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Lin-G - I Want You [CatchTheBeat|Taiko]

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Total Posts
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Topic Starter
rew0825
Ok , Thank you :)
xtrem3x
Request via Simple Taiko Modding Queue >w< !

___________________________________________________________

General

work work and more work sorry ._.

don = d
kat = k
Big Don = D
Big Kat = K

___________________________________________________________

Kantan:

00:12:318 - Change to D

00:56:032 - Change to D
01:02:032 - ^

01:08:032 - Change to d
01:10:603 - Change to k
01:15:746 - Change to k

01:32:460 - d

01:34:603 - Change to d
01:35:032 - Change to d
01:35:460 - Change to k
01:35:889 - k

01:37:175 - change to D
01:38:032 - change to d
01:42:746 - d

___________________________________________________________

Futsuu:

00:12:746 - K
00:13:603 - K

00:24:746 - d
00:28:175 - k
00:31:603 - d

00:38:460 - d
00:41:889 - d

00:48:746 - k
00:52:175 - k
00:55:603 - k
01:02:460 - d
01:02:889 - change to D

01:03:746 - d
01:03:960 - d
01:04:175 - k

01:05:889 - k
01:09:318 - k

01:25:175 - change to k
01:25:603 - ^
01:26:889 - ^
01:27:318 - ^

01:29:889 - d
01:33:318 - k
01:36:746 - K

___________________________________________________________

Muzukashii:

00:13:818 - k
00:13:925 - delete (?)

00:41:460 - change to k

00:54:639 - move to 00:54:746 and change to k

01:01:389 - change to k
01:02:889 - ^ K

___________________________________________________________

Oni:

00:13:818 - Delete
00:15:960 - k

00:41:460 - Change to k
00:41:675 - Delete

00:48:318 - Invert color
00:48:746 - ^
00:49:175 - ^
00:49:603 - Delete (?)

00:53:353 - Delete or Move to 00:53:782
00:53:782 - k
01:01:603 - Invert color
01:01:710 - ^
01:01:818 - ^

01:26:603- Change to k


___________________________________________________________

And that's all .-.
Topic Starter
rew0825

xtrem3x wrote:

Request via Simple Taiko Modding Queue >w< !

___________________________________________________________

General

work work and more work sorry ._.

don = d
kat = k
Big Don = D
Big Kat = K

___________________________________________________________

Kantan:

00:12:318 - Change to D ok

00:56:032 - Change to D ok
01:02:032 - ^ ok

01:08:032 - Change to d ok
01:10:603 - Change to k no
01:15:746 - Change to k ok

01:32:460 - d no

01:34:603 - Change to d ok
01:35:032 - Change to d ok
01:35:460 - Change to k ok
01:35:889 - k no

01:37:175 - change to D ok
01:38:032 - change to d ok
01:42:746 - d no

___________________________________________________________

Futsuu:

00:12:746 - K no
00:13:603 - K no

00:24:746 - d no
00:28:175 - k no
00:31:603 - d no

00:38:460 - d no
00:41:889 - d no

00:48:746 - k no
00:52:175 - k no
00:55:603 - k no
01:02:460 - d no
01:02:889 - change to D ok

01:03:746 - d ok
01:03:960 - d ok
01:04:175 - k ok

01:05:889 - k no
01:09:318 - k no

01:25:175 - change to k no
01:25:603 - ^ no
01:26:889 - ^ no
01:27:318 - ^ no

01:29:889 - d no
01:33:318 - k no
01:36:746 - K no

___________________________________________________________

Muzukashii:

00:13:818 - k ok
00:13:925 - delete (?) ok

00:41:460 - change to k ok

00:54:639 - move to 00:54:746 and change to k ok

01:01:389 - change to k no
01:02:889 - ^ K ok

___________________________________________________________

Oni:

00:13:818 - Delete no
00:15:960 - k no

00:41:460 - Change to k ok
00:41:675 - Delete ok

00:48:318 - Invert colorok
00:48:746 - ^ ok
00:49:175 - ^ ok
00:49:603 - Delete (?) no

00:53:353 - Delete or Move to 00:53:782 ok move
00:53:782 - k ok
01:01:603 - Invert color ok
01:01:710 - ^ ok
01:01:818 - ^ ok

01:26:603- Change to k ok


___________________________________________________________

And that's all .-.
Thank you :)
Jerry



Hi there :3/


  • [Kantan]
  1. 00:36:317 (36,37,38,39,40,41,42,43,44,45,46,47,48) - this entire part doesn't feel like it's being mapped to the music at all and feels very very out of place
    You can follow my suggestions below in the box to fix this part :
    Suggestions
    00:37:603 - add don


    00:38:032 - change to don


    00:40:603 - change to kat


    00:41:032 - add kat


    00:41:460 - change to don


    00:42:318 - add kat


    00:44:460 - add don


    00:44:889 - change to don


    00:45:746 - change to kat


    00:46:603 - change to don


    00:47:032 - add don
  2. 01:17:460 - this beat is low pitched, change to don

  3. 01:18:318 - add kat here then add don at 01:18:746 - to make it consistent with 01:14:889

  4. 01:21:746 - add a kat here, it sounds too empty


  • [Futsuu]
  1. 00:19:818 (1) - I really don't think this spinner is necessary here, just leave this part blank like Kantan

  2. 00:38:033 (9) - the pitch doesn't go higher here, change to don

  3. 00:48:318 (31) - kat? to make it the same with what you did in Oni and Muzukashii for this part

  4. 00:55:176 (45,46) - Change these two notes to kats? To make it similar to what you did at 01:36:318 (129,130) -

  5. 01:13:818 (86,87) - CTRL+G, follow vocal pitch

  6. 01:18:747 (96,97) - CTRL+G, follow music pitch

  7. 01:20:033 (98,99,100) - change this to k k d so that it sounds consistent with 01:16:604 (92,93,94) - ?

  8. 01:26:890 (110,111,112) - how about changing this to k d k and then changing 01:28:604 (113,114,115) - to d d k? It feels more arranged that way :3


  • [Muzukashii]
  1. 00:12:747 (24) - the vocal pitch goes low here, change to don?

  2. 00:38:033 (13) - change this to don to fit the music

  3. 00:39:961 (20) - follow vocal pitch, change to kat

  4. 01:37:176 (210) - change this to kat, be consistent with 00:56:032 (73) -

  5. 01:38:247 (213) - the vocal pitch doesn't go any lower here, maintain the kat for this


  • [Oni]
  1. 00:07:818 (4,5,6) - CTRL+G for this to follow the vocal's pitch :3

  2. 00:10:818 (1,2) - CTRL+G for this as well to follow what you did at 00:07:390 (2,3) - because these two part sounds the same

  3. 00:11:247 (3,4,5) - CTRL+G also, same as the suggestion above

  4. 00:27:426 (63) - kat? makes the pattern sound smoother imo

  5. 00:28:176 (67) - don, follow the low pitch of the vocals

  6. 00:37:283 (113,114) - CTRL+G for this, kkddk makes the pattern smoother

  7. 00:39:960 (126,127,128) - change these three notes to K D K to follow the vocal's pitch?

  8. 00:55:604 (2) - change this to kat, so that you can have a good opposite pattern with 00:51:747 (182,1,2) -

  9. 00:59:568 (21) - move this to 00:59:353 -? It flows better with the vocals imo

  10. 01:21:746 - a don would fit this part very nicely in my opinion, try it?

  11. 01:27:961 (11,12) - CTRL+G for this so that the kat rhythm is consistent

  12. 01:36:104 (15) - kat, follow high vocal pitch

  13. 01:36:318 (1,2,3) - change to D K D, you need to be consistent with 00:55:176 (1,2,3) -

  14. 01:39:747 (18) - high vocal pitch, change to kat

Other than the inconsistencies present at some parts, this is a pretty decent mapset. Good luck in getting this ranked!

(And yay, this is my 600th post \:3/)
Topic Starter
rew0825

Jerry wrote:




Hi there :3/


  • [Kantan]
  1. 00:36:317 (36,37,38,39,40,41,42,43,44,45,46,47,48) - this entire part doesn't feel like it's being mapped to the music at all and feels very very out of place
    You can follow my suggestions below in the box to fix this part :
    Suggestions
    00:37:603 - add don Ok


    00:38:032 - change to don Ok


    00:40:603 - change to kat Ok


    00:41:032 - add kat Ok


    00:41:460 - change to don Ok


    00:42:318 - add kat Ok


    00:44:460 - add don Ok


    00:44:889 - change to don Ok


    00:45:746 - change to kat Ok


    00:46:603 - change to don Ok


    00:47:032 - add don Ok
  2. 01:17:460 - this beat is low pitched, change to don Ok

  3. 01:18:318 - add kat here then add don at 01:18:746 - to make it consistent with 01:14:889 Ok

  4. 01:21:746 - add a kat here, it sounds too empty Ok


  • [Futsuu]
  1. 00:19:818 (1) - I really don't think this spinner is necessary here, just leave this part blank like Kantan Ok

  2. 00:38:033 (9) - the pitch doesn't go higher here, change to don Ok

  3. 00:48:318 (31) - kat? to make it the same with what you did in Oni and Muzukashii for this part Ok

  4. 00:55:176 (45,46) - Change these two notes to kats? To make it similar to what you did at 01:36:318 (129,130) - Ok

  5. 01:13:818 (86,87) - CTRL+G, follow vocal pitch No

  6. 01:18:747 (96,97) - CTRL+G, follow music pitch Ok

  7. 01:20:033 (98,99,100) - change this to k k d so that it sounds consistent with 01:16:604 (92,93,94) - ? Ok

  8. 01:26:890 (110,111,112) - how about changing this to k d k and then changing 01:28:604 (113,114,115) - to d d k? It feels more arranged that way :3 Ok


  • [Muzukashii]
  1. 00:12:747 (24) - the vocal pitch goes low here, change to don? Ok

  2. 00:38:033 (13) - change this to don to fit the music No

  3. 00:39:961 (20) - follow vocal pitch, change to kat Ok

  4. 01:37:176 (210) - change this to kat, be consistent with 00:56:032 (73) - Ok

  5. 01:38:247 (213) - the vocal pitch doesn't go any lower here, maintain the kat for this Ok


  • [Oni]
  1. 00:07:818 (4,5,6) - CTRL+G for this to follow the vocal's pitch :3 Ok

  2. 00:10:818 (1,2) - CTRL+G for this as well to follow what you did at 00:07:390 (2,3) - because these two part sounds the same Ok

  3. 00:11:247 (3,4,5) - CTRL+G also, same as the suggestion above Ok

  4. 00:27:426 (63) - kat? makes the pattern sound smoother imo No

  5. 00:28:176 (67) - don, follow the low pitch of the vocals Ok

  6. 00:37:283 (113,114) - CTRL+G for this, kkddk makes the pattern smoother Ok

  7. 00:39:960 (126,127,128) - change these three notes to K D K to follow the vocal's pitch? Ok

  8. 00:55:604 (2) - change this to kat, so that you can have a good opposite pattern with 00:51:747 (182,1,2) - Ok

  9. 00:59:568 (21) - move this to 00:59:353 -? It flows better with the vocals imo Ok

  10. 01:21:746 - a don would fit this part very nicely in my opinion, try it? Ok

  11. 01:27:961 (11,12) - CTRL+G for this so that the kat rhythm is consistent Ok

  12. 01:36:104 (15) - kat, follow high vocal pitch Ok

  13. 01:36:318 (1,2,3) - change to D K D, you need to be consistent with 00:55:176 (1,2,3) - Ok

  14. 01:39:747 (18) - high vocal pitch, change to kat Ok

Other than the inconsistencies present at some parts, this is a pretty decent mapset. Good luck in getting this ranked!

