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Koike Joanna - BEAUTIFUL WORLD

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Support
Hi its Support from modding queue :)

I'm assuming you want me to mod the insane since you didn't specify which insane :)

Sightread Playthrough
http://puu.sh/bMCsY/69ce912b2e.osr

00:46:355 (2,3,4) - I feel like the triple is not necessary here, it made it "weird" to play having 2 triples in a row. I think doing this might make it flow better http://puu.sh/bMDsk/ac9760f4ce.jpg

01:10:355 (1,2,3,1,2) - the speed right at the ending slows very abruptly, breaking alot of the momentum that was going right before the ending, might cause players to miss right at the end (I missed the 2 times i played it) I think taking out the triple at the end helps to gently slow down the flow and just makes it nicer to play
something like this http://puu.sh/bMDQv/edde31756d.jpg

Other than that this is a pretty perfect map as far as I can see, there is really not much change I can point out, everything is nice, spacing, flow, ect. :3
and I love the song its so soothing :)
Topic Starter
Mint
Support
Hi its Support from modding queue :)

I'm assuming you want me to mod the insane since you didn't specify which insane :)


Thanks for the testplay, helped a lot with flow issues :)

00:46:355 (2,3,4) - I feel like the triple is not necessary here, it made it "weird" to play having 2 triples in a row. I think doing this might make it flow better http://puu.sh/bMDsk/ac9760f4ce.jpg
Sure, removed.

01:10:355 (1,2,3,1,2) - the speed right at the ending slows very abruptly, breaking alot of the momentum that was going right before the ending, might cause players to miss right at the end (I missed the 2 times i played it) I think taking out the triple at the end helps to gently slow down the flow and just makes it nicer to play
something like this http://puu.sh/bMDQv/edde31756d.jpg

I do want to keep the triplet though, since this is one of the only triplet in the map that makes sense :lol: - I CTRL+G the last 2 things, so the player has more time to read the pattern. I hope I fixed it!

Other than that this is a pretty perfect map as far as I can see, there is really not much change I can point out, everything is nice, spacing, flow, ect. :3
and I love the song its so soothing :)

Thanks for modding + testplay :D
Kibbleru
sry no change for me
Pho
M4M~

Trifle: Just small things you might want to consider. Blanket's are trifle for me as well.
Preference: Just my humble opinion on stuff.
Written in bold: Fix this up as soon as possible.

[General]
  1. Kibbleru's GD aside, overall volume is pretty low, i can't even hear the additions of the drums at times. Have you tried a ~10% - 20% higher volume already?
    Nevertheless, mostly relying on soft sampleset is too weak imo, as normal sampleset would put much better emphasis on some intense sections of the song which almost demand it(like 00:51:188 - to 00:56:521 - ). As I say, very personal reference, but it would be great if you could increase the hitsound volume somehow, I can't hear anything in the lower diffs. >.<
[Easy]
  1. Set OD down by 1, for a better OD spread between diffs.
  2. 00:00:522 (1,2) - That first slider is too long imo as you would miss important hard beats, especially at 00:03:188 - which i highly suggest you put a circle at. Here an example:
  3. 00:05:855 - Add Finish HS here.
  4. 00:15:021 - Why do decrease volume so drastically here? this is the strongest beat of the intro, and as thus should at least be of the same volume than the previous part.
    In addition to this, you should add finish HS at the end of these sliders: 00:13:188 (3,1) - .
  5. 00:45:188 (5) - You better just switch this to a 1/1 beat slider instead, it's for the sake of easier rhythm - it also feels kind of misplaced as it would be the only place with 1/2 beats in this diff.
  6. 00:54:855 - Add a circle here to keep the pressure on. This part is still intense until 00:56:521 - , so you shouldn't leave it out.
    It looks like someone advised you otherwise here. If you really want to lower the pressure, you also could still set this circle and delete 00:53:521 (4) - instead.
  7. 01:09:855 (1) - Enlarge spinner to 01:10:688 - maybe? 1/1 beat pause is more pleasing. :D
[Normal]
  1. 00:12:188 (2,3,4) - Preference: ctrl+g because of offbeat sliders.. Well kind of, they actually start on emphasized beats in the music already, so this is just really much preference.
  2. 00:40:855 - to 00:12:188 (2,3,4) - to 00:45:855 -
  3. 00:29:855 (2,4) - Please avoid this overlap by making slider 4 straight: http://puu.sh/c9TyY/9479ded432.jpg
  4. 00:33:021 (2) - Preference: Enlarge the slider to 00:33:521 - for a more stable rhythm. It's not good to always follow the vocal exactly. ;(
  5. 01:05:688 (1,2,3,1) - Did you forgot hitsounds here? If not, please apply them, e.g. whistle on 01:06:521 (2) - and finish on 01:07:188 (1) -
[Hard]
  1. 00:03:188 (1,2,3,4) - Preference: Linear flow here is boring for this part, I'd suggest some sharp-angle motion: https://osu.ppy.sh/ss/2128023
  2. 00:40:521 (1,2) - Trifle: Blanket is slightly off.
  3. 00:45:021 - Add a circle here, to make the rhythm of 00:44:855 (7,1) - consistent to 00:43:688 (4,5) -
  4. 00:51:021 (4) - Let this slider start at 00:51:188 - instead, it fits much better to the vocal than the offbeat slider.
  5. 00:55:188 (1,2) - You're focussing on the vocal right? Then I suggest you swap slider 1 with a 1/1 beat slider + circle: http://puu.sh/c9UWr/62657ca481.jpg
  6. 01:05:688 (1,2,3,1) - Same HS issue as above. It's really too quiet around here otherwise.
[Insane]
  1. 00:04:688 (1,2,1) - Ah, the flow here is kind of bad as you move straight to the right, then down-left and straight right again immediately. You might hit me for this suggestion, but i can tell this flow much better: http://puu.sh/c9VwX/a24aac2ebb.jpg
    You might want to change 01:00:688 (1,2) - a bit as well if you want to apply this.
  2. 00:05:021 (1,2,3,4,5,6,7) - Grid snap + DS = irregular spacing in streams if you're not careful. Try to keep the variance between 0.01-0.02 in streams, but not higher.
    For example, look at the DS to previous and next circle of 00:05:105 (2) - . This difference is way too big. I suggest you to rework the stream. You can use the slider convert function (ctrl+shift+f on a long enough slider) to ensure stuff like this never happens again.
  3. 00:14:521 (1) - Preference: exchange for 3 circles: http://puu.sh/c9W6N/877d52cfeb.jpg
  4. 00:15:855 (1,2,3,4,5,6,1) - Add circle at 00:16:271 - and 00:16:438 - m as the drum is still going on.
  5. 00:23:521 (1,2,3,4,5) - Imperfect star pattern. Please rearrange it (or use polygon circles function ctrl+shift+d if you want to make it 100% sure)
  6. 01:11:521 (2) - Forgot a finish HS here.

