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Chopsticks Bro. - Xiao Ping Guo

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Topic Starter
wantuol

Hakurei Yoru wrote:

[General]
  1. 这歌自带24clap...
[Insane]
  1. AR9会让人感觉有点空而且有点别扭的快 ar8.6 8.5的样子最好。考虑中
    HP6以上吧我不要作死><
  2. 02:29:566 (1) - 02:29:086 (7,8) - 包一下7 对一下8(大概好看一点
  3. 02:30:286 (4) - 这位置也是有点莫名其妙逆时针旋转跳
  4. 02:31:486 (1) - 考虑下blanket没目标blanket 直线也不错
  5. 03:00:286 (1,3) - 虽然一样但丑。还好
  6. 00:01:726 (1) - 00:09:406 (1) - 这中间这一段考虑节奏简略 也是yf大大告诉过我的层次感。
    一张图全是一个打法简直..因为是小苹果
  7. 01:01:726 (4) - 哦豁出界了fix
  8. 01:02:206 (6,7,8) - 卧槽这遮挡
  9. In太厉害 摸不动了

Rush_FTK wrote:

居然更了……我也很意外更了

Mod
好羞愧,我这种水平根本不可能给这种地图有建设性建议……
[Insane]
Warning(You must fix it):
- 01:01:726 (4)不允许有被血条挡住的物件。当然,如果是娱乐向地图可以忽视它。当初没想rank 随便弄的 改了

My Opinion:
- DR+3.8 小苹果要红着玩( DR+1由于是Insane。(虽然既是DR=9这个图还是可玩的但是你DR=5肯定有原因……)DR是什么 不懂
- 00:06:046 (3) 这里并没有音符,前面的保留也比较爽快。这里的建议移除,然后将00:05:806 (2)移动到x=344 y=200。没动
- 00:25:126 (2) 尾部描点向下两个单位长度来保证与上面的滑条平行,看着更舒服。1不是直线的

祝阁下武运昌盛~!优秀的地图,望尘莫及呢。
希望能有空补上normal,这个图要是ranked图该多好 :)

EDITON(07/19):
BG
1.试试这个?截ba截ba没准也能用。我再找找……真想自己撸一个( :o
http://pic.yue365.com/10203/47286.jpg
2.
http://i2.hdslb.com/u_user/e3ff86f8db1c ... 98c8fd.jpg
3.
http://image.tianjimedia.com/uploadImag ... YV42R6.jpg
http://image.tianjimedia.com/uploadImag ... 94YQ20.jpg

3均来自于http://product.yesky.com/gshijie/bizhi/89/37453089_7.shtml,我挑了两张最好的。
EDITON(07/20):

Mod
[General]
- Add Tags"洗脑循环","伊甸园"什么的。tag不急着改动 一次行改好

[Normal]
Suggestion:
- DR +1 因为是Normal难度。
- 00:16:126 (4,5) 还是延续折返滑条或者变成三个单打。因为重音太明显了,况且这样的组合对normal来说并不难。fix

My Opinion:
- 滑条速度可以更快一点,玩Normal的玩家已经对地图有一定适应力了,歌曲本身节奏比较快,因此滑条速度快的话对玩家玩起来更舒服。
- 00:22:846 (4,5) 换为两个折返滑条如何?没动
- 02:18:526 (5) 以它本身为中心逆时针转个45°,玩起来更舒服。转了点点
- 02:49:966 (2) 加的有点突兀,要么与前面合成一个完整的折返滑条,要么干脆删去它。这个很好玩
不好意思 忘了回mod
edit:update
pandorawindy
M4M..


  • [General]
  1. 我能吐槽一下这个bg么 - - 三个红富士..
  2. 为什么我玩出了 反震和sjoy的感觉..
    [Normal]
  3. 感觉没什么问题
    [Insane]
  4. 为什么我觉得不太适合做成insane,有时候觉得滑条尾部的声音有点多余..
  5. 00:01:748 (1,2,3,4) - 我试着去掉3 然后把4换成circle 感觉会更好..
  6. 00:45:908 (1,2,3,4) - 感觉可以有更好的梗来代替。
  7. 我是新人,只能用自己的见解看问题,很难做深远的mod。
KaedekaShizuru
M4M
第一次小苹果就给你了喂!
完全停不下来肿么办QAQ
顺便为啥BG的缩略图看上去那么像西红柿Orz
摸的不好请见谅

[General]
罗马拼写是Kuai Zi Xiong Di而不是Kuai Zi Xiong DI,最后一个I不要大写哦~
副歌可以多用一点whistle,虽然我个人不喜欢N组的这个音效


