Thank you Kloyd~Kloyd wrote:
hai. Hai again Kloyd
using tick 2 so cool but i prefer 1 more lol Fixed to tick 1
Actually, ur map is mainly on vertical/horizontal grids so there is really nothing to catch out in placement of notes. That means good, but also bad. You might find out all of your map is becoming same and same if you continue this kind of placing. I'm aware of that, I already try many style but the outcome is not so good so I stick with this vertical/horizontal style
First -> offset issues. I'll looking someone expert on timing
Second -> mp3 bitrates. Fixed thanks to Setsurei
Hard
00:49:648 (1,2,3,4,5,6,7,8,9) - isn't this slightly difficult considering its harddiff? think others instead of using 4hits.
(example http://puu.sh/9mWk7/750d6594f2.jpg) <- this is example
I think following drum sound is the best like you did. In this case using a slider for avoiding 4hits can be possible. 1 1234 123 12 1 Fixed, yes that patern that I have is the best following the drum sound, changed into 1 12(3) 123 12 1. The (3) is a 1/4 slider, so it will still have 4 hits but easier to hit, I can't describe It well on english XD
01:16:560 (3) - try this! (following full sounds here) http://puu.sh/9mWo7/7495b0783e.jpg Sure
Normal
- 01:07:957 (1) - this pattern is bit difficult in Normaldiffs. replace this with 2 stack circles or a slider I geuss no, if I replace with 2 stack circles It'll be harder imo
01:15:898 - notes should be placed here imo Fixed
Easy
everything is okay
GL
Update ! Please re-download because new mp3 file, thank youuu