    [Kibbleru's Insane]
  7. Your widescreen support support is still on. I don't think you'll need that without a SB.
  8. 00:12:188 (5) - Position at 200, 124 for diamond pattern
  9. 00:13:188 (5,6,1,2,3,4,5) - Preference: Ctrl+g slider 6 as well as the stream to make a stronger sharp-flow motion - http://puu.sh/c9X8W/c1d8844b15.jpg
  10. 00:43:021 (7) - Position at 104, 136 for some neat symmetry between 00:42:521 (4,5,6,7) -
Nice beatmap :3 I left thorough hitsound mod aside as I'm still not sure of that soft sampleset for this song and I generally suck at these. You still got to work on some stuff, but I'm sure you are soon ready to rank this.
Good luck! o/
Kibbleru
fixed all
thanks

SPOILER
osu file format v13

[General]
AudioFilename: llll.mp3
AudioLeadIn: 2000
PreviewTime: 39855
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 45007
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:BEAUTIFUL WORLD
TitleUnicode:BEAUTIFUL WORLD
Artist:Koike Joanna
ArtistUnicode:小池ジョアンナ
Creator:appleeaterx
Version:Kibbleru's Insane
Source:それでも世界は美しい
Tags:soredemo sekai wa utsukushii Still world is Beautiful opening op tv size kibbleru
BeatmapID:506013
BeatmapSetID:181551

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
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Video,0,"op.avi"
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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148,148,38521,2,0,L|150:179,3,31.4999990386963,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
84,96,38855,2,0,L|52:104,2,29.2499986610413,8|8|12,0:0|0:0|0:0,0:0:0:0:
232,172,39521,6,0,L|244:180,1,14.6249993305207,8|8,0:0|0:0,0:0:0:0:
352,96,39771,1,0,0:0:0:0:
352,96,39855,6,0,L|344:148,1,29.2499986610413,10|0,0:0|0:0,0:0:0:0:
416,164,40021,2,0,L|420:208,1,29.2499986610413,10|0,0:0|0:0,0:0:0:0:
332,224,40188,2,0,L|328:252,1,29.2499986610413,10|8,0:0|0:0,0:0:0:0:
428,288,40355,2,0,L|432:320,1,29.2499986610413,10|8,0:0|0:0,0:0:0:0:
276,336,40521,6,0,L|186:332|96:328,1,180,4|10,0:0|0:0,0:0:0:0:
320,240,41021,2,0,P|350:275|384:316,1,90,2|0,0:0|0:0,0:0:0:0:
388,160,41355,1,2,0:0:0:0:
228,196,41521,2,0,P|185:212|136:228,1,90,10|0,0:0|0:0,0:0:0:0:
300,80,41855,6,0,P|317:123|336:164,1,90,2|0,0:0|0:0,0:0:0:0:
212,88,42188,1,10,0:0:0:0:
384,64,42355,1,2,0:0:0:0:
212,88,42521,1,2,0:0:0:0:
312,176,42688,1,0,0:0:0:0:
108,264,42855,1,10,0:0:0:0:
108,140,43021,1,0,0:0:0:0:
248,240,43188,6,0,P|352:256|404:196,1,180,2|10,0:0|0:0,0:0:0:0:
248,240,43688,1,2,0:0:0:0:
304,92,43855,2,0,P|259:75|216:56,1,90,0|0,0:0|0:0,0:0:0:0:
112,172,44188,2,0,P|162:162|208:156,1,90,10|0,0:0|0:0,0:0:0:0:
372,232,44521,5,2,0:0:0:0:
232,272,44688,1,0,0:0:0:0:
336,132,44855,1,8,0:0:0:0:
332,232,45021,1,0,0:0:0:0:
212,128,45188,5,2,0:0:0:0:
304,252,45355,1,2,0:0:0:0:
296,60,45521,1,2,0:0:0:0:
212,288,45688,1,2,0:0:0:0:
328,144,45855,6,0,B|388:132|388:132|440:168|436:234,1,180,4|10,0:0|0:0,0:0:0:0:
248,200,46355,2,0,P|202:188|152:180,1,90,2|0,0:0|0:0,0:0:0:0:
284,324,46688,1,2,0:0:0:0:
352,184,46855,1,10,0:0:0:0:
372,284,47021,1,0,0:0:0:0:
176,276,47188,6,0,P|127:283|84:288,1,90,2|0,0:0|0:0,0:0:0:0:
156,188,47521,1,10,0:0:0:0:
148,368,47688,1,2,0:0:0:0:
156,187,47855,2,0,P|162:135|168:96,1,90,2|0,0:0|0:0,0:0:0:0:
296,184,48188,2,0,P|305:233|312:280,1,90,10|0,0:0|0:0,0:0:0:0:
208,140,48521,6,0,P|303:140|400:144,1,180,2|10,0:0|0:0,0:0:0:0:
452,312,49021,2,0,P|436:269|420:228,1,90,2|0,0:0|0:0,0:0:0:0:
320,320,49355,2,0,P|270:314|224:312,1,90,0|8,0:0|0:0,0:0:0:0:
384,236,49688,1,0,0:0:0:0:
264,124,49855,5,2,0:0:0:0:
212,228,50021,1,2,0:0:0:0:
372,132,50188,1,10,0:0:0:0:
220,36,50355,1,10,0:0:0:0:
197,21,50438,1,8,0:0:0:0:
171,15,50521,1,8,0:0:0:0:
144,16,50605,1,8,0:0:0:0:
118,25,50688,1,10,0:0:0:0:
97,41,50771,1,8,0:0:0:0:
81,63,50855,5,10,0:0:0:0:
82,95,50938,1,8,0:0:0:0:
82,126,51021,1,8,0:0:0:0:
83,158,51105,1,8,0:0:0:0:
85,189,51188,6,0,P|57:217|24:248,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
192,244,51521,2,0,P|233:260|272:276,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
112,296,51855,2,0,P|104:337|96:380,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
180,152,52188,2,0,P|187:110|196:68,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
336,204,52521,5,10,0:0:0:0:
232,236,52688,1,0,0:0:0:0:
272,32,52855,5,10,0:0:0:0:
351,106,53022,1,0,0:0:0:0:
156,172,53188,5,10,0:0:0:0:
180,66,53355,1,0,0:0:0:0:
288,168,53521,6,0,L|288:211|288:272,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
60,272,53855,6,0,B|96:276|96:276|156:268,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
312,192,54188,2,0,B|276:188|276:188|216:196,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
132,160,54521,2,0,L|128:68,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
236,292,54855,2,0,L|232:372,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
212,184,55188,5,10,0:0:0:0:
144,280,55355,1,0,0:0:0:0:
316,216,55521,1,10,0:0:0:0:
120,192,55688,5,8,0:0:0:0:
109,174,55771,1,8,0:0:0:0:
104,155,55854,1,8,0:0:0:0:
105,135,55938,1,8,0:0:0:0:
113,116,56021,1,8,0:0:0:0:
126,101,56104,1,8,0:0:0:0:
143,90,56188,5,8,0:0:0:0:
171,89,56271,1,8,0:0:0:0:
199,89,56355,1,8,0:0:0:0:
228,89,56438,1,8,0:0:0:0:
256,88,56521,6,0,B|252:164|292:208|292:208|319:204|352:196,1,188.999994232178,4|2,0:0|0:0,0:0:0:0:
444,280,57188,2,0,P|352:280|316:304,1,125.999996154785,10|0,0:0|0:0,0:0:0:0:
208,248,57688,6,0,P|198:311|188:372,2,125.999996154785,2|2|2,0:0|0:0|0:0,0:0:0:0:
144,128,58521,2,0,P|139:158|136:196,1,62.9999980773926,8|0,0:0|0:0,0:0:0:0:
232,68,58855,1,8,0:0:0:0:
276,200,59021,1,8,0:0:0:0:
260,36,59188,5,10,0:0:0:0:
192,208,59355,1,10,0:0:0:0:
336,88,59688,5,10,0:0:0:0:
192,208,59855,1,10,0:0:0:0:
408,148,60188,5,2,0:0:0:0:
192,208,60355,1,2,0:0:0:0:
484,208,60688,5,2,0:0:0:0:
192,208,60855,1,2,0:0:0:0:
304,172,61188,5,8,0:0:0:0:
344,280,61355,1,8,0:0:0:0:
208,308,61521,2,0,L|177:315,1,31.4999990386963,8|8,0:0|0:0,0:0:0:0:
272,360,61688,2,0,L|302:367,1,31.4999990386963,8|0,0:0|0:0,0:0:0:0:
268,252,61855,6,0,P|263:171|260:90,1,161.999995056153,4|10,0:0|0:0,0:0:0:0:
372,32,62355,2,0,P|362:75|348:124,1,80.9999975280763,2|0,0:0|0:0,0:0:0:0:
184,168,62688,2,0,P|175:123|168:80,1,80.9999975280763,2|8,0:0|0:0,0:0:0:0:
280,208,63021,1,2,0:0:0:0:
344,120,63188,6,0,P|408:128|448:212,1,161.999995056153,2|8,0:0|0:0,0:0:0:0:
280,208,63688,1,0,0:0:0:0:
368,268,63855,1,2,0:0:0:0:
244,316,64021,1,2,0:0:0:0:
388,352,64188,2,0,P|434:351|476:348,1,80.9999975280763,10|2,0:0|0:0,0:0:0:0:
292,232,64521,6,0,P|219:248|124:272,1,161.999995056153,2|10,0:0|0:0,0:0:0:0:
20,180,65021,2,0,P|24:232|44:268,1,80.9999975280763,2|0,0:0|0:0,0:0:0:0:
96,116,65355,2,0,P|137:114|184:116,2,80.9999975280763,2|8|2,0:0|0:0|0:0,0:0:0:0:
272,76,65855,6,0,P|272:144|352:188,1,157.5,4|0,0:0|0:0,0:0:0:0:
344,108,66521,6,0,B|332:184|364:184|346:264,1,157.5,4|0,0:0|0:0,0:0:0:0:
320,340,67188,5,4,0:0:0:0:
228,204,67521,1,8,0:0:0:0:
186,296,67855,5,0,0:0:0:0:
204,132,68188,1,8,0:0:0:0:
104,174,68522,5,0,0:0:0:0:
224,60,68855,1,8,0:0:0:0:
118,22,69188,5,0,0:0:0:0:
284,12,69521,1,8,0:0:0:0:
336,160,69688,6,0,L|288:152,1,45,8|8,0:0|0:0,0:0:0:0:
224,192,69855,1,10,0:0:0:0:
436,120,70021,1,10,0:0:0:0:
376,292,70355,5,10,0:0:0:0:
292,260,70688,1,10,0:0:0:0:
208,224,71021,1,10,0:0:0:0:
208,224,71355,5,10,0:0:0:0:
376,292,71521,1,10,0:0:0:0:
Topic Starter
Mint
Pho
M4M~

