Ok , Thank you
Thank youxtrem3x wrote:
Request via Simple Taiko Modding Queue >w< !
___________________________________________________________
General
work work and more work sorry ._.
don = d
kat = k
Big Don = D
Big Kat = K
___________________________________________________________
Kantan:
00:12:318 - Change to D ok
00:56:032 - Change to D ok
01:02:032 - ^ ok
01:08:032 - Change to d ok
01:10:603 - Change to k no
01:15:746 - Change to k ok
01:32:460 - d no
01:34:603 - Change to d ok
01:35:032 - Change to d ok
01:35:460 - Change to k ok
01:35:889 - k no
01:37:175 - change to D ok
01:38:032 - change to d ok
01:42:746 - d no
___________________________________________________________
Futsuu:
00:12:746 - K no
00:13:603 - K no
00:24:746 - d no
00:28:175 - k no
00:31:603 - d no
00:38:460 - d no
00:41:889 - d no
00:48:746 - k no
00:52:175 - k no
00:55:603 - k no
01:02:460 - d no
01:02:889 - change to D ok
01:03:746 - d ok
01:03:960 - d ok
01:04:175 - k ok
01:05:889 - k no
01:09:318 - k no
01:25:175 - change to k no
01:25:603 - ^ no
01:26:889 - ^ no
01:27:318 - ^ no
01:29:889 - d no
01:33:318 - k no
01:36:746 - K no
___________________________________________________________
Muzukashii:
00:13:818 - k ok
00:13:925 - delete (?) ok
00:41:460 - change to k ok
00:54:639 - move to 00:54:746 and change to k ok
01:01:389 - change to k no
01:02:889 - ^ K ok
___________________________________________________________
Oni:
00:13:818 - Delete no
00:15:960 - k no
00:41:460 - Change to k ok
00:41:675 - Delete ok
00:48:318 - Invert colorok
00:48:746 - ^ ok
00:49:175 - ^ ok
00:49:603 - Delete (?) no
00:53:353 - Delete or Move to 00:53:782 ok move
00:53:782 - k ok
01:01:603 - Invert color ok
01:01:710 - ^ ok
01:01:818 - ^ ok
01:26:603- Change to k ok
___________________________________________________________
And that's all .-.
Thank you for modJerry wrote:
Hi there :3/
- [Kantan]
- 00:36:317 (36,37,38,39,40,41,42,43,44,45,46,47,48) - this entire part doesn't feel like it's being mapped to the music at all and feels very very out of place
You can follow my suggestions below in the box to fix this part :Suggestions00:37:603 - add don Ok
00:38:032 - change to don Ok
00:40:603 - change to kat Ok
00:41:032 - add kat Ok
00:41:460 - change to don Ok
00:42:318 - add kat Ok
00:44:460 - add don Ok
00:44:889 - change to don Ok
00:45:746 - change to kat Ok
00:46:603 - change to don Ok
00:47:032 - add don Ok- 01:17:460 - this beat is low pitched, change to don Ok
- 01:18:318 - add kat here then add don at 01:18:746 - to make it consistent with 01:14:889 Ok
- 01:21:746 - add a kat here, it sounds too empty Ok
- [Futsuu]
- 00:19:818 (1) - I really don't think this spinner is necessary here, just leave this part blank like Kantan Ok
- 00:38:033 (9) - the pitch doesn't go higher here, change to don Ok
- 00:48:318 (31) - kat? to make it the same with what you did in Oni and Muzukashii for this part Ok
- 00:55:176 (45,46) - Change these two notes to kats? To make it similar to what you did at 01:36:318 (129,130) - Ok
- 01:13:818 (86,87) - CTRL+G, follow vocal pitch No
- 01:18:747 (96,97) - CTRL+G, follow music pitch Ok
- 01:20:033 (98,99,100) - change this to k k d so that it sounds consistent with 01:16:604 (92,93,94) - ? Ok
- 01:26:890 (110,111,112) - how about changing this to k d k and then changing 01:28:604 (113,114,115) - to d d k? It feels more arranged that way :3 Ok
- [Muzukashii]
- 00:12:747 (24) - the vocal pitch goes low here, change to don? Ok
- 00:38:033 (13) - change this to don to fit the music No
- 00:39:961 (20) - follow vocal pitch, change to kat Ok
- 01:37:176 (210) - change this to kat, be consistent with 00:56:032 (73) - Ok
- 01:38:247 (213) - the vocal pitch doesn't go any lower here, maintain the kat for this Ok
- [Oni]
- 00:07:818 (4,5,6) - CTRL+G for this to follow the vocal's pitch :3 Ok
- 00:10:818 (1,2) - CTRL+G for this as well to follow what you did at 00:07:390 (2,3) - because these two part sounds the same Ok
- 00:11:247 (3,4,5) - CTRL+G also, same as the suggestion above Ok
- 00:27:426 (63) - kat? makes the pattern sound smoother imo No
- 00:28:176 (67) - don, follow the low pitch of the vocals Ok
- 00:37:283 (113,114) - CTRL+G for this, kkddk makes the pattern smoother Ok
- 00:39:960 (126,127,128) - change these three notes to K D K to follow the vocal's pitch? Ok
- 00:55:604 (2) - change this to kat, so that you can have a good opposite pattern with 00:51:747 (182,1,2) - Ok
- 00:59:568 (21) - move this to 00:59:353 -? It flows better with the vocals imo Ok
- 01:21:746 - a don would fit this part very nicely in my opinion, try it? Ok
- 01:27:961 (11,12) - CTRL+G for this so that the kat rhythm is consistent Ok
- 01:36:104 (15) - kat, follow high vocal pitch Ok
- 01:36:318 (1,2,3) - change to D K D, you need to be consistent with 00:55:176 (1,2,3) - Ok
- 01:39:747 (18) - high vocal pitch, change to kat Ok
Other than the inconsistencies present at some parts, this is a pretty decent mapset. Good luck in getting this ranked!
