Chinese skinning wiki page contains wrong and obsolete data, maybe you guys should update it? D:KaedekaShizuru wrote:
NO ONE TELL ME I SHOULD ADD THIS PART OF SKIN EVEN THE SKIN WIKI.
gl with requalifying tho
Chinese skinning wiki page contains wrong and obsolete data, maybe you guys should update it? D:KaedekaShizuru wrote:
NO ONE TELL ME I SHOULD ADD THIS PART OF SKIN EVEN THE SKIN WIKI.
I mean the English page……Sieg wrote:
Chinese skinning wiki page contains wrong and obsolete data, maybe you guys should update it? D:KaedekaShizuru wrote:
NO ONE TELL ME I SHOULD ADD THIS PART OF SKIN EVEN THE SKIN WIKI.
gl with requalifying tho
thanks wkyik and yukiyukiMinakami Yuki wrote:
5th
and new page*
GG, nice stupid reason. I never revise.Quality Assurance Team wrote:
Disqualification Notice
Hello!
Unfortunately, the Quality Assurance Team has decided to disqualify this beatmap. The following is a list of reasons and examples for the disqualification. We do not outline every issue in detail, so make sure to take the idea behind each reason and apply it to the entire beatmap as issues might be found in more than the spots mentioned below. If you have any questions, please reply to this post and we will do our best to clarify any misunderstandings.Sellenite's Easy
Mapping Quality
Quality of the difficulty is below acceptable level and the difficulty itself feels rather unpleasant to play.Inappropriate difficulty settings
- 03:00:274 (5,1) - patterns like this one are rather misleading as players are unable to clearly see the slidershape untill the last moment.
- 00:40:891 (2,3) - it is a general recommendation to avoid stacks in Easy diffs, In this case, combined with changeable BPM it becomes too difficult to read.
- 02:03:448 (5,1) - location of (1) is confusing. As there're no followpoints, players will expect it to be 2x-repeat slider.
Moecho's Normal
Circle Size 4 does not fit with this difficulty and makes it too hard for beginner players. In addition to this, it creates an unnatural difficulty spread.
Mapping Quality
The rhythm used in a certain patterns of the difficulty is not supported by the song, hence making the feedback from hitsound confusing to players.Hikari
- 04:11:920 (1) - extended slider does not follow anything in the song. It should be either 1/1 or 1/2 slider.
- 04:26:743 (2,3) - unnecessary extended slider is going off the song.
- 04:40:155 (1,2) - neither vocals nor the instruments require extended sliders
Mapping Quality
Rhythm of the difficulty does not represent the song accurately. In addition to this, there is a significant number of unfitting and random jumps, which make the difficulty appear forced.
- 02:48:977 (3,4) - unreasonable jump
- 03:42:625 (5,6) - jump without any support in the music
- 01:04:520 (7) - end of the slider covers strong downbeat, resulting in giving practically no emphasis to the strong beat at 01:04:873 -
- 02:11:036 (2) - the clap has to be clickable. The slider makes rhythm here obscure
If you happen to have concerns about this disqualification, you can contest the decision with this form. Before using this form, please read the instructions carefully.
The Beatmap Nominators may handle this mapset after the issues have been addressed.
Good luck!
###EM
抱歉让各位失望了 就此退坑吧 我受够了reflexit wrote:
说实话,这张图被dq的次数越多,我越希望它最终能被rank。
Keep it up!
sb x2Quality Assurance Team wrote:
Sellenite's Easy
Mapping Quality
Quality of the difficulty is below acceptable level and the difficulty itself feels rather unpleasant to play.Inappropriate difficulty settings
- 03:00:274 (5,1) - patterns like this one are rather misleading as players are unable to clearly see the slidershape untill the last moment. 你不能玩吗你不能玩吗你不能玩吗叠起来你就瞎了吗
- 00:40:891 (2,3) - it is a general recommendation to avoid stacks in Easy diffs, In this case, combined with changeable BPM it becomes too difficult to read. 你大爷的推荐nmb的避免stack
- 02:03:448 (5,1) - location of (1) is confusing. As there're no followpoints, players will expect it to be 2x-repeat slider. 这什么鬼,还要特地开鹅俗看看,我去你大爷的看完后你不瞎我都瞎了,什么jb理由你是不是扯完就走,有种放学别跑
Good luck! good luck nmb
Circle Size 4 does not fit with this difficulty and makes it too hard for beginner players. In addition to this, it creates an unnatural difficulty spread. 哪里too hard,你别跑,单挑HDDTHRFL看看谁#1
###EM
QAT revenge lolKaedekaShizuru wrote:
I'm glad to see the 5th dq reason.
legit,screenshoted,nobody delete this postMinakami Yuki wrote:
Each dq time has a new reason, it only shows how low the efficiency you QATs check maps. If this reason can be showed earlier, all the problem would be solved easily. Now it seems BNs and QATs have wasted several weeks of time and cause a mapper left the game.
Do you really work as a team?
Dont say why you bn cant check this, because although it's not the best, it's fine already, feel nothing wrong in playing.
Dont nag, please.
Edit: Sincerely.
Edit2: fix some spelling errors.
well just opinionsMackenzie wrote:
說實話,我真懷疑這圖被針對
StarForYou wrote:
We help you quit osu!, starting with finding quarrel in a straw of beatmaps.