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posted
Sorry for late. Kibiya's Hard Done!!

http://puu.sh/9a2qb/e6bcd1b148.osu

Hitsound ↓↓↓↓↓↓↓

http://puu.sh/9a2rE/f4edff5170.zip



Change your orders.

http://puu.sh/9anj6/eec7667ea3.osu
posted
更新了http://puu.sh/9atYM/c9b2e6b23f.osu

ItItS wrote:

[Jemmy's insane]
01:06:948 (1) - 稍微有点突兀ok,

02:19:622 (3,4,5,6) - 建议,3号:X=164,Y=288,4号:X=47,Y=325,5号:X=158,Y=171,6号:X=31,Y=148稍微调整了下
不错!没有更多我能够指出的了。[/list]
谢谢 :D

OblivioN wrote:

[Jemmy's Insane]
00:16:698 (3) - 有点落单的感觉;w;放在x:512 y:120如何?不了,这里还是按着ds来
00:26:261 (5,1) - 挨得有点近ok
00:57:386 (3,4) - ctrl g?感觉不需要
01:04:136 (1,2,3,4,5) - 我会这么干2333http://puu.sh/9amhV/ce99b0c2c4.jpg这里改了下
01:53:027 (1,2,3,4) - 还可以再跳一点ds加到1.2...
03:00:487 (1) - 这里其实ctrl g很好啊,毕竟kiai不是很顺呢

好人性啊 点赞嘻嘻厚
3Q
posted

OblivioN wrote:

感觉帮不到什么,于是来凑个数
选曲很棒
AudioLeadIn设置成2000吧 好的
[Revel]
00:03:948 (1) - 我会放在 x:92 y:212 和 00:05:073 (1) - stack 没改
00:05:073 (1,2,3) - 修一下stack 好的
00:20:636 (1) - 试试:http://puu.sh/98Ewh/adfbdda6fd.jpg 好的
00:23:636 (1) - 建议:http://puu.sh/9ajwG/585cb2c013.png 好的
00:31:136 (1,2,3,4,5) - 124、排成直的线多好http://puu.sh/98ECd/a2ef4a93d5.jpg 好的w
00:43:886 (1,1) - 修一下stack 好的
00:52:698 (1,3) - 这俩可以stack 这俩叠一起?这是个串啊...没怎么弄懂;w;
00:57:948 (6,7,1) - 这个,是弧度stream还是直的啊?如果是直的00:58:042 (7) - 需要fix一下 是弧线/w\
00:57:386 (3,4) - stack 好的
01:18:761 (8,4) - 修一下stack ;w; 好的
01:24:761 (5) - 这个……摆放和flow都不太好的样子……试试这样?http://puu.sh/9ak7N/d2c524d5ad.jpg 我觉得还行啊,都是向上的滑条
02:11:838 (5,2) - ^好的
02:53:514 (5) - 个人觉得放在02:53:027 (2) - 比较好 ;w;没改
03:19:622 (1,2,3,4,5) - 可以弄个圆形的streams note太少啦,不好弄D:

打起来非常爽感谢,很少有人说我图打起来爽/.\


[Normal]
ar5我觉得比较好
01:22:698 (4) - 觉得换成note不错 imo 这个红线note,感觉在normal不怎么好lol
01:51:081 (4,1) - 修一下blanket
02:10:541 (2) - 往右边放一点 然后02:09:568 (4,3) - 这俩stack
02:14:433 (6) - ctrl g?
以上全部改了w


射个star~
谢谢MOD啊!还有star><

upload mods and upload Kibiya's Hard diff
posted
From Mod Q . . desu~

[General]

Easy - OK

Normal :
HP Drain - 4
OD - 4

Hard - OK

Iming - OK

[Easy]
00:06:761 Add a note
00:08:261 ^
00:10:511 ^
00:11:261 ^
00:12:761 ^
00:14:261 ^
00:21:761 ^
00:31:511 ^
00:32:261 ^
01:18:761 ^
00:32:636 Add Clap Hitsound
01:11:636 Add Clap Hitsound
02:53:027 Add a note
02:53:676 ^
02:54:973 ^