(And yay, this is my 600th post \:3/)
Thank youGenocide wrote:
hi mod req
[rain]
00:07:175 (1) - 320 Fixed
00:07:390 (2) - 92 No
00:07:818 (3) - 224 No
00:10:818 (1,2,3,4) - i feel strange here I think not
01:25:283 (6,7) - go to the left a bit because (5) isnt red Fixed
sorry i don't like a music well
i want you~ xD
I will make this better , Thank youKurokami wrote:
Mod requested. o/
[Cup]
Re-Map
00:29:675 (4,5) - This sounds a bit better if you add a repeat to (4) and use a circle at 00:30:318.
00:34:175 (7) - That repeat follows nothing. Just use a simple 1/1 slider here.
From 01:15:746 this diff is boring. You used the same sliders/circles again and again dividing the song into parts. You need to mix these elements in order to avoid boring patterns. Easy thats true but come on, nobody wants to see 8 circles and 12 1/1 sliders in a row. Mix them, add repeat to some slider or whatevery but get rid of this boring rhythm. About the kiai I think you should follow the vocal better there to make difference.
In overall I think the diff is fine but sometimes its hard to decide what you followed. You mixed the vocal with the music which should be avoided at least on Cup level. The easiest for a newbie is to follow the vocal so although this is just a high suggestion but I think you should re-map this diff to follow the vocal better.
[Salad]
00:14:889 (2,3,4) - The jump at (4) is against the flow. (2,3) suggesting the players to right but instead you placed (4) at the left side. I highly suggest you to correct this. Fixed
00:42:746 (3,4) - Jump. Fixed
00:49:603 (4,5) - ^ Fixed
00:54:961 (7,1) - ^ Fixed
01:08:676 (7,1) - ^ Fixed
01:12:104 (7,1) - ^ Fixed
01:21:640 (4,5,6) - Where is that 1/4 came from? Just use the same as 01:18:318 (6,7). Fixed
01:22:603 (1) - From here the sliders are again bored me. Mix the rhythm as you did it a bit before and as I suggested on Cup. Fixed
To be honest this diff should be a bit more interesting. I added some suggestion to add a little jump but there are more of this kind. Feel free to use them especially during the two kiai.
[Platter]
00:13:604 (3,4) - This HDash follows nothing here. It would be better at 00:13:176 (2,3). Fixed
00:36:747 (6) - NC somewhere, the combo is too long. Fixed
00:37:604 (8,9) - This HDash again follows nothing. If somewhere then it should be at 00:38:246 (12,1). Fixed
01:08:675 (9,1) - HDash. Fixed
I'm not going to point out more. I already pointed out a few place at Salad which can be a HDash here and I can suggest the same here too. Add more HDash at high pitched vocal parts during the kiais. And take a look at you NCs and lower them under 10. I don't want to point out them one by one.
[Rain]
00:12:318 (1,2) - This and 00:12:747 (4,5) this HDash follows nothing. If something then 00:12:961 (5,1) can be a HDash but nothing else here. Fixed
00:14:996 (5,6) - This HDash again follows nothing. Wipe it out. If you want one, use 00:15:103 (6,7). Fixed
00:27:639 (9,10) - What is this? You completely ignored the flow of the stream here. Move (10) to the left side. Fixed
00:28:175 (1,4) - This two slider on Rain is boring. You just need to stand in a place to catch them. Curve them a bit more to add a little movement. Fixed
00:54:747 (5,6) - Again a misplaced HDash. This should be at 00:54:961 (6,1). Fixed
01:08:461 (5,6) - Same, it should be at 01:08:676 (6,1). Fixed
I give up here. Most of your HDashes are misused or overused. The music is calm so you can only use the vocal to add HDash (there are a few good place in the music for it tho). Most HDash should be at main beat or on the red line before the second main beat, for example if you used HDash at 00:48:318 then the next should be at 00:49:818 and the next is at 00:51:746, etc. Its pretty simple if you listen the music a bit more carefully.
[]
To be honest this set needs a lot of work. Your HDashes and dashes are messed up. There are 4 pages of mods I wonder why nobody noticed this. These should have been cleaned up already. Anyway, its a bit late but I will suggest to re-work your difficulties according to my mod. I suggested on Rain where the HDashes should be placed if you recognize the pattern then you should change the jump on Salad/Platter/Rain according to it.
Salad: Jumps at those places.
Platter: Bigger dashes and HDashes with consistency.
Rain: Most of them can be mapped as HDash. And a few more place with stronger beat.