[Insane]
用AR9是不是有点太高了?建议AR8.5或8.7
HP建议6
00:12:788 (6) - 我认为在00:13:028结束就可以了
00:22:388 (6) - 建议4、5、6在同一直线上
00:24:788 (1) - 跟直线几乎无异,弧度需要再大一点点即可
00:49:268 (8) - 在00:49:508就可以了
00:57:428 (1,2) - 这样的排列个人觉得并不好看,建议00:57:908 (2) - 做180°翻转后摆一个合适的位置
01:02:228 (6,7) - 建议CTRL+G
01:16:628 (1,2,3) - 个人觉得这样摆怪怪的不过我也提不出更好的排列Orz 下同
01:54:788 (7) - CTRL+G
02:02:708 (1,2,3,4) - 稍微收一点距离然后旋转90°,要不然这里跟第一段副歌前那个梗是几乎一样的
02:19:028 (6,7) - 同理01:02:228 (6,7)
02:21:908 (1,2,3) - 原地CTRL+J
02:52:148 (8) - 移动到X140 Y100的位置
03:00:308 (1,2,3) - 啊啊 这个地方真难摸Orz
03:01:508 (6) - CTRL+G
03:11:108 (5) - 移动到X360 Y220
03:11:348 (6) - 移动到X464 Y208与03:10:868 (4) - 尾端遮挡


[Normal]
slider tick rate改为1
感觉1.2的slider elocity可能会更舒服
02:25:748 (4,5,6) - 这个flow不太舒服,顺滑一点?

然后我整个人都小苹果了
Topic Starter
wantuol

KaedekaShizuru wrote:

M4M
第一次小苹果就给你了喂!
完全停不下来肿么办QAQ
顺便为啥BG的缩略图看上去那么像西红柿Orz
摸的不好请见谅

[General]
罗马拼写是Kuai Zi Xiong Di而不是Kuai Zi Xiong DI,最后一个I不要大写哦~改了
副歌可以多用一点whistle,虽然我个人不喜欢N组的这个音效哨音用在kiai了


[Insane]
用AR9是不是有点太高了?建议AR8.5或8.7=w= 你不是第一个吐槽
HP建议6=w= 你不是第一个吐
00:12:788 (6) - 我认为在00:13:028结束就可以了这个好玩
00:22:388 (6) - 建议4、5、6在同一直线上后面是放松段落 一般激情的节奏才会一直线
00:24:788 (1) - 跟直线几乎无异,弧度需要再大一点点即可k和后面00:26:708 (1) - 一致
00:49:268 (8) - 在00:49:508就可以了ok的
00:57:428 (1,2) - 这样的排列个人觉得并不好看,建议00:57:908 (2) - 做180°翻转后摆一个合适的位置我感觉需要以后hold排列 偷懒没减速
01:02:228 (6,7) - 建议CTRL+G火火火火
01:16:628 (1,2,3) - 个人觉得这样摆怪怪的不过我也提不出更好的排列Orz 下同跳起来 既然结尾 就要弄一个好记的
01:54:788 (7) - CTRL+Gno 节奏还没跳转
02:02:708 (1,2,3,4) - 稍微收一点距离然后旋转90°,要不然这里跟第一段副歌前那个梗是几乎一样的好 改了 用了其他排列
02:19:028 (6,7) - 同理01:02:228 (6,7)火火火火
02:21:908 (1,2,3) - 原地CTRL+J不要
02:52:148 (8) - 移动到X140 Y100的位置调整了之前5 6
03:00:308 (1,2,3) - 啊啊 这个地方真难摸Orz好像是很难读 我考虑考虑对策
03:01:508 (6) - CTRL+Gno
03:11:108 (5) - 移动到X360 Y220没移 感觉还缺点什么
03:11:348 (6) - 移动到X464 Y208与03:10:868 (4) - 尾端遮挡^


[Normal]
slider tick rate改为1保留先 准备加tickclap 有slider压到重音
感觉1.2的slider elocity可能会更舒服
02:25:748 (4,5,6) - 这个flow不太舒服,顺滑一点?ok

然后我整个人都小苹果了

pandorawindy wrote:

M4M..


  • [General]
  1. 我能吐槽一下这个bg么 - - 三个红富士..
  2. 为什么我玩出了 反震和sjoy的感觉.. 差不多 懒逼流
    [Normal]
  3. 感觉没什么问题
    [Insane]
  4. 为什么我觉得不太适合做成insane,有时候觉得滑条尾部的声音有点多余..为了正义=w=
  5. 00:01:748 (1,2,3,4) - 我试着去掉3 然后把4换成circle 感觉会更好..考虑中
  6. 00:45:908 (1,2,3,4) - 感觉可以有更好的梗来代替。改了
  7. 我是新人,只能用自己的见解看问题,很难做深远的mod。
ok update
Lanturn
N = Nazi
Bold = Big issue!


I'll keep this pretty simple so it will hopefully be easy to understand.