Normal - OK

[Kibiya's Hard]
00:17:636 Add a Hitsound Clap/Finish . . maybe
00:20:636 ^
00:21:573 Move to 00:21:761
00:21:948 Move to 00:22:136
00:22:323 Move to 00:22:511
00:22:698 Move to 00:22:886

Good Luck!*xLoupGarou shoots a kudosu star!*
posted
[xLoupGarou]
[Kibiya's Hard]
00:17:636 Add a Hitsound Clap/Finish . . maybe Already contains two sound-alike.
00:20:636 ^ hmm... well... other modder said same this. I'll change it
00:21:573 Move to 00:21:761 Keep
00:21:948 Move to 00:22:136 Keep
00:22:323 Move to 00:22:511 Keep
00:22:698 Move to 00:22:886 Keep
[OblivioN]
[Kibiya's Hard]
唔……= =这个难度我不会摸啊……我skip可不可以……;w; You mean no problem?
thank you xLoupGarou and OblivioN ~ :)
posted

xLoupGarou wrote:

From Mod Q . . desu~

[General]

Easy - OK

Normal :
HP Drain - 4
OD - 4

Hard - OK

Iming - OK

[Easy]
00:06:761 Add a note
00:08:261 ^
00:10:511 ^
00:11:261 ^
00:12:761 ^
00:14:261 ^
00:21:761 ^
00:31:511 ^
00:32:261 ^
01:18:761 ^
00:32:636 Add Clap Hitsound
01:11:636 Add Clap Hitsound
02:53:027 Add a note
02:53:676 ^
02:54:973 ^

I don't want to add too much notes on this diff,sorry nothing change :(

Normal - OK


00:22:698 Move to 00:22:886

Good Luck!*xLoupGarou shoots a kudosu star!*


Actually not a very useful mod . Thank you for woking on this map and star BTW :D
posted
啊,对不起,复制错了,是这里来着
00:52:698 (1,3) - http://puu.sh/9bMKM/889ad39ebc.png
posted
啊O.O 明白了><
posted
Hi, Free mod and star becuase i love FaLiLV ~ :):):)

[Easy]
  1. 00:23:636 (1,2,3,4) - This flow was good in the pasts, Nowadays it's not. Try this at least > http://puu.sh/9bN0C/f534c61de3.png
  2. 00:32:636 (1,2) - Smoothen these sliders a bit.
  3. 00:38:636 (1) - Add finish on first hit of slider.
  4. 01:06:948 (1) - Why would you make this spinner so early to appear? Will beginners be prepared?
  5. 01:50:433 (3,4) - Same as 00:32:636 (1,2) - But I'll show you a little example > http://puu.sh/9d31E/d59f23c4ff.png
  6. 01:56:919 (1) - Same as 00:38:636 (1) -
  7. 01:59:514 (1) - ^
  8. 02:51:406 (1,2,3) - I don't really like the flow here, I know you're trying to make a triangle with (2) and (3) notes. But it looks horrible to me.
  9. 03:06:973 (3,4) - Same as 00:32:636 (1,2) -, Or maybe you can make these two sliders blanketing this slider on 03:08:271 (1) -
  10. - Nice diff! needs a small improvement.

[Normal]
  1. 00:11:636 (1) - Smoothen this slider to be balanced with the previous slider > http://puu.sh/9d3Oz/b836efbd1f.png
  2. 00:32:636 (1) - Same as above, but in a different way > http://puu.sh/9d3Wi/7be851d2d4.png
  3. 00:35:636 (1,2) - Smoothen these two sliders or make a blanket on the next slider.
  4. 01:59:514 (1) - Add finish on first hit.
  5. - Better than Easy! Gets perfect while playing. Nice one!

