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fripSide - black bullet

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Topic Starter
Luccyous
This beatmap was submitted using in-game submission on Wednesday, June 18, 2014 at 4:36:15 PM

Artist: fripSide
Title: black bullet
Source: ブラック・ブレット
Tags: full version op chilynn
BPM: 155
Filesize: 6739kb
Play Time: 04:20
Difficulties Available:
  1. Level 1 (1.61 stars, 274 notes)
  2. Level 3 (1.86 stars, 310 notes)
  3. Level 5 (3.93 stars, 572 notes)
Download: fripSide - black bullet
Information: Scores/Beatmap Listing
---------------
1st Beatmap.

Looking for BAT.
BananasGoMoo
First person from my queue!

General Modding:

You need to set a preview point. You can do this by going to an interesting part of the song and then selecting Timing > Set current position as preview point.
The point has to be the same for all difficulties.

You need an easy or normal difficulty, which means 3 or less stars. I know this may be a challenge for you (it is for me) but it's required for ranking.

You need to reduce the size of the MP3, its too large. The easy way to do this is reduce the bitrate to 192kbps or less, since yours is 320kbps.

I don't know if it's ok to have such quiet hitsounds through a lot of the song. I think it sounds fine but idk if it's allowed or not. You can leave it in for now but if you want to be on the safe side, make the sounds louder.


Level 1:


02:45:951 - feel like there should be a note here on the blue tick, since it matches up well with the singing.

04:01:919 (5,6) - these seem weird, i would redo this area to match the singing better.

Level 3:


00:46:822 - seems strange you suddenly stop mapping with the singing here. I recommend adding notes in the area from here to 00:50:112

01:12:758 - 01:14:500 - no notes? is this intended? I would put at least something here.

01:25:145 - 01:26:887 - see above ^

02:30:177 - 02:31:919 - ^

02:42:564 - 02:44:403 - ^

03:12:467 - 03:22:725 - I find this a strange place to go with the music instead of the singing, since the music is extremely quiet/nonexistent here.

03:47:596 - 03:49:338 - I would put notes here.

03:59:983 - 04:01:822 - ^

---------------------------------------------

Good luck, you've made a lot of progress so far, and I like the way you map.

-BGM
Topic Starter
Luccyous

BananasGoMoo wrote:

First person from my queue!

General Modding:

You need to set a preview point. You can do this by going to an interesting part of the song and then selecting Timing > Set current position as preview point.
The point has to be the same for all difficulties. Done

You need an easy or normal difficulty, which means 3 or less stars. I know this may be a challenge for you (it is for me) but it's required for ranking. Working on it

You need to reduce the size of the MP3, its too large. The easy way to do this is reduce the bitrate to 192kbps or less, since yours is 320kbps. Done

I don't know if it's ok to have such quiet hitsounds through a lot of the song. I think it sounds fine but idk if it's allowed or not. You can leave it in for now but if you want to be on the safe side, make the sounds louder. Done


Level 1:


02:45:951 - feel like there should be a note here on the blue tick, since it matches up well with the singing. Done

04:01:919 (5,6) - these seem weird, i would redo this area to match the singing better. Done

Level 3:


00:46:822 - seems strange you suddenly stop mapping with the singing here. I recommend adding notes in the area from here to 00:50:112 Done

01:12:758 - 01:14:500 - no notes? is this intended? I would put at least something here. Done

01:25:145 - 01:26:887 - see above ^ Done

02:30:177 - 02:31:919 - ^ Done

02:42:564 - 02:44:403 - ^ Done

03:12:467 - 03:22:725 - I find this a strange place to go with the music instead of the singing, since the music is extremely quiet/nonexistent here. Done

03:47:596 - 03:49:338 - I would put notes here. Done

03:59:983 - 04:01:822 - ^ Done

---------------------------------------------

Good luck, you've made a lot of progress so far, and I like the way you map.

-BGM
Thank you for modding my map.
Lurei
Well, came here from my queue... (Just suggesting things...)

Level 1 (I'll suggest something, even if it's still WIP)

-You should make Kiai consistent (it is in Levels 3 and 5). Most likely, you are already working on it...

Level 3

00:37:048 (1,2,3) - Put in stronger sounds (for 1 and 2 a finish; for 3 a clap, for example)
01:13:048 (3,4) - Raise the volumes of those (of the section).
01:25:435 (3,4) - ^
01:28:532 (7) - This one is placed too early to follow for a Normal (and sounds out of place). Put it in the white tick or delete it.
02:30:467 (3,4) - Raise the volumes of those (of the section).
02:42:854 (3,4) - ^
02:45:951 (7) - Placed too early to follow for a Normal and sounds out of place. Place in white tick or remove.
03:22:725 - Insert break.
03:35:112 - ^
03:47:887 (3,4) - Raise volume.
04:00:274 (3,4) - ^
04:02:403 (6) - Couldn't it be a circle instead of slider?
04:03:177 (8) - ^