[General]
Maybe add stuff like "Chopstick Brothers" And "Little Apple" to the tags. Just the English translation

I don't really know Chinese well enough to suggest anything else, but maybe you can find stuff at on wikipedia

You need a HARD difficulty in order to make this set rankable!
Difficulties must consist of a proper scaling. NI means you can fit a H difficulty inbetween. The difficulty gap between Normal and Insane is way too big! If you want conformation on this, you can ask any BAT in #modhelp and they will explain what I just said.
Looks like you got a Hard :D

Turn off Countdown since it isn't being used.
Turn off Widescreen support since you don't have a Storyboard.

Tick rate 1 is more than enough for this song. There aren't any extra sounds to really call for Tick rate 2.

Move preview point to 00:47:708 - so the vocals don't get cut off at the start!

Normal is missing combo colors! Add the colors from Insane to this!
Combo1 : 242,24,57
Combo2 : 47,219,112
Combo3 : 29,157,226

[Normal]
  1. 00:02:708 (2) - Rotate this -11° and move to x108 y304 | http://puu.sh/ap61H.jpg
  2. 00:09:428 (1) - Distance Snap @ 1.35 instead of 1.00 | Try moving this to x132 y76. Next move the (2) to x144 y340!
  3. 00:32:468 (1) - Consider adding a curve so it flows into the head of the (2) a little better. You can use the previous 00:31:028 (4) - as sort of a blanket guideline. | http://puu.sh/ap6Nq.jpg
  4. 00:35:828 (3) - How about being a little creative with hitsounds and try using a whistle here to emphasize the vocals.
  5. ^ for | 00:39:668 (3) - | 00:43:508 (6) - | 01:52:628 (3) - | 01:56:468 (3) - | 02:00:308 (6) - |
  6. 00:36:308 (1,2) - The shape of (2) feels a bit out of place for this song. Consider moving (1) over to the right a little more so it flows nicely with the previous notes. Then create a new shape for (2) | Something like this maybe? | http://puu.sh/ap7D3.jpg
  7. 00:55:268 (8,1) - N | Move the (8) to x140 y56 | and the (1) to x92 y48 | Distance snap will help set these properly.
  8. 01:01:748 (1) - Make this slider point down instead of up | http://puu.sh/ap7N5.jpg
  9. 01:10:628 (7,1) - N | Move the (7) to x132 y48 and the (1) to x84 y56 for a better line.
  10. 01:14:228 (5) - N | x256 y216 for better blanket | Fix 01:14:708 (1) - afterwards as needed.
  11. 01:18:548 - Add circle here so it finishes on the downbeat?
  12. 01:48:788 (6) - N | Move (6) to x88 y64 | Move 01:49:268 (1) - afterwards to x116 y160 | This creates proper flow with the previous circles (3,4)
  13. 01:55:028 (2) - Same idea as 36 seconds. Try a different shape for this.
  14. 01:56:948 (1,2) - Try making these a rotated copy of each other | Copy (2), paste over (1), rotate twice, and adjust. | http://puu.sh/ap8oS.jpg
  15. 02:08:468 (1,2,3,4) - Lesson | Take (3,4) and stack them on (1,2) respectively. After that Move both (3,4) at the same time so they're symmetrical with (1,2) | Don't understand? Then just move 02:09:908 (4) - one grid right to x20 y172
  16. 02:16:148 (1) - Add a little bit of curve to this. Use the Slider ball's circle to help blanket it | http://puu.sh/apbN2.jpg
  17. 02:17:108 (2,3) - Distance Snap @ 1.22 instead of 1.00 | This can be fixed by moving (2) to x56 y274
  18. 02:18:548 (5) - NC this, or remove the NC at 01:01:748 (1) - for consistency
  19. 02:18:548 (5) - Same idea as 1:01, but point the slider up instead of down.
  20. 02:25:748 (4,5,6) - To follow the vocals better. Try changing this to Circle Circle Slider instead of Slider Circle Circle. | http://puu.sh/apbVM.jpg
  21. 02:56:468 (5,6,7) - Same suggestion as 2:25
  22. 03:08:708 (4) - N | Move this up above the tail of the (3) and the (5) for better flow | http://puu.sh/apc9M.jpg
  23. 03:13:748 (1) - N | x304 y297 for a perfect stack
  24. 03:21:428 - Add a circle here with a finish? Just to put more emphasis that the song ends here.
Erp. Looks like you had a mod when I finished modding this diff. Doesn't seem like much was changed though so I'll leave as is.