(And yay, this is my 600th post \:3/)
Thank you for mod :) :) :)
PatZar
hi mod req

[rain]
00:07:175 (1) - 320
00:07:390 (2) - 92
00:07:818 (3) - 224
00:10:818 (1,2,3,4) - i feel strange here

01:25:283 (6,7) - go to the left a bit because (5) isnt red

sorry i don't like a music well
i want you~ xD
Topic Starter
rew0825

Genocide wrote:

hi mod req

[rain]
00:07:175 (1) - 320 Fixed
00:07:390 (2) - 92 No
00:07:818 (3) - 224 No
00:10:818 (1,2,3,4) - i feel strange here I think not

01:25:283 (6,7) - go to the left a bit because (5) isnt red Fixed

sorry i don't like a music well
i want you~ xD
Thank you :)
Kurokami
Mod requested. o/

[Cup]

00:29:675 (4,5) - This sounds a bit better if you add a repeat to (4) and use a circle at 00:30:318.
00:34:175 (7) - That repeat follows nothing. Just use a simple 1/1 slider here.

From 01:15:746 this diff is boring. You used the same sliders/circles again and again dividing the song into parts. You need to mix these elements in order to avoid boring patterns. Easy thats true but come on, nobody wants to see 8 circles and 12 1/1 sliders in a row. Mix them, add repeat to some slider or whatevery but get rid of this boring rhythm. About the kiai I think you should follow the vocal better there to make difference.

In overall I think the diff is fine but sometimes its hard to decide what you followed. You mixed the vocal with the music which should be avoided at least on Cup level. The easiest for a newbie is to follow the vocal so although this is just a high suggestion but I think you should re-map this diff to follow the vocal better.

[Salad]

00:14:889 (2,3,4) - The jump at (4) is against the flow. (2,3) suggesting the players to right but instead you placed (4) at the left side. I highly suggest you to correct this.
00:42:746 (3,4) - Jump.
00:49:603 (4,5) - ^
00:54:961 (7,1) - ^
01:08:676 (7,1) - ^
01:12:104 (7,1) - ^
01:21:640 (4,5,6) - Where is that 1/4 came from? Just use the same as 01:18:318 (6,7).
01:22:603 (1) - From here the sliders are again bored me. Mix the rhythm as you did it a bit before and as I suggested on Cup.

To be honest this diff should be a bit more interesting. I added some suggestion to add a little jump but there are more of this kind. Feel free to use them especially during the two kiai.

[Platter]

00:13:604 (3,4) - This HDash follows nothing here. It would be better at 00:13:176 (2,3).
00:36:747 (6) - NC somewhere, the combo is too long.
00:37:604 (8,9) - This HDash again follows nothing. If somewhere then it should be at 00:38:246 (12,1).
01:08:675 (9,1) - HDash.

I'm not going to point out more. I already pointed out a few place at Salad which can be a HDash here and I can suggest the same here too. Add more HDash at high pitched vocal parts during the kiais. And take a look at you NCs and lower them under 10. I don't want to point out them one by one.

[Rain]

00:12:318 (1,2) - This and 00:12:747 (4,5) this HDash follows nothing. If something then 00:12:961 (5,1) can be a HDash but nothing else here.
00:14:996 (5,6) - This HDash again follows nothing. Wipe it out. If you want one, use 00:15:103 (6,7).
00:27:639 (9,10) - What is this? You completely ignored the flow of the stream here. Move (10) to the left side.
00:28:175 (1,4) - This two slider on Rain is boring. You just need to stand in a place to catch them. Curve them a bit more to add a little movement.
00:54:747 (5,6) - Again a misplaced HDash. This should be at 00:54:961 (6,1).
01:08:461 (5,6) - Same, it should be at 01:08:676 (6,1).

I give up here. Most of your HDashes are misused or overused. The music is calm so you can only use the vocal to add HDash (there are a few good place in the music for it tho). Most HDash should be at main beat or on the red line before the second main beat, for example if you used HDash at 00:48:318 then the next should be at 00:49:818 and the next is at 00:51:746, etc. Its pretty simple if you listen the music a bit more carefully.
[]

To be honest this set needs a lot of work. Your HDashes and dashes are messed up. There are 4 pages of mods I wonder why nobody noticed this. These should have been cleaned up already. Anyway, its a bit late but I will suggest to re-work your difficulties according to my mod. I suggested on Rain where the HDashes should be placed if you recognize the pattern then you should change the jump on Salad/Platter/Rain according to it.

Salad: Jumps at those places.
Platter: Bigger dashes and HDashes with consistency.
Rain: Most of them can be mapped as HDash. And a few more place with stronger beat.

I hope that little explanation on Rain was enough to get the pattern. o.o If not just poke me in PM and I will explain it better. Call me back after you are done with these and I will check it again. Good luck until then. o/
Topic Starter
rew0825

Kurokami wrote:

Mod requested. o/

[Cup]

Re-Map

00:29:675 (4,5) - This sounds a bit better if you add a repeat to (4) and use a circle at 00:30:318.
00:34:175 (7) - That repeat follows nothing. Just use a simple 1/1 slider here.

From 01:15:746 this diff is boring. You used the same sliders/circles again and again dividing the song into parts. You need to mix these elements in order to avoid boring patterns. Easy thats true but come on, nobody wants to see 8 circles and 12 1/1 sliders in a row. Mix them, add repeat to some slider or whatevery but get rid of this boring rhythm. About the kiai I think you should follow the vocal better there to make difference.

In overall I think the diff is fine but sometimes its hard to decide what you followed. You mixed the vocal with the music which should be avoided at least on Cup level. The easiest for a newbie is to follow the vocal so although this is just a high suggestion but I think you should re-map this diff to follow the vocal better.

[Salad]

00:14:889 (2,3,4) - The jump at (4) is against the flow. (2,3) suggesting the players to right but instead you placed (4) at the left side. I highly suggest you to correct this. Fixed
00:42:746 (3,4) - Jump. Fixed
00:49:603 (4,5) - ^ Fixed
00:54:961 (7,1) - ^ Fixed
01:08:676 (7,1) - ^ Fixed
01:12:104 (7,1) - ^ Fixed
01:21:640 (4,5,6) - Where is that 1/4 came from? Just use the same as 01:18:318 (6,7). Fixed
01:22:603 (1) - From here the sliders are again bored me. Mix the rhythm as you did it a bit before and as I suggested on Cup. Fixed

To be honest this diff should be a bit more interesting. I added some suggestion to add a little jump but there are more of this kind. Feel free to use them especially during the two kiai.

[Platter]

00:13:604 (3,4) - This HDash follows nothing here. It would be better at 00:13:176 (2,3). Fixed
00:36:747 (6) - NC somewhere, the combo is too long. Fixed
00:37:604 (8,9) - This HDash again follows nothing. If somewhere then it should be at 00:38:246 (12,1). Fixed
01:08:675 (9,1) - HDash. Fixed

I'm not going to point out more. I already pointed out a few place at Salad which can be a HDash here and I can suggest the same here too. Add more HDash at high pitched vocal parts during the kiais. And take a look at you NCs and lower them under 10. I don't want to point out them one by one.

[Rain]

00:12:318 (1,2) - This and 00:12:747 (4,5) this HDash follows nothing. If something then 00:12:961 (5,1) can be a HDash but nothing else here. Fixed
00:14:996 (5,6) - This HDash again follows nothing. Wipe it out. If you want one, use 00:15:103 (6,7). Fixed
00:27:639 (9,10) - What is this? You completely ignored the flow of the stream here. Move (10) to the left side. Fixed
00:28:175 (1,4) - This two slider on Rain is boring. You just need to stand in a place to catch them. Curve them a bit more to add a little movement. Fixed
00:54:747 (5,6) - Again a misplaced HDash. This should be at 00:54:961 (6,1). Fixed
01:08:461 (5,6) - Same, it should be at 01:08:676 (6,1). Fixed

I give up here. Most of your HDashes are misused or overused. The music is calm so you can only use the vocal to add HDash (there are a few good place in the music for it tho). Most HDash should be at main beat or on the red line before the second main beat, for example if you used HDash at 00:48:318 then the next should be at 00:49:818 and the next is at 00:51:746, etc. Its pretty simple if you listen the music a bit more carefully.
[]

To be honest this set needs a lot of work. Your HDashes and dashes are messed up. There are 4 pages of mods I wonder why nobody noticed this. These should have been cleaned up already. Anyway, its a bit late but I will suggest to re-work your difficulties according to my mod. I suggested on Rain where the HDashes should be placed if you recognize the pattern then you should change the jump on Salad/Platter/Rain according to it.

Salad: Jumps at those places.
Platter: Bigger dashes and HDashes with consistency.
Rain: Most of them can be mapped as HDash. And a few more place with stronger beat.