Level 5

-Too many steams reminds me of an Insane...
00:22:629 (2) - You should convert it to steam to keep the same pace (at Compose > Convert slider to steam)
01:00:274 (5) - Careful for this slider! It is very close to the end of the grid.
01:06:854 (2) - Convert to steam?
01:57:564 (1) - Slider close to grid's end.
02:07:629 (1) - Ends very close to grid's end.
02:24:080 (1) - Convert to steam?
02:26:790 (4) - Starts very close to grid's end.
02:35:500 (3) - Very close to grid's end.
02:36:564 (2) - Steam?
02:43:629 (2) - Ends close to grid's edge.
-From 03:00:370 to 03:12:274 is a perfect place to map something. Start a break at 03:12:274 and end it at 03:24:661 Well, it's automatic...
-In case you don't want to follow the suggestion above:
  • 03:14:209 (5) - Is going out of the grid!
    03:19:435 (3) - Gets out of grid! (Correct it ASAP!)
03:35:596 - Add break or spinner. If you add spinner, end it at 03:36:758
03:38:016 (3) - Too close to grid's edge!
03:47:500 (6) - ^
03:51:177 (5) - Convert to steam?
03:51:564 (7) - Close to grid's edge.
03:53:887 (1) - Steam?
03:56:596 (4) - Gets out of grid!

And that's all... as expected, it took some of my time... If I may ask, could you gave me permmission to create a guest diff? I'll only do it if I have time.
Topic Starter
Luccyous

LixRei wrote:

Well, came here from my queue... (Just suggesting things...)

Level 1 (I'll suggest something, even if it's still WIP)

-You should make Kiai consistent (it is in Levels 3 and 5). Most likely, you are already working on it... What do you mean? I think it's already the same

Level 3

00:37:048 (1,2,3) - Put in stronger sounds (for 1 and 2 a finish; for 3 a clap, for example) It's intended
01:13:048 (3,4) - Raise the volumes of those (of the section). Done
01:25:435 (3,4) - ^ Done
01:28:532 (7) - This one is placed too early to follow for a Normal (and sounds out of place). Put it in the white tick or delete it. Done
02:30:467 (3,4) - Raise the volumes of those (of the section). Done
02:42:854 (3,4) - ^ Done
02:45:951 (7) - Placed too early to follow for a Normal and sounds out of place. Place in white tick or remove. Done
03:22:725 - Insert break. Too short
03:35:112 - ^ Too short
03:47:887 (3,4) - Raise volume. Done
04:00:274 (3,4) - ^ Done
04:02:403 (6) - Couldn't it be a circle instead of slider? Done
04:03:177 (8) - ^ Done

Level 5

-Too many steams reminds me of an Insane...
00:22:629 (2) - You should convert it to steam to keep the same pace (at Compose > Convert slider to steam) Done
01:00:274 (5) - Careful for this slider! It is very close to the end of the grid. Yea, I can't do anything about it
01:06:854 (2) - Convert to steam? Done
01:57:564 (1) - Slider close to grid's end. ^^
02:07:629 (1) - Ends very close to grid's end. ^^
02:24:080 (1) - Convert to steam? Done
02:26:790 (4) - Starts very close to grid's end. ^^
02:35:500 (3) - Very close to grid's end. ^^
02:36:564 (2) - Steam? Done
02:43:629 (2) - Ends close to grid's edge. ^^
-From 03:00:370 to 03:12:274 is a perfect place to map something. Start a break at 03:12:274 and end it at 03:24:661 Well, it's automatic... I don't think so ..
-In case you don't want to follow the suggestion above:
  • 03:14:209 (5) - Is going out of the grid! Done
    03:19:435 (3) - Gets out of grid! (Correct it ASAP!)
Done
03:35:596 - Add break or spinner. If you add spinner, end it at 03:36:758 Too short for break, and for spinner, nope
03:38:016 (3) - Too close to grid's edge! ^^
03:47:500 (6) - ^ ^^
03:51:177 (5) - Convert to steam? Done
03:51:564 (7) - Close to grid's edge. ^^
03:53:887 (1) - Steam? Done
03:56:596 (4) - Gets out of grid! Done

And that's all... as expected, it took some of my time... If I may ask, could you gave me permmission to create a guest diff? I'll only do it if I have time.
Ummm, what difficulties?
Lurei

ChiLynn wrote:

Ummm, what difficulties?
Most likely a Hard, but it is possible for it to suddenly turn into an Insane, so I can't tell...
Topic Starter
Luccyous

LixRei wrote:

ChiLynn wrote:

Ummm, what difficulties?
Most likely a Hard, but it is possible for it to suddenly turn into an Insane, so I can't tell...
Already asked someone to GD Insane for my map. And my map already got hard, so .. No, thank you. I appreciate that. :)
Kibbleru
first of all, try 00:00:685 - for your offset.

i don't think this is good enough for me to mod (sry)
but i will give you a bit of a tutorial if you pm me irc

BananasGoMoo wrote:

You need an easy or normal difficulty, which means 3 or less stars. I know this may be a challenge for you (it is for me) but it's required for ranking.
No, the 3 star rule no longer applies. as long as it states that it is easy or normal on the forum, then it is fine.