Sorry for small mod, Too perfect for me, But GL on ranking this map ~
posted

GrayKaiser82 wrote:

Hi, Free mod and star becuase i love FaLiLV ~ :):):)
yes i love this band too ><
[Easy]
  1. 00:23:636 (1,2,3,4) - This flow was good in the pasts, Nowadays it's not. Try this at least > http://puu.sh/9bN0C/f534c61de3.png Good idea ! fixed
  2. 00:32:636 (1,2) - Smoothen these sliders a bit. fixed
  3. 00:38:636 (1) - Add finish on first hit of slider. fixed
  4. 01:06:948 (1) - Why would you make this spinner so early to appear? Will beginners be prepared? ;w;you are right,fixed it!
  5. 01:50:433 (3,4) - Same as 00:32:636 (1,2) - But I'll show you a little example > http://puu.sh/9d31E/d59f23c4ff.png fixed
  6. 01:56:919 (1) - Same as 00:38:636 (1) -
  7. 01:59:514 (1) - ^ fixed^
  8. 02:51:406 (1,2,3) - I don't really like the flow here, I know you're trying to make a triangle with (2) and (3) notes. But it looks horrible to me. but I don't how to make it looks better QAQ
  9. 03:06:973 (3,4) - Same as 00:32:636 (1,2) -, Or maybe you can make these two sliders blanketing this slider on 03:08:271 (1) -
    fixed
  10. - Nice diff! needs a small improvement.

[Normal]
  1. 00:11:636 (1) - Smoothen this slider to be balanced with the previous slider > http://puu.sh/9d3Oz/b836efbd1f.png fixed
  2. 00:32:636 (1) - Same as above, but in a different way > http://puu.sh/9d3Wi/7be851d2d4.png cool!fixed
  3. 00:35:636 (1,2) - Smoothen these two sliders or make a blanket on the next slider. fixed
  4. 01:59:514 (1) - Add finish on first hit. fixed
  5. - Better than Easy! Gets perfect while playing. Nice one!

Sorry for small mod, Too perfect for me, But GL on ranking this map ~ Thank you <3
Oh god your mod is really helpful to me! I love this mod. Thank you very much ><!
posted
hi, from my queue..

[General]

  1. Remove check "Widescreen Support"(You don't used StoryBoard) and check "letterbox during breaks"(You have breaktime in your map.)


[Easy]

  1. 00:23:636 (1) - add clap on head of slider. it maybe nice!
  2. 00:29:636 (1) - add finish on head and end of slider.
  3. 00:43:886 (3) - whistle on end of slider
  4. 00:56:261 (3) - clap
  5. 01:06:948 (1) - end here 01:08:636 and clap
  6. 01:20:636 (3) - NC
  7. 03:12:811 (1,2,3,1) - make pentagon pattern perfectly!
  8. 03:19:946 (1) - whistle


[Normal]

  1. 00:25:886 (2,2) - overlapping on Normal diff may make confused to Normal Player. try Ctrl+G (2) slider and next rhythm is up to you!
  2. 00:31:136 (2,4) - add finish on head of slider
  3. 00:43:323 (4) - NC?
  4. 00:44:261 (6) - clap. i heard drum sound
  5. 00:52:136 (3,1) - overlap on end of (3) slider perfectly
  6. 00:55:886 (2) - whistle on head of slider
  7. 01:06:386 (2) - slider than circle is fine. like your easy diff.
  8. 01:06:948 (1) - clap
  9. 01:10:323 (1) - it's not symmtry. move end slider point to (292,272)
  10. 01:17:261 (7,2) - blanket check
  11. 01:22:136 (3) - NC
  12. 01:35:636 (1) - adding finish may fine
  13. 02:14:433 (6) - ctrl + G
  14. 03:19:946 (1) - whistle


[Hard]
this user banned?!

  1. 00:20:636 (9,1) - switch NC
  2. 00:29:636 (1,2,4) - finish on head of slider
  3. 00:31:886 (3) - finish
  4. 00:32:261 (6) - use soft custom 1's clap on end of slider
  5. 03:20:027 (1) - clap


[Revel]
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to an username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming. Pasted on Ranking Criteria.. :idea: Please Change Revel to Extra.