I hope that little explanation on Rain was enough to get the pattern. o.o If not just poke me in PM and I will explain it better. Call me back after you are done with these and I will check it again. Good luck until then. o/
I will make this better , Thank you :)
whatpp
Hitsound CTB ครัช -3-
[Rain]
00:07:603 - ใส่ clap
00:08:460 - clap
00:09:318 - clap
00:10:175 - clap
00:11:032 - clap
00:11:889 - clap
00:12:746 - clap
00:13:603 - clap
00:14:460 - clap
00:15:318 - clap
00:16:175 - clap
00:17:032 - clap
00:18:889 - clap
00:19:746 - clap
00:20:603 - clap
00:21:460 - clap
00:22:175 - clap
00:23:032 - clap
00:23:889 - clap
00:24:746 - clap
00:25:603 - clap
00:27:533 - clap
00:27:640 - clap
00:27:746 - clap
00:28:175 - clap
00:29:032 - clap
00:29:889 - clap
00:30:746 - clap
00:31:068 (10) - เลื่อนโน้ตมาตรง 00:30:960 - แล้วใส่ clap
00:31:603 - clap
00:32:460 - clap
00:33:318 - clap
00:34:389 (10) - clap
00:34:496 (11) - clap
00:35:032 (1) - clap
00:35:889 (4) - clap
00:36:746 (1) - clap
00:37:603 (3) - clap
00:38:461 (1) - clap
00:41:890 - clap
00:42:747 (4) - clap
00:44:461 (8) - clap
00:45:318 - clap
00:46:176 (4) - clap
00:48:747 (2) - clap
00:49:460 - clap
00:50:460 - clap
00:51:318 - clap
00:52:175 (2) - clap
00:53:889 - clap
00:54:746 - clap
00:55:603 - clap
00:58:175 - clap
01:00:747 (8) - clap
เดี๋ยวมาต่อๆ :? :? :? แค่นี้ก่อยยยยยยย
tuengsocool
d,D=ตัวแดงเล็ก,ใหญ่
k,K=ตัวฟ้าเล็ก,ใหญ่

Oni

SPOILER
00:12:747 (10) - โน้ตไม่ตรงจ้าา
00:12:318 (9) - K คิดว่านะ
00:12:746 (10) - น่าจะเป็น D ถ้าเปนเราอะ
00:13:176 (11) - โน้ตไม่ตรงอีกแล้วจ้าา แล้วก็เปลี่ยนเป็น K นะ
เอาจริงๆคือโน้ตไม่ตรงเยอะมากก ลองไปขยับดู
00:28:176 (67) - นี่ก็ไม่ตรงอะ/k

ที่เหลือน่าจะโอเคละะะ

Muzu

SPOILER
01:21:961 (155) - เราคิดว่าควรเปน d อะ ไม่งั้นมันจะดูซ้ำเกิน :3
01:28:818 (181) - ^ เหมือนกันๆ
มีแค่นี้แลล เราเพิ่งเคยมอด ทำได้แค่นี้แลล 555

บรัยสส good luck
autofanboy
Hello!
Mod requested in AFB's CtB Modding Queue

[General]
  1. I think 01:01:175 - 01:02:032 should have no kiai time in order to have stress

[ Cup]
  1. 00:00:318 - Add audio-inherited section here to lower the volume to at least 40% because of the soft audio background
  2. 00:00:318 (1) - You should end the spinner at 00:05:889, because of the following reasons: 1. It is where the sound went silent; 2. To make it easier and much more convenient for beginner players to reflex
  3. 00:05:889 - If you applied the previous mod, add audio-inherited section here to lower the volume to at least 10%
  4. 00:14:032 (6) - Add Finish
  5. 00:17:032 (3) - Add Finish at the tail
  6. 00:24:746 (1,2) - *this looks great
  7. 00:41:889 (1,2,3,4) - Move the whole part to x:384
  8. 00:50:032 (1) - Remove NC
  9. 00:53:460 (1) - ^
  10. 00:56:889 (1) - ^
  11. 00:58:175 (2) - x:304
  12. 00:58:603 (1,2,1,2) - If you applied the previous mod, move this whole part to x:416
  13. 01:03:746 (1) - Remove NC
  14. 01:07:175 (1) - ^
  15. 01:31:175 (1) - ^
  16. 01:34:603 (1) - ^

    Cup is nice, keep it up.

[ Salad]
  1. The volume of audio-inherited sections in Salad are different from Cup, you should keep them as the same.
  2. 00:00:318 - Same as Cup
  3. 00:09:533 (5) - x:272
  4. 00:08:890 (4) - NC
  5. 00:12:318 (6) - ^
  6. 00:15:747 (4) - ^
  7. 00:15:747 (4) - ^
  8. 00:17:461 (7) - Move to x:336 to reduce distance and keep dash between (7) and (1)
  9. 00:23:890 (2) - Choose either one: 1. x:256 or 2. x:224
  10. 00:25:818 (4) - NC
  11. 00:29:247 (4) - ^
  12. 00:36:104 (4) - ^
  13. 00:39:533 (4) - ^
  14. 00:42:961 (4) - ^
  15. 00:46:390 (5) - ^
  16. 00:49:818 (5) - ^
  17. 00:51:747 (1) - Curve this slider to have more movements because it is in kiai time
  18. 00:53:247 (4) - NC
  19. 00:56:675 (4) - ^
  20. 00:57:961 (6) - Curve this slider
  21. 00:59:032 - Here should have a note
  22. 01:01:176 (5) - NC
  23. 01:03:533 (4) - ^
  24. 01:06:961 (4) - ^
  25. 01:10:390 (4) - ^
  26. 01:11:676 (6) - Tilt this slider to the right
  27. 01:14:676 (4) - NC
  28. 01:17:461 (5) - ^
  29. 01:20:890 (3) - ^
  30. 01:30:961 (4) - ^
  31. 01:32:033 (7,8,1) - The distance between tail of (7), (8) and (9) is so big, consider reducing the distance
  32. 01:34:390 (5) - NC
  33. 01:37:818 (4) - ^
  34. 01:38:676 (6,7) - I like how you changed the slider velocity, but then such slider like this are moving too fast, reduce the length of it
  35. 01:39:747 (1,2,3,4,5,6) - Too hard as a Salad because the spacing between the reversed-sliders are too big like the previous mod mentioned

    Neat Salad, yet there are some minor NC issues.

[ Platter]
  1. The volume of audio-inherited sections in Platter are different from Cup, you should keep them as the same.
  2. 00:00:318 - Same as Cup
  3. 00:11:676 (3,1) - *example to change position of HDash
  4. 00:13:818 (4,1) - There should be HDash between them, so maybe you have to change the whole pattern to make it HDash
  5. 00:17:461 (5) - x:464 to have HDash
  6. 00:22:390 (4) - NC
  7. 00:25:818 (4,5) - Change it to *this
  8. 00:27:318 (6) - Ctrl+G, better not to have broken stream here
  9. 00:29:247 (4) - NC
  10. 00:32:676 (4) - ^
  11. 00:42:961 (5) - ^
  12. 00:47:890 (3,4,5,6,1) - (Suggestion) It seems better with *this
  13. 00:49:818 (4) - NC
  14. 00:51:318 (7) - x:96 to exaggerate jump because that part has stresses in it
  15. 00:53:247 (4) - NC
  16. 00:56:676 (4) - ^
  17. 01:03:533 (4) - ^
  18. 01:06:960 (4) - ^
  19. 01:10:390 (4) - ^
  20. 01:12:318 (9) - NC, I think you forgot this one?
  21. 01:19:176 (1,2) - Better reduce the distance between (1) and (2) because there should have no HDash in such soft parts
  22. 01:22:603 (8) - NC
  23. 01:27:747 (4) - ^
  24. 01:29:033 (10) - Same as 01:19:176 (1,2)
  25. 01:29:461 (1) - Make it to have HDash between (10) and (1) after you fixed the previous mod
  26. 01:30:961 (4) - NC
  27. 01:34:390 (4) - ^
  28. 01:37:818 (6) - ^
  29. 01:38:676 (8,9) - Swap their positions
  30. 01:43:175 (6) - NC
  31. 01:42:961 (5,6,7) - *this would be a good idea

    Platter is nice but some of the HDashes are missed and some of them that don't need to are used. Next time pay attention to them!

[ Rain]
  1. The volume of audio-inherited sections in Platter are different from Cup, you should keep them as the same.
  2. 00:00:318 - Same as Cup
  3. 00:07:925 (4) - x:288, better not to have HDash here
  4. 00:11:460 (5) - x:128, same reason as above
  5. 00:13:818 (5) - x:368
  6. 00:14:033 (1) - Remove NC and NC at 00:14:247 (2)
  7. 00:14:783 (4) - x:352
  8. 00:15:532 (7) - x:288
  9. 00:18:961 (4) - NC
  10. 00:22:390 (4) - ^
  11. 00:25:818 (5) - ^
  12. 00:28:603 (2) - Reduce distance until the HDash disappeared
  13. 00:29:246 (5) - Slider should end at 00:29:460
  14. 00:29:246 (5) - NC
  15. 00:30:318 (9) - Would it be better if Ctrl+G?
  16. 00:31:176 (1) - x:112
  17. 00:31:603 (2) - x:384
  18. 00:32:676 (5) - NC
  19. 00:36:104 (5) - NC and remove NC at 00:36:747 (1)
  20. 00:37:604 (3,4,5) - *example
  21. 00:39:318 (3,4) - Remove HDash
  22. 00:39:532 (4) - NC
  23. 00:42:961 (5) - ^
  24. 00:44:461 (8) - x:480
  25. 00:46:389 (5) - NC
  26. 00:49:818 (7) - NC and remove NC at 00:50:247 (1)
  27. 00:56:676 (7) - NC and remove NC at 00:57:533 (1)
  28. 00:58:604 (4) - x:384
  29. 01:03:533 (7) - NC and remove NC at 01:03:961 (1)
  30. 01:06:961 (6) - NC and remove NC at 01:07:390 (1)
  31. 01:10:390 (5) - NC
  32. 01:24:960 (4) - ^
  33. 01:27:746 (5) - ^
  34. 01:34:390 (8) - NC and remove NC at 01:35:247 (1)
  35. 01:37:818 (9) - NC and remove NC at 01:38:033 (1)
  36. 01:43:175 (7) - NC

    Quite a few of NC issues. Others are okay as I didn't mention them.