http://puu.sh/9pg0S/f6aab26fbd.png so this spread does not need anything like that as it already has normal.

by the way, try to get your "level 3" difficulty up to a hard rating by the osu! system. right now it's a bit titled towards the easier side as it is recognized as normal.
Topic Starter
Luccyous

Kibbleru wrote:

first of all, try 00:00:685 - for your offset. I think this offset is better

i don't think this is good enough for me to mod (sry)
but i will give you a bit of a tutorial if you pm me irc

BananasGoMoo wrote:

You need an easy or normal difficulty, which means 3 or less stars. I know this may be a challenge for you (it is for me) but it's required for ranking.
No, the 3 star rule no longer applies. as long as it states that it is easy or normal on the forum, then it is fine.

http://puu.sh/9pg0S/f6aab26fbd.png so this spread does not need anything like that as it already has normal. The AiMod still saying so .. http://prntscr.com/3rzdaa

by the way, try to get your "level 3" difficulty up to a hard rating by the osu! system. right now it's a bit titled towards the easier side as it is recognized as normal. Actually 'Level 3' is normal mode, you can see that on the description
Thanks for modding.
Mafumafu
Hi! From the queue!~

=================
[General Check]
You really need to find a experienced modder to do a timing, current timing is not right and I recommend use 00:00:681 as timing point. Downbeat should be placed on white lines, as the ranking creteria says. (But I'll still use your timing in my mod.)
Unchceck widescreen support.
Use space between tags, not ",".
Title, artist, source should not appear in tags.
I dont recommend use Level 1 3 5 as yourdiff name. Use Easy Normal Hard Insane ot something.
=================
[Level 1]
00:17:500 (3) - When there is vocal, use red ticks to make it outstanding, also, red ticks could make a better flow in your map. For example: http://puu.sh/9q783/515301e228.jpg
00:19:241 (1,3) - Avoid overlap.
00:25:435 (1,3) - ^
00:35:112 (3) - Avoid using multi-repeat sliders in Easy/Normal diff. Most newbies can only repeat once. And this willlead to combo break.
00:31:629 (1) - Why so curve? There is not an obvious vocal change.
00:36:661 (4) - NC
00:37:822 (1,2,3,4) - Make vocal at slider start. The rhythm should be: http://puu.sh/9q7lz/f66dce375b.jpg
00:47:112 (1) - Oops, Why repeat so many times!
00:56:403 (1) - Dont overlap this slider under 00:54:854 (3) -.
00:59:500 (6) - NC
01:24:274 (3,4) - Use blanket. For example: http://puu.sh/9q7tT/dab5950397.jpg
01:27:370 (7) - NC, also dont repeat so much times. There are still some same questions, I wont mention again.
01:28:725 (8) - Add a spinner after this.
01:38:016 (3,4) - Avoid overlap.
01:39:758 (1,2,3) - ^
02:10:725 (1) - Avoid such stack at Easy/Normal diff.
02:13:822 (1) - ^
02:16:919 (6) - NC
02:21:564 (4,1) - Make a blanket here.
02:30:080 (3,4) - You should use 1/3 repeat here.
02:39:370 (3,1) - Make a blanket here.
03:16:532 (3,4) - ^
03:43:241 (1,2,3) - Make the end of 1, 2 and the start of 3 a right triangle.
03:47:887 (3,4) - You should ue 1/3 in the last 3 vocals.
03:56:790 (3,4) - Avod overlaps. Make them further from each other.

Overall, this needs work. Also you need hitsounds. Try 24Clap and whiteline finish, that is a basic hitsounds setting.
[Level3]
To be honest the diffspread between 1 and 3 are not very good.
Some same issues like Level1, so I wont repeat them.
00:28:532 (6) - NC
00:31:629 (4) - NC
01:13:048 (3,4) - 3/2
01:25:435 (3,4) - ^ A lot of 1/3, so I wouldnot repeat.
01:27:080 (5,6) - This:http://puu.sh/9q8l9/ac56e39e9f.jpg
02:44:500 (5,6,1) - ^
Try to use various patterns in this diff!
[Level5]
AR+1
00:28:532 (1) - Move to 448|304 to stack perfectly.
00:47:112 (2) - ??Why empty?
00:48:661 (4) - ^ Do not leave out vocals.
01:13:048 (1,2) - Still 1/3 issue.
01:15:951 (1,2,3,4,5,6,7,8,9) - Trying use a better stream pattern for flow.
01:19:435 (5,6) - Flow isnt good.
01:24:854 (3) - add a note here.
You nearly repeat the same, so as to the rest part, I have the same suggestion.
=======================================================
END, there are still space for improving, good luck! :)
Topic Starter
Luccyous

Regraz wrote:

Hi! From the queue!~

=================
[General Check]
You really need to find a experienced modder to do a timing, current timing is not right and I recommend use 00:00:681 as timing point. Downbeat should be placed on white lines, as the ranking creteria says. (But I'll still use your timing in my mod.)Done
Unchceck widescreen support. Done
Use space between tags, not ",". Done
Title, artist, source should not appear in tags. Done
I dont recommend use Level 1 3 5 as yourdiff name. Use Easy Normal Hard Insane ot something.
=================
[Level 1]
00:17:500 (3) - When there is vocal, use red ticks to make it outstanding, also, red ticks could make a better flow in your map. For example: http://puu.sh/9q783/515301e228.jpg Done
00:19:241 (1,3) - Avoid overlap. Done
00:25:435 (1,3) - ^ Done
00:35:112 (3) - Avoid using multi-repeat sliders in Easy/Normal diff. Most newbies can only repeat once. And this willlead to combo break. Done
00:31:629 (1) - Why so curve? There is not an obvious vocal change. Done
00:36:661 (4) - NC Done
00:37:822 (1,2,3,4) - Make vocal at slider start. The rhythm should be: http://puu.sh/9q7lz/f66dce375b.jpg
00:47:112 (1) - Oops, Why repeat so many times! Done
00:56:403 (1) - Dont overlap this slider under 00:54:854 (3) -. Done
00:59:500 (6) - NC
01:24:274 (3,4) - Use blanket. For example: http://puu.sh/9q7tT/dab5950397.jpg Done
01:27:370 (7) - NC, also dont repeat so much times. There are still some same questions, I wont mention again. Done
01:28:725 (8) - Add a spinner after this. Too hard for newbies
01:38:016 (3,4) - Avoid overlap. Done
01:39:758 (1,2,3) - ^ Done
02:10:725 (1) - Avoid such stack at Easy/Normal diff.
02:13:822 (1) - ^
02:16:919 (6) - NC
02:21:564 (4,1) - Make a blanket here. Done
02:30:080 (3,4) - You should use 1/3 repeat here. I'll leave it for now
02:39:370 (3,1) - Make a blanket here. Done
03:16:532 (3,4) - ^ Done
03:43:241 (1,2,3) - Make the end of 1, 2 and the start of 3 a right triangle. Done
03:47:887 (3,4) - You should ue 1/3 in the last 3 vocals.
03:56:790 (3,4) - Avod overlaps. Make them further from each other. Done

Overall, this needs work. Also you need hitsounds. Try 24Clap and whiteline finish, that is a basic hitsounds setting.
[Level3]
To be honest the diffspread between 1 and 3 are not very good.
Some same issues like Level1, so I wont repeat them.
00:28:532 (6) - NC
00:31:629 (4) - NC
01:13:048 (3,4) - 3/2
01:25:435 (3,4) - ^ A lot of 1/3, so I wouldnot repeat.
01:27:080 (5,6) - This:http://puu.sh/9q8l9/ac56e39e9f.jpg
02:44:500 (5,6,1) - ^
Try to use various patterns in this diff!
[Level5]
AR+1 Done
00:28:532 (1) - Move to 448|304 to stack perfectly. Done
00:47:112 (2) - ??Why empty?Intended
00:48:661 (4) - ^ Do not leave out vocals.
01:13:048 (1,2) - Still 1/3 issue.
01:15:951 (1,2,3,4,5,6,7,8,9) - Trying use a better stream pattern for flow.
01:19:435 (5,6) - Flow isnt good. Done
01:24:854 (3) - add a note here. Done
You nearly repeat the same, so as to the rest part, I have the same suggestion.
=======================================================
END, there are still space for improving, good luck! :)
Thank you. XD
Kibbleru

ChiLynn wrote:

http://puu.sh/9pg0S/f6aab26fbd.png so this spread does not need anything like that as it already has normal. The AiMod still saying so .. http://prntscr.com/3rzdaa

Thanks for modding.
Don't listen to ai mod, it's sometimes incorrect
Ringating
from my bg improvement queue:

Your bg's aspect ratio was between 4:3 and 16:9 (probably 16:10), so I used an hd version and made it 16:9 by cutting off some from the bottom, then resized it to 1366x768. here is the new version:
I also tried a version where i cut off from the top instead of the bottom in order to keep the text in the image, but it cut off too much of the top character's face to be justified.
Fuuyu
From xLoupGarou's Modding Queue

Level 1
Dosen't seem to have problems to me . Now that's a Lv 1

Level 3
Change to Level 5 ( If you want )
00:13:455 A bit early move it here 00:13:551 then end it 00:14:035 ( drum beat )
00:16:551 ^ - - - 00:16:648 End it 00:17:132
00:19:648 ^ - - - 00:19:745 ^ - - - 00:20:229
00:22:745 ^ - - - 00:22:832 ^ - - - 00:23:326
01:30:874 ^ - - - 01:31:068 ^ - - - 01:31:455
01:33:971 ^ - - - 01:34:164 ^ - - - 01:34:551
01:37:068 too early - - - 01:37:261 ^ - - - 01:37:648
01:40:164 ^ - - - 01:40:358 ^ - - - 01:40:745
The suggestions above are not really recommended , I wrote this for a smooth play in the diff
Level 5
Change to Level 10 ( If you want )
You should already put notes mins after the starting like this . .
00:06:874 add a note
00:07:261 ^
00:07:648 ^
00:08:035 ^
00:08:422 ^
00:08:810 ^
00:09:197 ^
00:09:584 ^
00:09:874 ^ ( note: beat change )
00:10:261 ^
00:10:648 ^
00:11:035 ^
00:11:422 ^
00:11:810 ^
00:12:197 ^
00:12:487 add a long note end it here 00:12:680