I hope that little explanation on Rain was enough to get the pattern. o.o If not just poke me in PM and I will explain it better. Call me back after you are done with these and I will check it again. Good luck until then. o/
Thank youwhatpp wrote:
Hitsound CTB ครัช -3-
Fixed all >o<
[Rain]
00:07:603 - ใส่ clap
00:08:460 - clap
00:09:318 - clap
00:10:175 - clap
00:11:032 - clap
00:11:889 - clap
00:12:746 - clap
00:13:603 - clap
00:14:460 - clap
00:15:318 - clap
00:16:175 - clap
00:17:032 - clap
00:18:889 - clap
00:19:746 - clap
00:20:603 - clap
00:21:460 - clap
00:22:175 - clap
00:23:032 - clap
00:23:889 - clap
00:24:746 - clap
00:25:603 - clap
00:27:533 - clap
00:27:640 - clap
00:27:746 - clap
00:28:175 - clap
00:29:032 - clap
00:29:889 - clap
00:30:746 - clap
00:31:068 (10) - เลื่อนโน้ตมาตรง 00:30:960 - แล้วใส่ clap
00:31:603 - clap
00:32:460 - clap
00:33:318 - clap
00:34:389 (10) - clap
00:34:496 (11) - clap
00:35:032 (1) - clap
00:35:889 (4) - clap
00:36:746 (1) - clap
00:37:603 (3) - clap
00:38:461 (1) - clap
00:41:890 - clap
00:42:747 (4) - clap
00:44:461 (8) - clap
00:45:318 - clap
00:46:176 (4) - clap
00:48:747 (2) - clap
00:49:460 - clap
00:50:460 - clap
00:51:318 - clap
00:52:175 (2) - clap
00:53:889 - clap
00:54:746 - clap
00:55:603 - clap
00:58:175 - clap
01:00:747 (8) - clap
เดี๋ยวมาต่อๆ แค่นี้ก่อยยยยยยย
ขอบคุณม๊วกๆ เบยtuengsocool wrote:
d,D=ตัวแดงเล็ก,ใหญ่
k,K=ตัวฟ้าเล็ก,ใหญ่Oni SPOILER00:12:747 (10) - โน้ตไม่ตรงจ้าา งั้นหรอ เลื่อนๆๆ
00:12:318 (9) - K คิดว่านะ ไม่อะ
00:12:746 (10) - น่าจะเป็น D ถ้าเปนเราอะ ไม่อะ
00:13:176 (11) - โน้ตไม่ตรงอีกแล้วจ้าา แล้วก็เปลี่ยนเป็น K นะ ไม่อะ
เอาจริงๆคือโน้ตไม่ตรงเยอะมากก ลองไปขยับดู อืมมมมม เดี๋ยวเลื่อนทั้งดิฟแปป
00:28:176 (67) - นี่ก็ไม่ตรงอะ/k ไม่อะ
ที่เหลือน่าจะโอเคละะะMuzu SPOILER01:21:961 (155) - เราคิดว่าควรเปน d อะ ไม่งั้นมันจะดูซ้ำเกิน :3 เอาตรงนี้ดีก่า 01:18:531 (142)
01:28:818 (181) - ^ เหมือนกันๆ เอาตรงนี้ดีกว่า เอาตรงนี้ดีกว่า 01:25:390 (168)
มีแค่นี้แลล เราเพิ่งเคยมอด ทำได้แค่นี้แลล 555
บรัยสส good luck
Thank you very muchalienflybot wrote:
Hello!
Mod requested in AFB's CtB Modding Queue[General]Fixed
- I think 01:01:175 - 01:02:032 should have no kiai time in order to have stress
[ Cup]
- 00:00:318 - Add audio-inherited section here to lower the volume to at least 40% because of the soft audio background Fixed
- 00:00:318 (1) - You should end the spinner at 00:05:889, because of the following reasons: 1. It is where the sound went silent; 2. To make it easier and much more convenient for beginner players to reflex hmm...no
- 00:05:889 - If you applied the previous mod, add audio-inherited section here to lower the volume to at least 10% Fixed
- 00:14:032 (6) - Add Finish Fixed
- 00:17:032 (3) - Add Finish at the tail Fixed
- 00:24:746 (1,2) - *this looks great hmm...no
- 00:41:889 (1,2,3,4) - Move the whole part to x:384 hmm...no
- 00:50:032 (1) - Remove NC Fixed
- 00:53:460 (1) - ^ Fixed
- 00:56:889 (1) - ^ Fixed
- 00:58:175 (2) - x:304 hmm...no
- 00:58:603 (1,2,1,2) - If you applied the previous mod, move this whole part to x:416
- 01:03:746 (1) - Remove NC Fixed
- 01:07:175 (1) - ^ Fixed
- 01:31:175 (1) - ^ Fixed
- 01:34:603 (1) - ^ Fixed
Cup is nice, keep it up.[ Salad]
- The volume of audio-inherited sections in Salad are different from Cup, you should keep them as the same.