Trifle: Just small things you might want to consider. Blanket's are trifle for me as well.
Preference: Just my humble opinion on stuff.
Written in bold: Fix this up as soon as possible.

[General]
  1. Kibbleru's GD aside, overall volume is pretty low, i can't even hear the additions of the drums at times. Have you tried a ~10% - 20% higher volume already? Yeah, I agree with you in some way, however while playing with default skin or other Chokoreito-based skins it sounds fine. Maybe it's just the editor, or just my ears o.o - I'll ask around for more opinions, and I'll let future modders decide ^^
    Nevertheless, mostly relying on soft sampleset is too weak imo, as normal sampleset would put much better emphasis on some intense sections of the song which almost demand it(like 00:51:188 - to 00:56:521 - ). As I say, very personal reference, but it would be great if you could increase the hitsound volume somehow, I can't hear anything in the lower diffs. >.< I'll ask around for more opinions, I'll definitely keep this in mind. But I don't really like how to normal-sampleset sounds, especially not on a song like this. It's just too strong imo :cry:
[Easy]
  1. Set OD down by 1, for a better OD spread between diffs. Fixed.
  2. 00:00:522 (1,2) - That first slider is too long imo as you would miss important hard beats, especially at 00:03:188 - which i highly suggest you put a circle at. Here an example: I actually also wanted to fix this, but the song gets a little weird after this, because every strong beat starts on the red tick for a moment after this. I redid the rhythm, I hope it's fixed ^^
  3. 00:05:855 - Add Finish HS here. Done
  4. 00:15:021 - Why do decrease volume so drastically here? this is the strongest beat of the intro, and as thus should at least be of the same volume than the previous part. I have no idea why I did this. Added ~20% in all diffs (except Kibbleru's)
    In addition to this, you should add finish HS at the end of these sliders: 00:13:188 (3,1) - . Only added a whistle on the first slider. Mainly because, in the Hard diff, there's 2x a 1/4 circle, which is Kdd in Taiko mode. I tried Taiko a few months ago and that doesn't play well, and I dunno if that's rankable. For the second slider I'd like to stick with the drum whistle. The finish sound has a very deep tone that goes on for a few milliseconds after the note - which doesn't sound good to me. ;)
  5. 00:45:188 (5) - You better just switch this to a 1/1 beat slider instead, it's for the sake of easier rhythm - it also feels kind of misplaced as it would be the only place with 1/2 beats in this diff. I'll see what other modders say. The way it is now should be fine, especially after I remapped the intro, and the pre-chorus part. There are also quite a few number of these kind of sliders in the Normal diff, so I'd like that Beginners are introduced to this rhythm as well, but I'll keep this in mind.
  6. 00:54:855 - Add a circle here to keep the pressure on. This part is still intense until 00:56:521 - , so you shouldn't leave it out.
    It looks like someone advised you otherwise here. If you really want to lower the pressure, you also could still set this circle and delete 00:53:521 (4) - instead. Did the way you suggested it.
  7. 01:09:855 (1) - Enlarge spinner to 01:10:688 - maybe? 1/1 beat pause is more pleasing. :D Hmm... beginners wouldn't be able to react that fast :/
[Normal]
  1. 00:12:188 (2,3,4) - Preference: ctrl+g because of offbeat sliders.. Well kind of, they actually start on emphasized beats in the music already, so this is just really much preference. Ah, good catch. I like this rhythm a lot more!
  2. 00:40:855 - to 00:12:188 (2,3,4) - to 00:45:855 - Yup, you're right, fixed ds .. its almost like remapping a whole diff
  3. 00:29:855 (2,4) - Please avoid this overlap by making slider 4 straight: http://puu.sh/c9TyY/9479ded432.jpg Fixed
  4. 00:33:021 (2) - Preference: Enlarge the slider to 00:33:521 - for a more stable rhythm. It's not good to always follow the vocal exactly. ;( Sounds weird if I do that :/
  5. 01:05:688 (1,2,3,1) - Did you forgot hitsounds here? If not, please apply them, e.g. whistle on 01:06:521 (2) - and finish on 01:07:188 (1) - Probably, I forget things fast and I'm lazy o3o - anyway, fixed in e/n/h/i.
[Hard]
  1. 00:03:188 (1,2,3,4) - Preference: Linear flow here is boring for this part, I'd suggest some sharp-angle motion: https://osu.ppy.sh/ss/2128023 I like this circular flow, but I'll keep the ss for later.
  2. 00:40:521 (1,2) - Trifle: Blanket is slightly off. fixed, this has been mentioned like thousand times #how2blanket2k14
  3. 00:45:021 - Add a circle here, to make the rhythm of 00:44:855 (7,1) - consistent to 00:43:688 (4,5) - I think I what you mean, but the spacing here is quite high, so I'd like to keep it simple. Also, (6,7) are more following the xylophone like sounds.
  4. 00:51:021 (4) - Let this slider start at 00:51:188 - instead, it fits much better to the vocal than the offbeat slider. If I do it your way, it feels more like it's a forced rhythm. I'll keep it like this.
  5. 00:55:188 (1,2) - You're focussing on the vocal right? Then I suggest you swap slider 1 with a 1/1 beat slider + circle: http://puu.sh/c9UWr/62657ca481.jpg Yep, sounds way better.
  6. 01:05:688 (1,2,3,1) - Same HS issue as above. It's really too quiet around here otherwise.
[Insane]
[list]
[*]00:04:688 (1,2,1) - Ah, the flow here is kind of bad as you move straight to the right, then down-left and straight right again immediately. You might hit *hit* me for this suggestion, but i can tell this flow much better: http://puu.sh/c9VwX/a24aac2ebb.jpg
You might want to change 01:00:688 (1,2) - a bit as well if you want to apply this. Yep, you're right. Why should I hit you for this, this really improves the flow actually. The second one seems fine though ^^
[*]00:05:021 (1,2,3,4,5,6,7) - Grid snap + DS = irregular spacing in streams if you're not careful. Try to keep the variance between 0.01-0.02 in streams, but not higher.
For example, look at the DS to previous and next circle of 00:05:105 (2) - . This difference is way too big. I suggest you to rework the stream. You can use the slider convert function (ctrl+shift+f on a long enough slider) to ensure stuff like this never happens again. I did it with that tool, but somehow I got weird after I redid that slider. Fixed!
[*]00:14:521 (1) - Preference: exchange for 3 circles: http://puu.sh/c9W6N/877d52cfeb.jpg I prefer what I have now, since it's repetitive.
[*]00:15:855 (1,2,3,4,5,6,1) - Add circle at 00:16:271 - and 00:16:438 - m as the drum is still going on. Made it a long stream.
[*]00:23:521 (1,2,3,4,5) - Imperfect star pattern. Please rearrange it (or use polygon circles function ctrl+shift+d if you want to make it 100% sure) Mostly because of the slider end, but I guess I'll make it a perfect star, but not stack it perfectly with the slider
[*]01:11:521 (2) - Forgot a finish HS here. Added

Nice beatmap :3 I left thorough hitsound mod aside as I'm still not sure of that soft sampleset for this song and I generally suck at these. You still got to work on some stuff, but I'm sure you are soon ready to rank this.
Good luck! o/

Thanks for modding Pho!

