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Hiroyuki Sawano feat. Mika Kobayashi - Bios Epic Edition

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TicClick
actually I'm gonna do a self-pop because of wrong metadata (see the post below) and poorly composed mp3 I have a chance to fix, at least for 06:28:238. Will post details along with the new timing later /tomorrow?/
Kyubey
artist should be: «澤野弘之 feat. 小林美香» because it's original artists
title should be: «βios Epic Edition» because remixer called it so
romanised versions without changes
and we had small IRC mod with some flow improvements:
log
00:39 Kyubey: yo
00:39 *Kyubey is editing [http://osu.ppy.sh/b/430908 Hiroyuki Sawano feat. Mika Kobayashi - Bios Epic Edition [King]]
00:39 Kyubey: let's rank it
00:40 xChippy: oh yeey o3o
00:40 Kyubey: mind irc mod then?
00:40 xChippy: aight
00:41 Kyubey: will point just at few things which i didn't like while playing
00:41 xChippy: okie :3
00:42 Kyubey: 00:20:150 (1) - i would rotate this at -30 degrees for better flow with jump after this 00:19:840 (8) -
00:42 Kyubey: will be played much better
00:42 xChippy: yep fixed
00:44 Kyubey: 00:22:315 (9,10) - how about unstacking them and making some smooth flow to the 00:22:604 (1) - this slider for avoiding that jump and uncomfortable movement after this? example: http://osu.ppy.sh/ss/2481475
00:45 Kyubey: 00:34:047 (6) - just move it up a little because it overlaps with scoremeter that almost everyone uses https://osu.ppy.sh/ss/2481477
00:45 xChippy: I switched (9) and (10)
00:45 xChippy: done
00:48 Kyubey: 01:34:028 - maybe whistle? this part sounds pretty empty
00:48 xChippy: hmm
00:48 xChippy: aight
00:49 Kyubey: 01:48:255 (6,7) - i suggest to change (6) somehow with making some transition to the (7) head, because without transition it doesn't look as 1/4 gap
00:51 Kyubey: and tbh i was pretty surprised by this because i thought it's 1/2
00:51 Kyubey: without transition
00:51 xChippy: hmm tbh Imo this should be fine, be4 I usd alot of slider to slider 1/4s which has similiar spacing tho
00:51 xChippy: player should have gotten used to it I think :O
00:51 Kyubey: spacing is same but they had flow going to the next slider's heads
00:51 Kyubey: thats why i was surprised
00:53 xChippy: well true yeah, but because of (5) here in this case it gives this kind of smooth circular motion imo
00:53 Kyubey: hmm okay
00:54 Kyubey: 04:30:037 (6,7) - i would mention same thing here >_>
00:56 Kyubey: 05:04:985 (6,7,1) - just a suggestion, but how about making this pattern looking like http://puu.sh/efMbb/1554947e29.jpg this with ctrl+G on the (7)?
00:57 xChippy: hmmm
00:58 xChippy: the first one I kinda like to kept as the curve is going upwards from the slider and fixed the second one but I also gave (6) a slight curve o3o
00:58 xChippy: http://osu.ppy.sh/ss/2481539
00:59 Kyubey: 06:01:278 (2) - why did you ignore 06:01:434 - this sound with making 1/2 here? sounds bad imo
00:59 Kyubey: yeah cute
01:00 Kyubey: 06:47:168 (2,3,4,5,6,7) - this star scared me at the end :O
01:01 xChippy: fixed that rythm o3o
call me after TicClick's help with mp3 and his bubble
and make sure you used βios in the title, not βίος as I suggested before because I was wrong and I should rely on the mp3 tags
TicClick
Happy resnapping, I guess? http://puu.sh/ehpAV/41f96d26fc.zip
430,937.5,4,2,2,25,1,0
17729,618.556701030928,4,2,2,40,1,0
18796,625,4,2,2,40,1,0
20213,618.556701030928,4,2,2,40,1,0
177895,625,4,2,1,30,1,0
179145,625,4,2,1,45,1,0
238033,618.556701030928,4,2,1,30,1,0
338665,625,4,2,2,30,1,0
368650,618.556701030928,4,2,1,30,1,0

Rename the audio before the using so that these players who already have your map are forced to redownload it.
There's also one more thing I ask of you: do not start repeats (specifically this one 01:58:641 (1) -) on blue or, in case of your map, yellow ticks, they are barely readable and unintuitive.

