2015-03-08 04:01 Z3R0Xx: *poke*
2015-03-08 04:01 Z3R0Xx: hey
2015-03-08 04:01 LordRaika: hi
/
2015-03-08 04:02 Z3R0Xx: when youre not busy do mind discussing hitsounds? You said to me you had a few suggestions so id like to hear them if that alright
2015-03-08 04:02 LordRaika: oh
2015-03-08 04:02 LordRaika: yep, because its best to discuss with along with u directly rather than posting
2015-03-08 04:02 Z3R0Xx: it was quite a while ago wasnt it
2015-03-08 04:03 LordRaika: i need to knw the method of the mapper, on how u hitsound and how you will be able to handle my suggestion
2015-03-08 04:03 Z3R0Xx: true
2015-03-08 04:03 LordRaika: yea XD
2015-03-08 04:03 LordRaika: give me like 20min
2015-03-08 04:03 LordRaika: finishing some stuff
2015-03-08 04:03 Z3R0Xx: ahh alrighty
2015-03-08 04:39 LordRaika: oh ok
2015-03-08 04:39 LordRaika: sry took some time
2015-03-08 04:40 Z3R0Xx: no problem i was just killing time playing anyways XD
2015-03-08 04:42 LordRaika: ACTION is listening to [http://osu.ppy.sh/b/435357 livetune feat. Hatsune Miku - Half Step]
2015-03-08 04:42 LordRaika: this right?
2015-03-08 04:42 Z3R0Xx: yes sir :3
2015-03-08 04:43 LordRaika: so umm here
2015-03-08 04:44 LordRaika: [https://www.dropbox.com/s/blj4vv092fzed2h/LR_Chm%20Quick%20Short%20Bell.wav?dl=0 fitting for the opening]
2015-03-08 04:44 LordRaika: ^ lots better....
2015-03-08 04:44 LordRaika: maybe named it soft-hitnormal3 and use S:C3 timing
2015-03-08 04:44 Z3R0Xx: mkay
2015-03-08 04:44 LordRaika: >w<
2015-03-08 04:44 Z3R0Xx: i have a question
2015-03-08 04:45 Z3R0Xx: how do determine which hitsound is better for each map?
2015-03-08 04:45 LordRaika: whoa, difficult question XD
2015-03-08 04:45 LordRaika: first
2015-03-08 04:45 Z3R0Xx: cuz what i think sounds good doesnt really sound good to many others
2015-03-08 04:45 LordRaika: its up to you, on mapping hitsound standard
2015-03-08 04:45 LordRaika: there are 2 type of people on hitsounding
2015-03-08 04:46 LordRaika: 1 is... THEY love perfectly fits the song.....
2015-03-08 04:46 LordRaika: 2 is... they DISLIKE perfectly fits the song, so they use asdfasfd loud hitsound that is CLEARLY different sound... for example the famous drum clap
2015-03-08 04:46 LordRaika: like
2015-03-08 04:46 LordRaika: ACTION is listening to [http://osu.ppy.sh/b/137296 Yousei Teikoku - The Creator]
2015-03-08 04:47 LordRaika: ^ dat drum snare is loud
2015-03-08 04:47 Z3R0Xx: ahaha yea XD
2015-03-08 04:47 LordRaika: its up to your style
2015-03-08 04:47 LordRaika: 2nd.....
2015-03-08 04:47 Z3R0Xx: hmmm alright
2015-03-08 04:47 LordRaika: make sure you hitsound at least on corresponding sound on the song
2015-03-08 04:47 LordRaika: thts my style and i tend to use perfectly fits
2015-03-08 04:48 LordRaika: but i can use some hitsound with loud style and not perfectly blend with song as well
2015-03-08 04:48 LordRaika: SO i usually need to discuss this with the mapper
2015-03-08 04:48 Z3R0Xx: yea thats true
2015-03-08 04:48 Z3R0Xx: it would be much easier then posting for sure
2015-03-08 04:48 LordRaika: so umm ^ hows the S:C3?