Good luck for rank!
-AFB
Topic Starter
rew0825

whatpp wrote:

Hitsound CTB ครัช -3-

Fixed all >o<

[Rain]
00:07:603 - ใส่ clap
00:08:460 - clap
00:09:318 - clap
00:10:175 - clap
00:11:032 - clap
00:11:889 - clap
00:12:746 - clap
00:13:603 - clap
00:14:460 - clap
00:15:318 - clap
00:16:175 - clap
00:17:032 - clap
00:18:889 - clap
00:19:746 - clap
00:20:603 - clap
00:21:460 - clap
00:22:175 - clap
00:23:032 - clap
00:23:889 - clap
00:24:746 - clap
00:25:603 - clap
00:27:533 - clap
00:27:640 - clap
00:27:746 - clap
00:28:175 - clap
00:29:032 - clap
00:29:889 - clap
00:30:746 - clap
00:31:068 (10) - เลื่อนโน้ตมาตรง 00:30:960 - แล้วใส่ clap
00:31:603 - clap
00:32:460 - clap
00:33:318 - clap
00:34:389 (10) - clap
00:34:496 (11) - clap
00:35:032 (1) - clap
00:35:889 (4) - clap
00:36:746 (1) - clap
00:37:603 (3) - clap
00:38:461 (1) - clap
00:41:890 - clap
00:42:747 (4) - clap
00:44:461 (8) - clap
00:45:318 - clap
00:46:176 (4) - clap
00:48:747 (2) - clap
00:49:460 - clap
00:50:460 - clap
00:51:318 - clap
00:52:175 (2) - clap
00:53:889 - clap
00:54:746 - clap
00:55:603 - clap
00:58:175 - clap
01:00:747 (8) - clap
เดี๋ยวมาต่อๆ :? :? :? แค่นี้ก่อยยยยยยย
Thank you :) :) :)
Topic Starter
rew0825

tuengsocool wrote:

d,D=ตัวแดงเล็ก,ใหญ่
k,K=ตัวฟ้าเล็ก,ใหญ่

Oni

SPOILER
00:12:747 (10) - โน้ตไม่ตรงจ้าา งั้นหรอ เลื่อนๆๆ
00:12:318 (9) - K คิดว่านะ ไม่อะ
00:12:746 (10) - น่าจะเป็น D ถ้าเปนเราอะ ไม่อะ
00:13:176 (11) - โน้ตไม่ตรงอีกแล้วจ้าา แล้วก็เปลี่ยนเป็น K นะ ไม่อะ
เอาจริงๆคือโน้ตไม่ตรงเยอะมากก ลองไปขยับดู อืมมมมม เดี๋ยวเลื่อนทั้งดิฟแปป
00:28:176 (67) - นี่ก็ไม่ตรงอะ/k ไม่อะ

ที่เหลือน่าจะโอเคละะะ

Muzu

SPOILER
01:21:961 (155) - เราคิดว่าควรเปน d อะ ไม่งั้นมันจะดูซ้ำเกิน :3 เอาตรงนี้ดีก่า 01:18:531 (142)
01:28:818 (181) - ^ เหมือนกันๆ เอาตรงนี้ดีกว่า เอาตรงนี้ดีกว่า 01:25:390 (168)
มีแค่นี้แลล เราเพิ่งเคยมอด ทำได้แค่นี้แลล 555

บรัยสส good luck
ขอบคุณม๊วกๆ เบย :) :) :)
Topic Starter
rew0825

alienflybot wrote:

Hello!
Mod requested in AFB's CtB Modding Queue

[General]
  1. I think 01:01:175 - 01:02:032 should have no kiai time in order to have stress
Fixed

[ Cup]
  1. 00:00:318 - Add audio-inherited section here to lower the volume to at least 40% because of the soft audio background Fixed
  2. 00:00:318 (1) - You should end the spinner at 00:05:889, because of the following reasons: 1. It is where the sound went silent; 2. To make it easier and much more convenient for beginner players to reflex hmm...no
  3. 00:05:889 - If you applied the previous mod, add audio-inherited section here to lower the volume to at least 10% Fixed
  4. 00:14:032 (6) - Add Finish Fixed
  5. 00:17:032 (3) - Add Finish at the tail Fixed
  6. 00:24:746 (1,2) - *this looks great hmm...no
  7. 00:41:889 (1,2,3,4) - Move the whole part to x:384 hmm...no
  8. 00:50:032 (1) - Remove NC Fixed
  9. 00:53:460 (1) - ^ Fixed
  10. 00:56:889 (1) - ^ Fixed
  11. 00:58:175 (2) - x:304 hmm...no
  12. 00:58:603 (1,2,1,2) - If you applied the previous mod, move this whole part to x:416
  13. 01:03:746 (1) - Remove NC Fixed
  14. 01:07:175 (1) - ^ Fixed
  15. 01:31:175 (1) - ^ Fixed
  16. 01:34:603 (1) - ^ Fixed

    Cup is nice, keep it up.

[ Salad]
  1. The volume of audio-inherited sections in Salad are different from Cup, you should keep them as the same.
  2. 00:00:318 - Same as Cup Fixed
  3. 00:09:533 (5) - x:272 Fixed
  4. 00:08:890 (4) - NC Fixed
  5. 00:12:318 (6) - ^ Fixed
  6. 00:15:747 (4) - ^ Fixed
  7. 00:15:747 (4) - ^ Double ^
  8. 00:17:461 (7) - Move to x:336 to reduce distance and keep dash between (7) and (1) Fixed
  9. 00:23:890 (2) - Choose either one: 1. x:256 or 2. x:224 x:256
  10. 00:25:818 (4) - NC Fixed
  11. 00:29:247 (4) - ^ Fixed
  12. 00:36:104 (4) - ^ Fixed
  13. 00:39:533 (4) - ^ No
  14. 00:42:961 (4) - ^ Fixed
  15. 00:46:390 (5) - ^ Fixed
  16. 00:49:818 (5) - ^ Fixed
  17. 00:51:747 (1) - Curve this slider to have more movements because it is in kiai time Fixed
  18. 00:53:247 (4) - NC Fixed
  19. 00:56:675 (4) - ^ Fixed
  20. 00:57:961 (6) - Curve this slider Fixed
  21. 00:59:032 - Here should have a note No
  22. 01:01:176 (5) - NC Fixed
  23. 01:03:533 (4) - ^ Fixed
  24. 01:06:961 (4) - ^ Fixed
  25. 01:10:390 (4) - ^ Fixed
  26. 01:11:676 (6) - Tilt this slider to the right Fixed
  27. 01:14:676 (4) - NC Fixed
  28. 01:17:461 (5) - ^ Fixed
  29. 01:20:890 (3) - ^ Fixed
  30. 01:30:961 (4) - ^ Fixed
  31. 01:32:033 (7,8,1) - The distance between tail of (7), (8) and (9) is so big, consider reducing the distance Fixed
  32. 01:34:390 (5) - NC Fixed
  33. 01:37:818 (4) - ^ Fixed
  34. 01:38:676 (6,7) - I like how you changed the slider velocity, but then such slider like this are moving too fast, reduce the length of it Fixed
  35. 01:39:747 (1,2,3,4,5,6) - Too hard as a Salad because the spacing between the reversed-sliders are too big like the previous mod mentioned Fixed

    Neat Salad, yet there are some minor NC issues.

[ Platter]
  1. The volume of audio-inherited sections in Platter are different from Cup, you should keep them as the same.
  2. 00:00:318 - Same as Cup Fixed
  3. 00:11:676 (3,1) - *example to change position of HDash Fixed
  4. 00:13:818 (4,1) - There should be HDash between them, so maybe you have to change the whole pattern to make it HDash Fixed
  5. 00:17:461 (5) - x:464 to have HDash No
  6. 00:22:390 (4) - NC Fixed
  7. 00:25:818 (4,5) - Change it to *this Fixed
  8. 00:27:318 (6) - Ctrl+G, better not to have broken stream here Fixed
  9. 00:29:247 (4) - NC Fixed
  10. 00:32:676 (4) - ^ Fixed
  11. 00:42:961 (5) - ^ Fixed
  12. 00:47:890 (3,4,5,6,1) - (Suggestion) It seems better with *this Fixed
  13. 00:49:818 (4) - NC Fixed
  14. 00:51:318 (7) - x:96 to exaggerate jump because that part has stresses in it Fixed
  15. 00:53:247 (4) - NC Fixed
  16. 00:56:676 (4) - ^ Fixed
  17. 01:03:533 (4) - ^ Fixed
  18. 01:06:960 (4) - ^ Fixed
  19. 01:10:390 (4) - ^ Fixed
  20. 01:12:318 (9) - NC, I think you forgot this one? Fixed
  21. 01:19:176 (1,2) - Better reduce the distance between (1) and (2) because there should have no HDash in such soft parts Fixed
  22. 01:22:603 (8) - NC Fixed
  23. 01:27:747 (4) - ^ Fixed
  24. 01:29:033 (10) - Same as 01:19:176 (1,2) Fixed
  25. 01:29:461 (1) - Make it to have HDash between (10) and (1) after you fixed the previous mod hmmm...no
  26. 01:30:961 (4) - NC Fixed
  27. 01:34:390 (4) - ^ Fixed
  28. 01:37:818 (6) - ^ Fixed
  29. 01:38:676 (8,9) - Swap their positions Fixed
  30. 01:43:175 (6) - NC Fixed
  31. 01:42:961 (5,6,7) - *this would be a good idea hmm..No

    Platter is nice but some of the HDashes are missed and some of them that don't need to are used. Next time pay attention to them!

[ Rain]
  1. The volume of audio-inherited sections in Platter are different from Cup, you should keep them as the same.
  2. 00:00:318 - Same as Cup Fixed
  3. 00:07:925 (4) - x:288, better not to have HDash here No
  4. 00:11:460 (5) - x:128, same reason as above Fixed
  5. 00:13:818 (5) - x:368 Fixed
  6. 00:14:033 (1) - Remove NC and NC at 00:14:247 (2) Fixed
  7. 00:14:783 (4) - x:352 No
  8. 00:15:532 (7) - x:288 Fixed
  9. 00:18:961 (4) - NC Fixed
  10. 00:22:390 (4) - ^ Fixed
  11. 00:25:818 (5) - ^ Fixed
  12. 00:28:603 (2) - Reduce distance until the HDash disappeared Fixed
  13. 00:29:246 (5) - Slider should end at 00:29:460 Fixed
  14. 00:29:246 (5) - NC Fixed
  15. 00:30:318 (9) - Would it be better if Ctrl+G? Fixed
  16. 00:31:176 (1) - x:112 Fixed
  17. 00:31:603 (2) - x:384 Fixed
  18. 00:32:676 (5) - NC Fixed
  19. 00:36:104 (5) - NC and remove NC at 00:36:747 (1) Fixed
  20. 00:37:604 (3,4,5) - *example Fixed
  21. 00:39:318 (3,4) - Remove HDash Fixed
  22. 00:39:532 (4) - NC Fixed
  23. 00:42:961 (5) - ^ Fixed
  24. 00:44:461 (8) - x:480 No
  25. 00:46:389 (5) - NC Fixed
  26. 00:49:818 (7) - NC and remove NC at 00:50:247 (1) Fixed
  27. 00:56:676 (7) - NC and remove NC at 00:57:533 (1) Fixed
  28. 00:58:604 (4) - x:384 Fixed
  29. 01:03:533 (7) - NC and remove NC at 01:03:961 (1) Fixed
  30. 01:06:961 (6) - NC and remove NC at 01:07:390 (1) Fixed
  31. 01:10:390 (5) - NC Fixed
  32. 01:24:960 (4) - ^ Fixed
  33. 01:27:746 (5) - ^ Fixed
  34. 01:34:390 (8) - NC and remove NC at 01:35:247 (1) Fixed
  35. 01:37:818 (9) - NC and remove NC at 01:38:033 (1) No
  36. 01:43:175 (7) - NC Fixed

    Quite a few of NC issues. Others are okay as I didn't mention them.