- 00:00:318 - Same as Cup Fixed
- 00:09:533 (5) - x:272 Fixed
- 00:08:890 (4) - NC Fixed
- 00:12:318 (6) - ^ Fixed
- 00:15:747 (4) - ^ Fixed
- 00:15:747 (4) - ^ Double ^
- 00:17:461 (7) - Move to x:336 to reduce distance and keep dash between (7) and (1) Fixed
- 00:23:890 (2) - Choose either one: 1. x:256 or 2. x:224 x:256
- 00:25:818 (4) - NC Fixed
- 00:29:247 (4) - ^ Fixed
- 00:36:104 (4) - ^ Fixed
- 00:39:533 (4) - ^ No
- 00:42:961 (4) - ^ Fixed
- 00:46:390 (5) - ^ Fixed
- 00:49:818 (5) - ^ Fixed
- 00:51:747 (1) - Curve this slider to have more movements because it is in kiai time Fixed
- 00:53:247 (4) - NC Fixed
- 00:56:675 (4) - ^ Fixed
- 00:57:961 (6) - Curve this slider Fixed
- 00:59:032 - Here should have a note No
- 01:01:176 (5) - NC Fixed
- 01:03:533 (4) - ^ Fixed
- 01:06:961 (4) - ^ Fixed
- 01:10:390 (4) - ^ Fixed
- 01:11:676 (6) - Tilt this slider to the right Fixed
- 01:14:676 (4) - NC Fixed
- 01:17:461 (5) - ^ Fixed
- 01:20:890 (3) - ^ Fixed
- 01:30:961 (4) - ^ Fixed
- 01:32:033 (7,8,1) - The distance between tail of (7), (8) and (9) is so big, consider reducing the distance Fixed
- 01:34:390 (5) - NC Fixed
- 01:37:818 (4) - ^ Fixed
- 01:38:676 (6,7) - I like how you changed the slider velocity, but then such slider like this are moving too fast, reduce the length of it Fixed
- 01:39:747 (1,2,3,4,5,6) - Too hard as a Salad because the spacing between the reversed-sliders are too big like the previous mod mentioned Fixed
Neat Salad, yet there are some minor NC issues.[ Platter]
- The volume of audio-inherited sections in Platter are different from Cup, you should keep them as the same.
- 00:00:318 - Same as Cup Fixed
- 00:11:676 (3,1) - *example to change position of HDash Fixed
- 00:13:818 (4,1) - There should be HDash between them, so maybe you have to change the whole pattern to make it HDash Fixed
- 00:17:461 (5) - x:464 to have HDash No
- 00:22:390 (4) - NC Fixed
- 00:25:818 (4,5) - Change it to *this Fixed
- 00:27:318 (6) - Ctrl+G, better not to have broken stream here Fixed
- 00:29:247 (4) - NC Fixed
- 00:32:676 (4) - ^ Fixed
- 00:42:961 (5) - ^ Fixed
- 00:47:890 (3,4,5,6,1) - (Suggestion) It seems better with *this Fixed
- 00:49:818 (4) - NC Fixed
- 00:51:318 (7) - x:96 to exaggerate jump because that part has stresses in it Fixed
- 00:53:247 (4) - NC Fixed
- 00:56:676 (4) - ^ Fixed
- 01:03:533 (4) - ^ Fixed
- 01:06:960 (4) - ^ Fixed
- 01:10:390 (4) - ^ Fixed
- 01:12:318 (9) - NC, I think you forgot this one? Fixed
- 01:19:176 (1,2) - Better reduce the distance between (1) and (2) because there should have no HDash in such soft parts Fixed
- 01:22:603 (8) - NC Fixed
- 01:27:747 (4) - ^ Fixed
- 01:29:033 (10) - Same as 01:19:176 (1,2) Fixed
- 01:29:461 (1) - Make it to have HDash between (10) and (1) after you fixed the previous mod hmmm...no
- 01:30:961 (4) - NC Fixed
- 01:34:390 (4) - ^ Fixed
- 01:37:818 (6) - ^ Fixed
- 01:38:676 (8,9) - Swap their positions Fixed
- 01:43:175 (6) - NC Fixed
- 01:42:961 (5,6,7) - *this would be a good idea hmm..No
Platter is nice but some of the HDashes are missed and some of them that don't need to are used. Next time pay attention to them![ Rain]
- The volume of audio-inherited sections in Platter are different from Cup, you should keep them as the same.
- 00:00:318 - Same as Cup Fixed
- 00:07:925 (4) - x:288, better not to have HDash here No
- 00:11:460 (5) - x:128, same reason as above Fixed
- 00:13:818 (5) - x:368 Fixed
- 00:14:033 (1) - Remove NC and NC at 00:14:247 (2) Fixed
- 00:14:783 (4) - x:352 No
- 00:15:532 (7) - x:288 Fixed
- 00:18:961 (4) - NC Fixed
- 00:22:390 (4) - ^ Fixed
- 00:25:818 (5) - ^ Fixed
- 00:28:603 (2) - Reduce distance until the HDash disappeared Fixed
- 00:29:246 (5) - Slider should end at 00:29:460 Fixed
- 00:29:246 (5) - NC Fixed
- 00:30:318 (9) - Would it be better if Ctrl+G? Fixed
- 00:31:176 (1) - x:112 Fixed
- 00:31:603 (2) - x:384 Fixed
- 00:32:676 (5) - NC Fixed
- 00:36:104 (5) - NC and remove NC at 00:36:747 (1) Fixed
- 00:37:604 (3,4,5) - *example Fixed
- 00:39:318 (3,4) - Remove HDash Fixed
- 00:39:532 (4) - NC Fixed
- 00:42:961 (5) - ^ Fixed
- 00:44:461 (8) - x:480 No
- 00:46:389 (5) - NC Fixed
- 00:49:818 (7) - NC and remove NC at 00:50:247 (1) Fixed
- 00:56:676 (7) - NC and remove NC at 00:57:533 (1) Fixed
- 00:58:604 (4) - x:384 Fixed
- 01:03:533 (7) - NC and remove NC at 01:03:961 (1) Fixed
- 01:06:961 (6) - NC and remove NC at 01:07:390 (1) Fixed
- 01:10:390 (5) - NC Fixed
- 01:24:960 (4) - ^ Fixed
- 01:27:746 (5) - ^ Fixed
- 01:34:390 (8) - NC and remove NC at 01:35:247 (1) Fixed
- 01:37:818 (9) - NC and remove NC at 01:38:033 (1) No
- 01:43:175 (7) - NC Fixed
Quite a few of NC issues. Others are okay as I didn't mention them.