Updated with Insane GD :roll:
IamKwaN
[General]
  1. Offset needs to -8. Remember to resnap all green lines, objects and preview time. However, this mod is being proceeded without altering the offset, coz I'm too lazy orz.
  2. Maybe you need to find another video as the current video ends much earlier than the song, for example, https://www.youtube.com/watch?v=aAABi6Y3VQk
  3. You got 10ms delay for soft-hitclap2.wav http://puu.sh/ckHVg.png Please edit it to eliminate the delay.
[Kibbleru]
  1. Disable Widescreen Support.
  2. 00:00:522 - Whistles are almost inaudible with 15%, raise them by at least 15% please.
  3. 00:05:521 - You need a drum clap here like the previous streams, as the whistle sound doesn't start on this sliderhead, but 00:05:188 . So, you may want to add a whistle on 00:05:188 instead. It may sound weird as you're following the drum track, nah..
  4. 00:14:188 (5,1) - I am not so sure about this anti-jump with so many other spaces on the plane. Maybe you can give 00:14:521 (1) a stack with 00:13:855 (1) or any other placements.
  5. 00:15:021 (5) - The hitsounds on this note are inaudible, of which I would treat it as unrankable. So, please raise the volume accordingly.
  6. 00:33:855 - ^
  7. 00:49:855 (1) - Finish for cymbal.
  8. 00:53:521 (1) - Remove this NC. Also, 00:55:688 (1). OR if you are indicating the end of circle jumps, NC these instead: 00:05:022 (3) - 00:50:355 (4) -
[Insane]
  1. 00:16:521 (1,2) - How about combining these into a slider? It's quite rare to have such rhythm choice after such long stream and (2) is neither on a heavy drum or on vocal.
  2. 00:27:521 (2,1,2) - What are you following tbh? It sounds like following both vocals and instruments now and this fusion makes me confused. Take a look at another Insane and try to find a better rhythm.
  3. 00:32:521 (4,1) - Spacing is needed here to notify players the change of ambient so as the rhythm gap.
  4. 00:37:855 (1,2) - Try something like this, it expresses the streams much better. It's quite choppy when skipping some of the drums in between. https://osu.ppy.sh/ss/2162556
  5. 00:40:021 - Doesn't the stream start here instead?
  6. 00:41:355 (5,6,1,2,3,4,5,6,7,8) - Rhythm suggestion to follow the vocals in a more comprehensible way as current one feels like beating rather than following the music. Also, 00:43:105 is being slightly overmapped. http://puu.sh/cnl1k.jpg
  7. 00:43:688 (3,4,5,6,1) - All of the stresses are being captured by slider tails and you are not following the vocals either. Normally, we want stresses being clicky and we use circles or slider heads in this case. How about this? http://puu.sh/cnlaS.jpg
  8. 00:50:355 - The stream should start here.
  9. 01:05:521 (5,6) - CTR+G the rhythm, it keeps track on the drum and avoid sudden switch of tracks.
  10. Let's move onto hitsounds.
  11. 00:00:522 - Volume is too low. I can't even hear whistles that you added. Consider boosting it by at least 15%.
  12. 00:01:188 - Whistle like 00:02:521.
  13. You miss out a lot of hitsounds from 00:05:855 till the end. Lower the volume of music and listen to Kibbleru's diff, you will understand what I mean. Also, please glance through these paragraphs from Beatofike's userpage and this picture by me too. Hitsound suggestions can be applied on all the diffs by you.
[Hard]
  1. 00:02:855 (4,1,2) - Look at this: https://osu.ppy.sh/ss/2162766 It's difficult to read those rhythm difference. Consider evening the distance snap please if you aren't an experienced mapper.
  2. 00:15:855 (1) - Again, don't cut the streams or it feels really choppy. http://puu.sh/cnmYg.jpg or http://puu.sh/cnmZ7.jpg
  3. 00:34:188 (2,3,4,5,6,7) - Too harsh to have consecutive circles like this in my perspective when you compared the difficulty of this Hard to that of Insane. Even in Insane, I can't find such huge bunch of circles. Please replace some of them by sliders.
  4. 00:37:855 (1,2,3,4,1,2,3,4) - ^
  5. 00:43:688 (4,5) - Same as Insane. Stresses are captured by slider tails. Also, replace 00:44:521 (7,8) by two sliders to reduce the emptiness of the kiai. http://puu.sh/cnni0.jpg
  6. 00:49:855 (1) - More spacing.
[Normal]
  1. Delete these redundant green lines: 00:21:521 and 00:38:855.
  2. 00:18:021 - Add a circle here, follow the guitar well and keep the pace instead of halt.
  3. 00:20:688 - ^ Also, 00:33:688 .
  4. 00:25:855 (1) - Remove NC for consistency. And all NC suggestions are mentioned based on consistency.
  5. 00:29:521 (1,2) - Swap NC.
  6. 00:32:188 (6) - Distance snap. Same for 00:41:855 (3) . DO NOT sacrifice distance snap for the sake of patterns in low difficulties.
  7. 00:36:521 (1) - Extend the spinner till 00:39:021. Red tick post objects are always difficult to hit for newbies.
  8. 00:43:188 (5) - NC. Same for 00:55:188 (5) .
  9. 00:45:188 (1,2) - Swap NC.
  10. 00:55:688 (6) - You can rotate this to polish the flow. https://osu.ppy.sh/ss/2162819
  11. 01:03:855 (1,2) - Swap NC.
  12. 01:05:688 (1) - Remove NC.
[Easy]
  1. 00:00:522 (1,2,3,4) - Can you flip them horizontally (CTRL+H) to avoid the overlapping of 00:03:855 (4,6) - ? Fix the spacing once you apply the flip.
  2. 00:39:855 (1) - You need to delete this in order to give enough recovery time for newbies.
  3. 00:45:188 (5) - Avoid using 1/2 reversed slider in Easy. Replace it by a 1/1 slider.
  4. 01:07:355 (1) - As mentioned above, you need a 4-beat-space for recovery time. So, I prefer you mapping it or you will need to delete 01:09:855 (1) -
After you have redone the hitsounds on all diffs, call me for another mod! I'd love to help if you got any questions.
Kibbleru
i will fix once u did the timing changes for me
Topic Starter
Mint
"IamKwaN"
[General]
  1. Offset needs to -8. Remember to resnap all green lines, objects and preview time. However, this mod is being proceeded without altering the offset, coz I'm too lazy orz. :arrow: fixed
  2. Maybe you need to find another video as the current video ends much earlier than the song, for example, https://www.youtube.com/watch?v=aAABi6Y3VQk :arrow: hmm.. it's fine i guess, the mp3 is not the actual tv size ver but a cut from the full song
  3. You got 10ms delay for soft-hitclap2.wav http://puu.sh/ckHVg.png Please edit it to eliminate the delay. :arrow: fix
[Insane]
  1. 00:16:521 (1,2) - How about combining these into a slider? It's quite rare to have such rhythm choice after such long stream and (2) is neither on a heavy drum or on vocal. :arrow: you're right, changed rhythm here
  2. 00:27:521 (2,1,2) - What are you following tbh? It sounds like following both vocals and instruments now and this fusion makes me confused. Take a look at another Insane and try to find a better rhythm. :arrow: oops, should be following the vocals, ctrl+g'd 1,2
  3. 00:32:521 (4,1) - Spacing is needed here to notify players the change of ambient so as the rhythm gap. :arrow: increased spacing a little, but i don't want to add too much
  4. 00:37:855 (1,2) - Try something like this, it expresses the streams much better. It's quite choppy when skipping some of the drums in between. https://osu.ppy.sh/ss/2162556 :arrow: same rhythm but my own pattern
  5. 00:40:021 - Doesn't the stream start here instead? :arrow: hmm.. i don't think so. might sound good if you just put a note there, but if I put the playback rate to 25%, (3) is much stronger
  6. 00:41:355 (5,6,1,2,3,4,5,6,7,8) - Rhythm suggestion to follow the vocals in a more comprehensible way as current one feels like beating rather than following the music. Also, 00:43:105 is being slightly overmapped. http://puu.sh/cnl1k.jpg :arrow: remapped this part and removed triplet
  7. 00:43:688 (3,4,5,6,1) - All of the stresses are being captured by slider tails and you are not following the vocals either. Normally, we want stresses being clicky and we use circles or slider heads in this case. How about this? http://puu.sh/cnlaS.jpg :arrow: remapped this i guess
  8. 00:50:355 - The stream should start here. :arrow: fix
  9. 01:05:521 (5,6) - CTR+G the rhythm, it keeps track on the drum and avoid sudden switch of tracks. :arrow: changed pattern and rhythm here also swapped a nc
  10. Let's move onto hitsounds.
  11. 00:00:522 - Volume is too low. I can't even hear whistles that you added. Consider boosting it by at least 15%.
  12. 00:01:188 - Whistle like 00:02:521.
  13. You miss out a lot of hitsounds from 00:05:855 till the end. Lower the volume of music and listen to Kibbleru's diff, you will understand what I mean. Also, please glance through these paragraphs from Beatofike's userpage and this picture by me too. Hitsound suggestions can be applied on all the diffs by you. :arrow: redid the hitsounds. didn't use want to use them from kibbleru, but it's actually like ... almost the same o_o = thanks a lot for the guides! bookmark'd
[Hard]
  1. 00:02:855 (4,1,2) - Look at this: https://osu.ppy.sh/ss/2162766 It's difficult to read those rhythm difference. Consider evening the distance snap please if you aren't an experienced mapper. :arrow: i hope its fixed now
  2. 00:15:855 (1) - Again, don't cut the streams or it feels really choppy. http://puu.sh/cnmYg.jpg or http://puu.sh/cnmZ7.jpg :arrow: did the first one
  3. 00:34:188 (2,3,4,5,6,7) - Too harsh to have consecutive circles like this in my perspective when you compared the difficulty of this Hard to that of Insane. Even in Insane, I can't find such huge bunch of circles. Please replace some of them by sliders. :arrow: yep your right changed them all to sliders
  4. 00:37:855 (1,2,3,4,1,2,3,4) - ^ :arrow: ^
  5. 00:43:688 (4,5) - Same as Insane. Stresses are captured by slider tails. Also, replace 00:44:521 (7,8) by two sliders to reduce the emptiness of the kiai. http://puu.sh/cnni0.jpg :arrow: fixed
  6. 00:49:855 (1) - More spacing. :arrow: fixed
[Normal]
  1. Delete these redundant green lines: 00:21:521 and 00:38:855. :arrow: fixed
  2. 00:18:021 - Add a circle here, follow the guitar well and keep the pace instead of halt.
  3. 00:20:688 - ^ Also, 00:33:688 . :arrow: both fixed
  4. 00:25:855 (1) - Remove NC for consistency. And all NC suggestions are mentioned based on consistency.
  5. 00:29:521 (1,2) - Swap NC.
  6. 00:32:188 (6) - Distance snap. Same for 00:41:855 (3) . DO NOT sacrifice distance snap for the sake of patterns in low difficulties. :arrow: fixed
  7. 00:36:521 (1) - Extend the spinner till 00:39:021. Red tick post objects are always difficult to hit for newbies. :arrow: mentioned a lot now, fixed
  8. 00:43:188 (5) - NC. Same for 00:55:188 (5) .
  9. 00:45:188 (1,2) - Swap NC.
  10. 00:55:688 (6) - You can rotate this to polish the flow. https://osu.ppy.sh/ss/2162819 :arrow: fixed
  11. 01:03:855 (1,2) - Swap NC.
  12. 01:05:688 (1) - Remove NC.