[Hard]
Ah. This is unfinished. regardless I'll mention a few things about it quickly.
  1. 00:04:868 (6,7) - This is a very unreadable jump. It might honestly just be better to remove this note. If you want to keep it, then stack (7) on the upcoming (1)
  2. 00:28:148 (5) - Control+G this. Stack it on the (3). Control+G it again. This will stack the end of the slider better.
  3. 00:39:668 (5) - This felt a bit strange to play. Like it should almost be a little bit further away than it currently is. I know this is already 1.3 though. X_x
[Insane]
Instead of modding this. I'll give you a few general tips.
  1. 00:03:308 (7) - Be a bit careful how you map double bpm like this. Right now you have this circle hitting nothing in the song. Notes like these are better off not mapped to. Try listening to the music at 25%. If there isn't anything playing in the song on that note, then I highly suggest not mapping to it. Double BPM is more suited towards songs that would otherwise be double bpm if it weren't for the drums. In this case, the song should be mapped more to its 125 self instead of as a 250bpm song.
  2. 00:13:268 (1) - How to stack slider tails properly | Control+G the (6) and look up the coords in the top right. In this case: x420 y170 | Undo/Control+G it back into place. | Next take 00:13:268 (1) - which is x420 y172. Move the y to 170. You can do this easily by clicking on the yellow numbers with (1) selected and then using the pop-up to adjust it to y170 | http://puu.sh/apdYH.jpg
  3. 00:25:148 (2) - Stuff like this is really overdoing it. Not only is this impossible to read as a jump, it doesn't start on any sound. A circle at 00:25:268 - is more than enough for this.
  4. 00:28:628 (1) - x+1 | Try trick I mentioned above on how to stack slider ends.
  5. 00:29:348 (3,5,2) - Move 00:30:068 (5) - to x257 y97
  6. 00:51:668 (1,3,4) - Control + G these individually, stack them, and control+g them individually back to get the slider ends correct. | x188 y240 makes a nice stack point.
  7. 00:56:948 (6) - x382 y108
    I think that pretty much would help you figure out how to do the rest. | Try 01:17:108 (2,3) - next. (2) x272 y43 | (3) x426 y230.
The insane could really use a bit of work. Right now it uses too many 1/4 notes where there really shouldn't be any, and the stacking could be a lot better, as it actually is somewhat noticeable while playing.

Anyways, good luck o/
Topic Starter
wantuol

Lanturn wrote:

N = Nazi
Bold = Big issue!


I'll keep this pretty simple so it will hopefully be easy to understand.

[General]
Maybe add stuff like "Chopstick Brothers" And "Little Apple" to the tags. Just the English translation added

I don't really know Chinese well enough to suggest anything else, but maybe you can find stuff at on wikipedia

You need a HARD difficulty in order to make this set rankable!
Difficulties must consist of a proper scaling. NI means you can fit a H difficulty inbetween. The difficulty gap between Normal and Insane is way too big! If you want conformation on this, you can ask any BAT in #modhelp and they will explain what I just said.
Looks like you got a Hard :D

Turn off Countdown since it isn't being used.
Turn off Widescreen support since you don't have a Storyboard.ok

Tick rate 1 is more than enough for this song. There aren't any extra sounds to really call for Tick rate 2.ok

Move preview point to 00:47:708 - so the vocals don't get cut off at the start!ok

Normal is missing combo colors! Add the colors from Insane to this!
Combo1 : 242,24,57
Combo2 : 47,219,112
Combo3 : 29,157,226ok

[Normal]
  1. 00:02:708 (2) - Rotate this -11° and move to x108 y304 | http://puu.sh/ap61H.jpg。。I rotate 10° this place.wait other mod, not sure about this
  2. 00:09:428 (1) - Distance Snap @ 1.35 instead of 1.00 | Try moving this to x132 y76. Next move the (2) to x144 y340!fix
  3. 00:32:468 (1) - Consider adding a curve so it flows into the head of the (2) a little better. You can use the previous 00:31:028 (4) - as sort of a blanket guideline. | http://puu.sh/ap6Nq.jpggood idea
  4. 00:35:828 (3) - How about being a little creative with hitsounds and try using a whistle here to emphasize the vocals.added
  5. ^ for | 00:39:668 (3) - | 00:43:508 (6) - | 01:52:628 (3) - | 01:56:468 (3) - | 02:00:308 (6) - |
  6. 00:36:308 (1,2) - The shape of (2) feels a bit out of place for this song. Consider moving (1) over to the right a little more so it flows nicely with the previous notes. Then create a new shape for (2) | Something like this maybe? | http://puu.sh/ap7D3.jpgok,but use other idea
  7. 00:55:268 (8,1) - N | Move the (8) to x140 y56 | and the (1) to x92 y48 | Distance snap will help set these properly.ok fix
  8. 01:01:748 (1) - Make this slider point down instead of up | http://puu.sh/ap7N5.jpg ok
  9. 01:10:628 (7,1) - N | Move the (7) to x132 y48 and the (1) to x84 y56 for a better line. ok
  10. 01:14:228 (5) - N | x256 y216 for better blanket | Fix 01:14:708 (1) - afterwards as needed.fix
  11. 01:18:548 - Add circle here so it finishes on the downbeat? add little unbreak here
  12. 01:48:788 (6) - N | Move (6) to x88 y64 | Move 01:49:268 (1) - afterwards to x116 y160 | This creates proper flow with the previous circles (3,4)ok
  13. 01:55:028 (2) - Same idea as 36 seconds. Try a different shape for this.^
  14. 01:56:948 (1,2) - Try making these a rotated copy of each other | Copy (2), paste over (1), rotate twice, and adjust. | http://puu.sh/ap8oS.jpg ok,easy foe me
  15. 02:08:468 (1,2,3,4) - Lesson | Take (3,4) and stack them on (1,2) respectively. After that Move both (3,4) at the same time so they're symmetrical with (1,2) | Don't understand? Then just move 02:09:908 (4) - one grid right to x20 y172ok
  16. 02:16:148 (1) - Add a little bit of curve to this. Use the Slider ball's circle to help blanket it | http://puu.sh/apbN2.jpg ok
  17. 02:17:108 (2,3) - Distance Snap @ 1.22 instead of 1.00 | This can be fixed by moving (2) to x56 y274fix
  18. 02:18:548 (5) - NC this, or remove the NC at 01:01:748 (1) - for consistency NC
  19. 02:18:548 (5) - Same idea as 1:01, but point the slider up instead of down.no
  20. 02:25:748 (4,5,6) - To follow the vocals better. Try changing this to Circle Circle Slider instead of Slider Circle Circle. | http://puu.sh/apbVM.jpgok
  21. 02:56:468 (5,6,7) - Same suggestion as 2:25no
  22. 03:08:708 (4) - N | Move this up above the tail of the (3) and the (5) for better flow | http://puu.sh/apc9M.jpgok
  23. 03:13:748 (1) - N | x304 y297 for a perfect stackfix
  24. 03:21:428 - Add a circle here with a finish? Just to put more emphasis that the song ends here.no
Erp. Looks like you had a mod when I finished modding this diff. Doesn't seem like much was changed though so I'll leave as is.