Good luck for rank!
-AFB
Thank you very much :) :) :)
Kurokami
Re-check as requested. o/

[Cup]

00:00:318 (1) - Maybe its just my taste but this spinner shouldn't goes on between 00:05:996 and 00:06:746. There is nothing which needs to be mapped. I think it would be better to end this at 00:05:996 and add a note to 00:06:746.
00:09:746 (2) - The whistle on the head is too loud. Sounds almost the same as the high pitched vocal at 00:09:532. I think better remove it.
00:32:032 (4,5,6,1) - This looks a bit ugly since (5,6) is at the same place. I think it would be better map it as zigzag. Or try this: (4) to x:192, (5) to x:272 and (6) to x:352. With this the pattern will be a > along with the next sliders.
01:08:460 (4,1,2,3,4,1,2,3,4) - You can use a bit bigger movements here since these notes are in 1/1 and this is the kiai after all.

I prefer mapping the vocal on the easiest diff (well I'm mapping the vocal even on Rain) so I won't point out too much. The rhythm is clean though hard to follow.

[Salad]

00:12:103 (5,1) - I catched this w/o dash. o.o
00:16:818 (3) - I know its kinda the same but I would like to see a circle+slider here because the rhythm at 00:16:818 is vocal but from 00:17:032 the music is becomes stronger.
00:23:246 (6,1) - Why is this sudden distance change? There is nothing extraordinary in (1).
00:34:175 (4,5) - Small Dash?
00:37:175 (3,4) - This jump is kinda goes against the flow. How about placing (4,5) to the right side?
00:52:603 (2,3,1) - The distance between (2,3) is much shorter than at (3,1) though the distance is bigger at (2,3). I know you want a jump there but the distance still needs to be recognizable.
01:13:175 (2,3) - To be honest these should start 1/2 earlier to follow the vocal. It would be better that way.
01:18:318 (2) - Slider and a circle here? And there are some similar rhythm like this in this part why you only used this once? For example: 01:21:746 (2,3), 01:25:603 (3), 01:28:603 (2,3,4). Add a little variety here since I bored at this part.
01:43:175 (1) - That repeat makes no sense, remove it.

Thats all.

[Platter]

00:29:246 (1) - Curve this to the other way. This kind of pattern is very hard on Platter.
00:32:675 (1) - ^
00:40:818 (2,3) - This HDash follows nothing. Remove it.
00:45:746 (3,4,1) - Hard dash after HDash is not allowed especially not on Platter. Move (1) a bit closer to (4), although I would like to see it on the left side of (4).
01:01:925 (9,1) - 1/4 HDashes on Platter are currently not allowed, please remove this HDash. And also, you didn't used one at 00:48:210 (6,1) anyway.
01:21:532 (3,4,5,6) - These are follows nothing from the music. 1/2 is fine at this part but this is overmaped currently.
01:28:389 (3,4,5,6) - Same here.
01:30:318 (2,3) - This big dash follows nothing. Move (3) a bit closer.

I still see some place where you should improve your jumps. But maybe thats just your style. Although it would be nice to use a few more HDash during the kiai as well since currently there is none though that should be the hardest part of the map.

[Rain]

00:20:460 (4,5,6) - Move these a little bit back to right.
00:25:389 (2,3,4,1) - The flow is completely bad here. (2,3,4) is suggesting to go left but (1) is at the right side. Thise kind of placement can easily lead to un-qualify so try to correct it.
00:28:175 (1,2) - This 1/4 makes not sense and follows nothing. If you want to add a little dash here at least shorten (1) with 1/4.
00:34:282 (5,6) - The distance here is too high. Shorten it.
00:37:925 (5,6) - This 1/4 HDash follows nothing. Remove it.
01:18:746 (6,1) - This HDash follows nothing and very bad to play. If somewhere then you should use one at 01:19:175.
01:21:532 (2,3,4,5,6) - Wtf. Just no. I already told you on Platter that this follows nothing so you should remove these 1/4s and just use 1/2 at these parts.
01:22:603 (1) - This will needs a HDash if you apply my previous suggestion.
01:25:282 (4,5,6) - Again a hard dash after a HDash and this HDash is in 1/4 which makes this jump worse.
01:39:746 (1,2) - Rotate the tail of these two a bit to make them shorter because currently very hard to handle them.

I still see places for improvements here too. The HDashes are a bit inconsistent.
[]

Other BATs will come and rake a look at this soon I think. Honestly for me this is still not ready but this can be mapping style difference. Anyway, I would like to wait for a dew BAT before Apple this. Good luck.
PatZar
let me recheck this

[General]
the rain's Hitsounds are different with other cbt's diff
make it sure your ctb diffs are using N:C1 because your rain using it

[Rain]
00:20:460 (4) - 192
00:42:532 (2) - 400
00:42:746 (4) - 356
00:54:532 (3) - 160
00:54:746 (5) - 272
01:15:532 (7,8) - move both a left a bit
01:17:460 (1,3) - 176
01:19:603 (2) - 160
01:35:889 (5) - 320
01:41:460 (1) - nc

[Platter]
00:24:318 (6) - 144
00:41:460 (3) - 112
00:54:532 (3) - 300/304
01:15:746 (1) - nc
01:22:603 (1) - the first slider use finish
01:29:460 (1) - 368
01:21:853 (5,6) - move both a left a bit and same as (7)
01:24:318 (3) - 432

[Salad]
this salad is too legit for me tbh
for example 01:01:175 (1) -, this slider should be here 01:01:175 (1) - to 01:01:603 - and use 1 circle here 01:01:818 - x368 for following the vocal

mod:
00:14:889 (2) - 240
00:15:532 (3) - 320
01:32:889 (1,2,3) - 304

this salad need more remap a little parts imo

Cup - it's Ok for me

[Oni]
00:08:246 (7,8) - kd | (7) vocal and (8)melody
00:26:246 (56,57,58,59) - kdkd | it's better for me
00:41:460 (130) - how about d? it's better for me cause low sound and following the rhythm
00:45:746 (149,150,151,152,153) - kkkkd ? try to use kdkkd or kkkdkd because it's too simple try using other stream styles

00:48:318 (167) - use K , if you accept this try to change below [*]00:52:175 (183,184) - ctrl + g [*]00:55:175 (197) - K [*]01:05:889 (251,252) - DK [*]01:09:318 (266,267) - KD, for consistent about :3

01:18:746 (319) - don,
01:20:460 (329) - don for consistent above,
01:22:603 (342) - why ?, kkD it's annoying try use ddk or kkd , it's better

[Muzukashii]
00:11:246 - don and here 00:11:353 - don
00:24:211 (11) - remove
00:31:068 (36) - ^ and change this 00:31:604 (39) - into kat
00:56:032 (73) - D because 00:49:176 (54) - , try to use consistent reverse, for example, ddk kdk ddk kdk or DDK KDK DDK KDK
01:09:746 (114) - K same reason with above
01:20:568 (149) - remove it's better
01:22:604 (156) - K

Well, for taiko are good but need more construction more! and more , Rank is near
and for CtB , try to fix Hit Sound into N:C1 for consistent with other diff , don't forget to always check AIMod

that's all
Good luck then
Topic Starter
rew0825

Kurokami wrote:

Re-check as requested. o/

[Cup]

00:00:318 (1) - Maybe its just my taste but this spinner shouldn't goes on between 00:05:996 and 00:06:746. There is nothing which needs to be mapped. I think it would be better to end this at 00:05:996 and add a note to 00:06:746. Fixed
00:09:746 (2) - The whistle on the head is too loud. Sounds almost the same as the high pitched vocal at 00:09:532. I think better remove it. Fixed
00:32:032 (4,5,6,1) - This looks a bit ugly since (5,6) is at the same place. I think it would be better map it as zigzag. Or try this: (4) to x:192, (5) to x:272 and (6) to x:352. With this the pattern will be a > along with the next sliders. Fixed
01:08:460 (4,1,2,3,4,1,2,3,4) - You can use a bit bigger movements here since these notes are in 1/1 and this is the kiai after all. Fixed

I prefer mapping the vocal on the easiest diff (well I'm mapping the vocal even on Rain) so I won't point out too much. The rhythm is clean though hard to follow.

[Salad]

00:12:103 (5,1) - I catched this w/o dash. o.o Fixed
00:16:818 (3) - I know its kinda the same but I would like to see a circle+slider here because the rhythm at 00:16:818 is vocal but from 00:17:032 the music is becomes stronger. Fixed
00:23:246 (6,1) - Why is this sudden distance change? There is nothing extraordinary in (1). Fixed
00:34:175 (4,5) - Small Dash? Fixed
00:37:175 (3,4) - This jump is kinda goes against the flow. How about placing (4,5) to the right side? Fixed
00:52:603 (2,3,1) - The distance between (2,3) is much shorter than at (3,1) though the distance is bigger at (2,3). I know you want a jump there but the distance still needs to be recognizable. Fixed
01:13:175 (2,3) - To be honest these should start 1/2 earlier to follow the vocal. It would be better that way. Fixed
01:18:318 (2) - Slider and a circle here? And there are some similar rhythm like this in this part why you only used this once? For example: 01:21:746 (2,3), 01:25:603 (3), 01:28:603 (2,3,4). Add a little variety here since I bored at this part. Fixed
01:43:175 (1) - That repeat makes no sense, remove it. Nooooo ~

Thats all.

[Platter]

00:29:246 (1) - Curve this to the other way. This kind of pattern is very hard on Platter. Fixed
00:32:675 (1) - ^ Fixed
00:40:818 (2,3) - This HDash follows nothing. Remove it. Fixed
00:45:746 (3,4,1) - Hard dash after HDash is not allowed especially not on Platter. Move (1) a bit closer to (4), although I would like to see it on the left side of (4). Fixed
01:01:925 (9,1) - 1/4 HDashes on Platter are currently not allowed, please remove this HDash. And also, you didn't used one at 00:48:210 (6,1) anyway. Fixed
01:21:532 (3,4,5,6) - These are follows nothing from the music. 1/2 is fine at this part but this is overmaped currently. Fixed
01:28:389 (3,4,5,6) - Same here. Fixed
01:30:318 (2,3) - This big dash follows nothing. Move (3) a bit closer. Fixed

I still see some place where you should improve your jumps. But maybe thats just your style. Although it would be nice to use a few more HDash during the kiai as well since currently there is none though that should be the hardest part of the map.