    fixed all ncs
[Easy]
  1. 00:00:522 (1,2,3,4) - Can you flip them horizontally (CTRL+H) to avoid the overlapping of 00:03:855 (4,6) - ? Fix the spacing once you apply the flip.
  2. 00:39:855 (1) - You need to delete this in order to give enough recovery time for newbies. :arrow: fixed
  3. 00:45:188 (5) - Avoid using 1/2 reversed slider in Easy. Replace it by a 1/1 slider. :arrow: fixed
  4. 01:07:355 (1) - As mentioned above, you need a 4-beat-space for recovery time. So, I prefer you mapping it or you will need to delete 01:09:855 (1) - :arrow: remapped the ending
After you have redone the hitsounds on all diffs, call me for another mod! I'd love to help if you got any questions.

Thanks a lot for modding! really helpful owo

updated timing from Kibbleru's Insane
Kibbleru
:oops:

IamKwaN wrote:

[General]
  1. Offset needs to -8. Remember to resnap all green lines, objects and preview time. However, this mod is being proceeded without altering the offset, coz I'm too lazy orz.
  2. Maybe you need to find another video as the current video ends much earlier than the song, for example, https://www.youtube.com/watch?v=aAABi6Y3VQk
  3. You got 10ms delay for soft-hitclap2.wav http://puu.sh/ckHVg.png Please edit it to eliminate the delay.
[Kibbleru]
  1. Disable Widescreen Support. oops
  2. 00:00:522 - Whistles are almost inaudible with 15%, raise them by at least 15% please. hmm i can hear them but imo 30% is a little loud, is 25% good enough?
  3. 00:05:521 - You need a drum clap here like the previous streams, as the whistle sound doesn't start on this sliderhead, but 00:05:188 . So, you may want to add a whistle on 00:05:188 instead. It may sound weird as you're following the drum track, nah.. added drum clap removed whistle q:
  4. 00:14:188 (5,1) - I am not so sure about this anti-jump with so many other spaces on the plane. Maybe you can give 00:14:521 (1) a stack with 00:13:855 (1) or any other placements. good idea, fixed
  5. 00:15:021 (5) - The hitsounds on this note are inaudible, of which I would treat it as unrankable. So, please raise the volume accordingly. yep fixed for both!
  6. 00:33:855 - ^
  7. 00:49:855 (1) - Finish for cymbal. mm okay
  8. 00:53:521 (1) - Remove this NC. Also, 00:55:688 (1). OR if you are indicating the end of circle jumps, NC these instead: 00:05:022 (3) - 00:50:355 (4) - did the second option q:
ty for mod KaWaii ANimu grill

SPOILER
osu file format v13

[General]
AudioFilename: llll.mp3
AudioLeadIn: 2000
PreviewTime: 39847
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 45007
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.2

[Metadata]
Title:BEAUTIFUL WORLD
TitleUnicode:BEAUTIFUL WORLD
Artist:Koike Joanna
ArtistUnicode:小池ジョアンナ
Creator:appleeaterx
Version:Kibbleru's Insane
Source:それでも世界は美しい
Tags:soredemo sekai wa utsukushii Still world is Beautiful opening op tv size kibbleru
BeatmapID:506013
BeatmapSetID:181551