[Hard]
Ah. This is unfinished. regardless I'll mention a few things about it quickly.
  1. 00:04:868 (6,7) - This is a very unreadable jump. It might honestly just be better to remove this note. If you want to keep it, then stack (7) on the upcoming (1)
  2. 00:28:148 (5) - Control+G this. Stack it on the (3). Control+G it again. This will stack the end of the slider better.
  3. 00:39:668 (5) - This felt a bit strange to play. Like it should almost be a little bit further away than it currently is. I know this is already 1.3 though. X_x
[Insane]
Instead of modding this. I'll give you a few general tips.
  1. 00:03:308 (7) - Be a bit careful how you map double bpm like this. Right now you have this circle hitting nothing in the song. Notes like these are better off not mapped to. Try listening to the music at 25%. If there isn't anything playing in the song on that note, then I highly suggest not mapping to it. Double BPM is more suited towards songs that would otherwise be double bpm if it weren't for the drums. In this case, the song should be mapped more to its 125 self instead of as a 250bpm song.map this as my like XD
  2. 00:13:268 (1) - How to stack slider tails properly | Control+G the (6) and look up the coords in the top right. In this case: x420 y170 | Undo/Control+G it back into place. | Next take 00:13:268 (1) - which is x420 y172. Move the y to 170. You can do this easily by clicking on the yellow numbers with (1) selected and then using the pop-up to adjust it to y170 | http://puu.sh/apdYH.jpg I know how do this, my lazy
  3. 00:25:148 (2) - Stuff like this is really overdoing it. Not only is this impossible to read as a jump, it doesn't start on any sound. A circle at 00:25:268 - is more than enough for this. I know this is overmap owo
  4. 00:28:628 (1) - x+1 | Try trick I mentioned above on how to stack slider ends.^
  5. 00:29:348 (3,5,2) - Move 00:30:068 (5) - to x257 y97 k
  6. 00:51:668 (1,3,4) - Control + G these individually, stack them, and control+g them individually back to get the slider ends correct. | x188 y240 makes a nice stack point.
  7. 00:56:948 (6) - x382 y108
    I think that pretty much would help you figure out how to do the rest. | Try 01:17:108 (2,3) - next. (2) x272 y43 | (3) x426 y230.
The insane could really use a bit of work. Right now it uses too many 1/4 notes where there really shouldn't be any, and the stacking could be a lot better, as it actually is somewhat noticeable while playing.


Anyways, good luck o/
tazkeung
really fun.
icelemons
先mark明天摸
Harold Miner
Insane:
DT之后5.6星也是有点厉害
00:51:668 (1,3,4) - 01:16:628 (1,2,3) - 02:19:868 (9,1) - 03:00:788 (3,5) - 滑条尾没叠好
01:07:028 (1,3) - 1和3也是没叠好
00:46:868 (3) - 02:03:668 (3) - NC?
02:30:908 (6,7,8) - 间距?6和8 6和7的间距相同应该会好看一点
摸出一点无关痛痒的东西也是十分惭愧 因为我摸不动 图也读不太懂

Hard:
没发现什么问题w

Normal:
00:40:148 (1,2) - 00:43:988 (1,2) - 推荐做成反向的平行吧
01:08:708 - 03:11:588 - 这里再来个note
03:19:508 (4,5) - 这里的blanket不太好 建议把5朝上移一点