No Major Problems in what I see

That's All
Good Luck~
Topic Starter
Luccyous

Ringating wrote:

from my bg improvement queue:

Your bg's aspect ratio was between 4:3 and 16:9 (probably 16:10), so I used an hd version and made it 16:9 by cutting off some from the bottom, then resized it to 1366x768. here is the new version:
I also tried a version where i cut off from the top instead of the bottom in order to keep the text in the image, but it cut off too much of the top character's face to be justified.
Thanks a lot! XD
Topic Starter
Luccyous

xLoupGarou wrote:

From xLoupGarou's Modding Queue

Level 1
Dosen't seem to have problems to me . Now that's a Lv 1

Level 3
Change to Level 5 ( If you want )
00:13:455 A bit early move it here 00:13:551 then end it 00:14:035 ( drum beat ) It's fine already
00:16:551 ^ - - - 00:16:648 End it 00:17:132 ^^
00:19:648 ^ - - - 00:19:745 ^ - - - 00:20:229 ^^
00:22:745 ^ - - - 00:22:832 ^ - - - 00:23:326 ^^
01:30:874 ^ - - - 01:31:068 ^ - - - 01:31:455 ^^
01:33:971 ^ - - - 01:34:164 ^ - - - 01:34:551 ^^
01:37:068 too early - - - 01:37:261 ^ - - - 01:37:648 ^^
01:40:164 ^ - - - 01:40:358 ^ - - - 01:40:745 ^^
The suggestions above are not really recommended , I wrote this for a smooth play in the diff
Level 5
Change to Level 10 ( If you want )
You should already put notes mins after the starting like this . .
00:06:874 add a note Done
00:07:261 ^ Done
00:07:648 ^ Done
00:08:035 ^ Done
00:08:422 ^ Done
00:08:810 ^ Done
00:09:197 ^ Done
00:09:584 ^ Done
00:09:874 ^ ( note: beat change ) Done
00:10:261 ^ Done
00:10:648 ^ Done
00:11:035 ^ Done
00:11:422 ^ Done
00:11:810 ^ Done
00:12:197 ^ Done
00:12:487 add a long note end it here 00:12:680 Done

No Major Problems in what I see

That's All
Good Luck~
Thanks for modding. :D
emilia
Wow, your attention span to map a 4 min song 3 times is commendable~

Ok GO!

Lvl 1
00:36:293 (4,5,6,7) - Make this more circular
00:49:842 (4,5) - Make them align to the end of previous slider
01:25:455 (5) - Make this blanket the note before, similar to note 3, so it can also reverse into the next slider
02:44:035 (6) - You can move this further away
03:44:422 (3) - You can make this note the same as the next note, just rotated 180deg

I see a lot of 2008 sliders in this. Try not to keep them. Also, are you afraid to make un-straight sliders? :? Because it can make your beatmap look boring and too linear. That's just my opinion :|

Lvl 3
00:47:132 (2) - Pretty annoying
03:22:358 (2) - You can bring this back in time and lengthen it a tad

Again, pretty much the same problem as Level 1. Your sliders are just so straight, there doesn't even seem to be something special about it. Also, you don't have to repeat the eye patterns: http://puu.sh/9I1Bc/63532d9fa4.jpg. I really have nothing to say about it, though. It's very repetitive, so that's that.

Lvl 5
Circles can be larger, since it's only an insane/hard

00:09:971 (1,2,3,4,5) - Is this deliberately anti-flow? Because it doesn't look good there
00:13:068 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - Stream -> weird slider formation -> stream doesn't look or feel nice
Also, these patterns repeat a lot^
00:31:455 (6) - At least make this note blanket/ move nearer to slider before
00:33:197 (4,5) - You can make them the same
00:34:745 (1,2,3,4,5,6,7,8) - Very 2008-mapping-style-like
00:47:519 (2) - This thing starts at a very awkward time
00:49:068 (3) - Same^
01:06:680 (1,2,3,4) - Timing can be very hard to grasp
01:27:584 (2,4) - Short sliders look very unnecessary


Beat placement can get wonky at times. Weird sliders as well. Although you have the general idea of the beat, you stick to vocals and swap back to instruments too quick. Your patterns are still very linear, although a great improvement from your Level 3; at least less straight sliders. Things start at awkward timings too many times for me to mention. Try to variate your pattern and beat placements; don't just Ctrl+C and Ctrl+V, considering the job done.

Generally something very repetitive. But try harder~ Gambatte!
Topic Starter
Luccyous

Estellia- wrote:

Wow, your attention span to map a 4 min song 3 times is commendable~

Ok GO!