Good luck for rank!
-AFB
Thank you very muchKurokami wrote:
Re-check as requested. o/
[Cup]
00:00:318 (1) - Maybe its just my taste but this spinner shouldn't goes on between 00:05:996 and 00:06:746. There is nothing which needs to be mapped. I think it would be better to end this at 00:05:996 and add a note to 00:06:746. Fixed
00:09:746 (2) - The whistle on the head is too loud. Sounds almost the same as the high pitched vocal at 00:09:532. I think better remove it. Fixed
00:32:032 (4,5,6,1) - This looks a bit ugly since (5,6) is at the same place. I think it would be better map it as zigzag. Or try this: (4) to x:192, (5) to x:272 and (6) to x:352. With this the pattern will be a > along with the next sliders. Fixed
01:08:460 (4,1,2,3,4,1,2,3,4) - You can use a bit bigger movements here since these notes are in 1/1 and this is the kiai after all. Fixed
I prefer mapping the vocal on the easiest diff (well I'm mapping the vocal even on Rain) so I won't point out too much. The rhythm is clean though hard to follow.
[Salad]
00:12:103 (5,1) - I catched this w/o dash. o.o Fixed
00:16:818 (3) - I know its kinda the same but I would like to see a circle+slider here because the rhythm at 00:16:818 is vocal but from 00:17:032 the music is becomes stronger. Fixed
00:23:246 (6,1) - Why is this sudden distance change? There is nothing extraordinary in (1). Fixed
00:34:175 (4,5) - Small Dash? Fixed
00:37:175 (3,4) - This jump is kinda goes against the flow. How about placing (4,5) to the right side? Fixed
00:52:603 (2,3,1) - The distance between (2,3) is much shorter than at (3,1) though the distance is bigger at (2,3). I know you want a jump there but the distance still needs to be recognizable. Fixed
01:13:175 (2,3) - To be honest these should start 1/2 earlier to follow the vocal. It would be better that way. Fixed
01:18:318 (2) - Slider and a circle here? And there are some similar rhythm like this in this part why you only used this once? For example: 01:21:746 (2,3), 01:25:603 (3), 01:28:603 (2,3,4). Add a little variety here since I bored at this part. Fixed
01:43:175 (1) - That repeat makes no sense, remove it. Nooooo ~
Thats all.
[Platter]
00:29:246 (1) - Curve this to the other way. This kind of pattern is very hard on Platter. Fixed
00:32:675 (1) - ^ Fixed
00:40:818 (2,3) - This HDash follows nothing. Remove it. Fixed
00:45:746 (3,4,1) - Hard dash after HDash is not allowed especially not on Platter. Move (1) a bit closer to (4), although I would like to see it on the left side of (4). Fixed
01:01:925 (9,1) - 1/4 HDashes on Platter are currently not allowed, please remove this HDash. And also, you didn't used one at 00:48:210 (6,1) anyway. Fixed
01:21:532 (3,4,5,6) - These are follows nothing from the music. 1/2 is fine at this part but this is overmaped currently. Fixed
01:28:389 (3,4,5,6) - Same here. Fixed
01:30:318 (2,3) - This big dash follows nothing. Move (3) a bit closer. Fixed
I still see some place where you should improve your jumps. But maybe thats just your style. Although it would be nice to use a few more HDash during the kiai as well since currently there is none though that should be the hardest part of the map.
[Rain]
00:20:460 (4,5,6) - Move these a little bit back to right. Fixed
00:25:389 (2,3,4,1) - The flow is completely bad here. (2,3,4) is suggesting to go left but (1) is at the right side. Thise kind of placement can easily lead to un-qualify so try to correct it. Fixed
00:28:175 (1,2) - This 1/4 makes not sense and follows nothing. If you want to add a little dash here at least shorten (1) with 1/4. Fixed
00:34:282 (5,6) - The distance here is too high. Shorten it. Fixed
00:37:925 (5,6) - This 1/4 HDash follows nothing. Remove it. Noooo~ not change
01:18:746 (6,1) - This HDash follows nothing and very bad to play. If somewhere then you should use one at 01:19:175. Fixed
01:21:532 (2,3,4,5,6) - Wtf. Just no. I already told you on Platter that this follows nothing so you should remove these 1/4s and just use 1/2 at these parts. Noooo~ not change 1/4 but i will change pattern
01:22:603 (1) - This will needs a HDash if you apply my previous suggestion. Fixed
01:25:282 (4,5,6) - Again a hard dash after a HDash and this HDash is in 1/4 which makes this jump worse. Fixed
01:39:746 (1,2) - Rotate the tail of these two a bit to make them shorter because currently very hard to handle them. Fixed
I still see places for improvements here too. The HDashes are a bit inconsistent.
[]
Other BATs will come and rake a look at this soon I think. Honestly for me this is still not ready but this can be mapping style difference. Anyway, I would like to wait for a dew BAT before Apple this. Good luck.