2015-03-08 04:49 Z3R0Xx: im getting to that i had to find out where i saved it
2015-03-08 04:49 LordRaika: key XD
2015-03-08 04:49 LordRaika: ahaha
2015-03-08 04:49 LordRaika: while im here at
2015-03-08 04:49 LordRaika: ACTION is editing [http://osu.ppy.sh/b/435357 livetune feat. Hatsune Miku - Half Step [Insane]]
2015-03-08 04:49 LordRaika: 00:47:178 (9) - missing clap
2015-03-08 04:50 LordRaika: 00:47:884 -
2015-03-08 04:50 LordRaika: 00:48:589 -
2015-03-08 04:51 LordRaika: umm done? let me knw when you are done
2015-03-08 04:51 Z3R0Xx: o thanks
2015-03-08 04:51 Z3R0Xx: yea im listeninjg to it right noe
2015-03-08 04:51 Z3R0Xx: that actually sounds a ton beter
2015-03-08 04:52 LordRaika: ^^
2015-03-08 04:52 Z3R0Xx: i hear the chime in the actual song too soo it really does fit well
2015-03-08 04:52 LordRaika: because... if you set View > volume > music 100% , effect 0% ( music only,) the chime is clearly what i majority heard
2015-03-08 04:52 LordRaika: ^ yep, thts my point
2015-03-08 04:53 LordRaika: u can copy the soft-clap to clap3
2015-03-08 04:53 LordRaika: so it fix all the rest of it
2015-03-08 04:53 Z3R0Xx: should i be using sc:3 right after the first kiai?
2015-03-08 04:53 Z3R0Xx: er sorry
2015-03-08 04:53 Z3R0Xx: the chime\
2015-03-08 04:54 LordRaika: no worry , i got that S:C3 is chime
2015-03-08 04:54 LordRaika: and
2015-03-08 04:54 LordRaika: it sounds fits thou, why not?
2015-03-08 04:54 LordRaika: the chime is still there
2015-03-08 04:54 Z3R0Xx: true true
2015-03-08 04:55 Z3R0Xx: alright ive added it in
2015-03-08 04:56 LordRaika: oh btw this part 02:03:060 - why not [http://puu.sh/gqIQy.jpg make it perfectly full bracket like this?
it fits thou]
2015-03-08 04:56 LordRaika: random std mod X_X asdasdfa
2015-03-08 04:57 Z3R0Xx: oooo
2015-03-08 04:57 Z3R0Xx: i never thought of that
2015-03-08 04:57 LordRaika: >w<
2015-03-08 04:58 Z3R0Xx: itll take a bit of adjusting but i think i can do it
2015-03-08 04:58 LordRaika: key
2015-03-08 04:58 LordRaika: next
2015-03-08 04:58 LordRaika: 00:51:060 (2,3) - u can add finish here, (drum finish) is kick sound
2015-03-08 04:58 LordRaika: set view > volume > music 40% and effect 100% , and u will clearly hear it
2015-03-08 04:59 LordRaika: 00:52:119 (5) - finish
2015-03-08 04:59 LordRaika: 00:51:766 (4) - maybe suggest to whistle it
2015-03-08 05:00 LordRaika: 00:52:472 (6,7) - finish and 00:53:178 (8) - Whistle
2015-03-08 05:00 LordRaika: thts all
2015-03-08 05:00 Z3R0Xx: alright while weère on the topic of whistles
2015-03-08 05:00 Z3R0Xx: when should they be used?
2015-03-08 05:00 Z3R0Xx: i get finishes and claps
2015-03-08 05:01 LordRaika: its jst that default drum whistle
2015-03-08 05:01 LordRaika: can fits the song's drum snare sound
2015-03-08 05:01 Z3R0Xx: ahh ok
2015-03-08 05:02 LordRaika: [https://www.dropbox.com/s/7pzs7dghzkkj543/LR4_SnareBPDT.wav?dl=0 this is the actual sound that u hear on] >>>00:51:766 - , 00:53:178 -
2015-03-08 05:02 LordRaika: well you can add it if you want, adding it , means... more work...... orz
2015-03-08 05:03 Z3R0Xx: whoa that's a bit scary i think ill keep it as is
2015-03-08 05:03 LordRaika: 01:58:825 - and dont forget to apply the same default drum here as well
2015-03-08 05:03 LordRaika: uhh which is scary? D:
2015-03-08 05:03 LordRaika: tht thing is too loud?