[Rain]

00:20:460 (4,5,6) - Move these a little bit back to right. Fixed
00:25:389 (2,3,4,1) - The flow is completely bad here. (2,3,4) is suggesting to go left but (1) is at the right side. Thise kind of placement can easily lead to un-qualify so try to correct it. Fixed
00:28:175 (1,2) - This 1/4 makes not sense and follows nothing. If you want to add a little dash here at least shorten (1) with 1/4. Fixed
00:34:282 (5,6) - The distance here is too high. Shorten it. Fixed
00:37:925 (5,6) - This 1/4 HDash follows nothing. Remove it. Noooo~ not change
01:18:746 (6,1) - This HDash follows nothing and very bad to play. If somewhere then you should use one at 01:19:175. Fixed
01:21:532 (2,3,4,5,6) - Wtf. Just no. I already told you on Platter that this follows nothing so you should remove these 1/4s and just use 1/2 at these parts. Noooo~ not change 1/4 but i will change pattern
01:22:603 (1) - This will needs a HDash if you apply my previous suggestion. Fixed
01:25:282 (4,5,6) - Again a hard dash after a HDash and this HDash is in 1/4 which makes this jump worse. Fixed
01:39:746 (1,2) - Rotate the tail of these two a bit to make them shorter because currently very hard to handle them. Fixed

I still see places for improvements here too. The HDashes are a bit inconsistent.
[]

Other BATs will come and rake a look at this soon I think. Honestly for me this is still not ready but this can be mapping style difference. Anyway, I would like to wait for a dew BAT before Apple this. Good luck.
Thank you very much :D
Topic Starter
rew0825

Genocide wrote:

let me recheck this

[General]
the rain's Hitsounds are different with other cbt's diff
make it sure your ctb diffs are using N:C1 because your rain using it Fixed

[Rain]
00:20:460 (4) - 192 Fixed
00:42:532 (2) - 400 Fixed
00:42:746 (4) - 356 No
00:54:532 (3) - 160 No
00:54:746 (5) - 272 Fixed
01:15:532 (7,8) - move both a left a bit Fixed
01:17:460 (1,3) - 176 x:160
01:19:603 (2) - 160 No
01:35:889 (5) - 320 x:304
01:41:460 (1) - nc Fixed

[Platter]
00:24:318 (6) - 144 Fixed
00:41:460 (3) - 112 No
00:54:532 (3) - 300/304 No
01:15:746 (1) - nc Fixed
01:22:603 (1) - the first slider use finish Fixed
01:29:460 (1) - 368 No
01:21:853 (5,6) - move both a left a bit and same as (7) Fixed
01:24:318 (3) - 432 Fixed

[Salad]
this salad is too legit for me tbh
for example 01:01:175 (1) -, this slider should be here 01:01:175 (1) - to 01:01:603 - and use 1 circle here 01:01:818 - x368 for following the vocal Fixed

mod:
00:14:889 (2) - 240 No
00:15:532 (3) - 320 No
01:32:889 (1,2,3) - 304 Fixed

this salad need more remap a little parts imo

Cup - it's Ok for me

[Oni]
00:08:246 (7,8) - kd | (7) vocal and (8)melody Fixed
00:26:246 (56,57,58,59) - kdkd | it's better for me Fixed
00:41:460 (130) - how about d? it's better for me cause low sound and following the rhythm Fixed
00:45:746 (149,150,151,152,153) - kkkkd ? try to use kdkkd or kkkdkd because it's too simple try using other stream styles Fixed

00:48:318 (167) - use K , if you accept this try to change below [*]00:52:175 (183,184) - ctrl + g [*]00:55:175 (197) - K [*]01:05:889 (251,252) - DK [*]01:09:318 (266,267) - KD, for consistent about :3 Some Fixed

01:18:746 (319) - don, No
01:20:460 (329) - don for consistent above, No
01:22:603 (342) - why ?, kkD it's annoying try use ddk or kkd , it's better Fixed

[Muzukashii]
00:11:246 - don and here 00:11:353 - don Some Fixed
00:24:211 (11) - remove Fixed
00:31:068 (36) - ^ and change this 00:31:604 (39) - into kat Fixed
00:56:032 (73) - D because 00:49:176 (54) - , try to use consistent reverse, for example, ddk kdk ddk kdk or DDK KDK DDK KDK Fixed
01:09:746 (114) - K same reason with above Fixed
01:20:568 (149) - remove it's better Fixed
01:22:604 (156) - K No

Well, for taiko are good but need more construction more! and more , Rank is near
and for CtB , try to fix Hit Sound into N:C1 for consistent with other diff , don't forget to always check AIMod

that's all
Good luck then
Thank you :) :) :)
SUBSTAC9
จะแร้งค์เมื่อไหร่บอกนะ จะเข้ามาเล่น :D
Betsuto
ดีจ้า ~

[General]
ดิฟ Futsuu เราเห็น New Combo เกลื่อนเลยอะ
ลอง ๆ ลบออกดู เพราะ Taiko ไม่จำเป็นต้องมี New Combo
(เราใช้แค่ในการลบ Combo ที่เลขมันดูเยอะ (เช่น Combo เป็นร้อย แบบนั้น))

[Kantan]
00:12:318 (7,8,9) - โน๊ต Finish โผล่แบบโด่เด่เลยครับ ._. ลองแก้เป็นโน๊ตธรรมดา หรือไปเพิ่ม Finish ให้โน๊ตอื่นในท่อนนี้บ้างดู
00:35:460 - แลดูเงียบ ๆ เพิ่มโน๊ตซักตัว
01:14:032 (91,92,93) - ท่อนนี้ กับ 01:41:460 (129,130) - ท่อนนี้ ทำแบบไหนก็ได้ให้ ทั้ง 2 ท่อนมันคล้าย ๆ กัน เพราะเสียงเพลงมันเหมือนกัน

[Futsuu]
00:12:318 (13,14) - โน๊ต Finish โด่เด่ ทำเหมือนที่ทำใน Kantan เลย
00:20:246 (29,30) - โน๊ตตรงนี้ กะจังหวะยาก ลบ 29 ออกแล้วเปลี่ยน 30เป็น kat ดูนะ
00:50:033 (33,34,35,36,37,40,41,42,43,44,47,48,49,50,51) - พวกนี้ มันเหมือนกันเกินไปทุกท่อน ลองเปลี่ยนให้แต่ละท่อน ตีไม่เหมือนกันดู (เหมือนท่อนสุดท้าย)

[Muzukashii]
00:12:318 (24,25,26,27) - เหมือนกันกับ Kantan
00:18:747 (46,47) - Ctrl+G
01:42:533 (226) - เปลี่ยนเป็น don

[Oni]
00:12:318 (9,10,11,12) - เหมือนกับ Kantan
00:34:175 (96,97,98,99,100) - เปลี่ยนเป็น kkkkd น่าจะเข้ากับเพลงกว่า

โชคดีนะ :D
Topic Starter
rew0825

Betsuto wrote:

ดีจ้า ~

[General]
ดิฟ Futsuu เราเห็น New Combo เกลื่อนเลยอะ
ลอง ๆ ลบออกดู เพราะ Taiko ไม่จำเป็นต้องมี New Combo
(เราใช้แค่ในการลบ Combo ที่เลขมันดูเยอะ (เช่น Combo เป็นร้อย แบบนั้น)) เเก้

[Kantan]
00:12:318 (7,8,9) - โน๊ต Finish โผล่แบบโด่เด่เลยครับ ._. ลองแก้เป็นโน๊ตธรรมดา หรือไปเพิ่ม Finish ให้โน๊ตอื่นในท่อนนี้บ้างดู ไม่เอาอ่าาา TwT
00:35:460 - แลดูเงียบ ๆ เพิ่มโน๊ตซักตัว อะเค
01:14:032 (91,92,93) - ท่อนนี้ กับ 01:41:460 (129,130) - ท่อนนี้ ทำแบบไหนก็ได้ให้ ทั้ง 2 ท่อนมันคล้าย ๆ กัน เพราะเสียงเพลงมันเหมือนกัน อะเค

[Futsuu]
00:12:318 (13,14) - โน๊ต Finish โด่เด่ ทำเหมือนที่ทำใน Kantan เลย ไม่เอาอ่าา TwT
00:20:246 (29,30) - โน๊ตตรงนี้ กะจังหวะยาก ลบ 29 ออกแล้วเปลี่ยน 30เป็น kat ดูนะ อะเค
00:50:033 (33,34,35,36,37,40,41,42,43,44,47,48,49,50,51) - พวกนี้ มันเหมือนกันเกินไปทุกท่อน ลองเปลี่ยนให้แต่ละท่อน ตีไม่เหมือนกันดู (เหมือนท่อนสุดท้าย) อะเค

[Muzukashii]
00:12:318 (24,25,26,27) - เหมือนกันกับ Kantan ไม่เอาอ่าาา TwT
00:18:747 (46,47) - Ctrl+G อะเค
01:42:533 (226) - เปลี่ยนเป็น don อะเค

[Oni]
00:12:318 (9,10,11,12) - เหมือนกับ Kantan ไม่เอาอ่าาา TwT
00:34:175 (96,97,98,99,100) - เปลี่ยนเป็น kkkkd น่าจะเข้ากับเพลงกว่า อะเค

โชคดีนะ :D
ขอบคุณม๊วกก :)
CLSW
[General]
Fix its source as "DJMAX Portable Clazziquai Edition", and remove "clazziquai_edition" and "djmax" from tags.
Add "Jay" on tags, she is a vocal of the song.

[Cup]
00:10:603 (1) - ctrl + h, moving right for twice isn't good flow.
00:37:175 (4,5,6) - ctrl + h will make better imo. If you applied this, 00:38:460 (1,2) - replace (1) on x : 432, and 00:39:746 (2) - for x : 304.
00:41:460 (4) - x : 288.

[Salad]
00:09:532 (2,3,4,5,1) - Those jumps would be hard for beginners imo. 00:13:175 (2,3,4) - Add a jump between (3) and (4) instead of (2) and (3).
00:14:246 (1,2) - If you want to follow the vocal, 01:11:246 (2,3) - ctrl + g with multi-select. Better make more movements between (1) and (2).
01:12:318 (1,2) - Add a jump.
01:13:603 (3,4) - ^
01:14:460 (5,1) - ^
01:24:318 (1) - ctrl + g. There are a little movements between (3) and (1).