Thank youGenocide wrote:
let me recheck this
[General]
the rain's Hitsounds are different with other cbt's diff
make it sure your ctb diffs are using N:C1 because your rain using it Fixed
[Rain]
00:20:460 (4) - 192 Fixed
00:42:532 (2) - 400 Fixed
00:42:746 (4) - 356 No
00:54:532 (3) - 160 No
00:54:746 (5) - 272 Fixed
01:15:532 (7,8) - move both a left a bit Fixed
01:17:460 (1,3) - 176 x:160
01:19:603 (2) - 160 No
01:35:889 (5) - 320 x:304
01:41:460 (1) - nc Fixed
[Platter]
00:24:318 (6) - 144 Fixed
00:41:460 (3) - 112 No
00:54:532 (3) - 300/304 No
01:15:746 (1) - nc Fixed
01:22:603 (1) - the first slider use finish Fixed
01:29:460 (1) - 368 No
01:21:853 (5,6) - move both a left a bit and same as (7) Fixed
01:24:318 (3) - 432 Fixed
[Salad]
this salad is too legit for me tbh
for example 01:01:175 (1) -, this slider should be here 01:01:175 (1) - to 01:01:603 - and use 1 circle here 01:01:818 - x368 for following the vocal Fixed
mod:
00:14:889 (2) - 240 No
00:15:532 (3) - 320 No
01:32:889 (1,2,3) - 304 Fixed
this salad need more remap a little parts imo
Cup - it's Ok for me
[Oni]
00:08:246 (7,8) - kd | (7) vocal and (8)melody Fixed
00:26:246 (56,57,58,59) - kdkd | it's better for me Fixed
00:41:460 (130) - how about d? it's better for me cause low sound and following the rhythm Fixed
00:45:746 (149,150,151,152,153) - kkkkd ? try to use kdkkd or kkkdkd because it's too simple try using other stream styles Fixed
00:48:318 (167) - use K , if you accept this try to change below [*]00:52:175 (183,184) - ctrl + g [*]00:55:175 (197) - K [*]01:05:889 (251,252) - DK [*]01:09:318 (266,267) - KD, for consistent about :3 Some Fixed
01:18:746 (319) - don, No
01:20:460 (329) - don for consistent above, No
01:22:603 (342) - why ?, kkD it's annoying try use ddk or kkd , it's better Fixed
[Muzukashii]
00:11:246 - don and here 00:11:353 - don Some Fixed
00:24:211 (11) - remove Fixed
00:31:068 (36) - ^ and change this 00:31:604 (39) - into kat Fixed
00:56:032 (73) - D because 00:49:176 (54) - , try to use consistent reverse, for example, ddk kdk ddk kdk or DDK KDK DDK KDK Fixed
01:09:746 (114) - K same reason with above Fixed
01:20:568 (149) - remove it's better Fixed
01:22:604 (156) - K No
Well, for taiko are good but need more construction more! and more , Rank is near
and for CtB , try to fix Hit Sound into N:C1 for consistent with other diff , don't forget to always check AIMod
that's all
Good luck then
ขอบคุณม๊วกกBetsuto wrote:
ดีจ้า ~
[General]
ดิฟ Futsuu เราเห็น New Combo เกลื่อนเลยอะ
ลอง ๆ ลบออกดู เพราะ Taiko ไม่จำเป็นต้องมี New Combo
(เราใช้แค่ในการลบ Combo ที่เลขมันดูเยอะ (เช่น Combo เป็นร้อย แบบนั้น)) เเก้
[Kantan]
00:12:318 (7,8,9) - โน๊ต Finish โผล่แบบโด่เด่เลยครับ ._. ลองแก้เป็นโน๊ตธรรมดา หรือไปเพิ่ม Finish ให้โน๊ตอื่นในท่อนนี้บ้างดู ไม่เอาอ่าาา TwT
00:35:460 - แลดูเงียบ ๆ เพิ่มโน๊ตซักตัว อะเค
01:14:032 (91,92,93) - ท่อนนี้ กับ 01:41:460 (129,130) - ท่อนนี้ ทำแบบไหนก็ได้ให้ ทั้ง 2 ท่อนมันคล้าย ๆ กัน เพราะเสียงเพลงมันเหมือนกัน อะเค
[Futsuu]
00:12:318 (13,14) - โน๊ต Finish โด่เด่ ทำเหมือนที่ทำใน Kantan เลย ไม่เอาอ่าา TwT
00:20:246 (29,30) - โน๊ตตรงนี้ กะจังหวะยาก ลบ 29 ออกแล้วเปลี่ยน 30เป็น kat ดูนะ อะเค
00:50:033 (33,34,35,36,37,40,41,42,43,44,47,48,49,50,51) - พวกนี้ มันเหมือนกันเกินไปทุกท่อน ลองเปลี่ยนให้แต่ละท่อน ตีไม่เหมือนกันดู (เหมือนท่อนสุดท้าย) อะเค
[Muzukashii]
00:12:318 (24,25,26,27) - เหมือนกันกับ Kantan ไม่เอาอ่าาา TwT
00:18:747 (46,47) - Ctrl+G อะเค
01:42:533 (226) - เปลี่ยนเป็น don อะเค
[Oni]
00:12:318 (9,10,11,12) - เหมือนกับ Kantan ไม่เอาอ่าาา TwT
00:34:175 (96,97,98,99,100) - เปลี่ยนเป็น kkkkd น่าจะเข้ากับเพลงกว่า อะเค
โชคดีนะ
Thank youCLSW wrote:
[General]
Fix its source as "DJMAX Portable Clazziquai Edition", and remove "clazziquai_edition" and "djmax" from tags.
