner mapper. good job, i look forward to seeing more maps from you.
good luck
I just want someone else to make an Another diff for me, because my original Another diff was too hard so I changed its name into Extra. Now I just want Vinc_Angel to reduce the difficulty of his diff so that his diff will be easier than my Extra diff. If he does not reduce the difficulty of his diff, I will reject his diff and find someone else to make an Another diff for me.Shurelia wrote:
おっす!やったよ!
m4m~
Really sorry for the delays~
[Normal]
- 00:12:013 (1,2,3) - Too much stack for Normal diff. I suggest to make a pattern No, I just think it is fine.
- 00:49:138 (3,4,2) - Overlapping~ . I suggest to move (3) and (4) to somewhere else. No, I just think it is fine.
[Hyper]
- Already Good~
[Extra]
- This is good enough for me.
Just for a note. The Another diff's Stars are higher than Extra one. Consider to increase the difficulty for Extra or change Extra into Another.
That's all for me, Hope this help. And good luck!
I've reduced this and still check on the diff.zhengyuanhang wrote:
I just want someone else to make an Another diff for me, because my original Another diff was too hard so I changed its name into Extra. Now I just want Vinc_Angel to reduce the difficulty of his diff so that his diff will be easier than my Extra diff. If he does not reduce the difficulty of his diff, I will reject his diff and find someone else to make an Another diff for me.
Thanks Low for your mod ^^Low wrote:
[Vinc_Angel's Another]
- HP drain is way too low for an another. make it higher to 6 or 7. ~fixed at 6.5
- this difficulty needs a lot of work. for this mod, i'm going to focus only on the things that desperately need to be changed.
00:05:544 (5,6,7) - unstack these. it's easy for players to accidentally hit (6) a beat early. also, it looks more pleasing.~okay, fixed
00:11:263 (9) - follow distance spacing. ~Okay, fixed
00:19:513 (1,2,3,4,5,6,1,2,1,1,1) - all of these jumps seem really random. you should try to make consistently spaced jumps rather than placing the sliders kind of randomly ~I think no, because I've followed the drum sound in there and make it more difficult in these part
00:24:763 (13) - add a NC here; the combo gets really long. ~mmm.... I've choose add NC on (6) rather than (13). Thanks for this suggest ^^
00:37:513 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2) - the spacing in this section seems really random. please consider using distance spacing much more often in your maps; this is not very pleasing to look at. ~I'll think about this part first
00:46:513 (1,2,3,4,5,6,7,8,9,10,11,12) - ugly stream. consider making it just a straight line using grid snap.I've make like that, but no can't constant distance at 0.30x, so I will not fix this at this time
00:47:638 (13) - space this out farther. it's easy to mistake this for 1/4 ~Fixed
01:11:825 (2,3,1) - very difficult to read. don't do this in an another diff; use distance spacing. it's also very difficult to play.~Fixed
01:23:919 (6,1) - ^ ~Fixed
01:36:013 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1) - ^ ~I think not at this time
this is a very confusing difficulty. a lot of different spacings for the same rhythms make it very difficult to read. also, there's a lot of streams that don't really match the music at all. you should really consider remapping this to a much more consistent rhythm using much more consistent spacing.
good luck
I have removed these 2 files since no one use them.Low wrote:
[General]
- "soft-hitclap.wav" and "soft-hitnormal.wav" are both unused files. remove them
Thanks Shurelia for your modding ^^Shurelia wrote:
おっす!やったよ!
m4m~
Really sorry for the delays~
[Vinc_Angel's Another]~Thanks... ^^
- Good
Just for a note. The Another diff's Stars are higher than Extra one. Consider to increase the difficulty for Extra or change Extra into Another.
That's all for me, Hope this help. And good luck! ~I've lowering my star diff (I mean Vinc_Angel's Another
No, I do not think kiai times fit this song.Vinc_Angel wrote:
zhengyuanhang and azintairin710, if you all won't mind, can you add the kiai mode on epic chorus in the map? I think it would be looked better.
same here ._. for me it's have same tempo entire the song ._.Vinc_Angel wrote:
zhengyuanhang and azintairin710, if you all won't mind, can you add the kiai mode on epic chorus in the map? I think it would be looked better.
jesus1412 wrote:
[Extra]
First of all I'd like to state that I feel like all of the hitsounds in this map are too quiet. It feels kind of unresponsive to me (especially the start of the map).
I do not think it is quiet.
00:25:513 (1,2,3,4,5) - Increase the spacing of this pattern, I feel like it's quite confusing right now coming out of a very fast section into a slow section like this. Increasing the spacing here will make the jumps after it clear as well despite them being smaller. This will let the player understand the tempo of the new section easily by playing these jumps as kind of a bridge between the fast and slow sections of the map. No, I think it is fine. Because this part is a slow part.
00:38:544 (3,4) - I would personally like to see these being made into a 1/4 slider as it's kind of awkward to do a full triple directly after a slider. Players will not want to end a stream with a finger different to the one they start it with. Using 3 notes here forces them to end on an incorrect finger because the slider leading into them will feel like the start of a "quad" not a triples. Quads usually tend to be more awkward than triples. No, I do not think a 1/4 slider is better here.
00:41:544 (3,4) - ^ ^
00:43:513 (1,2,3,4,5) - I would space these out a little more, at the moment it's kinda hard to understand in my opinion. I feel like when I play this there's some complex rhythm but it's actually rather simple. Adding a little spacing will make that clear. I do not think this DS is confusing.
00:46:513 (1,2,3,4,5) - ^ ^
02:01:138 (1,2,3,4,1) - I dislike how you go into the stream, in my opinion is should by curved in the opposite direction (flip it vertically and adjust it a little as needed). Right now it just feels really awkward and the 1/4 stream jumps that happened before it don't help. I think the stream is fine.
Thanks for your modding, jesus1412jesus1412 wrote:
[Vinc_Angel's Another]
OD 7.5 or 8 please, very easy to acc right now, doesn't require much effort at all.~Okay
01:04:231 (14,15) - Don't stack the note on the slider end it doesn't play well in my opinion. This kind of pattern rarely works well. ~Fixed
01:25:419 (3,1) - There is pretty much no way the player can see that this is 1/4. Make them into a 1/4 slider or reduce spacing.~I think no in this part because I just follow the bass sound for spacing.
01:36:013 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1) - I think this stream plays extremely awkwardly, the 1/4 jumps seem over done and there doesn't feel like there's much link between the jumps and the direction of the stream. I feel that it players rather randomly which isn't what you want for streams with 1/4 jumps because they're already complex enough as it is. ~okay
01:46:700 (2,3,1) - I like how this section looks like an overlapping stream, but that's the problem. It's not actually an overlapping stream. I would move the stream left and remove the jump, keeping the overlapping pattern look and making it play how it seems.~I think no for this time
01:59:919 (10,1) - Impossible to tell that this is 1/4 and even if someone figured out the timing they would certainly mistake 02:00:013 (1,2) - for 1/4 too. I think you should either alter the spacing or use a slider here. ~ okay, I've add circle and merge the distance