水平不够 请务必不要介意
icelemons
Hard
01:10:268 - 加个note比较好
01:16:388 - 这也是加个note
02:32:708 (5,6) - 这里四边形比五边形好看些,6重合了感觉不怎么好看
从02:37:268 (1) - 到02:50:228 (6,7,8,9) - 速度快些比较好(我忘记H能不能加变速了哦草orz

Insane
00:32:948 (3) - 这改成2个短滑条好些
00:34:868 (4) - 这改成这个更加顺手00:34:868 (4) - 00:35:108 (5) -
00:39:428 - 加个note
00:42:908 - 来个note=.=
00:50:228 (3) - 这里既然前面"小呀"都丢了2个短的后面也是2个比较对应节奏吧
00:52:508 - 00:52:988 - 00:53:468 - 加3个NOTE更加舒服
00:57:308 - 同上
01:16:988 - 01:17:468 - 一样
01:52:508 (7) - 这个感觉不对啊,是不是向前面多放了1/4。。或者变成来回的.反正总感觉哪里不对
02:13:628 - 02:17:468 - 空着的1/4全部加个note吧...
02:37:268到02:50:228 test的时候感觉比H难度简单很多(虽然H开了DT
请叫我加note狂人orz(感觉是来找茬的(╯‵□′)╯︵┻━┻
不过看你后面有很多地方也是这样加了的反而前面却没有,其实我想说后面好多这样的地方都加note吧orz太多了
而且好多note和S都出界了没问题吗
Topic Starter
wantuol

Harold Miner wrote:

Insane:
DT之后5.6星也是有点厉害
00:51:668 (1,3,4) - 01:16:628 (1,2,3) - 02:19:868 (9,1) - 03:00:788 (3,5) - 滑条尾没叠好修图修图
01:07:028 (1,3) - 1和3也是没叠好^
00:46:868 (3) - 02:03:668 (3) - NC?好主意
02:30:908 (6,7,8) - 间距?6和8 6和7的间距相同应该会好看一点no
摸出一点无关痛痒的东西也是十分惭愧 因为我摸不动 图也读不太懂

Hard:
没发现什么问题w

Normal:
00:40:148 (1,2) - 00:43:988 (1,2) - 推荐做成反向的平行吧k
01:08:708 - 03:11:588 - 这里再来个note加了
03:19:508 (4,5) - 这里的blanket不太好 建议把5朝上移一点没动 我感觉还好

水平不够 请务必不要介意 :) 感谢mod

icelemons wrote:

Hard 我替frey改mod
01:10:268 - 加个note比较好no
01:16:388 - 这也是加个note加了
02:32:708 (5,6) - 这里四边形比五边形好看些,6重合了感觉不怎么好看还行啊
从02:37:268 (1) - 到02:50:228 (6,7,8,9) - 速度快些比较好(我忘记H能不能加变速了哦草orz可以加速 不过增加了平均DS距离效果

Insane
00:32:948 (3) - 这改成2个短滑条好些no
00:34:868 (4) - 这改成这个更加顺手00:34:868 (4) - 00:35:108 (5) - no
00:39:428 - 加个noteno
00:42:908 - 来个note=.=no
00:50:228 (3) - 这里既然前面"小呀"都丢了2个短的后面也是2个比较对应节奏吧老问题了 同样节奏不一定要完全一样的表现形式
00:52:508 - 00:52:988 - 00:53:468 - 加3个NOTE更加舒服no
00:57:308 - 同上no
01:16:988 - 01:17:468 - 一样no
01:52:508 (7) - 这个感觉不对啊,是不是向前面多放了1/4。。或者变成来回的.反正总感觉哪里不对no
02:13:628 - 02:17:468 - 空着的1/4全部加个note吧...no
02:37:268到02:50:228 test的时候感觉比H难度简单很多(虽然H开了DT 因为hard作者不是我 想表达的松紧不同
请叫我加note狂人orz(感觉是来找茬的(╯‵□′)╯︵┻━┻
不过看你后面有很多地方也是这样加了的反而前面却没有,其实我想说后面好多这样的地方都加note吧orz太多了整个铺面我算是remix了一遍吧 不同段落不同玩法のfreestyle
而且好多note和S都出界了没问题吗 确认过了 都可以接受范围内
ZZHBOY
Hakurei Yoru
liangv587
唔,咱也撞了
fashao
mod from QQ req