Add "Jay" on tags, she is a vocal of the song. Fixed
[Cup]
00:10:603 (1) - ctrl + h, moving right for twice isn't good flow. Fixed
00:37:175 (4,5,6) - ctrl + h will make better imo. If you applied this, 00:38:460 (1,2) - replace (1) on x : 432, and 00:39:746 (2) - for x : 304. Fixed
00:41:460 (4) - x : 288. Fixed
[Salad]
00:09:532 (2,3,4,5,1) - Those jumps would be hard for beginners imo. Fixed
00:13:175 (2,3,4) - Add a jump between (3) and (4) instead of (2) and (3). Fixed
00:14:246 (1,2) - If you want to follow the vocal, Fixed 01:11:246 (2,3) - ctrl + g with multi-select. Better make more movements between (1) and (2). Fixed
01:12:318 (1,2) - Add a jump. Fixed
01:13:603 (3,4) - ^ Fixed
01:14:460 (5,1) - ^ Fixed
01:24:318 (1) - ctrl + g. There are a little movements between (3) and (1). Fixed
[Platter]
00:07:175 (1,2,3,4,5,6) - Way too boring. Try to add some more proper movements. Fixed
00:09:532 (2,3) - Add a jump. Fixed
00:17:032 (3,4) - ^ Fixed
00:29:889 (2,3) - Useless hyperdash imo. Replace (3) on x : 368. x:418
00:31:175 (1) - x : 368 for further movements. Fixed
00:39:960 (1) - ctrl + g and replace it on x : 336. Fixed
00:41:460 (3) - x : 80 for further movements. Fixed
00:45:746 (3,4) - Replace (3) on x : 192, remove (4) and add 1 more repeat for (3). Fixed (x:160)
00:46:389 (1) - x : 392 Fixed (x:352)
00:47:889 (3,4,5,6) - Fixed
00:49:603 (3,1) - ctrl + h them all. Fixed
00:51:746 (1) - x : 416. Fixed
01:20:460 (4,1) - Boring. Try to make more movements. Fixed
01:25:389 (6,1) - ^ Fixed
01:26:889 (3,1) - ^ Fixed
01:35:889 (4,5) - x : 64, 160 for better flow. Fixed
01:37:175 (3,4,5) - http://osu.ppy.sh/ss/2212728 01:43:175 (1) - ctrl + g and replace it on x : 432. http://osu.ppy.sh/ss/2212728
01:44:032 (2) - x : 144 if you applied ^this one. http://osu.ppy.sh/ss/2212728
[Rain]
00:28:175 (1,2) - Add a jump here. Fixed
00:34:603 (7,1) - Pretty insane and blind jump. Reduce its distance a bit. Fixed
00:39:532 (1,2,3,4) - Fixed 00:44:032 (3,1) - Again, try to add movements. Fixed
01:00:103 (4,5,6) - Fixed 01:31:389 (2,3) - Hyperdash on tail of (2) please, it's too sharp. Fixed
01:35:032 (3,4) - Add hyperdash on (3), same as above. Fixed
01:43:175 (1) - ctrl + g and replace it on x : 16. Fixed
Good luck!
ok ThanksKurokami wrote:
Lets check this one again. o.o
[Cup]
00:07:175 (2) - NC. Fixed
00:14:460 (1) - I know this is Cup, but both white tick around the repeat are much stronger. I suggest you to divide this into two 1/1 slider or make one 1/1 with a repeat then add a note to 00:15:746. Fixed
00:25:389 (2,3) - I personally think something like this would be better as it follows the vocal better. Fixed
00:40:175 (3) - How about adding two 1/2 repeat slider at 00:39:960 and 00:40:818. This way the vocal will be followed as well Fixed
00:46:389 (8,1,2,3,4) - Are you sure about this timeline here? Just because this sounds a bit better to me. Fixed
00:48:318 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,1,2,3,4,1,2,3) - This rhythm is annoying. You used circle+repeat slider all the time for ~20 sec. That almost 1/4 of the map. Please, try to separate those sliders sometimes, or use two 1/1 slider. Or something other than this. Fixed
01:12:318 (1,2,1,2,3,4,5,6) - Again a weird part at least to me. Try this for example. You don't need to always map white ticks if the red one can be used as well. You only need to watch out for the consistency. If you start to map the vocal, then follow the vocal at that part. Umm..No , want vocal for easy
01:32:032 (4) - ctrl+h No
01:41:460 (1,2) - 1/2 earlier. Fixed
[Salad]
00:00:318 (1) - Add NC. Eh, I dunno why. orz Fixed...
00:07:175 (2) - ^ Fixed...
00:45:318 (2) - ctrl+g Fixed...
00:45:746 (3) - ^ Fixed...
00:55:175 (1) - ctrl+h and place it back to x:192. Fixed...
01:11:675 (3) - ctrl+g again. Fixed...
Check your NCs once more here. I'm lazy to pont a few one out. Ok
[Platter]
01:15:318 (3) - Make this one less horizontal. Its possible to play it but kinda uncomfortable. Fixed
01:25:818 - Add a note as you did it at 01:27:532 (4). Fixed
01:28:818 (4,5) - This HDash follows nothing. Remove it. Fixed
01:29:460 (1,2) - Ctrl+H these and move it around x:80. You will need to adjust your following patterns a bit but this way there will be a bigger dash between (5,1) as it should be. Umm...No
The diff is pretty clean already. :3
[Rain]
00:10:175 (3) - Ctrl+H then move it back to x:128. Noo ;w; want this to easy
00:23:032 (5,1) - This dash after the previous HDash is nearly impossible or needs a very good timing. Please move (1,2,3) closer to (5) to avoid this. Fixed
00:54:960 (5,1) - Add HDash. Fixed
[]
Call me back after you applied these. No KDS this time.