Tell me if there are any complaints about the timing, and I'll see the map again.
TicClick
After a couple of additional changes and edits, rebubbled!
Topic Starter
xChippy
Wheeee~ Thanks a bunch TicClick! 8-)
Kyubey
№2
Topic Starter
xChippy
Yisssssss Thanks a lot Kyubey!! 8-)
Okoratu
mind finding me ingame so we can discuss some smaller things?

stuff that happened
16:18 Okoratu: yo
16:28 xChippy: yo~
16:29 Okoratu: ok so i got like some little things to talk about before requalifying it
16:30 xChippy: aight
16:30 Okoratu: but my keyboard died yesterday so im writing with the windows screenwriter thing
16:31 Okoratu: which is a pain so pls bear with me being a bit slow qq
16:31 xChippy: lool xD
16:31 xChippy: aight
16:31 Okoratu: noticed the song is german
16:31 Okoratu: after 4 mins in
16:32 Okoratu: the accent is strong
16:32 xChippy: loool
16:32 xChippy: I should be able to understand some but nopenopenope lol
16:33 Okoratu: as a native german
16:33 Okoratu: lol.
16:33 xChippy: lol
16:33 xChippy: I got b2 if I remember correctly
16:33 xChippy: still nope
16:33 xChippy: xD
16:35 Okoratu: 00:18:796 - should omit the barline so the taiko convert doesnt draw a downbeat without any
16:38 xChippy: Not sure tho, kinda dont want to touch the timing as ticclick said its fine now ><
16:39 xChippy: although its a 1bpm change lol
16:39 Okoratu: the only thing it does
16:39 Okoratu: is a stylistic change in taiko
16:40 Okoratu: it otherwise draws white lines in the convert which shouldnt be there
16:41 Okoratu: but i might ask ticclick and pishi to make sure
16:41 Okoratu: k
16:41 xChippy: hmmm
16:43 Okoratu: 00:36:914 (1) - just my personal opinion but i think this nc is kinda unnecessary
16:45 xChippy: aight removed
16:45 Okoratu: 01:33:821 - not really a fan of skipping drums for vocals and symmetry
16:49 Okoratu: dunno if you want to avoid that
16:49 xChippy: well yeah I kinda like it like this, but meh alot ppl mentioned this one
16:49 xChippy: so I'll see if I can come up with a pattern or smth
16:49 Okoratu: would be great
16:51 xChippy: aight should be fine now
16:52 Okoratu: 03:09:155 - this part is suddenly missing the clap things you had in the previous part because you changed sampleset
16:53 Okoratu: oh that's whistles
16:53 xChippy: yeah
16:53 xChippy: switched emphasizes to the whistles
16:54 Okoratu: could have both though
16:55 Okoratu: like do you use the s:c2 claps anywhere
16:56 xChippy: well I could do both yeah
16:57 xChippy: but my intentionally did it like this cuz I mapped this part differently
16:57 xChippy: the part before I was fully focusing on those drum thingies
16:57 Okoratu: even if the focus is different
16:58 Okoratu: doing the same pattern there shouldnt even break anything
16:59 xChippy: well
16:59 xChippy: some I need to leave out
16:59 xChippy: cuz I have whistles on those
16:59 xChippy: and some are mapped over
16:59 Okoratu: which ones
16:59 xChippy: 03:10:717 (8) -
16:59 xChippy: repeat
16:59 xChippy: and that blue line
17:00 xChippy: 03:13:530 (8) - got a whistle on this one
17:00 xChippy: but I can change it to a 3 drum system
17:00 xChippy: also works now I listen
17:00 Okoratu: you know that i was suggesting to add the s:c1 whistle as the s:c2 clap
17:01 xChippy: ooooooooh
17:01 Okoratu: so you can use both at the same time
17:01 xChippy: 03:08:686 (8,9,10) - I thought you meant those clap like things
17:01 Okoratu: thats why i asked if you use the s:c2 clap anywhere
17:04 Okoratu: i didnt find any s:c2 claps
17:04 xChippy: nope no claps used there
17:04 Okoratu: in the whole map
17:05 Okoratu: so you coud copy the s:c1 whistle to s:c2 claps and use both for that part
17:06 xChippy: aight
17:07 Okoratu: 03:55:405 (4) - doesnt this miss a whistle on head dunno
17:10 xChippy: nope its following the bass like low sound :3
