Hello Sora~! Here's my mod as requested.
Column: 1|2|3|4
General:
There's no need to toggle off and on again the kiai time between 01:09:936 and 01:11:714. Merge the 2 kiai time into one between 00:57:492 and 01:18:825 considering this is a TV Size version.
[EZ]
Use 1/2 snap divisor for this diff.
00:04:158 (4158|3,4825|2) - move 2 spaces to the left
00:07:047 (7047|3,7492|2) - remove.
00:07:714 -
http://puu.sh/9eqCR/09eab8acba.jpg00:12:825 (12825|2,13714|1) - remove, and make 00:12:825 (12825|3) into a ln, end at 00:13:936. then add a note at 2 with a drum-clap hitsound.
00:14:381 (14381|0) - make into a single note.
00:19:270 (19270|2) - move to 4
00:19:936 (19936|3) - move to 2, and move to 3 to complement 00:16:381 (16381|1,16603|2,18158|2,18381|1,20158|1).
00:21:047 (21047|1) - move to 1
00:21:936 (21936|3,21936|1) - (optional) remove either one of these. put the selected one on 4, and move 00:21:714 (21714|2) to 2
00:23:492 (23492|3) - move to 2
00:24:603 (24603|1) - move to 4
00:27:270 (27270|1,28603|0) - remove.
00:28:825 (28825|2) - move to 1, then move 00:29:047 (29047|0) to 2
00:33:492 (33492|1) - move to 3
00:34:381 (34381|2) - move to 2
00:34:825 (34825|1) - move to 3
00:35:270 (35270|3) - move to 1
00:35:714 (35714|0) - move to 2
00:36:158 (36158|2) - (optional) you can remove this, and just add an auto-whistle on 00:36:158 (36158|3). if followed, move 00:36:603 (36603|1) to 3
00:37:047 (37047|3) - move to 2
00:39:492 (39492|2,39492|3) - same with the above optional part.
00:41:492 (41492|3) - remove
00:41:936 (41936|0) - move to 2
00:42:381 (42381|1) - move to 3
00:45:492 (45492|0,46381|3) - remove these, then move 00:45:936 (45936|1) to 1 and 00:46:381 (46381|2) to 4
00:52:825 (52825|2) - you can remove this, since this is an EZ diff.
00:54:825 (54825|1) - move to 1
00:55:714 (55714|0) - move to 4
00:56:158 (56158|0,56603|3,57047|2) - single notes
00:57:492 (57492|0) - move to 2
00:55:714 (55714|3,58158|2,59936|2,61492|3) - remove
00:57:936 (57936|3) - move to either 1 or 3
00:58:603 (58603|1) - move to 1
00:58:825 (58825|0) - move to 3
01:02:381 (62381|0) - remove
01:02:603 (62603|1,62603|2) - move 1 space to the left
01:05:270 (65270|2,67047|0,69270|0) - remove
01:05:714 (65714|3) - move to 3
01:08:158 (68158|1) - move to 1
01:08:825 (68825|2,69492|1) - move 1 space to the left
01:12:381 (72381|2,74158|2,75936|1,76603|1) - remove
01:18:158 (78158|2) - ^
01:19:492 (79492|2) - ^
[NM]
Use 1/4 snap divisor
00:03:714 (3714|0) - move to 4
00:04:825 (4825|3) - move to 1
00:07:381 (7381|2) - remove. blue lines for a NM diff is kind of overmapping.
00:07:936 (7936|1) - move to 4 to avoid shield notes.
00:12:825 (12825|3) - (optional) move to 1
00:14:603 (14603|2) - single note. 3 notes in a single line (including the ln) is not necessary here. you can also change 00:14:158 (14158|1,14381|0) into single notes for better playability towards normal players.
00:14:825 (14825|0) - move to 4
00:15:270 (15270|3) - move to 1
00:16:603 (16603|2) - avoid using jackhammers as much as possible, even though they have the same sound doesn't always mean putting them on the same column will yield a good result. better to move it at 4.
00:18:381 (18381|1) - same reason as above. better at 4.
00:21:936 (21936|3) - you can combine these two hitsounds into this one note, since there's no cymbal accompaniment, 1 note is enough.
00:23:714 (23714|3) - move to 3
00:25:492 (25492|0) - move to 2
00:25:492 (25492|1,27603|1,28492|2) - remove. same reason as the blue lines I mentioned as above.