Thanks (offset 342 )DragonSlayer96 wrote:
Hi. a very quick check from me (need to try to rest)
offset is at 00:00:340 - for the mapset. make sure you snap all notes when you do this
really cant find anything wrong with CtB, but will double check all the difficulties when I wake up
Thanks ;w;Kurokami wrote:
Ok, lets give a chance to DS to mod the CtB diffs before apple. :3 I want to avoid the pop and also I need to check the metadata as well.
Thank youSpectator wrote:
General
- Offset : I feel like the right offset is about 342 but I'm not sure about it... maybe you should ask someone who's good at timing ok
- Combo Colors : It would better to use some colors that fit with the song. How about this? Just copy & paste the codes in your osu. files to apply it Fixed
- Difficulty Spread : The gap between Salad and Platter is kinda big, you should nerf platter since it's bit harder than usual platter diffs Not change
- Approach Rate : Consider using AR 8.6~8.8 for rain since the bpm is lowNot change
Cup
- 00:25:818 (1) - Remove NC and add new one at 00:26:675 (2) - Fixed
- 00:29:032 (2) - Remove whistle and add new one on the head of 00:29:460 (3) - Umm...Not change
- 00:33:318 (2) - Ctrl+G? Fixed
- 00:55:175 (1) - Add finish on the head of the slider Fixed
- 01:43:175 (1) - Remove finish on the head of the slider, and if you feel like it's good, you can add whistles on each head & arrow & tail of the slider Fixed
- 01:43:175 (1) - Try this I think move to right and use that pattern
Salad
- 00:12:103 (4,1) - The jump between (4) and (1) is kinda unforgiving. Highly suggest you to reduce the distance between them Fixed
- 00:20:460 (3) - Add finish on the tail of the slider Fixed
- 00:51:746 (1) - Finish on the head, like what you did on 00:48:318 (1) - Fixed
- 01:01:175 (1) - Ctrl+G for make this part more comfortable to play with, also consider moving it to about x:416 after you ctrl+g it Fixed
- 01:05:460 (1) - Same as 00:51:746 (1) - Fixed
- 01:12:318 (1) - How about moving this slider to x:208? I feel like the jump between (4) and (1) is kinda wide Fixed
- 01:13:603 (3) - x:217 for better movement Fixed (x:224)
- 01:14:460 (5) - ^ Fixed (x:224)
- 01:43:175 (1) - Try this Fixed
Platter
- 00:11:675 (3,1) - The jump between (3) and (1) is way too much for the relaxing part, Try this Fixed
- 00:20:460 (3) - Add finish on the tail Fixed
- 00:27:425 - Actually, there's no rhythm at 00:27:425 - , so consider changing timeline here Fixed
- 00:31:175 - Finish Fixed
- 00:42:532 (2,3,4) - Select these notes and move them to x:288, the current jumps are way too hard Fixed (x:256)
- 00:50:460 (2) - Highly suggest you to move this slider to x:320, to make this part plays more comfortable Fixed
- 01:19:175 (1,2) - Not really good, since this is the calm part, you should remove hdash between (1) and (2) Fixed
- 01:21:746 (4,5) - The jump between (4) and (5) is pretty tricky, so how about sth like this? Fixed
- 01:24:318 - Finish Fixed
Rain
- 00:15:556 (6,1) - It's really hard to catch them because the distance between them is pretty unforgiving, how about adding a new HDash between (6) and (1)? Fixed
- 00:33:770 (2,3) - Jump between (2) and (3) is kinda cruel... Please reduce the distance between them Fixed
- 00:48:770 (2) - The finish sounds bit weird imo, how about removing finish? Fixed
- 00:52:199 (2) / 00:55:627 (2) - ^ Fixed
- 01:12:127 (4) - I prefer x:144 for this note, since it makes the movement better Fixed (x:96)
- 01:13:199 (1) - Move this to about x:464 to have a HDash between two sliders Fixed
- 01:42:770 (3,1) - People will mad and rate 1 star if they make a miss here, therefore consider having a HDash between (3) and (1) Umm...(1) - ctrl+h
DragonSlayer96 wrote:
ok. second check is up
NOTE : I am using cutting edge and they did update what AiMod can find for unsnapped notes Haha, me too. :p
[Unsure]
you have sv changes on the end of Salad difficulty. I don't know if that is acceptable for a Salad. I would check with someone like Spectator, CLSW, Kuro, etc because they know the ruling on that (also they are more experienced mappers/modders than I am) SV changes on CtB difficulties are accepted as long as the pattern is not extreme since they are only affect the size of the slider and makes easier to create nice slider patterns.
[Simple changes]
you forgot to snap the end of the second Kaia on Salad, Platter and Rain
The beginning of the third kaia time is not snapped on Rain This needs to be changed for sure.
[Other Findings]
you have sv changes on Cup. Last time I knew, you shouldn't have them on Cup (just like there should be none on an Easy) but that ruling might have been changed. I'm actually fine with them as long as they are not creates extreme pattern. The diff can be played just fine with them so I see no problem allowing it.
You have only two kaia times for the Taiko but you divided the first one into two for CtB (hence three). Just wondering why the different kaia times for going from one game mode to another Consistency would be nice here.
You have soft-sliderslide.wav in the song folder, but only sliders on the CtB difficulties (slider slides are not audible in CtB, so you can delete this from the mapset) Wut, I don't have it. o.o If it is really there then it needs to be deleted.