Lvl 1
00:36:293 (4,5,6,7) - Make this more circular
00:49:842 (4,5) - Make them align to the end of previous slider
01:25:455 (5) - Make this blanket the note before, similar to note 3, so it can also reverse into the next slider
02:44:035 (6) - You can move this further away
03:44:422 (3) - You can make this note the same as the next note, just rotated 180deg

I see a lot of 2008 sliders in this. Try not to keep them. Also, are you afraid to make un-straight sliders? :? Because it can make your beatmap look boring and too linear. That's just my opinion :|

Lvl 3
00:47:132 (2) - Pretty annoying
03:22:358 (2) - You can bring this back in time and lengthen it a tad

Again, pretty much the same problem as Level 1. Your sliders are just so straight, there doesn't even seem to be something special about it. Also, you don't have to repeat the eye patterns: http://puu.sh/9I1Bc/63532d9fa4.jpg. I really have nothing to say about it, though. It's very repetitive, so that's that.

Lvl 5
Circles can be larger, since it's only an insane/hard

00:09:971 (1,2,3,4,5) - Is this deliberately anti-flow? Because it doesn't look good there
00:13:068 (1,2,3,4,5,6,1,2,3,4,5,6,7,8) - Stream -> weird slider formation -> stream doesn't look or feel nice
Also, these patterns repeat a lot^
00:31:455 (6) - At least make this note blanket/ move nearer to slider before
00:33:197 (4,5) - You can make them the same
00:34:745 (1,2,3,4,5,6,7,8) - Very 2008-mapping-style-like
00:47:519 (2) - This thing starts at a very awkward time
00:49:068 (3) - Same^
01:06:680 (1,2,3,4) - Timing can be very hard to grasp
01:27:584 (2,4) - Short sliders look very unnecessary


Beat placement can get wonky at times. Weird sliders as well. Although you have the general idea of the beat, you stick to vocals and swap back to instruments too quick. Your patterns are still very linear, although a great improvement from your Level 3; at least less straight sliders. Things start at awkward timings too many times for me to mention. Try to variate your pattern and beat placements; don't just Ctrl+C and Ctrl+V, considering the job done.

Generally something very repetitive. But try harder~ Gambatte!
Yea, I think I need to remap my map. My 2nd map is a lot better. XD
(I'll remap after I finished my 2nd map)

Thanks for modding.
Vinc_Angel
Halo ChiLynn, saya datang untuk modding map kepunyaan kamu yang kamu requestkan lewat modding queueku.

[Secara umum / Garis besar / Generals]
dari 03:12:293 sampai 03:24:680 - Buat speednya lebih lambat, yaitu dengan cara mengubah Slide Velocitynya (SV) menjadi setengah kalinya dari SV asalnya
*perhatikan : hanya untuk waktu 03:12:293 sampai 03:24:680 saja. (Dengan cara menguah di Inherit Timingnya)
Hitsound yang kamu berikan disetiap difficulty dari level 1, 3 , dan 5 terlalu kurang. Coba tambahkan hitsoundnya karena hitsound yang kamu berikan kurang dan itu berpengaruh ketika map tersebut dimainkan dengan mode taiko. Silahkan tambahkan sound Finish, sound clap, dan sound whistle pada beberapa ujung slider, circle, dan spinner berdasarkan lagunya.

[Level 1]
HP = 3
AR = 2
OD = 2
00:43:648 (4) - Ganti ke circle dengan 1/2 ketukan.
00:44:035 - New combo.
00:50:229 (5) - Ganti ke slider dengan 1/2 ketukan dan buat new combo.
00:50:616 (1) - jangan new combo.
02:29:132 (1) - Buat slidernya dari 02:28:939 saja. Endingnya biarkan aja (maksudnya diperpanjang slidernya ke depan).
02:44:810 (7) - Buat new combo.
03:21:584 - Tambahkan Circle
03:33:971 - ^
04:03:584 (6) - Slider terlalu pendek. Panjangkan saja sampai 04:04:939
04:04:939 - Tambahkan Circle.
04:17:132 (4) - Ganti slider dengan 1 circle di tempat tersebut (bukan 2 circle)
04:17:519 (1) - Spinner terlalu panjang. Coba dipindahkan posisinya di timeline dipindahkan dengan start dari 04:17:326 hingga 04:20:422


[Level 3]
HP = 5
AR = 6
OD = 5
00:28:551 (6) - New combo
00:30:100 (1) - Cancel new combo
00:31:648 (4) - New combo
00:33:197 (1) - Cancel new combo
00:40:939 (6) - New Combo
00:41:713 (1) - Cancel new combo
00:44:035 (6) - New combo
00:44:810 (1) - Cancel new combo
00:46:358 (1) - Cancel new combo
01:33:584 (1) - Ubah ke slider 1/2 ketukan
01:36:680 (1) - ^
01:39:777 (1) - ^
02:46:164 (1) - Seharusnya spinner berakhir pada 02:47:906
04:01:842 - add circle
04:02:035 (6) - new combo