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CircleSize:4
OverallDifficulty:7
ApproachRate:9
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[Events]
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316,248,34347,1,8,0:0:0:0:
176,132,34513,5,8,0:0:0:0:
344,164,34680,1,8,0:0:0:0:
236,224,34847,1,8,0:0:0:0:
260,60,35013,1,8,0:0:0:0:
316,196,35180,5,10,0:0:0:0:
200,136,35347,1,8,0:0:0:0:
228,244,35513,1,8,0:0:0:0:
84,132,35680,5,10,0:0:0:0:
192,104,36013,1,10,0:0:0:0:
256,192,36347,6,0,L|240:336,1,125.999996154785,12|0,0:0|0:0,0:0:0:0:
356,268,36847,2,0,L|369:142,2,125.999996154785,2|2|2,0:0|0:0|0:0,0:0:0:0:
280,92,37847,6,0,L|284:140,3,31.4999990386963,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
196,84,38180,2,0,L|193:52,3,31.4999990386963,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
148,148,38513,2,0,L|150:179,3,31.4999990386963,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
84,96,38847,2,0,L|52:104,2,29.2499986610413,8|8|12,0:0|0:0|0:0,0:0:0:0:
232,172,39513,6,0,L|244:180,1,14.6249993305207,8|8,0:0|0:0,0:0:0:0:
352,96,39763,1,0,0:0:0:0:
352,96,39847,6,0,L|344:148,1,29.2499986610413,10|0,0:0|0:0,0:0:0:0:
416,164,40013,2,0,L|420:208,1,29.2499986610413,10|0,0:0|0:0,0:0:0:0:
332,224,40180,2,0,L|328:252,1,29.2499986610413,10|8,0:0|0:0,0:0:0:0:
428,288,40347,2,0,L|432:320,1,29.2499986610413,10|8,0:0|0:0,0:0:0:0:
276,336,40513,6,0,L|186:332|96:328,1,180,4|10,0:0|0:0,0:0:0:0:
320,240,41013,2,0,P|350:275|384:316,1,90,2|0,0:0|0:0,0:0:0:0:
388,160,41347,1,2,0:0:0:0:
228,196,41513,2,0,P|185:212|136:228,1,90,10|0,0:0|0:0,0:0:0:0:
300,80,41847,6,0,P|317:123|336:164,1,90,2|0,0:0|0:0,0:0:0:0:
212,88,42180,1,10,0:0:0:0:
384,64,42347,1,2,0:0:0:0:
212,88,42513,1,2,0:0:0:0:
312,176,42680,1,0,0:0:0:0:
108,264,42847,1,10,0:0:0:0:
128,144,43013,1,0,0:0:0:0:
248,240,43180,6,0,P|352:256|404:196,1,180,2|10,0:0|0:0,0:0:0:0:
248,240,43680,1,2,0:0:0:0:
304,92,43847,2,0,P|259:75|216:56,1,90,0|0,0:0|0:0,0:0:0:0:
112,172,44180,2,0,P|162:162|208:156,1,90,10|0,0:0|0:0,0:0:0:0:
372,232,44513,5,2,0:0:0:0:
232,272,44680,1,0,0:0:0:0:
336,132,44847,1,8,0:0:0:0:
332,232,45013,1,0,0:0:0:0:
212,128,45180,5,2,0:0:0:0:
304,252,45347,1,2,0:0:0:0:
296,60,45513,1,2,0:0:0:0:
212,288,45680,1,2,0:0:0:0:
328,144,45847,6,0,B|388:132|388:132|440:168|436:234,1,180,4|10,0:0|0:0,0:0:0:0:
248,200,46347,2,0,P|202:188|152:180,1,90,2|0,0:0|0:0,0:0:0:0:
284,324,46680,1,2,0:0:0:0:
352,184,46847,1,10,0:0:0:0:
372,284,47013,1,0,0:0:0:0:
176,276,47180,6,0,P|127:283|84:288,1,90,2|0,0:0|0:0,0:0:0:0:
156,188,47513,1,10,0:0:0:0:
148,368,47680,1,2,0:0:0:0:
156,187,47847,2,0,P|162:135|168:96,1,90,2|0,0:0|0:0,0:0:0:0:
296,184,48180,2,0,P|305:233|312:280,1,90,10|0,0:0|0:0,0:0:0:0:
208,140,48513,6,0,P|303:140|400:144,1,180,2|10,0:0|0:0,0:0:0:0:
452,312,49013,2,0,P|436:269|420:228,1,90,2|0,0:0|0:0,0:0:0:0:
320,320,49347,2,0,P|270:314|224:312,1,90,0|8,0:0|0:0,0:0:0:0:
384,236,49680,1,0,0:0:0:0:
264,124,49847,5,4,0:0:0:0:
212,228,50013,1,2,0:0:0:0:
372,132,50180,1,10,0:0:0:0:
220,36,50347,5,10,0:0:0:0:
197,21,50430,1,8,0:0:0:0:
171,15,50513,1,8,0:0:0:0:
144,16,50597,1,8,0:0:0:0:
118,25,50680,1,10,0:0:0:0:
97,41,50763,1,8,0:0:0:0:
81,63,50847,5,10,0:0:0:0:
82,95,50930,1,8,0:0:0:0:
82,126,51013,1,8,0:0:0:0:
83,158,51097,1,8,0:0:0:0:
85,189,51180,6,0,P|57:217|24:248,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
192,244,51513,2,0,P|233:260|272:276,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
112,296,51847,2,0,P|104:337|96:380,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
180,152,52180,2,0,P|187:110|196:68,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
336,204,52513,5,10,0:0:0:0:
232,236,52680,1,0,0:0:0:0:
272,32,52847,5,10,0:0:0:0:
351,106,53013,1,0,0:0:0:0:
156,172,53180,5,10,0:0:0:0:
180,66,53347,1,0,0:0:0:0:
288,168,53513,6,0,L|288:211|288:272,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
60,272,53847,6,0,B|96:276|96:276|156:268,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
312,192,54180,2,0,B|276:188|276:188|216:196,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