  1. 00:07:136 (4) - NC
  2. 01:18:386 (5,6,7,8,9,10) - those are not fit on this part. suggest this rhythm
  3. 01:25:136 (1) - Ctr + G ?
  4. 01:42:011 (1) - don't need to add NC
  5. 03:08:919 (6,7,8,9) - suggest change Hitsound Auto whistle to Hitsound drum clap.
  6. 03:20:027 (1) - whistle


[Jemmy's Insane]

  1. 00:04:136 ~ 00:05:448 - add breaktime
  2. 00:31:886 (5,6,7,8) - recommend use drum hitsound finish
  3. 00:32:261 (9) - recommend use soft custom hitsound clap
  4. 00:52:886 (9) - NC?
  5. 00:55:136 (1) - finish
  6. 01:27:479 (4,6) - they are overmapped. remove them.
  7. 02:05:027 (2,3) - ctrl + G
  8. 02:48:163 (1) - add whistle
  9. 03:20:027 (1) - whistle


ok, it's all! Good luck! ;)
posted

TaMul wrote:

hi, from my queue..

[Hard]
this user banned?! I'm here. :3 just chnage my nick name~

  1. 00:20:636 (9,1) - switch NC Fix it 감사합니다!!
  2. 00:29:636 (1,2,4) - finish on head of slider Fix it 감사합니다!!
  3. 00:31:886 (3) - finish sorry. keep. 피니쉬 넣기에는 보컬의 목소리에 일정함이 없는 것 같네요.
  4. 00:32:261 (6) - use soft custom 1's clap on end of slider Fix it감사합니다!!
  5. 03:20:027 (1) - clap 피니쉬로 바꾸는게 더 좋아보여서 피니쉬로 바궜습니다.


ok, it's all! Good luck! ;)
Thanks~
http://puu.sh/9fYXg/08a6db1b60.osu

here~ fix it. :3
posted

TaMul wrote:

hi, from my queue..

[General]

  1. Remove check "Widescreen Support"(You don't used StoryBoard) and check "letterbox during breaks"(You have breaktime in your map.)
fixed

[Easy]

  1. 00:23:636 (1) - add clap on head of slider. it maybe nice! fixed
  2. 00:29:636 (1) - add finish on head and end of slider. fixed
  3. 00:43:886 (3) - whistle on end of slider fixed
  4. 00:56:261 (3) - clap fixed
  5. 01:06:948 (1) - end here 01:08:636 and clap I think it's too short for new player):
  6. 01:20:636 (3) - NC fixed
  7. 03:12:811 (1,2,3,1) - make pentagon pattern perfectly! I changed this pattem
  8. 03:19:946 (1) - whistle
fixed

[Normal]

  1. 00:25:886 (2,2) - overlapping on Normal diff may make confused to Normal Player. try Ctrl+G (2) slider and next rhythm is up to you! fixed
  2. 00:31:136 (2,4) - add finish on head of slider
  3. 00:43:323 (4) - NC?
  4. 00:44:261 (6) - clap. i heard drum sound
  5. 00:52:136 (3,1) - overlap on end of (3) slider perfectly
  6. 00:55:886 (2) - whistle on head of slider
  7. 01:06:386 (2) - slider than circle is fine. like your easy diff.
  8. 01:06:948 (1) - clap
  9. 01:10:323 (1) - it's not symmtry. move end slider point to (292,272)
  10. 01:17:261 (7,2) - blanket check
  11. 01:22:136 (3) - NC
  12. 01:35:636 (1) - adding finish may fine
  13. 02:14:433 (6) - ctrl + G
  14. 03:19:946 (1) - whistle


fixed everything that you said :D


[Revel]
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to an username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming. Pasted on Ranking Criteria.. :idea: Please Change Revel to Extra. OK..fixed


  1. 00:07:136 (4) - NC fixed
  2. 01:18:386 (5,6,7,8,9,10) - those are not fit on this part. suggest this rhythm Very cool! fixed
  3. 01:25:136 (1) - Ctr + G ? keep
  4. 01:42:011 (1) - don't need to add NC fixed
  5. 03:08:919 (6,7,8,9) - suggest change Hitsound Auto whistle to Hitsound drum clap. fixed
  6. 03:20:027 (1) - whistle




ok, it's all! Good luck! ;)
Thank you !! :D
posted
Mod request from my Queue

Sorry for late mod. :s

[Easy]

01:17:261 (4) - Add NC.