17:11 Okoratu: 03:54:467 (2) - - is so similar and has whistle so i thought that could use one too
17:12 xChippy: yeah its similiar but that one has that heavy sounding think backing it up #blame drummer
17:12 xChippy: thing*
17:13 Okoratu: #blame drummer
17:19 Okoratu: 05:22:175 - has drum samp clap 05:19:701 - doesnt
17:19 Okoratu: nlame drummer again or
17:21 Okoratu: blame*
17:21 Okoratu: 06:22:118 (5,6) - stack is brokennnnn
17:22 xChippy: blame drummer pls xD cuz lol he's playing like eeh idk
17:22 xChippy: fixed
17:23 Okoratu: i will so blame drummer
17:23 Okoratu: :c
17:23 Okoratu: 06:34:489 (5,6) - this felt kind of forced
17:25 Okoratu: moving 06:34:799 (6) - at least a bit more towards 06:34:953 (7) - could be smoother
17:25 xChippy: http://puu.sh/enezP/8813b17b90.jpg
17:26 xChippy: oh redid the whole pattern lol
17:26 Okoratu: k lol
17:27 Okoratu: i think thats all i wanted to talk about
17:28 xChippy: aight~
17:28 Okoratu: will ask some others regarding downbeats in taiko
17:28 xChippy: aight
17:29 Okoratu: and then qualify after finding a solution
17:29 xChippy: okieee :3
17:33 Okoratu: now everyone got to redl again lol
17:33 xChippy: lol wha
17:33 Okoratu: did you do the hitsound thing
17:33 xChippy: yeah
17:33 xChippy: ooh
17:33 xChippy: rip xD
17:36 Okoratu: how exciting you get my first qualify
17:37 Okoratu: lol
17:38 xChippy: yissssss qualify virginity
17:56 Okoratu: talked to a taiko bat and ticclick
17:56 Okoratu: taiko bat said nobody cares about converts
17:57 Okoratu: http://puu.sh/eniYH/7239e297bf.jpg
17:57 Okoratu: http://puu.sh/enj49/234cf98b7e.png
18:02 xChippy: aight :3
18:02 Okoratu: so do whatever you want lol
18:04 xChippy: I prefer to keep it cuz as I'm listening now w/o it the beats sounds a bit early
18:05 Okoratu: wait
18:05 Okoratu: a red line sounds early
18:05 xChippy: hmm?
18:06 Okoratu: thats what i understood
18:06 xChippy: 00:18:796 - without
18:06 xChippy: the beat sounds early
18:07 xChippy: so prefer to keep it there
18:09 xChippy: or am I misunderstanding something again :O?
18:11 Okoratu: nvm lol
18:12 Okoratu: all omitting a barline is doing is not drawing something in the taiko convert
18:15 xChippy: ooooooh now I understand lol
18:15 Okoratu: it doesnt change a thing for standard maps
18:16 xChippy: didnt even know that button exist lol
18:16 Okoratu: caring about that is nice but not enforcable
18:18 xChippy: aight ticked it
18:19 xChippy: and updated o3o
18:19 Okoratu: 02:57:905 - dunno what to do about this
18:20 Okoratu: 03:58:053 - should omit then aswell
18:21 xChippy: done
18:21 Okoratu: and 05:37:949 - should have a red line to omit this one then
18:21 Okoratu: let me check that actuallyyy
18:28 Okoratu: ye it's these 3 things
18:28 xChippy: Excluding the 00:18:796 ?
18:28 xChippy: or including the dunno
18:28 Okoratu: including
18:29 xChippy: aight
18:31 xChippy: anything else?
18:32 Okoratu: still checking

#blame drummer
Topic Starter
xChippy
yissssssssssss thaaaanks a lot Okoratu!!! 8-)
Satellite
congrats !
TicClick
good job
Okoratu
one of the changes done requires a redownload btw
Lust
Congratulations!
Birdy
Re-grats!
Dainesl
re-grats :3/
Mao
Nice to see this back :3
Rakuen
Grats...
Flotti
This is NOT german
Okoratu
http://dreamslandlyrics.blogspot.de/2014/04/mika-kobayashi-bios-lyrics.html

it really is german with a few english verses inbetween..
Topic Starter
xChippy
stronkkkk hiroyuki
https://www.youtube.com/watch?v=QjVwZF81Nno
subs o3o, this way you can actually follow it yeey, original ver tho but the chorus is the same
naliem
This map is bugged, it gives no pp sometimes.

http://puu.sh/gbPI7/290a11ed21.jpg
http://puu.sh/gbPKI/264c1560cc.jpg

Look at Tillerino's pp/acc... it's strange.
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