[Level 5]
HP = 7
00:00:681 hingga 00:06:680 - Jangan dibiarkan kosong, coba tambahkan beberapa circle, slider, dan/atau spinner dengan berdasarkan suara piano.
00:06:874 (1) - ganti ke slider dengan panjang 1/2 ketukan (ujung akhir di garis merah.
00:07:261 (2) - ^
00:07:842 - tambahkan slider 1/2 ketukan.
00:08:035 (4) - pindahkan circle ke 00:08:229.
00:08:616 - tambahkan slider 1/2 ketukan.
00:08:810 (7) - pindahkan circle ke
00:09:390 - tambahkan slider 1/2 ketukan.
00:09:584 (4) - pindahkan circle ke
00:09:971 (1) - Silder dibuat berulang sekali dengan panjang 1/2 ketukan tiap perulangan atau seperti ini : http://puu.sh/9MMfS/01cc2da035.png
00:10:745 (2) - Pindahkan slider ke 00:10:551
00:11:519 (3) - ^ ke 00:11:326
00:12:100 - tambah circle
00:12:874 - ^
00:18:971 (8) - ganti ke slider 1/4 ketukan
00:19:842 (5) - ^ 1/2 ketukan
00:22:068 (7) - ^ 1/4 ketukan
00:22:939 (5) - ^ 1/2 ketukan
00:25:842 (2) - ^
00:26:616 (4) - ^
00:27:777 (9) - ^
00:28:164 (10) - ^
00:29:132 - Tambah circle
00:30:100 (3) - hapus
00:29:906 - Tambah slider 1/2 ketukan
00:30:680 - Tambah circle
00:32:035 (1,2,3) - Telalu hampa, coba diubah slider 1/2 ketukan per bagian seperti sebelumnya dan sesuaikan dengan drum, background dan piano, karena kurang sesuai dan kurang pas didengar.
00:34:551 - tambah circle
00:35:132 - ^
00:36:003 - ^
00:36:293 (8) - perpanjang slider hingga 1,5 ketukan.
00:37:648 - tambah circle
00:39:197 - ^
00:40:745 - ^
00:42:293 - ^
00:43:842 - ^
00:45:390 - ^
00:47:132 - Tambah slider 1/2 ketukan
00:47:422 - Tambah circle
00:48:680 (6) - Tambah slider 3/4 ketukan
00:51:584 - Tambah circle
00:54:680 - ^
00:56:229 - ^
00:57:777 - ^
01:26:229 (2) - Lebih baik dibuat repeated atau berulang sekali saja (Panjangnya tetap)
01:12:293 (5) - ganti ke slider dengan panjang utuh satu ketukan dan pengulangannya sekali
01:12:680 (6) - Hapus circle
01:13:745 - tambah circle
01:19:068 (1,2,3,4,5) - Pattern kurang baik, coba diganti dengan beberapa slider dan circle
01:23:713 - Tambah slider 1/2 ketukan dan pengulangan sekali
01:24:487 - Tambah slider 1/2 ketukan
01:24:680 (2) - Hapus slider.
01:25:068 (4) - Ganti slider dengan panjang 1/2 ketukan
01:26:229 (2) - Panjang slider 5/4 ketukan dan seharusnya dimulai dari 01:26:132
01:26:810 hingga 01:27:003 - Tambah 3 circle, jarak 1/4 ketukan.
01:27:777 - Tambah circle
01:28:551 - ^
01:34:164 (6) - Ganti slider 1/2 ketukan
01:36:390 (8) - ^ 1/4 ketukan
01:36:680 (1) - ^
01:37:261 (6) - ^ 1/2 ketukan
01:39:487 (8) - ^ 1/4 ketukan
01:40:358 (5) - ^ 1/2 ketukan
* nb : Coba di cek dengan auto, bagaimana temponya. Coba sesuaikan timing selanjutnya seperti moddingku sebelumnya, karena banyak sekali kesalahan. Untuk pengecekan, usahakan menggunakan speed 50% atau 25%. Jangan terus menggunakan 100%, karena mengakibatkan kamu kurang tepat dalam penempatan slider maupun slider.)

coba lihat ini :
Jika kamu merasa kurang jelas, kamu dapat menghubungiku untuk menjelaskan moddingnya. Bisa PM maupun In-game. Nanti aku akan menjelaskan lebih detail lagi.

Mudah-mudahan map kamu dapat di ranked

Btw, kalau tidak keberatan, saya minta tolong untuk modding map saya pula.
Map : https://osu.ppy.sh/b/403467 ---> sweet ARMs - Trust in You (PV Ver.)