01:17:636 (1) - Remove NC.

Actually... there's nothing to say about your map. I like it and in my opinion everything is perfect. There are a few things you could change, but I guess this would mess up your mapset. xD I hope your map get ranked. :)
posted
ahh...I'm very sorry I can't give u kds ;w;
nothing change~
Thanky you for post BTW xD
posted
Hi~

[Easy]
00:35:636 (1) - Move 2 grid up for make pattern symetrical? (nazi)
00:56:261 (3) - Forgot to put clap here? I can hear the drum that heard here...
01:06:761 (2) - ^
01:20:636 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas
01:32:636 (1) - This combo color blends your spinner and it cause players are unable to see this. Consider to do colorhax by click the right arrow (beside NC button) and choose the color you want

[Normal]
* Set AR +1 or +2. Your current one seems slow for me

00:25:136 (1) - Why new combo here? This would break your combo pattern. Any reason?
00:43:886 (5,6) - For better gameplay, remove (6) and add 1 repeating slider for (5)?
00:55:136 (5,1) - ^
01:06:761 - Add note here? It feels empty here since you follow the beats in this part, this felt missing to me....
01:56:271 (3) - Forgot to put clap at tail slider? Snare hit here....
02:02:108 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas
02:11:838 (4) - Curve here would be better for blankets and better curve flow. Linear here would be awkward to see pattern (maybe?)
02:14:433 (6) - Un-reverse this slider would break the circular flow and makes player felt uncomfortable to face this pattern. Reverse this slider for circular flow? Just my opinion
02:25:460 (5) - Forgot to put NC here? Since you add NC every 2 stanzas

Well, you told me to not modding Hard since the guest mapper are banned (is that true?)
Good luck~
posted

Leorda wrote:

Hi~ Hey :D

[Easy]
00:35:636 (1) - Move 2 grid up for make pattern symetrical? (nazi) fixed
00:56:261 (3) - Forgot to put clap here? I can hear the drum that heard here... fixed
01:06:761 (2) - ^ whistle here
01:20:636 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas fixed
01:32:636 (1) - This combo color blends your spinner and it cause players are unable to see this. Consider to do colorhax by click the right arrow (beside NC button) and choose the color you want fixed

[Normal]
* Set AR +1 or +2. Your current one seems slow for me OK,AR+1

00:25:136 (1) - Why new combo here? This would break your combo pattern. Any reason? 1 long white line 1 color :)
00:43:886 (5,6) - For better gameplay, remove (6) and add 1 repeating slider for (5)?
00:55:136 (5,1) - ^ I want to keep this
01:06:761 - Add note here? It feels empty here since you follow the beats in this part, this felt missing to me.... fixed
01:56:271 (3) - Forgot to put clap at tail slider? Snare hit here.... just add whistle
02:02:108 (3) - New combo for your combo pattern? Since you add NC every 2 stanzas fixed
02:11:838 (4) - Curve here would be better for blankets and better curve flow. Linear here would be awkward to see pattern (maybe?) keep
02:14:433 (6) - Un-reverse this slider would break the circular flow and makes player felt uncomfortable to face this pattern. Reverse this slider for circular flow? Just my opinion keep
02:25:460 (5) - Forgot to put NC here? Since you add NC every 2 stanzas fixed

Well, you told me to not modding Hard since the guest mapper are banned (is that true?) the mapper of Hard has changed his username...so...i think you should redownload:(
Good luck~
Thank you !! xD
posted
Sorry HS little fix it.

http://puu.sh/9hEFB/91c2871ad6.osu

And cheak Tag please. :3
posted

TaMul wrote:

hi, from my queue..


