23:51 Setz206: hey lanturn, sorry to bother you, how busy are you these days? I was wondering if you could help me with another metadata check for a map
23:51 Lanturn: Anytime
23:52 Setz206: alright, it would be this one, thank you very much :)
23:52 *Setz206 is listening to [http://osu.ppy.sh/b/438263 Ookubo Rumi - One in a million!!]
23:55 Lanturn: is that a space in the artist field?
23:55 Lanturn: yeah it is, remove it :)
23:55 Setz206: alright
23:56 Lanturn: source should be from the oda nobuna show.. it is: 織田信奈の野望
23:57 Setz206: hmm, i cant copy pasta from the in game chat
23:57 Setz206: lol
23:57 Lanturn: hehe sec
23:57 Lanturn: http://en.wikipedia.org/wiki/The_Ambition_of_Oda_Nobuna
23:57 Lanturn: you can copy the japanese from there
23:57 Setz206: alright, got it
23:58 Lanturn: Oda Nobuna no Yabou works as well
23:58 Lanturn: but whatever
23:58 Lanturn: that's just the romanization
23:58 Lanturn: ambition can be added to the tags for the english title
23:58 Setz206: alright
23:58 Lanturn: One in a million!! <-- title
23:58 Lanturn: that's good
23:59 Lanturn: 大久保瑠美 <-- artist
23:59 Lanturn: check
23:59 Lanturn: http://odanobuna.com/release/cd.html
23:59 Lanturn: scroll down till you find the BG
23:59 Lanturn: (cd 4)
23:59 Lanturn: you can add 梵天丸 which is the character
00:00 Setz206: alright
00:00 Lanturn: Botenmaru or whatever
00:00 Lanturn: also known as Masamune Date
00:00 Lanturn: good tags
00:01 Lanturn: Hmm anything else?
00:01 Setz206: ok
00:01 Lanturn: idk where you got this TV Size rip from. I'm assuming you cut it yourself
00:01 Setz206: yeah i cut it
00:01 Setz206: and made it fade at the end
00:01 Lanturn: gotcha
00:02 Lanturn: so title won't be changed at all as it isn't an official track
00:02 Setz206: yeah
00:02 Lanturn: you can also add crap like Music different world if you really want
00:02 Lanturn: as it is part of the CD
00:03 Setz206: yeah i was going to
00:03 Setz206: I think that would be all, thank you very much sir, very helpful
00:03 Lanturn: I think that's about it?
00:03 Lanturn: anything else I forgot to go over?
00:03 Setz206: seemns like it
00:04 Setz206: i think you covered everything
00:04 Lanturn: mk cool
00:04 Setz206: ty :)
00:04 Lanturn: np
00:06 Setz206: actually, do you think you could take a quick look at the normal, see if I have any bad rhythms? you dont have to full on mod, i am just really bad at mapping lower diffs, and this song was specially difficult for me
00:07 Lanturn: actually I was looking at it awhile ago, but it seems like you fixed the big issue I was going to mention, but never got around to it
00:08 Lanturn: 00:16:157 (2) - you had these sliders extended or whatever I think
00:08 Setz206: yeah
00:08 Setz206: i realized that was horrible and fixed it
00:08 Lanturn: Glad you changed that :0
00:08 Lanturn: :)*
00:09 Lanturn: maybe try using 3.5 CS or something
00:09 Setz206: hmm, alright
00:09 Lanturn: because of the slow slider speeds and the amount you use 1/2 notes, it makes everything overlap in a slightly 'ugly' way
00:10 Lanturn: 00:12:595 (1) - Stuff like this really feels overlapped too much
00:10 Setz206: gotcha
00:10 Lanturn: just how the (1) connects with the (2) really
00:10 Lanturn: maybe try approaching the (2) from underneath
00:11 Lanturn: Oh, you changed 00:00:595 (1,2,3,4) - as well, I was gonna mention this, but you already did something about it :P
00:11 Lanturn: lol
00:11 Setz206: alright, yeah, i had them like that before, but it just felt like the map was just a huge circle
00:11 Setz206: lol yeah
00:11 Lanturn: ah, don't worry about if it feels like a circle
00:11 Lanturn: your map already has enough variety
00:11 Lanturn: to not need to worry about that XD
00:12 Setz206: lol, alright then
00:12 Lanturn: 00:10:720 (8) - too close to the (7)
00:12 Lanturn: I think you just forgot DS here
00:13 Setz206: good catch
00:13 Setz206: no idea how that happened
00:13 Lanturn: It happens
00:13 Lanturn: :D
00:13 Lanturn: 00:16:157 (2) - maybe consider giving this a little bit more breathing room. It might just be me, but I feel this might be a little too cluttered
00:14 Lanturn: it feels the (3) should be above (2)'s tail
00:14 Lanturn: and the (2) should be left of the (1)
00:14 Lanturn: OH
00:14 Lanturn: actually, just flip the (1) horizontally
00:14 Lanturn: lol
00:14 Lanturn: and make small adjustments
00:15 Setz206: oh, lol that works
00:16 Setz206: so should i change all the instances of these overlaps? 00:05:845 (5,1) -
00:16 Lanturn: you could change that around too actually
00:17 Lanturn: try moving (1,2) down a bit maybe, and/or raising the (5) a little
00:18 Setz206: alright. haha, thank you so much for the help
00:18 Setz206: i am so bad at the lower diffs
00:18 Lanturn: no worries, you're map is pretty good actually, I'm not really finding anything bad from the beginning to the first kiai so far XD
00:18 Lanturn: oh
00:18 Lanturn: except this 00:59:845 (3) -
00:19 Lanturn: big no no for sure in Normal lol.