Thank You... ^^
neonat
General

You're using default combo colours >.< Try to use colours that match the BG, that's what usually done because it does make the map better
Work needs to be done for hitsounds and NC. Take some reference of the hitsounds I suggested for Level 3 and implement it to all difficulties, add more to what I said, especially with soft whistles, which are useful in a song like this

Level 3

00:25:455 (1) - finish on start of slider
00:28:551 (6) - new combo
00:30:100 (1) - remove NC
00:31:648 (4) - NC
00:33:197 (1) - remove NC
00:34:745 (4) - NC
00:37:068 (1) - remove NC
00:37:842 (3) - NC
00:38:616 (1) - remove NC
00:40:939 (6) - NC
00:41:713 (1) - remove NC
00:44:035 (6) - NC
00:44:810 (1) - remove NC
continue this pattern of NC, using such phrasing and all
00:31:648 (4) - finish
00:36:293 (7) - clap on end of slider
00:37:842 (3) - finish on start of slider
00:39:003 (2) - clap
00:40:551 (5) - ^
00:42:100 (2) - ^
00:43:648 (5) - ^
00:44:035 (6) - finish on start of slider
00:45:197 (2) - clap
00:46:358 (1) - clap on end of slider
00:47:132 (2) - finish on start of slider, on 00:47:906 and 00:48:680
00:49:842 (1) - finish on end of slider
00:51:390 (3) - clap
00:52:745 (6) - clap on end of slider
00:53:326 (1) - finish on start of slider
00:54:487 (3) - clap
00:54:874 (4) - whistle on start of slider
00:55:842 (6) - clap on end of slider
00:56:422 (1) - finish on start of slider
00:57:584 (3) - clap
01:01:068 (5) - finish on all ends
01:02:616 (2) - finish on start of slider
01:05:713 (2) - ^
01:08:810 (2) - ^
01:11:713 (1) - finish on end of slider
01:15:003 (2) - finish on start of slider
01:18:100 (2) - ^
01:21:197 (2) - ^
01:24:100 (1) - finish on end of slider
01:27:100 (5) - finish on middle part of slider
01:42:874 - move the break line to this point
01:55:261 (1) - finish on start of slider
01:56:422 (3) - clap
01:57:971 (6) - ^
01:59:519 (2) - ^
02:01:068 (5) - ^
02:01:455 (6) - finish on start of slider
02:02:616 (2) - clap
02:04:164 (5) - ^
02:04:551 (6) - finish on start of slider
02:05:326 (1) - ^
02:06:100 (2) - ^
02:07:261 (1) - soft finish on end of slider
02:08:810 (3) - soft clap
02:10:164 (6) - soft clap on end of slider
02:10:745 (1) - finish on start of slider
02:11:906 (3) - clap
02:13:261 (6) - clap on end of slider
02:13:842 (1) - finish on start of slider
02:15:003 (3) - soft clap
02:18:487 (5) - soft finish on all ends of slider
02:20:035 (2) - finish on start of slider
02:21:197 (4) - clap on start of slider
02:23:132 (2) - finish on start of slider
02:24:293 (4) - clap on start of slider
02:26:229 (2) - finish on start of slider
02:27:390 (4) - clap on start of slider
02:29:132 (1) - finish on end of slider
02:32:422 (2) - finish on start of slider
02:33:584 (4) - clap on start of slider
02:35:519 (2) - finish on start of slider
02:36:680 (4) - clap on start of slider
02:38:616 (2) - finish on start of slider
02:39:777 (4) - clap on start of slider
02:41:519 (1) - finish on end of slider
02:44:519 (5,6) - finish on middle part of the sliders
02:46:164 (1) - end spinner at 02:47:906
03:12:680 (2) - finish on start of slider
03:18:874 (2) - ^
03:21:777 (1) - finish on end of slider
03:25:068 (2) - finish on start of slider
03:28:164 (2) - ^
03:31:261 (2) - ^
03:34:164 (1) - finish on end of slider
03:37:455 (2) - finish on start of slider
03:38:616 (4) - clap on start of slider
03:40:551 (2) - finish on start of slider
03:41:713 (4) - clap on start of slider
03:43:648 (2) - finish on start of slider
03:44:810 (4) - clap on start of slider
03:46:551 (1) - finish on end of slider
03:49:842 (2) - finish on start of slider
03:51:003 (4) - clap on start of slider
03:52:939 (2) - finish on start of slider
03:54:100 (4) - clap on start of slider
03:56:035 (2) - finish on start of slider
03:57:197 (4) - clap on start of slider
03:58:939 (1) - finish on end of slider
04:03:584 - place a circle here instead of starting the spinner here, 04:03:584 (1) spinner should start at 04:03:777
04:17:519 (1) - silent end to spinner

Level 5

00:15:971 - add a note
00:19:068 - ^
so on so forth, all the 4 beat streams don't make sense. Either you make them a 5 note stream or 3 notes, because the vocals ended at the 3rd circle of the stream to be honest, and only you could make it a 5 note stream because the last vocal is held, 4 doesn't fit

The rhythm you used is really quite repetitive, it doesn't go with the vocals, yet in a way also not with the music, it just follows a really simplistic and repeating beat rhythm, it feels empty and less hyped up for something along the lines of a Hard/Insane. The excitement level is just not there because intensity is not there


I would ask you to reconsider the whole of Level 5, the rhythm just doesn't feel right, as well as filling. Good Luck and I do hope to see much changes in this song.
sospk0011
Level 5를 2500만 점 이상으로 어렵게 만들었으면 해요.
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