[Jemmy's Insane]

  1. 00:04:136 ~ 00:05:448 - add breaktimeok
  2. 00:31:886 (5,6,7,8) - recommend use drum hitsound finishok
  3. 00:32:261 (9) - recommend use soft custom hitsound clapok
  4. 00:52:886 (9) - NC?ok
  5. 00:55:136 (1) - finish no
  6. 01:27:479 (4,6) - they are overmapped. remove them.no,there are not, listen carefully
  7. 02:05:027 (2,3) - ctrl + G..no, i like the way it is
  8. 02:48:163 (1) - add whistleok
  9. 03:20:027 (1) - whistleno
thank you http://puu.sh/9hIjp/5d9f6fd1c9.osu

And To eINess
[eINess's Hard]
00:05:636 (1,2,3) - place the slider smoother
00:08:636 (1,2,3,4) - ^
00:10:136 - rtythm change reverse slider doesn't fit
00:11:636 (1,2) - mult-reverse slider? change to two 1/2 slider for each one.
00:15:198 (2,4,5) - bad overlap
00:23:167 (7) - no sound here, why add note?
00:23:636 (1,2,3) - seems really random placement, need development.
00:26:636 (1,3) - bad overlap
00:28:323 (5,6,7) - try make something more neater
00:28:698 (6,1,2) - ^
00:32:167 - add note, sound is continuous
00:44:823 (2,4) - blanket
00:45:573 (4,3) - didn't snap well
00:48:386 (3,1) - avoid this type of overlap
00:51:104 (3) - why? it break the continuous rhythm.
01:01:323 (4,6,1) - overlap
01:11:073 - 5%? what for, it's unrankable, and no one will know if they hit the notes.
01:13:511 (7,2) - overlap
01:13:511 (7,2,1,3) - ^ or snap their ends.
01:19:136 (5) - change to two sliders
01:21:761 (3,5,7) - not snap well
01:24:386 (3,2) - ^
01:31:511 (6,8) - ^
01:38:636 (1,2,3,4) - ^
01:38:261 (4,2) - overlap
01:42:761 (4,2) - ^
01:53:676 (1) - again, no 5% vol
02:07:622 (2,5) - snap or separate
02:14:190 (7) - del the note
02:23:027 - add note
02:28:541 (2,4) - overlap
02:29:676 (5,8) - again, bad overlap, think another way to place
03:01:054 (7) - del
03:03:081 (2) - change rhythm
03:05:676 (1,4) - snap
03:14:757 (1,2) - why? change rhythm

need develop your conception of relevance between notes
posted
And To eINess
[eINess's Hard]
00:05:636 (1,2,3) - place the slider smoother
00:08:636 (1,2,3,4) - ^
00:10:136 - rtythm change reverse slider doesn't fit
00:11:636 (1,2) - mult-reverse slider? change to two 1/2 slider for each one.
00:15:198 (2,4,5) - bad overlap
00:23:167 (7) - no sound here, why add note?
00:23:636 (1,2,3) - seems really random placement, need development.
00:26:636 (1,3) - bad overlap
00:28:323 (5,6,7) - try make something more neater
00:28:698 (6,1,2) - ^
00:32:167 - add note, sound is continuous
00:44:823 (2,4) - blanket
00:45:573 (4,3) - didn't snap well
00:48:386 (3,1) - avoid this type of overlap
00:51:104 (3) - why? it break the continuous rhythm.
01:01:323 (4,6,1) - overlap
01:11:073 - 5%? what for, it's unrankable, and no one will know if they hit the notes.
01:13:511 (7,2) - overlap
01:13:511 (7,2,1,3) - ^ or snap their ends.
01:19:136 (5) - change to two sliders
01:21:761 (3,5,7) - not snap well
01:24:386 (3,2) - ^
01:31:511 (6,8) - ^
01:38:636 (1,2,3,4) - ^
01:38:261 (4,2) - overlap
01:42:761 (4,2) - ^
01:53:676 (1) - again, no 5% vol
02:07:622 (2,5) - snap or separate
02:14:190 (7) - del the note
02:23:027 - add note
02:28:541 (2,4) - overlap
02:29:676 (5,8) - again, bad overlap, think another way to place
03:01:054 (7) - del
03:03:081 (2) - change rhythm
03:05:676 (1,4) - snap
03:14:757 (1,2) - why? change rhythm

need develop your conception of relevance between notes
ok. thanks cheak snap and overlap~ :)

Change in the middle of some overlap in the middle have no idea. 8 AR mouse follow enough because there is no problem. ;)


http://puu.sh/9iqAu/62db7964f7.osu


here. Fix it !!
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