General
aimod好多错
结尾没做啊

Normal
00:16:148 (4,5,6) -直线吧
00:18:305 - 空音怪怪的
00:49:748 (5,6,7) - 有点拥挤
01:01:748 (1) - 去了NC
02:18:548 (1) - ^
insane
开头怪怪的 overmap严重
00:08:228 (3) - 小nazi 叠一下吧
00:35:348 (5) - ctrl+g
01:01:508 (2,3,4,5,6,7,8) - 有些乱
kiai口哨好吵
03:07:985 (1,2,3,4,5) - 有些乱
Topic Starter
wantuol

fashao wrote:

mod from QQ req

General
aimod好多错
结尾没做啊

Normal
00:16:148 (4,5,6) -直线吧
00:18:305 - 空音怪怪的
00:49:748 (5,6,7) - 有点拥挤
01:01:748 (1) - 去了NC
02:18:548 (1) - ^
insane
开头怪怪的 overmap严重ok
00:08:228 (3) - 小nazi 叠一下吧k
00:35:348 (5) - ctrl+g这块remap了
01:01:508 (2,3,4,5,6,7,8) - 有些乱需要斟酌下
kiai口哨好吵
03:07:985 (1,2,3,4,5) - 有些乱
:) thx
edit:update
:D
Zero__wind
哈罗
Insane
00:07:025 (8) - 可以离前面远一点 00:06:545 (6,7) - 这里跳完之后突然间距这么小有点压抑
00:14:225 (5,6) - 这也是感觉间距莫名小 有可能会被误读成1/4的跳
00:19:025 (1) - 这个节奏和前后都不太一致 其他地方都是从00:19:265 - 这个地方起的红线三连 这里白线三连不太舒服
00:30:545 (1,3,5,7) - 这个梗可以逐渐离2468越来越近 配合音乐的降调
00:39:425 - 这里空着还是有点奇怪 和前后有嘿哈的那些地方节奏密度明显不一样 加一拍或者把3换成滑条也行
00:51:065 (6) - whistle个听起来连贯些
00:53:105 (5,1) - 这个小间距也太恶俗了吧 改改改 如果不想挪位置可以在00:53:465 - 加一拍变三连
00:55:025 (8,9,2) - 包好可否
00:59:825 (3) - 尾巴whistle应该不错
01:00:665 (6) - 也是whistle
01:05:105 (1) - 头上也应该whistle什么的 你自己可以看你前半段怎么加的嘛 00:49:745 - 等等
01:09:305 (2,3) - 感觉它们如果在1的右边会更顺畅一些
01:15:065 (2,3) - 这个间距我也是尿了
01:35:585 (6) - 间距莫名小
02:19:865 (9) - 这个感觉会比较难读 不如就像第一段那样把8拉长
02:57:905 (8,9,2) - 同00:55:025 (8,9,2) -
03:08:345 (2) - 离前面太近了 试试扔到(204,360)一带

Frey's Hard
没啥太多可书的 有一些局部的间距变化看起来有一点不舒服
AR7就足够了
02:38:705 (6) - 尾巴也clap比较合曲
02:42:545 (7) - ^
03:00:305 (1) - 适合逆时针转一点角度做个跳
03:15:665 (1) - 同理 顺时针

Normal
歌比较慢 AR4就行
好像没啥

听完发现这歌有一些奇怪的儿化音x.x
删了 好运
Topic Starter
wantuol

Zero__wind wrote:

哈罗
Insane
00:07:025 (8) - 可以离前面远一点 00:06:545 (6,7) - 这里跳完之后突然间距这么小有点压抑 ok
00:14:225 (5,6) - 这也是感觉间距莫名小 有可能会被误读成1/4的跳 ok
00:19:025 (1) - 这个节奏和前后都不太一致 其他地方都是从00:19:265 - 这个地方起的红线三连 这里白线三连不太舒服ok
00:30:545 (1,3,5,7) - 这个梗可以逐渐离2468越来越近 配合音乐的降调ok
00:39:425 - 这里空着还是有点奇怪 和前后有嘿哈的那些地方节奏密度明显不一样 加一拍或者把3换成滑条也行ok
00:51:065 (6) - whistle个听起来连贯些加在5
00:53:105 (5,1) - 这个小间距也太恶俗了吧 改改改 如果不想挪位置可以在00:53:465 - 加一拍变三连三连喽
00:55:025 (8,9,2) - 包好可否纯属意外 手滑
00:59:825 (3) - 尾巴whistle应该不错
01:00:665 (6) - 也是whistle ok
01:05:105 (1) - 头上也应该whistle什么的 你自己可以看你前半段怎么加的嘛 00:49:745 - 等等
01:09:305 (2,3) - 感觉它们如果在1的右边会更顺畅一些
01:15:065 (2,3) - 这个间距我也是尿了我也尿 不过爽
01:35:585 (6) - 间距莫名小小范围remap
02:19:865 (9) - 这个感觉会比较难读 不如就像第一段那样把8拉长好吧
02:57:905 (8,9,2) - 同00:55:025 (8,9,2) -奇怪的手滑两次
03:08:345 (2) - 离前面太近了 试试扔到(204,360)一带这个是1/4