2015-03-08 05:03 Z3R0Xx: yea i just have to follow the same pattern
2015-03-08 05:03 Z3R0Xx: yea when i played it it scared me
2015-03-08 05:03 LordRaika: haha
2015-03-08 05:04 LordRaika: but
2015-03-08 05:04 LordRaika: 00:51:766 - this is what u heard
2015-03-08 05:04 LordRaika: well even if you put it, osu will only play with less volume on it
2015-03-08 05:04 LordRaika: (timing set up) haha
2015-03-08 05:04 Z3R0Xx: ^^
2015-03-08 05:05 LordRaika: finally
2015-03-08 05:05 LordRaika: [https://www.dropbox.com/s/ag5ib1v19k3ar6l/LR_CymbalG.wav?dl=0 found smthg cool and fits the song.... >w< , this is cymbal that can be named as hitfinish]
2015-03-08 05:06 LordRaika: ^ warning, tht is 90% blend with the song
2015-03-08 05:06 LordRaika: unless you want unblend one, i have another option thou
2015-03-08 05:06 LordRaika: 02:27:060 - its smthg like this cymbal
2015-03-08 05:06 Z3R0Xx: do you mind sending it over?
2015-03-08 05:06 Z3R0Xx: id like to hear both just so im not missing out on anything <3
2015-03-08 05:07 LordRaika: ok
2015-03-08 05:08 LordRaika: [https://www.dropbox.com/s/mzvteqkkb69ijc0/LR_RevCyQST.wav?dl=0 this one is less blending... i say 50% blend , well it cant be help XD its still cymbal]
2015-03-08 05:09 Z3R0Xx: this ones alright i think the first one is better though
2015-03-08 05:09 Z3R0Xx: thanks XD
2015-03-08 05:09 LordRaika: key
2015-03-08 05:10 LordRaika: i think thts all, because your clap and the rest of your set is ^^b
2015-03-08 05:10 LordRaika: well, from your style and set, i can say that your hitsound style is more to blending
2015-03-08 05:10 LordRaika: you even choose the 1st cymbal of my choice >w<
2015-03-08 05:11 Z3R0Xx: XD yea i kinda do like it when things kinda mesh together nicly
2015-03-08 05:11 Z3R0Xx: thanks a bunch
2015-03-08 05:11 LordRaika: np np
2015-03-08 05:11 Z3R0Xx: ill have to go in and fix up the rest of my hitsounds in normal and hard
2015-03-08 05:11 LordRaika: uhh, i forgot to mention
2015-03-08 05:11 LordRaika: yea
2015-03-08 05:11 LordRaika: maybe need to look up again some missing clap
2015-03-08 05:11 LordRaika: but nah, its not a major issue XD
2015-03-08 05:12 Z3R0Xx: i will go through it again to make sure i missed none
2015-03-08 05:12 Z3R0Xx: welp thanks for all of your help it was, well, helpful!
2015-03-08 05:13 LordRaika: oh ok... and as far as i check ( well, only this dif XD ) no more missing
2015-03-08 05:13 LordRaika: 01:56:354 - uhm maybe take more attention on smthg like this
2015-03-08 05:13 LordRaika: missing ^ hehe
2015-03-08 05:13 LordRaika: 01:57:236 -
2015-03-08 05:13 Z3R0Xx: o wait actually Zero__wind told me my drum hits were a bit random and unfitting
2015-03-08 05:14 LordRaika: wat kind of drum hit
2015-03-08 05:14 Z3R0Xx: quotes from his post: the biggest problem is that, your soft & drum hitsounds seem really random and unfitting,
2015-03-08 05:15 Z3R0Xx: soft you've taken care of i dont really know what he means by drum
2015-03-08 05:15 LordRaika: maybe the drum-hitnormal
2015-03-08 05:15 LordRaika: 00:51:060 - from this part
2015-03-08 05:15 LordRaika: maybe jst remove the drum-hitnormal?
2015-03-08 05:16 Z3R0Xx: thats what im thinking too and maybe leave it as a soft
2015-03-08 05:16 LordRaika: key
2015-03-08 05:17 LordRaika: i think thts all ^^b, GL for rank then... still have lots of things to do XD hahaha
2015-03-08 05:17 Z3R0Xx: yea sorry to keep you so long
2015-03-08 05:17 Z3R0Xx: thanks for all the help