132,160,54513,2,0,L|128:68,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
236,292,54847,2,0,L|232:372,1,80.9999975280763,10|0,0:0|0:0,0:0:0:0:
212,184,55180,5,10,0:0:0:0:
144,280,55347,1,0,0:0:0:0:
316,216,55513,1,10,0:0:0:0:
120,192,55680,5,8,0:0:0:0:
109,174,55763,1,8,0:0:0:0:
104,155,55847,1,8,0:0:0:0:
105,135,55930,1,8,0:0:0:0:
113,116,56013,1,8,0:0:0:0:
126,101,56097,1,8,0:0:0:0:
143,90,56180,5,8,0:0:0:0:
171,89,56263,1,8,0:0:0:0:
199,89,56347,1,8,0:0:0:0:
228,89,56430,1,8,0:0:0:0:
256,88,56513,6,0,B|252:164|292:208|292:208|319:204|352:196,1,188.999994232178,4|2,0:0|0:0,0:0:0:0:
444,280,57180,2,0,P|352:280|316:304,1,125.999996154785,10|0,0:0|0:0,0:0:0:0:
208,248,57680,6,0,P|198:311|188:372,2,125.999996154785,2|2|2,0:0|0:0|0:0,0:0:0:0:
144,128,58513,2,0,P|139:158|136:196,1,62.9999980773926,8|0,0:0|0:0,0:0:0:0:
232,68,58847,1,8,0:0:0:0:
276,200,59013,1,8,0:0:0:0:
260,36,59180,5,10,0:0:0:0:
192,208,59347,1,10,0:0:0:0:
336,88,59680,5,10,0:0:0:0:
192,208,59847,1,10,0:0:0:0:
408,148,60180,5,2,0:0:0:0:
192,208,60347,1,2,0:0:0:0:
484,208,60680,5,2,0:0:0:0:
192,208,60847,1,2,0:0:0:0:
304,172,61180,5,8,0:0:0:0:
344,280,61347,1,8,0:0:0:0:
208,308,61513,2,0,L|177:315,1,31.4999990386963,8|8,0:0|0:0,0:0:0:0:
272,360,61680,2,0,L|302:367,1,31.4999990386963,8|0,0:0|0:0,0:0:0:0:
268,252,61847,6,0,P|263:171|260:90,1,161.999995056153,4|10,0:0|0:0,0:0:0:0:
372,32,62347,2,0,P|362:75|348:124,1,80.9999975280763,2|0,0:0|0:0,0:0:0:0:
184,168,62680,2,0,P|175:123|168:80,1,80.9999975280763,2|8,0:0|0:0,0:0:0:0:
280,208,63013,1,2,0:0:0:0:
344,120,63180,6,0,P|408:128|448:212,1,161.999995056153,2|8,0:0|0:0,0:0:0:0:
280,208,63680,1,0,0:0:0:0:
368,268,63847,1,2,0:0:0:0:
244,316,64013,1,2,0:0:0:0:
388,352,64180,2,0,P|434:351|476:348,1,80.9999975280763,10|2,0:0|0:0,0:0:0:0:
292,232,64513,6,0,P|219:248|124:272,1,161.999995056153,2|10,0:0|0:0,0:0:0:0:
20,180,65013,2,0,P|24:232|44:268,1,80.9999975280763,2|0,0:0|0:0,0:0:0:0:
96,116,65347,2,0,P|137:114|184:116,2,80.9999975280763,2|8|2,0:0|0:0|0:0,0:0:0:0:
272,76,65847,6,0,P|272:144|352:188,1,157.5,4|0,0:0|0:0,0:0:0:0:
344,108,66513,6,0,B|332:184|364:184|346:264,1,157.5,4|0,0:0|0:0,0:0:0:0:
320,340,67180,5,4,0:0:0:0:
228,204,67513,1,8,0:0:0:0:
186,296,67847,5,0,0:0:0:0:
204,132,68180,1,8,0:0:0:0:
104,174,68513,5,0,0:0:0:0:
224,60,68847,1,8,0:0:0:0:
118,22,69180,5,0,0:0:0:0:
284,12,69513,1,8,0:0:0:0:
336,160,69680,6,0,L|288:152,1,45,8|8,0:0|0:0,0:0:0:0:
224,192,69847,1,10,0:0:0:0:
436,120,70013,1,10,0:0:0:0:
376,292,70347,5,10,0:0:0:0:
292,260,70680,1,10,0:0:0:0:
208,224,71013,1,10,0:0:0:0:
208,224,71347,5,10,0:0:0:0:
376,292,71513,1,10,0:0:0:0:
IamKwaN
No KD.
Personally, the default clap doesn't really fit the music. Hmm.. maybe you can try normal-sampleset: http://puu.sh/cqUSz.jpg
[Insane]
  1. 00:28:013 (1,2) - Move this to 64,217 for a consistent distance snap.
  2. 00:33:847 (1,2,3,4,5,6,7,8) - Claps (Normal-sampleset) with progressive volumes, like 25% till 45%?
  3. 00:39:513 - Remove clap and use normal-sampleset instead.
  4. 00:51:180 - Lower the volume to 50% as the clap usage is very extensive starting from here if you intend to use that default clap. Ignore this line if normal-sampleset is changed.
  5. 00:52:513 (1) - Clap.
  6. 00:53:680 (7,8) - Remove claps on these, add on 00:53:513 (6) instead.
[Hard]
  1. 00:05:180 (1) - Place it at 468,230 for consistent DS, as it's currently misleading for distance between 00:05:180 (1,1) smaller than that between 00:04:680 (4,1) .
  2. 00:01:847 (1,2,3,4) - Flip the heads and tails of each of these, it is more player-friendly considering the placements and avoid the problem of mis-reading 00:03:180 (1) . I mean https://osu.ppy.sh/ss/2172212
  3. 00:13:513 (8) - Altering the direction of curvature can improve the flow. https://osu.ppy.sh/ss/2172216
[Easy]
  1. 01:10:680 - Maybe a circle here.
Hitsound suggestions can be applied on all diffs, too lazy to type them again one by one. lol
Topic Starter
Mint
Thanks for recheck :)