[Platter]
00:07:175 (1,2,3,4,5,6) - Way too boring. Try to add some more proper movements.
00:09:532 (2,3) - Add a jump.
00:17:032 (3,4) - ^
00:29:889 (2,3) - Useless hyperdash imo. Replace (3) on x : 368.
00:31:175 (1) - x : 368 for further movements.
00:39:960 (1) - ctrl + g and replace it on x : 336.
00:41:460 (3) - x : 80 for further movements.
00:45:746 (3,4) - Replace (3) on x : 192, remove (4) and add 1 more repeat for (3).
00:46:389 (1) - x : 392
00:47:889 (3,4,5,6) - 00:49:603 (3,1) - ctrl + h them all.
00:51:746 (1) - x : 416.
01:20:460 (4,1) - Boring. Try to make more movements.
01:25:389 (6,1) - ^
01:26:889 (3,1) - ^
01:35:889 (4,5) - x : 64, 160 for better flow.
01:37:175 (3,4,5) - 01:43:175 (1) - ctrl + g and replace it on x : 432.
01:44:032 (2) - x : 144 if you applied ^this one.

[Rain]
00:28:175 (1,2) - Add a jump here.
00:34:603 (7,1) - Pretty insane and blind jump. Reduce its distance a bit.
00:39:532 (1,2,3,4) - 00:44:032 (3,1) - Again, try to add movements.
01:00:103 (4,5,6) - 01:31:389 (2,3) - Hyperdash on tail of (2) please, it's too sharp.
01:35:032 (3,4) - Add hyperdash on (3), same as above.
01:43:175 (1) - ctrl + g and replace it on x : 16.

Good luck!
Topic Starter
rew0825

CLSW wrote:

[General]
Fix its source as "DJMAX Portable Clazziquai Edition", and remove "clazziquai_edition" and "djmax" from tags.
Add "Jay" on tags, she is a vocal of the song. Fixed

[Cup]
00:10:603 (1) - ctrl + h, moving right for twice isn't good flow. Fixed
00:37:175 (4,5,6) - ctrl + h will make better imo. If you applied this, 00:38:460 (1,2) - replace (1) on x : 432, and 00:39:746 (2) - for x : 304. Fixed
00:41:460 (4) - x : 288. Fixed

[Salad]
00:09:532 (2,3,4,5,1) - Those jumps would be hard for beginners imo. Fixed
00:13:175 (2,3,4) - Add a jump between (3) and (4) instead of (2) and (3). Fixed
00:14:246 (1,2) - If you want to follow the vocal, Fixed 01:11:246 (2,3) - ctrl + g with multi-select. Better make more movements between (1) and (2). Fixed
01:12:318 (1,2) - Add a jump. Fixed
01:13:603 (3,4) - ^ Fixed
01:14:460 (5,1) - ^ Fixed
01:24:318 (1) - ctrl + g. There are a little movements between (3) and (1). Fixed

[Platter]
00:07:175 (1,2,3,4,5,6) - Way too boring. Try to add some more proper movements. Fixed
00:09:532 (2,3) - Add a jump. Fixed
00:17:032 (3,4) - ^ Fixed
00:29:889 (2,3) - Useless hyperdash imo. Replace (3) on x : 368. x:418
00:31:175 (1) - x : 368 for further movements. Fixed
00:39:960 (1) - ctrl + g and replace it on x : 336. Fixed
00:41:460 (3) - x : 80 for further movements. Fixed
00:45:746 (3,4) - Replace (3) on x : 192, remove (4) and add 1 more repeat for (3). Fixed (x:160)
00:46:389 (1) - x : 392 Fixed (x:352)
00:47:889 (3,4,5,6) - Fixed
00:49:603 (3,1) - ctrl + h them all. Fixed
00:51:746 (1) - x : 416. Fixed
01:20:460 (4,1) - Boring. Try to make more movements. Fixed
01:25:389 (6,1) - ^ Fixed
01:26:889 (3,1) - ^ Fixed
01:35:889 (4,5) - x : 64, 160 for better flow. Fixed
01:37:175 (3,4,5) - http://osu.ppy.sh/ss/2212728 01:43:175 (1) - ctrl + g and replace it on x : 432. http://osu.ppy.sh/ss/2212728
01:44:032 (2) - x : 144 if you applied ^this one. http://osu.ppy.sh/ss/2212728

[Rain]
00:28:175 (1,2) - Add a jump here. Fixed
00:34:603 (7,1) - Pretty insane and blind jump. Reduce its distance a bit. Fixed
00:39:532 (1,2,3,4) - Fixed 00:44:032 (3,1) - Again, try to add movements. Fixed
01:00:103 (4,5,6) - Fixed 01:31:389 (2,3) - Hyperdash on tail of (2) please, it's too sharp. Fixed
01:35:032 (3,4) - Add hyperdash on (3), same as above. Fixed
01:43:175 (1) - ctrl + g and replace it on x : 16. Fixed

Good luck!
Thank you :) :) :)
Kurokami
Lets check this one again. o.o

[Cup]
00:07:175 (2) - NC.
00:14:460 (1) - I know this is Cup, but both white tick around the repeat are much stronger. I suggest you to divide this into two 1/1 slider or make one 1/1 with a repeat then add a note to 00:15:746.
00:25:389 (2,3) - I personally think something like this would be better as it follows the vocal better.
00:40:175 (3) - How about adding two 1/2 repeat slider at 00:39:960 and 00:40:818. This way the vocal will be followed as well.
00:46:389 (8,1,2,3,4) - Are you sure about this timeline here? Just because this sounds a bit better to me.
00:48:318 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,1,2,3,4,1,2,3) - This rhythm is annoying. You used circle+repeat slider all the time for ~20 sec. That almost 1/4 of the map. Please, try to separate those sliders sometimes, or use two 1/1 slider. Or something other than this.
01:12:318 (1,2,1,2,3,4,5,6) - Again a weird part at least to me. Try this for example. You don't need to always map white ticks if the red one can be used as well. You only need to watch out for the consistency. If you start to map the vocal, then follow the vocal at that part.
01:32:032 (4) - ctrl+h
01:41:460 (1,2) - 1/2 earlier.

[Salad]

00:00:318 (1) - Add NC. Eh, I dunno why. orz
00:07:175 (2) - ^
00:45:318 (2) - ctrl+g
00:45:746 (3) - ^
00:55:175 (1) - ctrl+h and place it back to x:192.
01:11:675 (3) - ctrl+g again.

Check your NCs once more here. I'm lazy to pont a few one out.

[Platter]

01:15:318 (3) - Make this one less horizontal. Its possible to play it but kinda uncomfortable.
01:25:818 - Add a note as you did it at 01:27:532 (4).
01:28:818 (4,5) - This HDash follows nothing. Remove it.
01:29:460 (1,2) - Ctrl+H these and move it around x:80. You will need to adjust your following patterns a bit but this way there will be a bigger dash between (5,1) as it should be.

The diff is pretty clean already. :3

[Rain]

00:10:175 (3) - Ctrl+H then move it back to x:128.
00:23:032 (5,1) - This dash after the previous HDash is nearly impossible or needs a very good timing. Please move (1,2,3) closer to (5) to avoid this.
00:54:960 (5,1) - Add HDash.
[]

Call me back after you applied these. No KDS this time.
Topic Starter
rew0825

Kurokami wrote:

Lets check this one again. o.o

[Cup]
00:07:175 (2) - NC. Fixed
00:14:460 (1) - I know this is Cup, but both white tick around the repeat are much stronger. I suggest you to divide this into two 1/1 slider or make one 1/1 with a repeat then add a note to 00:15:746. Fixed
00:25:389 (2,3) - I personally think something like this would be better as it follows the vocal better. Fixed
00:40:175 (3) - How about adding two 1/2 repeat slider at 00:39:960 and 00:40:818. This way the vocal will be followed as well Fixed
00:46:389 (8,1,2,3,4) - Are you sure about this timeline here? Just because this sounds a bit better to me. Fixed
00:48:318 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,1,2,3,4,1,2,3) - This rhythm is annoying. You used circle+repeat slider all the time for ~20 sec. That almost 1/4 of the map. Please, try to separate those sliders sometimes, or use two 1/1 slider. Or something other than this. Fixed
01:12:318 (1,2,1,2,3,4,5,6) - Again a weird part at least to me. Try this for example. You don't need to always map white ticks if the red one can be used as well. You only need to watch out for the consistency. If you start to map the vocal, then follow the vocal at that part. Umm..No , want vocal for easy
01:32:032 (4) - ctrl+h No
01:41:460 (1,2) - 1/2 earlier. Fixed

[Salad]

00:00:318 (1) - Add NC. Eh, I dunno why. orz Fixed...
00:07:175 (2) - ^ Fixed...
00:45:318 (2) - ctrl+g Fixed...
00:45:746 (3) - ^ Fixed...
00:55:175 (1) - ctrl+h and place it back to x:192. Fixed...
01:11:675 (3) - ctrl+g again. Fixed...