00:19 Lanturn: End this at 01:00:407 - where the vocals start up
00:19 Lanturn: (you shouldn't be having 1/4 notes in Normal anyways)
00:19 Setz206: ah, alright
00:21 Lanturn: I'm not sure of your spinner preferences, but starting the spinner at 01:24:595 - would be better (especially for the lower diffs) so players can react to it better
00:22 Setz206: alright. i started it on blue tick to give players more time to clear it, but your suggestion also makes sense
00:23 Lanturn: I actually think it works the opposite way, because it's slightly longer, the player has to spin slightly more, having the 1/2 gap gives them a few milliseconds more to react that a spinner is actually coming. Correct me if I'm wrong though XD
00:24 Setz206: no no, that actually makes sense
00:24 Lanturn: I also just really hate spinners that star 1/4 after because I play mania converts sometimes XD
00:24 Lanturn: they turn into a hold or a slider or whatever it's called, so you get a really offbeat one
00:25 Setz206: oooh, i never thought about that
00:25 Lanturn: lemme play through the normal once quickly, and see if I can find anything else
00:26 Setz206: alright, thank you so much, you pretty much modded it xD
00:28 Lanturn: Maybe join these as a slider
00:28 Lanturn: 00:02:095 (3,4) -
00:28 Lanturn: They feel so awkward to hit right at the start
00:28 Setz206: hmm
00:29 Lanturn: This is another thing that might sound a bit strange
00:29 Lanturn: 00:26:470 (4,4) -
00:29 Setz206: is it the rhythm itself or the flow?
00:29 Lanturn: rhythm itself, I was clicking too fast
00:29 Lanturn: or it felt like I had to
00:29 Setz206: ah
00:29 Lanturn: making it a slider
00:29 Lanturn: will make it easier to understand
00:29 Lanturn: idk
00:29 Lanturn: just my thoughts
00:29 Lanturn: anyways, about 00:26:470 (4,4) -
00:30 Lanturn: Try making the second (4) the same shape as the first (4)
00:30 Lanturn: it felt like I was doing a loop or something
00:30 Lanturn: and it'd be cool to play the same thing twice
00:31 Lanturn: it kinda blankets the 00:28:907 (3) - as well XD
00:31 Setz206: 00:29:470 (4) - so this one?
00:31 Lanturn: yeah
00:31 Lanturn: make it a duplicate of the 26 one
00:31 Setz206: alright
00:31 Lanturn: adjust it for the blanket of course
00:31 Lanturn: It's like 151 120 for a perfect blanket
00:32 Setz206: alright, done
00:33 Lanturn: 01:07:907 (3) - this slider feels out of place flow-wise
00:33 Lanturn: also 01:08:470 (4) -
00:33 Lanturn: distance snap
00:34 Setz206: oh that happened when i removed a note
00:34 Lanturn: oh haha
00:34 Lanturn: Anyways, it's a good chance to try and rearrange this a bit
00:35 Lanturn: other then that, this diff is pretty nice :3
00:35 Lanturn: takes a bit to get used to the 3/2 gaps but you have sliders for the start, so you eventually learn as you go
00:35 Lanturn: and when you have the one circle on a 3/2 spacing, it's really easy to hit because of it
00:35 Setz206: what would you suggest here? 01:07:907 (3) -
00:36 Lanturn: maybe flip it horizontal?
00:36 Lanturn: rough skectch:
00:36 Lanturn: actually, my rought sketch it shorrible
00:37 Setz206: lol
00:37 Lanturn: (well, there goes my fingers.. holy crap I can't type)
00:37 Lanturn: actually
00:37 Lanturn: try moving the (2) 1/2 back
00:37 Lanturn: and see what you think of that rhythm
00:38 Setz206: ooh that sounds nice actually
00:38 Lanturn: That'll require a bit of rearranging, but you should be able to come up with something I hope XD
00:38 Setz206: when i originally mapped this, i was obssesed with keeping the clap pattern, thats why i had all the issues before
00:38 Setz206: but i've given up on that
00:38 Lanturn: good :3