Fixed all, except 00:39:513 - there's a clap sound in the song, and it fits well.

Also, I updated the mapset with a new clap sound (same as kibbleru's)
IamKwaN
ヽ( ^∀^)ノ Good luck!
Topic Starter
Mint
Thanks KwaN (≧▽≦)!
Nyukai
:333
Kibbleru
damn nice (y)
IamKwaN
Fixed overlapping in Easy.
Rizia
@v@
Kawayi Rika
Hi ~ appleeaterx ~ :)

Random modding ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. This point is NSFW, try ask more BATs and QATs it's ok or not.

[Insane]


  1. 00:39:013 (5) - I hope you do not ignore 00:39:347 - this rhythm point, so try this ,sound better for me.

[Hard]


  1. 00:14:097 - Add a circle to here ,more playable.
  2. 01:11:013 (3,1) - Move 1 grid left, symmetrical in 01:10:347 (2) - .

[Easy]


  1. 00:03:847 (4,5) - The rhythom should move for 1/2 early,like this.
  2. 00:18:847 (4) - Move for X:392 Y:124 , symmetrical in 00:17:513 (2) - .
[/list]

That's all ~ totally a great map ~

Call me back ~ when you are ready ~
;)
Topic Starter
Mint
Fixed all, thanks a lot Rika :)

About the video, I asked another BAT and two QATs.
Still waiting for BSS >//<
Kawayi Rika
OK ~ Good job ~

Here you go <3


Topic Starter
Mint
Thank you so much
xxdeathx
Congratz on your first ranked map!!!
Gaia
Gz on ur first :3
Lanturn
Hurray! Congrats on your first ranked map!

Looking forward to see more by you in the future!
meii18
Hey ! Congratulations on your first ranked map :) :) :) but now I'm little jealous :o :o :o
Nyukai
Gratz, you really deserve it ♥
Topic Starter
Mint
Thank you everyone :)
Oyatsu
Congratz!! Hope you can continue your ranking map way :)
Cerulean Veyron
Gz... :c
Kinshara
Wow! Congratulations on your first ranked map!! :)
Modem
Congratulatiooon!!!!!!
10nya
i've been waiting for this, thanks for mapping and grats for the rank! :D
Pho
Nice, you made it. \:3/
Oracle
>:( got ninja'd by rika!

anyway gratz!! :)
guineaQ
Another ranked kibbleru GD fite me kibb
koreapenguin
gratz!! your first rank :3
aafi
hi there :)

I'm here to share improved beatmap
thought it already late to mod it now,

i embed HD video to your beatmap
here



Alternaltive Link (Sometime Slow)

Enjoy!
this is other version op video, and this is safe for work

SPOILER
this beatmap is still don't have video,
maybe because . . .


p/3501308

Kawayi Rika wrote:

Hi ~ appleeaterx ~ :)

Random modding ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. This point is NSFW, try ask more BATs and QATs it's ok or not.
p/3501414

appleeaterx wrote:

Fixed all, thanks a lot Rika :)

About the video, I asked another BAT and two QATs.
Still waiting for BSS >//<
. . . video was deleted while ranking process
i will embed video to this beatmap
this video don't identical to earlier video from mapper

about this anime video op
This anime has 8 op

op 1 = ep1 (have some nude NSFW scene)
op 2 = ep 2-3 --> my choice [remove nude NSFW scene](add main character + butler )
op 3 = ep 4-7(add more character preview + new dress)
op 4 = ep 8 (new enemy ?)
op 5 = ep 9 (same like op 4 + kissing end)
op 6 = ep 10 (new enemy ?)
op 7 = ep 11 (same like op 6 + kissing end)
op 8 = ep 12 (different song)

this is not fully correct, because i haven't finish watch it yet
note : video will finish earlier than song.
There's no video that match with this beatmap song, because the song is not from video itself.

Name: 181551 Koike Joanna - BEAUTIFUL WORLD.osz
Size: 7,85 (5,64 MB size up from 2.21 MB original size)
Source: Soredemo Sekai wa Utsukushii [BD] (ep 2) I'm download it from animechiby.com
note : you can cut op scene without encoding it by using avidemux
for mapper and modder thank you to make this beautiful map :)
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