00:27:492 (27492|2) - (optional) move to 2
00:29:936 (29936|0) - move to 2
00:30:825 (30825|2) - ^ , or move 00:31:270 (31270|0,31270|2) - 1 space to the right, and then move 00:31:714 (31714|3) to 3
00:35:270 (35270|1) - move to 3
00:35:270 (35270|2,36047|2) - remove
00:37:492 (37492|2) - move to 4
00:37:936 (37936|1) - move to 1
00:39:270 (39270|2) - combine the two hitsounds into this note, and remove 00:39:270 (39270|0)
00:40:047 (40047|1) - remove
00:43:270 (43270|3) - same reason as combining hitsounds, then remove one note, preferably 4.
00:45:047 (45047|3,45492|1,45936|0,46381|2,46825|1) - remove, then move 00:46:381 (46381|3) to 2.
00:49:492 (49492|2) - move to 2
00:49:492 (49492|1,54381|3,54825|2,55270|0,55714|3) - single notes.
00:57:714 (57714|2) - avoid jackhammers. move to 2
00:58:158 (58158|0) - move to 3
00:59:492 (59492|2,59936|3) - move 1 space to the left
01:00:381 (60381|0,61270|1) - ctrl + j
01:01:714 (61714|3) - move to 2
01:02:158 (62158|1) - move to 1
01:02:381 (62381|1,62381|2) - combine, and remove 01:02:381 (62381|1)
01:03:158 (63158|1,63603|2) - remove
01:04:825 (64825|0) - move to 2
01:05:270 (65270|2) - ^
01:05:714 (65714|2) - move to 4
01:08:603 (68603|0) - ^
01:09:492 (69492|2,69492|3) - combine and remove 01:09:492 (69492|3)
01:16:603 (76603|1,76603|0) - ^ , and remove 01:16:603 (76603|0)
01:17:714 (77714|1,77936|0) - ctrl + j
01:18:158 (78158|2,78381|3) - ^
01:19:492 (79492|2) - move to 4
01:22:381 (82381|2) - remove. 1 ln is enough.
[HD]
OD + 1
This is almost a MX.
Suggestion: try to lessen some double notes into one by combining their hitsounds esp. during the parts that do not emphasize a beat that strongly.
Use 1/4 snap divisor for this
00:06:603 (6603|2) - single note, to avoid a sudden jackhammer at 00:07:270
00:06:825 (6825|1,7047|1,7270|1) - remove, then move 00:07:047 (7047|3) to 2
00:11:714 (11714|2) - move to 2
00:12:603 (12603|3,12603|1) - combine, then remove 00:12:603 (12603|3)
00:14:158 (14158|2) - move to 4 then make to a single note
00:14:381 (14381|1) - single note, to avoid density conflict at 00:14:603
00:14:603 (14603|2) - remove
00:18:158 (18158|1) - remove. not the chorus part yet. so including the ln, 3 notes are kind of overmapped. then move 00:18:158 (18158|2) to 2
00:21:714 (21714|2) - remove, then move 00:21:714 (21714|3) to 3
00:21:936 (21936|0,21936|1) - combine, then remove 00:21:936 (21936|0)
00:23:158 (23158|1) - move to 3
00:27:714 (27714|2,27714|3,28158|1,28158|0,28603|1,28603|0) - combine the twos into ones, and then remove 00:27:714 (27714|2,28158|0,28603|1)
00:28:825 (28825|2) - move to 2
00:40:158 (40158|2,40158|3) - combine, then remove 00:40:158 (40158|2). then move 00:39:936 (39936|0) to 3
00:41:047 (41047|2) - remove
01:04:603 (64603|1) - move to 3
01:20:603 (80603|0) - remove
01:26:455 (86455|1) - move to 4
[MX]
00:05:492 (5492|1,5714|0) - ctrl + j
00:06:158 (6158|0) - move to 3
00:07:270 (7270|0) - remove
00:10:381 (10381|2) - ^, then move 00:10:381 (10381|3) to 3
00:39:492 (39492|0) - move to 2
00:45:381 (45381|2) - move to 1 (jackhammer!!!)
00:45:492 (45492|0) - move to 4
00:48:158 (48158|1,48158|3) - combine, then remove 00:48:158 (48158|3)
00:55:714 -
http://puu.sh/9et9S/30e178b63c.jpg01:04:936 (64936|2,65047|1) - ctrl + j
01:06:714 (66714|0,66825|1) - ^
01:08:492 (68492|0,68603|3) - ^
01:13:603 (73603|0,73714|2) - ^
01:18:047 (78047|2,78158|1) - ^
01:19:270 (79270|1) - move to 3
Try to avoid jackhammers as much as possible.
Good luck with your map!