Frey's Hard
没啥太多可书的 有一些局部的间距变化看起来有一点不舒服
AR7就足够了
02:38:705 (6) - 尾巴也clap比较合曲
02:42:545 (7) - ^
03:00:305 (1) - 适合逆时针转一点角度做个跳
03:15:665 (1) - 同理 顺时针

Normal
歌比较慢 AR4就行
好像没啥

听完发现这歌有一些奇怪的儿化音x.x
删了 好运不删
Mermaid girl_old
我就瞎摸了...我是Mec
[Insane]
00:05:585 (1,2,3,4,5) - 这里..1和 234 那么远.虽然不是不可以.但是第一次打的时候莫名掉了总感觉影响心情
00:39:905 (5,6) - 这里如果抓人声的话.56是否多余? 或者00:39:425 (4) - 这里加个note?
01:04:145 (5,6) - 很刺激的节奏..但是5和6之间缺了什么 - -而且01:03:185 (1,2,3,4) - 这几个打起来非常刺激.但是5的位置有些.. 感觉像前面绕圈可能会更好?
01:06:785 (7,8,1) - 哇啦啦~自己看~
01:14:705 (1,2,3,4,5,6,7) - 吐个槽...为啥看到你的排列我想起了小苹果的舞蹈 233
01:48:305 (5,6,7,8,9) - 既然节奏出了.为何排列不激霸一些?
02:03:665 (1) - crtl+g 试试?
02:15:185 (4,5) - 虽然没什么问题.但是...我感觉 4 和 5的排列可以继续思考一下..比如转个圈?既然后面02:15:665 (5,6,1) - 和02:14:225 (1,2,3) - 都绕了 为啥4到5这里这么反人类
02:25:265 (5,6) - 分别crtl+g 一下 4绕5 5绕 6 6绕1 好看!~
03:07:505 (7,8) - 感觉7和8之间可以做些什么..
03:10:865 (4,5,6,7) - 排列没问题.但是我感觉有些接不上
[Normal]
我觉得似乎可以在nc的时候把间距稍微大一些?整体听起来还好,,
别点开啊~
其实是我根本摸不出来normal,因为感觉都一样
[Frey's Hard]
这个难度明天晚上摸 2014-10-15 21:45:00,很晚了 要睡觉了 .明天四节数学Orz
GGFFQQ55
抱歉!来的实在太晚惹;w;

Insane


节奏

有些奇怪的多余节奏。。。比如00:03:665 (1,2,3) - 感觉没必要放五连

00:01:985 (2,3,4) - 这里也是

00:16:385 (6,7,8) - 同上

感觉ins的话节奏是要密集一点,但这里感觉有点多余。。。

01:40:625 (5,6,7) - 这里6,7感觉可以合并成一根长滑条

01:47:345 (1,2,3,4) - 三连有点突兀,就二分拍就可以了吧。。。

排列

00:02:225 (4,5,6) - 4,6的位置稍微调一下吧,现在这样看起来有点乱的感觉

00:04:865 (5,6) - 个人不是很喜欢短滑条+单点这种组合。。。要用的话可以把短滑条速度调慢一些,现在这样有点破坏flow

00:11:345 (1,2,3) - 最好不要重叠吧,不太好看;w;

00:30:545 (1,2,3,4,5,6,7,8) - 比起减距跳,增距跳似乎也是一种选择。。。不妨试试

00:34:145 (9,1,2,3,4) - 摆成正三角形厚不厚啊啊QWQ

00:35:345 (5,6,7) - 把7稍微拉进来一点吧,现在这样打起来有点难

00:43:505 (5) - 试试改成弯滑条向右的flow?这样接下面那根可能顺一些

00:45:665 (7) - 这个可以跳的远一点,更好玩

00:49:265 (8) - 这么长的滑条直的似乎有点不太好看。。。稍微给一点小弧度也不错

00:55:505 (1,2,3,4) - 这里的1和4,试试做成旋转90°的感觉?

00:57:425 (1,2) - 不好看orz

01:03:905 (4,5,6,7) - 打起来有点卡手,三连可以换个摆法

02:03:665 (1,2) - 这图其实感觉直线滑条有点多(也有部分个人喜好原因吧),这里感觉不太好看orz

02:05:585 (5,6,7) - 有点挤,把5,6向右边摆一点?

02:19:505 (8,1,2,3) - 好难读。。。唔这一节再看一下吧

02:34:385 (3) - 嘛不好看Orz描点不动,弧度大一些可能好点

02:38:225 (4,5,6,7) - 后面整个这段的类似地方我都建议摆成大一点的跳,现在这样小间距不太舒服

03:00:305 (1,2,3) - 不好看。。。

03:20:465 (3) - 再捏捏吧orz我自己也不会捏

normal


开下ds吧。。。现在这样看起来比较乱,normal主要感觉饿还是整齐吧
Topic Starter
wantuol
insane大范围remap
感谢mod
edit:update :)
Zweib
laoqianbeia
Topic Starter
wantuol

Zweib wrote:

laoqianbeia
工作赚钱
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