Check your NCs once more here. I'm lazy to pont a few one out. Ok

[Platter]

01:15:318 (3) - Make this one less horizontal. Its possible to play it but kinda uncomfortable. Fixed
01:25:818 - Add a note as you did it at 01:27:532 (4). Fixed
01:28:818 (4,5) - This HDash follows nothing. Remove it. Fixed
01:29:460 (1,2) - Ctrl+H these and move it around x:80. You will need to adjust your following patterns a bit but this way there will be a bigger dash between (5,1) as it should be. Umm...No

The diff is pretty clean already. :3

[Rain]

00:10:175 (3) - Ctrl+H then move it back to x:128. Noo ;w; want this to easy
00:23:032 (5,1) - This dash after the previous HDash is nearly impossible or needs a very good timing. Please move (1,2,3) closer to (5) to avoid this. Fixed
00:54:960 (5,1) - Add HDash. Fixed
[]

Call me back after you applied these. No KDS this time.
ok Thanks :)
DragonSlayer96
Hi. a very quick check from me (need to try to rest)

offset is at 00:00:340 - for the mapset. make sure you snap all notes when you do this

really cant find anything wrong with CtB, but will double check all the difficulties when I wake up
Topic Starter
rew0825

DragonSlayer96 wrote:

Hi. a very quick check from me (need to try to rest)

offset is at 00:00:340 - for the mapset. make sure you snap all notes when you do this

really cant find anything wrong with CtB, but will double check all the difficulties when I wake up
Thanks (offset 342 :D )
Kurokami
Ok, lets give a chance to DS to mod the CtB diffs before apple. :3 I want to avoid the pop and also I need to check the metadata as well.
Topic Starter
rew0825

Kurokami wrote:

Ok, lets give a chance to DS to mod the CtB diffs before apple. :3 I want to avoid the pop and also I need to check the metadata as well.
Thanks ;w;
Vhy
this map is in my mod list but i dont have time right now q.q
sorry rew.. GL for the apple <3
Spectator

General

  1. Offset : I feel like the right offset is about 342 but I'm not sure about it... maybe you should ask someone who's good at timing
  2. Combo Colors : It would better to use some colors that fit with the song. How about this? Just copy & paste the codes in your osu. files to apply it
  3. Difficulty Spread : The gap between Salad and Platter is kinda big, you should nerf platter since it's bit harder than usual platter diffs
  4. Approach Rate : Consider using AR 8.6~8.8 for rain since the bpm is low

Cup

  1. 00:25:818 (1) - Remove NC and add new one at 00:26:675 (2) -
  2. 00:29:032 (2) - Remove whistle and add new one on the head of 00:29:460 (3) -
  3. 00:33:318 (2) - Ctrl+G?
  4. 00:55:175 (1) - Add finish on the head of the slider
  5. 01:43:175 (1) - Remove finish on the head of the slider, and if you feel like it's good, you can add whistles on each head & arrow & tail of the slider
  6. 01:43:175 (1) - Try this

Salad

  1. 00:12:103 (4,1) - The jump between (4) and (1) is kinda unforgiving. Highly suggest you to reduce the distance between them
  2. 00:20:460 (3) - Add finish on the tail of the slider
  3. 00:51:746 (1) - Finish on the head, like what you did on 00:48:318 (1) -
  4. 01:01:175 (1) - Ctrl+G for make this part more comfortable to play with, also consider moving it to about x:416 after you ctrl+g it
  5. 01:05:460 (1) - Same as 00:51:746 (1) -
  6. 01:12:318 (1) - How about moving this slider to x:208? I feel like the jump between (4) and (1) is kinda wide
  7. 01:13:603 (3) - x:217 for better movement
  8. 01:14:460 (5) - ^
  9. 01:43:175 (1) - Try this

Platter

  1. 00:11:675 (3,1) - The jump between (3) and (1) is way too much for the relaxing part, Try this
  2. 00:20:460 (3) - Add finish on the tail
  3. 00:27:425 - Actually, there's no rhythm at 00:27:425 - , so consider changing timeline here
  4. 00:31:175 - Finish
  5. 00:42:532 (2,3,4) - Select these notes and move them to x:288, the current jumps are way too hard
  6. 00:50:460 (2) - Highly suggest you to move this slider to x:320, to make this part plays more comfortable
  7. 01:19:175 (1,2) - Not really good, since this is the calm part, you should remove hdash between (1) and (2)
  8. 01:21:746 (4,5) - The jump between (4) and (5) is pretty tricky, so how about sth like this?
  9. 01:24:318 - Finish

Rain

  1. 00:15:556 (6,1) - It's really hard to catch them because the distance between them is pretty unforgiving, how about adding a new HDash between (6) and (1)?
  2. 00:33:770 (2,3) - Jump between (2) and (3) is kinda cruel... Please reduce the distance between them
  3. 00:48:770 (2) - The finish sounds bit weird imo, how about removing finish?
  4. 00:52:199 (2) / 00:55:627 (2) - ^
  5. 01:12:127 (4) - I prefer x:144 for this note, since it makes the movement better
  6. 01:13:199 (1) - Move this to about x:464 to have a HDash between two sliders
  7. 01:42:770 (3,1) - People will mad and rate 1 star if they make a miss here, therefore consider having a HDash between (3) and (1)
Topic Starter
rew0825

Spectator wrote:

General

  1. Offset : I feel like the right offset is about 342 but I'm not sure about it... maybe you should ask someone who's good at timing ok
  2. Combo Colors : It would better to use some colors that fit with the song. How about this? Just copy & paste the codes in your osu. files to apply it Fixed
  3. Difficulty Spread : The gap between Salad and Platter is kinda big, you should nerf platter since it's bit harder than usual platter diffs Not change
  4. Approach Rate : Consider using AR 8.6~8.8 for rain since the bpm is lowNot change

Cup


  1. 00:25:818 (1) - Remove NC and add new one at 00:26:675 (2) - Fixed
  2. 00:29:032 (2) - Remove whistle and add new one on the head of 00:29:460 (3) - Umm...Not change
  3. 00:33:318 (2) - Ctrl+G? Fixed
  4. 00:55:175 (1) - Add finish on the head of the slider Fixed
  5. 01:43:175 (1) - Remove finish on the head of the slider, and if you feel like it's good, you can add whistles on each head & arrow & tail of the slider Fixed
  6. 01:43:175 (1) - Try this I think move to right and use that pattern

Salad

  1. 00:12:103 (4,1) - The jump between (4) and (1) is kinda unforgiving. Highly suggest you to reduce the distance between them Fixed
  2. 00:20:460 (3) - Add finish on the tail of the slider Fixed
  3. 00:51:746 (1) - Finish on the head, like what you did on 00:48:318 (1) - Fixed
  4. 01:01:175 (1) - Ctrl+G for make this part more comfortable to play with, also consider moving it to about x:416 after you ctrl+g it Fixed
  5. 01:05:460 (1) - Same as 00:51:746 (1) - Fixed
  6. 01:12:318 (1) - How about moving this slider to x:208? I feel like the jump between (4) and (1) is kinda wide Fixed
  7. 01:13:603 (3) - x:217 for better movement Fixed (x:224)
  8. 01:14:460 (5) - ^ Fixed (x:224)
  9. 01:43:175 (1) - Try this Fixed

Platter

  1. 00:11:675 (3,1) - The jump between (3) and (1) is way too much for the relaxing part, Try this Fixed
  2. 00:20:460 (3) - Add finish on the tail Fixed
  3. 00:27:425 - Actually, there's no rhythm at 00:27:425 - , so consider changing timeline here Fixed
  4. 00:31:175 - Finish Fixed
  5. 00:42:532 (2,3,4) - Select these notes and move them to x:288, the current jumps are way too hard Fixed (x:256)
  6. 00:50:460 (2) - Highly suggest you to move this slider to x:320, to make this part plays more comfortable Fixed
  7. 01:19:175 (1,2) - Not really good, since this is the calm part, you should remove hdash between (1) and (2) Fixed
  8. 01:21:746 (4,5) - The jump between (4) and (5) is pretty tricky, so how about sth like this? Fixed
  9. 01:24:318 - Finish Fixed

Rain

  1. 00:15:556 (6,1) - It's really hard to catch them because the distance between them is pretty unforgiving, how about adding a new HDash between (6) and (1)? Fixed
  2. 00:33:770 (2,3) - Jump between (2) and (3) is kinda cruel... Please reduce the distance between them Fixed
  3. 00:48:770 (2) - The finish sounds bit weird imo, how about removing finish? Fixed
  4. 00:52:199 (2) / 00:55:627 (2) - ^ Fixed
  5. 01:12:127 (4) - I prefer x:144 for this note, since it makes the movement better Fixed (x:96)
  6. 01:13:199 (1) - Move this to about x:464 to have a HDash between two sliders Fixed
  7. 01:42:770 (3,1) - People will mad and rate 1 star if they make a miss here, therefore consider having a HDash between (3) and (1) Umm...(1) - ctrl+h
Thank you :)
Topic Starter
rew0825


My freind is say me this...

CelsiusLK -


Backstep - [Eng - Rew : 340 ( wait [I]MMoRTal[S] again ) ]


[I]MMoRTal[S] - [ Eng - I think 338 ]


....What I do change ??? @_@

Who can help me @_@
Topic Starter
rew0825
I believe you DragonSlayer96 :v



Fixed
PatZar
EDIT
list [*] 330
[*] 300 <-- recommend
[*] 290 <-- recommend

de, i don't know,
Sieg
yo

try

works perfectly imo
DragonSlayer96
ok. second check is up
NOTE : I am using cutting edge and they did update what AiMod can find for unsnapped notes

[Kantan]


[Futsuu]


[Muzukashii]


[Unsure]
you have sv changes on the end of Salad difficulty. I don't know if that is acceptable for a Salad. I would check with someone like Spectator, CLSW, Kuro, etc because they know the ruling on that (also they are more experienced mappers/modders than I am)

[Simple changes]
you forgot to snap the end of the second Kaia on Salad, Platter and Rain
The beginning of the third kaia time is not snapped on Rain

[Other Findings]
you have sv changes on Cup. Last time I knew, you shouldn't have them on Cup (just like there should be none on an Easy) but that ruling might have been changed.

You have only two kaia times for the Taiko but you divided the first one into two for CtB (hence three). Just wondering why the different kaia times for going from one game mode to another

You have soft-sliderslide.wav in the song folder, but only sliders on the CtB difficulties (slider slides are not audible in CtB, so you can delete this from the mapset)
Topic Starter
rew0825
;w; My computer is broken , Please wait ;w;
Kurokami

DragonSlayer96 wrote:

ok. second check is up
NOTE : I am using cutting edge and they did update what AiMod can find for unsnapped notes Haha, me too. :p


[Unsure]
you have sv changes on the end of Salad difficulty. I don't know if that is acceptable for a Salad. I would check with someone like Spectator, CLSW, Kuro, etc because they know the ruling on that (also they are more experienced mappers/modders than I am) SV changes on CtB difficulties are accepted as long as the pattern is not extreme since they are only affect the size of the slider and makes easier to create nice slider patterns.

[Simple changes]
you forgot to snap the end of the second Kaia on Salad, Platter and Rain
The beginning of the third kaia time is not snapped on Rain This needs to be changed for sure.

[Other Findings]
you have sv changes on Cup. Last time I knew, you shouldn't have them on Cup (just like there should be none on an Easy) but that ruling might have been changed. I'm actually fine with them as long as they are not creates extreme pattern. The diff can be played just fine with them so I see no problem allowing it.

You have only two kaia times for the Taiko but you divided the first one into two for CtB (hence three). Just wondering why the different kaia times for going from one game mode to another Consistency would be nice here.

You have soft-sliderslide.wav in the song folder, but only sliders on the CtB difficulties (slider slides are not audible in CtB, so you can delete this from the mapset) Wut, I don't have it. o.o If it is really there then it needs to be deleted.
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